[android-developers] Re: Advice for a strategic game map
If a 2D map is required i'd suggest you look at using OSMDroid and creating a custom tile layer for the galaxy background: http://code.google.com/p/osmdroid/ You can then use the OSMDroid classes to add planets and spaceships etc. And you can detect taps and long taps on these planets and spaceships. Pros: You'll benefit from the existing OSMDroid API. Cons: Your custom tile layer could well be many MBs in size causing your APK to become very large. You could workaround this by separating the tile layer from the APK, maybe use an expansion file for the tile layer? Martin. On Monday, November 12, 2012 1:31:27 AM UTC, Nobu Games wrote: If you want to use 3D graphics then you need to brush up your OpenGL knowledge and optionally use one of the available game engines out there that also support Android. If it's 2D and performance is not a big concern then you can write your own custom View for that map (you also could create your 2D game in OpenGL by the way). Your custom map view would: - respond to touch gestures through View.onTouchEvent - Pinch-to-zoom - panning - touching game objects for interaction - have an internal representation of the game map - ...which could be composed of a grid of X * Y tiles - Or it could be one big space image - Preferably also split in tiles so you can stay compatible with older Android version that don't have android.graphics.BitmapRegionDecoder - have an internal representation of all game objects and their positions: - ships, planets etc. - have an internal zoom factor - x/y coordinates of the current map translation - This is the point you are looking at right now on your map - implement onDraw to: - render the currently visible part of the map by: - draw the background first - draw the game object - draw the UI in the end On Saturday, November 10, 2012 10:44:07 AM UTC-6, tlegras wrote: Hi, I am starting the development of a strategy game. For that I would like to develop an interactive galaxy map with objects (basically planets, spaceships). Note this would NOT be a real time game, but a turn by turn game. What is the best way to start knowing I would like a typical mapview touch controls (scroll, zoom) but of course with my own map content :) - ViewGroup and I develop everything? - Custom MapView? - Some higher level android or google class - third party open source toolkit Any suggestion welcome Thierry. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Is is possible to have 2 settings files in a live wallpaper?
So it is not possible to have 2 settings files in a live wallpaper? On Saturday, November 10, 2012 1:34:23 PM UTC+1, 庞绪瑞 wrote: 2012/11/10 MobileVisuals eyv...@astralvisuals.com javascript: Is there any way to have 2 settings.xml files in a live wallpaper? Is it then possible to switch between these settings files in any way? -- sorry i don't have idea! You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-d...@googlegroups.comjavascript: To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com javascript: For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Is is possible to have 2 settings files in a live wallpaper?
Hi, I would say no. -- H On Nov 12, 2012, at 10:06 AM, MobileVisuals eyv...@astralvisuals.com wrote: So it is not possible to have 2 settings files in a live wallpaper? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Handling Strange Phones
I have just seen one of these for phone model=IM-A730S. Not sure of the best way to handle it as I don't think the user will understand or appreciate me saying their phone shouldn't do it. Also I don't want to add the permission as then some users won't download my app since it looks like I have unnecessary permissions. On Sunday, January 2, 2011 11:27:22 PM UTC, Yuv wrote: For some odd reason, this phone SKY IM-A630K wants the READ_PHONE_STATE permission just to send an SMS message. So how would you guys handle this? I guess I should wrap sendTextMessage with a try catch and somehow notify the user that this failed because their phone is buggy. Is that it? package_name=com.emergency.button, package_version=1.2, phone_model=SKY IM-A630K, android_version=2.1-update1, stacktrace= java.lang.SecurityException: Requires READ_PHONE_STATE: Neither user 10089 nor current process has android.permission.READ_PHONE_STATE. at android.os.Parcel.readException(Parcel.java:1218) at android.os.Parcel.readException(Parcel.java:1206) at com.android.internal.telephony.IPhoneSubInfo$Stub $Proxy.getLine1Number(IPhoneSubInfo.java:223) at android.telephony.TelephonyManager.getLine1Number(TelephonyManager.java: 764) at android.telephony.SmsManager.sendTextMessage(SmsManager.java: 129) at android.telephony.SmsManager.sendTextMessage(SmsManager.java: 108) at com.emergency.button.SMSSender.safeSendSMS(SMSSender.java: 91) at com.emergency.button.EmergencyActivity $EmergencyThread.sendSMS(EmergencyActivity.java:294) at com.emergency.button.EmergencyActivity $EmergencyThread.sendMessages(EmergencyActivity.java:386) at com.emergency.button.EmergencyActivity $EmergencyThread.run(EmergencyActivity.java:266) If you want to see how exactly sendTextMessage was invoked: http://code.google.com/p/emergencybutton/source/browse/trunk/src/com/emergency/button/SMSSender.java?r=24 Any help would be appreciated, --Yuv -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Handling Strange Phones
You could release another version of your app called My App (for Pantech) that has this permission, then notify the user that they have the wrong version, either when they try to send a message, or on home activity startup. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] After the device has just started, I met a wrong layout id problem.
