[android-developers] Re: J2ME to Android
I did contact the J2ME Polish forum but no response. The J2ME list did have older archives on why the Connection class would be throwing a ConnectionNotFound exception and primarily was because of a non-supported protocol. So that's why I was wondering if there is anything else that I needed to configure with the emulator here or if the only option would be to rewrite all those parts of this code. In any case - thanks very much Miguel. If I do find a soln I would be happy to share it just in case anyone needs it - even though I have a feeling few ppl would be willing to follow this rough path ;) Cheers On Sep 10, 10:38 pm, Miguel Morales therevolti...@gmail.com wrote: Ah. Perhaps you might have better luck contacting the J2ME polish or J2ME mailing lists? On Fri, Sep 10, 2010 at 7:04 PM, kypriakos demet...@ece.neu.edu wrote: Thanks for the good information Miguel, I appreciate it even though I am aware of most of the code you are displaying below. My original question was a more general one, regarding the porting of J2ME code into Android, something that has been an issue for many developers who have large chunks of code in J2ME that are not easy to rewrite. I didn't give much information about the overall goal so you are right, the small code segment I showed looked like a very small update that would have taken seconds actually to port and in fact modified to be done correctly (to avoid casting etc.). That particular piece of code is trying to open tcp sockets and use low lever streams to communicate. I have been porting a large peer-to-peer software baseline that has been running successfully under J2ME. In fact most of the code I imported in Android so far from J2ME has been working correctly and with very good performance results. The J2ME Polish project actually has ported the libs that I need in this case (including the javax.microedition) for the Android platform and that's what I have been using. So no, I am not lazily importing old code, I am importing current code that we need to run on Android. Logically if the places where this Connection class is used is in the hundreds, it made sense to be more efficient and try to use libs of J2ME ported in Android rather than changing all those places. Yes - not optimal but it is what it is. In summary, yes you and others have answered my original question, unless the trafeoffs are against it, it makes sense to always try to 'translate' everything that you run on Android using Android's API. Again thanks for the good pointers below On Sep 10, 7:26 pm, Miguel Morales therevolti...@gmail.com wrote: Sounds like you're doing it wrong. One, try not to include any foreign APIs/Jars unless you need it. Two, instead of trying to lazily port old code, redo the functionality using the classes android provides. Casting is prone to bugs, if don't incorrectly, it can hide warnings and errors. I don't know what it is you're trying to do there. You haven't explained what it is you're trying to do. Are you trying to open a socket and communicate via low level streams or just http? I suspect what you're trying to do is really easy, and shouldn't have taken more than a few minutes to update. You'll want to create an http url using the Url class: String mUrl = http://whatever.com;; URL url = new URL(mUrl); Then open a connection using URLConnection: URLConnection connection = url.openConnection(); You can then work with the stream directly using connection.getInputStream(), or work with BufferedReader like: BufferedReader in = new BufferedReader(new InputStreamReader(connection.getInputStream()), 8); Grab the response to a string, not recommended, but if it's not a lot of data: String line; while ((line = in.readLine()) != null) { response = response + line;} in.close(); On Fri, Sep 10, 2010 at 2:56 PM, kypriakos demet...@ece.neu.edu wrote: Will do - thanks On Aug 27, 7:05 am, michal.g...@gmail.com michal.g...@gmail.com wrote: How about using a semi-automated service to convert J2ME to Android ? Give it a try - free for eval purposes. Take a look atwww.upontek.com, or send me your jar to michal.g...@upontek.com Thanks On 27 אוגוסט, 11:28, Indicator Veritatis mej1...@yahoo.com wrote: Since Android does not include the javax.microedition package, one should not expect an exact equivalent. But we do have the org.apache.conn and org.apache.http.* packages; some of us think these are much better than anything in javax.microedition! One should still expect to use a very little bit from java.net, e.g. the Url and Uri classes. On Aug 26, 1:40 pm, kypriakos demet...@ece.neu.edu wrote: Does anyone know the equivalent of these imports from J2ME to Android? import javax.microedition.io.Connector; import javax.microedition.io.HttpConnection;
Re: [android-developers] Layout being displayed too late
On Thu, Sep 9, 2010 at 3:36 PM, lloyd lloydmcfarl...@comcast.net wrote: The compiler keeps complaining that my *onProgressUpdate* method must “Override or implement a supertype method”. Weird - I just added the @Override notation to one of my tasks and it compiled fine. I usually don't have it though. However when I run the app, I do not get the progress updates. Is the function itself not being called (break point doesn't get hit) or is it just your view not updating? What is mProgressText? A TextView? Is it visible at the start of the task? - TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago transit tracking app for Android-powered devices -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Ho to take a screenshot of the current activity and email it to a specific email id
On Fri, Sep 10, 2010 at 12:41 AM, DG gujar.dwark...@gmail.com wrote: I have searched the documentation and did not got any way to get the screen shot and add it as the attachment. Try searching this group - this question is asked all the time. - TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago transit tracking app for Android-powered devices -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Monkey problems -- **URGENT HELP** --
and okay...I will not use URGENT in my posts (This is actually the first time i've ever used it, and i've been on the android forums for a looong time). Everyone makes mistakes and I have no problem in learning to change. -E On Sep 10, 5:19 pm, Serzhant serzh...@gmail.com wrote: Tez - Your steps are correct. Check whether coordinates of your button is correct. You can do by touching your button in your application and checking logcat output. There should be message like: V/WindowManager( 2219): Dsptch 1 x150.0 y450.0 Window{48021278 com.google.android.gm/com.google.an droid.gm.ConversationListActivity paused=false} where you can find touched coordinates and package name of your application. Additional information about monkey commands you can find at:http://android.git.kernel.org/?p=platform/development.git;a=blob_plai... On 10 сен, 10:53, Tez earlencefe...@gmail.com wrote: FYI I am a scientific programmer for a european university. We are doing work on Android security. We have a research hypothesis that can be proved valid if we solve the above stated problem. This work is on a deadline. And one entire chain of work will be regarded as discarded/valid based on this. I hope this clears things. -E On Sep 10, 11:45 am, TreKing treking...@gmail.com wrote: On Thu, Sep 9, 2010 at 2:36 PM, DanH danhi...@ieee.org wrote: In the case of something like Monkey, the need to meet an internal demo date would be valid cause for urgent, in my opinion. Yes - to person with the deadline, sure this would seem urgent. To the rest of us on this volunteer list? Not so much. I think it makes the poster seem impatient, especially when the OP does not explain what makes it so important. He could be trying to cram in some last minute homework assignment that he slacked off on, for all we know. On Thu, Sep 9, 2010 at 11:37 PM, Tez earlencefe...@gmail.com wrote: @TrekIng - thanks for your professional opinion. This is most definitely NOT professional opinion. I'm just telling you how posts with urgent in the title are usually perceived on forums like this where people ask for technical help. Most of the people on this group are working individually on projects as a hobby - the level of urgency of solving any given problem presented here, in the grand scheme of things, is incredibly low. However important this problem is for you to solve, it frankly means nothing to the rest of us and adding urgent is not going to make us drop everything to try to help. At best it adds nothing to the discussion about the problem you're having and at worst it makes you seem impatient and actually discourages people from helping you. Believe it or not, I'm actually trying to help you. I really think you would be best served, now and in the future, with not adding urgent to your post. It usually hurts more than it helps - that's what I'm trying to get at. You have admitted that you have not used monkey yet you make the claim that having trouble with it is not urgent. Correct. I don't need to use the tool to determine this. Even if you never solve your problem, the world will keep spinning and life will go on. You claim this is urgent but you've still not explained what the severe consequences of this not being solved will be, besides there being important work depending on it - which is completely subjective to you. Did you base this on your previous monkey experience? Where did I claim to have monkey experience? I'm pretty sure I clearly stated I had not used Monkey. Or was that sarcasm? --- -- TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago transit tracking app for Android-powered devices -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Google Maps API and Android app.
On Thu, Sep 9, 2010 at 3:32 PM, jonny27 me.jonn...@gmail.com wrote: 09-09 21:23:51.247: ERROR/AndroidRuntime(722): *Caused by: java.lang.NullPointerException* 09-09 21:23:51.247: ERROR/AndroidRuntime(722): *at com.hello.map.view.** HelloMapView.onCreate(**HelloMapView.java:20)* - TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago transit tracking app for Android-powered devices -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
RE: [android-developers] Google Maps API and Android app.
un comment //setContentView(R.layout.main); in your on create and see what happens -Original Message- From: android-developers@googlegroups.com [mailto:android-develop...@googlegroups.com] On Behalf Of jonny27 Sent: Thursday, September 09, 2010 4:33 PM To: Android Developers Subject: [android-developers] Google Maps API and Android app. Hi everyone, I am following a tutorial on adding google maps into and android app and it keeps quitting unexpectantly. I have added the correct permissions and uses and created a new AVD using the google api build target but i guess i am missing something else, hope someone can help and thanks in advance Main.xml ?xml version=1.0 encoding=utf-8? LinearLayout xmlns:android=http://schemas.android.com/apk/res/ android android:orientation=vertical android:layout_width=fill_parent android:layout_height=fill_parent TextView android:layout_width=fill_parent android:layout_height=wrap_content android:text=@string/hello / com.google.android.maps.MapView android:id=@+id/mapview android:layout_width=fill_parent android:layout_height=fill_parent android:apiKey=*** / /LinearLayout AndroidManifest.xml ?xml version=1.0 encoding=utf-8? manifest xmlns:android=http://schemas.android.com/apk/res/android; package=com.hello.map.view android:versionCode=1 android:versionName=1.0 application android:icon=@drawable/icon android:label=@string/ app_name activity android:name=.HelloMapView android:label=@string/ app_name intent-filter action android:name=android.intent.action.MAIN / category android:name=android.intent.category.LAUNCHER / /intent-filter /activity uses-library android:name=com.google.android.maps / /application uses-permission android:name=android.permission.INTERNET/uses- permission uses-permission android:name=android.permission.ACCESS_COARSE_LOCATION/uses- permission uses-permission android:name=android.permission.ACCESS_FINE_LOCATION/uses- permission /manifest HelloMapView.java ackage com.hello.map.view; import com.google.android.maps.MapActivity; import com.google.android.maps.MapView; import android.os.Bundle; import android.widget.LinearLayout; public class HelloMapView extends MapActivity { /** Called when the activity is first created. */ LinearLayout linearLayout; MapView mapView; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); //setContentView(R.layout.main); mapView = (MapView) findViewById(R.id.mapview); mapView.setBuiltInZoomControls(true); } @Override protected boolean isRouteDisplayed() { // TODO Auto-generated method stub return false; } } Error Log 09-09 21:23:11.817: INFO/Process(695): Sending signal. PID: 695 SIG: 9 09-09 21:23:13.318: INFO/Process(672): Sending signal. PID: 672 SIG: 9 09-09 21:23:13.417: WARN/InputManagerService(67): Window already focused, ignoring focus gain of: com.android.internal.view.iinputmethodclient$stub$pr...@440d6168 09-09 21:23:14.016: INFO/ActivityManager(67): Process com.zermatt.travel.guide (pid 672) has died. 09-09 21:23:14.067: INFO/ActivityManager(67): Process com.hello.map.view (pid 695) has died. 09-09 21:23:16.990: WARN/ActivityManager(67): Activity destroy timeout for HistoryRecord{440c13a0 com.hello.map.view/.HelloMapView} 09-09 21:23:44.257: INFO/AndroidRuntime(706): NOTE: attach of thread 'Binder Thread #4' failed 09-09 21:23:47.887: INFO/ActivityManager(67): Starting activity: Intent { act=android.intent.action.MAIN cat=[android.intent.category.LAUNCHER] flg=0x1000 cmp=com.hello.map.view/.HelloMapView } 09-09 21:23:48.097: INFO/AndroidRuntime(715): NOTE: attach of thread 'Binder Thread #3' failed 09-09 21:23:48.528: INFO/ActivityManager(67): Start proc com.hello.map.view for activity com.hello.map.view/.HelloMapView: pid=722 uid=10037 gids={3003, 1015} 09-09 21:23:51.217: WARN/dalvikvm(722): threadid=1: thread exiting with uncaught exception (group=0x4001d800) 09-09 21:23:51.247: ERROR/AndroidRuntime(722): FATAL EXCEPTION: main 09-09 21:23:51.247: ERROR/AndroidRuntime(722): java.lang.RuntimeException: Unable to start activity ComponentInfo{com.hello.map.view/com.hello.map.view.HelloMapView}: java.lang.NullPointerException 09-09 21:23:51.247: ERROR/AndroidRuntime(722): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java: 2663) 09-09 21:23:51.247: ERROR/AndroidRuntime(722): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java: 2679) 09-09 21:23:51.247: ERROR/AndroidRuntime(722): at android.app.ActivityThread.access$2300(ActivityThread.java:125) 09-09 21:23:51.247: ERROR/AndroidRuntime(722): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:2033)
[android-developers] Re: need help with softkeyboard development
Hi, You don't really need to hire someone. The SoftKeyboard example available in the SDK is self explanatory. Lots of comments. Experiment a little, you will automatically understand how things work. Cheers, Earlence On Sep 11, 10:55 am, Saied saie...@gmail.com wrote: Hello, I have two android related needs: 1. I am trying to create a soft keyboard for android. I need someone to help me create the template for it: the service, the touch event capturing and sending of characters and sensing of the text buffer. Based on google's published document this seems to be standard stuff, for someone familiar with the platform. I will fill in the logic for the keyboard myself. So this is not a huge job, but a few hours of consulting dollars. 2. We are two programmers, trying to learn android. We are looking for a tutor of sort, whom we can pay hourly and talk to or skype with 2-3 hours a week. again, not a huge job, but a little money on the side. If you feel up to it, please contact me. sa...@exideas.com -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Behaviour of launchMode=“ singleTask” not as described?
singleTop behaves as documented for m (i.e. creating a new Activity at the top of the stack, or reusing one if there is already an Activity of that type at the top of the stack). I'm pretty sure singleTask is documented incorrectly though. I'm just wondering whether I've got it wrong, since this is completely fundamental (its in the Android fundamentals document, so how has no-one else picked up on it? On 11 Sep, 04:30, joebowbeer joe.bowb...@gmail.com wrote: I agree that the documentation is confusing and possibly wrong. For the second behavior, that of discarding the intent and bringing the task with the specified activity to the foreground, you should use singleTop instead (despite what the documentation says). On Sep 10, 4:00 pm, Olly ollywood...@gmail.com wrote: I've been learning Android and have come across an issue with launchMode=singleTask. The documentation states that when this attribute is used, the Activity is always launched into a new task as the root Activity. Secondly, the documentation states that if an Intent is targeted at such an Activity when there are Activities sitting above it in its task stack, such Intents are discarded (although the task is still brought to the foreground). I've been playing around with this, and the behaviour I observe is completely different. In particular: - Activities with launchMode=singleTask are not always the root Activity in a task stack. They are just plonked ontop of the existing stack with the same affinity. - When an Intent is targeted at such an Activity and there are other Activities above it in the stack, the Intent is not discarded. Instead the Activities above it in the stack are discarded. The Intent is then delivered via onNewIntent to the Activity as normal. Can someone confirm that this is the actual behaviour? If so, why are the documents incorrect? If not what have I done wrong. . . Here is a simple way to observe the behaviour: 1. Create a simple main.xml containing two buttons b1 and b2. 2. Create the following Activity: public class ActivityA extends Activity { @Override public void onCreate(final Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); Button lButton = (Button) findViewById(R.id.b1); lButton.setOnClickListener(new OnClickListener() { @Override public void onClick(View arg0) { Intent lNextIntent = new Intent(ActivityA.this,ActivityA.class); startActivity(lNextIntent); } }); Button lButton2 = (Button) findViewById(R.id.b2); lButton2.setOnClickListener(new OnClickListener() { @Override public void onClick(View arg0) { Intent lNextIntent = new Intent(ActivityA.this,ActivityB.class); startActivity(lNextIntent); } }); } } 3. Create the second Activity: public class ActivityB extends ActivityA { } 4. The manifest: ?xml version=1.0 encoding=utf-8? manifest xmlns:android=http://schemas.android.com/apk/res/android; package=ojw28.activitytest android:versionCode=1 android:versionName=1.0 application android:icon=@drawable/icon android:label=@string/ app_name activity android:name=ActivityA android:label=@string/app_name intent-filter action android:name=android.intent.action.MAIN / category android:name=android.intent.category.LAUNCHER / /intent-filter /activity activity android:name=.ActivityB android:launchMode=singleTask /activity /application /manifest 5. Launch the application. Press button b1 a couple of times, see what happens to the task stack using adb shell dumpsys activity. Multiple instances of ActivityA are now in the task stack as expected. Now press button b2. According to the documentation this should launch an ActivityB instance is a NEW task, as the root Activity of that task. Use adb to look at the stack. What actually happens is ActivityB gets put ontop of the current stack, which isn't the documented behaviour. Now press button b1 a couple more times. Then press b2 again. Since the single instance of ActivityB isn't at the top of the stack, the documentation states that this intent should be ignored. The observed behaviour is that all ActivityA instances above the ActivityB instance are discarded from the stack, after which the intent is delivered to the instance of ActivityB as normal (via onNewIntent - you can override this method and add a break point to observe this). -- You received this
[android-developers] Re: AsyncTask doesn't run sometimes despite state returning RUNNING?
