OP doesn't translate all too well either, making your post equally confusing
:D.
On Sat, Jul 24, 2010 at 6:33 PM, Harry Jeffery
harry101jeff...@googlemail.com wrote:
I find it ammusing that you follow the trend and use a more
complicated vocabulary as well which will probably leave the op
Couldn't you use a mysql database instead for this?
On Mon, Jun 28, 2010 at 7:30 PM, Ash Dookun ashvin_doo...@hotmail.comwrote:
Well what I'm trying to do is send a request to a webpage. To receive a
result.
I already have my PHP script set up.
So that if a POST or GET item with the name
You might try defining the resolution via the launch parameters and running
it in windowed mode (-width -height -sw)
On Wed, Jun 23, 2010 at 10:47 AM, Darth.Hunter hun...@egaming-league.netwrote:
Hey folks!
I guess I'll find out most about this topic here - you guys probably know
console
feature used in pretty
much all VALVe trailers since Day of Defeat Source, even though there's
no
chance that they'll actually release it, but, you can use 1nsane's
parameters
On Wed, Jun 23, 2010 at 12:01 PM, 1nsane 1nsane...@gmail.com wrote:
You might try defining the resolution
That was a girl? It seemed quite ugly. Very much so compared to the person
they based it on.
On Fri, Jun 11, 2010 at 11:07 AM, Colm Sloan colmsl...@gmail.com wrote:
I'd like to see the girl from Portal as a new character in TF2.
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They could just release everything that was made for Duke Nukem Forever as
Duke Nukem Forever Episode 1.
Then 10 years later release EP2. It would make perfect sense!
On Thu, Jun 10, 2010 at 4:25 PM, Dexter dex...@linux.com wrote:
Maybe they're releasing Duke Nukem Forever on a new Source
Also this, apparently:
http://www.reddit.com/r/linux/comments/butl8/steam_for_linux_testapp_thingy/
On Sat, Apr 24, 2010 at 11:37 AM, Jonas 'Sortie' Termansen
hlcod...@maxsi.dk wrote:
From what I heard at
http://www.phoronix.com/scan.php?page=articleitem=steam_linux_scriptnum=1
,
they
Hah, I was wondering why all the restaurants around the lake got full
suddenly full (and it wasn't even a friday!). Now I remember why.
On Wed, Mar 17, 2010 at 4:53 PM, Ben Mears benmea...@gmail.com wrote:
don't spill any drinks in your keyboards!
On Wed, Mar 17, 2010 at 12:49 PM, Patrick
Are you by any chance referring to the HTML MOTD panel?
That just uses an Internet Explorer frame to open a web page/HTML file.
On Sat, Jan 30, 2010 at 6:31 PM, Saint Thoth (hotmail) st_th...@hotmail.com
wrote:
HTML/JPG/GIF display in HL1 Goldsrc
I've seen mods that can display HTML content
I attempted to load LFD2 maps in LFD. But didn't really get far.
map c5m1_waterfront
Host_NewGame
Compact released 131072 bytes to the backing store
Host_Error: Map_LoadModelGuts: bad LUMP_TEXINFO size in
maps/c5m1_waterfront.bsp
On Wed, Oct 28, 2009 at 11:12 AM, Tom Edwards
And there's still some left.
But hey, now this is super public!
On Thu, Aug 20, 2009 at 10:49 PM, AzuiSleet azuisl...@gmail.com wrote:
These exploits are already public, and have been floating around for years
before anyway.
On Thu, Aug 20, 2009 at 8:43 PM, Matt Hoffman
What about starting the game in windowed mode with a custom resolution?
Perhaps that would allow going over the max supported by the monitor and as
such the screenshot could be made bigger.
On Wed, Jun 24, 2009 at 12:53 PM, Joel R. joelru...@gmail.com wrote:
You can create a 4000px sized image
Penis.
On Thu, Mar 5, 2009 at 3:15 PM, homi h...@nadlanu.com wrote:
please dont send mi this mesges. thanks
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please visit:
But if valve finds this useful... Surely they could work something out. Not
like bots would hurt their MP games. The opposite, would make them possible
to play offline.
On Tue, Dec 23, 2008 at 5:00 PM, Nick xnicho...@gmail.com wrote:
Because valve hates open source with a vengeance, and also
If this is on srcds, add -condebug to your launch options. This will
create a file called console.log which will log everything. If you are
running this in developer X mode you will get all the console output logged.
However... it will log evereything to that one file, so you can get 1gb text
Zombie Panic Source and Age of Chivalry?
It would be nice if Valve finally started distributing mods for ?free? over
Steam... that would make updating much easier for everyone and less random
disconnects when the versions differ.
On Mon, Aug 11, 2008 at 9:52 AM, Wiktor Deresz [EMAIL PROTECTED]
Particle Editor yay!
:D
On Mon, Jun 9, 2008 at 8:37 PM, Mike Durand [EMAIL PROTECTED]
wrote:
Hi All-
Included in the updates of TF2, Portal, and HL2:Ep2 are the binaries for
the particle editor, the commentary editor, and the materials editor.
I'm still working on an SDK update that
On 20/05/2008, at 3:16 PM, Tony omega Sergi wrote:
when i get home i'll upload a fixed version to tide you over till the
sdk is updated. i actually fixed it a while ago.
On 5/19/08, 1nsane . [EMAIL PROTECTED] wrote:
What do you mean by doesn't work? I've got an older splitskybox
here
You are trying to run an EP2 mod on the EP1 dedicated server? Try using the
Team Fortress 2 dedicated server and see how that goes :).
On Sun, May 25, 2008 at 11:28 PM, Matthew Dryden [EMAIL PROTECTED]
wrote:
Hi all,
I recently try to take our mod and host a dedicated server for it on my
own
What do you mean by doesn't work? I've got an older splitskybox here...
Guess I could upload it. Although I wanna know what you mean by doesn't
work. You don't know how to use it does it crash or what?
On Mon, May 19, 2008 at 10:50 PM, Adam Donovan [EMAIL PROTECTED]
wrote:
Ok so I guess that
What about FCVAR_REPLICATED?
On Wed, Apr 30, 2008 at 1:48 PM, Tom Leighton [EMAIL PROTECTED]
wrote:
Never mind then :S My Bad
Saul Rennison wrote:
Tom, that won't work in server plugins as the client will just ignore
that flag.
Tom Leighton wrote:
He said everything you need to
And you also confirm them yourself right? By logging into to their email
accounts? I see, that might just work.
On Sun, Mar 16, 2008 at 5:58 AM, Jorge Rodriguez [EMAIL PROTECTED] wrote:
On Fri, Mar 14, 2008 at 4:31 PM, Spencer 'voogru' MacDonald
[EMAIL PROTECTED] wrote:
Yeah I wonder how
OT: What is it with this recent bunch of retards? How can they subscribe
themselves to the list, then confirm it and yet be unable to read the
Unsubscribe message at the bottom while having the audacity to YELL at us to
stop emailing him? I will keep on emailing the list, not him.
On Fri, Mar 14,
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Is this for TF2?
If so, disabling turbophysics seems to allow physics objects to push/hurt or
even kill players. That way boat props can be punched or otherwise hit
(while on them) by a melee weapon and made to move whit out people getting
stuck
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