[android-developers] Re: Device Seeding Program for Top Android Market Developers
Do you see how many people are requesting to trade a Droid for an N1? Nobody is going to trade. Good luck with it, but mine is already on eBay and I'll be buying an N1. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en To unsubscribe, reply using remove me as the subject.
[android-developers] Re: Device Seeding Program for Top Android Market Developers
Received my Droid in Alabama today. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en To unsubscribe from this group, send email to android-developers+unsubscribegooglegroups.com or reply to this email with the words REMOVE ME as the subject.
[android-developers] Re: Device Seeding Program for Top Android Market Developers
Oh geez, let me throw this in here... Alabama - still waiting. I've got patience, plenty of it, but when I hear a step truck drive by I perk up. ;) BTW, FedEx said they're not tracking anything coming to my location (yet). -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en To unsubscribe from this group, send email to android-developers+unsubscribegooglegroups.com or reply to this email with the words REMOVE ME as the subject.
[android-developers] Re: Device Seeding Program for Top Android Market Developers
Maybe. Declared dead, but nonetheless still missing. ;) On Mar 17, 9:23 am, Maps.Huge.Info (Maps API Guru) cor...@gmail.com wrote: This just in... Jimmy Hoffa is still dead. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Device Seeding Program for Top Android Market Developers
Congrats on receiving it! Regardless of what you received it for is pretty cool to know. Still waiting on mine... No hurry, but my G1 is slower than molasses and I'm running Cyan! lol On Mar 15, 9:19 am, f_heft delphik...@gmail.com wrote: I just received my Nexus One via FedEx - thank you, Google! :) Btw: No special branding or anything on the phone itself , it's exactly like the one you can buy :) And I got mine from the Netherlands (I'm living in Germany) and it was shipped on March 12th (for those of you who are still waiting). On 3 Mrz., 00:53, Larry lar...@gmail.com wrote: Dear all, I just received an email about Device Seeding Program for Top Android Market Developers: Subject: Device Seeding Program for Top Android Market Developers From: android-market-seed...@google.com Due to your contribution to the success of Android Market, we would like to present you with a brand new Android device as part of our developer device seeding program. You are receiving this message because you're one of the top developers in Android Market with one or more of your applications having a 3.5 star or higher rating and more than 5,000 unique downloads. In order to receive this device, you must click through to this site, read the terms and conditions of the offer and fill out the registration form to give us your current mailing address so that we can ship your device. You will receive either a Verizon Droid by Motorola or a Nexus One. Developers with mailing addresses in the US will receive either a Droid or Nexus one, based on random distribution. Developers from Canada, EU, and the EEA states (Norway, Lichtenstein), Switzerland, Hong Kong, Taiwan, and Singapore will receive a Nexus One. Developers with mailing addresses in countries not listed above will not receive a phone since these phones are not certified to be used in other countries. We hope that you will enjoy your new device and continue to build more insanely popular apps for Android! The email is from Google but I am still doubting somehow. Is this a spam? Any other developers receive this emails before? Thanks. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Device Seeding Program for Top Android Market Developers
Especially boxes the size of kilos of drugs. lol I'm sure 2-4 weeks is purely for the sake of giving us a timeline... It may be 4-5 days, but if they said that and for whatever reason you didn't get it, someone might throw a fit. We see it all the time... Google promised me and they didn't keep their promise! I'm getting an online petition signed because that fixes everything, then I'm going to sue and own Google! lol well you get the gist... 2-4 weeks is probably playing it safe. On Mar 6, 6:41 am, Thomas Riley tomrile...@googlemail.com wrote: Yes, im sure customs will want to unbox each one and have a play. A large amount of boxes of the same size branded as gifts would be rather suspicious though! On Mar 6, 12:12 pm, David Horn pga...@gmail.com wrote: My confirmation just turned up. Thanks Google! Though anticipate a long and expensive delay at UK customs. :-( Dave. On Mar 6, 10:51 am, Rootko roo...@gmail.com wrote: Just got mine confirmation email, but unfortunately they removed leading zero in my zip code, so I've responded to change it. Hopefully this won't be a problem and I'll enjoy my Nexus One soon (I'm in EU). Hooray, thanks Google! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Device Seeding Program for Top Android Market Developers
I understand that - however, my android device is my primary telephonic communication (and some), I just happened to write a few killer apps on the side. lol Apps that were useful to me, figured others might benefit. So I see Google's point and ultimate goal... But hey, if I'm going to have a capable device, i'm going to use it daily too. ;) On Mar 6, 8:56 pm, Mike Novak michael.nova...@gmail.com wrote: I don't follow. I have multiple phones that are gsm without sim cards used for testing and operate just fine on wifi. If you can't use the phone as your primary phone then at least you'll gain the benefit of getting a great device to test stuff on. There's no sense of complaining the phone is useless to you because its really not, you have a 2.x phone to test software on :) /rant Mike On 03/06/2010 09:13 PM, anton.slut...@gmail.com wrote: Do Verizon phones even load without being hooked up to Verizon? Sorry for being ignorant. Have never had Verizon and not huge on mobile protocols. I know a gsm phone wont let you past the boot prompt without a valid sim card. On Mar 6, 9:04 pm, Quartertonequartert...