hi all: After the device has just started, I met a wrong layout id problem. my app get all kinds of broadcast and then send a notification. but some times, after devices has just started, my app receives the first broadcast and then send a notification with wrong layout id. and it cause my app crash forCouldn't expand RemoteViews for. I have checked my code that the notification's layout id never be changed. but why it change to another id, and It only happens after the device has just started. Are there any clues can help me find the root cause? All are welcome to give your ideas :) -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: XMPP file Transfer
Hi all, I am developing the same application and i just stuck with this file transfer. Chatting is work fine but i want to add the feature of file transfer. Anyone succeeded in that ?? Thanks Regards Juned -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] bluetooth PAN issue
Hi. I think this might be an accepted bug for ICS (Assuming you are using that). This http://code.google.com/p/android/issues/detail?id=34161 might help you. - Best On Mon, Nov 12, 2012 at 12:31 PM, Robin Gujjar robin.guj...@gmail.comwrote: Hi All , I am trying to setup the bluetoooth PAN on my devlopment board( Client PANU). Master is running on a Ubuntu PC 12.04 . Master is working fine as i am able to access interbet on another ubuntu PC . But on my android development board i am not able to start a connection, i have done the below steps : On my android board : W/ProcessStats( 1665): Skipping unknown process pid 2239 W/ThrottleService( 1665): unable to find stats for iface rmnet0 I/pand( 2254): Bluetooth PAN daemon version 4.93 I/pand( 2254): Connecting to 74:E5:43:51:8C:E6 I/pand( 2254): bnep0 connected root@android:/ # pand -l bnep0 E6:8C:51:43:E5:74 PANU method 1: Static IP setting : ifconfig bnep0 172.22.22.10 netmask 255.255.255.0 route add default gw 172.22.22.1 dev bnep0 setprop net.dns1 198.95.1.1 130|root@android:/ # netcfg lo UP ** 127.0.0.1/8 0x0049 00:00:00:00:00:00 sit0 DOWN ** 0.0.0.0/0 0x0080 00:00:00:00:00:00 ip6tnl0 DOWN ** 0.0.0.0/0 0x0080 00:00:00:00:00:00 bnep0UP**172.22.22.10/24 0x1043 00:02:72:bc:01:47 Method2 : I also tried the dhcp : 1|root@android:/ # dhcpcd -d bnep0 ** dhcpcd[2346]: version 5.2.10 starting dhcpcd[2346]: bnep0: using hwaddr 00:02:72:bc:01:47 dhcpcd[2346]: bnep0: executing `/system/etc/dhcpcd/dhcpcd-**run-hooks', reason PREINIT dhcpcd[2346]: bnep0: executing `/system/etc/dhcpcd/dhcpcd-**run-hooks', reason CARRIER dhcpcd[2346]: host does not support a monotonic clock - timing can skew dhcpcd[2346]: bnep0: reading lease `/data/misc/dhcp/dhcpcd-bnep0.**lease' dhcpcd[2346]: bnep0: checking for 169.254.159.45 dhcpcd[2346]: bnep0: sending ARP probe (1 of 3), next in 1.11 seconds dhcpcd[2346]: bnep0: sending ARP probe (2 of 3), next in 1.81 seconds dhcpcd[2346]: bnep0: sending ARP probe (3 of 3), next in 2.00 seconds dhcpcd[2346]: bnep0: using IPv4LL address 169.254.159.45 dhcpcd[2346]: bnep0: adding IP address 169.254.159.45/16 dhcpcd[2346]: bnep0: adding route to 169.254.0.0/16 dhcpcd[2346]: bnep0: writing lease `/data/misc/dhcp/dhcpcd-bnep0.**lease' dhcpcd[2346]: bnep0: executing `/system/etc/dhcpcd/dhcpcd-**run-hooks', reason IPV4LL dhcpcd[2346]: forking to background dhcpcd[2346]: forked to background, child pid 2370 = None of them works for me: i can not ping my master form android client. am i missing any other step ? Please give me soem pointers ? thanks Robin Singh -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Regards Harsh Vardhan -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] proguard.cfg assumenosideeffects options
Im japanese programer. What I want to describe how it is when you delete proguard.cfg System.out.print and System.out.println of code using the option of assumenosideeffects proguard? thanks. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Drawing complex shapes with hollow parts
I am needing to draw shapes which will have hollow regions. To simplify the idea, take an ampersand sign : This is just to illustrate the kind of task I need to do. I can create the outline by using a path. However, I have not been able to see how to create the two holes such that when the paths are painted, they will appear as ... holes. Can anyone guide me with this one ? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Drawing complex shapes with hollow parts
http://stackoverflow.com/questions/11337679/porterduffxfermode-clear-a-section-of-a-bitmap On Monday, November 12, 2012 12:16:17 PM UTC+2, Simon Giddings wrote: I am needing to draw shapes which will have hollow regions. To simplify the idea, take an ampersand sign : This is just to illustrate the kind of task I need to do. I can create the outline by using a path. However, I have not been able to see how to create the two holes such that when the paths are painted, they will appear as ... holes. Can anyone guide me with this one ? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Drawing complex shapes with hollow parts
Thank you for this. One thing I am not clear with is the problem with hardware acceleration. Some people say that this will not work with hardware acceleration ON, whilst others say that this is precisely what is needed when it is ON. Is there some definitive answer for this aspect ? On Monday, 12 November 2012 11:58:07 UTC+1, Piren wrote: http://stackoverflow.com/questions/11337679/porterduffxfermode-clear-a-section-of-a-bitmap On Monday, November 12, 2012 12:16:17 PM UTC+2, Simon Giddings wrote: I am needing to draw shapes which will have hollow regions. To simplify the idea, take an ampersand sign : This is just to illustrate the kind of task I need to do. I can create the outline by using a path. However, I have not been able to see how to create the two holes such that when the paths are painted, they will appear as ... holes. Can anyone guide me with this one ? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: AndroidHttpClient and SocketTimeoutException on some configuration
Hi! I still cannot understand how to handle properly chuncked encoding. It seems that AndroidHttpClient do that automatically but it still does not work on some configurations... If anyone have a clue, i'll take it with pleasure. On Wednesday, November 7, 2012 11:25:02 AM UTC+1, Thomas Bouron wrote: Oh wait! You're right, the JSON reponses 8KB are chuncked encoding! I didn't notice that before! So how to handle that properly? On Wednesday, November 7, 2012 10:26:57 AM UTC+1, Nikolay Elenkov wrote: On Wed, Nov 7, 2012 at 5:39 PM, Thomas Bouron tbo...@gmail.com wrote: Hi. Thank you very much for giving me your code! Unfortunately, I got the same behavior which is: For JSON reponse 8KB: It works For JSON reponse 8KB: It doesn't work. To be more accurate, it returns me a response with a statusCode = 200 but the entity.gertContentLenght() = -1 and when i try to read the InputStream, it throws me an SocketTimeoutException after a while (well, the defined timeout) I seriously don't understand what is going on... Chunked encoding? How do captured responses look in the two cases? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] count down UI control
hi I am looking for a custom component which will behave like a wheel. actually I have to show the some number, which will start with zero and goes upto particular value (say from 0 - 1000). In detail it should work like this. upto 1000 I have to show 4 images and on the top of it I have to show 1 digit per image programmatically. whe we start with 0 that time only one image is visible, the movement my count reaches 10 it should make another image visible and on reaching 100 it should make another image visible and so on ant by the time my counter should keep on increasing. This control should look something like this. I have attached the screen shot of the control how it should look likr. Need urgent help on this -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=enattachment: Untitled.png
[android-developers] TinCan
Hi everyone, can some one tell me something about TinCan,what is this and how to do code for this in android. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Application onCreate called more than once?
