[android-developers] Re: Is anyone's active install % dropping like a rock lately?
My downloads stagnate and go sometimes back one count ;) I think this is a policy to keep my app from going over 1 ( it was at 9975, dropped to 8700 one day, climbed back to 9975 and stagnates there despite known downloads throigh recommender function) On Aug 26, 4:47 pm, Fabrizio Giudici fabrizio.giud...@tidalwave.it wrote: I've spotted this thread only now. It's happening to me too - in a week it dropped from a _steady_ 45% (held since several weeks) to 36%, with a single new active install out of regularly increasing new downloads. I even posted that on my blog - a commenter pointed out that when people upgrade an app the download counter might increase, while the active install doesn't (actually, I've released two updates in this month). Can you confirm? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] How to get the ListView item as web
Hi All, I've list view item as a object, I want to fetch item details as web to show. --RKJ -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] How to access contact and account database
hi, how can i access the contact and account manager with the help of sqlite3 code? can u please explain me about contact application? -- ADHAVAN.J -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Apps running cuncurrently
hi folks, i have a situation, i want to know that following, suppose I have opened 9 apps, i want to open the 10th one, The previous opened apps are in background, if there is less memory available, will some of the earlier opened app be closed without notification or the state will be saved , so that when i open the first app again it will resume rather then start all over again? reg Parag -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] how to send data to server while recording
Hi all, My application needs to record audio and send audio data to server while recording. If User stops audio input, we will stop sending. How could I implement such feature in Android? Thanks! April -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Download Files via Android Browser an https not possible
Hello! I want to try to download some file about the android browser. But every time I start the download via https the download manager show only the download with the message Waiting for data I tried different host, but the problem ist always the same. I used a Milestone with 2.1 and a Samsung Galaxy 9000 with 2.1 Anybody an idea? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: ExpandableListView question
thanks for the response. in my getChildView() method of my adapter, i have: View v; if (convertView == null) { v = newChildView(isLastChild, parent); } else { v = convertView; } 1. i would imagine newChildView would create the default layout - i have to create the different layout manually? 2. convertView can be a view with either type - right? how do i know what type it is. On Sep 20, 10:02 pm, TreKing treking...@gmail.com wrote: On Mon, Sep 20, 2010 at 8:17 PM, dashman erjdri...@gmail.com wrote: is that possible - i.e. a ELV with different layouts for a group view. Sure. The View returned for a group (or it's children) is determined by you in the adapter. You can return whatever you want depending on your current needs. - TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago transit tracking app for Android-powered devices -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Using a different layout depending on parent dimensions
Imagine a View filling the width and the top half of the screen. The height varies depending on whether the IME is shown or not (and whether the screen is in landscape/portrait mode). The IME itself has variable height. Now imagine that View has a child LinearLayout (vertical) showing a couple of ImageButtons (one above the other) on the right hand side. Normally this works fine, but sometimes, when the IME is showing, the two icons do not quite fit within the height, and so I would like to change the orientation of the LinearLayout to horizontal. How can this be done as the main View automatically resizes? Note - I really want the LinearLayout orientation-change to happen according to the parent view height rather than whether the IME is showing (although this would be an acceptable second-best solution). -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] How to set permission in content providers
Hi All, I have a doubt regarding content provider.My doubt is I create a app1 that creates ContentProvider and in second application(app2) i am using app1's contentprovider methods(like insert, update etc). It's working fine but i want to set some permissions in app1, so that if any other app wants to use that provider it must have to get this permissions(uses- permissions) then only it should be able to use providers. But when i write provider android:name=MyContactsProvider android:authorities=com.permission.test android:readPermission=android.permission.permRead android:writePermission=android.permission.permWrite/ in app1, other applications are not being able to use provider. I want to know what is the tag that i have to write in other application to use provider. Please help me for the same. Thanks and Regards, Sohan Badaya -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Getting the right highlighting behavior in a ListView
Are you asking the same question that I posed (there's an answer from Mark) here?: http://stackoverflow.com/questions/3599234/recommendations-for-a-permanent-selector-in-listview On Sep 20, 7:44 pm, Bret Foreman bret.fore...@gmail.com wrote: This could just as well be a big list of radio buttons, but there's a lot of choices so I think a ListView makes more sense. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: How to install the files in the file system on android phone (samsung galaxy 5)
Dear Sir, Thanks for your reply. 1) Does this means that if i create the folder raw inside res folder , put some files in it and in my program give the path to open and read a file as /data/data/mypackage/filename. Will it read the file from raw folder at run time on the device. 2) I mean to say that is the path /res/raw/ equivalent to /data/data/ mypackage/ folder. 3) I also intend to read/write and create some files at run time in my internal memory /data/data/mypackage/ folder. When i do these operation in my Emulators /data/data/mypackage/ folder, i don't face any problem i.e the original files are read and written as well as some new files are also created. But as you say i will add my files in /res/raw folder. But will i be able to write in the files present at raw folder 4) Will it be possible by adding files,subfolders in raw folder OR will it be possible by adding files , subfolders in the assets folder. will my problem solve by using assets folder. Please help me on this regards, Sameer Kamble On Sep 20, 8:07 pm, Bret Foreman bret.fore...@gmail.com wrote: You can store files in /res/raw. Just create the folder, import the files, and they'll get installed with your package. They will be read- only, though, so you'll need to move them at runtime if you plan to change them. I do this with certain geographical information for location based services and it works great. On Sep 20, 7:08 am, sameer kamble sameerbkam...@gmail.com wrote: Dear Sir, 1) I am using Eclipse IDE and Android SDK 2.1 for my application. My application reads some data files from the File System, so using DDMS i push all the files in /data/data/com.mypackage/ folder and run my application on emulator. I am able to see my desired output properly on the emulator. 2) Now i have Android device and i don't know how to push the files in the Internal memory of the phone. I have installed driver CD. But it only shows me the SD card directory. 3) Actually what i want is that the moment my application is installed and run it should read the data files from the file system. So there should be no added efforts to push the files in the file system. 4)Means can i pack my data files with my .apk file and when the apk is getting installed can the data files be placed directly in the internal memory(file system) i.e. /data/data/com.mypackage/ folder. Is this possible ?? if yes can you please tell me how to do it. 5) Can you please help me on this issue. regards, Sameer Kamble -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Android market publishing from India
Hi All, I have developed a mobile banking product application and want to publish it to Android Market as a free app. I am unable to create my *developer profile *on android market publish. I am always getting error as wrong phone number entered .I think it is not accepting India country code. Has anybody faced the same problem? Warm Regards, Sudeep -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Recycle Message object
On Sep 21, 1:19 am, Dianne Hackborn hack...@android.com wrote: And yes: the platform does this for you when done dispatching a message, so when you handler, you no longer own the message and should not touch that object any more. That point isn't entirely clear in the docs, but it's definitely true in practice. Just to clarify, you can READ the message that's passed into the handler (at least for the duration of the handleMessage() method), but you can't re-send it. If you need to re-send a message from within a handler - something I find myself doing with surprising frequency - you need a construct something like this: public void handleMessage(Message msg) { if (notReadyYet) { Message newMsg = Message.obtain(msg); sendMessageDelayed(newMsg, 100); return; } ... real handler code here } That'll make a copy of your original message and re-send it after a delay of 100ms, and keep doing it until conditions (defined elsewhere) are ready for the handler to do its work. To relate this back to the original post :^), the original message gets recycled after handleMessage() by the system, but you never need to call recycle() yourself. String -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Video Streaming in Android Emulator Possible ?.
Hi All I am new to android, I have a simple question *Is Video Streaming possible in Android Emulator*,I am using the example in Android SDK but it give me message *Sorry Can't play this Video*.I am using Youtube Video to stream in android Emulator. Pls respond. -- Thanks and Regards Ajmer Singh -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: how to send data to server while recording
On Sep 21, 8:13 am, cindy ypu01...@yahoo.com wrote: Hi all, My application needs to record audio and send audio data to server while recording. If User stops audio input, we will stop sending. Give media recorder file descriptor of server socket instead a real file. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] what is wrong with AppWidgetManager.getAppWidgetIds()?
Hi guys, I have searched many topics about AppWidgetManager.getAppWidgetIds(). But I don't get any compellent answers. In my code, I first get all widget ids by AppWidgetManager.getAppWidgetIds(provider), and then do a for loop as below: for (int id : ids) {...} However, I see the for loop never executed. And if I call ids.length, the sentence never executed yet. Some people said getAppWidgetIds() can not return the right id set, that is because the some widgets were deleted but their ids are still there. My target is to know how many widgets are created by the specified widget provider, so I think getAppWidgetIds() can meet this. But it fails now. I think getAppWidgetIds() has something wrong, and the widget framework should fix this. Also, in widget provider, if it can distinguish which widget instance is coming, that means the current widget id can be passed in, then all things will be better. Why not do this in widget framework? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: projecting the Android screen
This limitation affects applications trying to make screenshots of one another. DDMS is another story, assuming the user doesn't enable adb and plug in their phone by accident. -- Kostya 21.09.2010 1:54, DanH пишет: It was said elsewhere that there's no way in Android to get a full screen shot, for integrity/security reasons. Is this not true? On Sep 20, 4:46 pm, Chris Strattoncs07...@gmail.com wrote: I think there is a tool for doing this via the pc based on the ddms screenshot capability, but the update rate isn't great. You can also run in the emulator. On Sep 20, 1:32 pm, DanHdanhi...@ieee.org wrote: Some Nokia phones let you plug a special adapter into the audio port and get a VGA output. I suppose it's purely a matter of the phone mfgr being motivated to provide the facility. On Sep 20, 11:20 am, Bret Foremanbret.fore...@gmail.com wrote: I have a Motorola Droid phone and I want to demo an app on it. The demo will be to a largish group so I'd like to connect the phone to an inFocus or similar SVGA projector. Does anyone know of a USB dongle to do this? -- Kostya Vasilyev -- WiFi Manager + pretty widget -- http://kmansoft.wordpress.com -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: How to set permission in content providers
Try to add below lines to your app2's manifest file: uses-permission android:name=android.permission.permRead / uses-permission android:name=android.permission.permWrite / On Sep 21, 2:57 pm, Sohan badaya sohan.bad...@gmail.com wrote: Hi All, I have a doubt regarding content provider.My doubt is I create a app1 that creates ContentProvider and in second application(app2) i am using app1's contentprovider methods(like insert, update etc). It's working fine but i want to set some permissions in app1, so that if any other app wants to use that provider it must have to get this permissions(uses- permissions) then only it should be able to use providers. But when i write provider android:name=MyContactsProvider android:authorities=com.permission.test android:readPermission=android.permission.permRead android:writePermission=android.permission.permWrite/ in app1, other applications are not being able to use provider. I want to know what is the tag that i have to write in other application to use provider. Please help me for the same. Thanks and Regards, Sohan Badaya -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Video Streaming in Android Emulator Possible ?.
It is possible...using Mediaplayer classs. see this code MediaPlayer video; setContentView(R.layout.main); VideoView video = (VideoView) findViewById(R.id.video); // Load and start the movie video.setVideoPath(/data/samplevideo.3gp ); video.start(); main layout file ?xml version=1.0 encoding=utf-8? FrameLayout xmlns:android=http://schemas.android.com/apk/res/android; android:layout_width=fill_parent android:layout_height=fill_parent VideoView android:id=@+id/video android:layout_height=wrap_content android:layout_width=wrap_content android:layout_gravity=center / /FrameLayout On Tue, Sep 21, 2010 at 1:07 PM, Ajmer Singh ajmersing...@gmail.com wrote: Hi All I am new to android, I have a simple question *Is Video Streaming possible in Android Emulator*,I am using the example in Android SDK but it give me message *Sorry Can't play this Video*.I am using Youtube Video to stream in android Emulator. Pls respond. -- Thanks and Regards Ajmer Singh -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Apps running cuncurrently
If there is less memory available, the resource used by the paused apps will be recycled by Davilk VM. When you open the first app again, it will be relaunched. But not all previously opened apps must restarted, as they may be still in paused state. On Sep 21, 2:10 pm, parag parag.shetgaon...@gmail.com wrote: hi folks, i have a situation, i want to know that following, suppose I have opened 9 apps, i want to open the 10th one, The previous opened apps are in background, if there is less memory available, will some of the earlier opened app be closed without notification or the state will be saved , so that when i open the first app again it will resume rather then start all over again? reg Parag -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] WebView native crash when overriding WebChromeClient.onCreateWindow()
Hello, I'm using a webview inside my application in order to display a web interface. One part of the web interface is a javascript that opens a popup. I'm currently attempting to use onCreateWindow exactly as documented, and after the call finishes (And a new window is supposed to be created), there's a native crash in libwebcore.so: 09-20 19:36:53.953: INFO/DEBUG(1523): *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** 09-20 19:36:53.953: INFO/DEBUG(1523): Build fingerprint: 'google/ passion/passion/mahimahi:2.2/FRF91/43546:user/release-keys' 09-20 19:36:53.953: INFO/DEBUG(1523): pid: 5185, tid: 5215 com.fring 09-20 19:36:53.964: INFO/DEBUG(1523): signal 11 (SIGSEGV), fault addr 0064 09-20 19:36:53.973: INFO/DEBUG(1523): r0 r1 0035b8b4 r2 r3 419df178 09-20 19:36:53.973: INFO/DEBUG(1523): r4 r5 00408f20 r6 r7 0001 09-20 19:36:53.983: INFO/DEBUG(1523): r8 47788101 r9 4988 10 a87dcb20 fp 4879e2b8 09-20 19:36:53.983: INFO/DEBUG(1523): ip afc010c4 sp 4879de00 lr a8490047 pc a83dac90 cpsr 0030 09-20 19:36:53.993: INFO/DEBUG(1523): d0 643a64696f72646e d1 6472656767756265 09-20 19:36:53.993: INFO/DEBUG(1523): d2 002e0034002f0064 d3 006f004d0020 09-20 19:36:53.993: INFO/DEBUG(1523): d4 0065006c00690062 d5 0066006100530020 09-20 19:36:54.003: INFO/DEBUG(1523): d6 002f006900720061 d7 002e003300330035 09-20 19:36:54.003: INFO/DEBUG(1523): d8 40004354 d9 006a 09-20 19:36:54.013: INFO/DEBUG(1523): d10 d11 09-20 19:36:54.013: INFO/DEBUG(1523): d12 d13 09-20 19:36:54.013: INFO/DEBUG(1523): d14 d15 09-20 19:36:54.013: INFO/DEBUG(1523): d16 145f44a048b8 d17 09-20 19:36:54.023: INFO/DEBUG(1523): d18 4129d132 d19 4020 09-20 19:36:54.023: INFO/DEBUG(1523): d20 3ff0 d21 09-20 19:36:54.023: INFO/DEBUG(1523): d22 d23 09-20 19:36:54.023: INFO/DEBUG(1523): d24 d25 3fd56000 09-20 19:36:54.023: INFO/DEBUG(1523): d26 d27 3fd56000 09-20 19:36:54.023: INFO/DEBUG(1523): d28 002000200020001b d29 3ff0 09-20 19:36:54.023: INFO/DEBUG(1523): d30 d31 3ff0 09-20 19:36:54.033: INFO/DEBUG(1523): scr 6013 09-20 19:36:54.053: INFO/DEBUG(1523): #00 pc 000dac90 / system/lib/libwebcore.so 09-20 19:36:54.053: INFO/DEBUG(1523): #01 pc 00190042 / system/lib/libwebcore.so 09-20 19:36:54.063: INFO/DEBUG(1523): code around pc: 09-20 19:36:54.063: INFO/DEBUG(1523): a83dac70 ef98f790 b1086e78 e0023004 18e44b02 09-20 19:36:54.063: INFO/DEBUG(1523): a83dac80 bdfe68a0 003f8778 6080 4604b570 09-20 19:36:54.063: INFO/DEBUG(1523): a83dac90 460d6e40 3004b138 fd98f030 6e60b918 09-20 19:36:54.073: INFO/DEBUG(1523): a83daca0 f0014621 4628fed3 fd90f030 b1104606 09-20 19:36:54.073: INFO/DEBUG(1523): a83dacb0 66636e23 6e20e00a ffa8f7ff 46286626 09-20 19:36:54.073: INFO/DEBUG(1523): code around lr: 09-20 19:36:54.073: INFO/DEBUG(1523): a8490024 f0084630 4606fb2f f741b158 4606f98b 09-20 19:36:54.073: INFO/DEBUG(1523): a8490034 f7414620 f74af987 4601fe01 f74a4630 09-20 19:36:54.073: INFO/DEBUG(1523): a8490044 b145fe23 2b01682b 3b01d002 e002602b 09-20 19:36:54.083: INFO/DEBUG(1523): a8490054 f6dc4628 4630feff ecbdb003 bdf08b02 09-20 19:36:54.083: INFO/DEBUG(1523): a8490064 f6dc2008 4621ff11 f74e4605 f896f81f 09-20 19:36:54.083: INFO/DEBUG(1523): stack: 09-20 19:36:54.083: INFO/DEBUG(1523): 4879ddc0 419df178 /dev/ ashmem/dalvik-LinearAlloc (deleted) 09-20 19:36:54.083: INFO/DEBUG(1523): 4879ddc4 80844e51 /system/ lib/libdvm.so 09-20 19:36:54.083: INFO/DEBUG(1523): 4879ddc8 a87d9df4 /system/ lib/libwebcore.so 09-20 19:36:54.094: INFO/DEBUG(1523): 4879ddcc a87d33c0 /system/ lib/libwebcore.so 09-20 19:36:54.094: INFO/DEBUG(1523): 4879ddd0 a87d9440 /system/ lib/libwebcore.so 09-20 19:36:54.094: INFO/DEBUG(1523): 4879ddd4 a87d9444 /system/ lib/libwebcore.so 09-20 19:36:54.094: INFO/DEBUG(1523): 4879ddd8 00259bd8 [heap] 09-20 19:36:54.094: INFO/DEBUG(1523): 4879dddc afd0cd31 /system/ lib/libc.so 09-20 19:36:54.094: INFO/DEBUG(1523): 4879dde0 a87d9444 /system/ lib/libwebcore.so 09-20 19:36:54.094: INFO/DEBUG(1523): 4879dde4 afc00877 /system/ lib/libstdc++.so 09-20 19:36:54.104: INFO/DEBUG(1523): 4879dde8 a87d33c0 /system/ lib/libwebcore.so 09-20 19:36:54.104: INFO/DEBUG(1523): 4879ddec a83dac75 /system/ lib/libwebcore.so 09-20 19:36:54.104: INFO/DEBUG(1523): 4879ddf0 00259bd8 [heap] 09-20 19:36:54.104: INFO/DEBUG(1523): 4879ddf4 09-20 19:36:54.104: INFO/DEBUG(1523): 4879ddf8 df002777 09-20 19:36:54.113: INFO/DEBUG(1523): 4879ddfc e3a070ad 09-20 19:36:54.113: INFO/DEBUG(1523): #00 4879de00 00357608 [heap] 09-20
[android-developers] Horizontal scroll with paging like iPad home screen
I have to implement this kind of feature for a custom home screen in Android. I've noticed that it's impossible to use GridView with an HorizontalScrollView... so this is a big problem... is there any other solution? I thought that i would have to do a sort of my DataGridView, with its own BaseAdapter, using it with the HorizontalScrolView... Could it be the right way? Another idea could be to use Animations with gesture to move the DataGridView? I'm not sure that is possible to do that, could you helpl me to undestrand which is the better way? Thanks. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] how to block buttons with a layout above all?