@gmail.com wrote: Well, I don't know about anyone else, but I would prefer to have a device that I can use with my current plan. I have T-mobile service with a MyTouch, so I'm definitely hoping for a Nexus One. For any developers in the New Orleans area, I have a proposition: If you're hoping for a Droid and you get a Nexus One, i'll gladly trade you for it (that is, if i end up getting a Droid). Just keep me in mind and contact me in 2-4 weeks when you get your device if youre interested. cheers On Mar 6, 6:15 pm, niko20nikolatesl...@yahoo.com wrote: Geez people. Who cares if u can't use the phone if its on Verizon. You can develop on any google phone it doesn't need to ha e actual service unless u are writing app that uses the phone or such. But for game writing it would be fine, etc. Actually for example I already have a Droid but even if I got a nexus one I couldn't use it much here since its GSM and I don't get T-Mobile in my area. But I can still test the apps I make on it. On Mar 6, 7:01 pm, Mariano Kampmariano.k...@gmail.com wrote: What kind of confirmation is that? Is that the first mail or a confirmation after you went to their website? I am asking, because I haven't got any email even though I have an app in the Market that would qualify. Should I start to worry or are the first mails sent out incrementally? On Sat, Mar 6, 2010 at 1:10 PM, Thomas Rileytomrile...@googlemail.comwrote: I also have the confirmation email. It says they will arrive in 2-4 weeks, but can it really be so slow? Or is that use an over estimate? On Mar 6, 10:51 am, Rootkoroo...@gmail.com wrote: Just got mine confirmation email, but unfortunately they removed leading zero in my zip code, so I've responded to change it. Hopefully this won't be a problem and I'll enjoy my Nexus One soon (I'm in EU). Hooray, thanks Google! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2Bunsubs cr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Device Seeding Program for Top Android Market Developers
Just got mine too. Wonder what device I'll get. I wont be upset over a droid because afterall it is free, but I'll sell it and get a Nex 1. I don't have Vz. On Mar 5, 8:18 pm, Mario Zechner badlogicga...@gmail.com wrote: I just received the confirmation e-mail. Seems like my new shiny Nexus One is on its way! Thank you google! Here's the full e-mail (minus my personal data) Dear Mario, We’ve received your information for the Android Market Device Seeding Program and have successfully validated the Google Order Number from your developer account. Your information will now be sent to our shipping partner for order processing. Just to confirm, the information we received from you was: Badlogic Games XXX my personal data XXX If you need to make any changes to your information above, please contact us at android-market-seed...@google.com as soon as possible. Otherwise, you should receive your phone in 2-4 weeks! On behalf of the Android team, Thanks, and happy coding! On 6 Mrz., 02:44, Seni Sangrujee sangru...@gmail.com wrote: On Mar 5, 2:52 pm, bryan browne.al...@gmail.com wrote: Did anyone else fill out the form with their personal email address Yeah, I did the same thing. I figured that my personal email address was associated with my market order id that I used to purchase the dev fee. But then later I noticed that the Seeding email was sent to my generic publisher address. We'll have to check in and commiserate with each other in a month if everyone is receiving their phones but us. :) -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Device Seeding Program for Top Android Market Developers
Cleverly they said shipping parters instead of HTC or Motorola. lol I wish they would've said. On Mar 5, 9:00 pm, Seni Sangrujee sangru...@gmail.com wrote: Whew! Just got my confirmation email too. I guess I didn't screw up filling out the form after all. -seni On Mar 5, 6:47 pm, Greg Donald gdon...@gmail.com wrote: On Fri, Mar 5, 2010 at 8:18 PM, Mario Zechner badlogicga...@gmail.com wrote: I just received the confirmation e-mail. Same here. Yay. -- Greg Donald destiney.com | gregdonald.com -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Device Seeding Program for Top Android Market Developers
Go to Google Checkout (not for sellers, but for buyers!) and go to your order when you paid the $25 to put apps in the market... That order number is about a 15 digit (or so) number. Use that. Heh, I'm old schoolin' it with my G1 my wife got me wayyy back. I've already convinced a good handful of friends to join Android and they love it. In fact the other day I was with a buddy when he bought his first Android phone and I said to the Sprint lady that Google should pay me commission! Ha, don't we wish. I'm happy with a Droid or N1 - whatever, I'm not picky. Thnx Google! On Mar 2, 7:17 pm, wmhtet g1.wmh...@gmail.com wrote: Google Order Number * For verification purposes, please enter the order number listed on your receipt when you registered as an Android Developer on Checkout. You can look up your Google Order Number in your order history when you log into the Checkout account you used to register. We cannot verify your authenticity without this information. Is it an order number for Android Dev phone? If not, I am a bit clueless with Google Order Number thing. On Mar 2, 4:46 pm, Roman Nurik romannu...@google.com wrote: Folks, the email is NOT a fake. We will look into the email issues. Roman Nurik Android Developer Relations, Google NOTE: please do not send me email directly about this. On Mar 2, 4:43 pm, Mark Anacker closecr...@gmail.com wrote: Well, if nothing else, Google should now be on the lookout for potential fraudulent activity involving developer account and order numbers. Especially originating out of China :-) Although it would be nice to think that they would have someone in a Security role who could jump on this sort of thing, and provide some official information. But their warehouses full of geniuses are probably much too busy for such trivial matters... :-) -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] How can I draw a simple shape with shapedrawable?
