Re: [PythonCE] pygame / distutils

2008-07-26 Thread Jared Forsyth
For compilation have you tried CeGCC? (http://cegcc.sourceforge.net/) Adam Walley wrote: Christopher and Jared, Thank you for your comments. Christopher would you agree about the sluggishness once pygame is running on a PDA? I suppose I am not too bothered at the moment. For my purposes just

Re: [PythonCE] Python CE on a Intel XScale industrial device.

2008-07-28 Thread Jared Forsyth
Firstly, the Active Sync method merely automates the copy .CAB/install process--you're not missing out in anything. The only problem I can thing of is that of your processor: your device runs XSale, while I believe the .CABs are compiled for ARM On Mon, Jul 28, 2008 at 4:27 AM, Lachezar Dobrev <[E

Re: [PythonCE] cegcc on Debian etch amd64

2008-07-29 Thread Jared Forsyth
Thank you very much for that walk-through ;) (even though, as you said, it is a bit off topic). On a more python-related note: if you want to compile python c extensions w/ cegcc, get in touch w/ Alexandre--he's got the python.lib file needed. -Jared On Tue, Jul 29, 2008 at 11:20 AM, Adam Walley

Re: [PythonCE] pygame / distutils

2008-08-07 Thread Jared Forsyth
I, too came across the SCUMM files ;) and have gotten some test SDL c programs to compile under cegcc. On Thu, Aug 7, 2008 at 4:47 AM, Adam Walley <[EMAIL PROTECTED]> wrote: > My plans, exactly ;-) BTW why was pygame-ctypes abandoned? Reading some of > the past info on it, it seemed like a great

Re: [PythonCE] Programaticly moving cursor in multi-line edit control

2008-08-14 Thread Jared Forsyth
The way to preserve linebreaks is tp replace "\n" with "\r\n" so: self.text_entry.text = fl.read().replace("\n","\r\n") On Wed, Aug 13, 2008 at 8:05 PM, Igor Kaplan <[EMAIL PROTECTED]>wrote: > Hello, > > I would like to ask a little advice. Already several days I am trying to > figure out the fo

Re: [PythonCE] Programaticly moving cursor in multi-line edit control

2008-08-15 Thread Jared Forsyth
> Hi Jared, > > > > Thanks so much for your advice, it solved the problem of loading file all > into 1 line, so loading is so much faster now! > > I am still trying to figure out the cursor movement issues. > > > > All the best. > > > -

Re: [PythonCE] pygame / distutils

2008-08-15 Thread Jared Forsyth
I have successfully compiled SDL, and compiled several SDL programs in cegcc. To compile SDL: Grab SDL 1.2.6 Grab this patch < http://users.uoa.gr/~knakos/scummvm/libraries/libsdl_20070610_diff> Unzip SDL: tar -zxf SDL-1.2.6.tar.gz apply the patch (i

Re: [PythonCE] pygame / distutils

2008-08-15 Thread Jared Forsyth
i tried, but not very hard. configure worked fine, but during make it complained about iconv.h some other includeand looking in legacy versions of cegcc, iconv.h *was* included in the mingw32ce distbut i dunno. Ill probs work on it some more this week, to try to get it working Jared On Fr

Re: [PythonCE] Installation of Python packages on Windows CE

2008-08-15 Thread Jared Forsyth
the default install location for python is \Program Files\Python25 -- not \Program Files\Python\Python25 On Fri, Aug 15, 2008 at 5:52 PM, John Hampton <[EMAIL PROTECTED]>wrote: > Thomas Heller wrote: > >> I have learned so far on this list that a CAB file is a convenient way >> to install softwar

Re: [PythonCE] pygame / ctypes / SDL

2008-08-29 Thread Jared Forsyth
now thats cool idea On Fri, Aug 29, 2008 at 1:58 PM, Thomas Heller <[EMAIL PROTECTED]> wrote: > Adam Walley schrieb: > > Well, I have now got a small demo app working, which makes use of SDL > > LoadBMP, Surface, blit, audio (wav), keysym, and draw functions. I have > > compiled a small DLL, that

Re: [PythonCE] Can I execute external programs from PythonCe?

2008-09-04 Thread Jared Forsyth
I think what you want is os.startfile On Thu, Sep 4, 2008 at 6:29 AM, Igor Kaplan <[EMAIL PROTECTED]> wrote: > Hi pythonce experts, > [Igor Kaplan] > Would like to ask for the suggestion, is there any way to execute the > external process from pythonce code? There is the os.exec* functions, > ho

Re: [PythonCE] demo PythonCE/SDL app

2008-09-05 Thread Jared Forsyth
very nice! On Wed, Sep 3, 2008 at 6:07 AM, Adam Walley <[EMAIL PROTECTED]> wrote: > Hi, all. > > As promised, here is a link to what I have created so far: > > watersprite.awardspace.com/python > > It is a work in progress, but all comments and suggestions are welcome > (preferably constructive o

Re: [PythonCE] packaging app into cab's

2009-06-11 Thread Jared Forsyth
unfortunately there aren't any packages that specifically package pythonce along side -- the best you can do (which is what i do) is just provide a link to the pythonce cab -- that way they won't need to install pythonce more than once if they want more than one of your packages. jared On Thu, Ju