hi, I'd like to add a transparent panel (relativelayout) with fill_parent in width and height. I want to use this glasspane in order to block all buttons underneath. Unfortunately I cannot find the right setter / xml attribute for this. These wont work: .setEnabled(false); .setPressed(false); .setClickable(false); .setFocusable(false); .setSaveEnabled(false); .setSelected(false); Maybe its better to understand if I tell you that I want to create my own dialog without extending the class Dialog. A dialog also puts a transparent glasspane above all and absorbs all clicks underneath... Thanks for helping, Marco -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Video Streaming in Android Emulator Possible ?.
I want to stream a video from Network Like From youtube.com. Is that possible in android emulator?. On Tue, Sep 21, 2010 at 1:34 PM, Ramaraju naga v.nagaramar...@gmail.comwrote: It is possible...using Mediaplayer classs. see this code MediaPlayer video; setContentView(R.layout.main); VideoView video = (VideoView) findViewById(R.id.video); // Load and start the movie video.setVideoPath(/data/samplevideo.3gp ); video.start(); main layout file ?xml version=1.0 encoding=utf-8? FrameLayout xmlns:android=http://schemas.android.com/apk/res/android; android:layout_width=fill_parent android:layout_height=fill_parent VideoView android:id=@+id/video android:layout_height=wrap_content android:layout_width=wrap_content android:layout_gravity=center / /FrameLayout On Tue, Sep 21, 2010 at 1:07 PM, Ajmer Singh ajmersing...@gmail.comwrote: Hi All I am new to android, I have a simple question *Is Video Streaming possible in Android Emulator*,I am using the example in Android SDK but it give me message *Sorry Can't play this Video*.I am using Youtube Video to stream in android Emulator. Pls respond. -- Thanks and Regards Ajmer Singh -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- *Thanks and Regards Ajmer Singh* -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Nokia inviting Developers to become an Ovi store publisher.
Definitely a SPAM... On Sep 20, 8:23 pm, TreKing treking...@gmail.com wrote: On Mon, Sep 20, 2010 at 2:27 AM, James Baker james.baker...@gmail.comwrote: If u are a developer nd dream it big then grab this opportunity today. I think this says it all. If u try it out post back nd let us know how it goes. - TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago transit tracking app for Android-powered devices -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Any way to display a TIFF image?
You should use PNG with lossless compression if you are aiming for Quality. The Supported Core Media Formats can be found here: http://developer.android.com/guide/appendix/media-formats.html hope this helps On 20 Sep., 21:18, paladin quoti...@gmail.com wrote: I'm thinking that BitmapFactory.decode... only handles JPEG (and maybe PNG) images? Is there some way to decode a TIFF file? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Apps running cuncurrently
Hi Jerome, Thanks for th information, so does that mean that, there is a possibility that some apps will be closed, without notifying the user? Thanks in advance On Sep 21, 1:13 pm, Jerome Deng deng.jer...@gmail.com wrote: If there is less memory available, the resource used by the paused apps will be recycled by Davilk VM. When you open the first app again, it will be relaunched. But not all previously opened apps must restarted, as they may be still in paused state. On Sep 21, 2:10 pm, parag parag.shetgaon...@gmail.com wrote: hi folks, i have a situation, i want to know that following, suppose I have opened 9 apps, i want to open the 10th one, The previous opened apps are in background, if there is less memory available, will some of the earlier opened app be closed without notification or the state will be saved , so that when i open the first app again it will resume rather then start all over again? reg Parag- Hide quoted text - - Show quoted text - -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: appbucket: all apps for $9.99 per year, are we just going to watch?
On Sep 19, 11:37 pm, mot12 martin.hu...@gmail.com wrote: - allow developers to make a comment in the market by allowing them to purchase their own apps: appbucket is a website by thieves, the developers get screwed and you will get screwed. Or something like this. I really liked that wording, so I posted on one of my own paid apps: FYI, appbucket = thieves. The developer gets screwed and you will get screwed. [Of course I couldn't use my main Google account to do this, but some time ago I set up a second one as a kludge for responding to market comments on my paid apps. Sigh.] But here's the interesting part: As of this morning, the AppBucket comment is GONE from my app's Market page. Don't know if Google removed it - is it still there for the rest of your apps? Or if the AppBucket scum removed it themselves (seems unlikely). But one way or the other, it's gone for now. String -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] what is wrong with AppWidgetManager.getAppWidgetIds()?
Make sure that ComponentName you use to get AppWidgetManager matches the widget provider in the manifest. If it doesn't, you'll get an empty list (ids.length = 0, the loop won't execute). Not sure what you mean by which widget coming. -- Kostya Vasilyev -- http://kmansoft.wordpress.com 21.09.2010 11:56 пользователь Jerome Deng deng.jer...@gmail.com написал: Hi guys, I have searched many topics about AppWidgetManager.getAppWidgetIds(). But I don't get any compellent answers. In my code, I first get all widget ids by AppWidgetManager.getAppWidgetIds(provider), and then do a for loop as below: for (int id : ids) {...} However, I see the for loop never executed. And if I call ids.length, the sentence never executed yet. Some people said getAppWidgetIds() can not return the right id set, that is because the some widgets were deleted but their ids are still there. My target is to know how many widgets are created by the specified widget provider, so I think getAppWidgetIds() can meet this. But it fails now. I think getAppWidgetIds() has something wrong, and the widget framework should fix this. Also, in widget provider, if it can distinguish which widget instance is coming, that means the current widget id can be passed in, then all things will be better. Why not do this in widget framework? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] how to block buttons with a layout above all?
Try setting on click handler for this view. -- Kostya Vasilyev -- http://kmansoft.wordpress.com 21.09.2010 12:40 пользователь Marco Alexander Schmitz marco.alexander.schm...@googlemail.com написал: hi, I'd like to add a transparent panel (relativelayout) with fill_parent in width and height. I want to use this glasspane in order to block all buttons underneath. Unfortunately I cannot find the right setter / xml attribute for this. These wont work: .setEnabled(false); .setPressed(false); .setClickable(false); .setFocusable(false); .setSaveEnabled(false); .setSelected(false); Maybe its better to understand if I tell you that I want to create my own dialog without extending the class Dialog. A dialog also puts a transparent glasspane above all and absorbs all clicks underneath... Thanks for helping, Marco -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: how to send data to server while recording
Might want to do base64 encoding, too (if the network protocol is HTTP). -- Kostya Vasilyev -- http://kmansoft.wordpress.com 21.09.2010 11:42 пользователь ko5tik kpriblo...@yahoo.com написал: On Sep 21, 8:13 am, cindy ypu01...@yahoo.com wrote: Hi all, My application needs to record... Give media recorder file descriptor of server socket instead a real file. -- You received this message because you are subscribed to the Google Groups Android Developers ... -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] How to compile Android Launcher source code?
I have just donwload the source code of the Android default Launcher here: http://android.git.kernel.org/?p=platform/packages/apps/Launcher.git;a=summary But when I import the project, i can't compile it because there is a lot of errors. Many of this are unresolved name, package, class and variables... why? what is the problem? How can I solve it? Please help me.Thanks. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: projecting the Android screen
On Mon, Sep 20, 2010 at 6:15 PM, joebowbeer joe.bowb...@gmail.com wrote: I don't think the Moto Droid does this, but if you have one of the Samsung Galaxy S handsets (Vibrant, Captivate, etc) you can get composite video out (and stereo audio) using a camcorder cable. The HTC Evo has HDMI out. Every HDMI-out phone I have seen does not actually do HDMI-out of the Android screen, but rather uses it in a dedicated fashion for playing back videos from a device-specific app. In addition to the Galaxy S' abilities, you can get composite out from a Droid Incredible via a special USB cable. The best software projector that I am aware of is dr...@screen: https://gems.codaset.com/jens-riboe/droidatscreen However, as Mr. Stratton noted, the refresh rate sucks, due to limitations in the adb protocol. -- Mark Murphy (a Commons Guy) http://commonsware.com | http://github.com/commonsguy http://commonsware.com/blog | http://twitter.com/commonsguy _The Busy Coder's Guide to Android Development_ Version 3.1 Available! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] install apk files programatically
Hello i have built vista shell for the android phone. now i want to install the apk programatically.and add their relevant icons to the start menu and the desktop of my activity:any ideass if some one has done some work on it. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: How to compile Android Launcher source code?
Hi you cannot compile the Launcher code in eclipse with SDK. Certain API's are private not exposed to the public SDK. Ex. import android.renderscript.* But there are certain ways to compile AOSP in eclipse. Please go through this link. http://blog.michael-forster.de/2008/12/view-android-source-code-in-eclipse.html Thanks, Mani On Sep 21, 6:21 pm, Paolo brand...@gmail.com wrote: I have just donwload the source code of the Android default Launcher here:http://android.git.kernel.org/?p=platform/packages/apps/Launcher.git;... But when I import the project, i can't compile it because there is a lot of errors. Many of this are unresolved name, package, class and variables... why? what is the problem? How can I solve it? Please help me.Thanks. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] android spoofing
Does anyone know how to do android spoofing? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Calling startActivity() from outside of an Activity context requires the FLAG_ACTIVITY_NEW_TASK flag ?
Hi all, I tried to create a edittextbox, and button next to it, in the status bar. !! I created it and tried to launch the browser activity, when somebody enters a URL in the textbox click that button. I get runtime exception as below.Can anyone please help what is the issue with this exception ? I know that Status bar is not a seperate activity. It is part of 'PhoneWindow'. But then i couldnt figure out what is the issue ? Framework experts coud you pls help here...!! E/AndroidRuntime( 70): *** FATAL EXCEPTION IN SYSTEM PROCESS: android.server.ServerThread E/AndroidRuntime( 70): android.util.AndroidRuntimeException: Calling startActivity() from outside of an Activity context requires the FLAG_ACTIVITY_NEW_TASK flag. Is this really what you want? E/AndroidRuntime( 70):at android.app.ContextImpl.startActivity(ContextImpl.java:617) E/AndroidRuntime( 70):at com.android.server.status.StatusBarService $1.onClick(StatusBarService.java:289) E/AndroidRuntime( 70):at android.view.View.performClick(View.java: 2408) E/AndroidRuntime( 70):at android.view.View $PerformClick.run(View.java:8816) E/AndroidRuntime( 70):at android.os.Handler.handleCallback(Handler.java:587) E/AndroidRuntime( 70):at android.os.Handler.dispatchMessage(Handler.java:92) E/AndroidRuntime( 70):at android.os.Looper.loop(Looper.java:123) E/AndroidRuntime( 70):at com.android.server.ServerThread.run(SystemServer.java:506) private void makeStatusBarView(Context context) { urlTextbox = (EditText)sb.findViewById(R.id.urltextbox); Button mButton = (Button) sb.findViewById(R.id.Go); mButton.setOnClickListener(new Button.OnClickListener(){ public void onClick(View v) { System.out.println(Status Bar - Onclick of GO); String url = urlTextbox.getText().toString(); Intent browserIntent = new Intent(android.intent.action.VIEW, Uri.parse(url)); mContext.startActivity(browserIntent); } }); -- - } /frameworks/base/services/java/com/android/server/status/ StatusBarService.java -- I was trying to implement it like this. status_bar.xml: com.android.server.status.StatusBarView xmlns:android=http:// schemas.android.com/apk/res/android android:background=@drawable/statusbar_background android:orientation=vertical android:focusable=true android:descendantFocusability=afterDescendants LinearLayout android:id=@+id/icons android:layout_width=match_parent android:layout_height=match_parent android:orientation=horizontal com.android.server.status.IconMerger android:id=@+id/ notificationIcons android:layout_width=0dip android:layout_weight=1 android:layout_height=match_parent android:layout_alignParentLeft=true android:paddingLeft=6dip android:gravity=center_vertical android:orientation=horizontal/ EditText android:id=@+id/urltextbox android:hint=eg. www.google.com, android:layout_width=150dip android:layout_height=wrap_content android:maxLines=1/ Button android:id=@+id/Go android:layout_width=50dip android:layout_height=wrap_content android:text=@string/go/ LinearLayout android:id=@+id/statusIcons android:layout_width=wrap_content android:layout_height=match_parent android:layout_alignParentRight=true android:paddingRight=6dip android:gravity=center_vertical android:orientation=horizontal/ /LinearLayout LinearLayout android:id=@+id/ticker android:layout_width=match_parent android:layout_height=match_parent android:paddingLeft=6dip android:animationCache=false android:orientation=horizontal ImageSwitcher android:id=@+id/tickerIcon android:layout_width=wrap_content android:layout_height=match_parent android:layout_marginRight=8dip com.android.server.status.AnimatedImageView android:layout_width=25dip android:layout_height=25dip / com.android.server.status.AnimatedImageView android:layout_width=25dip android:layout_height=25dip / /ImageSwitcher com.android.server.status.TickerView android:id=@+id/ tickerText android:layout_width=0dip android:layout_weight=1 android:layout_height=wrap_content android:paddingTop=2dip
[android-developers] Re: appbucket: all apps for $9.99 per year, are we just going to watch?
But here's the interesting part: As of this morning, the AppBucket comment is GONE from my app's Market page. Don't know if Google removed it - is it still there for the rest of your apps? Or if the AppBucket scum removed it themselves (seems unlikely). But one way or the other, it's gone for now. Gone here too, maybe it was my magnificent post to Market Help yesterday :-) Pent -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] What phone to develop on?