I don't have any process attributes in my manifest.xml... here it is: ?xml version=1.0 encoding=utf-8? manifest xmlns:android=http://schemas.android.com/apk/res/android; package=com.comp.duh.rm android:versionCode=1 android:versionName=@string/versionName uses-sdk android:minSdkVersion=8 android:targetSdkVersion=8 / application android:icon=@drawable/launcher android:label=@string/app_name android:theme=@style/CustomTheme android:name=.core.RandomMomentsApplication activity android:name=com.comp.duh.rm.activity.ChoosePHAActivity android:screenOrientation=portrait / activity android:name=com.comp.duh.rm.activity.ChooseUserActivity android:screenOrientation=portrait / activity android:name=.activity.SetupActivity android:screenOrientation=portrait / !-- not fixing this warning (leaving default of exported=true) so the app will open when run from Eclipse -- activity android:name=com.comp.duh.rm.activity.ChooseMomentActivity android:alwaysRetainTaskState=true android:launchMode=singleTask android:screenOrientation=portrait intent-filter action android:name=android.intent.action.MAIN / category android:name=android.intent.category.HOME/ category android:name=android.intent.category.DEFAULT / category android:name=android.intent.category.LAUNCHER / /intent-filter /activity activity android:name=com.comp.duh.rm.activity.NotificationActivity android:theme=@android:style/Theme.Dialog android:screenOrientation=portrait / activity android:name=com.comp.duh.rm.activity.UpdateAPKActivity android:screenOrientation=portrait / activity android:name=com.comp.duh.rm.activity.CreateTestMomentsActivity android:screenOrientation=portrait / activity android:name=com.comp.duh.rm.activity.MultiResponseActivity android:screenOrientation=portrait / activity android:name=com.comp.survey.SurveySectionActivity android:screenOrientation=portrait intent-filter action android:name=com.comp.survey.SURVEY_START / !-- DEFAULT: execute if being directly invoked. -- category android:name=android.intent.category.DEFAULT / /intent-filter /activity activity android:name=com.comp.duh.rm.activity.ChooseVoucherNonVoucherActivity android:screenOrientation=portrait / activity android:name=com.comp.duh.rm.activity.ChooseTaskActivity android:screenOrientation=portrait / activity android:name=com.comp.duh.rm.activity.ConfirmActivity android:screenOrientation=portrait intent-filter action android:name=com.comp.survey.SURVEY_COMPLETE / !-- DEFAULT: execute if being directly invoked. -- category android:name=android.intent.category.DEFAULT / /intent-filter /activity activity android:name=com.comp.message.activity.ThreadActivity android:screenOrientation=portrait / activity android:name=com.comp.message.activity.ThreadsActivity android:screenOrientation=portrait / activity android:name=com.comp.message.activity.MessageComposeActivity android:screenOrientation=portrait / receiver android:name=com.comp.duh.rm.core.AlarmReceiver / receiver android:name=.core.BootReceiver intent-filter action android:name=android.intent.action.BOOT_COMPLETED / category android:name=android.intent.category.HOME / /intent-filter /receiver receiver android:name=com.comp.lib.ConnectionMonitor intent-filter action android:name=android.net.conn.CONNECTIVITY_CHANGE / /intent-filter /receiver receiver android:name=.core.Syncher intent-filter action android:name=com.comp.lib.ConnectionMonitor.CONNECTION_ESTABLISHED / /intent-filter /receiver service android:name=.activity.ChooseMomentActivity$VersionSyncerService / /application uses-permission android:name=android.permission.GET_TASKS / uses-permission android:name=android.permission.ACCESS_NETWORK_STATE / uses-permission android:name=android.permission.WRITE_EXTERNAL_STORAGE / uses-permission android:name=android.permission.WRITE_SETTINGS / uses-permission android:name=android.permission.RECEIVE_BOOT_COMPLETED / uses-permission android:name=android.permission.VIBRATE / uses-permission android:name=android.permission.INTERNET / uses-permission android:name=android.permission.READ_PHONE_STATE / uses-permission android:name=android.permission.READ_LOGS/ uses-permission android:name=android.permission.WAKE_LOCK/ /manifest On Sunday, November 11, 2012 5:17:28 PM UTC-5, Nobu Games wrote: Post your manifest.xml. I assume that you have your broadcastreceiver or some service running in a separate process. That would cause Application.onCreate to be called multiple times. On Saturday, November 10, 2012 3:32:42 PM UTC-6, Craig wrote: I received an error because I'm doing something (init'ing ACRA) in my overridden Application class' onCreate, and I expected this method to be called only once. I think I have a clue as to what is happening - I see multiple logcat lines like: Force stopping package for my package close together, for
Re: [android-developers] Re: Application onCreate called more than once?