I've looked for a tutorial on it, but I can't figure out how to do it... For starters, and I can dig some more from there, how do I have a simple program draw a simple rectangle? Nothing else, no frills, just draw and display a rectangle? I was thinking for the layout I would use ImageView, then use ShapeDrawable from there, but I'm not so sure if that's correct. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: How can I draw a simple shape with shapedrawable?
Hmmm, still a little confused... Are you saying to utilize the ImageView, but draw on it as if it were a canvas? On Feb 9, 6:31 pm, Jason Proctor jason.android.li...@gmail.com wrote: one way is to override your View's draw() and then do stuff with the Canvas instance passed in. the drawLine() etc methods are in Canvas. I've looked for a tutorial on it, but I can't figure out how to do it... For starters, and I can dig some more from there, how do I have a simple program draw a simple rectangle? Nothing else, no frills, just draw and display a rectangle? I was thinking for the layout I would use ImageView, then use ShapeDrawable from there, but I'm not so sure if that's correct. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- jason.vp.engineering.particle -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: How can I draw a simple shape with shapedrawable?
Okay, I see what you're talking about, but I guess my question is how do I put that into my ImageView that's in my XML file? On Feb 9, 7:02 pm, schwiz sch...@gmail.com wrote: You make your own class that inherits from View and in the onDraw method you call canvas.drawCircle, drawLine, drawPath, etc On Feb 9, 6:47 pm, Breezy mbre...@gmail.com wrote: Hmmm, still a little confused... Are you saying to utilize the ImageView, but draw on it as if it were a canvas? On Feb 9, 6:31 pm, Jason Proctor jason.android.li...@gmail.com wrote: one way is to override your View's draw() and then do stuff with the Canvas instance passed in. the drawLine() etc methods are in Canvas. I've looked for a tutorial on it, but I can't figure out how to do it... For starters, and I can dig some more from there, how do I have a simple program draw a simple rectangle? Nothing else, no frills, just draw and display a rectangle? I was thinking for the layout I would use ImageView, then use ShapeDrawable from there, but I'm not so sure if that's correct. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- jason.vp.engineering.particle -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: WebView
Does your layout XML look like this? LinearLayout xmlns:android=http://schemas.android.com/apk/res/ android android:layout_width=fill_parent android:layout_height=fill_parent android:orientation=vertical WebView android:id=@+id/webview android:layout_width=fill_parent android:layout_height=fill_parent android:scrollbars=none / /LinearLayout On Feb 9, 8:59 pm, Saurabh Lodha saurabh.comp...@gmail.com wrote: Hi, I am using the following code to display a WebView in my Android 2.x application. However this does not display anything on screen. public class WebViewTest extends Activity { WebView webview; String TAG = WebViewTest; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { try { super.onCreate(savedInstanceState); setContentView(R.layout.main); webview = (WebView) findViewById(R.id.webview); webview.getSettings().setJavaScriptEnabled(true); webview.loadUrl(http://www.google.com;); } catch (Exception e) { Log.w(TAG, e.getMessage()); } } } Any ideas? Thanks, Saurabh -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Aligning webview and buttons...
Anyone have anything? On Feb 1, 8:37 pm, Breezy mbre...@gmail.com wrote: I want to put two buttons (not HTML) at the top of my view and the webview below it... Almost like frames in HTML, except the top frame is android XML code, not an HTML frame. I can get it somewhat like I want, but whenever the HTML page is too big it goes up and under my buttons, but at the bottom of the buttons I want the top of the webview to start, all the time. And the webview can scroll if necessary. Here's what I got, but it's not doing exactly what I was hoping for RelativeLayout xmlns:android=http://schemas.android.com/apk/res/android; android:layout_width=fill_parent android:layout_height=fill_parent RelativeLayout android:id=@+id/webviewbox android:layout_width=fill_parent android:layout_height=wrap_content android:layout_alignParentBottom=true WebView android:id=@+id/webview android:layout_width=wrap_content android:layout_height=wrap_content android:scrollbars=none / /RelativeLayout Button android:id=@+id/button1 android:text=B1 android:layout_height=wrap_content android:layout_width=100px android:layout_alignParentLeft=true / Button android:id=@+id/button2 android:text=B2 android:layout_height=wrap_content android:layout_width=100px android:layout_alignParentRight=true / /RelativeLayout -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Aligning webview and buttons...