Hi all, I want to purchase an Android phone for development ? what do you recommend ? Is there any mobile more updated than Nexus one ? -- tarek -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] can i create FOLDER for some message ....
am creating a sms application in which am trying to move some msg according to users choice to predefined Folderbut am not getting any way to do this task.. please some one guide me. -- A N K ! T.. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Calling startActivity() from outside of an Activity context requires the FLAG_ACTIVITY_NEW_TASK flag ?
have u try to put this line after defining intent. browserIntent .setFlag(Intent.FLAG_ACTIVITY_NEW_TASK); On Tue, Sep 21, 2010 at 4:39 PM, mani smanikanda...@gmail.com wrote: Hi all, I tried to create a edittextbox, and button next to it, in the status bar. !! I created it and tried to launch the browser activity, when somebody enters a URL in the textbox click that button. I get runtime exception as below.Can anyone please help what is the issue with this exception ? I know that Status bar is not a seperate activity. It is part of 'PhoneWindow'. But then i couldnt figure out what is the issue ? Framework experts coud you pls help here...!! E/AndroidRuntime( 70): *** FATAL EXCEPTION IN SYSTEM PROCESS: android.server.ServerThread E/AndroidRuntime( 70): android.util.AndroidRuntimeException: Calling startActivity() from outside of an Activity context requires the FLAG_ACTIVITY_NEW_TASK flag. Is this really what you want? E/AndroidRuntime( 70):at android.app.ContextImpl.startActivity(ContextImpl.java:617) E/AndroidRuntime( 70):at com.android.server.status.StatusBarService $1.onClick(StatusBarService.java:289) E/AndroidRuntime( 70):at android.view.View.performClick(View.java: 2408) E/AndroidRuntime( 70):at android.view.View $PerformClick.run(View.java:8816) E/AndroidRuntime( 70):at android.os.Handler.handleCallback(Handler.java:587) E/AndroidRuntime( 70):at android.os.Handler.dispatchMessage(Handler.java:92) E/AndroidRuntime( 70):at android.os.Looper.loop(Looper.java:123) E/AndroidRuntime( 70):at com.android.server.ServerThread.run(SystemServer.java:506) private void makeStatusBarView(Context context) { urlTextbox = (EditText)sb.findViewById(R.id.urltextbox); Button mButton = (Button) sb.findViewById(R.id.Go); mButton.setOnClickListener(new Button.OnClickListener(){ public void onClick(View v) { System.out.println(Status Bar - Onclick of GO); String url = urlTextbox.getText().toString(); Intent browserIntent = new Intent(android.intent.action.VIEW, Uri.parse(url)); mContext.startActivity(browserIntent); } }); -- - } /frameworks/base/services/java/com/android/server/status/ StatusBarService.java -- I was trying to implement it like this. status_bar.xml: com.android.server.status.StatusBarView xmlns:android=http:// schemas.android.com/apk/res/android android:background=@drawable/statusbar_background android:orientation=vertical android:focusable=true android:descendantFocusability=afterDescendants LinearLayout android:id=@+id/icons android:layout_width=match_parent android:layout_height=match_parent android:orientation=horizontal com.android.server.status.IconMerger android:id=@+id/ notificationIcons android:layout_width=0dip android:layout_weight=1 android:layout_height=match_parent android:layout_alignParentLeft=true android:paddingLeft=6dip android:gravity=center_vertical android:orientation=horizontal/ EditText android:id=@+id/urltextbox android:hint=eg. www.google.com, android:layout_width=150dip android:layout_height=wrap_content android:maxLines=1/ Button android:id=@+id/Go android:layout_width=50dip android:layout_height=wrap_content android:text=@string/go/ LinearLayout android:id=@+id/statusIcons android:layout_width=wrap_content android:layout_height=match_parent android:layout_alignParentRight=true android:paddingRight=6dip android:gravity=center_vertical android:orientation=horizontal/ /LinearLayout LinearLayout android:id=@+id/ticker android:layout_width=match_parent android:layout_height=match_parent android:paddingLeft=6dip android:animationCache=false android:orientation=horizontal ImageSwitcher android:id=@+id/tickerIcon android:layout_width=wrap_content android:layout_height=match_parent android:layout_marginRight=8dip com.android.server.status.AnimatedImageView android:layout_width=25dip android:layout_height=25dip / com.android.server.status.AnimatedImageView android:layout_width=25dip android:layout_height=25dip / /ImageSwitcher
Re: [android-developers] Re: How to set permission in content providers
Hi Jerome, I tried your solution, but still it's not working. I am getting same exception. ERROR/AndroidRuntime(18573): java.lang.RuntimeException: Unable to start activity ComponentInfo{com.test.access/com.test.access.TestDatabaseApp}: java.lang.SecurityException: Permission Denial: writing com.provider.ContactsProvider uri content://com.permission.test/employee from pid=18573, uid=10027 requires android.permission.permWrite. and in Content Provider application i wrote provider android:name=ContactsProvider android:authorities=com.permission.test android:readPermission=android.permission.permRead android:writePermission=android.permission.permWrite/ and in other application i write uses-permission android:name=android.permission.permRead / uses-permission android:name=android.permission.permWrite / Please let me know what's wrong i am doing. Thanks and Regards, Sohan Badaya On Tue, Sep 21, 2010 at 1:34 PM, Jerome Deng deng.jer...@gmail.com wrote: Try to add below lines to your app2's manifest file: uses-permission android:name=android.permission.permRead / uses-permission android:name=android.permission.permWrite / On Sep 21, 2:57 pm, Sohan badaya sohan.bad...@gmail.com wrote: Hi All, I have a doubt regarding content provider.My doubt is I create a app1 that creates ContentProvider and in second application(app2) i am using app1's contentprovider methods(like insert, update etc). It's working fine but i want to set some permissions in app1, so that if any other app wants to use that provider it must have to get this permissions(uses- permissions) then only it should be able to use providers. But when i write provider android:name=MyContactsProvider android:authorities=com.permission.test android:readPermission=android.permission.permRead android:writePermission=android.permission.permWrite/ in app1, other applications are not being able to use provider. I want to know what is the tag that i have to write in other application to use provider. Please help me for the same. Thanks and Regards, Sohan Badaya -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Calling startActivity() from outside of an Activity context requires the FLAG_ACTIVITY_NEW_TASK flag ?
Yes i tried now.!! It dint work...:( - mani On Sep 21, 7:36 pm, A N K ! T ankit.awasth...@gmail.com wrote: have u try to put this line after defining intent. browserIntent .setFlag(Intent.FLAG_ACTIVITY_NEW_TASK); On Tue, Sep 21, 2010 at 4:39 PM, mani smanikanda...@gmail.com wrote: Hi all, I tried to create a edittextbox, and button next to it, in the status bar. !! I created it and tried to launch the browser activity, when somebody enters a URL in the textbox click that button. I get runtime exception as below.Can anyone please help what is the issue with this exception ? I know that Status bar is not a seperate activity. It is part of 'PhoneWindow'. But then i couldnt figure out what is the issue ? Framework experts coud you pls help here...!! E/AndroidRuntime( 70): *** FATAL EXCEPTION IN SYSTEM PROCESS: android.server.ServerThread E/AndroidRuntime( 70): android.util.AndroidRuntimeException: Calling startActivity() from outside of an Activity context requires the FLAG_ACTIVITY_NEW_TASK flag. Is this really what you want? E/AndroidRuntime( 70): at android.app.ContextImpl.startActivity(ContextImpl.java:617) E/AndroidRuntime( 70): at com.android.server.status.StatusBarService $1.onClick(StatusBarService.java:289) E/AndroidRuntime( 70): at android.view.View.performClick(View.java: 2408) E/AndroidRuntime( 70): at android.view.View $PerformClick.run(View.java:8816) E/AndroidRuntime( 70): at android.os.Handler.handleCallback(Handler.java:587) E/AndroidRuntime( 70): at android.os.Handler.dispatchMessage(Handler.java:92) E/AndroidRuntime( 70): at android.os.Looper.loop(Looper.java:123) E/AndroidRuntime( 70): at com.android.server.ServerThread.run(SystemServer.java:506) private void makeStatusBarView(Context context) { urlTextbox = (EditText)sb.findViewById(R.id.urltextbox); Button mButton = (Button) sb.findViewById(R.id.Go); mButton.setOnClickListener(new Button.OnClickListener(){ public void onClick(View v) { System.out.println(Status Bar - Onclick of GO); String url = urlTextbox.getText().toString(); Intent browserIntent = new Intent(android.intent.action.VIEW, Uri.parse(url)); mContext.startActivity(browserIntent); } }); -- - } /frameworks/base/services/java/com/android/server/status/ StatusBarService.java -- I was trying to implement it like this. status_bar.xml: com.android.server.status.StatusBarView xmlns:android=http:// schemas.android.com/apk/res/android android:background=@drawable/statusbar_background android:orientation=vertical android:focusable=true android:descendantFocusability=afterDescendants LinearLayout android:id=@+id/icons android:layout_width=match_parent android:layout_height=match_parent android:orientation=horizontal com.android.server.status.IconMerger android:id=@+id/ notificationIcons android:layout_width=0dip android:layout_weight=1 android:layout_height=match_parent android:layout_alignParentLeft=true android:paddingLeft=6dip android:gravity=center_vertical android:orientation=horizontal/ EditText android:id=@+id/urltextbox android:hint=eg.www.google.com, android:layout_width=150dip android:layout_height=wrap_content android:maxLines=1/ Button android:id=@+id/Go android:layout_width=50dip android:layout_height=wrap_content android:text=@string/go/ LinearLayout android:id=@+id/statusIcons android:layout_width=wrap_content android:layout_height=match_parent android:layout_alignParentRight=true android:paddingRight=6dip android:gravity=center_vertical android:orientation=horizontal/ /LinearLayout LinearLayout android:id=@+id/ticker android:layout_width=match_parent android:layout_height=match_parent android:paddingLeft=6dip android:animationCache=false android:orientation=horizontal ImageSwitcher android:id=@+id/tickerIcon android:layout_width=wrap_content android:layout_height=match_parent android:layout_marginRight=8dip com.android.server.status.AnimatedImageView android:layout_width=25dip android:layout_height=25dip /
[android-developers] Re: android spoofing
On Sep 21, 12:05 pm, Rosebeat rosebeat2...@gmail.com wrote: Does anyone know how to do android spoofing? What is it you want to spoof? String -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: What phone to develop on?
Where are you? If you are in the UK then you might be interested in this article that I found on Google tech news : http://channel.hexus.net/content/item.php?item=26545 A £99 Pay as you go android 2.1 handset, I'd call that a bargain On Sep 21, 12:23 pm, tarek attia tarek.m.at...@gmail.com wrote: Hi all, I want to purchase an Android phone for development ? what do you recommend ? Is there any mobile more updated than Nexus one ? -- tarek -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Calling startActivity() from outside of an Activity context requires the FLAG_ACTIVITY_NEW_TASK flag ?
I even tried to do this.getApplicationContext().startActivity() -- but this anyway not possible coz am not under a Activity instance. So how should i tackle this ?? Anyone who has worked on statusbar...could help me .. On Sep 21, 7:36 pm, A N K ! T ankit.awasth...@gmail.com wrote: have u try to put this line after defining intent. browserIntent .setFlag(Intent.FLAG_ACTIVITY_NEW_TASK); On Tue, Sep 21, 2010 at 4:39 PM, mani smanikanda...@gmail.com wrote: Hi all, I tried to create a edittextbox, and button next to it, in the status bar. !! I created it and tried to launch the browser activity, when somebody enters a URL in the textbox click that button. I get runtime exception as below.Can anyone please help what is the issue with this exception ? I know that Status bar is not a seperate activity. It is part of 'PhoneWindow'. But then i couldnt figure out what is the issue ? Framework experts coud you pls help here...!! E/AndroidRuntime( 70): *** FATAL EXCEPTION IN SYSTEM PROCESS: android.server.ServerThread E/AndroidRuntime( 70): android.util.AndroidRuntimeException: Calling startActivity() from outside of an Activity context requires the FLAG_ACTIVITY_NEW_TASK flag. Is this really what you want? E/AndroidRuntime( 70): at android.app.ContextImpl.startActivity(ContextImpl.java:617) E/AndroidRuntime( 70): at com.android.server.status.StatusBarService $1.onClick(StatusBarService.java:289) E/AndroidRuntime( 70): at android.view.View.performClick(View.java: 2408) E/AndroidRuntime( 70): at android.view.View $PerformClick.run(View.java:8816) E/AndroidRuntime( 70): at android.os.Handler.handleCallback(Handler.java:587) E/AndroidRuntime( 70): at android.os.Handler.dispatchMessage(Handler.java:92) E/AndroidRuntime( 70): at android.os.Looper.loop(Looper.java:123) E/AndroidRuntime( 70): at com.android.server.ServerThread.run(SystemServer.java:506) private void makeStatusBarView(Context context) { urlTextbox = (EditText)sb.findViewById(R.id.urltextbox); Button mButton = (Button) sb.findViewById(R.id.Go); mButton.setOnClickListener(new Button.OnClickListener(){ public void onClick(View v) { System.out.println(Status Bar - Onclick of GO); String url = urlTextbox.getText().toString(); Intent browserIntent = new Intent(android.intent.action.VIEW, Uri.parse(url)); mContext.startActivity(browserIntent); } }); -- - } /frameworks/base/services/java/com/android/server/status/ StatusBarService.java -- I was trying to implement it like this. status_bar.xml: com.android.server.status.StatusBarView xmlns:android=http:// schemas.android.com/apk/res/android android:background=@drawable/statusbar_background android:orientation=vertical android:focusable=true android:descendantFocusability=afterDescendants LinearLayout android:id=@+id/icons android:layout_width=match_parent android:layout_height=match_parent android:orientation=horizontal com.android.server.status.IconMerger android:id=@+id/ notificationIcons android:layout_width=0dip android:layout_weight=1 android:layout_height=match_parent android:layout_alignParentLeft=true android:paddingLeft=6dip android:gravity=center_vertical android:orientation=horizontal/ EditText android:id=@+id/urltextbox android:hint=eg.www.google.com, android:layout_width=150dip android:layout_height=wrap_content android:maxLines=1/ Button android:id=@+id/Go android:layout_width=50dip android:layout_height=wrap_content android:text=@string/go/ LinearLayout android:id=@+id/statusIcons android:layout_width=wrap_content android:layout_height=match_parent android:layout_alignParentRight=true android:paddingRight=6dip android:gravity=center_vertical android:orientation=horizontal/ /LinearLayout LinearLayout android:id=@+id/ticker android:layout_width=match_parent android:layout_height=match_parent android:paddingLeft=6dip android:animationCache=false android:orientation=horizontal ImageSwitcher android:id=@+id/tickerIcon android:layout_width=wrap_content android:layout_height=match_parent android:layout_marginRight=8dip
[android-developers] Android devices supporting OpenGL ES 2.0 (at least through NDK) as of September 2010
Is there some place where I can find a list of android devices with OpenGL ES 2.0 (at least through NDK for 2.x devices)? Or could some developer with any of these comment on how OpenGL ES 2.0 worked on their device? - Nexus One - running SDK 2.1 (Works through NDK) - Nexus One - running SDK 2.2 (Works) - Droid (Works) - Droid 2 (Works) - Samsung (various phone models) ? - Samsung Tablet ? - Any other ? To know the extensions available would also be very useful. Desire appears very close to Nexus One as expected. The list in stackoverflow is old but the closest I could find: http://stackoverflow.com/questions/2093594/opengl-extensions-available-on-different-android-devices Thanks in advance, RS -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Calling startActivity() from outside of an Activity context requires the FLAG_ACTIVITY_NEW_TASK flag ?