Thanks - I read that post; it seems to be stuck in the same place I am. I suspect a memory leak that is keeping some app state alive across app shutdown and restart, and what I'd really like is some easy way to analyze what memory isn't being reclaimed when Android closes my app. On Sunday, November 11, 2012 9:18:37 PM UTC-5, Nikolay Elenkov wrote: On Mon, Nov 12, 2012 at 7:17 AM, Nobu Games dev.nob...@gmail.comjavascript: wrote: Post your manifest.xml. I assume that you have your broadcastreceiver or some service running in a separate process. That would cause Application.onCreate to be called multiple times. ACRA keeps track of initialization using a static variable, so with multiple processes this should not happen. I've seen this too in error reports, still no idea why it happens. Here's a related issue: https://github.com/ACRA/acra/issues/3 -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: AndroidHttpClient and SocketTimeoutException on some configuration
On Mon, Nov 12, 2012 at 8:18 PM, Thomas Bouron tbou...@gmail.com wrote: Hi! I still cannot understand how to handle properly chuncked encoding. It seems that AndroidHttpClient do that automatically but it still does not work on some configurations... There was a bug filed for this on the emulator, when used with a proxy. Search on http://b.android.com. Does it happen on all devices, only on a certain device, only on the emulator? If you are hitting a but in the framework (of which HttpClient is a part of) on some particular version , the only way to avoid is to bundle a newer version in your app, or use HttpUrlConnection or some other HTTP client library. And yes, unless you are doing something special, chunked encoding should be handled automatically. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Drawing complex shapes with hollow parts
I haven't had any issues with hardware acceleration using porter duff, at least not under the circumstances i had to use it in. just try it and see how it goes. On Monday, November 12, 2012 1:06:04 PM UTC+2, Simon Giddings wrote: Thank you for this. One thing I am not clear with is the problem with hardware acceleration. Some people say that this will not work with hardware acceleration ON, whilst others say that this is precisely what is needed when it is ON. Is there some definitive answer for this aspect ? On Monday, 12 November 2012 11:58:07 UTC+1, Piren wrote: http://stackoverflow.com/questions/11337679/porterduffxfermode-clear-a-section-of-a-bitmap On Monday, November 12, 2012 12:16:17 PM UTC+2, Simon Giddings wrote: I am needing to draw shapes which will have hollow regions. To simplify the idea, take an ampersand sign : This is just to illustrate the kind of task I need to do. I can create the outline by using a path. However, I have not been able to see how to create the two holes such that when the paths are painted, they will appear as ... holes. Can anyone guide me with this one ? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Application onCreate called more than once?
The onCreate of an Application (subclass) is called exactly *once *for each instance of a DalvikVM. If Android kills your app's process, it stops the DalvikVM instance as well. There is no way to 'hold on' to any reference, since you DalvikVM instance that was running your app no longer exists. Your app can, however, use more than one process. I don't know if the ACRA code runs in its own process and not liking being used by two or more processes running the same package (your app). More info is needed to figure this one out. On Saturday, November 10, 2012 4:32:42 PM UTC-5, Craig wrote: I received an error because I'm doing something (init'ing ACRA) in my overridden Application class' onCreate, and I expected this method to be called only once. I think I have a clue as to what is happening - I see multiple logcat lines like: Force stopping package for my package close together, for example: 11-09 11:53:40.394 11-09 11:53:40.744 11-09 11:53:41.364 I am using a Service, but only through onHandleIntent, and I did not register it to run in a separate process. My theory is that I'm holding onto some reference which is preventing my app from being stopped (and garbage collected). Does this make sense? If it does, is there a good way to track down what reference or references could be causing this? My app is rather large (about a dozen activities, a handful of async tasks, a few broadcasters/receivers, etc.), so I was really hoping for a good way to track these down. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Photo effect
Hi I want to put effect on my photos as instragram do.Is there any third party library available to do this task? Regards Goutom Roy -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: breakpoints ignored
Ok. Seems like the editor should not let me place it there though? On Sunday, November 11, 2012 4:13:01 AM UTC-6, Piren wrote: Because you can't... breakpoints need to be placed on code that actually runs.. either the first line of the function or the call to that function. On Friday, November 9, 2012 12:34:07 AM UTC+2, bob wrote: On Thursday, November 8, 2012 4:31:52 PM UTC-6, Sunghun wrote: Did you put your break-point just on the method declaration? Yes, I did. I hope it is not true. Why? On Thursday, November 8, 2012 3:28:04 AM UTC+11, bob wrote: Ok, I am having some more issues with breakpoints that the compiler is ignoring. Here is the code in question: static Handler handler = new Handler() { @Override public void handleMessage(Message msg) { Log.d(hmmm,hmmmok); } }; What I did was I put a method breakpoint on this line: public void handleMessage(Message msg) { It did not get triggered when that method was called. However, when I put a breakpoint here: Log.d(hmmm,hmmmok); It breaks as it should. Can someone please help me understand this? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Requited: Front End Developer at Waltham, MA
Hi Partner, Hope you are doing fine. Please let me know if you have someone with you available for the below mentioned requirement... Please send profiles to m...@tekenergyusa.com *Position: Front End Developer* *Duration: 3-6 Months* *Location: Waltham, MA* *Rate: Open* Strong Front End Devs- Javascript, CSS, HTML and HTML5. *Skills-* - Minimum 4 years of software development experience - Minimum 2 years experience in javascript libaries (e.g. dojo, backbone.js, or ember.js, etc) - Experience programming on a modern web server technologies (RoR, Python, Groovy/Grails, Scala, Java etc.) - A solid understanding of design concepts and design patterns - BS or MS in Computer Science or Engineering - Experience developing cloud software services and an understanding of design for scalability, performance and reliability. - Development experience defining, developing and maintaining REST based interfaces Thanks Regards, Munawar Ali Technical Recruiter TEKenergy LLC m...@tekenergyusa.com www.tekenergyusa.com -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: count down UI control
You will want to subclass View and override the onDraw method. You may also need another thread to increment the count. Also, use a floating point for the count. That way you can use 10.5 and the last digit will be halfway between 0 and 1. On Monday, November 12, 2012 6:19:55 AM UTC-6, and_dev wrote: hi I am looking for a custom component which will behave like a wheel. actually I have to show the some number, which will start with zero and goes upto particular value (say from 0 - 1000). In detail it should work like this. upto 1000 I have to show 4 images and on the top of it I have to show 1 digit per image programmatically. whe we start with 0 that time only one image is visible, the movement my count reaches 10 it should make another image visible and on reaching 100 it should make another image visible and so on ant by the time my counter should keep on increasing. This control should look something like this. I have attached the screen shot of the control how it should look likr. Need urgent help on this -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Question About Form Design
It is ok to have text on the left and a field on the right. On Saturday, November 10, 2012 4:49:58 PM UTC-6, Mark Phillips wrote: Is it considered poor design to make a form in two columns, with a test field identifier on the left and an empty field on the right? EditTexts have a handy hint, but the hint is not needed if there us a TextField next to the EditText. However, Spinners don't have anything like a hint, so they need something to tell the user what the selection is all about, as it may not be obvious. I am making a form with several EditText fields, some spinners, and some radio buttons. Just curious if my design (labels on the left, controls on the right) is a little out dated for the modern Andorid world. I would hate to show my age with and outmoded design. ;) Thanks, Mark -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Drawing complex shapes with hollow parts
Great, thanks for this On Monday, 12 November 2012 15:27:32 UTC+1, Piren wrote: I haven't had any issues with hardware acceleration using porter duff, at least not under the circumstances i had to use it in. just try it and see how it goes. On Monday, November 12, 2012 1:06:04 PM UTC+2, Simon Giddings wrote: Thank you for this. One thing I am not clear with is the problem with hardware acceleration. Some people say that this will not work with hardware acceleration ON, whilst others say that this is precisely what is needed when it is ON. Is there some definitive answer for this aspect ? On Monday, 12 November 2012 11:58:07 UTC+1, Piren wrote: http://stackoverflow.com/questions/11337679/porterduffxfermode-clear-a-section-of-a-bitmap On Monday, November 12, 2012 12:16:17 PM UTC+2, Simon Giddings wrote: I am needing to draw shapes which will have hollow regions. To simplify the idea, take an ampersand sign : This is just to illustrate the kind of task I need to do. I can create the outline by using a path. However, I have not been able to see how to create the two holes such that when the paths are painted, they will appear as ... holes. Can anyone guide me with this one ? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Can dynamic broadcastreceiver receiver intent from other apps?