I want to put two buttons (not HTML) at the top of my view and the webview below it... Almost like frames in HTML, except the top frame is android XML code, not an HTML frame. I can get it somewhat like I want, but whenever the HTML page is too big it goes up and under my buttons, but at the bottom of the buttons I want the top of the webview to start, all the time. And the webview can scroll if necessary. Here's what I got, but it's not doing exactly what I was hoping for RelativeLayout xmlns:android=http://schemas.android.com/apk/res/android; android:layout_width=fill_parent android:layout_height=fill_parent RelativeLayout android:id=@+id/webviewbox android:layout_width=fill_parent android:layout_height=wrap_content android:layout_alignParentBottom=true WebView android:id=@+id/webview android:layout_width=wrap_content android:layout_height=wrap_content android:scrollbars=none / /RelativeLayout Button android:id=@+id/button1 android:text=B1 android:layout_height=wrap_content android:layout_width=100px android:layout_alignParentLeft=true / Button android:id=@+id/button2 android:text=B2 android:layout_height=wrap_content android:layout_width=100px android:layout_alignParentRight=true / /RelativeLayout -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Screenshot of background apps current state
Okay, I can obtain a list of apps running in the background... like a task manager. But now I want to take a screen shot of the app and what state it's currently in. Is this possible? For example, I want to display a screenshot of an email if gmail is opened in the background and has an email open. Is this possible? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Getting a TextView to span the length of the screen
@ Brion, that worked perfectly! Thanks! @ Sasikumar, that was absolutely pointless. You just placed a link pointing to your website and is general, not close at all to what I was looking for and you know that. That is purely a spam message just like the rest of your posts... If someone asks something about buttons, you point a link to your website talking about buttons albeit has nothing to do with the question originally asked. Stop spamming. On Jan 19, 8:17 am, Brion Emde brione2...@gmail.com wrote: This appears to work, at least in Eclipse: ?xml version=1.0 encoding=utf-8? RelativeLayout xmlns:android=http://schemas.android.com/apk/res/android; android:layout_width=fill_parent android:layout_height=fill_parent RelativeLayout android:id=@+id/buttons android:layout_width=fill_parent android:layout_height=wrap_content android:layout_alignParentBottom=true Button android:id=@+id/Button1 android:text=Button1 android:layout_height=wrap_content android:layout_width=wrap_content android:layout_alignParentLeft=true / Button android:id=@+id/Button2 android:text=Button2 android:layout_height=wrap_content android:layout_width=wrap_content android:layout_alignParentRight=true / /RelativeLayout TextView android:text=TextView android:id=@+id/TextView android:layout_height=wrap_content android:layout_width=fill_parent android:layout_alignParentTop=true android:layout_above=@id/buttons / /RelativeLayout But I guess you tried that. On Jan 18, 6:39 am,Breezymbre...@gmail.com wrote: I've a textview I want to span almost the length of the screen, then 2 buttons at the bottom. Right now I'm using a relative layout with a textview and two buttons and I can almost get it the way I want but the only thing is the textview isn't as long as I want it. I want it to be as long as necessary for whatever handset is using it. So a constant pixel amount is out. Lets see if this will work. - | | | | | | | | | | | | | | | | | | | | | | || | | || | | - -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Simple question... how do I open the browser?
When a user clicks the about button in my app's menu I want it to open the browser and go to a specific webpage... Is there like a one- liner out there somewhere to do this? Seems simple but Google is not being helpful right now - or I'm just searching the wrong thing. Thanks! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Simple question... how do I open the browser?
Got it figured out... The word I was missing in the search was intent. After seeing that word around more and more I used that and came across this... http://groups.google.com/group/android-developers/browse_thread/thread/4ab2dd070eb4e407/f7077d9b791cc200 Which said to use this... Intent i = new Intent(Intent.VIEW_ACTION, Uri.parse(http:// www.cnn.com)); startActivity(i); For future refence in case someone is looking for it. On Jan 24, 8:59 pm, Breezy mbre...@gmail.com wrote: When a user clicks the about button in my app's menu I want it to open the browser and go to a specific webpage... Is there like a one- liner out there somewhere to do this? Seems simple but Google is not being helpful right now - or I'm just searching the wrong thing. Thanks! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Effectively using MediaPlayer and saving resources...
I'm writing a program for my toddler and I'm running into a problem. I call mediaplayer numerous times. Each time a button is clicked it runs media player, but it's a different sound. So should I create a new instance each time? Here's what I'm looking at... if(buttonClicked == button1) { MediaPlayer mp = MediaPlayer.create(getBaseContext(), R.raw.sound0); mp.start(); mp.release(); } else if(buttonClicked == button2) { MediaPlayer mp = MediaPlayer.create(getBaseContext(), R.raw.sound1); mp.start(); mp.release(); } Now that seems to work fine on the emulator. When I pack it up into an APK and put it on my G1 I can only do it 7 times before it force closes. I BELIEVE the memory gets full or something. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Getting a TextView to span the length of the screen
I've a textview I want to span almost the length of the screen, then 2 buttons at the bottom. Right now I'm using a relative layout with a textview and two buttons and I can almost get it the way I want but the only thing is the textview isn't as long as I want it. I want it to be as long as necessary for whatever handset is using it. So a constant pixel amount is out. Lets see if this will work. - | | | | | | | | | | | | | | | | | | | | | | || | | || | | - -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Getting a TextView to span the length of the screen
I'm close to that now... I'm running a large text size to get the height where I want it, but it's not exact and I want this to work on multiple handsets. On Jan 18, 7:44 am, schwiz sch...@gmail.com wrote: there may be a better way but I start with a large text size and run a loop checking if the paint.measurestring getwidth and decrement text size each time. On Jan 18, 7:39 am, Breezy mbre...@gmail.com wrote: I've a textview I want to span almost the length of the screen, then 2 buttons at the bottom. Right now I'm using a relative layout with a textview and two buttons and I can almost get it the way I want but the only thing is the textview isn't as long as I want it. I want it to be as long as necessary for whatever handset is using it. So a constant pixel amount is out. Lets see if this will work. - | | | | | | | | | | | | | | | | | | | | | | || | | || | | - -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Why is MediaPlayer playing before TextView setText takes effect?