You need to use aidl if you want to call another process. But if you want to interact with the service from activities of the same application, you can call the methods directly from the activity. Check for example this sample code from Mark's tutorial: http://github.com/commonsguy/cw-andtutorials/tree/master/18-LocalService/ On 10 Set, 19:32, Donal Rafferty draf...@gmail.com wrote: As in the following piece of code...? : bindService(bindIntent, mConnection, Context.BIND_AUTO_CREATE); I do that but I think I do require the aidl to be able to call methods from the service? On Fri, Sep 10, 2010 at 6:17 PM, Federico Paolinelli fedep...@gmail.comwrote: In any case, I meant binding the activity to the service using bindService method without passing from the aidl. In this way you will get direct access to the methods of the service directly from the activity. In this way, I suppose you can pass the service an interface to get called when your asynctask finished its job. Try to google for service binding examples. Hope this helps (and I hope I am not saying bullshit as well :-) ) Federico On Fri, Sep 10, 2010 at 7:03 PM, Donal Rafferty draf...@gmail.com wrote: No luck :( --- package com.xxx.phone.ui; import android.media.Ringtone; interface ICallDialogActivity{ void sendRingTone(in RingTone aRingTone); } --- I get the red x beside the import and coundn't find import for class android.media.Ringtone; On Fri, Sep 10, 2010 at 5:45 PM, Mark Murphy mmur...@commonsware.com wrote: On Fri, Sep 10, 2010 at 12:28 PM, Donal Rafferty draf...@gmail.com wrote: Is that possible? I have a bind between my Service and the Activity at the minute but when I try to change to aidl file to allow me pass the RingTone object it wont compile for me, saying RingTone and com.android.RingTone cannot be resolved/found Try android.media.Ringtone. -- Mark Murphy (a Commons Guy) http://commonsware.com|http://github.com/commonsguy http://commonsware.com/blog|http://twitter.com/commonsguy Android Training in London:http://skillsmatter.com/go/os-mobile-server -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Federico -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Behaviour of launchMode=“ singleTask” not as described?
I have submitted a bug report with more information here: http://code.google.com/p/android/issues/detail?id=11160sort=-idcolspec=ID%20Type%20Status%20Owner%20Summary%20Stars I think this is a fairly important issue. There needs to be clarification as to whether the observed behaviour is correct and it is a documentation error (that would be my guess), or the other way around. On 11 Sep, 07:56, Olly ollywood...@gmail.com wrote: singleTop behaves as documented for m (i.e. creating a new Activity at the top of the stack, or reusing one if there is already an Activity of that type at the top of the stack). I'm pretty sure singleTask is documented incorrectly though. I'm just wondering whether I've got it wrong, since this is completely fundamental (its in the Android fundamentals document, so how has no-one else picked up on it? On 11 Sep, 04:30, joebowbeer joe.bowb...@gmail.com wrote: I agree that the documentation is confusing and possibly wrong. For the second behavior, that of discarding the intent and bringing the task with the specified activity to the foreground, you should use singleTop instead (despite what the documentation says). On Sep 10, 4:00 pm, Olly ollywood...@gmail.com wrote: I've been learning Android and have come across an issue with launchMode=singleTask. The documentation states that when this attribute is used, the Activity is always launched into a new task as the root Activity. Secondly, the documentation states that if an Intent is targeted at such an Activity when there are Activities sitting above it in its task stack, such Intents are discarded (although the task is still brought to the foreground). I've been playing around with this, and the behaviour I observe is completely different. In particular: - Activities with launchMode=singleTask are not always the root Activity in a task stack. They are just plonked ontop of the existing stack with the same affinity. - When an Intent is targeted at such an Activity and there are other Activities above it in the stack, the Intent is not discarded. Instead the Activities above it in the stack are discarded. The Intent is then delivered via onNewIntent to the Activity as normal. Can someone confirm that this is the actual behaviour? If so, why are the documents incorrect? If not what have I done wrong. . . Here is a simple way to observe the behaviour: 1. Create a simple main.xml containing two buttons b1 and b2. 2. Create the following Activity: public class ActivityA extends Activity { @Override public void onCreate(final Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); Button lButton = (Button) findViewById(R.id.b1); lButton.setOnClickListener(new OnClickListener() { @Override public void onClick(View arg0) { Intent lNextIntent = new Intent(ActivityA.this,ActivityA.class); startActivity(lNextIntent); } }); Button lButton2 = (Button) findViewById(R.id.b2); lButton2.setOnClickListener(new OnClickListener() { @Override public void onClick(View arg0) { Intent lNextIntent = new Intent(ActivityA.this,ActivityB.class); startActivity(lNextIntent); } }); } } 3. Create the second Activity: public class ActivityB extends ActivityA { } 4. The manifest: ?xml version=1.0 encoding=utf-8? manifest xmlns:android=http://schemas.android.com/apk/res/android; package=ojw28.activitytest android:versionCode=1 android:versionName=1.0 application android:icon=@drawable/icon android:label=@string/ app_name activity android:name=ActivityA android:label=@string/app_name intent-filter action android:name=android.intent.action.MAIN / category android:name=android.intent.category.LAUNCHER / /intent-filter /activity activity android:name=.ActivityB android:launchMode=singleTask /activity /application /manifest 5. Launch the application. Press button b1 a couple of times, see what happens to the task stack using adb shell dumpsys activity. Multiple instances of ActivityA are now in the task stack as expected. Now press button b2. According to the documentation this should launch an ActivityB instance is a NEW task, as the root Activity of that task. Use adb to look at the stack. What actually happens is ActivityB gets put ontop of the current stack, which isn't the documented
[android-developers] Re: Can android support more than one sdcard?
U... I'll only support one touch screen! Okay. I'll only support one DPAD! Okay. I'll only support one CPU! Okay. I'll only support one graphics accelerator! Okay. I'll only support one SIM! Okay. I'll only support one headphone output! Okay. I'll only support one camera! Okay. you forgot I'll only support one carrier in the US. oh no - that's that other phone OS... I think it would be wonderful to have an OS that supports multiple everything but as Dianne said it would never get shipped. Worse than that it would be slow and painful to develop for and use. Let's just be thankful we have multitasking (not forgetting all the other awesomeness that is Android). One way around it would have classes of files e.g. Media, Cache, Applications, Settings The user could setup a shared set of settings to say Media goes on this SD card, Settings go on this SD card Then apps could say this file is of class Media. Even with this approach you'll always find things that don't fall neatly into one category or things that don't fall into any. It's a huge challenge to come up with a solution that is good for users and developers alike. A challenge that is probably in capable hands with Google. Ed On Sep 11, 11:04 am, Dianne Hackborn hack...@android.com wrote: On Fri, Sep 10, 2010 at 2:33 PM, Doug Gordon gordo...@gmail.com wrote: I am really surprised that the Android design would only account for one of anything. In my experience, any time you say we're only going to support one of feature X, the marketing or engineering departments decide to add another X. In any case, having support for more than one is the same as having support for any quantity. U... I'll only support one touch screen! Okay. I'll only support one DPAD! Okay. I'll only support one CPU! Okay. I'll only support one graphics accelerator! Okay. I'll only support one SIM! Okay. I'll only support one headphone output! Okay. I'll only support one camera! Okay. A marketing or engineering department that can't accept limitations is an organization that will never ship a product. (And you don't note all of the complexity that comes from going from 1 to 2 -- how is this reflecting in the UI? How does the user decide where they want their stuff to go? How about telling them how much space is where? And now you've got to let them move stuff around. I can make a good argument that multiple SD cards is just intrinsically a crummy user experience and should be avoided. Heck even one SD card significantly complicates the UX.) -- Dianne Hackborn Android framework engineer hack...@android.com Note: please don't send private questions to me, as I don't have time to provide private support, and so won't reply to such e-mails. All such questions should be posted on public forums, where I and others can see and answer them. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Can android support more than one sdcard?
11.09.2010 7:46, joebowbeer пишет: On Sep 10, 2:01 pm, Kostya Vasilyevkmans...@gmail.com wrote: That's the Samsung Galaxy S (GT-I9000) I mentioned earlier in this thread. There are also several carrier-branded versions. Nice handset. 1 million were sold in the US in the first 45 days. Probably 2 million by now. If you avoid the explicit path and use the getExternalStorageDirectory method, are there any problems on Galaxy S handsets? Pretty much same scenario as with phones that only have one - external - memory card: Someone buys a Samsung Galaxy S or one of its variations. Fills it up with files (although 16 GB of internal memory card is harder to fill up than regular phone memory, video and music files can make it easier). Goes and buys a memory card, installs it. This person now expects that applications can take advantage of this new memory card, right? -- Kostya Vasilyev -- WiFi Manager + pretty widget -- http://kmansoft.wordpress.com -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: open wifi connection
Wulfgang, More specifically (if I may): Android maintains an internal list of known networks - security information is kept there. Before connecting to a network, it has to be entered into this list (and correct security information provided and stored). Networks on this list are identified by integer ids. - Get the current Wifi connection: WifiInfo wifiInfo = wifiManager.getConnectionInfo() - Get the numeric id of the currently connected network: int networkId = wifiInfo.getNetworkId() - Get the list of configured known networks: wifiManager.getConfiguredNetworks() - Find the currently connected one in this list, matching by networkId. - This gets you a WifiConfiguration object. Use its fields to determine its security mode: http://kmansoft.wordpress.com/2010/04/08/how-to-determine-wifi-networks-security-mode/ Remember that this security setting is not the actual mode being used with this network at this time, but rather the security setting that Android expects when connecting to it. It's probably a good idea to do some tests: e.g. set up a WEP or WPA protected network, configure it in Android, then switch the router to lower security mode and see if Android is still able to connect. -- Kostya 10.09.2010 18:44, Timo пишет: On Sep 6, 10:35 pm, wulfgangwulfgang@gmail.com wrote: I am writing an application which checks the security protocol of the phone's wifi connection. Between the phone and AP, they may use 'wpa', 'wpa2', 'wep' or unprotected 'open' connections. Does anyone know how to get such information? Check out the WifiManager service: http://developer.android.com/reference/android/net/wifi/WifiManager.html Cheers, Timo -- Kostya Vasilyev -- WiFi Manager + pretty widget -- http://kmansoft.wordpress.com -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Can android support more than one sdcard?
Что Вы? Видно, это не то, что имела ввиду. But the truth of the matter is as Dianne so laconically stated: since there is no platform API for it, trying to support two SD cards is going to be ugly. Or in the case of the Samsung phone, already is ugly. That said, I really wish Google had thought of this possibility ahead of time. It really should not have been that difficult. Having 2 SD cards is only a little odd, no more odd than having two SIMS, which is also fairly common (at least for European phones). Part of marketing's job IS to anticipate such future requirements, communicate them to engineering so that engineering can design with an eye for the future. In this case, that would have meant leaving 'room' in the API for supporting multiple (especially two) SD cards. Just think, for example, how much easier it is to backup your phone if you have two SD cards in two separate slots: one for backup, the other for data and programs. Finally, it is unfair to compare this to having two of everything and anything, since two SD cards is so much more handy and so much less expensive than having two touch screens, two CPUs etc. On Sep 10, 10:59 am, Kostya Vasilyev kmans...@gmail.com wrote: 10.09.2010 21:51, Dianne Hackborn пишет: There is no platform API for developers to find the second SD card, so I would strongly discourage having one since it will result in a poorer user experience with their apps. How do you discourage phone owners from buying and installing an sdcard? -- Kostya Vasilyev -- WiFi Manager + pretty widget --http://kmansoft.wordpress.com -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Can android support more than one sdcard?
The problem is that getExternalStorageDirectory cannot do what you want: which card should it return? I believe the Samsung solution was to have it return the parent directory for both cards -- which is just plain wrong. The getExternalStorageDirectory API is supposed to return ONE path to ONE card. It was never designed for two. On Sep 10, 8:46 pm, joebowbeer joe.bowb...@gmail.com wrote: On Sep 10, 2:01 pm, Kostya Vasilyev kmans...@gmail.com wrote: That's the Samsung Galaxy S (GT-I9000) I mentioned earlier in this thread. There are also several carrier-branded versions. Nice handset. 1 million were sold in the US in the first 45 days. Probably 2 million by now. If you avoid the explicit path and use the getExternalStorageDirectory method, are there any problems on Galaxy S handsets? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: SQLite DB: insert VERY slow
SQLite DBs are very fast, it takes less than half a second to insert a record/records. 1000 records is a lot! I haven't seen your code but what you should do is: openDatabase once insert all records close DB Avoid open/close database 1000 times. Also the GC is probably very busy during the operation so look for optimizations(avoid unnecessary object creation, StringBuilder instead of String when appropiate, etc...) Hope this helps! Alberto On Sep 11, 4:41 am, ls02 agal...@audible.com wrote: I need to insert 1000 rows into SQLite DB. Each row has 12 columns, text and numbers, none is big. It takes literraly minutes to insert all 1000 items. I use SQLiteDatabase.insert to insert each row. What can I do to improve this performance? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Can android support more than one sdcard?