Hi, I encountered a problem with dynamic broadcastreceiver. I send an intent using sendBroadcast from App B, and it can be received in App B by both static receiver and dynamic receiver. However, when it comes to App A, it can only be received by static receiver. I find on developer site that registerReceiver (BroadcastReceiver receiver, IntentFilter filter) is to Register a BroadcastReceiver to be run in the main activity thread. The receiver will be called with any broadcast Intent that matches filter, in the main application thread. So, does this mean that dynamic broadcastreceiver can only receive intent in its own main application thread, and cannot receive intent from other apps? Thanks -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Can dynamic broadcastreceiver receives intent from other apps
Hi, I encountered a problem with dynamic broadcastreceiver. I send an intent using sendBroadcast from App B, and it can be received in App B by both static receiver and dynamic receiver. However, when it comes to App A, it can only be received by static receiver. I find on developer site that registerReceiver (BroadcastReceiver receiver, IntentFilter filter) is to Register a BroadcastReceiver to be run in the main activity thread. The receiver will be called with any broadcast Intent that matches filter, in the main application thread. So, does this mean that dynamic broadcastreceiver can only receive intent in its own main application thread, and cannot receive intent from other apps? Thanks -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Can dynamic broadcastreceiver receives intent from other apps
On Mon, Nov 12, 2012 at 12:53 PM, Jin jiang...@gmail.com wrote: So, does this mean that dynamic broadcastreceiver can only receive intent in its own main application thread, and cannot receive intent from other apps? No. You can see a dynamic-registered BroadcastReceiver receiving broadcasts from other processes in many places, such as this sample of receiving ACTION_BATTERY_CHANGED: https://github.com/commonsguy/cw-omnibus/tree/master/SystemEvents/OnBattery -- Mark Murphy (a Commons Guy) http://commonsware.com | http://github.com/commonsguy http://commonsware.com/blog | http://twitter.com/commonsguy _The Busy Coder's Guide to Android Development_ Version 4.3 Available! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Photo effect
Hi, I played around with the idea some time ago. You can find the source code at; https://github.com/harism/android_instacam Also LightBox PhotoProcessing project might be of your interest; https://github.com/lightbox/PhotoProcessing -- H On Nov 12, 2012, at 5:11 PM, Goutom goutom.sust@gmail.com wrote: Hi I want to put effect on my photos as instragram do.Is there any third party library available to do this task? Regards Goutom Roy -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Can dynamic broadcastreceiver receives intent from other apps
Hi Mark Yes. It did receive from other apps. I made a mistake... Thanks a lot On Monday, November 12, 2012 1:04:51 PM UTC-5, Mark Murphy (a Commons Guy) wrote: On Mon, Nov 12, 2012 at 12:53 PM, Jin jian...@gmail.com javascript: wrote: So, does this mean that dynamic broadcastreceiver can only receive intent in its own main application thread, and cannot receive intent from other apps? No. You can see a dynamic-registered BroadcastReceiver receiving broadcasts from other processes in many places, such as this sample of receiving ACTION_BATTERY_CHANGED: https://github.com/commonsguy/cw-omnibus/tree/master/SystemEvents/OnBattery -- Mark Murphy (a Commons Guy) http://commonsware.com | http://github.com/commonsguy http://commonsware.com/blog | http://twitter.com/commonsguy _The Busy Coder's Guide to Android Development_ Version 4.3 Available! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: How to use a OnClickListener in Fragment
Can you provide an example? I'm trying to declare OnClicks in my Fragments however I keep coming up against Force close errors. On Thursday, October 25, 2012 11:55:53 PM UTC+1, Max Dell'Orco wrote: This doesnt work at all. You should create a method in the FragmentActivity that recall the method inside your Fragment. Declaring a Fragment ref inside your FragmentActivity. Il giorno giovedì 13 ottobre 2011 15:28:18 UTC+2, Streets Of Boston ha scritto: In your onCreateView callback of your fragment, you could do something like this: *Button myButton = (Button)view.findViewByid(R.id.mybutton);* *myButton.setOnClickListener(new OnClickListener() {* * public void onClick(View view) {* *// put some code here that handles the click event.* *...* * }* *});* Just like you could do in an Activity. Registering onClickListeners in Fragments is no different. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Samsung not in SDK manager list
I am using Eclipse Indigo service release 2. The version of the ADK is 20.0.3.v201208082019-427395. When I open the SDK Manager, I noticed that there is no mention of anything from Samsung. Looking into the Add-on sites, Samsung is not there and the User Defined Sites is empty. Are we able to get SDK and device stuff from Samsung via this method any more ? If so, what do I need to put into the user defined sites to get this to work ? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Heap size driving me crazy
Hi! Im making a game for android, Im about halfway trough (its my first real game that Im planning to release) and I just started using DDMS, and realised that my heap-size was at around 30 000, with a leak on around 3000 every time I changed level. So I created a method that loaded my bitmaps with only 3 colors, and this reduced my heap-size down to 20 000, and I suspect that the memory leak is because the menu I have in between levels (with score etc) is a new activity started in realtime, Im gonna change this to a dialog-box so I never have to leave the main-activity in realtime. But obviously 20 000 heap size is still to much! I need to get down to 16 000, and like I said, I'm only halfway done. I Only have 5-6 different bitmaps onScreen at a time, sure there is around 5-6 enemies on screen that are using the same bitmap, aswell as several bullets using the same bitmap. So after all that, my question is, is there any common mistakes that beginners do that increases heap-size that I might have done? I've been reading about it for weeks and watched a couple of google-lectures on youtube. But nothing that really helps. Ive been trying to isolate the problem by removing 1 class at a time, then starting my game, but dosnt seem to go down. Going crazy! Been working for 6-7 months and now it might end up in the trash =/. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Heap size driving me crazy