then try to use webview On Tue, Sep 21, 2010 at 5:18 PM, mani smanikanda...@gmail.com wrote: Yes i tried now.!! It dint work...:( - mani On Sep 21, 7:36 pm, A N K ! T ankit.awasth...@gmail.com wrote: have u try to put this line after defining intent. browserIntent .setFlag(Intent.FLAG_ACTIVITY_NEW_TASK); On Tue, Sep 21, 2010 at 4:39 PM, mani smanikanda...@gmail.com wrote: Hi all, I tried to create a edittextbox, and button next to it, in the status bar. !! I created it and tried to launch the browser activity, when somebody enters a URL in the textbox click that button. I get runtime exception as below.Can anyone please help what is the issue with this exception ? I know that Status bar is not a seperate activity. It is part of 'PhoneWindow'. But then i couldnt figure out what is the issue ? Framework experts coud you pls help here...!! E/AndroidRuntime( 70): *** FATAL EXCEPTION IN SYSTEM PROCESS: android.server.ServerThread E/AndroidRuntime( 70): android.util.AndroidRuntimeException: Calling startActivity() from outside of an Activity context requires the FLAG_ACTIVITY_NEW_TASK flag. Is this really what you want? E/AndroidRuntime( 70):at android.app.ContextImpl.startActivity(ContextImpl.java:617) E/AndroidRuntime( 70):at com.android.server.status.StatusBarService $1.onClick(StatusBarService.java:289) E/AndroidRuntime( 70):at android.view.View.performClick(View.java: 2408) E/AndroidRuntime( 70):at android.view.View $PerformClick.run(View.java:8816) E/AndroidRuntime( 70):at android.os.Handler.handleCallback(Handler.java:587) E/AndroidRuntime( 70):at android.os.Handler.dispatchMessage(Handler.java:92) E/AndroidRuntime( 70):at android.os.Looper.loop(Looper.java:123) E/AndroidRuntime( 70):at com.android.server.ServerThread.run(SystemServer.java:506) private void makeStatusBarView(Context context) { urlTextbox = (EditText)sb.findViewById(R.id.urltextbox); Button mButton = (Button) sb.findViewById(R.id.Go); mButton.setOnClickListener(new Button.OnClickListener(){ public void onClick(View v) { System.out.println(Status Bar - Onclick of GO); String url = urlTextbox.getText().toString(); Intent browserIntent = new Intent(android.intent.action.VIEW, Uri.parse(url)); mContext.startActivity(browserIntent); } }); -- - } /frameworks/base/services/java/com/android/server/status/ StatusBarService.java -- I was trying to implement it like this. status_bar.xml: com.android.server.status.StatusBarView xmlns:android=http:// schemas.android.com/apk/res/android android:background=@drawable/statusbar_background android:orientation=vertical android:focusable=true android:descendantFocusability=afterDescendants LinearLayout android:id=@+id/icons android:layout_width=match_parent android:layout_height=match_parent android:orientation=horizontal com.android.server.status.IconMerger android:id=@+id/ notificationIcons android:layout_width=0dip android:layout_weight=1 android:layout_height=match_parent android:layout_alignParentLeft=true android:paddingLeft=6dip android:gravity=center_vertical android:orientation=horizontal/ EditText android:id=@+id/urltextbox android:hint=eg.www.google.com, android:layout_width=150dip android:layout_height=wrap_content android:maxLines=1/ Button android:id=@+id/Go android:layout_width=50dip android:layout_height=wrap_content android:text=@string/go/ LinearLayout android:id=@+id/statusIcons android:layout_width=wrap_content android:layout_height=match_parent android:layout_alignParentRight=true android:paddingRight=6dip android:gravity=center_vertical android:orientation=horizontal/ /LinearLayout LinearLayout android:id=@+id/ticker android:layout_width=match_parent android:layout_height=match_parent android:paddingLeft=6dip android:animationCache=false android:orientation=horizontal ImageSwitcher android:id=@+id/tickerIcon android:layout_width=wrap_content android:layout_height=match_parent
Re: [android-developers] Android devices supporting OpenGL ES 2.0 (at least through NDK) as of September 2010
Samsung Galaxy supports OpenGL ES 2.0 On Tue, Sep 21, 2010 at 5:30 PM, RS rajeshs...@gmail.com wrote: Is there some place where I can find a list of android devices with OpenGL ES 2.0 (at least through NDK for 2.x devices)? Or could some developer with any of these comment on how OpenGL ES 2.0 worked on their device? - Nexus One - running SDK 2.1 (Works through NDK) - Nexus One - running SDK 2.2 (Works) - Droid (Works) - Droid 2 (Works) - Samsung (various phone models) ? - Samsung Tablet ? - Any other ? To know the extensions available would also be very useful. Desire appears very close to Nexus One as expected. The list in stackoverflow is old but the closest I could find: http://stackoverflow.com/questions/2093594/opengl-extensions-available-on-different-android-devices Thanks in advance, RS -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Warm Regards, Nagaraj -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: ExpandableListView question
I'm interested in this discussion also. I had this exact problem and put it on hold for a while with a workaround. I decided that I would probably need a child view that is a superset of all the desired group views and that I would set the visibility of the child view components as I determined the group of the child view to be rendered. I had also been thinking that for the database that represents the various groups, I would use the Ruby on Rails pattern of combining all the child objects into a single table, with a group_id, keyed off of the id of the GroupName. This would work because the data that I was going to be dealing with were actually related, in an inheritance sense, so I could get away with it. Were my groups to represent biological trees, with wildly different member components between groups, I'd have to rethink that approach. On Sep 21, 2:15 am, dashman erjdri...@gmail.com wrote: thanks for the response. in my getChildView() method of my adapter, i have: View v; if (convertView == null) { v = newChildView(isLastChild, parent); } else { v = convertView; } 1. i would imagine newChildView would create the default layout - i have to create the different layout manually? 2. convertView can be a view with either type - right? how do i know what type it is. On Sep 20, 10:02 pm, TreKing treking...@gmail.com wrote: On Mon, Sep 20, 2010 at 8:17 PM, dashman erjdri...@gmail.com wrote: is that possible - i.e. a ELV with different layouts for a group view. Sure. The View returned for a group (or it's children) is determined by you in the adapter. You can return whatever you want depending on your current needs. --- -- TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago transit tracking app for Android-powered devices -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: android spoofing
You know, like Shields and Yarnell. On Sep 21, 6:50 am, String sterling.ud...@googlemail.com wrote: On Sep 21, 12:05 pm, Rosebeat rosebeat2...@gmail.com wrote: Does anyone know how to do android spoofing? What is it you want to spoof? String -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Android Market Licensing Service
I figured, not a problem I just had to ask. Thank you anyways On Sep 20, 2:38 am, String sterling.ud...@googlemail.com wrote: On Sep 18, 6:46 pm, gcstang gcst...@gmail.com wrote: Are there any examples of how you implemented it that you're willing to share? Probably not, I'm afraid. Sorry. The LVL blog post may seem overwhelming to a beginner, but unfortunately, it's the level of detail you need. And it does have code samples, including instructions on where in your own code to put the interface points. As for the modifications I made, I'm ABSOLUTELY not going to post more details about them. Not only would that give pirates a leg up on cracking my own apps, the whole point is that every dev needs to make their OWN modifications, so that every app will need to be cracked individually. String -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: How to set permission in content providers
I believe that both applications will need to declare that they use those permissions, in their uses-permission / part of the manifest. My app declares its own permissions for read/write in the ContentProvider and the permissions appear in three places: the declaration of the permissions; the uses-permission / and in the declaration of the ContentProvider, like so: permission android:name=com.example.mypermission .. / ... uses-permission android:name=com.example.mypermission / ... provider ... android:readPermission=com.example.mypermission android:writePermission=com.example.mypermission / I haven't tried using those permission from another application. On Sep 21, 7:44 am, Sohan badaya sohan.bad...@gmail.com wrote: Hi Jerome, I tried your solution, but still it's not working. I am getting same exception. ERROR/AndroidRuntime(18573): java.lang.RuntimeException: Unable to start activity ComponentInfo{com.test.access/com.test.access.TestDatabaseApp}: java.lang.SecurityException: Permission Denial: writing com.provider.ContactsProvider uri content://com.permission.test/employee from pid=18573, uid=10027 requires android.permission.permWrite. and in Content Provider application i wrote provider android:name=ContactsProvider android:authorities=com.permission.test android:readPermission=android.permission.permRead android:writePermission=android.permission.permWrite/ and in other application i write uses-permission android:name=android.permission.permRead / uses-permission android:name=android.permission.permWrite / Please let me know what's wrong i am doing. Thanks and Regards, Sohan Badaya On Tue, Sep 21, 2010 at 1:34 PM, Jerome Deng deng.jer...@gmail.com wrote: Try to add below lines to your app2's manifest file: uses-permission android:name=android.permission.permRead / uses-permission android:name=android.permission.permWrite / On Sep 21, 2:57 pm, Sohan badaya sohan.bad...@gmail.com wrote: Hi All, I have a doubt regarding content provider.My doubt is I create a app1 that creates ContentProvider and in second application(app2) i am using app1's contentprovider methods(like insert, update etc). It's working fine but i want to set some permissions in app1, so that if any other app wants to use that provider it must have to get this permissions(uses- permissions) then only it should be able to use providers. But when i write provider android:name=MyContactsProvider android:authorities=com.permission.test android:readPermission=android.permission.permRead android:writePermission=android.permission.permWrite/ in app1, other applications are not being able to use provider. I want to know what is the tag that i have to write in other application to use provider. Please help me for the same. Thanks and Regards, Sohan Badaya -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2Bunsubs cr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: What phone to develop on?
On Tue, Sep 21, 2010 at 2:51 PM, James Elsey james.el...@gmail.com wrote: Where are you? I'll purchase from the USA ,but will use it in the middle east.So I need it unblocked as well. If you are in the UK then you might be interested in this article that I found on Google tech news : http://channel.hexus.net/content/item.php?item=26545 A £99 Pay as you go android 2.1 handset, I'd call that a bargain On Sep 21, 12:23 pm, tarek attia tarek.m.at...@gmail.com wrote: Hi all, I want to purchase an Android phone for development ? what do you recommend ? Is there any mobile more updated than Nexus one ? -- tarek -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- tarek -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Apps running cuncurrently
Yes, that is exactly what it means. From the user's perspective, nothing has happened: when they come back to app #1, it has been restarted, has restored its state and things look exactly like they did when the user was there before. If you want to notify the user somehow, you would do that in your onPause() method. On Sep 21, 5:45 am, parag parag.shetgaon...@gmail.com wrote: Hi Jerome, Thanks for th information, so does that mean that, there is a possibility that some apps will be closed, without notifying the user? Thanks in advance On Sep 21, 1:13 pm, Jerome Deng deng.jer...@gmail.com wrote: If there is less memory available, the resource used by the paused apps will be recycled by Davilk VM. When you open the first app again, it will be relaunched. But not all previously opened apps must restarted, as they may be still in paused state. On Sep 21, 2:10 pm, parag parag.shetgaon...@gmail.com wrote: hi folks, i have a situation, i want to know that following, suppose I have opened 9 apps, i want to open the 10th one, The previous opened apps are in background, if there is less memory available, will some of the earlier opened app be closed without notification or the state will be saved , so that when i open the first app again it will resume rather then start all over again? reg Parag- Hide quoted text - - Show quoted text - -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: What phone to develop on?
hi all : I need to know if blocking on android is by software or hardware. thanx in advance. On Tue, Sep 21, 2010 at 2:29 PM, tarek attia tarek.m.at...@gmail.comwrote: On Tue, Sep 21, 2010 at 2:51 PM, James Elsey james.el...@gmail.comwrote: Where are you? I'll purchase from the USA ,but will use it in the middle east.So I need it unblocked as well. If you are in the UK then you might be interested in this article that I found on Google tech news : http://channel.hexus.net/content/item.php?item=26545 A £99 Pay as you go android 2.1 handset, I'd call that a bargain On Sep 21, 12:23 pm, tarek attia tarek.m.at...@gmail.com wrote: Hi all, I want to purchase an Android phone for development ? what do you recommend ? Is there any mobile more updated than Nexus one ? -- tarek -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- tarek -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Eng. Ahmad R. Musa +972543115260 ahmad.m...@exalt.ps ahmad_ah...@ritaj.ps bzu.ah...@gmail/live.com -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: android spoofing
Mylar space blanket duct tape and silver face paint. On Sep 21, 7:05 am, Rosebeat rosebeat2...@gmail.com wrote: Does anyone know how to do android spoofing? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: How can I track down a crash in a .so without a stack trace?
That is a stack trace, after the SIGSEGV (Signal, Segment Violation) message, below where is says stack:. Do an 'objdump -x' on the .so (/ system/lib/egl/ libGLES_qcom.so), and start matching up the addresses with code. It should lead you to the specific routine that the code crashed in. The first few lines after SIGSEGV are a register dump, so you can tell what was happening when the crash occurred. Looks like r2 (Register 2) was the one that was used in the reference that violated memory protection. You can disassemble the code around the routine at the top of the stack, near the address of the fault, and find the code that did it. You can add options to the compile of the .so to produce assembly source code that retains the associated C code in comments. Once you're up into the C code, you can probably pretty well determine what went wrong. Perhaps an out-of-bounds value was passed into an OpenGL function. Perhaps more memory was needed in a buffer that had little, and OpenGL ran off the end. I think there may even be scripts out there which will take the binary addresses shown in this stack dump and will find names for the routines, by automating part of what I described above. Also, if you can park the application, attach strace to it, and then unpark it and cause it to produce the bug, the strace output will show a chronological trace of the system calls that led up to the crash. On Sep 20, 12:42 pm, Leigh McRae leigh.mc...@lonedwarfgames.com wrote: My game is crashing on the HTC Hero and I have managed to get a user to send me their log. I don't see a Java stack trace at all. It looks like it's crashing in the OpenGL driver. I was wondering how I could go about trying to determine the problem. I was thinking of adding that acra project that sends crash reports to a server but I am thinking it will just send the same that is in this log. I have error checking everywhere so I am really at a lose where to go from here. I even went out and bought a HTC Hero but Canada only has 1.5 for the OS. 09-19 09:09:40.957 I/DEBUG ( 53): *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** 09-19 09:09:40.957 I/DEBUG ( 53): Build fingerprint: 'sprint/htc_heroc/ heroc/heroc:2.1-update1/ERE27/169236:user/release-keys' 09-19 09:09:40.957 I/DEBUG ( 53): pid: 5999, tid: 6009 com.lonedwarfgames.tanks.androidpaid 09-19 09:09:40.957 I/DEBUG ( 53): signal 11 (SIGSEGV), fault addr 0089e268 09-19 09:09:40.957 I/DEBUG ( 53): r0 00387ab4 r1 00387ab0 r2 0089e268 r3 03ff 09-19 09:09:40.957 I/DEBUG ( 53): r4 0005 r5 0089e268 r6 009705b0 r7 00387ab0 09-19 09:09:40.957 I/DEBUG ( 53): r8 00382128 r9 00382c24 10 004554c0 fp 00162480 09-19 09:09:40.957 I/DEBUG ( 53): ip sp 462f8ce4 lr 8052b6a8 pc 8053ec30 cpsr 2010 09-19 09:09:43.007 I/DEBUG ( 53): #00 pc 0003ec30 /system/lib/egl/ libGLES_qcom.so 09-19 09:09:43.007 I/DEBUG ( 53): #01 lr 8052b6a8 /system/lib/egl/ libGLES_qcom.so 09-19 09:09:43.007 I/DEBUG ( 53): 09-19 09:09:43.007 I/DEBUG ( 53): code around pc: 09-19 09:09:43.017 I/DEBUG ( 53): 8053ec20 e0225492 e08cc144 e59041b4 e2810004 09-19 09:09:43.017 I/DEBUG ( 53): 8053ec30 e5925000 e2444003 e4815008 e5925004 09-19 09:09:43.017 I/DEBUG ( 53): 8053ec40 e5805000 e5b25008 e2810004 e2822004 09-19 09:09:43.017 I/DEBUG ( 53): 09-19 09:09:43.017 I/DEBUG ( 53): code around lr: 09-19 09:09:43.017 I/DEBUG ( 53): 8052b698 e1a03004 e1a01007 e1a9 e12fff3c 09-19 09:09:43.017 I/DEBUG ( 53): 8052b6a8 e599a024 e59d0008 e318 e087b10a 09-19 09:09:43.017 I/DEBUG ( 53): 8052b6b8 0a0a e3a03000 e58d3000 e599c080 09-19 09:09:43.017 I/DEBUG ( 53): 09-19 09:09:43.017 I/DEBUG ( 53): stack: 09-19 09:09:43.017 I/DEBUG ( 53): 462f8ca4 00383128 [heap] 09-19 09:09:43.017 I/DEBUG ( 53): 462f8ca8 09-19 09:09:43.017 I/DEBUG ( 53): 462f8cac 09-19 09:09:43.017 I/DEBUG ( 53): 462f8cb0 00382528 [heap] 09-19 09:09:43.017 I/DEBUG ( 53): 462f8cb4 8053bfc0 /system/lib/egl/ libGLES_qcom.so 09-19 09:09:43.017 I/DEBUG ( 53): 462f8cb8 0080 09-19 09:09:43.017 I/DEBUG ( 53): 462f8cbc 00383128 [heap] 09-19 09:09:43.017 I/DEBUG ( 53): 462f8cc0 00382c24 [heap] 09-19 09:09:43.017 I/DEBUG ( 53): 462f8cc4 00382128 [heap] 09-19 09:09:43.017 I/DEBUG ( 53): 462f8cc8 00383128 [heap] 09-19 09:09:43.017 I/DEBUG ( 53): 462f8ccc 8052afe0 /system/lib/egl/ libGLES_qcom.so 09-19 09:09:43.017 I/DEBUG ( 53): 462f8cd0 4224 09-19 09:09:43.017 I/DEBUG ( 53): 462f8cd4 00383128 [heap] 09-19 09:09:43.017 I/DEBUG ( 53): 462f8cd8 df002777 09-19 09:09:43.017 I/DEBUG ( 53): 462f8cdc e3a070ad 09-19 09:09:43.017 I/DEBUG ( 53): 462f8ce0 00382128 [heap] 09-19 09:09:43.017 I/DEBUG ( 53): #00 462f8ce4 0400 09-19 09:09:43.017 I/DEBUG ( 53): 462f8ce8 004554c0 [heap] 09-19 09:09:43.017 I/DEBUG ( 53): 462f8cec 009705b0 09-19 09:09:43.017 I/DEBUG ( 53): 462f8cf0 00382528 [heap] 09-19 09:09:43.017 I/DEBUG ( 53): 462f8cf4 09-19 09:09:43.017 I/DEBUG ( 53):
[android-developers] Android market publishing from India
Hi All, I have developed a mobile banking product application and want to publish it to Android Market as a free app. I am unable to create my developer profile on android market publish. I am always getting error as wrong phone number entered .I think it is not accepting India country code. Has anybody faced the same problem? Warm Regards, Sudeep -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Apps running cuncurrently
How well they restore state depends on how the app author has handled the onPause which is called when the app first went into the background and became fair game for killing. Typically for example an email your were editing will now be a saved draft, a moves-based game will be exactly as before, but a half filled web form night just be gone. On Sep 21, 8:32 am, Brion Emde brione2...@gmail.com wrote: Yes, that is exactly what it means. From the user's perspective, nothing has happened: when they come back to app #1, it has been restarted, has restored its state and things look exactly like they did when the user was there before. If you want to notify the user somehow, you would do that in your onPause() method. On Sep 21, 5:45 am, parag parag.shetgaon...@gmail.com wrote: Hi Jerome, Thanks for th information, so does that mean that, there is a possibility that some apps will be closed, without notifying the user? Thanks in advance On Sep 21, 1:13 pm, Jerome Deng deng.jer...@gmail.com wrote: If there is less memory available, the resource used by the paused apps will be recycled by Davilk VM. When you open the first app again, it will be relaunched. But not all previously opened apps must restarted, as they may be still in paused state. On Sep 21, 2:10 pm, parag parag.shetgaon...@gmail.com wrote: hi folks, i have a situation, i want to know that following, suppose I have opened 9 apps, i want to open the 10th one, The previous opened apps are in background, if there is less memory available, will some of the earlier opened app be closed without notification or the state will be saved , so that when i open the first app again it will resume rather then start all over again? reg Parag- Hide quoted text - - Show quoted text - -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: How can I track down a crash in a .so without a stack trace?