A marketing or engineering department that can't accept limitations is an organization that will never ship a product. When you are a research department you aim to develop new products rather than shorten time to market. When even the basic building blocks are already highly restrictive it becomes much harder to innovate. Although this thread is mostly about having a second SD card, your comments seem to indicate a general attitude towards and lack of interest in generalized API support for enumerating peripherals: I'll only support one camera! Okay. Not OK! If one wants to compete on the market one has to look at competitors that already sport two cameras, such as a front-facing camera. Think many Nokia phones, and Apple's iPhone 4G. (I added second camera support to my own Nokia Java MIDlet app back in 2006.) Do you want every Android phone manufacturer to invent and develop their own proprietary Android API extensions even to just keep up with existing functionality elsewhere? You encourage fragmentation! Also, please look across platform boundaries as well as look at broadening the scope towards gaming devices. What Microsoft is doing with Kinect (formerly Natal) involves either a stereo camera or a time- of-flight camera. Do you want individual Android device manufacturers to create proprietary API extensions here too? Why make it impossible to develop an Android counterpart of the Nintendo 3DS by sticking to a conventional single camera API, forcing proprietary extensions? Thanks! The vOICe for Android http://www.seeingwithsound.com/android.htm On Sep 11, 3:04 am, Dianne Hackborn hack...@android.com wrote: On Fri, Sep 10, 2010 at 2:33 PM, Doug Gordon gordo...@gmail.com wrote: I am really surprised that the Android design would only account for one of anything. In my experience, any time you say we're only going to support one of feature X, the marketing or engineering departments decide to add another X. In any case, having support for more than one is the same as having support for any quantity. U... I'll only support one touch screen! Okay. I'll only support one DPAD! Okay. I'll only support one CPU! Okay. I'll only support one graphics accelerator! Okay. I'll only support one SIM! Okay. I'll only support one headphone output! Okay. I'll only support one camera! Okay. A marketing or engineering department that can't accept limitations is an organization that will never ship a product. (And you don't note all of the complexity that comes from going from 1 to 2 -- how is this reflecting in the UI? How does the user decide where they want their stuff to go? How about telling them how much space is where? And now you've got to let them move stuff around. I can make a good argument that multiple SD cards is just intrinsically a crummy user experience and should be avoided. Heck even one SD card significantly complicates the UX.) -- Dianne Hackborn Android framework engineer hack...@android.com Note: please don't send private questions to me, as I don't have time to provide private support, and so won't reply to such e-mails. All such questions should be posted on public forums, where I and others can see and answer them. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: AsyncTask and screen rotation
Option 4 certainly sounds like it will work, but it suggests some peculiar problems in the way the classes are designed. Service by definition is already in the background, it HAS no UI thread, so why do I need an AsyncTask there at all? The whole point of the latter is to communicate between UI thread and worker thread. As for documenting what works, I hope Google takes your hint and documents what the right way to do this really is. After all, these are the same people who keep warning us that if it's not documented, then it is subject to change w/o notice. On Sep 10, 10:04 am, Mark Murphy mmur...@commonsware.com wrote: On Fri, Sep 10, 2010 at 12:46 PM, Romain Guy romain...@android.com wrote: Option #1 is a lot more intrusive. You lose the ability to automatically switch layouts, drawables, etc. Worst-case scenario: Step #1: Take your UI setup that is in onCreate() and move it to a separate method (e.g., setupViews()) Step #2: Call setupViews() from onCreate() Step #3: Call setupViews() from onConfigurationChanged() Done. ~4 lines of code. And it's the exact same code path that a destroy/recreate will go down, so it's not like this adds unusual performance overhead. There are certain circumstances where this may not work (e.g., GLSurfaceView and a game), but you needed to do extra work for those cases, anyway, to handle the destroy/recreate cycle. Saving and restoring an AsyncTask is not difficult. No, it's not. The question is: is it reliable? None of the AsyncTask documentation (class, article, etc.) covers this case. It *appears* that you can write an AsyncTask such that onPostExecute() or onProgressUpdate() will not be called in the middle of the activity transition. However, that's not documented and hence not guaranteed, and so while I'll describe a pattern that seems to work, I personally don't trust it any further than I can throw your large Froyo lawn ornament. If somebody could give us the recipe that is guaranteed to work (i.e., works today, and is going to work in Android 2.3/3.0/Turbo System 5000), that'd be *wonderful*. Actually, I lied earlier. I'd choose Option #4: Option #4: Don't do the AsyncTask in an activity. Use a Service and have it do the AsyncTask, or use an IntentService if the sole purpose of the service is to do stuff in a background thread. In particular, an IntentService would be good for a download that you want to happen regardless of what may go on with an activity (e.g., Android Market downloading an APK), and so you don't need to worry about canceling it. -- Mark Murphy (a Commons Guy)http://commonsware.com|http://github.com/commonsguyhttp://commonsware.com/blog|http://twitter.com/commonsguy Android Training in London:http://skillsmatter.com/go/os-mobile-server -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: How to handle Home Key in our Activity
The FAQ itself is easy to find. But as you say, it is not comprehensive. Like so many FAQs in so many other forums, it seems nobody is keeping it up to date. On Sep 10, 10:15 am, Pent tas...@dinglisch.net wrote: How many times will you be asking that question again and again? Speaking of which: there are about 30 questions that come up again and again*, a comprehensive FAQ would really unclutter this board. If there is one already it should be highlighted. Pent * possibly including 'where's the FAQ' -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: SQLite DB: insert VERY slow
Make sure you use transactions. In my situation, minutes became seconds when I did that. On Sep 11, 4:51 am, Albert albert8...@googlemail.com wrote: SQLite DBs are very fast, it takes less than half a second to insert a record/records. 1000 records is a lot! I haven't seen your code but what you should do is: openDatabase once insert all records close DB Avoid open/close database 1000 times. Also the GC is probably very busy during the operation so look for optimizations(avoid unnecessary object creation, StringBuilder instead of String when appropiate, etc...) Hope this helps! Alberto On Sep 11, 4:41 am, ls02 agal...@audible.com wrote: I need to insert 1000 rows into SQLite DB. Each row has 12 columns, text and numbers, none is big. It takes literraly minutes to insert all 1000 items. I use SQLiteDatabase.insert to insert each row. What can I do to improve this performance?- Hide quoted text - - Show quoted text - -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: SQLiteDatabase.update() super slow
Yes, use transaction bracketing for batch updating it makes a HUGE difference. Invididual updates are very slow, but that's what they, just individual updates. If you do more than 2 updates, using transaction bracketing will help immensily. On Sep 10, 10:11 pm, Sheado chad...@gmail.com wrote: Hi All, There are other posts on this subject, but no real answer anywhere. The issue: SQLiteDatabase.update(...) takes anywhere from 30ms to 700ms on a simple update (on a Motorola Droid). I'm not sure why there's such a huge range in the timing, but despite that it still means that in the best case updating one column in 30 rows will take at least one second - in the best case! On average updating 30-40 rows is taking me 3-4 seconds - this is crazy slow - like 1985 computer slow! I've tried: * update(...) with ContentValues * update with execSql() * add/removing indices on the columns in question Is there anything else I can try to improve performance? For example, is there any way to update multiple rows with one statement? Any suggestions? Thanks! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: SQLiteDatabase.update() super slow
On Fri, 10 Sep 2010 19:11:06 -0700, Sheado wrote: SQLiteDatabase.update(...) takes anywhere from 30ms to 700ms on a simple update (on a Motorola Droid). I'm not sure why there's such a huge range in the timing, but despite that it still means that in the best case updating one column in 30 rows will take at least one second - in the best case! On average updating 30-40 rows is taking me 3-4 seconds - this is crazy slow - like 1985 computer slow! ... Any suggestions? Thanks! Use transactions. Bye. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] ant build file for android
hey Leigh thanks for the help. I found a very good reference document for the same at http://www.androidengineer.com/2010/06/using-ant-to-automate-building-android.html On Fri, Sep 10, 2010 at 12:49 AM, Leigh McRae leigh.mc...@lonedwarfgames.com wrote: Look under other IDEs in the tools docs. You can have android generate a build.xml and then you can override whatever you need. On 9/8/2010 4:04 AM, nikki wrote: hi group I need to write ant build file for my project. Do anyone have an idea about how to write ant build file for android. regards -- Leigh McRae www.lonedwarfgames.com -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Nikhilesh -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: AsyncTask and screen rotation
peculiar problems in the way the classes are designed. Service by definition is already in the background, it HAS no UI thread, so why Services, by default, run in the same on process and on the main/UI thread. http://developer.android.com/reference/android/app/Service.html Note that services, like other application objects, run in the main thread of their hosting process. This means that, if your service is going to do any CPU intensive (such as MP3 playback) or blocking (such as networking) operations, it should spawn its own thread in which to do that work. On Sep 11, 4:55 am, Indicator Veritatis mej1...@yahoo.com wrote: Option 4 certainly sounds like it will work, but it suggests some peculiar problems in the way the classes are designed. Service by definition is already in the background, it HAS no UI thread, so why do I need an AsyncTask there at all? The whole point of the latter is to communicate between UI thread and worker thread. As for documenting what works, I hope Google takes your hint and documents what the right way to do this really is. After all, these are the same people who keep warning us that if it's not documented, then it is subject to change w/o notice. On Sep 10, 10:04 am, Mark Murphy mmur...@commonsware.com wrote: On Fri, Sep 10, 2010 at 12:46 PM, Romain Guy romain...@android.com wrote: Option #1 is a lot more intrusive. You lose the ability to automatically switch layouts, drawables, etc. Worst-case scenario: Step #1: Take your UI setup that is in onCreate() and move it to a separate method (e.g., setupViews()) Step #2: Call setupViews() from onCreate() Step #3: Call setupViews() from onConfigurationChanged() Done. ~4 lines of code. And it's the exact same code path that a destroy/recreate will go down, so it's not like this adds unusual performance overhead. There are certain circumstances where this may not work (e.g., GLSurfaceView and a game), but you needed to do extra work for those cases, anyway, to handle the destroy/recreate cycle. Saving and restoring an AsyncTask is not difficult. No, it's not. The question is: is it reliable? None of the AsyncTask documentation (class, article, etc.) covers this case. It *appears* that you can write an AsyncTask such that onPostExecute() or onProgressUpdate() will not be called in the middle of the activity transition. However, that's not documented and hence not guaranteed, and so while I'll describe a pattern that seems to work, I personally don't trust it any further than I can throw your large Froyo lawn ornament. If somebody could give us the recipe that is guaranteed to work (i.e., works today, and is going to work in Android 2.3/3.0/Turbo System 5000), that'd be *wonderful*. Actually, I lied earlier. I'd choose Option #4: Option #4: Don't do the AsyncTask in an activity. Use a Service and have it do the AsyncTask, or use an IntentService if the sole purpose of the service is to do stuff in a background thread. In particular, an IntentService would be good for a download that you want to happen regardless of what may go on with an activity (e.g., Android Market downloading an APK), and so you don't need to worry about canceling it. -- Mark Murphy (a Commons Guy)http://commonsware.com|http://github.com/commonsguyhttp://commonsware.com/blog|http://twitter.com/commonsguy Android Training in London:http://skillsmatter.com/go/os-mobile-server -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: AsyncTask and screen rotation
11.09.2010 12:55, Indicator Veritatis пишет: Option 4 certainly sounds like it will work, but it suggests some peculiar problems in the way the classes are designed. Service by definition is already in the background, it HAS no UI thread, so why do I need an AsyncTask there at all? The whole point of the latter is to communicate between UI thread and worker thread. A Service runs on the UI thread by default, so some kind of mechanism to push work to a background thread is still required. It can be a WakefulIntentService, or, just as easily, an AsyncTask (I imagine it takes care of acquiring a wake lock). It seems to me (and that's just my opinion) that onRetainNonConfigurationInstance / getLastNonConfigurationInstance is probably the easiest way for small, one-at-a-time async tasks, where UI feedback is supposed to be immediate. These two methods use plain Java objects, don't require serialization or parceling, so they are a good fit. The only issue is - switching UI references. OnRetail... can null them out before storing the task in a configuration object, and onStart / getLast... can store new UI references in the task. The task would also need to keep most recent progress state values, to be displayed in the newly created activity. -- Kostya Vasilyev -- WiFi Manager + pretty widget -- http://kmansoft.wordpress.com -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Can android support more than one sdcard?
Right, device enumeration should not have been an afterthought - and in Android it is not even an afterthought yet! Microsoft thought of device enumeration ages ago, with functions like GetLogicalDrives(), waveInGetNumDevs(), waveOutGetNumDevs(), mixerGetNumDevs(), CreateClassEnumerator(CLSID_VideoInputDeviceCategory,,), etc, etc. Things tend to become much less messy when designing APIs for accommodating multiple devices of a given type from the outset. It looks like the broadening scope of Android was (and is) underestimated. Regards On Sep 11, 10:42 am, Indicator Veritatis mej1...@yahoo.com wrote: Что Вы? Видно, это не то, что имела ввиду. But the truth of the matter is as Dianne so laconically stated: since there is no platform API for it, trying to support two SD cards is going to be ugly. Or in the case of the Samsung phone, already is ugly. That said, I really wish Google had thought of this possibility ahead of time. It really should not have been that difficult. Having 2 SD cards is only a little odd, no more odd than having two SIMS, which is also fairly common (at least for European phones). Part of marketing's job IS to anticipate such future requirements, communicate them to engineering so that engineering can design with an eye for the future. In this case, that would have meant leaving 'room' in the API for supporting multiple (especially two) SD cards. Just think, for example, how much easier it is to backup your phone if you have two SD cards in two separate slots: one for backup, the other for data and programs. Finally, it is unfair to compare this to having two of everything and anything, since two SD cards is so much more handy and so much less expensive than having two touch screens, two CPUs etc. On Sep 10, 10:59 am, Kostya Vasilyev kmans...@gmail.com wrote: 10.09.2010 21:51, Dianne Hackborn пишет: There is no platform API for developers to find the second SD card, so I would strongly discourage having one since it will result in a poorer user experience with their apps. How do you discourage phone owners from buying and installing an sdcard? -- Kostya Vasilyev -- WiFi Manager + pretty widget --http://kmansoft.wordpress.com -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Can android support more than one sdcard?