When a button is clicked the text of a textview changes and a sound is played, but the sound is played first then the text changes. I would like it to happen simultaneously if not then the text to take effect first. Here's my code... public void playSound(int playingFile) { MediaPlayer mp = MediaPlayer.create(getBaseContext(), playingFile); mp.start(); while(mp.isPlaying()) { //i put this in so the mp isn't released in middle of the sound } mp.release(); } public void onClick(View v) { if(v==button1) { maintext.setText(2); maintext.setTextColor(Color.RED); playSound(R.raw.s2); } } Can anyone see the problem? It works, just not as I hoped. Is there any way this could be more efficient as well? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: instances of MediaPlayer
Not sure, but release and recreate my instances. I just created 2 instances of mediaplayer, but they wouldn't play simultaneously, they played consecutively. On Jan 18, 8:34 pm, rukiman ruksh...@optushome.com.au wrote: Is it possible to have two instances of MediaPlayer to play sounds/ video? How many instances are actually allowed? I can see from the Javadocs that there is a limited amount of instances of MediaPlayer allowed. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] How should I set up my app? Database for flash cards?
I'm about to begin work on a simple app that is just flash cards and answers... It will be a couple hundred flash cards (some with images, some with just text) and the answers to those cards. My question is, how should I set this up? Should I use a database to store each one or what? I'm afraid if I just initialize an array when the app opens with ALL of these cards it would make it extremely sluggish. What do you think? Also, I was thinking of having a simple label area that will display the question and when the user presses a button it will simply change the text of the label area. I'm bad with GUIs, is this a feasable idea? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: How should I set up my app? Database for flash cards?
Excellent, great reply! Thanks! I know what you mean about storing the images on the SD card, but the location in the DB. And textview is the way to go? That's what I was going for, ease and a one-liner is good for me! :) On Jan 10, 1:45 pm, theSmith chris.smith...@gmail.com wrote: Very feasible, I would use a database to hold the images filenames but actually store the images on the sd card. Changing the text of a textView is like one call, very easy. -theSmith On Jan 9, 1:05 pm, Breezy mbre...@gmail.com wrote: I'm about to begin work on a simple app that is just flash cards and answers... It will be a couple hundred flash cards (some with images, some with just text) and the answers to those cards. My question is, how should I set this up? Should I use a database to store each one or what? I'm afraid if I just initialize an array when the app opens with ALL of these cards it would make it extremely sluggish. What do you think? Also, I was thinking of having a simple label area that will display the question and when the user presses a button it will simply change the text of the label area. I'm bad with GUIs, is this a feasable idea? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] getting a nullpointerexception, anyone see my problem?
My code is below... With this I want to return an array of all the instances of whatever I'm searching it for. So say my string is... mystring = i like ham, i like chicken, i like carrots,; and I run... myarray = dig_all(like , ,,mystring); then myarray should consist of 'ham', 'chicken', and 'carrots' See anything wrong with my code? DDMS says it's a nullpointerexception. I'm not the swiftest with java. :( private String[] dig_all(String starter, String ender, String content) { String[] result = null, data, data1; String data2; boolean more = true; int i = 0; int limit = 0; do { i++; data = content.split(starter); data1 = data[i].split(ender); data2 = data1[0]; if ((data2==null) || (limit0 i==limit)) more = false; else result[i] = data2; } while (more == true); return result; } -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: methods not working (force closing), is there something wrong?
