This is correct.
Trigger helps determine patch event sequences. With max you can 'rely'
on screen position, but in PD you want to be explicit with the
ordering you want. Trigger accomplishes this.
On Nov 22, 2007, at 1:43 AM, David Merrill wrote:
> (I think it's determined by the order in w
>>t b b f
or something to that effect. can someone shed some light on what this does?<<
it's one of the most important things you need to learn about pd.
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Basically, computers are dumb animals, and need to be told exactly
what
to do and in what order, or else they get confused and don't do things
the way you expect.
well, to be a little more precise: when an outlet is connected to
multiple inlets, the order in which messages from the outlet ar
I don't really know about editing content... have you already tried to do it?
maybe you need to get admin rights, start by creating an account...
maybe hans can shed some light on this?
About the list of already edited objects maybe we could keep one, I
don't know if there is a way of automating th
On Wed, 2007-11-21 at 18:36 +0900, hard off wrote:
> yeah, but what chuck wants to know is WHICH objects are in his
> subpatch. so...if he puts a slider, 2 number boxes and 3 arrays in a
> subpatch, he needs something that will tell him that the subpatch
> contains a slider, 2 number boxes and 3 a
Its PortAudio running through CoreAudio. If you use Jack on OS X,
you'll see your % usage decrease
significantly. I can easily cut my CPU usage in half by using Jack on
OS X. I've also seen notable decreases when using cycling74's
soundflower.
On a similar note, if you happen to be using
I suspect it is Apple's subpar OpenGL causing this. Rather than use a
ton of sphere objects use [model] and an obj of a sphere. Performance
should increase.
On Nov 21, 2007 1:38 PM, cyrille henry <[EMAIL PROTECTED]> wrote:
> hello,
>
> i just made a performance test on osX, using pmpd exemple 22
MBP 2.33, 3GB ram, OS X 10.5.1, also @ 40%
Just for another data point.
:'(
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On Wed, 2007-11-21 at 14:08 +0100, Frank Barknecht wrote:
> Hallo,
> IOhannes m zmoelnig hat gesagt: // IOhannes m zmoelnig wrote:
> > btw, ubuntu studio comes with a generic kernel, whereas 64studio has a
> > realtime-optimized kernel.
>
> Not anymore: Ubuntustudio 7.10 has a fully rt-patched ke
Hi Josh,
The "t" is an abbreviation for "trigger". You might want to check out
the help file for [trigger].
Basically, computers are dumb animals, and need to be told exactly what
to do and in what order, or else they get confused and don't do things
the way you expect. [trigger] is a message
On 21 Nov 2007, at 3:47 AM, Kyle Klipowicz wrote:
> You can get lost in the mathematics and never be able to communicate
> with an audience of anyone but geeks (self included). Music is
> communication, so as musicians we have a responsibility to communicate
> in a language that is understood by
hello all,
spending some time tonight downloading patches and messing with them
in an attempt to learn something. I'm seeing a few instances of
something that looks like this:
t b b f
or something to that effect. can someone shed some light on what this does?
--
Josh Lawrence
http://www.hard
Greetings all,
This is perhaps a bit OT, but I was wondering if the same appearance is
reproducible on Linux as far as the antialiasing of the object boxes,
connector rectangles, cords, and cord colors are concerned? The pd-extended
osx looks IMHO a lot cleaner (I've been running antialiased fonts
On Wed, 21 Nov 2007, Thomas Mayer wrote:
Not really, as multiplication is one mathematical operation. 'Fast' in
FFT means reducing the number of mathematical operation from O(N²) to
O(N log N), where N is the number of analyzed frequencies, e.g. for 64
frequencies from (a constant factor times)
Have a look at the help file about [pdp_rec~] and [pdp_glx].