iQue wrote: Im making a game for android, Im about halfway trough (its my first real game that Im planning to release) and I just started using DDMS, and realised that my heap-size was at around 30 000, with a leak on around 3000 every time I changed level. So I created a method that loaded my bitmaps with only 3 colors, and this reduced my heap-size down to 20 000, and I suspect that the memory leak is because the menu I have in between levels (with score etc) is a new activity started in realtime, Im gonna change this to a dialog-box so I never have to leave the main-activity in realtime. But obviously 20 000 heap size is still to much! I need to get down to 16 000, and like I said, I'm only halfway done. I Only have 5-6 different bitmaps onScreen at a time, sure there is around 5-6 enemies on screen that are using the same bitmap, aswell as several bullets using the same bitmap. So after all that, my question is, is there any common mistakes that beginners do that increases heap-size that I might have done? I've been reading about it for weeks and watched a couple of google-lectures on youtube. But nothing that really helps. Ive been trying to isolate the problem by removing 1 class at a time, then starting my game, but dosnt seem to go down. Going crazy! Been working for 6-7 months and now it might end up in the trash =/. Removing a class is not a solution to heap issues. It's not even related to heap issues. The most common issue with heap exhaustion is packratting, the failure to release references. Consider an instance created an added to a 'Set': SetFoo foos = new HashSetFoo(); foos.add(new Foo()); Now the collection 'foos' holds a reference to that new 'Foo'. Unless that element is removed from the collection, that instance cannot be garbage collected (GCed). ANother common error is to allocate an instance for too long a lifetime: Foo foo = new Foo(); while (someCondition()) { setAttributesFromResource(foo); doSomethingWith(foo); } The instance pointed to by 'foo' will live as long as the loop takes. while (someCondition()) { Foo foo = new Foo(); setAttributesFromResource(foo); doSomethingWith(foo); } Each 'Foo' instance will go out of scope at the end of each loop iteration, and can be GCed then. This is dangerous if there's a 'foos.add(foo)' inside that loop, for the aforementioned reason - each 'foo' will be referenced by the collection and cannot be GCed until the collection releases it. Another problem is objects that use lots of resources, like native memory, if they don't release those resources in a timely fashion. The bigger the object's heap footprint, the worse the problem. So make sure object references go out of scope or are otherwise removed the instant they aren't needed. -- Lew -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Heap size driving me crazy
Great tips, thank you! this line: So make sure object references go out of scope or are otherwise removed the instant they aren't needed. how would I go about checking this? how do I find the object that is causing problems? Cus I do have arrayLists and use arrayList.add(enemy/bullet). So that might be the problem, had no idea that used alot of heap. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Heap size driving me crazy
also, is there a preffered method to remove objects after using arrayList.add()? should I just use arrayList.remove(index) when they die/ bullets dissapear from screen? Den måndagen den 12:e november 2012 kl. 23:07:53 UTC+1 skrev iQue: Great tips, thank you! this line: So make sure object references go out of scope or are otherwise removed the instant they aren't needed. how would I go about checking this? how do I find the object that is causing problems? Cus I do have arrayLists and use arrayList.add(enemy/bullet). So that might be the problem, had no idea that used alot of heap. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Tegra
How can you tell easily if an Android device is a Tegra 2 or Tegra 3? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] TinCan
On Mon, Nov 12, 2012 at 6:50 AM, Sadhna Upadhyay sadhna.braah...@gmail.comwrote: can some one tell me something about TinCan,what is this and how to do code for this in android. http://justfuckinggoogleit.com/ - TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago transit tracking app for Android-powered devices -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Heap size driving me crazy
Have a careful look at the source code for this game Replica Island: http://code.google.com/p/replicaisland/ Specifically the all the Objects that extend: http://code.google.com/p/replicaisland/source/browse/trunk/src/com/replica/replicaisland/AllocationGuard.java When the game is running almost no dynamic objects are allocated, they are mostly pre-allocated and held on free lists and re-used. This is to try and avoid a GC during a level which could seriously affect the feel of the game. It also gives finer control of the amount of memory used in the game. See also: http://replicaisland.net/ http://replicaisland.blogspot.co.uk/ On Monday, November 12, 2012 10:10:36 PM UTC, iQue wrote: also, is there a preffered method to remove objects after using arrayList.add()? should I just use arrayList.remove(index) when they die/ bullets dissapear from screen? Den måndagen den 12:e november 2012 kl. 23:07:53 UTC+1 skrev iQue: Great tips, thank you! this line: So make sure object references go out of scope or are otherwise removed the instant they aren't needed. how would I go about checking this? how do I find the object that is causing problems? Cus I do have arrayLists and use arrayList.add(enemy/bullet). So that might be the problem, had no idea that used alot of heap. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] HLS Stream with Discontinuities reports incorrect position (4.0.x)
When using an HLS playlist with multiple segments of content spliced together ( separated by EXT-X-DISCONTINUITY tags ), MediaPlayer.getCurrentPosition() doesn't return the correct position. In this scenario, each piece of content has its timestamps starting from zero. So for example, if at the 4 minute mark, there is a Discontinuity flag followed by a new piece of content, getCurrentPosition() reports the time as going back to 00:00 instead of 04:01 Does anyone know a work around? Just a note that MediaPlayer.getDuration() does correctly return the full duration of all the content combined. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] TinCan
http://tincanapi.com/ if you mean this On Tue, Nov 13, 2012 at 12:33 AM, TreKing treking...@gmail.com wrote: On Mon, Nov 12, 2012 at 6:50 AM, Sadhna Upadhyay sadhna.braah...@gmail.com wrote: can some one tell me something about TinCan,what is this and how to do code for this in android. http://justfuckinggoogleit.com/ - TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago transit tracking app for Android-powered devices -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Tegra
$cat /proc/cpuinfo On 13 November 2012 11:17, bob b...@coolfone.comze.com wrote: How can you tell easily if an Android device is a Tegra 2 or Tegra 3? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Heap size driving me crazy