Yes, however note that you probably need to use the arm version of objdump from ndk or aosp build system, and you need to run it on the library file present on the user's device, as the addresses may well be different than in the file from another build. On Sep 21, 8:47 am, andrew_esh andrew.c@gmail.com wrote: That is a stack trace, after the SIGSEGV (Signal, Segment Violation) message, below where is says stack:. Do an 'objdump -x' on the .so (/ system/lib/egl/ libGLES_qcom.so), and start matching up the addresses with code. It should lead you to the specific routine that the code crashed in. The first few lines after SIGSEGV are a register dump, so you can tell what was happening when the crash occurred. Looks like r2 (Register 2) was the one that was used in the reference that violated memory protection. You can disassemble the code around the routine at the top of the stack, near the address of the fault, and find the code that did it. You can add options to the compile of the .so to produce assembly source code that retains the associated C code in comments. Once you're up into the C code, you can probably pretty well determine what went wrong. Perhaps an out-of-bounds value was passed into an OpenGL function. Perhaps more memory was needed in a buffer that had little, and OpenGL ran off the end. I think there may even be scripts out there which will take the binary addresses shown in this stack dump and will find names for the routines, by automating part of what I described above. Also, if you can park the application, attach strace to it, and then unpark it and cause it to produce the bug, the strace output will show a chronological trace of the system calls that led up to the crash. On Sep 20, 12:42 pm, Leigh McRae leigh.mc...@lonedwarfgames.com wrote: My game is crashing on the HTC Hero and I have managed to get a user to send me their log. I don't see a Java stack trace at all. It looks like it's crashing in the OpenGL driver. I was wondering how I could go about trying to determine the problem. I was thinking of adding that acra project that sends crash reports to a server but I am thinking it will just send the same that is in this log. I have error checking everywhere so I am really at a lose where to go from here. I even went out and bought a HTC Hero but Canada only has 1.5 for the OS. 09-19 09:09:40.957 I/DEBUG ( 53): *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** 09-19 09:09:40.957 I/DEBUG ( 53): Build fingerprint: 'sprint/htc_heroc/ heroc/heroc:2.1-update1/ERE27/169236:user/release-keys' 09-19 09:09:40.957 I/DEBUG ( 53): pid: 5999, tid: 6009 com.lonedwarfgames.tanks.androidpaid 09-19 09:09:40.957 I/DEBUG ( 53): signal 11 (SIGSEGV), fault addr 0089e268 09-19 09:09:40.957 I/DEBUG ( 53): r0 00387ab4 r1 00387ab0 r2 0089e268 r3 03ff 09-19 09:09:40.957 I/DEBUG ( 53): r4 0005 r5 0089e268 r6 009705b0 r7 00387ab0 09-19 09:09:40.957 I/DEBUG ( 53): r8 00382128 r9 00382c24 10 004554c0 fp 00162480 09-19 09:09:40.957 I/DEBUG ( 53): ip sp 462f8ce4 lr 8052b6a8 pc 8053ec30 cpsr 2010 09-19 09:09:43.007 I/DEBUG ( 53): #00 pc 0003ec30 /system/lib/egl/ libGLES_qcom.so 09-19 09:09:43.007 I/DEBUG ( 53): #01 lr 8052b6a8 /system/lib/egl/ libGLES_qcom.so 09-19 09:09:43.007 I/DEBUG ( 53): 09-19 09:09:43.007 I/DEBUG ( 53): code around pc: 09-19 09:09:43.017 I/DEBUG ( 53): 8053ec20 e0225492 e08cc144 e59041b4 e2810004 09-19 09:09:43.017 I/DEBUG ( 53): 8053ec30 e5925000 e2444003 e4815008 e5925004 09-19 09:09:43.017 I/DEBUG ( 53): 8053ec40 e5805000 e5b25008 e2810004 e2822004 09-19 09:09:43.017 I/DEBUG ( 53): 09-19 09:09:43.017 I/DEBUG ( 53): code around lr: 09-19 09:09:43.017 I/DEBUG ( 53): 8052b698 e1a03004 e1a01007 e1a9 e12fff3c 09-19 09:09:43.017 I/DEBUG ( 53): 8052b6a8 e599a024 e59d0008 e318 e087b10a 09-19 09:09:43.017 I/DEBUG ( 53): 8052b6b8 0a0a e3a03000 e58d3000 e599c080 09-19 09:09:43.017 I/DEBUG ( 53): 09-19 09:09:43.017 I/DEBUG ( 53): stack: 09-19 09:09:43.017 I/DEBUG ( 53): 462f8ca4 00383128 [heap] 09-19 09:09:43.017 I/DEBUG ( 53): 462f8ca8 09-19 09:09:43.017 I/DEBUG ( 53): 462f8cac 09-19 09:09:43.017 I/DEBUG ( 53): 462f8cb0 00382528 [heap] 09-19 09:09:43.017 I/DEBUG ( 53): 462f8cb4 8053bfc0 /system/lib/egl/ libGLES_qcom.so 09-19 09:09:43.017 I/DEBUG ( 53): 462f8cb8 0080 09-19 09:09:43.017 I/DEBUG ( 53): 462f8cbc 00383128 [heap] 09-19 09:09:43.017 I/DEBUG ( 53): 462f8cc0 00382c24 [heap] 09-19 09:09:43.017 I/DEBUG ( 53): 462f8cc4 00382128 [heap] 09-19 09:09:43.017 I/DEBUG ( 53): 462f8cc8 00383128 [heap] 09-19 09:09:43.017 I/DEBUG ( 53): 462f8ccc 8052afe0 /system/lib/egl/ libGLES_qcom.so 09-19 09:09:43.017 I/DEBUG ( 53): 462f8cd0 4224 09-19 09:09:43.017 I/DEBUG ( 53): 462f8cd4 00383128 [heap] 09-19 09:09:43.017 I/DEBUG ( 53): 462f8cd8 df002777 09-19 09:09:43.017
[android-developers] Re: Android devices supporting OpenGL ES 2.0 (at least through NDK) as of September 2010
Thanks, hope that would be the same on the Samsung tablet too. I'd be very happy to hear from anybody with any other device even if it doesn't support OpenGL ES 2.0, especially if you could post the supported extensions. Thanks again. RS On Sep 21, 1:05 pm, nagaraj attimani nagaraj.attim...@gmail.com wrote: Samsung Galaxy supports OpenGL ES 2.0 On Tue, Sep 21, 2010 at 5:30 PM, RS rajeshs...@gmail.com wrote: Is there some place where I can find a list of android devices with OpenGL ES 2.0 (at least through NDK for 2.x devices)? Or could some developer with any of these comment on how OpenGL ES 2.0 worked on their device? - Nexus One - running SDK 2.1 (Works through NDK) - Nexus One - running SDK 2.2 (Works) - Droid (Works) - Droid 2 (Works) - Samsung (various phone models) ? - Samsung Tablet ? - Any other ? To know the extensions available would also be very useful. Desire appears very close to Nexus One as expected. The list in stackoverflow is old but the closest I could find: http://stackoverflow.com/questions/2093594/opengl-extensions-availabl... Thanks in advance, RS -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2Bunsubs cr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Warm Regards, Nagaraj -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Froyo Camera application process dies when Lock screen happens
there seems to be issue with opengl. I faced similar issue and noticed it is due opengl On Thu, Sep 16, 2010 at 3:33 PM, Naresh Purre android...@gmail.com wrote: Hi All, Camera application process dies and restarts again when device is Locked/End Call Key is clicked. Steps to reproduce: 1) Launch Camera application. 2) Click on End Call key(it acts as lock screen when there is no active call) or wait till device is locked. 3) Camera application is paused and surfaceDestroyed callback is not being called. 4) Camera process has died and restarted again. I would like to know why Camera process has died after onPause is being called and restarted again when device is put to Lock state. For all key events like BackKey,HomeKey and Accept Key it is working fine. Regards Naresh. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Warm Regards, Nagaraj -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Camera Preview Zoom in Android
can you explain..whcih device are you using to test this ? are you working on your own platform.. On Thu, Sep 16, 2010 at 9:10 PM, uday uday.pic...@gmail.com wrote: In Android i think they have already implemented this.. because with out implementing this in android HAL how they will provide this API?? Is there any chance that this type of implementation is device specific?? On Sep 7, 10:32 am, nagaraj attimani nagaraj.attim...@gmail.com wrote: Please check is SetZoom implemented in HAL. and also setparameters in HAL will be called whenever you trying to change zoom level In setparameters() in HAL, Setzoom should be called. Setzoom() will send IOCTL command to native camera driver to set the zoom. On Tue, Sep 7, 2010 at 9:58 AM, uday uday.pic...@gmail.com wrote: Hi All, I've a problem with Camera Preview Zoom.. The methods present in Android 2.2, setZoom() is not working to zoom the preview.. Is there any another way to do the Zoom in android?? Im using the code present in the Android API Demos.. Is ther any body who has worked on implementing ZoomIn ZoomOut and got succeed?? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com android-developers%2bunsubscr...@googlegroups.comandroid-developers%252bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Warm Regards, Nagaraj -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Warm Regards, Nagaraj -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: How to set permission in content providers
Hi Brion, You are right. It's working in other application also. Thanks a lot. Thanks and Regards, Sohan Badaya On Tue, Sep 21, 2010 at 5:59 PM, Brion Emde brione2...@gmail.com wrote: I believe that both applications will need to declare that they use those permissions, in their uses-permission / part of the manifest. My app declares its own permissions for read/write in the ContentProvider and the permissions appear in three places: the declaration of the permissions; the uses-permission / and in the declaration of the ContentProvider, like so: permission android:name=com.example.mypermission .. / ... uses-permission android:name=com.example.mypermission / ... provider ... android:readPermission=com.example.mypermission android:writePermission=com.example.mypermission / I haven't tried using those permission from another application. On Sep 21, 7:44 am, Sohan badaya sohan.bad...@gmail.com wrote: Hi Jerome, I tried your solution, but still it's not working. I am getting same exception. ERROR/AndroidRuntime(18573): java.lang.RuntimeException: Unable to start activity ComponentInfo{com.test.access/com.test.access.TestDatabaseApp}: java.lang.SecurityException: Permission Denial: writing com.provider.ContactsProvider uri content://com.permission.test/employee from pid=18573, uid=10027 requires android.permission.permWrite. and in Content Provider application i wrote provider android:name=ContactsProvider android:authorities=com.permission.test android:readPermission=android.permission.permRead android:writePermission=android.permission.permWrite/ and in other application i write uses-permission android:name=android.permission.permRead / uses-permission android:name=android.permission.permWrite / Please let me know what's wrong i am doing. Thanks and Regards, Sohan Badaya On Tue, Sep 21, 2010 at 1:34 PM, Jerome Deng deng.jer...@gmail.com wrote: Try to add below lines to your app2's manifest file: uses-permission android:name=android.permission.permRead / uses-permission android:name=android.permission.permWrite / On Sep 21, 2:57 pm, Sohan badaya sohan.bad...@gmail.com wrote: Hi All, I have a doubt regarding content provider.My doubt is I create a app1 that creates ContentProvider and in second application(app2) i am using app1's contentprovider methods(like insert, update etc). It's working fine but i want to set some permissions in app1, so that if any other app wants to use that provider it must have to get this permissions(uses- permissions) then only it should be able to use providers. But when i write provider android:name=MyContactsProvider android:authorities=com.permission.test android:readPermission=android.permission.permRead android:writePermission=android.permission.permWrite/ in app1, other applications are not being able to use provider. I want to know what is the tag that i have to write in other application to use provider. Please help me for the same. Thanks and Regards, Sohan Badaya -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.comandroid-developers%2Bunsubs cr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: How can I track down a crash in a .so without a stack trace?