[pdp_glx] output mouse event messages when you are on the rendering
window. So this message is not 'useful' for [pdp_rec~]
You can do something like that (for exemple) :
[pdp_qt]
|
[pdp_contrast]
|\
| \
|\
| \
| [pdp_re
On Tue, 20 Nov 2007, cristiano figueirÿf3 wrote:
-39.604 00000
It's -39.604 because you changed the frequency of [osc~] while it was
running, so it froze in whichever position it was. If you want to get a
true 0 Hz at the amplitude you want, you have to r
On Wed, 21 Nov 2007, Frank Barknecht wrote:
Actually what comes into the rfft object are two values as well: One is
the usual signal amplitude visible as a patch cord, and the other is:
time!
I don't think that you can think of the time dimension as a value of what
comes into the object: I'd
On Thu, 22 Nov 2007, hard off wrote:
cos^2+sin^2=1
ah!
so, actually the FFT doesn't HAVE to use imaginary numbersbut they
are just used because "the complex-number system is
two-dimensional and that signals to be analysed are presumed to be
two-dimensional. They are decomposable into a sum
Hi Cyrille,
cyrille henry wrote:
> now, i'd like to understand why the same computer on osX is about 2 time
> slower.
I've been asking myself that for years!!! I have 1.67 GHz PPC G4, and I
never use OSX for live work, only Linux. It's true, the exact same
patches on OSX are twice as slow on
Hi,
I would like to record a video that goes from [pdp_qt] to [pdp_xv] or [pdp_glx]
passing throw other pdp objects (or what is the same: my sessions).
I thougt in [pdp_rec~], but i have seen it only can be connected to [pdp_qt] or
[pdp_qt~] but not to [pdp_xv] or [pdp_glx].
Can someone help
cyrille henry schrieb:
> could anyone with a macbook pro could test this patch and tell me the CPU
> used?
> does anyone know why the macbook is so slow?
>
Hi, you could use Shark (Apple's profiler) to have a look what exactly
uses up the cpu.
greetings, Thomas
__
[EMAIL PROTECTED] a écrit :
> S'està citant cyrille henry <[EMAIL PROTECTED]>:
>> could anyone with a macbook pro could test this patch and tell me
>> the CPU used?
>
> you are only interested in macOX performance test or also in linux on
> the macbook?
>
> anyway, here using ubuntu-gutsy(
I've started to add the ability to embed your patch into a copy of Pd-
extended. Then you could change the name, icon, etc. to whatever.
Perhaps you can use Paradiddle with that. It's experimental, so if
you want to try it and tell me how it goes.
Basically, just add your own preferences
S'està citant cyrille henry <[EMAIL PROTECTED]>:
>
> could anyone with a macbook pro could test this patch and tell me
> the CPU used?
you are only interested in macOX performance test or also in linux on
the macbook?
anyway, here using ubuntu-gutsy(x86) and pd-extended the pmpd
example22
hello,
i just made a performance test on osX, using pmpd exemple 22 (i had similar
problem with other patch, this is just an exemple)
with pd extended, or pd/Gem and pmpd compiled from cvs, this patch use about
40% CPU on a macbook pro 2.33Ghz.
on my computer (dual core 2Ghz), it use about 22%
Even more interesting to me is when my physicist friend told me that
the Uncertainty Principle is deeply rooted in the trade off between
time window size and frequency resolution of the FFT. Kinda
demystifies a whole decade of my life...
~Kyle
On Nov 21, 2007 12:21 PM, Frank Barknecht <[EMAIL PRO
Frank Barknecht wrote:
>hard off hat gesagt: // hard off wrote:
>
> >
> > so, actually the FFT doesn't HAVE to use imaginary numbersbut they
> > are just used because "the complex-number system is
> > two-dimensional and that signals to be analysed are presumed to be
> > two-dimensional. They a
Hallo,
hard off hat gesagt: // hard off wrote:
> >>cos^2+sin^2=1
>
> ah!