Hmmm, I used that but I can't decipher what it's saying 11-21 06:04:48.388: WARN/dalvikvm(776): threadid=3: thread exiting with uncaught exception (group=0x4000fe70) 11-21 06:04:48.396: ERROR/AndroidRuntime(776): Uncaught handler: thread main exiting due to uncaught exception 11-21 06:04:48.487: ERROR/AndroidRuntime(776): java.lang.RuntimeException: Unable to start activity ComponentInfo {com.example.comparibook/com.example.comparibook.CompariBook}: java.lang.NullPointerException 11-21 06:04:48.487: ERROR/AndroidRuntime(776): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java: 2268) 11-21 06:04:48.487: ERROR/AndroidRuntime(776): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java: 2284) 11-21 06:04:48.487: ERROR/AndroidRuntime(776): at android.app.ActivityThread.access$1800(ActivityThread.java:112) 11-21 06:04:48.487: ERROR/AndroidRuntime(776): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1692) 11-21 06:04:48.487: ERROR/AndroidRuntime(776): at android.os.Handler.dispatchMessage(Handler.java:99) 11-21 06:04:48.487: ERROR/AndroidRuntime(776): at android.os.Looper.loop(Looper.java:123) 11-21 06:04:48.487: ERROR/AndroidRuntime(776): at android.app.ActivityThread.main(ActivityThread.java:3948) 11-21 06:04:48.487: ERROR/AndroidRuntime(776): at java.lang.reflect.Method.invokeNative(Native Method) 11-21 06:04:48.487: ERROR/AndroidRuntime(776): at java.lang.reflect.Method.invoke(Method.java:521) 11-21 06:04:48.487: ERROR/AndroidRuntime(776): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run (ZygoteInit.java:782) 11-21 06:04:48.487: ERROR/AndroidRuntime(776): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:540) 11-21 06:04:48.487: ERROR/AndroidRuntime(776): at dalvik.system.NativeStart.main(Native Method) 11-21 06:04:48.487: ERROR/AndroidRuntime(776): Caused by: java.lang.NullPointerException 11-21 06:04:48.487: ERROR/AndroidRuntime(776): at com.example.comparibook.CompariBook.onCreate(CompariBook.java:65) 11-21 06:04:48.487: ERROR/AndroidRuntime(776): at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java: 1123) 11-21 06:04:48.487: ERROR/AndroidRuntime(776): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java: 2231) 11-21 06:04:48.487: ERROR/AndroidRuntime(776): ... 11 more On Nov 20, 9:08 pm, Arron arro...@gmail.com wrote: It is a lot easier to use ddms and find the exact exception and get the stack trace to figure out what's wrong. On Nov 20, 6:43 pm, Breezy mbre...@gmail.com wrote: I've a couple functions that basically parse XML but it's not XML it is parsing something similar. I use them in PHP to break apart large strings so I converted them to Java for this, but when I use them they force close. I use this code to call them String[] blah = dig_all (item, enditem, str); String blah1 = dig_data(author,endauthor,blah[0]); That's the gist of it. I know the string str is good, checked it, but if I run these lines I get a force close, if I comment them out I do not. The methods are below. See anything wrong? private String dig_data(String starter, String ender, String content) { String[] data = content.split(starter); String[] data1 = data[1].split(ender); return data1[0]; } private String[] dig_all(String starter, String ender, String content) { String[] result = null, data, data1; String data2; boolean more = true; int i = 0; int limit = 0; do { i++; data = content.split(starter); data1 = data[i].split(ender); data2 = data1[0]; if ((data2==null) || (limit0 i==limit)) more = false; else result[i] = data2; } while (more == true); return result; } -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: methods not working (force closing), is there something wrong?
Okay, I see. So what would be a solution to an error like that? I'm a PHP programmer in which I can write some sloppy code... I'm sort of lost on that. On Nov 21, 6:24 am, Mark Murphy mmur...@commonsware.com wrote: Breezy wrote: Hmmm, I used that but I can't decipher what it's saying snip 11-21 06:04:48.487: ERROR/AndroidRuntime(776): Caused by: java.lang.NullPointerException 11-21 06:04:48.487: ERROR/AndroidRuntime(776): at com.example.comparibook.CompariBook.onCreate(CompariBook.java:65) When examining a stack trace, look for the Caused by: portion, as most of the time that will indicate where your error is. In this case, you have a NullPointerException on line 65 of CompariBook.java. -- Mark Murphy (a Commons Guy)http://commonsware.com|http://twitter.com/commonsguy _The Busy Coder's Guide to Android Development_ Version 2.8 Available! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] need some help with GUI
What's the best way to handle this scenario? I've an app I'm working on that will have 3 different screens (layouts essentially). One will be a search box with a couple radio buttons and a search button. One will be a results list (I'm liking listview for this, sound good?). One will be the whichever result the user selects and display the data which will be several lines of information and possibly a picture. Also at the top of each screen will be a header, similar to that of a webpage with frames and will be static while each of the three screens scrolls below. I would like the main header to have an onclick function to show the search screen again. Any suggestions on this? I have the search screen in a linearlayout now but when I click the search button I got the search screen to dissappear but the results screen doesn't show. The header stays at the top though and if clicked shows the search screen. I do that with setVisibility() but that may be a bad practice. I was able to test my search functionality out with toasts to see if it works and it does, but I need to display my results, not just flash them at the user lol! Any suggestions? Here's my code thus far below... Keep in mind I just have the header, search and search results screens but the search results screen is just a textview. ?xml version=1.0 encoding=utf-8? LinearLayout xmlns:android=http://schemas.android.com/apk/res/ android android:layout_width=fill_parent android:layout_height=fill_parent android:orientation=vertical TextView android:id=@+id/maintitle1 android:layout_width=wrap_content android:layout_height=wrap_content android:text=TITLE WILL GO HERE android:textColor=#A4C17F android:textStyle=bold android:textSize=23sp android:width=400sp android:background=#E0DB97 android:shadowColor=#00/TextView TextView android:id=@+id/maintitle2 android:layout_width=wrap_content android:layout_height=wrap_content android:text=SUBTITLE WILL GO HERE. android:textSize=12sp android:width=400sp android:background=#E0DB97 android:textColor=#00/ LinearLayout xmlns:android=http://schemas.android.com/apk/res/ android android:layout_width=fill_parent android:layout_height=fill_parent android:orientation=vertical android:id=@+id/searchboxLL TextView android:layout_width=wrap_content android:layout_height=wrap_content android:id=@+id/spacer android:height=40sp/TextView TextView android:layout_width=wrap_content android:layout_height=wrap_content android:id=@+id/search_label android:text=Search Books android:paddingLeft=10sp android:textColor=#FF android:textSize=14sp/TextView EditText android:id=@+id/searcharea android:layout_width=wrap_content android:layout_height=wrap_content android:width=390sp/EditText RadioGroup android:layout_width=fill_parent android:layout_height=wrap_content android:orientation=horizontal id=@+id/searchtypes RadioButton android:layout_width=wrap_content android:layout_height=wrap_content android:id=@+id/bauthor android:text=Author/RadioButton RadioButton android:id=@+id/btitle android:layout_width=wrap_content android:layout_height=wrap_content android:text=Title/ RadioButton RadioButton android:id=@+id/bisbn android:layout_width=wrap_content android:layout_height=wrap_content android:text=ISBN/ RadioButton /RadioGroup Button android:id=@+id/search_button android:layout_width=wrap_content android:layout_height=wrap_content android:text=Search Books android:cursorVisible=true android:textColor=#7B905F/ /LinearLayout LinearLayout xmlns:android=http://schemas.android.com/apk/res/ android android:layout_width=fill_parent android:layout_height=fill_parent android:orientation=vertical android:id=@+id/searchresultsLL TextView android:id=@+id/search_results android:layout_width=wrap_content android:layout_height=wrap_content android:text=Search Results Here. android:textSize=12sp android:width=400sp android:height=50sp android:textColor=#FF / /LinearLayout /LinearLayout -- You
[android-developers] methods not working (force closing), is there something wrong?
I've a couple functions that basically parse XML but it's not XML it is parsing something similar. I use them in PHP to break apart large strings so I converted them to Java for this, but when I use them they force close. I use this code to call them String[] blah = dig_all (item, enditem, str); String blah1 = dig_data(author,endauthor,blah[0]); That's the gist of it. I know the string str is good, checked it, but if I run these lines I get a force close, if I comment them out I do not. The methods are below. See anything wrong? private String dig_data(String starter, String ender, String content) { String[] data = content.split(starter); String[] data1 = data[1].split(ender); return data1[0]; } private String[] dig_all(String starter, String ender, String content) { String[] result = null, data, data1; String data2; boolean more = true; int i = 0; int limit = 0; do { i++; data = content.split(starter); data1 = data[i].split(ender); data2 = data1[0]; if ((data2==null) || (limit0 i==limit)) more = false; else result[i] = data2; } while (more == true); return result; } -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Modifying the UI within Java, not XML
So I have the basics down... I can create a UI with the XML, I can show it and change the screen to another UI (another XML file) but how do I add to the UI? Hmmm, hard to explain... Say I have a header (just 2 textviews) that will remain at the top and below that is a search box and button (main.xml). The user searches and I have it display the search UI (search.xml). This UI will have the same header (2 textviews) and below it will have several textviews each one containing a search result... Kinda like if you search for an app in the market. There's no way of telling how many results would be returned so I figured I would have to create each textview on the fly within the .java file. I'm not sure how to do this. Most likely would require a loop of some sort, but whats the syntax to create a new textview and display it right below the one above it? I'm working with linear here so I would assume just creating a new textview it will by default go to the next one down which is what I want. Any help? I searched a lot but I'm not sure what it's called that I'm looking for exactly. Also, say I have 30 results... How do I get those to scroll but leave the 2 textview header in place? Would I create a ScrollView and put the new TextViews in that? I'm probably way off here, but any correcting is fine. Thanks --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: Modifying the UI within Java, not XML
ListView, okay, that works. Now how do I make multiple TextViews and insert them into the ListView on the fly? Thanks for the fast response BTW. On Jul 11, 6:02 pm, Mark Murphy mmur...@commonsware.com wrote: Breezy wrote: Kinda like if you search for an app in the market. There's no way of telling how many results would be returned so I figured I would have to create each textview on the fly within the .java file. Use a ListView. I'm 90% certain that is what they do. It automatically scrolls, manages an arbitrary number of rows, etc. -- Mark Murphy (a Commons Guy)http://commonsware.com|http://twitter.com/commonsguy Android 1.5 Programming Books:http://commonsware.com/books.html --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] In need of a developer...