thanks for the tips! will use the second link, the source dosnt help me that much since I've never worked with GL. I use canvas. And like I said, Im a beginner so dont know anything about gl. :)any more tips is appriciated! Den måndagen den 12:e november 2012 kl. 23:43:45 UTC+1 skrev RichardC: Have a careful look at the source code for this game Replica Island: http://code.google.com/p/replicaisland/ Specifically the all the Objects that extend: http://code.google.com/p/replicaisland/source/browse/trunk/src/com/replica/replicaisland/AllocationGuard.java When the game is running almost no dynamic objects are allocated, they are mostly pre-allocated and held on free lists and re-used. This is to try and avoid a GC during a level which could seriously affect the feel of the game. It also gives finer control of the amount of memory used in the game. See also: http://replicaisland.net/ http://replicaisland.blogspot.co.uk/ On Monday, November 12, 2012 10:10:36 PM UTC, iQue wrote: also, is there a preffered method to remove objects after using arrayList.add()? should I just use arrayList.remove(index) when they die/ bullets dissapear from screen? Den måndagen den 12:e november 2012 kl. 23:07:53 UTC+1 skrev iQue: Great tips, thank you! this line: So make sure object references go out of scope or are otherwise removed the instant they aren't needed. how would I go about checking this? how do I find the object that is causing problems? Cus I do have arrayLists and use arrayList.add(enemy/bullet). So that might be the problem, had no idea that used alot of heap. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Nexus 7 USB Host - Not able to enumerate device
Hi, You are correct. I downloaded the App that you mentioned and my mouse did not show up in the Android column. However, my USB sensor that I want to interface did, so the code worked. Thanks for the App suggestion, it really helped. Kiran On Mon, Oct 29, 2012 at 4:06 AM, al achim.leub...@googlemail.com wrote: HI, first: USB-Host including the USB-Host api works for me on the Nexus 7 - no root required. You could try an app like USB Device Info to validate your hardware setup (usb adapter etc.). I have setup intents and filters, but I also assume they are not necessary if you scan for devices yourself. As I understand it, you just tried a mouse and a phone? I just made a test with a mouse and though USB Device Info saw it on the linux tab, it did not see it on the android tab. My app also did not see the mouse. I assume since android handles the mouse itself, it does not make it visible to the app. I.e. try another usb device. If you can see it on the Android tab in USB Device Info, you probably should see it in your app. Am Sonntag, 28. Oktober 2012 23:41:04 UTC+1 schrieb Kiran: Hi All, I recently bought a Nexus 7 for USB development. I would like to use the USB Host functionality provided by the new Android OS. I was following the USB Host Tutorial at the link: http://developer.** android.com/guide/topics/**connectivity/usb/host.htmlhttp://developer.android.com/guide/topics/connectivity/usb/host.html . My program is very simple, and here are the relevant parts of the code: *private UsbManager manager; * * * *public void onCreate(Bundle savedInstanceState) {* *super.onCreate(savedInstanceState);* *setContentView(R.layout.activity_main);* ** *Log.i(TAG, in onCreate());* *manager = (UsbManager) getSystemService(Context.USB_SERVICE);* *if(manager==null) {* *Log.i(TAG, USB Manager is NULL);* *}* *else {* *Log.i(TAG, USB Manager = + manager);* *}* *}* ** *public void enumerateUSBDevices() {* *HashMapString, UsbDevice deviceList = manager.getDeviceList();* *CollectionUsbDevice deviceCollection = deviceList.values();* *IteratorUsbDevice deviceIterator = deviceCollection.iterator();* *Log.i(TAG, Number of connected USB Devices = + deviceCollection.size());* *while(deviceIterator.hasNext()){* *UsbDevice device = deviceIterator.next();* *Log.i(TAG, device.getDeviceName());* *}* *}* When the enumerateUSBDevices function is called, it reports that the number of connected USB Devices = 0. I am using a USB OTG cable, and I know that the Nexus 7 is powering the connected USB Device because I plugged in a USB Mouse, and it works properly. I also plugged in another Android phone, and the Nexus 7 was confirmed to be powering the device. However, in both of these instances, the Android program says that there are no USB devices connected. I am unsure what is going wrong in my code. In my Android manifest, I have the following line: *uses-feature android:name=android.hardware.usb.host /* My manifest does not have any intent filters associated with any USB devices. My understanding based on reading the tutorials is that the intent filters need to be in the Manifest only if you want the APP to be notified when the USB device is connected after the App is running? Can anybody shed light into what I may be doing wrong? Do I need to root my device? Thanks, Kiran -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Getting java.lang.ClassNotFoundException (Unable to instantiate activity ComponentInfo)
On Mon, Nov 12, 2012 at 9:23 PM, Jerrell Mardis jerrell.mar...@gmail.comwrote: Any ideas on what could possibly be causing this exception? This has been brought up a few times before. We've all seen crazy exceptions that should not happen, but they do. You can probably safely ignore these. Unless they're in an exceedingly high volume ... ? - TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago transit tracking app for Android-powered devices -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] android JSON
Hi, In my application i am sending JSON object request to WCF web service. But the way i added the Key,value pair is not similar in the request format. Please help me Regards, nageswararao. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Getting java.lang.ClassNotFoundException (Unable to instantiate activity ComponentInfo)
I would love to ignore them but it gives the user a bad impression of the dev if the app crashes out of Mo where. I get a few of these exceptions a day. -- Jerrell On Nov 12, 2012 10:00 PM, TreKing treking...@gmail.com wrote: On Mon, Nov 12, 2012 at 9:23 PM, Jerrell Mardis jerrell.mar...@gmail.comwrote: Any ideas on what could possibly be causing this exception? This has been brought up a few times before. We've all seen crazy exceptions that should not happen, but they do. You can probably safely ignore these. Unless they're in an exceedingly high volume ... ? - TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago transit tracking app for Android-powered devices -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] android JSON
On Mon, Nov 12, 2012 at 9:55 PM, nageswara rao Rajana nagu.raj...@gmail.com wrote: Please help me With what? You didn't really ask a question. - TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago transit tracking app for Android-powered devices -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Getting java.lang.ClassNotFoundException (Unable to instantiate activity ComponentInfo)
