[android-developers] Recovering Account from 3rd Party Developer
My company has an app in the Google Play setup by a 3rd party developer. We have developed a new app and would like to replace the old app, but we do not have access to the account nor is the 3rd party developer responsive to requests. Is there a way to recover this account? Thanks, ml -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. To post to this group, send email to android-developers@googlegroups.com. Visit this group at https://groups.google.com/group/android-developers. To view this discussion on the web visit https://groups.google.com/d/msgid/android-developers/b0b57a26-3dfc-415e-9958-aa592e41e85b%40googlegroups.com. For more options, visit https://groups.google.com/d/optout.
[android-developers] Cannot access my developer console
Hi guys am new here. I have a problem. I signed up for a developer account and publish my app a couple of months now. But now i cant login to my console as it is asking me to pay another 25 US dollars. Why is that? Thanks -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. To post to this group, send email to android-developers@googlegroups.com. Visit this group at https://groups.google.com/group/android-developers. To view this discussion on the web visit https://groups.google.com/d/msgid/android-developers/f8f5f3bc-99cb-43fa-9a08-f8ca4150ce2c%40googlegroups.com. For more options, visit https://groups.google.com/d/optout.
[android-developers] Re: in-app billing disconnects from activity on configuration change
It seems like the main problem is that you're initiating IAB from an activity, not a service. Activity lifetime is governed primarily by user actions, so an activity is rarely the right container for something that needs to respond to events that aren't initiated by the user. On Tuesday, September 24, 2013 7:35:26 PM UTC-7, Ted Hopp wrote: In testing an app with in-app billing, we found a nasty problem that occurs if there is a configuration change while a purchase flow is in progress. The initiating activity is destroyed and restarted, breaking the link from Google checkout process to the activity. To the user, it appears that the purchase flow is intact, but when the purchase is complete, the activity does not receive a result; hence the app is not informed of the purchase. This results in a very bad user experience--the user has spent money, but the app behaves as if it didn't happen! (If the user exits the app and restarts, it will re-query IAB and notice the change, but that's not a viable solution.) I suppose I could declare in the manifest that the activity that initiates the purchase will handle all configuration changes internally, but that seems rather extreme (not to mention difficult to implement, as we currently rely on the restart to recreate the activity with the correct resources). Are there any recommended best practices for how to deal with this? I should note that we also implemented in-app purchasing for the Amazon Appstore version of the app. Their library does not seem to have the same problem: the user can start a purchase, change device orientation, and complete the transaction, and the activity correctly receives the result. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
Re: [android-developers] Maps api key v1?
+retomeier, who assured me that this is possible :-) Ian On Tue, Apr 30, 2013 at 5:48 AM, Craig Payne craig.r.pa...@gmail.comwrote: Hi Ian, You mean I can use my release key for development also? I do have one, of course, but I will have to look into how to do this. Can you point me in the right direction, perhaps? That solution will still be a bit fiddly, because I have a FREE and PRO version of the app which both use different certs. On Tue, Apr 30, 2013 at 4:12 AM, Ian Ni-Lewis ile...@google.com wrote: I agree, you should have been notified. I do not know why you weren't. I don't understand the issue with the debug certificate. Do you not have a valid release key certificate that you can use for development? Ian On Fri, Apr 26, 2013 at 6:59 AM, Craig Payne craig.r.pa...@gmail.comwrote: Not quite true, Ian. I am trying to fix a bug in an app I released over a year ago, and my debug.keystore certificate has expired. Given that this is the default behaviour (365 day expiry), most developers are not going to be able to use their old API keys to continue development for very long. I need to make a tiny change, and to do this I will be forced to upgrade to v2, which means I can no longer support Android 1.6. This will immediately cut out 8% of my users, who will loudly complain and give me bad reviews in Google Play. They are not able to upgrade because of fragmentation, and are stuck with an old version of Android, which up to now I have been able to support. I didn't see the clear communications that this would be deprecated either, and I pay special attention to emails from Google. I WAS told by Google that the v2 web-based maps would be deprecated and DID update them in time. While I might expect something like this from the cowboys at Facebook, I hold Google to a higher standard and I am shocked and disappointed. It sounds like you're actually from Google, so do you have any solution for us developers who are