>
> so, actually the FFT doesn't HAVE to use imaginary numbersbut they
> are just used because "the complex-number system is
> two-dimensional and that signals to be analysed are presumed to be
> two-dimensional. They a
I know that Paradiddle can be used to connect an interface to pure
data on the mac. Is it possible to embed the pure data in application
so there is one single exicutable to distribute without the need to
install pd? Basically I want to share some pd patches with other
non-pd electronic music/VJ pe
>>cos^2+sin^2=1
ah!
so, actually the FFT doesn't HAVE to use imaginary numbersbut they
are just used because "the complex-number system is
two-dimensional and that signals to be analysed are presumed to be
two-dimensional. They are decomposable into a sum of circular
trajectories"
every day
On Tue, 20 Nov 2007, Chuckk Hubbard wrote:
I still don't exactly understand why one couldn't just use (x, y)
vectors; why the y value has to be multiplied by something imaginary.
The complex product, (a+bi)(c+di) = (ac-bd) + (ad+bc)i, is something that
can be done using vectors, and complex n
On Tue, 20 Nov 2007, Frank Barknecht wrote:
I still don't exactly understand why one couldn't just use (x, y)
vectors;
You *are* just using (x,y) rsp. (angle, radius) vectors. You can
completely ignore the meaning of i as sqrt(-1) and just view "i" as
the funny name of the second axis in a 2d-c
Thanks, solved! :)
Jack wrote:
> our error come from the link between [playlist] (output a symbol) and
> [K-motion_blur] in vj_appli2.pd.
It is true...first [playlist ], then [pdp_qt] or any other player, not in he
opposite way...
GARFF
CC: pd-list@iem.at
From: [EMAIL PROTECTED]
Subject: R
On Wed, 21 Nov 2007, hard off wrote:
and so on...always until you reach half the sample rate. ..i think you
also get info on 0hz, and i guess that is also somehow important when it
comes to resynthesis, but i'm not too sure if or how or why.
it may seem like 0hz is useless, as it is inaudibl
Hi, thanks for help everyone. Now it's much more
clear. I downloaded the "Beginner's Guide to the
FFT-objects in Pd" from Frank
(http://footils.org/pkg/fft-tut.tgz). And have some
more questions:
-> working on patch fft-up-close.pd:
I have a blocksize=8 and a samplerate=44100 and all
analysis hav
hala,
soon another weekend, so you _have_ to entertain!
either in Mataro, Spain ( 30 minutes from bcn ) :
http://delcorp.org/distorsionfest/wp-content/uploads/2007/11/distorsioncartellprograma_web.png
or London :
Meeting of the 5,000 :
http://www.mortarhate.com/products.php?cat=122
or Open Lab
Hallo,
IOhannes m zmoelnig hat gesagt: // IOhannes m zmoelnig wrote:
> btw, ubuntu studio comes with a generic kernel, whereas 64studio has a
> realtime-optimized kernel.
Not anymore: Ubuntustudio 7.10 has a fully rt-patched kernel, I just
recently installed it on a friend's machine. But my main
Hallo,
hard off hat gesagt: // hard off wrote:
> yeah, but what chuck wants to know is WHICH objects are in his
> subpatch. so...if he puts a slider, 2 number boxes and 3 arrays in a
> subpatch, he needs something that will tell him that the subpatch
> contains a slider, 2 number boxes and 3 arra
Hallo,
Jack hat gesagt: // Jack wrote:
>
> Le 21 nov. 07 à 09:35, IOhannes m zmoelnig a écrit :
>
> > Javier Garcia wrote:
> >
> >> I think i could use [gate], but...
> >
> > just to make sure: there is no [gate] object in Pd.
> > probably someone has written an external for it, but why don't yo
I've found the Ubuntu Studio realtime kernel to work quite well. I'm
running Jack + pd and getting a stable 8ms latency with a Roland UA-25 usb
soundcard ... and this is on both a Pentium M thinkpad and a P3 Celeron 500
with some of the hoggier services disabled.