11.09.2010 12:51, blindfold пишет: A marketing or engineering department that can't accept limitations is an organization that will never ship a product. Samsung somehow managed to ship the Galaxy S. And this phone has Google's logo on the back, so it's certified. I'll only support one camera! Okay. Not OK! If one wants to compete on the market one has to look at competitors that already sport two cameras, such as a front-facing camera. Think many Nokia phones, and Apple's iPhone 4G. (I added second camera support to my own Nokia Java MIDlet app back in 2006.) Do you want every Android phone manufacturer to invent and develop their own proprietary Android API extensions even to just keep up with existing functionality elsewhere? You encourage fragmentation! 3G networks (at least GSM/UMTS ones) support video calls. Without a front-facing camera, those are impossible. I'm not sure whether Android supports video calls, though. I can imagine interesting niche applications if there was an API for the front-facing camera. (And you don't note all of the complexity that comes from going from 1 to 2 -- how is this reflecting in the UI? How does the user decide where they want their stuff to go? How about telling them how much space is where? And now you've got to let them move stuff around. I can make a good argument that multiple SD cards is just intrinsically a crummy user experience and should be avoided. Heck even one SD card significantly complicates the UX.) There are two locaitons already: internal phone memory and the (usually external) memory card. This is reflected in the UI, starting at least with 1.5 (Settings - Memory). It already creates UI complexity (the move to sd card option), and usability complexity (where did my home screen widgets go?). What about desktop computers supporting multiple physical disk drives and logical partitions? -- Kostya Vasilyev -- WiFi Manager + pretty widget -- http://kmansoft.wordpress.com -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Testing OS customizations in emulator
Hi, We recently launched an update to our app in which we skinned the button background colors lighter than the default theme. Only through bad user comments we found out that the Droid X Droid 2 have a default theme with dark buttons and white text, so the white text became unreadable on our lighter buttons. As we're in Europe, we don't have access to either a Droid X or Droid 2 to test, and we haven't found out how we can set the emulator to emulate how our app would look on those phones. The UI of android apps becomes more and more important because users don't like an app to be the default black theme anymore. Are there any tools planned to help developers make sure their apps are usable on all customized versions of Android that are out there? Best regards, Mathijs / AppBrain team -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: AsyncTask and screen rotation
On Sat, Sep 11, 2010 at 6:10 AM, Kostya Vasilyev kmans...@gmail.com wrote: It seems to me (and that's just my opinion) that onRetainNonConfigurationInstance / getLastNonConfigurationInstance is probably the easiest way for small, one-at-a-time async tasks, where UI feedback is supposed to be immediate. These two methods use plain Java objects, don't require serialization or parceling, so they are a good fit. The only issue is - switching UI references. OnRetail... can null them out before storing the task in a configuration object, and onStart / getLast... can store new UI references in the task. Given Ms. Hackborn's explanation of the message flow, I would agree with your assessment. Without that guarantee, though, I couldn't trust this model. The task would also need to keep most recent progress state values, to be displayed in the newly created activity. Actually, that shouldn't be needed. doInBackground() should be able to just call publishProgress(). Those messages will just get queued up until the new activity is ready. -- Mark Murphy (a Commons Guy) http://commonsware.com | http://github.com/commonsguy http://commonsware.com/blog | http://twitter.com/commonsguy -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Ho to take a screenshot of the current activity and email it to a specific email id
On Fri, Sep 10, 2010 at 1:41 AM, DG gujar.dwark...@gmail.com wrote: Is there any way in Android SDK to get the screen shot. No. That would be a security hole. There are apparently ways to get this on rooted phones, though. -- Mark Murphy (a Commons Guy) http://commonsware.com | http://github.com/commonsguy http://commonsware.com/blog | http://twitter.com/commonsguy _The Busy Coder's Guide to *Advanced* Android Development_ Version 1.9 Available! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: SQLite DB: insert VERY slow
On Sat, Sep 11, 2010 at 5:15 AM, Zsolt Vasvari zvasv...@gmail.com wrote: Make sure you use transactions. In my situation, minutes became seconds when I did that. Agreed. By default, each insert is its own transaction, involving individual flash writes, which gets slow. Batch the inserts (e.g., 100 to a transaction), and things will go more smoothly. -- Mark Murphy (a Commons Guy) http://commonsware.com | http://github.com/commonsguy http://commonsware.com/blog | http://twitter.com/commonsguy _The Busy Coder's Guide to *Advanced* Android Development_ Version 1.9 Available! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] SQLiteDatabase.update() super slow
On Fri, Sep 10, 2010 at 10:11 PM, Sheado chad...@gmail.com wrote: The issue: SQLiteDatabase.update(...) takes anywhere from 30ms to 700ms on a simple update (on a Motorola Droid). I'm not sure why there's such a huge range in the timing, but despite that it still means that in the best case updating one column in 30 rows will take at least one second - in the best case! On average updating 30-40 rows is taking me 3-4 seconds - this is crazy slow - like 1985 computer slow! No, it's like flash slow. Please watch Brad Fitzpatrick's Writing Zippy Android Apps presentation from the 2010 Google I|O conference. He covers this very point. I've tried: * update(...) with ContentValues * update with execSql() * add/removing indices on the columns in question None of those should have any effect. You're assuming the problem is with the CPU. It's not. It is with the flash writes. You need to cut down on the number of flash writes. Is there anything else I can try to improve performance? For example, is there any way to update multiple rows with one statement? As the others on this thread pointed out, use transactions. That will turn ~30 individual transactions (each with its own set of flash write) into one. -- Mark Murphy (a Commons Guy) http://commonsware.com | http://github.com/commonsguy http://commonsware.com/blog | http://twitter.com/commonsguy _The Busy Coder's Guide to *Advanced* Android Development_ Version 1.9 Available! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Can android support more than one sdcard?
I get your point, and unfortunately I once worked for such an organization! :-) I was just thinking back to the evolution of the PC, which also started out supporting just one of everything (e.g., the C: drive) and ended up with multiple disks, multiple partitions on a disk, multiple pointing devices, multiple screens, etc., etc. But in this case, even though you're understandably trying to keep things simple, I tend to think of my Android phone as a replacement for my Palm PDA, which did have OS support for the resource in question: multiple removable storage cards (however, I don't think that any such device was ever produced). On Fri, Sep 10, 2010 at 2:33 PM, Doug Gordon gordo...@gmail.com wrote: A marketing or engineering department that can't accept limitations is an organization that will never ship a product. -- Dianne Hackborn Android framework engineer hack...@android.com Note: please don't send private questions to me, as I don't have time to provide private support, and so won't reply to such e-mails. All such questions should be posted on public forums, where I and others can see and answer them. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] How to get value from ListView onListItemClick?
Hi, i can add to a db and list as a listview. When I click a list item using onListItemClick, what statement do I need to get the value? Thanks in advance. ---code--- public class Main extends ListActivity { private static String[] FROM = { _ID, DESCRIPTION, UN }; private static String ORDER_BY = DESCRIPTION + ASC; private static int[] TO = {R.id.itemrowid, R.id.itemdescription, R.id.itemun }; private EventsData events; public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); events = new EventsData(this); try { Cursor cursor = getEvents(); showEvents(cursor); } finally { events.close(); } public void onListItemClick(ListView parent, View v, int position, long id) { // What statement to put here to get the value of _ID, DESCRIPTION, UN // selected? } private Cursor getEvents() { // Perform a managed query. The Activity will handle closing // and re-querying the cursor when needed. SQLiteDatabase db = events.getReadableDatabase(); Cursor cursor = db.query(TABLE_NAME, FROM, null, null, null, null, ORDER_BY); startManagingCursor(cursor); return cursor; } private void showEvents(Cursor cursor) { // Set up data binding SimpleCursorAdapter adapter = new SimpleCursorAdapter(this, R.layout.item, cursor, FROM, TO); setListAdapter(adapter); } -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] How to get value from ListView onListItemClick?
On Sat, Sep 11, 2010 at 7:54 AM, Mystique joven.ch...@gmail.com wrote: Hi, i can add to a db and list as a listview. When I click a list item using onListItemClick, what statement do I need to get the value? :: snip :: public void onListItemClick(ListView parent, View v, int position, long id) { // What statement to put here to get the value of _ID, DESCRIPTION, UN // selected? } The fourth parameter (id) is _ID. The third parameter (position) can be used with moveToPosition() on your Cursor to access anything else you may need. -- Mark Murphy (a Commons Guy) http://commonsware.com | http://github.com/commonsguy http://commonsware.com/blog | http://twitter.com/commonsguy _The Busy Coder's Guide to *Advanced* Android Development_ Version 1.9 Available! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: How to get value from ListView onListItemClick?
So if I want to get value of UN, I do this - String temp = moveToPosition(UN)? On Sep 11, 7:55 pm, Mark Murphy mmur...@commonsware.com wrote: On Sat, Sep 11, 2010 at 7:54 AM, Mystique joven.ch...@gmail.com wrote: Hi, i can add to a db and list as a listview. When I click a list item using onListItemClick, what statement do I need to get the value? :: snip :: public void onListItemClick(ListView parent, View v, int position, long id) { // What statement to put here to get the value of _ID, DESCRIPTION, UN // selected? } The fourth parameter (id) is _ID. The third parameter (position) can be used with moveToPosition() on your Cursor to access anything else you may need. -- Mark Murphy (a Commons Guy)http://commonsware.com|http://github.com/commonsguyhttp://commonsware.com/blog|http://twitter.com/commonsguy _The Busy Coder's Guide to *Advanced* Android Development_ Version 1.9 Available! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: How to get value from ListView onListItemClick?
On Sat, Sep 11, 2010 at 8:04 AM, Mystique joven.ch...@gmail.com wrote: So if I want to get value of UN, I do this - String temp = moveToPosition(UN)? No. c.moveToPosition(position); // where c is your Cursor String temp=c.getString(...); // where ... is whatever column number you are seeking -- Mark Murphy (a Commons Guy) http://commonsware.com | http://github.com/commonsguy http://commonsware.com/blog | http://twitter.com/commonsguy _The Busy Coder's Guide to *Advanced* Android Development_ Version 1.9 Available! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: How to get value from ListView onListItemClick?
Dear Mr. Murphy, Thanks, I understood this part ok c.moveToPosition(position); // where c is your Cursor String temp=c.getString(...); // where ... is whatever column number My cursor was created in onCreate, how do I initial it in public void onListItemClick? This part I do not understand. On Sep 11, 8:19 pm, Mark Murphy mmur...@commonsware.com wrote: On Sat, Sep 11, 2010 at 8:04 AM, Mystique joven.ch...@gmail.com wrote: So if I want to get value of UN, I do this - String temp = moveToPosition(UN)? No. c.moveToPosition(position); // where c is your Cursor String temp=c.getString(...); // where ... is whatever column number you are seeking -- Mark Murphy (a Commons Guy)http://commonsware.com|http://github.com/commonsguyhttp://commonsware.com/blog|http://twitter.com/commonsguy _The Busy Coder's Guide to *Advanced* Android Development_ Version 1.9 Available! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: How to get value from ListView onListItemClick?
On Sat, Sep 11, 2010 at 8:32 AM, Mystique joven.ch...@gmail.com wrote: Thanks, I understood this part ok c.moveToPosition(position); // where c is your Cursor String temp=c.getString(...); // where ... is whatever column number My cursor was created in onCreate, how do I initial it in public void onListItemClick? This part I do not understand. Hold onto the Cursor in a private data member. Or, call: ((CursorAdapter)getListAdapter()).getCursor() to retrieve it. -- Mark Murphy (a Commons Guy) http://commonsware.com | http://github.com/commonsguy http://commonsware.com/blog | http://twitter.com/commonsguy _The Busy Coder's Guide to *Advanced* Android Development_ Version 1.9 Available! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: How to get value from ListView onListItemClick?
Cancel my last qns, I understood and get it work already :) On Sep 11, 8:32 pm, Mystique joven.ch...@gmail.com wrote: Dear Mr. Murphy, Thanks, I understood this part ok c.moveToPosition(position); // where c is your Cursor String temp=c.getString(...); // where ... is whatever column number My cursor was created in onCreate, how do I initial it in public void onListItemClick? This part I do not understand. On Sep 11, 8:19 pm, Mark Murphy mmur...@commonsware.com wrote: On Sat, Sep 11, 2010 at 8:04 AM, Mystique joven.ch...@gmail.com wrote: So if I want to get value of UN, I do this - String temp = moveToPosition(UN)? No. c.moveToPosition(position); // where c is your Cursor String temp=c.getString(...); // where ... is whatever column number you are seeking -- Mark Murphy (a Commons Guy)http://commonsware.com|http://github.com/commonsguyhttp://commonsware.com/blog|http://twitter.com/commonsguy _The Busy Coder's Guide to *Advanced* Android Development_ Version 1.9 Available! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Database writing with Android App
G'day mate, How about using a content provider? That may give you the flexibility to query it as though it were a local database, but design it so it accesses a remote database on another server. If you don't want the data to 'immediately' flow into a data warehouse, you could simply use the SQL Lite database and also write a Server that, using a background thread, sends the data back to your data warehouse. Then the device does not require a network all the time, and you could set it up to sync when needed/possible. On Fri, Sep 10, 2010 at 12:18 PM, Puneet gaganr...@gmail.com wrote: Hello to all, This is what I am trying to do. I have developed an Android game app. This game generates scores each time the user plays it. I am trying to accomplish the following things: 1) I want the scores to be captured in a database. 2) I wan the data from this database to ultimately flow into a data warehouse so we can create Business Intelligence Analytics on top of the data warehouse. The analytics need to be visible on the Android device. Are both these things possible. I have research the SQL Lite database but unfortunately it resides on the mobile device. Is there a more scaleable way to achieve this idea. Would really appreciate the help of all the database gurus. Thanks in advance and I will wait eagerly for the responses. Regards Puneet. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Behaviour of launchMode=“ singleTask” not as described?
I've never had any problems using singleTask - works as described, but I may not be using Intents to the extent that you do. -niko On Sep 11, 2:31 am, Olly ollywood...@gmail.com wrote: I have submitted a bug report with more information here: http://code.google.com/p/android/issues/detail?id=11160sort=-idcols... I think this is a fairly important issue. There needs to be clarification as to whether the observed behaviour is correct and it is a documentation error (that would be my guess), or the other way around. On 11 Sep, 07:56, Olly ollywood...@gmail.com wrote: singleTop behaves as documented for m (i.e. creating a new Activity at the top of the stack, or reusing one if there is already an Activity of that type at the top of the stack). I'm pretty sure singleTask is documented incorrectly though. I'm just wondering whether I've got it wrong, since this is completely fundamental (its in the Android fundamentals document, so how has no-one else picked up on it? On 11 Sep, 04:30, joebowbeer joe.bowb...@gmail.com wrote: I agree that the documentation is confusing and possibly wrong. For the second behavior, that of discarding the intent and bringing the task with the specified activity to the foreground, you should use singleTop instead (despite what the documentation says). On Sep 10, 4:00 pm, Olly ollywood...@gmail.com wrote: I've been learning Android and have come across an issue with launchMode=singleTask. The documentation states that when this attribute is used, the Activity is always launched into a new task as the root Activity. Secondly, the documentation states that if an Intent is targeted at such an Activity when there are Activities sitting above it in its task stack, such Intents are discarded (although the task is still brought to the foreground). I've been playing around with this, and the behaviour I observe is completely different. In particular: - Activities with launchMode=singleTask are not always the root Activity in a task stack. They are just plonked ontop of the existing stack with the same affinity. - When an Intent is targeted at such an Activity and there are other Activities above it in the stack, the Intent is not discarded. Instead the Activities above it in the stack are discarded. The Intent is then delivered via onNewIntent to the Activity as normal. Can someone confirm that this is the actual behaviour? If so, why are the documents incorrect? If not what have I done wrong. . . Here is a simple way to observe the behaviour: 1. Create a simple main.xml containing two buttons b1 and b2. 2. Create the following Activity: public class ActivityA extends Activity { @Override public void onCreate(final Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); Button lButton = (Button) findViewById(R.id.b1); lButton.setOnClickListener(new OnClickListener() { @Override public void onClick(View arg0) { Intent lNextIntent = new Intent(ActivityA.this,ActivityA.class); startActivity(lNextIntent); } }); Button lButton2 = (Button) findViewById(R.id.b2); lButton2.setOnClickListener(new OnClickListener() { @Override public void onClick(View arg0) { Intent lNextIntent = new Intent(ActivityA.this,ActivityB.class); startActivity(lNextIntent); } }); } } 3. Create the second Activity: public class ActivityB extends ActivityA { } 4. The manifest: ?xml version=1.0 encoding=utf-8? manifest xmlns:android=http://schemas.android.com/apk/res/android; package=ojw28.activitytest android:versionCode=1 android:versionName=1.0 application android:icon=@drawable/icon android:label=@string/ app_name activity android:name=ActivityA android:label=@string/app_name intent-filter action android:name=android.intent.action.MAIN / category android:name=android.intent.category.LAUNCHER / /intent-filter /activity activity android:name=.ActivityB android:launchMode=singleTask /activity /application /manifest 5. Launch the application. Press button b1 a couple of times, see what happens to the task stack using adb shell dumpsys activity. Multiple instances of ActivityA are now in the task stack as expected. Now press button b2. According to the documentation
[android-developers] Re: Need a Samsung Behold II user to help identify problem
Tried to test on an original Samsung Galaxy i7500 which I think has the same lineage as the Behold II, but Android Market cannot find your app on this phone. Did you take it down? Stephen On Sep 9, 4:14 pm, dhagge damianha...@gmail.com wrote: I just released my first app and have several reports of crashes on various Samsung devices. I suspect that it's to do with a Samsung- specific android version (maybe 1.6?) but that's just a pure guess. I do have a single user report indicating that it will not start up on a Samsung Behold II. I've testing the app on approx 8 different devices including an x10i with no issues whatsoever. Is there anyone with an (old-ish) Samsung who could dl and let me know if the app functions for them or not (along with any diagnoses)? App Name: Baby Name-o-Matic I would really appreciate it! Damian -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] xmlrpc client library with authentication
Hy, Is anybody using the android-xmlrpc client library with authentication? Without authentication it is working great, but I can't get it to work with authentication. Can somebody send me a piece of code, where the authentication works or help me to debug what is the problem? Or there is any other library for xmlrpc client? Thanks in advance -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: AsyncTask and screen rotation
11.09.2010 15:05, Mark Murphy пишет: The task would also need to keep most recent progress state values, to be displayed in the newly created activity. Actually, that shouldn't be needed. doInBackground() should be able to just call publishProgress(). Those messages will just get queued up until the new activity is ready. Provided that the worker thread publishes updates sufficiently often - yes. -- Kostya Vasilyev -- WiFi Manager + pretty widget -- http://kmansoft.wordpress.com -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] ADT plugin layout editor - additional device configurations?