I'm looking to hire a developer for a small project. It involves searching and sending a request to my server which will return results in XML format. The app will have to display the results. Then based on that, the user will click on of the results and the app will send another request to the server and return the last bit of data. So basically a GUI that requests and displays data. My server does all the work, basically. I have designed a GUI with photoshop from pre-existing screenshots, so the developer just needs to emulate what I've drafted up. Please send me an email if interested in the project. --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Best option to create alarm
I'm creating an alarm clock app right now but I don't know which direction to go with the event. After reading a bit it doesn't look like I should use java.util.Timer, that appears to be short term. Is there any other functions out there? Or is there some sort of timer event and how would I get this to work in the background? I'm thinking something similar to the built in alarm. Thanks --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Emulator: clearing apps out of cache
When I run the emulator I find that sometimes I will make a change, run to see what's going on and there will be no change. Like the app is cached and it's just re-running the old file. I double checked to ensure it's saved, but no luck. How do I overcome this? Is it because when I shut the emulator down and restart it I just close the window and not properly shut it down? That would take forever. Any ideas? --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: Simplifying the downloading XML or .txt files
Mark, Thanks for the help here. Total noob. So I tried some of the code in the tutorial out but I'm not receiving anything - that I'm seeing. Right now I'm just trying to pull a line of text (baby steps). Here's what I've got. String myOutput = nothing was pulled; try { // Create a URL for the desired page URL url = new URL(http://breezylabs.com:80/quotes.txt;); // Read all the text returned by the server BufferedReader in = new BufferedReader(new InputStreamReader (url.openStream())); String str; while ((str = in.readLine()) != null) { myOutput = str; } in.close(); } catch (MalformedURLException e) { } catch (IOException e) { } //put string myOutput into a TextView Notice I initialized the string myOutput with data already. This tells me if I pulled anything from the server because if I did it would change. Can you see something I cant? On Feb 24, 7:55 pm, Mark Murphy mmur...@commonsware.com wrote: Breezy wrote: Is there any good pre-defined classes that make downloading an XML file off the internet a snap? What about txt files, anything pretty easy and light? URLConnection and the Apache HttpClient classes are both in Android. Both are used extensively in regular Java, outside of Android, as well. You will find URLConnection tutorials here: http://www.exampledepot.com/egs/java.net/pkg.html And HttpClient examples here: http://hc.apache.org/httpcomponents-client/examples.html On top of that, how would I go about parsing an XML file? Pulling line by line off of a txt file isn't hard, but I think an XML file would be more organized. Any good tutorials on parsing an XML? Android has DOM, SAX, and XmlPullParser. The first two are (API-wise) straight out of standard Java, so there are many books and tutorials available, such as those at: http://www.exampledepot.com/egs/javax.xml.parsers/pkg.html XmlPullParser is described at: http://xmlpull.org/ -- Mark Murphy (a Commons Guy)http://commonsware.com _The Busy Coder's Guide to Android Development_ Version 2.0 Published! --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: Text-to-Speech for Android: Eyes-Free
I can't get my emulator to play the sound of the TTS. I manually installed the APK and now I get a message (for only like 1/2 a second) that says the voice data is being downloaded and that I will have to restart my app. I do it and it says the same thing for a half second. Any suggestions? On Dec 29 2008, 9:32 am, blindfold seeingwithso...@gmail.com wrote: [Reposted because of a corrupted v0.46 APK file earlier today] The vOICe augmented reality for the blind app (version 0.47 beta) now includesTTS1.2 support, and is available from http://www.seeingwithsound.com/android.htm or from the Market (multimedia section). The vOICe silently detects if the user hasTTS1.2 installed, and will not push theTTSlibrary download upon the user with a popup dialog (displayInstallMessage is false). It just uses theTTSlibrary if it is present (it too can be installed from the Market). On the G1, one can change focus without clicking by using the trackball, and focus changes and clicked items are spoken separately. Blind users will, for lack of a system wide screen reader, still need assistance with software installation and the creation of keyboard shortcuts via Applications - Quick launch. Of course, speed performance on the G1 is still quite sluggish for lack of a JIT compiler or equivalent, but other than that it is not too bad. Regards On Dec 22, 9:22 am, blindfold seeingwithso...@gmail.com wrote: I had problems too a couple of days ago, and then needed to use anotherTTSstub .jar. I'm not sure if the material underneath the tutorial links has in the mean-time been adapted accordingly, but check out the discussion at http://groups.google.com/group/tts-for-android/browse_thread/thread/9... just in case this relates to your problem. Regards On Dec 22, 7:21 am, Wesley sit06...@gmail.com wrote: hi, I try nihaoworld_demo.apk athttp://eyes-free.googlecode.com/svn/trunk/documentation/tutorial/tuto... no sound one??? it stop atTTSservices, then nothing happen... is it I miss out something??? wesley. --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: Text-to-Speech for Android: Eyes-Free
Oh perfect. Thanks man On Feb 23, 2:25 pm, blindfold seeingwithso...@gmail.com wrote: I haven't tried the TTS on the emulator. Perhaps ask around in the TTS- for-Android grouphttp://groups.google.com/group/tts-for-android Regards On Feb 23, 8:27 am, Breezy mbre...@gmail.com wrote: I can't get my emulator to play the sound of the TTS. I manually installed the APK and now I get a message (for only like 1/2 a second) that says the voice data is being downloaded and that I will have to restart my app. I do it and it says the same thing for a half second. Any suggestions? --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---