from the stack trace..it can notice the carsh happend in #00 pc 0003ec30 /system/lib/egl/libGLES_qcom.so u can use addr2line tool in linux to find the where crash occured in the .so. On Tue, Sep 21, 2010 at 6:50 PM, Chris Stratton cs07...@gmail.com wrote: Yes, however note that you probably need to use the arm version of objdump from ndk or aosp build system, and you need to run it on the library file present on the user's device, as the addresses may well be different than in the file from another build. On Sep 21, 8:47 am, andrew_esh andrew.c@gmail.com wrote: That is a stack trace, after the SIGSEGV (Signal, Segment Violation) message, below where is says stack:. Do an 'objdump -x' on the .so (/ system/lib/egl/ libGLES_qcom.so), and start matching up the addresses with code. It should lead you to the specific routine that the code crashed in. The first few lines after SIGSEGV are a register dump, so you can tell what was happening when the crash occurred. Looks like r2 (Register 2) was the one that was used in the reference that violated memory protection. You can disassemble the code around the routine at the top of the stack, near the address of the fault, and find the code that did it. You can add options to the compile of the .so to produce assembly source code that retains the associated C code in comments. Once you're up into the C code, you can probably pretty well determine what went wrong. Perhaps an out-of-bounds value was passed into an OpenGL function. Perhaps more memory was needed in a buffer that had little, and OpenGL ran off the end. I think there may even be scripts out there which will take the binary addresses shown in this stack dump and will find names for the routines, by automating part of what I described above. Also, if you can park the application, attach strace to it, and then unpark it and cause it to produce the bug, the strace output will show a chronological trace of the system calls that led up to the crash. On Sep 20, 12:42 pm, Leigh McRae leigh.mc...@lonedwarfgames.com wrote: My game is crashing on the HTC Hero and I have managed to get a user to send me their log. I don't see a Java stack trace at all. It looks like it's crashing in the OpenGL driver. I was wondering how I could go about trying to determine the problem. I was thinking of adding that acra project that sends crash reports to a server but I am thinking it will just send the same that is in this log. I have error checking everywhere so I am really at a lose where to go from here. I even went out and bought a HTC Hero but Canada only has 1.5 for the OS. 09-19 09:09:40.957 I/DEBUG ( 53): *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** 09-19 09:09:40.957 I/DEBUG ( 53): Build fingerprint: 'sprint/htc_heroc/ heroc/heroc:2.1-update1/ERE27/169236:user/release-keys' 09-19 09:09:40.957 I/DEBUG ( 53): pid: 5999, tid: 6009 com.lonedwarfgames.tanks.androidpaid 09-19 09:09:40.957 I/DEBUG ( 53): signal 11 (SIGSEGV), fault addr 0089e268 09-19 09:09:40.957 I/DEBUG ( 53): r0 00387ab4 r1 00387ab0 r2 0089e268 r3 03ff 09-19 09:09:40.957 I/DEBUG ( 53): r4 0005 r5 0089e268 r6 009705b0 r7 00387ab0 09-19 09:09:40.957 I/DEBUG ( 53): r8 00382128 r9 00382c24 10 004554c0 fp 00162480 09-19 09:09:40.957 I/DEBUG ( 53): ip sp 462f8ce4 lr 8052b6a8 pc 8053ec30 cpsr 2010 09-19 09:09:43.007 I/DEBUG ( 53): #00 pc 0003ec30 /system/lib/egl/ libGLES_qcom.so 09-19 09:09:43.007 I/DEBUG ( 53): #01 lr 8052b6a8 /system/lib/egl/ libGLES_qcom.so 09-19 09:09:43.007 I/DEBUG ( 53): 09-19 09:09:43.007 I/DEBUG ( 53): code around pc: 09-19 09:09:43.017 I/DEBUG ( 53): 8053ec20 e0225492 e08cc144 e59041b4 e2810004 09-19 09:09:43.017 I/DEBUG ( 53): 8053ec30 e5925000 e2444003 e4815008 e5925004 09-19 09:09:43.017 I/DEBUG ( 53): 8053ec40 e5805000 e5b25008 e2810004 e2822004 09-19 09:09:43.017 I/DEBUG ( 53): 09-19 09:09:43.017 I/DEBUG ( 53): code around lr: 09-19 09:09:43.017 I/DEBUG ( 53): 8052b698 e1a03004 e1a01007 e1a9 e12fff3c 09-19 09:09:43.017 I/DEBUG ( 53): 8052b6a8 e599a024 e59d0008 e318 e087b10a 09-19 09:09:43.017 I/DEBUG ( 53): 8052b6b8 0a0a e3a03000 e58d3000 e599c080 09-19 09:09:43.017 I/DEBUG ( 53): 09-19 09:09:43.017 I/DEBUG ( 53): stack: 09-19 09:09:43.017 I/DEBUG ( 53): 462f8ca4 00383128 [heap] 09-19 09:09:43.017 I/DEBUG ( 53): 462f8ca8 09-19 09:09:43.017 I/DEBUG ( 53): 462f8cac 09-19 09:09:43.017 I/DEBUG ( 53): 462f8cb0 00382528 [heap] 09-19 09:09:43.017 I/DEBUG ( 53): 462f8cb4 8053bfc0 /system/lib/egl/ libGLES_qcom.so 09-19 09:09:43.017 I/DEBUG ( 53): 462f8cb8 0080 09-19 09:09:43.017 I/DEBUG ( 53): 462f8cbc 00383128 [heap] 09-19 09:09:43.017 I/DEBUG ( 53): 462f8cc0 00382c24 [heap] 09-19 09:09:43.017 I/DEBUG ( 53): 462f8cc4
[android-developers] Is API Level 6 gone?
I have updated my tools to revision 7 and now I can't do a build as it says the API level is obsolete. I can understand warning but it won't build at all. I am using android.bat to generate a build.xml for release versions. So the build.xml gets made from scratch each time. If I switch to --target 8 it builds but I have already released it on the Android Market with 6. Won't this mean that some people that have Android 2.0.1 won't be able to run it? android update project --name Tanks --target 6 --path $ {dist.project.dir} [setup] Android SDK Tools Revision 7 [setup] Project Target: Android 2.0 [setup] API level: 5 [setup] [setup] [setup] [setup] *** [setup] WARNING: This platform is obsolete and its Ant rules may not work properly. [setup] WARNING: It is recommended to develop against a newer version of Android. [setup] WARNING: For more information about active versions of Android see: [setup] WARNING: http://developer.android.com/resources/dashboard/platform-versions.html [setup] *** [setup] [setup] [setup] [setup] [setup] -- [setup] Resolving library dependencies: [setup] -- [setup] Ordered libraries: [setup] -- [setup] BUILD FAILED D:\Android\build.xml:68: The following error occurred while executing this line: D:\Android\build.xml:215: The following error occurred while executing this line: D:\Android\dist\market-lite\build.xml:82: Build rules file 'D:\Program Files\android-sdk-windows\tools\ant\android_rules.xml' is missing. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: How can I track down a crash in a .so without a stack trace?
Thanks but it's 2.0.1. Tank Recon 3D On 9/21/2010 12:27 AM, Nightwolf wrote: What is your game? I could try it on G1 with 1.6. On Sep 20, 9:42 pm, Leigh McRaeleigh.mc...@lonedwarfgames.com wrote: My game is crashing on the HTC Hero and I have managed to get a user to send me their log. I don't see a Java stack trace at all. It looks like it's crashing in the OpenGL driver. I was wondering how I could go about trying to determine the problem. I was thinking of adding that acra project that sends crash reports to a server but I am thinking it will just send the same that is in this log. I have error checking everywhere so I am really at a lose where to go from here. I even went out and bought a HTC Hero but Canada only has 1.5 for the OS. 09-19 09:09:40.957 I/DEBUG ( 53): *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** 09-19 09:09:40.957 I/DEBUG ( 53): Build fingerprint: 'sprint/htc_heroc/ heroc/heroc:2.1-update1/ERE27/169236:user/release-keys' 09-19 09:09:40.957 I/DEBUG ( 53): pid: 5999, tid: 6009 com.lonedwarfgames.tanks.androidpaid 09-19 09:09:40.957 I/DEBUG ( 53): signal 11 (SIGSEGV), fault addr 0089e268 09-19 09:09:40.957 I/DEBUG ( 53): r0 00387ab4 r1 00387ab0 r2 0089e268 r3 03ff 09-19 09:09:40.957 I/DEBUG ( 53): r4 0005 r5 0089e268 r6 009705b0 r7 00387ab0 09-19 09:09:40.957 I/DEBUG ( 53): r8 00382128 r9 00382c24 10 004554c0 fp 00162480 09-19 09:09:40.957 I/DEBUG ( 53): ip sp 462f8ce4 lr 8052b6a8 pc 8053ec30 cpsr 2010 09-19 09:09:43.007 I/DEBUG ( 53): #00 pc 0003ec30 /system/lib/egl/ libGLES_qcom.so 09-19 09:09:43.007 I/DEBUG ( 53): #01 lr 8052b6a8 /system/lib/egl/ libGLES_qcom.so 09-19 09:09:43.007 I/DEBUG ( 53): 09-19 09:09:43.007 I/DEBUG ( 53): code around pc: 09-19 09:09:43.017 I/DEBUG ( 53): 8053ec20 e0225492 e08cc144 e59041b4 e2810004 09-19 09:09:43.017 I/DEBUG ( 53): 8053ec30 e5925000 e2444003 e4815008 e5925004 09-19 09:09:43.017 I/DEBUG ( 53): 8053ec40 e5805000 e5b25008 e2810004 e2822004 09-19 09:09:43.017 I/DEBUG ( 53): 09-19 09:09:43.017 I/DEBUG ( 53): code around lr: 09-19 09:09:43.017 I/DEBUG ( 53): 8052b698 e1a03004 e1a01007 e1a9 e12fff3c 09-19 09:09:43.017 I/DEBUG ( 53): 8052b6a8 e599a024 e59d0008 e318 e087b10a 09-19 09:09:43.017 I/DEBUG ( 53): 8052b6b8 0a0a e3a03000 e58d3000 e599c080 09-19 09:09:43.017 I/DEBUG ( 53): 09-19 09:09:43.017 I/DEBUG ( 53): stack: 09-19 09:09:43.017 I/DEBUG ( 53): 462f8ca4 00383128 [heap] 09-19 09:09:43.017 I/DEBUG ( 53): 462f8ca8 09-19 09:09:43.017 I/DEBUG ( 53): 462f8cac 09-19 09:09:43.017 I/DEBUG ( 53): 462f8cb0 00382528 [heap] 09-19 09:09:43.017 I/DEBUG ( 53): 462f8cb4 8053bfc0 /system/lib/egl/ libGLES_qcom.so 09-19 09:09:43.017 I/DEBUG ( 53): 462f8cb8 0080 09-19 09:09:43.017 I/DEBUG ( 53): 462f8cbc 00383128 [heap] 09-19 09:09:43.017 I/DEBUG ( 53): 462f8cc0 00382c24 [heap] 09-19 09:09:43.017 I/DEBUG ( 53): 462f8cc4 00382128 [heap] 09-19 09:09:43.017 I/DEBUG ( 53): 462f8cc8 00383128 [heap] 09-19 09:09:43.017 I/DEBUG ( 53): 462f8ccc 8052afe0 /system/lib/egl/ libGLES_qcom.so 09-19 09:09:43.017 I/DEBUG ( 53): 462f8cd0 4224 09-19 09:09:43.017 I/DEBUG ( 53): 462f8cd4 00383128 [heap] 09-19 09:09:43.017 I/DEBUG ( 53): 462f8cd8 df002777 09-19 09:09:43.017 I/DEBUG ( 53): 462f8cdc e3a070ad 09-19 09:09:43.017 I/DEBUG ( 53): 462f8ce0 00382128 [heap] 09-19 09:09:43.017 I/DEBUG ( 53): #00 462f8ce4 0400 09-19 09:09:43.017 I/DEBUG ( 53): 462f8ce8 004554c0 [heap] 09-19 09:09:43.017 I/DEBUG ( 53): 462f8cec 009705b0 09-19 09:09:43.017 I/DEBUG ( 53): 462f8cf0 00382528 [heap] 09-19 09:09:43.017 I/DEBUG ( 53): 462f8cf4 09-19 09:09:43.017 I/DEBUG ( 53): 462f8cf8 0008 09-19 09:09:43.017 I/DEBUG ( 53): 462f8cfc 09-19 09:09:43.017 I/DEBUG ( 53): 462f8d00 0006 09-19 09:09:43.017 I/DEBUG ( 53): 462f8d04 001dbfa0 [heap] 09-19 09:09:43.017 I/DEBUG ( 53): 462f8d08 00382128 [heap] 09-19 09:09:43.017 I/DEBUG ( 53): 462f8d0c 00383128 [heap] 09-19 09:09:43.017 I/DEBUG ( 53): 462f8d10 00382528 [heap] 09-19 09:09:43.017 I/DEBUG ( 53): 462f8d14 004554c0 [heap] 09-19 09:09:43.027 I/DEBUG ( 53): 462f8d18 00162480 [heap] 09-19 09:09:43.027 I/DEBUG ( 53): 462f8d1c 8051fa14 /system/lib/egl/ libGLES_qcom.so 09-19 09:09:43.027 I/DEBUG ( 53): 462f8d20 001dbfa0 [heap] 09-19 09:09:43.027 I/DEBUG ( 53): 462f8d24 09-19 09:09:43.027 I/DEBUG ( 53): 462f8d28 00148aa8 [heap] -- Leigh McRae www.lonedwarfgames.com -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Apps running cuncurrently
Parag, Yes, Android can shut down processes if there is not enough memory. I think you should review these sections from Android documentation: http://developer.android.com/guide/topics/fundamentals.html#procthread http://developer.android.com/guide/topics/fundamentals.html#lcycles -- Kostya 21.09.2010 13:45, parag пишет: Hi Jerome, Thanks for th information, so does that mean that, there is a possibility that some apps will be closed, without notifying the user? Thanks in advance On Sep 21, 1:13 pm, Jerome Dengdeng.jer...@gmail.com wrote: If there is less memory available, the resource used by the paused apps will be recycled by Davilk VM. When you open the first app again, it will be relaunched. But not all previously opened apps must restarted, as they may be still in paused state. On Sep 21, 2:10 pm, paragparag.shetgaon...@gmail.com wrote: hi folks, i have a situation, i want to know that following, suppose I have opened 9 apps, i want to open the 10th one, The previous opened apps are in background, if there is less memory available, will some of the earlier opened app be closed without notification or the state will be saved , so that when i open the first app again it will resume rather then start all over again? reg Parag- Hide quoted text - - Show quoted text - -- Kostya Vasilyev -- WiFi Manager + pretty widget -- http://kmansoft.wordpress.com -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: How can I track down a crash in a .so without a stack trace?
Thank you all for the very detailed responses. The game is all Java and the .so isn't mine so I would have to have the source for the driver I am guessing. Also I can't get it to crash on my Milestone or the simulator. Simulator doesn't even run 1fps so I had to leave it running for a few hours with no luck getting it to crash. I added support for stack traces using acra but I suspect I won't see anything as I bet the whole JVM went down. On 9/21/2010 9:44 AM, nagaraj attimani wrote: from the stack trace..it can notice the carsh happend in #00 pc 0003ec30 /system/lib/egl/libGLES_qcom.so u can use addr2line tool in linux to find the where crash occured in the .so. On Tue, Sep 21, 2010 at 6:50 PM, Chris Stratton cs07...@gmail.com mailto:cs07...@gmail.com wrote: Yes, however note that you probably need to use the arm version of objdump from ndk or aosp build system, and you need to run it on the library file present on the user's device, as the addresses may well be different than in the file from another build. On Sep 21, 8:47 am, andrew_esh andrew.c@gmail.com mailto:andrew.c@gmail.com wrote: That is a stack trace, after the SIGSEGV (Signal, Segment Violation) message, below where is says stack:. Do an 'objdump -x' on the .so (/ system/lib/egl/ libGLES_qcom.so), and start matching up the addresses with code. It should lead you to the specific routine that the code crashed in. The first few lines after SIGSEGV are a register dump, so you can tell what was happening when the crash occurred. Looks like r2 (Register 2) was the one that was used in the reference that violated memory protection. You can disassemble the code around the routine at the top of the stack, near the address of the fault, and find the code that did it. You can add options to the compile of the .so to produce assembly source code that retains the associated C code in comments. Once you're up into the C code, you can probably pretty well determine what went wrong. Perhaps an out-of-bounds value was passed into an OpenGL function. Perhaps more memory was needed in a buffer that had little, and OpenGL ran off the end. I think there may even be scripts out there which will take the binary addresses shown in this stack dump and will find names for the routines, by automating part of what I described above. Also, if you can park the application, attach strace to it, and then unpark it and cause it to produce the bug, the strace output will show a chronological trace of the system calls that led up to the crash. On Sep 20, 12:42 pm, Leigh McRae leigh.mc...@lonedwarfgames.com mailto:leigh.mc...@lonedwarfgames.com wrote: My game is crashing on the HTC Hero and I have managed to get a user to send me their log. I don't see a Java stack trace at all. It looks like it's crashing in the OpenGL driver. I was wondering how I could go about trying to determine the problem. I was thinking of adding that acra project that sends crash reports to a server but I am thinking it will just send the same that is in this log. I have error checking everywhere so I am really at a lose where to go from here. I even went out and bought a HTC Hero but Canada only has 1.5 for the OS. 09-19 09:09:40.957 I/DEBUG ( 53): *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** 09-19 09:09:40.957 I/DEBUG ( 53): Build fingerprint: 'sprint/htc_heroc/ heroc/heroc:2.1-update1/ERE27/169236:user/release-keys' 09-19 09:09:40.957 I/DEBUG ( 53): pid: 5999, tid: 6009 com.lonedwarfgames.tanks.androidpaid 09-19 09:09:40.957 I/DEBUG ( 53): signal 11 (SIGSEGV), fault addr 0089e268 09-19 09:09:40.957 I/DEBUG ( 53): r0 00387ab4 r1 00387ab0 r2 0089e268 r3 03ff 09-19 09:09:40.957 I/DEBUG ( 53): r4 0005 r5 0089e268 r6 009705b0 r7 00387ab0 09-19 09:09:40.957 I/DEBUG ( 53): r8 00382128 r9 00382c24 10 004554c0 fp 00162480 09-19 09:09:40.957 I/DEBUG ( 53): ip sp 462f8ce4 lr 8052b6a8 pc 8053ec30 cpsr 2010 09-19 09:09:43.007 I/DEBUG ( 53): #00 pc 0003ec30 /system/lib/egl/ libGLES_qcom.so 09-19 09:09:43.007 I/DEBUG ( 53): #01 lr 8052b6a8 /system/lib/egl/ libGLES_qcom.so 09-19 09:09:43.007 I/DEBUG ( 53): 09-19 09:09:43.007 I/DEBUG ( 53): code around pc: 09-19 09:09:43.017 I/DEBUG ( 53): 8053ec20 e0225492 e08cc144 e59041b4 e2810004 09-19 09:09:43.017 I/DEBUG ( 53): 8053ec30 e5925000 e2444003 e4815008 e5925004 09-19 09:09:43.017 I/DEBUG ( 53): 8053ec40 e5805000 e5b25008 e2810004 e2822004 09-19 09:09:43.017 I/DEBUG ( 53): 09-19 09:09:43.017
[android-developers] creating avd from command line with keyboard support
How can i create avd from command line with keyboard support? (I was able to create avd from commandline using: android create avd ... but I dont know how to enable keyboard support into this) even android documentaion/help doesn't any thing about this. -Jadav -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Anyone else ever submitted to Motorola Shop4Apps? I did and so far it seems dismal - share your experience?