You know that layout editor in the Android ADT plugin that lets you design the layout for ADP1, ADP2 and Nexus One, has anyone created other device configurations? It requires device information such as the x-dpi and y-dpi, which can be difficult to find out. I'm just wondering if anybody has added more device configurations they're willing to share? Perhaps together we could compile a huge devices.xml containing many of the devices out there. I'm fully aware the layout editor has many faults and cannot be relied upon but it is sometimes useful to rapidly preview how the layout might look on a wide variety of devices without switching between emulators. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: How to handle Home Key in our Activity
FAQ is a great idea, but will not solve the issue with repeated questions. Simply, the won't read it. They won't google. And it's something we need to live with. I consider myself a beginner and always try to find out myself a way, reading, googling, and so on. And when I find that's not obvious, I ask for help to learn and to grow as a developer. But, that's me. I'm trying to be a professional. Some people just don't care, or they are just playing around, or they are different. I think that never, ever, ever this problem will be completely removed. No matter how many FAQs you write, or how many how-to's are out there. The class of people that don't dig up by themself will never be an empty set. Best regards, -- If you want freedom, compile the source. Sebastián Treu http://labombiya.com.ar -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Ho to take a screenshot of the current activity and email it to a specific email id
On Sat, Sep 11, 2010 at 8:08 AM, Mark Murphy mmur...@commonsware.com wrote: On Fri, Sep 10, 2010 at 1:41 AM, DG gujar.dwark...@gmail.com wrote: Is there any way in Android SDK to get the screen shot. No. That would be a security hole. There are apparently ways to get this on rooted phones, though. I don't like to twist the topic, but curiosity is such that I want to know why. Can you provide a useful link or info on why it would be a security hole? Thanks! -- If you want freedom, compile the source. Sebastián Treu http://labombiya.com.ar -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Ho to take a screenshot of the current activity and email it to a specific email id
On Sat, Sep 11, 2010 at 10:37 AM, Sebastián Treu sebastian.t...@gmail.com wrote: I don't like to twist the topic, but curiosity is such that I want to know why. Can you provide a useful link or info on why it would be a security hole? It's been discussed on this list a fair bit. If Application A can take screenshots of Banking Application B, Contacts Application C, etc., then Application A can supply evil people with a lot of rather interesting information. -- Mark Murphy (a Commons Guy) http://commonsware.com | http://github.com/commonsguy http://commonsware.com/blog | http://twitter.com/commonsguy _The Busy Coder's Guide to *Advanced* Android Development_ Version 1.9 Available! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Ho to take a screenshot of the current activity and email it to a specific email id
11.09.2010 18:37, Sebastián Treu пишет: No. That would be a security hole. There are apparently ways to get this on rooted phones, though. I don't like to twist the topic, but curiosity is such that I want to know why. Can you provide a useful link or info on why it would be a security hole? Trojan applications could take screen shots and use character recognition to hijack private information. -- Kostya Vasilyev -- WiFi Manager + pretty widget -- http://kmansoft.wordpress.com -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Ho to take a screenshot of the current activity and email it to a specific email id
Thanks both. (why people uses its brain for evil rather than good? :( ) Regards, -- If you want freedom, compile the source. Sebastián Treu http://labombiya.com.ar -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: How to get value from ListView onListItemClick?
c.getString(c.getColumnIndexOrThrow(UN)) On 9月11日, 下午8时37分, Mystique joven.ch...@gmail.com wrote: Cancel my last qns, I understood and get it work already :) On Sep 11, 8:32 pm, Mystique joven.ch...@gmail.com wrote: Dear Mr. Murphy, Thanks, I understood this part ok c.moveToPosition(position); // where c is your Cursor String temp=c.getString(...); // where ... is whatever column number My cursor was created in onCreate, how do I initial it in public void onListItemClick? This part I do not understand. On Sep 11, 8:19 pm, Mark Murphy mmur...@commonsware.com wrote: On Sat, Sep 11, 2010 at 8:04 AM, Mystique joven.ch...@gmail.com wrote: So if I want to get value of UN, I do this - String temp = moveToPosition(UN)? No. c.moveToPosition(position); // where c is your Cursor String temp=c.getString(...); // where ... is whatever column number you are seeking -- Mark Murphy (a Commons Guy)http://commonsware.com|http://github.com/commonsguyhttp://commonsware.com/blog|http://twitter.com/commonsguy _The Busy Coder's Guide to *Advanced* Android Development_ Version 1.9 Available! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] does AppWidgetManager.updateAppWidget() need to be called on the UI thread?
When I make this call, I am getting a Java Binder FAILED BINDER TRANSACTION !!! message in my logging window. Is this because that call needs to be made on the UI thread? tia. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Testing OS customizations in emulator
Motorola has AVDs for their phones. Here's the link to the install instructions. I'm not sure which phones have AVDs, I'm using the Droid X version though and it works great. http://developer.motorola.com/docstools/library/Installing_the_Motorola_SDK_Add-on/ Rich On 9/11/2010 4:24 AM, mathijs wrote: Hi, We recently launched an update to our app in which we skinned the button background colors lighter than the default theme. Only through bad user comments we found out that the Droid X Droid 2 have a default theme with dark buttons and white text, so the white text became unreadable on our lighter buttons. As we're in Europe, we don't have access to either a Droid X or Droid 2 to test, and we haven't found out how we can set the emulator to emulate how our app would look on those phones. The UI of android apps becomes more and more important because users don't like an app to be the default black theme anymore. Are there any tools planned to help developers make sure their apps are usable on all customized versions of Android that are out there? Best regards, Mathijs / AppBrain team -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] does AppWidgetManager.updateAppWidget() need to be called on the UI thread?
On Sat, Sep 11, 2010 at 11:25 AM, sdphil phil.pellouch...@gmail.com wrote: When I make this call, I am getting a Java Binder FAILED BINDER TRANSACTION !!! message in my logging window. Is this because that call needs to be made on the UI thread? No, updateAppWidget() can be called off the main application thread. -- Mark Murphy (a Commons Guy) http://commonsware.com | http://github.com/commonsguy http://commonsware.com/blog | http://twitter.com/commonsguy _The Busy Coder's Guide to *Advanced* Android Development_ Version 1.9 Available! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] does AppWidgetManager.updateAppWidget() need to be called on the UI thread?
Phil, There should be more information in the logcat - describing what kind of bad thing happened on the remote side of the binder call. My guess is that your RemoteViews has an state change operation that references a view or a resource that doesn't exist in the widget, or possibly just an invalid value (e.g. a null string in setTextViewText). -- Kostya 11.09.2010 20:06, Mark Murphy пишет: On Sat, Sep 11, 2010 at 11:25 AM, sdphilphil.pellouch...@gmail.com wrote: When I make this call, I am getting a Java Binder FAILED BINDER TRANSACTION !!! message in my logging window. Is this because that call needs to be made on the UI thread? No, updateAppWidget() can be called off the main application thread. -- Kostya Vasilyev -- WiFi Manager + pretty widget -- http://kmansoft.wordpress.com -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Ho to take a screenshot of the current activity and email it to a specific email id
Because, as Dr Horrible has taught us - evil is so much fun: http://www.drhorrible.com/ (why people uses its brain for evil rather than good? :( ) Regards, -- If you want freedom, compile the source. Sebastián Treuhttp://labombiya.com.ar -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Ho to take a screenshot of the current activity and email it to a specific email id
On Sat, Sep 11, 2010 at 12:31 PM, Bret Foreman bret.fore...@gmail.com wrote: Because, as Dr Horrible has taught us - evil is so much fun: http://www.drhorrible.com/ Oh, is that the lesson? I thought the Dr. Horrible lesson was geeks bearing Froyo have no shot with Felicia Day... :-) -- Mark Murphy (a Commons Guy) http://commonsware.com | http://github.com/commonsguy http://commonsware.com/blog | http://twitter.com/commonsguy _The Busy Coder's Guide to *Advanced* Android Development_ Version 1.9 Available! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Is anyone's active install % dropping like a rock lately?
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On 9/10/10 23:57 , tdieckman wrote: Second, I have a paid license key for my app on the market. I've been keeping records daily to watch trends (why can't the console do this for us)? Anyway, my total sales figure right now is 584 paid downloads, while my active downloads of that paid app is only 452 as of two days ago. If I add the number of cancelled purchases (71) to my paid purchases (584), I end up with 655 which is more than the 639 that the console shows. I know that the console doesn't update as frequently, I've gotten about 10 downloads per day over the last few days, so that would mean the console is off by more than a day. Well, thanks - your check against paid downloads is one of the most interesting pieces of information in this thread and sounds a solid proof that, at least in some cases, the number are buggy. - -- Fabrizio Giudici - Java Architect, Project Manager Tidalwave s.a.s. - We make Java work. Everywhere. java.net/blog/fabriziogiudici - www.tidalwave.it/people fabrizio.giud...@tidalwave.it -BEGIN PGP SIGNATURE- Version: GnuPG/MacGPG2 v2.0.14 (Darwin) Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org/ iEYEARECAAYFAkyLteQACgkQeDweFqgUGxfxHACfb4ZgBVtOWb8Qq6dcHOcu8CsK tK4AmgMCqbYGqHiKSB30XNjxaNIA8qc2 =pcKj -END PGP SIGNATURE- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: maps app returning a null pointer exception
On Thu, Sep 9, 2010 at 12:34 PM, anushree godbole.anush...@gmail.comwrote: 09-09 23:00:22.243: ERROR/AndroidRuntime(329): *Caused by: java.lang.NullPointerException* 09-09 23:00:22.243: ERROR/AndroidRuntime(329): *at com.google.MapsProject. **MapsProject.setupWebView(**MapsProject.java:38)* 09-09 23:00:22.243: ERROR/AndroidRuntime(329): *at com.google.MapsProject. **MapsProject.onCreate(**MapsProject.java:24)* What more do you need to know? - TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago transit tracking app for Android-powered devices -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Can android support more than one sdcard?