I just use the regular Ubuntu dek
Le 21 nov. 07 à 09:35, IOhannes m zmoelnig a écrit :
> Javier Garcia wrote:
>
>> I think i could use [gate], but...
>
> just to make sure: there is no [gate] object in Pd.
> probably someone has written an external for it, but why don't you
> use (or not) [spigot] instead, which has just the sa
Hallo!
> "The main reason we use complex numbers in electronic music is
> because they magically automate trigonometric calculations. We
> frequently have to add angles together in order to talk about the
> changing phase of an audio signal as time progresses (or as it is
> shifted in time, as
hard off wrote:
> ah cheers frank, thanks for clearing a lot of that up. you do really
> good explainations.
>
>
> "The main reason we use complex numbers in electronic music is
> because they magically automate trigonometric calculations. We
> frequently have to add angles together in order t
Frank Barknecht(e)k dio:
> Hallo,
> altern hat gesagt: // altern wrote:
>
>> could anyone give some feedback on differences, advantages,
>> disadvantages about using Ubuntu Studio vs 64Studio? I have been using
>> Ubuntu Studio for a few months but I am not so happy with it since I
>> upgraded
ah cheers frank, thanks for clearing a lot of that up. you do really
good explainations.
"The main reason we use complex numbers in electronic music is
because they magically automate trigonometric calculations. We
frequently have to add angles together in order to talk about the
changing pha
Cool!
It's nice to look at a good spanish documentation for pd.
I would like to participate in this documentation, do I need any permision
for fill an object class definition in the wiki?
Would be good to have a list where look at fillled objects, in order to
complete the not filled ones.
Regards
On Wed, 2007-11-21 at 10:39 +0100, IOhannes m zmoelnig wrote:
> Frank Barknecht wrote:
> > Hallo,
> >
> > a diffferent window manager or build your own kernel?
>
>
> btw, ubuntu studio comes with a generic kernel, whereas 64studio has a
> realtime-optimized kernel.
> so if you are afraid of "bu
Frank Barknecht wrote:
> Hallo,
>
> a diffferent window manager or build your own kernel?
btw, ubuntu studio comes with a generic kernel, whereas 64studio has a
realtime-optimized kernel.
so if you are afraid of "building your own kernel", 64studio might be a
good option here.
fgmasdr.
IOhann
yeah, but what chuck wants to know is WHICH objects are in his
subpatch. so...if he puts a slider, 2 number boxes and 3 arrays in a
subpatch, he needs something that will tell him that the subpatch
contains a slider, 2 number boxes and 3 arrays.
and then in another subpatch there might be 6 numbe
Hallo,
altern hat gesagt: // altern wrote:
> could anyone give some feedback on differences, advantages,
> disadvantages about using Ubuntu Studio vs 64Studio? I have been using
> Ubuntu Studio for a few months but I am not so happy with it since I
> upgraded to Gutsy.
>
> i want to use it for
Hallo,
hard off hat gesagt: // hard off wrote:
> as far as i can tell, ssaad just saves the state of sliders, arrays
> etc that are already a part of the patch...
> but what chuck needs is a way to save different combos of these gui
> objects.
sssad is in no way tied to sliders or something, it *
Javier Garcia wrote:
> I think i could use [gate], but...
just to make sure: there is no [gate] object in Pd.
probably someone has written an external for it, but why don't you use
(or not) [spigot] instead, which has just the same functionality?
fmgasdr.
IOhannes
_
hi
could anyone give some feedback on differences, advantages,
disadvantages about using Ubuntu Studio vs 64Studio? I have been using
Ubuntu Studio for a few months but I am not so happy with it since I
upgraded to Gutsy.
i want to use it for PD, Supercollider, Python programming, and will be
as far as i can tell, ssaad just saves the state of sliders, arrays
etc that are already a part of the patch...but what chuck needs is a
way to save different combos of these gui objects.
can ssaad do that?
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