All except one has come from a Nexus device (Nexus S, Galaxy Nexus). The other one could have been running stock Android ROM but I'm not sure. On Nov 12, 2012 10:21 PM, TreKing treking...@gmail.com wrote: Any commonalities you're noticing with the exceptions? Like device or Android version where it happens? - TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago transit tracking app for Android-powered devices On Mon, Nov 12, 2012 at 10:03 PM, Jerrell Mardis jerrell.mar...@gmail.com wrote: I would love to ignore them but it gives the user a bad impression of the dev if the app crashes out of Mo where. I get a few of these exceptions a day. -- Jerrell On Nov 12, 2012 10:00 PM, TreKing treking...@gmail.com wrote: On Mon, Nov 12, 2012 at 9:23 PM, Jerrell Mardis jerrell.mar...@gmail.com wrote: Any ideas on what could possibly be causing this exception? This has been brought up a few times before. We've all seen crazy exceptions that should not happen, but they do. You can probably safely ignore these. Unless they're in an exceedingly high volume ... ? - TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago transit tracking app for Android-powered devices -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Network error IOException while trying to Sync Data From SQL Server
Hi, I'm trying to fetch data from my Local-Server Using an Android App. I established this using jtds.jdbc Connection. In Emulator It's working fine and fetching Data. While tried to connect using Android device through USB it's Giving the Following Error. 07-05 06:05:32.790: W/Error connection(4660): Network error IOException: failed to connect to /194.178.100.3 (port 1433): connect failed: ENETUNREACH (Network is unreachable) Here is the code which i'm using to connect SQL-Server Database Connection conn = DriverManager.getConnection(jdbc:jtds:sqlserver://194.178.100.3:1433/MyDB, sa, password); I have Some Proxy Setting in My System i Doubt is that Blocking me while trying to access Server-Database. While syncing From USB device from my Computer. My Operating System is Windows 7 Professional, Service Pack 1 Please Help me to Solve this issue. Best Regards Aadi -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Connecting 2 real android devices to PC
Hi, I m trying to connect 2 real android devices to my PC(both are getting charged from USB). However, I m unable to view them in adb devices. Please let me know, if I can do the same. Thank you! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re:[android-developers] Connecting 2 real android devices to PC
Chk for drivers.. Both cn b detected at the samevtime.. Sent from Samsung mobile On Nov 13, 2012 12:49 PM, Archana ramalingam.arch...@gmail.com wrote: Hi, I m trying to connect 2 real android devices to my PC(both are getting charged from USB). However, I m unable to view them in adb devices. Please let me know, if I can do the same. Thank you! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Connecting 2 real android devices to PC
u need to install usb driver for ur device. if u r using samsung mobile download samsung kies and install in ur pc. thats it.. On Nov 13, 2012 12:50 PM, Archana ramalingam.arch...@gmail.com wrote: Hi, I m trying to connect 2 real android devices to my PC(both are getting charged from USB). However, I m unable to view them in adb devices. Please let me know, if I can do the same. Thank you! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Samsung not in SDK manager list
As far as I know, you could never get Samsung add-ons via the SDK Manager. On Tuesday, November 13, 2012 3:17:04 AM UTC+8, Simon Giddings wrote: I am using Eclipse Indigo service release 2. The version of the ADK is 20.0.3.v201208082019-427395. When I open the SDK Manager, I noticed that there is no mention of anything from Samsung. Looking into the Add-on sites, Samsung is not there and the User Defined Sites is empty. Are we able to get SDK and device stuff from Samsung via this method any more ? If so, what do I need to put into the user defined sites to get this to work ? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Application onCreate called more than once?
Post your manifest.xml. I assume that you have your broadcastreceiver or some service running in a separate process. That would cause Application.onCreate to be called multiple times. It would? Please provide a source for this piece of tidbit. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Connecting 2 real android devices to PC
Thanks all .. I did not enable the usb debugging mode in 1 of the phones.. After that, it is working fine :) On Tuesday, November 13, 2012 9:26:44 AM UTC+2, aravelli wrote: u need to install usb driver for ur device. if u r using samsung mobile download samsung kies and install in ur pc. thats it.. On Nov 13, 2012 12:50 PM, Archana ramalinga...@gmail.com javascript: wrote: Hi, I m trying to connect 2 real android devices to my PC(both are getting charged from USB). However, I m unable to view them in adb devices. Please let me know, if I can do the same. Thank you! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-d...@googlegroups.comjavascript: To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com javascript: For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Equivelant of NavUtils when not using the support library
I am starting to build an application which will only be distributed on tablets running Honeycomb or later. I created my project specifying this and yet it still imports the support library. So, I have been cleaning out all references to this and have come to a stop. What am I to use to replace the support library class NavUtils ? Can anyone help me with this ? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Connecting 2 real android devices to PC
Dhyan rkha karo yaar choti se bat the ye toh Sent from Samsung mobile On Nov 13, 2012 1:20 PM, Archana ramalingam.arch...@gmail.com wrote: Thanks all .. I did not enable the usb debugging mode in 1 of the phones.. After that, it is working fine :) On Tuesday, November 13, 2012 9:26:44 AM UTC+2, aravelli wrote: u need to install usb driver for ur device. if u r using samsung mobile download samsung kies and install in ur pc. thats it.. On Nov 13, 2012 12:50 PM, Archana ramalinga...@gmail.com wrote: Hi, I m trying to connect 2 real android devices to my PC(both are getting charged from USB). However, I m unable to view them in adb devices. Please let me know, if I can do the same. Thank you! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-d...@**googlegroups.com To unsubscribe from this group, send email to android-developers+**unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/**group/android-developers?hl=enhttp://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en