But I don't see any advantage to localization in China. Over there even schoolchildren are taught how to read and speak English. -niko On Sep 20, 11:05 pm, Bret Foreman bret.fore...@gmail.com wrote: The real point of Shop4Apps is to sell localization services and then sell the localized apps in regions that are not covered by the Marketplace. It only makes sense if you are looking for someone to localize your app (for a fee) in one of their big markets, China or Brazil, and then sell it there. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Is it worth writing a ContentProvider and using CursorAdapter for this case?
:shameless bump: -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Is it worth writing a ContentProvider and using CursorAdapter for this case?
Yes 21.09.2010 18:28, Samuh пишет: :shameless bump: -- Kostya Vasilyev -- WiFi Manager + pretty widget -- http://kmansoft.wordpress.com -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Anyone else ever submitted to Motorola Shop4Apps? I did and so far it seems dismal - share your experience?
I would guess more than a few of developers here have been contacted by a Chinese company called NetDragon, offering to localize their Android application to Chinese. So was I - and went ahead and had mine localized. The process was quite painless - I sent them my strings.xml, and got two in return (for Traditional and Simplified Chinese). Integrated, sent the .apk back to them, and they put it up on their own site. The number of downloads through their site is 4% of my Market download numbers. So it's not much, but more than a couple. By comparison, Slideme.org only gets about half as much. Oh, and my application is free. -- Kostya 21.09.2010 18:27, niko20 пишет: But I don't see any advantage to localization in China. Over there even schoolchildren are taught how to read and speak English. -niko -- Kostya Vasilyev -- WiFi Manager + pretty widget -- http://kmansoft.wordpress.com -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Anyone else ever submitted to Motorola Shop4Apps? I did and so far it seems dismal - share your experience?
I didn't say it was an advantage, only that it was the point of Shop4Apps. I suppose there may be some apps that will sell better when localized. If you don't think your app is in that category, then the only other advantage of Shop4Apps is marketing/sales in some countries where the Marketplace doesn't cover. On Sep 21, 7:27 am, niko20 nikolatesl...@yahoo.com wrote: But I don't see any advantage to localization in China. Over there even schoolchildren are taught how to read and speak English. -niko -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Apps running cuncurrently
Well, as you'll read in the docs, it's during onSaveInstanceState() that you save the state that will be restored when your app is restarted due being killed by the OS. The saving you do in onPause() is the normal kind of saving you do; saving the user's inputs and the like. The kind of saving you do in onSaveInstanceState() has more to do with the inner workings of the app. And example that I've found is the need to save the item that user has selected in a Context Menu. Although things appear correct, if you haven't saved the item that the context menu pertains to, your code isn't going to work. On Sep 21, 9:13 am, Chris Stratton cs07...@gmail.com wrote: How well they restore state depends on how the app author has handled the onPause which is called when the app first went into the background and became fair game for killing. Typically for example an email your were editing will now be a saved draft, a moves-based game will be exactly as before, but a half filled web form night just be gone. On Sep 21, 8:32 am, Brion Emde brione2...@gmail.com wrote: Yes, that is exactly what it means. From the user's perspective, nothing has happened: when they come back to app #1, it has been restarted, has restored its state and things look exactly like they did when the user was there before. If you want to notify the user somehow, you would do that in your onPause() method. On Sep 21, 5:45 am, parag parag.shetgaon...@gmail.com wrote: Hi Jerome, Thanks for th information, so does that mean that, there is a possibility that some apps will be closed, without notifying the user? Thanks in advance On Sep 21, 1:13 pm, Jerome Deng deng.jer...@gmail.com wrote: If there is less memory available, the resource used by the paused apps will be recycled by Davilk VM. When you open the first app again, it will be relaunched. But not all previously opened apps must restarted, as they may be still in paused state. On Sep 21, 2:10 pm, parag parag.shetgaon...@gmail.com wrote: hi folks, i have a situation, i want to know that following, suppose I have opened 9 apps, i want to open the 10th one, The previous opened apps are in background, if there is less memory available, will some of the earlier opened app be closed without notification or the state will be saved , so that when i open the first app again it will resume rather then start all over again? reg Parag- Hide quoted text - - Show quoted text - -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Android Market the Google I/O 2010 features
On 9/20/10 15:05 , Maps.Huge.Info (Maps API Guru) wrote: I like The 32nd of Never better. It almost sounds like a real date. February 29th, 2011 is good too. -- Fabrizio Giudici - Java Architect, Project Manager Tidalwave s.a.s. - We make Java work. Everywhere. java.net/blog/fabriziogiudici - www.tidalwave.it/people fabrizio.giud...@tidalwave.it -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] enable / disable orientation changes at runtime...
is there a way to enable / disable orientation changes at runtime? i know you can force a screen orientation in your manifest using android:screenOrientation=portrait or =landscape but I would like a way to enable / disable it at runtime. tia. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Android devices supporting OpenGL ES 2.0 (at least through NDK) as of September 2010
You're going to find a couple of major chips used for Android phones so just knowing that lets you know what it supports: Integrated CPU/GPU Qualcomm MSM7200 - OpenGL ES 1.1 (G1, Hero, MyTouch, Cliq, Blur, Eris) Qualcomm Snapdragon - ES 2.0 (N1, EVO, Incredible, others) Dedicated GPU Any PowerVR SGX 5xx - ES 2.0 (Droid, Galaxy S, many others) On Sep 21, 8:33 am, RS rajeshs...@gmail.com wrote: Thanks, hope that would be the same on the Samsung tablet too. I'd be very happy to hear from anybody with any other device even if it doesn't support OpenGL ES 2.0, especially if you could post the supported extensions. Thanks again. RS On Sep 21, 1:05 pm, nagaraj attimani nagaraj.attim...@gmail.com wrote: Samsung Galaxy supports OpenGL ES 2.0 On Tue, Sep 21, 2010 at 5:30 PM, RS rajeshs...@gmail.com wrote: Is there some place where I can find a list of android devices with OpenGL ES 2.0 (at least through NDK for 2.x devices)? Or could some developer with any of these comment on how OpenGL ES 2.0 worked on their device? - Nexus One - running SDK 2.1 (Works through NDK) - Nexus One - running SDK 2.2 (Works) - Droid (Works) - Droid 2 (Works) - Samsung (various phone models) ? - Samsung Tablet ? - Any other ? To know the extensions available would also be very useful. Desire appears very close to Nexus One as expected. The list in stackoverflow is old but the closest I could find: http://stackoverflow.com/questions/2093594/opengl-extensions-availabl... Thanks in advance, RS -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2Bunsubs cr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Warm Regards, Nagaraj -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Moved Android project to Eclipse 1.5 and new machine and project is missing Android jar
Hi Guys, I configured a new machine and am trying to move my Android project over. When I look at the project properties under Java Build Path- Libraries, on the old machine I see a reference to Android 1.5 but nothing on the new machine and so nothing builds. I've installed Android correctly because sample projects work (I see the Android 1.5 library on a newly minted sample project). What option do I use to add the correct library? Add JARS.. Add External JARS.. Add Library? Thanks! pawpaw17 -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] How to get the ListView item as web
On Tue, Sep 21, 2010 at 1:08 AM, RKJ (Android developer) rkjhaw1...@gmail.com wrote: I've list view item as a object, I want to fetch item details as web to show. Can you clarify? Your question does not make much sense or have enough detail to properly help you. - TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago transit tracking app for Android-powered devices -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: ExpandableListView question
On Tue, Sep 21, 2010 at 1:15 AM, dashman erjdri...@gmail.com wrote: 1. i would imagine newChildView would create the default layout - i have to create the different layout manually? Yes - you would create whatever you needed based on the current group / child position or whatever else determines your specific views, I guess. 2. convertView can be a view with either type - right? how do i know what type it is.\ Good question. I was running under the assumption that you could do something like this: http://developer.android.com/reference/android/widget/Adapter.html#getItemViewType%28int%29 But that's apparently limited to ListAdapter, which is surprising. You could do some hackiness where you shove some ID in the view as a Tag or something. - TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago transit tracking app for Android-powered devices -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] BONDI Widgets support in Android
Does Android support BONDI Widgets. Is there any reference to it. I do have docs on Bondi Architecture and its compliance process. But I wanted to know whether BONDI is already integrated onto Android or do we need to implement it? Any information on BONDI widgets support for Android would be helpful. Thanks, Sandhya -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Application installation using OCSP standards
Hi, Does Android support OCSP (Online Certificate Status Protocol) standards? External Library OpenSSL do have reference to it. Does this have anything to do with Application certification validation with the OCSP server? Any info regarding this would be helpful. Thanks, Sandhya -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: How to compile Android Launcher source code?
I followed the guide you have posted. Thanks a lot. Now I can see the android SDK source code in Eclipse, but I'm still not able to compile the Launcher anyway... Eclipse always shows the same error on the Launcher code... why? Is there something I don't undestand? Thanks, Paolo On 21 Set, 13:01, mani smanikanda...@gmail.com wrote: Hi you cannot compile the Launcher code in eclipse with SDK. Certain API's are private not exposed to the public SDK. Ex. import android.renderscript.* But there are certain ways to compile AOSP in eclipse. Please go through this link.http://blog.michael-forster.de/2008/12/view-android-source-code-in-ec... Thanks, Mani On Sep 21, 6:21 pm, Paolo brand...@gmail.com wrote: I have just donwload the source code of the Android default Launcher here:http://android.git.kernel.org/?p=platform/packages/apps/Launcher.git;... But when I import the project, i can't compile it because there is a lot of errors. Many of this are unresolved name, package, class and variables... why? what is the problem? How can I solve it? Please help me.Thanks. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Apps running cuncurrently
On Tue, Sep 21, 2010 at 1:13 AM, Jerome Deng deng.jer...@gmail.com wrote: If there is less memory available, the resource used by the paused apps will be recycled by Davilk VM. Actually Dalvik isn't really involved here except for executing code as it normally does. This is implemented by the framework and kernel (by killing the process running the app). -- Dianne Hackborn Android framework engineer hack...@android.com Note: please don't send private questions to me, as I don't have time to provide private support, and so won't reply to such e-mails. All such questions should be posted on public forums, where I and others can see and answer them. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] can i create FOLDER for some message ....
On Tue, Sep 21, 2010 at 6:26 AM, A N K ! T ankit.awasth...@gmail.comwrote: but am not getting any way to do this task.. http://developer.android.com/guide/topics/data/data-storage.html - TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago transit tracking app for Android-powered devices -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Service, AsyncTask, or both?
My application collects information entered by the user and stores it in a sqlite database. The information is observed and entered every few minutes. Each observation, or entry, becomes a record in a database table. Each record needs to be transmitted via httpClient to a server as soon as possible. The user, phone, may have intermittent service. Each record is stored in the database immediately with a isSent flag set to false. Next, I use AsyncTask to start a thread separate from the UI thread, and attempt to transmit all the records, one at a time, where isSent is false. If a record is successfully transmitted, isSent is set to true. If httpClient gets a timeout or page not found, I interperet that as no service and break out of the process. I have all this written and successfully beta tested. (with much help from this group. THANK YOU Android Developers Group.) I used a Service in my first attempt at the routine to transmitt the records. The documentation of Service indicated something about long processes working w/o user input. But I found when there was no internet connection, the routine took too long and I got a application not responding error because the wait was in the UI thread. I reprogrammed it utilizing AsyncTask to start a seperate thread for the transmitt process and this seems to work w/o error. During my reprogramming, I was confused on how to utilize both a service and a AsyncTask, so I just did it without utilizing a Service. Was my decision to drop the Service a good choice? Or am I missing something useful offered by Service that would benifit this situation? Thanks, John Brown -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Is it worth writing a ContentProvider and using CursorAdapter for this case?
What you are doing is potentially really inefficient. Improving it is not really a matter of using a content provider, but using an adapter that doesn't require you load all of the data up-front. Adapters are designed to be able to load data on demand as needed, which CursorAdapter does. Also not that as far as I know CursorAdapter doesn't have a dependency on there being a content provider. It just wants a Cursor, which you can get from any SQLite database. On Tue, Sep 14, 2010 at 2:21 AM, Samuh samuh.va...@gmail.com wrote: We are connecting to a number of WebServices and fetching a lot of structured data(XML). We are parsing this data and storing them into SQLite tables. This part of the application runs periodically in the back ground. On the foreground, the data fetched is displayed in ListViews. We have used ArrayAdapter to back these lists up. The thing is, every time the Actvity starts or data set is refreshed, we have to load the ArrayLists by querying the database and call notifyDataSetChanged() on the Adapter. This slows down the application and affects the User experience. Question: 1. I'd imagine using a CursorAdapter might result in performance gain, since the framework will take care of managing the cursor. Is this assumption valid? 2. Will the CursorAdapter take care of reflecting updates to the database on the screen automatically? 3. Will I have to write a ContentProvider if I choose to use CursorAdapters? 4. Are there any other considerations that we need to make? Please help. Thanks. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Dianne Hackborn Android framework engineer hack...@android.com Note: please don't send private questions to me, as I don't have time to provide private support, and so won't reply to such e-mails. All such questions should be posted on public forums, where I and others can see and answer them. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Is API Level 6 gone?
Basically nobody has 2.0.1 any more. That was an intermediate release, and all active devices have been updated past it. On Tue, Sep 21, 2010 at 6:47 AM, Leigh McRae leigh.mc...@lonedwarfgames.com wrote: I have updated my tools to revision 7 and now I can't do a build as it says the API level is obsolete. I can understand warning but it won't build at all. I am using android.bat to generate a build.xml for release versions. So the build.xml gets made from scratch each time. If I switch to --target 8 it builds but I have already released it on the Android Market with 6. Won't this mean that some people that have Android 2.0.1 won't be able to run it? android update project --name Tanks --target 6 --path $ {dist.project.dir} [setup] Android SDK Tools Revision 7 [setup] Project Target: Android 2.0 [setup] API level: 5 [setup] [setup] [setup] [setup] *** [setup] WARNING: This platform is obsolete and its Ant rules may not work properly. [setup] WARNING: It is recommended to develop against a newer version of Android. [setup] WARNING: For more information about active versions of Android see: [setup] WARNING: http://developer.android.com/resources/dashboard/platform-versions.html [setup] *** [setup] [setup] [setup] [setup] [setup] -- [setup] Resolving library dependencies: [setup] -- [setup] Ordered libraries: [setup] -- [setup] BUILD FAILED D:\Android\build.xml:68: The following error occurred while executing this line: D:\Android\build.xml:215: The following error occurred while executing this line: D:\Android\dist\market-lite\build.xml:82: Build rules file 'D:\Program Files\android-sdk-windows\tools\ant\android_rules.xml' is missing. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Dianne Hackborn Android framework engineer hack...@android.com Note: please don't send private questions to me, as I don't have time to provide private support, and so won't reply to such e-mails. All such questions should be posted on public forums, where I and others can see and answer them. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Moved Android project to Eclipse 1.5 and new machine and project is missing Android jar
Add External Jar will do it. Just make sure to pick the right one, and add the Google jar(s) if you're using them. Sincerely, Brad Gies --- Bistro Bot - Bistro Blurb http://bgies.com http://bistroblurb.com http://ihottonight.com http://forcethetruth.com --- Everything in moderation, including abstinence Never doubt that a small group of thoughtful, committed people can change the world. Indeed. It is the only thing that ever has - Margaret Mead On 21/09/2010 8:47 AM, pawpaw17 wrote: Hi Guys, I configured a new machine and am trying to move my Android project over. When I look at the project properties under Java Build Path- Libraries, on the old machine I see a reference to Android 1.5 but nothing on the new machine and so nothing builds. I've installed Android correctly because sample projects work (I see the Android 1.5 library on a newly minted sample project). What option do I use to add the correct library? Add JARS.. Add External JARS.. Add Library? Thanks! pawpaw17 -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Service, AsyncTask, or both?