I was just thinking back to the evolution of the PC, which also started out supporting just one of everything (e.g., the C: drive) and ended up with multiple disks, multiple partitions on a disk, multiple pointing devices, multiple screens, etc., etc. Actually, the PC started out supporting multiple drives -- A, B, C, D, etc. I believe this mimicked CP/M. It was a classical M$ism to place the hard drive at C (so that the location of the two presumed floppies wouldn't change) and assume there was only one, but one would expect a Linux-derived box to be more general. On Sep 11, 6:31 am, Doug Gordon gordo...@gmail.com wrote: I get your point, and unfortunately I once worked for such an organization! :-) I was just thinking back to the evolution of the PC, which also started out supporting just one of everything (e.g., the C: drive) and ended up with multiple disks, multiple partitions on a disk, multiple pointing devices, multiple screens, etc., etc. But in this case, even though you're understandably trying to keep things simple, I tend to think of my Android phone as a replacement for my Palm PDA, which did have OS support for the resource in question: multiple removable storage cards (however, I don't think that any such device was ever produced). On Fri, Sep 10, 2010 at 2:33 PM, Doug Gordon gordo...@gmail.com wrote: A marketing or engineering department that can't accept limitations is an organization that will never ship a product. -- Dianne Hackborn Android framework engineer hack...@android.com Note: please don't send private questions to me, as I don't have time to provide private support, and so won't reply to such e-mails. All such questions should be posted on public forums, where I and others can see and answer them. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] (EDITED by author) My app gets killed ... but I think I know why now
I think I have discovered the reason for my troubles. I also think that the relationship to the media process was incidental. What I really think is going on is related to the OS reclaiming memory. When I leave my app in the foreground (i.e. visible) it works (and It Won't Die, Jim) -- if I use the BACK BUTTON to push it into the background, it *may* die, and I am convinced it is at the hands of the OS in its memory reclamation process… I assert this as my experiments have shown that on a device with LOTS O' memory the app works flawlessly… on a device with less memory it will almost certainly die and I can guarantee to kill it if I start using the devices other apps. The rub here is that I NEED my app to reside in the background (or at least my SMS BROADCAST RECEIVER class) .. I want the user to be able to use his phone for other things while my app awaits a signaling SMS. At that point I use a notification to get the user's attention. I am hoping someone may respond and say … Well, all-you-gotta-do is Blah_Blah… Is there a way to make the OS not clean me out of memory? Is the answer to make the b-receiver a service? And is that allowable in Android? On Sep 6, 10:56 am, tony obrien tobsourcecode...@gmail.com wrote: Hi, I have seen one reference to this sort of problem where a MAIN app dies because ::: because provider com.android.providers.media.MediaProvider is in dying process android.process.media In that reference the implication was that if you held a CURSOR too long this could happen. I am not using any explicit cursor, but maybe there is an implied one somehere? Hopefully these code snips will provide someone enough incite to offer a solution. I use a RINGTONE PICKER == String uri = null; Intent intent = new Intent( RingtoneManager.ACTION_RINGTONE_PICKER); intent.putExtra( RingtoneManager.EXTRA_RINGTONE_TYPE, RingtoneManager.TYPE_NOTIFICATION); intent.putExtra( RingtoneManager.EXTRA_RINGTONE_TITLE, Select Tone); if( uri != null) { intent.putExtra( RingtoneManager.EXTRA_RINGTONE_EXISTING_URI, Uri.parse( uri)); } else { intent.putExtra( RingtoneManager.EXTRA_RINGTONE_EXISTING_URI, (Uri)null); } startActivityForResult( intent, Set_Ringtone); And catch the result @Override public void onActivityResult(int reqCode, int resultCode, Intent data) { super.onActivityResult(reqCode, resultCode, data); if (resultCode == RESULT_OK) { Uri uri = data.getParcelableExtra(RingtoneManager.EXTRA_RINGTONE_PICKED_URI); if (uri != null) { MainActivity.ringTonePath = uri.toString(); } } } At some time later, I call a sound class to play the selected ringtone ::: Ringtone myr = RingtoneManager.getRingtone(context, Uri.parse( MainActivity.ringTonePath)); if (MainActivity.doDebug) Log.d(FPH, clsSound:Play RINGTONE); myr.play(); return; This is called repeatedly while a flag is TRUE (until the user sets it FALSE) At this point the App is sitting essentially idle --- and if the android.process.media dies (say by force) then so do I. But I do not understand why I should die. Any ideas? thanks, tob -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: is there a way to implement screenshot functionality in android
then why can iphone support screen shot but android cannot? does anyone know of a workaround? i just need to capture the part of the image that the user is viewing.(after they try to zoom in or out). thanks! On Sep 10, 10:06 pm, Mark Murphy mmur...@commonsware.com wrote: On Fri, Sep 10, 2010 at 9:53 AM, dadada ytbr...@gmail.com wrote: question as above! This is not supported, for security reasons. There are apparently ways you can get something to work if you root your phone. And, of course, you can do screenshots from outside your phone using DDMS. -- Mark Murphy (a Commons Guy)http://commonsware.com|http://github.com/commonsguyhttp://commonsware.com/blog|http://twitter.com/commonsguy Android Training in London:http://skillsmatter.com/go/os-mobile-server -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: is there a way to implement screenshot functionality in android
On Sat, Sep 11, 2010 at 2:51 PM, dadada ytbr...@gmail.com wrote: then why can iphone support screen shot but android cannot? I doubt any Apple employees are on this discussion group, and if they are, there's a fairly decent chance they will decline to answer your question. does anyone know of a workaround? i just need to capture the part of the image that the user is viewing.(after they try to zoom in or out). If this is your activity and your image, you don't need a screenshot for that. You know what the image is, you know the zoom level and size -- draw it to a Bitmap-backed Canvas and save the result. -- Mark Murphy (a Commons Guy) http://commonsware.com | http://github.com/commonsguy http://commonsware.com/blog | http://twitter.com/commonsguy _The Busy Coder's Guide to *Advanced* Android Development_ Version 1.9 Available! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] (EDITED by author) My app gets killed ... but I think I know why now
Well, all-you-gotta-do is: Register your receiver in the manifest, like so: receiver android:name=.YourSmsMessageReceiverClassName intent-filter action android:name=android.provider.Telephony.SMS_RECEIVED / /intent-filter /receiver ( Taken from: http://developer.android.com/resources/samples/ApiDemos/AndroidManifest.html ) Receivers declared in the manifest are active all the time, for as long as the application is installed (and not disabled in the manifest). You don't need to take any kind of special action for them to receive events. In the onReceive() method of your broadcast receiver, you are free to do whatever you like: such as starting a service to do some kind of processing (I actually recommend this). The application process will be started by Android as necessary. -- Kostya 11.09.2010 22:25, tony obrien пишет: I am hoping someone may respond and say … Well, all-you-gotta-do is Blah_Blah… Is there a way to make the OS not clean me out of memory? Is the answer to make the b-receiver a service? And is that allowable in Android? -- Kostya Vasilyev -- WiFi Manager + pretty widget -- http://kmansoft.wordpress.com -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Contacts and phone numbers in same query under the new contacts API?
I'm trying to figure out how to get a list of contacts, with phone numbers, filtered by group using the new (Eclair and up) Contacts API. Under the old API, it was a simple matter of: Uri useUri = Uri.parse(content://contacts/groups/name/ + groupName + /members); Cursor swankyCursor = managedQuery(useUri, null, null, null, People.NAME + ASC); But that was back when contacts had a name and phone number in the same table. Currently, even without the filter by group requirement, it seems like in order to get a list of contacts and their phone numbers, I have to run a query for contacts, and then a seperate what's this contact's phone number for *every single contact* - Is this true? Or is there a way to get it all in one query? Thanks! -Alex -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: (EDITED by author) My app gets killed ... but I think I know why now
Thanks, but I already HAVE such a thing in my Manifest... I suppose that my BR intent *could be* lurking while my MAIN dies... but then why doesn't the MAIN get REStarted when the BR starts updating Main's (static) variables ? Main is *not* starting and so its just as if the SMS was never received... any ideas? On Sep 11, 3:02 pm, Kostya Vasilyev kmans...@gmail.com wrote: Well, all-you-gotta-do is: Register your receiver in the manifest, like so: receiver android:name=.YourSmsMessageReceiverClassName intent-filter action android:name=android.provider.Telephony.SMS_RECEIVED / /intent-filter /receiver ( Taken from:http://developer.android.com/resources/samples/ApiDemos/AndroidManife... ) Receivers declared in the manifest are active all the time, for as long as the application is installed (and not disabled in the manifest). You don't need to take any kind of special action for them to receive events. In the onReceive() method of your broadcast receiver, you are free to do whatever you like: such as starting a service to do some kind of processing (I actually recommend this). The application process will be started by Android as necessary. -- Kostya 11.09.2010 22:25, tony obrien пишет: I am hoping someone may respond and say … Well, all-you-gotta-do is Blah_Blah… Is there a way to make the OS not clean me out of memory? Is the answer to make the b-receiver a service? And is that allowable in Android? -- Kostya Vasilyev -- WiFi Manager + pretty widget --http://kmansoft.wordpress.com -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: (EDITED by author) My app gets killed ... but I think I know why now
One more thing ... if I happen to be in the NetBeans IDE / Debugger I can be at a breakpoint and (all of a sudden) its been knocked out of debugging mode -- i.e. the App really has died On Sep 11, 3:37 pm, tony obrien tobsourcecode...@gmail.com wrote: Thanks, but I already HAVE such a thing in my Manifest... I suppose that my BR intent *could be* lurking while my MAIN dies... but then why doesn't the MAIN get REStarted when the BR starts updating Main's (static) variables ? Main is *not* starting and so its just as if the SMS was never received... any ideas? On Sep 11, 3:02 pm, Kostya Vasilyev kmans...@gmail.com wrote: Well, all-you-gotta-do is: Register your receiver in the manifest, like so: receiver android:name=.YourSmsMessageReceiverClassName intent-filter action android:name=android.provider.Telephony.SMS_RECEIVED / /intent-filter /receiver ( Taken from:http://developer.android.com/resources/samples/ApiDemos/AndroidManife... ) Receivers declared in the manifest are active all the time, for as long as the application is installed (and not disabled in the manifest). You don't need to take any kind of special action for them to receive events. In the onReceive() method of your broadcast receiver, you are free to do whatever you like: such as starting a service to do some kind of processing (I actually recommend this). The application process will be started by Android as necessary. -- Kostya 11.09.2010 22:25, tony obrien пишет: I am hoping someone may respond and say … Well, all-you-gotta-do is Blah_Blah… Is there a way to make the OS not clean me out of memory? Is the answer to make the b-receiver a service? And is that allowable in Android? -- Kostya Vasilyev -- WiFi Manager + pretty widget --http://kmansoft.wordpress.com -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] ListActivity - detecting which view clicked on
I've got a ListActivity w/ an image on the left and 2 rows of text to the right (see layout below). i'd like to detect whether the user clicked on the image or the text to the right. i've overridden protected void onListItemClick(ListView l, View v, int position, long id) and thought the View arg would contain the view clicked on - but it does not seem to be. it seems to be the top-level LinearLayout whether i click over the image or the text. any help appreciated. the sms app seems to behave this way - click on the icon - one action and click on the text/name and another action. LinearLayout xmlns:android=http://schemas.android.com/apk/res/ android android:orientation=horizontal android:layout_width=match_parent android:layout_height=match_parent ImageView android:id=@+id/icon android:layout_width=48dip android:layout_height=48dip / LinearLayout android:orientation=vertical android:layout_width=fill_parent android:layout_height=fill_parent TextView android:id=@+id/line1 android:layout_width=fill_parent android:layout_height=wrap_content android:singleLine=true android:textSize=22sp / TextView android:id=@+id/line2 android:layout_width=fill_parent android:layout_height=wrap_content android:textSize=14sp / /LinearLayout -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: (EDITED by author) My app gets killed ... but I think I know why now
Tony, Android apps are composed of individual components - activities, services, broadcast receivers, etc. Their lifetimes are managed by Android in response to events that are relevant for a particular type of component. http://developer.android.com/guide/topics/fundamentals.html#appcomp A broadcast receiver getting an event does not mean that some or other activity or a service should be started automatically, just because it's a component of the same application. After all, you wouldn't want all activities declared within your application to be invoked at once, right? Same with other component types. Each does its own thing, and they are glued together by the code you write. The issue with debugging a broadcast receiver is that Android limits the amount of time that an application can take in its callbacks (broadcast receiver's onReceive, activity lifecycle callbacks such as onStart, etc.) If you take too long in the debugger, Android kills the process thinking it's not responding. My suggestion is to add logging calls (using Android's built-in log class) to your receiver's onReceive, verify that does get called, and take it from there. http://developer.android.com/reference/android/util/Log.html If you would like to notify the user that an SMS has been received, you have two options: - Start an activity using Context.startActivity - which is what you seem to be trying to do, but which is considered in Android to be bad user experience. - Use a status bar notification, which would in turn launch the activity to show the message: http://developer.android.com/guide/topics/ui/notifiers/notifications.html Finally, as for statics - this is a Java thing. Static members are, by definition, independent of any particular instance of the class they are declared in. Hope this helps, -- Kostya 11.09.2010 23:40, tony obrien пишет: One more thing ... if I happen to be in the NetBeans IDE / Debugger I can be at a breakpoint and (all of a sudden) its been knocked out of debugging mode -- i.e. the App really has died On Sep 11, 3:37 pm, tony obrientobsourcecode...@gmail.com wrote: Thanks, but I already HAVE such a thing in my Manifest... I suppose that my BR intent *could be* lurking while my MAIN dies... but then why doesn't the MAIN get REStarted when the BR starts updating Main's (static) variables ? Main is *not* starting and so its just as if the SMS was never received... any ideas? On Sep 11, 3:02 pm, Kostya Vasilyevkmans...@gmail.com wrote: Well, all-you-gotta-do is: Register your receiver in the manifest, like so: receiver android:name=.YourSmsMessageReceiverClassName intent-filter action android:name=android.provider.Telephony.SMS_RECEIVED / /intent-filter /receiver ( Taken from:http://developer.android.com/resources/samples/ApiDemos/AndroidManife... ) Receivers declared in the manifest are active all the time, for as long as the application is installed (and not disabled in the manifest). You don't need to take any kind of special action for them to receive events. In the onReceive() method of your broadcast receiver, you are free to do whatever you like: such as starting a service to do some kind of processing (I actually recommend this). The application process will be started by Android as necessary. -- Kostya 11.09.2010 22:25, tony obrien пишет: I am hoping someone may respond and say … Well, all-you-gotta-do is Blah_Blah… Is there a way to make the OS not clean me out of memory? Is the answer to make the b-receiver a service? And is that allowable in Android? -- Kostya Vasilyev -- WiFi Manager + pretty widget --http://kmansoft.wordpress.com -- Kostya Vasilyev -- WiFi Manager + pretty widget -- http://kmansoft.wordpress.com -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: limited distribution
The reason I ask is that I may build a free app for limited release, as part of a research study. If I choose iOS, then I can distribute to up to 99 devices before I have to go through the App Store. Was wondering if there was similar limit for Android. In the (former) PalmOS world I could email my other app to anyone, they could install it and that was that. Greg On Sep 3, 7:49 am, Lance Nanek lna...@gmail.com wrote: Maybe he comes from the iPhone world. There are some sort of limits there. 100 specifically provisioned device IDs, 50 promo codes after app acceptance, etc. - stuff like that, I think. I suppose technically we do have a limit in the Android world as well, because ATT forces some phones to not support applications installed from unknown sources. So you have unlimited non-market distribution for most phones, but 0 distribution for those ATT phones, heh. On Sep 3, 5:59 am, Droid rod...@gmail.com wrote: I dont think there is a limit if you just email Apps to people and they have ticked install any App button. Not sure exactly what you want to do though On Sep 1, 8:53 pm, Greg greg.olmst...@gmail.com wrote: I want to build an android app and distribute it to a limited number of users, without putting the app in the Market. On how many devices can I install my app before I have to use the market for distribution? Greg -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: (EDITED by author) My app gets killed ... but I think I know why now
