Hello everyone,
Here are a few comments and things I've noticed recently:
- In the trunk the selection box is filled with a transparent overlay,
which is 1 pixel too narrow and too low. The first attached patch
fixes that, but the actual error might be hidden somewhere deeper.
- The
Am Dienstag, 6. Februar 2007 schrieb Christian Ohm:
Hello everyone,
Here are a few comments and things I've noticed recently:
- In the trunk the selection box is filled with a transparent overlay,
which is 1 pixel too narrow and too low. The first attached patch
fixes that, but the
Who made the changes in this part/file ?
It crashes when you load a level now :(
==
//if (psStats-numWeaps == 0 psStats-pSensor != NULL)
if (psStats-psWeapStat == NULL psStats-pSensor != NULL)
{
mask =
On Tue, 06 Feb 2007 17:57:32 -0500 [EMAIL PROTECTED] wrote:
Who made the changes in this part/file ?
It crashes when you load a level now :(
==
//if (psStats-numWeaps == 0 psStats-pSensor != NULL)
if (psStats-psWeapStat == NULL psStats-pSensor !=
NULL)
[EMAIL PROTECTED] schreef:
Who made the changes in this part/file ?
It crashes when you load a level now :(
==
//if (psStats-numWeaps == 0 psStats-pSensor != NULL)
if (psStats-psWeapStat == NULL psStats-pSensor != NULL)
{
On Tue, 06 Feb 2007 18:09:18 -0500 Giel van Schijndel
[EMAIL PROTECTED] wrote:
[EMAIL PROTECTED] schreef:
Who made the changes in this part/file ?
It crashes when you load a level now :(
As for that ^^ I'm not sure what line numbers you are referring
to, so I
took a guess: 916-926 of r714.