On Tue, Sep 21, 2010 at 11:37 AM, john brown johnbrowngreybe...@gmail.comwrote: Or am I missing something useful offered by Service that would benifit this situation? Well, Service is useful for running background tasks that don't require a UI, which sounds like what you need. Look at IntentService. - TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago transit tracking app for Android-powered devices -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Is API Level 6 gone?
Alright. Thanks for the rely. So I built it with --target 8 and left the min SDK version at 5. Should be good? I just needed mutli-touch is all. uses-sdk android:minSdkVersion=5 / On 9/21/2010 12:38 PM, Dianne Hackborn wrote: Basically nobody has 2.0.1 any more. That was an intermediate release, and all active devices have been updated past it. On Tue, Sep 21, 2010 at 6:47 AM, Leigh McRae leigh.mc...@lonedwarfgames.com mailto:leigh.mc...@lonedwarfgames.com wrote: I have updated my tools to revision 7 and now I can't do a build as it says the API level is obsolete. I can understand warning but it won't build at all. I am using android.bat to generate a build.xml for release versions. So the build.xml gets made from scratch each time. If I switch to --target 8 it builds but I have already released it on the Android Market with 6. Won't this mean that some people that have Android 2.0.1 won't be able to run it? android update project --name Tanks --target 6 --path $ {dist.project.dir} [setup] Android SDK Tools Revision 7 [setup] Project Target: Android 2.0 [setup] API level: 5 [setup] [setup] [setup] [setup] *** [setup] WARNING: This platform is obsolete and its Ant rules may not work properly. [setup] WARNING: It is recommended to develop against a newer version of Android. [setup] WARNING: For more information about active versions of Android see: [setup] WARNING: http://developer.android.com/resources/dashboard/platform-versions.html [setup] *** [setup] [setup] [setup] [setup] [setup] -- [setup] Resolving library dependencies: [setup] -- [setup] Ordered libraries: [setup] -- [setup] BUILD FAILED D:\Android\build.xml:68: The following error occurred while executing this line: D:\Android\build.xml:215: The following error occurred while executing this line: D:\Android\dist\market-lite\build.xml:82: Build rules file 'D:\Program Files\android-sdk-windows\tools\ant\android_rules.xml' is missing. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com mailto:android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com mailto:android-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Dianne Hackborn Android framework engineer hack...@android.com mailto:hack...@android.com Note: please don't send private questions to me, as I don't have time to provide private support, and so won't reply to such e-mails. All such questions should be posted on public forums, where I and others can see and answer them. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Leigh McRae www.lonedwarfgames.com -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] HTTP POST
I am trying to do an HTTP POST of some data. The following is a test routine that I wrote to try and accomplish this: void Put() { HttpURLConnection connection = null; DataOutputStream outputStream = null; String urlServer = http://localhost:3571/mycmd.aspx?command=test;; String message = This is a message; try { URL url = new URL(urlServer); connection = (HttpURLConnection) url.openConnection(); // Allow Inputs Outputs connection.setDoInput(true); connection.setDoOutput(true); connection.setUseCaches(false); // Enable POST method connection.setRequestMethod(POST); connection.setRequestProperty(Connection, Keep-Alive); connection.setRequestProperty(Content-Type, application/octet- stream); outputStream = new DataOutputStream( connection.getOutputStream() ); outputStream.writeBytes(message); // Responses from the server (code and message) int serverResponseCode = connection.getResponseCode(); String serverResponseMessage = connection.getResponseMessage(); outputStream.flush(); outputStream.close(); } catch (Exception ex) { int i = 0; //Exception handling } } If I set urlServer to 'localhost' I get an exception: java.net.ConnectException: localhost/127.0.0.1:3571 - Connection refused I am presuming that this is because the localhost is not being resolved properly to my host machine (I am running under the emulator). Is there a way to access a localhost server on my host machine from the emulator, or do I need a real IP address? Thanks -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Is API Level 6 gone?
Yeah should be fine. On Tue, Sep 21, 2010 at 9:52 AM, Leigh McRae leigh.mc...@lonedwarfgames.com wrote: Alright. Thanks for the rely. So I built it with --target 8 and left the min SDK version at 5. Should be good? I just needed mutli-touch is all. uses-sdk android:minSdkVersion=5 / On 9/21/2010 12:38 PM, Dianne Hackborn wrote: Basically nobody has 2.0.1 any more. That was an intermediate release, and all active devices have been updated past it. On Tue, Sep 21, 2010 at 6:47 AM, Leigh McRae leigh.mc...@lonedwarfgames.com mailto:leigh.mc...@lonedwarfgames.com wrote: I have updated my tools to revision 7 and now I can't do a build as it says the API level is obsolete. I can understand warning but it won't build at all. I am using android.bat to generate a build.xml for release versions. So the build.xml gets made from scratch each time. If I switch to --target 8 it builds but I have already released it on the Android Market with 6. Won't this mean that some people that have Android 2.0.1 won't be able to run it? android update project --name Tanks --target 6 --path $ {dist.project.dir} [setup] Android SDK Tools Revision 7 [setup] Project Target: Android 2.0 [setup] API level: 5 [setup] [setup] [setup] [setup] *** [setup] WARNING: This platform is obsolete and its Ant rules may not work properly. [setup] WARNING: It is recommended to develop against a newer version of Android. [setup] WARNING: For more information about active versions of Android see: [setup] WARNING: http://developer.android.com/resources/dashboard/platform-versions.html [setup] *** [setup] [setup] [setup] [setup] [setup] -- [setup] Resolving library dependencies: [setup] -- [setup] Ordered libraries: [setup] -- [setup] BUILD FAILED D:\Android\build.xml:68: The following error occurred while executing this line: D:\Android\build.xml:215: The following error occurred while executing this line: D:\Android\dist\market-lite\build.xml:82: Build rules file 'D:\Program Files\android-sdk-windows\tools\ant\android_rules.xml' is missing. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com mailto:android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com mailto:android-developers%2bunsubscr...@googlegroups.comandroid-developers%252bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Dianne Hackborn Android framework engineer hack...@android.com mailto:hack...@android.com Note: please don't send private questions to me, as I don't have time to provide private support, and so won't reply to such e-mails. All such questions should be posted on public forums, where I and others can see and answer them. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Leigh McRae www.lonedwarfgames.com -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Dianne Hackborn Android framework engineer hack...@android.com Note: please don't send private questions to me, as I don't have time to provide private support, and so won't reply to such e-mails. All such questions should be posted on public forums, where I and others can see and answer them. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: OpenGL lockups in 2.2
Not sure if the following will fix the freezing in all cases but it appears to have fixed it in my app. I still have my fingers crossed about it although my app hasn't frozen for a while now - even when I let it run overnight on an HTC Desire 2.2. I first took the source code of GLSurfaceView into my custom class and added this line immediately before the eglSwapBuffer() call in the EGLHelper class function: mEgl.glWaitGL(); This is a blocking call that waits for all existing GL commands to be processed before returning. With this line, the freezing seems to have stopped. I then realized that the glFinish() function does the same thing. So I went back to using the built-in GLSurfaceView and added the glFinish() call at the very end of my renderer.onDrawFrame() function. This had the same effect and I haven't seen a freeze until now. I suspect this call is just making the loop wait explicitly for all GL commands to be processed before rendering again. I took a look in the profiler and this call did not add any extra overhead (likely because the eglSwapBuffers() is also a blocking call and does the same thing - except that it freezes randomly). If the freezing starts again, I will update this post. Hope this works for you all out there too. On Sep 17, 7:46 am, String sterling.ud...@googlemail.com wrote: It's not all OpenGL implementations, that's for sure. I have 2 apps with OpenGL live wallpapers; one has had the lockup problem, the other hasn't. Architecturally, they're very similar - I based the later one off the earlier. It was by pursuing the differences (like changing textures mid-stream, as I discussed in an earlier post) that I've been able to stop the lockups so far. String On Sep 17, 4:26 am, timedilation udayan.k...@gmail.com wrote: I have played games like Winds of Steel for hours on my HTC desire. Surely they must be using opengl as well (I think). And the FPS is also pretty good. How's it that those games do not freeze at all? I need to dissect those and see what calls they are making. On Sep 15, 12:17 pm, Jeremy Statz jst...@gmail.com wrote: I just let the same wallpaper run uninterrupted on a Motorola Droid for something like 16 hours and it's still fine. I would've expected my Incredible to have hit the problem by then. I also haven't heard any reports of this from folks with a Galaxy S variant. On Sep 14, 7:38 pm, timedilation udayan.k...@gmail.com wrote: This appears to be an HTC specific bug. My app never freezes on the Motorla Droid. EVER. It is very stable on the Droid and I have tested it for about 4months without a single freeze. Interestingly though it never froze on my G1 either. The G1 I have is the ADP1 phone I bought directly from Google. All other HTC phones that I have exhibit the freezing - Evo, Desire and Nexus One (which is also from HTC I believe). Apart from that I tested it for a month on Samsung Moment. There was NO freezing there either. I have been in touch with a Google developer advocate and I have submitted the bug report to his team. They are looking into this as well. On Sep 14, 8:23 pm, Jeremy Statz jst...@gmail.com wrote: That's my experience as well. All my log results say that there's no loading or anything necessary -- the frame it dies on is bog standard, with drawFrame going from beginning to end. Any loading is long since done. I'm currently wondering if this is an HTC driver bug. I'm going to let this run on a Motorola Droid all night and see if it crashes. Not sure I'm expecting it to, as my fiance has been using my wallpapers on her Droid since forever and says she's never seen it lock and reboot like we're describing. Is there anyone at HTC to take something like that to, if I gather some evidence? On Sep 14, 3:32 pm, timedilation udayan.k...@gmail.com wrote: That's interesting.. Although I know for sure that all my gl* calls are happening only in the GL thread. And this freezing happens even when I simply leave the device (HTC Desire) running my app with zero user interaction whatsoever. All the app renders is a scenery with a single animation. No texture changes or geometry changes are taking place in this scenario. But because of the animation, I have to render continuously and this is why I have not used the Render_when_dirty approach. I did notice that when the app freezes, my main UI thread as well as a secondary thread (that talks to a game server) are still running and alive. The main UI thread does register touches until a point and then hangs while the secondary thread stays alive. I tried to send an interrupt() to the GLThread from this secondary thread but that did not help. The GLThread remained stuck in eglSwapBuffer(); On Sep 14, 3:42 pm,
[android-developers] Re: map can't load at specific places
All the map tiles don load at home. Internet and google map app is working. Just my app's map tiles aren't loading. I can get my location update. Strange. The overlay is drawn without connectivity. I don't think connectivity is the problem here. I am on 3G. On Sep 21, 12:27 pm, TreKing treking...@gmail.com wrote: On Mon, Sep 20, 2010 at 10:34 PM, dadada ytbr...@gmail.com wrote: It only happen at home. When i go to my office, it will work fine. That sounds like you simply have bad coverage in your home. Are you on 3G or Wifi? Does other internet-related functionality work at home (like your browser)? --- -- TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago transit tracking app for Android-powered devices -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: How to compile Android Launcher source code?
Launcher currently uses a number of experimental/private APIs. If you are doing this to create something you will place on Market, you *must* change the code to not use those APIs. If you are doing this as part of platform development for a device, personally I would recommend just using the platform's build system. Any tricks one uses to build Launcher in Eclipse without fixing the code will *not* create an application that should be placed on market. (And if you do, I can guarantee that future versions of the platform will break the resulting app.) On Tue, Sep 21, 2010 at 9:26 AM, Paolo brand...@gmail.com wrote: I followed the guide you have posted. Thanks a lot. Now I can see the android SDK source code in Eclipse, but I'm still not able to compile the Launcher anyway... Eclipse always shows the same error on the Launcher code... why? Is there something I don't undestand? Thanks, Paolo On 21 Set, 13:01, mani smanikanda...@gmail.com wrote: Hi you cannot compile the Launcher code in eclipse with SDK. Certain API's are private not exposed to the public SDK. Ex. import android.renderscript.* But there are certain ways to compile AOSP in eclipse. Please go through this link. http://blog.michael-forster.de/2008/12/view-android-source-code-in-ec... Thanks, Mani On Sep 21, 6:21 pm, Paolo brand...@gmail.com wrote: I have just donwload the source code of the Android default Launcher here: http://android.git.kernel.org/?p=platform/packages/apps/Launcher.git;... But when I import the project, i can't compile it because there is a lot of errors. Many of this are unresolved name, package, class and variables... why? what is the problem? How can I solve it? Please help me.Thanks. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Dianne Hackborn Android framework engineer hack...@android.com Note: please don't send private questions to me, as I don't have time to provide private support, and so won't reply to such e-mails. All such questions should be posted on public forums, where I and others can see and answer them. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Calling startActivity() from outside of an Activity context requires the FLAG_ACTIVITY_NEW_TASK flag ?
Please move this to a group for platform development, such as android-porting or android-platform. On Tue, Sep 21, 2010 at 4:58 AM, mani smanikanda...@gmail.com wrote: I even tried to do this.getApplicationContext().startActivity() -- but this anyway not possible coz am not under a Activity instance. So how should i tackle this ?? Anyone who has worked on statusbar...could help me .. On Sep 21, 7:36 pm, A N K ! T ankit.awasth...@gmail.com wrote: have u try to put this line after defining intent. browserIntent .setFlag(Intent.FLAG_ACTIVITY_NEW_TASK); On Tue, Sep 21, 2010 at 4:39 PM, mani smanikanda...@gmail.com wrote: Hi all, I tried to create a edittextbox, and button next to it, in the status bar. !! I created it and tried to launch the browser activity, when somebody enters a URL in the textbox click that button. I get runtime exception as below.Can anyone please help what is the issue with this exception ? I know that Status bar is not a seperate activity. It is part of 'PhoneWindow'. But then i couldnt figure out what is the issue ? Framework experts coud you pls help here...!! E/AndroidRuntime( 70): *** FATAL EXCEPTION IN SYSTEM PROCESS: android.server.ServerThread E/AndroidRuntime( 70): android.util.AndroidRuntimeException: Calling startActivity() from outside of an Activity context requires the FLAG_ACTIVITY_NEW_TASK flag. Is this really what you want? E/AndroidRuntime( 70):at android.app.ContextImpl.startActivity(ContextImpl.java:617) E/AndroidRuntime( 70):at com.android.server.status.StatusBarService $1.onClick(StatusBarService.java:289) E/AndroidRuntime( 70):at android.view.View.performClick(View.java: 2408) E/AndroidRuntime( 70):at android.view.View $PerformClick.run(View.java:8816) E/AndroidRuntime( 70):at android.os.Handler.handleCallback(Handler.java:587) E/AndroidRuntime( 70):at android.os.Handler.dispatchMessage(Handler.java:92) E/AndroidRuntime( 70):at android.os.Looper.loop(Looper.java:123) E/AndroidRuntime( 70):at com.android.server.ServerThread.run(SystemServer.java:506) private void makeStatusBarView(Context context) { urlTextbox = (EditText)sb.findViewById(R.id.urltextbox); Button mButton = (Button) sb.findViewById(R.id.Go); mButton.setOnClickListener(new Button.OnClickListener(){ public void onClick(View v) { System.out.println(Status Bar - Onclick of GO); String url = urlTextbox.getText().toString(); Intent browserIntent = new Intent(android.intent.action.VIEW, Uri.parse(url)); mContext.startActivity(browserIntent); } }); -- - } /frameworks/base/services/java/com/android/server/status/ StatusBarService.java -- I was trying to implement it like this. status_bar.xml: com.android.server.status.StatusBarView xmlns:android=http:// schemas.android.com/apk/res/android android:background=@drawable/statusbar_background android:orientation=vertical android:focusable=true android:descendantFocusability=afterDescendants LinearLayout android:id=@+id/icons android:layout_width=match_parent android:layout_height=match_parent android:orientation=horizontal com.android.server.status.IconMerger android:id=@+id/ notificationIcons android:layout_width=0dip android:layout_weight=1 android:layout_height=match_parent android:layout_alignParentLeft=true android:paddingLeft=6dip android:gravity=center_vertical android:orientation=horizontal/ EditText android:id=@+id/urltextbox android:hint=eg.www.google.com, android:layout_width=150dip android:layout_height=wrap_content android:maxLines=1/ Button android:id=@+id/Go android:layout_width=50dip android:layout_height=wrap_content android:text=@string/go/ LinearLayout android:id=@+id/statusIcons android:layout_width=wrap_content android:layout_height=match_parent android:layout_alignParentRight=true android:paddingRight=6dip android:gravity=center_vertical android:orientation=horizontal/ /LinearLayout LinearLayout android:id=@+id/ticker android:layout_width=match_parent android:layout_height=match_parent