Understood (and thanks for the in-depth response !) I had already run into (and repaired) the case where I was sitting around too long. And so now, I will try the NOTIFICATION route since I successfully use that elsewhere... Hopefully I can reawaken the MAIN activity and gather up the STATICs (and I made them static just for the reason you explain) and have my UI aspects offer the correct choices to my user. thanks, again. On Sep 11, 4:09 pm, Kostya Vasilyev kmans...@gmail.com wrote: Tony, Android apps are composed of individual components - activities, services, broadcast receivers, etc. Their lifetimes are managed by Android in response to events that are relevant for a particular type of component. http://developer.android.com/guide/topics/fundamentals.html#appcomp A broadcast receiver getting an event does not mean that some or other activity or a service should be started automatically, just because it's a component of the same application. After all, you wouldn't want all activities declared within your application to be invoked at once, right? Same with other component types. Each does its own thing, and they are glued together by the code you write. The issue with debugging a broadcast receiver is that Android limits the amount of time that an application can take in its callbacks (broadcast receiver's onReceive, activity lifecycle callbacks such as onStart, etc.) If you take too long in the debugger, Android kills the process thinking it's not responding. My suggestion is to add logging calls (using Android's built-in log class) to your receiver's onReceive, verify that does get called, and take it from there. http://developer.android.com/reference/android/util/Log.html If you would like to notify the user that an SMS has been received, you have two options: - Start an activity using Context.startActivity - which is what you seem to be trying to do, but which is considered in Android to be bad user experience. - Use a status bar notification, which would in turn launch the activity to show the message: http://developer.android.com/guide/topics/ui/notifiers/notifications Finally, as for statics - this is a Java thing. Static members are, by definition, independent of any particular instance of the class they are declared in. Hope this helps, -- Kostya 11.09.2010 23:40, tony obrien пишет: One more thing ... if I happen to be in the NetBeans IDE / Debugger I can be at a breakpoint and (all of a sudden) its been knocked out of debugging mode -- i.e. the App really has died On Sep 11, 3:37 pm, tony obrientobsourcecode...@gmail.com wrote: Thanks, but I already HAVE such a thing in my Manifest... I suppose that my BR intent *could be* lurking while my MAIN dies... but then why doesn't the MAIN get REStarted when the BR starts updating Main's (static) variables ? Main is *not* starting and so its just as if the SMS was never received... any ideas? On Sep 11, 3:02 pm, Kostya Vasilyevkmans...@gmail.com wrote: Well, all-you-gotta-do is: Register your receiver in the manifest, like so: receiver android:name=.YourSmsMessageReceiverClassName intent-filter action android:name=android.provider.Telephony.SMS_RECEIVED / /intent-filter /receiver ( Taken from:http://developer.android.com/resources/samples/ApiDemos/AndroidManife... ) Receivers declared in the manifest are active all the time, for as long as the application is installed (and not disabled in the manifest). You don't need to take any kind of special action for them to receive events. In the onReceive() method of your broadcast receiver, you are free to do whatever you like: such as starting a service to do some kind of processing (I actually recommend this). The application process will be started by Android as necessary. -- Kostya 11.09.2010 22:25, tony obrien пишет: I am hoping someone may respond and say … Well, all-you-gotta-do is Blah_Blah… Is there a way to make the OS not clean me out of memory? Is the answer to make the b-receiver a service? And is that allowable in Android? -- Kostya Vasilyev -- WiFi Manager + pretty widget --http://kmansoft.wordpress.com -- Kostya Vasilyev -- WiFi Manager + pretty widget --http://kmansoft.wordpress.com -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: limited distribution
On Sat, Sep 11, 2010 at 4:19 PM, Greg greg.olmst...@gmail.com wrote: Was wondering if there was similar limit for Android. No limits -- distribute away! -- Mark Murphy (a Commons Guy) http://commonsware.com | http://github.com/commonsguy http://commonsware.com/blog | http://twitter.com/commonsguy _The Busy Coder's Guide to *Advanced* Android Development_ Version 1.9 Available! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: (EDITED by author) My app gets killed ... but I think I know why now
Well, that was a bust ... I am pretty sure that *my* BR is not getting called... pls check my work:: This is the Manifest = (assume the correct permissions in that I do get the SMS when this is working in the foreground) receiver android:name=.clsSMSRCV intent-filter action android:name=android.provider.Telephony.SMS_RECEIVED / /intent-filter /receiver My MAINACTIVITY declares the BR as so... private clsSMSRCV myClsSMSRCV; and then in the MainActivity.onCreate() == myClsSMSRCV = new clsSMSRCV(); This is the clsSMSRCV definition with the receive override: public class clsSMSRCV extends BroadcastReceiver { @Override public void onReceive(Context context, Intent intent) { // I tear apart the SMS message(s) here... and alter Statics for review outside this routine } } One last thing, I can think of... Main has a runnable which is essentially monitoring the Statics and so can then act upon them changing in ClsSMSRCV. In my last experiment I had the onReceive() try to express a Notification nuttin happened. On Sep 11, 4:21 pm, tony obrien tobsourcecode...@gmail.com wrote: Understood (and thanks for the in-depth response !) I had already run into (and repaired) the case where I was sitting around too long. And so now, I will try the NOTIFICATION route since I successfully use that elsewhere... Hopefully I can reawaken the MAIN activity and gather up the STATICs (and I made them static just for the reason you explain) and have my UI aspects offer the correct choices to my user. thanks, again. On Sep 11, 4:09 pm, Kostya Vasilyev kmans...@gmail.com wrote: Tony, Android apps are composed of individual components - activities, services, broadcast receivers, etc. Their lifetimes are managed by Android in response to events that are relevant for a particular type of component. http://developer.android.com/guide/topics/fundamentals.html#appcomp A broadcast receiver getting an event does not mean that some or other activity or a service should be started automatically, just because it's a component of the same application. After all, you wouldn't want all activities declared within your application to be invoked at once, right? Same with other component types. Each does its own thing, and they are glued together by the code you write. The issue with debugging a broadcast receiver is that Android limits the amount of time that an application can take in its callbacks (broadcast receiver's onReceive, activity lifecycle callbacks such as onStart, etc.) If you take too long in the debugger, Android kills the process thinking it's not responding. My suggestion is to add logging calls (using Android's built-in log class) to your receiver's onReceive, verify that does get called, and take it from there. http://developer.android.com/reference/android/util/Log.html If you would like to notify the user that an SMS has been received, you have two options: - Start an activity using Context.startActivity - which is what you seem to be trying to do, but which is considered in Android to be bad user experience. - Use a status bar notification, which would in turn launch the activity to show the message: http://developer.android.com/guide/topics/ui/notifiers/notifications Finally, as for statics - this is a Java thing. Static members are, by definition, independent of any particular instance of the class they are declared in. Hope this helps, -- Kostya 11.09.2010 23:40, tony obrien пишет: One more thing ... if I happen to be in the NetBeans IDE / Debugger I can be at a breakpoint and (all of a sudden) its been knocked out of debugging mode -- i.e. the App really has died On Sep 11, 3:37 pm, tony obrientobsourcecode...@gmail.com wrote: Thanks, but I already HAVE such a thing in my Manifest... I suppose that my BR intent *could be* lurking while my MAIN dies... but then why doesn't the MAIN get REStarted when the BR starts updating Main's (static) variables ? Main is *not* starting and so its just as if the SMS was never received... any ideas? On Sep 11, 3:02 pm, Kostya Vasilyevkmans...@gmail.com wrote: Well, all-you-gotta-do is: Register your receiver in the manifest, like so: receiver android:name=.YourSmsMessageReceiverClassName intent-filter action android:name=android.provider.Telephony.SMS_RECEIVED / /intent-filter /receiver ( Taken from:http://developer.android.com/resources/samples/ApiDemos/AndroidManife... ) Receivers declared in the manifest are active all the time, for as long as the application is installed (and not disabled in the manifest). You don't need to take any kind of special action for them to receive events. In the onReceive() method of your broadcast receiver, you are free to do whatever you like: such as
Re: [android-developers] Re: (EDITED by author) My app gets killed ... but I think I know why now
12.09.2010 0:37, tony obrien пишет: Well, that was a bust ... I am pretty sure that*my* BR is not getting called... pls check my work:: This is the Manifest = (assume the correct permissions in that I do get the SMS when this is working in the foreground) receiver android:name=.clsSMSRCV intent-filter action android:name=android.provider.Telephony.SMS_RECEIVED / /intent-filter /receiver Looks good. Assuming that your tags are nested correctly (receiver should be inside application), and that you also have this at the end of the manifest, inside manifest: uses-permission android:name=android.permission.RECEIVE_SMS/ My MAINACTIVITY declares the BR as so... private clsSMSRCV myClsSMSRCV; and then in the MainActivity.onCreate() == myClsSMSRCV = new clsSMSRCV(); No need to do this - Android will instantiate your receiver as necessary, and call its onReceive(). This is the clsSMSRCV definition with the receive override: public class clsSMSRCV extends BroadcastReceiver { @Override public void onReceive(Context context, Intent intent) { // I tear apart the SMS message(s) here... and alter Statics for review outside this routine } } Have you tried logging this? Just a simple Log.i(clsSMSRCV, Inside onReceive) would be immensely helpful. One last thing, I can think of... Main has a runnable which is essentially monitoring the Statics and so can then act upon them changing in ClsSMSRCV. In my last experiment I had the onReceive() try to express a Notification nuttin happened. Polling for events is bad - it ties the CPU, uses up the battery, and doesn't work when the phone is asleep. You could broadcast an intent with your own action string to notify other components of your application. -- Kostya Vasilyev -- WiFi Manager + pretty widget -- http://kmansoft.wordpress.com -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: (EDITED by author) My app gets killed ... but I think I know why now
Actually I have LOGGING all over the place. I was able to determine that the SMS Receiver is actually getting called ... but it has trouble doing the NM.Notify(); (I'm still trying to decode what *that* error is all about...) And I have Thread.sleep(lots-o'seconds) and Thread.yeild() in the runnable so I am being careful regarding your concerns. What I would REALLY like to do is a startActivity() from inside the Receiver... but I don't suppose that's possible? (In my first timid attempts to do that awhile ago I could not get it to compile, I think the extends BroadcastReceiever makes the compiler not understand what startActivity() means.) On Sep 11, 5:02 pm, Kostya Vasilyev kmans...@gmail.com wrote: 12.09.2010 0:37, tony obrien пишет: Well, that was a bust ... I am pretty sure that*my* BR is not getting called... pls check my work:: This is the Manifest = (assume the correct permissions in that I do get the SMS when this is working in the foreground) receiver android:name=.clsSMSRCV intent-filter action android:name=android.provider.Telephony.SMS_RECEIVED / /intent-filter /receiver Looks good. Assuming that your tags are nested correctly (receiver should be inside application), and that you also have this at the end of the manifest, inside manifest: uses-permission android:name=android.permission.RECEIVE_SMS/ My MAINACTIVITY declares the BR as so... private clsSMSRCV myClsSMSRCV; and then in the MainActivity.onCreate() == myClsSMSRCV = new clsSMSRCV(); No need to do this - Android will instantiate your receiver as necessary, and call its onReceive(). This is the clsSMSRCV definition with the receive override: public class clsSMSRCV extends BroadcastReceiver { �...@override public void onReceive(Context context, Intent intent) { // I tear apart the SMS message(s) here... and alter Statics for review outside this routine } } Have you tried logging this? Just a simple Log.i(clsSMSRCV, Inside onReceive) would be immensely helpful. One last thing, I can think of... Main has a runnable which is essentially monitoring the Statics and so can then act upon them changing in ClsSMSRCV. In my last experiment I had the onReceive() try to express a Notification nuttin happened. Polling for events is bad - it ties the CPU, uses up the battery, and doesn't work when the phone is asleep. You could broadcast an intent with your own action string to notify other components of your application. -- Kostya Vasilyev -- WiFi Manager + pretty widget --http://kmansoft.wordpress.com -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] ListActivity - detecting which view clicked on
On Sat, Sep 11, 2010 at 2:57 PM, dashman erjdri...@gmail.com wrote: i'd like to detect whether the user clicked on the image or the text to the right. Then add click listeners to each of those views. - TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago transit tracking app for Android-powered devices -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] mkdir() fails when min sdk version is 4
The following code works when I either have no min sdk version specified in the app manifest or if it's 5 or greater. But if I set the min sdk level to 4 (Android 1.6) , it fails to create a subdirectory in the sdcard. There is no error. mkdir() or mkdirs() just returns false. String msg; try { String theState = Environment.getExternalStorageState(); if (theState.equals(Environment.MEDIA_MOUNTED)) { File theBasedir = Environment.getExternalStorageDirectory(); File theSubdir = new File(theBasedir, subdir); boolean created = theSubdir.mkdirs(); msg = theSubdir.exists() ? Success : Fail; } else { msg = Invalid State; } } catch (Exception e) { msg = Error - + e; } System.out.println(msg); Am I doing something wrong here? Or is this a bug? I'd prefer not to set the target to 2.1 and min version to 1.6. But right now, I have to set it to 2.0 for it to work. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: (EDITED by author) My app gets killed ... but I think I know why now
Tony, Your receiver is getting called - that's good. Can't comment on notifications without seeing the code. There should not be any reason why startActivity from within onReceive wouldn't work (use the context object that's passed into onReceive to fix the compile error you mentioned), but I don't think your users are going to appreciate a window popping up like that. -- Kostya Vasilyev -- http://kmansoft.wordpress.com 12.09.2010 1:10 пользователь tony obrien tobsourcecode...@gmail.com написал: Actually I have LOGGING all over the place. I was able to determine that the SMS Receiver is actually getting called ... but it has trouble doing the NM.Notify(); (I'm still trying to decode what *that* error is all about...) And I have Thread.sleep(lots-o'seconds) and Thread.yeild() in the runnable so I am being careful regarding your concerns. What I would REALLY like to do is a startActivity() from inside the Receiver... but I don't suppose that's possible? (In my first timid attempts to do that awhile ago I could not get it to compile, I think the extends BroadcastReceiever makes the compiler not understand what startActivity() means.) On Sep 11, 5:02 pm, Kostya Vasilyev kmans...@gmail.com wrote: 12.09.2010 0:37, tony obrien ... -- You received this message because you are subscribed to the Google Groups Android Developers g... -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] mkdir() fails when min sdk version is 4
Do you have the WRITE_EXTERNAL_STORAGE permission? On Sat, Sep 11, 2010 at 5:24 PM, milind mili...@gmail.com wrote: The following code works when I either have no min sdk version specified in the app manifest or if it's 5 or greater. But if I set the min sdk level to 4 (Android 1.6) , it fails to create a subdirectory in the sdcard. There is no error. mkdir() or mkdirs() just returns false. String msg; try { String theState = Environment.getExternalStorageState(); if (theState.equals(Environment.MEDIA_MOUNTED)) { File theBasedir = Environment.getExternalStorageDirectory(); File theSubdir = new File(theBasedir, subdir); boolean created = theSubdir.mkdirs(); msg = theSubdir.exists() ? Success : Fail; } else { msg = Invalid State; } } catch (Exception e) { msg = Error - + e; } System.out.println(msg); Am I doing something wrong here? Or is this a bug? I'd prefer not to set the target to 2.1 and min version to 1.6. But right now, I have to set it to 2.0 for it to work. -- Mark Murphy (a Commons Guy) http://commonsware.com | http://github.com/commonsguy http://commonsware.com/blog | http://twitter.com/commonsguy Android 2.2 Programming Books: http://commonsware.com/books -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Prevent Rotation/change of orientation in a certain tab/activity
Hallo! My MainActivity (the one that is started by the android application) is a TabActivity which contains several tabs (which are implemented as activities as well). In a certain tab/activity I want to prevent the change of orientation/rotation when the phone is turned. What is the easiest way to achieve this? Thanks Patrick -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: mkdir() fails when min sdk version is 4
Actually, I made a mistake. If I have the uses-sdk in the manifest, no matter what the value, it fails to create the directory. I do have the write_external_storage permission. The code used to work until I upgraded the SDK to 2.1 I think. This used to work till around 2.0 of the sdk. If I create the directory under data/data using File basedirectory = getFileStreamPath(basedir); subdirectory = new File( basedirectory, subdir_0/subdir_1 ); but I don't want the directory to be deleted when the app is uninstalled. The manifest file is as under. ?xml version=1.0 encoding=utf-8? manifest xmlns:android=http://schemas.android.com/apk/res/android; package=test.test android:versionCode=1 android:versionName=1.0 uses-sdk android:minSdkVersion=4/ uses-permission-group android:name=android.permission- group.STORAGE / application android:icon=@drawable/icon android:label=@string/app_name activity android:name=.Test1 android:label=@string/app_name intent-filter action android:name=android.intent.action.MAIN / category android:name=android.intent.category.LAUNCHER / /intent-filter /activity /application /manifest On Sep 12, 2:41 am, Mark Murphy mmur...@commonsware.com wrote: Do you have the WRITE_EXTERNAL_STORAGE permission? On Sat, Sep 11, 2010 at 5:24 PM, milind mili...@gmail.com wrote: The following code works when I either have no min sdk version specified in the app manifest or if it's 5 or greater. But if I set the min sdk level to 4 (Android 1.6) , it fails to create a subdirectory in the sdcard. There is no error. mkdir() or mkdirs() just returns false. String msg; try { String theState = Environment.getExternalStorageState(); if (theState.equals(Environment.MEDIA_MOUNTED)) { File theBasedir = Environment.getExternalStorageDirectory(); File theSubdir = new File(theBasedir, subdir); boolean created = theSubdir.mkdirs(); msg = theSubdir.exists() ? Success : Fail; } else { msg = Invalid State; } } catch (Exception e) { msg = Error - + e; } System.out.println(msg); Am I doing something wrong here? Or is this a bug? I'd prefer not to set the target to 2.1 and min version to 1.6. But right now, I have to set it to 2.0 for it to work. -- Mark Murphy (a Commons Guy)http://commonsware.com|http://github.com/commonsguyhttp://commonsware.com/blog|http://twitter.com/commonsguy Android 2.2 Programming Books:http://commonsware.com/books -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: mkdir() fails when min sdk version is 4
On Sat, Sep 11, 2010 at 6:19 PM, milind mili...@gmail.com wrote: Actually, I made a mistake. If I have the uses-sdk in the manifest, no matter what the value, it fails to create the directory. I do have the write_external_storage permission. The code used to work until I upgraded the SDK to 2.1 I think. This used to work till around 2.0 of the sdk. Are you sure there are no messages in LogCat? -- Mark Murphy (a Commons Guy) http://commonsware.com | http://github.com/commonsguy http://commonsware.com/blog | http://twitter.com/commonsguy Android 2.2 Programming Books: http://commonsware.com/books -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: mkdir() fails when min sdk version is 4
On Sat, Sep 11, 2010 at 3:19 PM, milind mili...@gmail.com wrote: \ uses-permission-group android:name=android.permission- group.STORAGE / This should be uses-permission -- Dianne Hackborn Android framework engineer hack...@android.com Note: please don't send private questions to me, as I don't have time to provide private support, and so won't reply to such e-mails. All such questions should be posted on public forums, where I and others can see and answer them. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Can android support more than one sdcard?
Well you are totally missing my point. Of course it would be *nice* to support an arbitrary number of everything. To actually ship a product on time, though, you probably aren't going to be able to do so. The SD card is an especially good case of this, because it's not just a matter of adding an API -- you also need to figure out the whole UX around this, which is fairly non-trivial. Anyway, done with this thread. On Sat, Sep 11, 2010 at 1:51 AM, blindfold seeingwithso...@gmail.comwrote: A marketing or engineering department that can't accept limitations is an organization that will never ship a product. When you are a research department you aim to develop new products rather than shorten time to market. When even the basic building blocks are already highly restrictive it becomes much harder to innovate. Although this thread is mostly about having a second SD card, your comments seem to indicate a general attitude towards and lack of interest in generalized API support for enumerating peripherals: I'll only support one camera! Okay. Not OK! If one wants to compete on the market one has to look at competitors that already sport two cameras, such as a front-facing camera. Think many Nokia phones, and Apple's iPhone 4G. (I added second camera support to my own Nokia Java MIDlet app back in 2006.) Do you want every Android phone manufacturer to invent and develop their own proprietary Android API extensions even to just keep up with existing functionality elsewhere? You encourage fragmentation! Also, please look across platform boundaries as well as look at broadening the scope towards gaming devices. What Microsoft is doing with Kinect (formerly Natal) involves either a stereo camera or a time- of-flight camera. Do you want individual Android device manufacturers to create proprietary API extensions here too? Why make it impossible to develop an Android counterpart of the Nintendo 3DS by sticking to a conventional single camera API, forcing proprietary extensions? Thanks! The vOICe for Android http://www.seeingwithsound.com/android.htm On Sep 11, 3:04 am, Dianne Hackborn hack...@android.com wrote: On Fri, Sep 10, 2010 at 2:33 PM, Doug Gordon gordo...@gmail.com wrote: I am really surprised that the Android design would only account for one of anything. In my experience, any time you say we're only going to support one of feature X, the marketing or engineering departments decide to add another X. In any case, having support for more than one is the same as having support for any quantity. U... I'll only support one touch screen! Okay. I'll only support one DPAD! Okay. I'll only support one CPU! Okay. I'll only support one graphics accelerator! Okay. I'll only support one SIM! Okay. I'll only support one headphone output! Okay. I'll only support one camera! Okay. A marketing or engineering department that can't accept limitations is an organization that will never ship a product. (And you don't note all of the complexity that comes from going from 1 to 2 -- how is this reflecting in the UI? How does the user decide where they want their stuff to go? How about telling them how much space is where? And now you've got to let them move stuff around. I can make a good argument that multiple SD cards is just intrinsically a crummy user experience and should be avoided. Heck even one SD card significantly complicates the UX.) -- Dianne Hackborn Android framework engineer hack...@android.com Note: please don't send private questions to me, as I don't have time to provide private support, and so won't reply to such e-mails. All such questions should be posted on public forums, where I and others can see and answer them. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Dianne Hackborn Android framework engineer hack...@android.com Note: please don't send private questions to me, as I don't have time to provide private support, and so won't reply to such e-mails. All such questions should be posted on public forums, where I and others can see and answer them. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] does AppWidgetManager.updateAppWidget() need to be called on the UI thread?
This is often because you are trying to send too much data over the IPC (there is a 1MB buffer); are you trying to send over a large or many bitmaps? On Sat, Sep 11, 2010 at 8:25 AM, sdphil phil.pellouch...@gmail.com wrote: When I make this call, I am getting a Java Binder FAILED BINDER TRANSACTION !!! message in my logging window. Is this because that call needs to be made on the UI thread? tia. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Dianne Hackborn Android framework engineer hack...@android.com Note: please don't send private questions to me, as I don't have time to provide private support, and so won't reply to such e-mails. All such questions should be posted on public forums, where I and others can see and answer them. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: is there a way to implement screenshot functionality in android
On Sat, Sep 11, 2010 at 11:51 AM, dadada ytbr...@gmail.com wrote: then why can iphone support screen shot but android cannot? Android relies on the platform for security, rather than people reviewing and approving apps, so has much more focus on proactively enforcing security. -- Dianne Hackborn Android framework engineer hack...@android.com Note: please don't send private questions to me, as I don't have time to provide private support, and so won't reply to such e-mails. All such questions should be posted on public forums, where I and others can see and answer them. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Prevent Rotation/change of orientation in a certain tab/activity
On Sat, Sep 11, 2010 at 6:58 PM, Patrick patrick.manges...@gmail.com wrote: Hallo! My MainActivity (the one that is started by the android application) is a TabActivity which contains several tabs (which are implemented as activities as well). In a certain tab/activity I want to prevent the change of orientation/rotation when the phone is turned. What is the easiest way to achieve this? I don't know if it's the easiest. You can prevent an activity of being restarted by an orientation change by using android:configChanges and make your way in onConfigurationChanged(). Since you are using a TabActivity, I'm not sure what behaviour you want to achieve, and to be honest, I don't know much about TabActivity. But I can think, if posible, to manage the changes in the tab activity concerning the current activity that is running (the one you want to rotate you set the android:orientation) so you won't get the tabs rotated. But, that's an idea from someone away from a developer-computer right now, and junior to android development. -- If you want freedom, compile the source. Sebastián Treu http://labombiya.com.ar -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: SQLiteDatabase.update() super slow
Thanks guys! You rock! Transactions did the trick. @Mark I'll check out that presentation you mentioned. I guess I discounted the flash write as being the bottleneck, because even at a slow 1.5Mbps write speed I expected better performance (5-10ms) for writing a few hundred bytes. On Sep 11, 4:14 am, Mark Murphy mmur...@commonsware.com wrote: On Fri, Sep 10, 2010 at 10:11 PM, Sheado chad...@gmail.com wrote: The issue: SQLiteDatabase.update(...) takes anywhere from 30ms to 700ms on a simple update (on a Motorola Droid). I'm not sure why there's such a huge range in the timing, but despite that it still means that in the best case updating one column in 30 rows will take at least one second - in the best case! On average updating 30-40 rows is taking me 3-4 seconds - this is crazy slow - like 1985 computer slow! No, it's like flash slow. Please watch Brad Fitzpatrick's Writing Zippy Android Apps presentation from the 2010 Google I|O conference. He covers this very point. I've tried: * update(...) with ContentValues * update with execSql() * add/removing indices on the columns in question None of those should have any effect. You're assuming the problem is with the CPU. It's not. It is with the flash writes. You need to cut down on the number of flash writes. Is there anything else I can try to improve performance? For example, is there any way to update multiple rows with one statement? As the others on this thread pointed out, use transactions. That will turn ~30 individual transactions (each with its own set of flash write) into one. -- Mark Murphy (a Commons Guy)http://commonsware.com|http://github.com/commonsguyhttp://commonsware.com/blog|http://twitter.com/commonsguy _The Busy Coder's Guide to *Advanced* Android Development_ Version 1.9 Available! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: is there a way to implement screenshot functionality in android
déjà vu? -- If you want freedom, compile the source. Sebastián Treu http://labombiya.com.ar -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: SQLiteDatabase.update() super slow
On Sat, Sep 11, 2010 at 7:17 PM, Sheado chad...@gmail.com wrote: Thanks guys! You rock! Transactions did the trick. @Mark I'll check out that presentation you mentioned. I guess I discounted the flash write as being the bottleneck, because even at a slow 1.5Mbps write speed I expected better performance (5-10ms) for writing a few hundred bytes. You'll find that presentation to be an eye-opener. I know I did. -- Mark Murphy (a Commons Guy) http://commonsware.com | http://github.com/commonsguy http://commonsware.com/blog | http://twitter.com/commonsguy _Android Programming Tutorials_ Version 3.0.1 Available! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] What unit is used by Toast offset?
I want to position a Toast at the bottom of the top View on the screen. But I've found that myToast.setGravity(Gravity.TOP, 0, topView.getHeight()); Only places the Toast about 1/3 of the way down topView. Clearly the offset used by Toast is not specified in the same units as View#height (which is pixels). So what units is Toast#offset specified in? William -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Ho to take a screenshot of the current activity and email it to a specific email id
If you are using Windows, this should work: The Print Screen key will copy the screen image to the windows clipboard. Alt Print Screen will copy the active window to the clipboard. You should be able to past into an e-mail, or at least paste into an editor like Paint and save it to a file for insertion into an e-mail. Jerry On Sep 10, 1:41 am, DG gujar.dwark...@gmail.com wrote: Hello, Currently, I am working on an Android application were I have a requirement to get a screenshot of current activity on a button click and send it to a specific email id. I have searched the documentation and did not got any way to get the screen shot and add it as the attachment. Is there any way in Android SDK to get the screen shot. Thanks for Help, Dwakresh -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] HTTP Multipart POST: data + text
Hello, I would like to develop an application that uploads an image and some text data about that image. To do that, I am trying to create a HTTP Multipart Post, as follows: [code] HttpClient client = new DefaultHttpClient(); HttpPost post = new HttpPost(servlet address); FileBody file = new FileBody(new File(image file)); StringBody text = new StringBody(text data); MultipartEntity reqEntity = new MultipartEntity(HttpMultipartMode.BROWSER_COMPATIBLE); reqEntity.addPart(myFile, file); reqEntity.addPart(textData, text); [/code] My doubt is: how can I extract those values in the server? I would like to develop a Servlet to receive and process the post requests. In this Servlet I would need to extract these values in th request. Can you help me? Do you have any sample of server to answer the android multipart requests? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] How to launch the app from the Web page?
I added to the manifest file for the activity to be launched: intent-filter action android:name=android.intent.action.VIEW/action category android:name=android.intent.category.DEFAULT/category category android:name=android.intent.category.BROWSABLE/category data android:scheme=my_scheme/ /intent-filter I load the link in WebView: mWebView.loadData(a href=\my_scheme://launch_my_app/refresh_all \Launch App/a, text/html, utf-8); When I click on the link I get the error -10 The protocol is not supported in My WebViewClient.OnReceivedError override. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] how to compile a helloworld in AOSP- Entire android source code..!! Couldnt see apk generated.
I wanted to run a helloworld application with the AOSP and see it in emulator. [ Not through Android SDK setup] I followed the steps in http://source.android.com/source/download.html and compiled successfully the full code from / directory. I could see contacts.apk, camera.apk all applications apk in ~/mydroid/out/target/product/generic/system/app. I tried two things. 1 - Went to /package/apps folder. Took a helloworld application( helloworld folder which was created in android-sdk), and copied a 'Android.mk' file from Launcher2 folder, kept my new name for application 'LOCAL_PACKAGE_NAME := helloworld' and placed the folder in packages/app folder and compiled at /. I couldnt see .apk file created for helloworld in ~/mydroid/out/ target/product/generic/system/app. 2 - I went to Launcher2 folde /package/apps/Launcher2. I changed the package name for Launcher2 in packages/app folder in 'Android,mk' file and compiled at root. I couldnt see a new apk created on the new packaged name( i gave) under ~/mydroid/out/target/product/generic/system/app. I tried several times with changes in activity names, application names in manifest.xml file. Nothing reflects.But it is sure, both helloworld, and change in package name is getting picked up while compiling. I could see intermediate classes getting created. ~/mydroid/out/target/common/obj/APPS/manifirst_intermediates/src/com/ android/mani-- manifirst is like a helloworld which i created and run. ~/mydroid/out/target/common/obj/APPS/Launcher2_intermediates/src/com/ android/launcher Could anyone please share the steps of compiling a simple Helloworld program in AOSP.? Thanks, Mani -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: mkdir() fails when min sdk version is 4
Thanks Dianne. That was it. It worked as soon as I changed uses-permission-group android:name=android.permission- group.STORAGE / to uses-permission android:name=android.permission.WRITE_EXTERNAL_STORAGE / I had neither in the old code. Probably a tightening of specs in 2.1. I do wonder what the permission group does. I thought that I saw that in some old post and used it. Seems like the correct one since I assumed it would allow me to read/write/rename/delete files on the external storage. Another related question is that the Vibrant has 16 GB as internal storage. But that's where the /sdcard directory is. There is also another replaceable 2GB MicroSD slot. If I want to write to that drive, how do I access it and does Android consider that as external storage as well? On Sep 12, 3:36 am, Dianne Hackborn hack...@android.com wrote: On Sat, Sep 11, 2010 at 3:19 PM, milind mili...@gmail.com wrote: \ uses-permission-group android:name=android.permission- group.STORAGE / This should be uses-permission -- Dianne Hackborn Android framework engineer hack...@android.com Note: please don't send private questions to me, as I don't have time to provide private support, and so won't reply to such e-mails. All such questions should be posted on public forums, where I and others can see and answer them. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: mkdir() fails when min sdk version is 4
On Sat, Sep 11, 2010 at 9:13 PM, milind mili...@gmail.com wrote: I had neither in the old code. Probably a tightening of specs in 2.1. I do wonder what the permission group does. I thought that I saw that in some old post and used it. Seems like the correct one since I assumed it would allow me to read/write/rename/delete files on the external storage. There is no uses-permission-group tag. Permissions are just for declaring permissions, for help in displaying them to the user. Another related question is that the Vibrant has 16 GB as internal storage. But that's where the /sdcard directory is. There is also another replaceable 2GB MicroSD slot. If I want to write to that drive, how do I access it and does Android consider that as external storage as well? The Android SDK currently only supports one external storage, which for devices with both internal media mountable for USB mass storage and an SD card should be the internal media. -- Dianne Hackborn Android framework engineer hack...@android.com Note: please don't send private questions to me, as I don't have time to provide private support, and so won't reply to such e-mails. All such questions should be posted on public forums, where I and others can see and answer them. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] java issues in mac and window
hi all, So i opened my android project(from win7 environment) in my mac. then i have these java problems : @Override public void onFocusChange(View v, boolean hasFocus) { // TODO Auto-generated method stub } @Override public void onLocationChanged(Location location) { @Override public void onClick(View v) { removing those @override notation solve the issues. why is this happening in the first place? who is right? mac or window thanks! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en