trying to support Android, but who have existing keys with expired debug certificates? In any case, you appear to be assuming that we shut down a service without informing its users. This is not the case. We stopped accepting new users into a service which we intend to keep online for a period of several years. No existing users were affected by this change. No users who obtained an API key before beginning development (as they were clearly instructed to do) should have been affected. -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to a topic in the Google Groups Android Developers group. To unsubscribe from this topic, visit https://groups.google.com/d/topic/android-developers/R2dwCWyC3TQ/unsubscribe?hl=en . To unsubscribe from this group and all its topics, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out. -- Ian Ni-Lewis Staff Developer Programs Engineer Android Developer Relations -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to a topic in the Google Groups Android Developers group. To unsubscribe from this topic, visit https://groups.google.com/d/topic/android-developers/R2dwCWyC3TQ/unsubscribe?hl=en . To unsubscribe from this group and all its topics, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out. -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to a topic in the Google Groups Android Developers group. To unsubscribe from this topic, visit https://groups.google.com/d/topic/android-developers/R2dwCWyC3TQ/unsubscribe?hl=en . To unsubscribe from this group and all its topics, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups
[android-developers] Re: HLS audio and getDuration / seekTo strangeness
This is a known issue that will be fixed in a future version of Android. Calling prepare() unfortunately has no effect. Ian On Saturday, April 27, 2013 12:45:33 PM UTC-7, Larry Meadors wrote: I'm trying to play an hls audio stream, and start playback at a specific point in the stream. It's an audio book, and in trying to resume where it was stopped the last time the app was used. I've got the time saved and I can see in the debugger that I'm restoring it before starting playback, but every time, it's starting at the beginning of the file. After debugging more, I noticed that the duration when I call seekTo is always zero. After starting playback, the duration is accurate. If I call start, then call pause, then insert a delay and check the duration, it eventually doors return the correct value. The unfortunate side effect is that it pays the beginning of the stream for a second or so, and then finally goes to the correct playback position. Any suggestions? Larry -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
[android-developers] Re: HLS audio and getDuration / seekTo strangeness
Only the one you've already found: wait for a couple seconds until the stream duration becomes non-zero. Ian On Tue, Apr 30, 2013 at 9:32 AM, Larry Meadors larry.mead...@gmail.comwrote: Thanks Ian - any known workaround? Larry On Tue, Apr 30, 2013 at 10:28 AM, Ian Ni-Lewis ile...@google.com wrote: This is a known issue that will be fixed in a future version of Android. Calling prepare() unfortunately has no effect. Ian On Saturday, April 27, 2013 12:45:33 PM UTC-7, Larry Meadors wrote: I'm trying to play an hls audio stream, and start playback at a specific point in the stream. It's an audio book, and in trying to resume where it was stopped the last time the app was used. I've got the time saved and I can see in the debugger that I'm restoring it before starting playback, but every time, it's starting at the beginning of the file. After debugging more, I noticed that the duration when I call seekTo is always zero. After starting playback, the duration is accurate. If I call start, then call pause, then insert a delay and check the duration, it eventually doors return the correct value. The unfortunate side effect is that it pays the beginning of the stream for a second or so, and then finally goes to the correct playback position. Any suggestions? Larry -- Ian Ni-Lewis Staff Developer Programs Engineer Android Developer Relations -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
Re: [android-developers] Maps api key v1?
I agree, you should have been notified. I do not know why you weren't. I don't understand the issue with the debug certificate. Do you not have a valid release key certificate that you can use for development? Ian On Fri, Apr 26, 2013 at 6:59 AM, Craig Payne craig.r.pa...@gmail.comwrote: Not quite true, Ian. I am trying to fix a bug in an app I released over a year ago, and my debug.keystore certificate has expired. Given that this is the default behaviour (365 day expiry), most developers are not going to be able to use their old API keys to continue development for very long. I need to make a tiny change, and to do this I will be forced to upgrade to v2, which means I can no longer support Android 1.6. This will immediately cut out 8% of my users, who will loudly complain and give me bad reviews in Google Play. They are not able to upgrade because of fragmentation, and are stuck with an old version of Android, which up to now I have been able to support. I didn't see the clear communications that this would be deprecated either, and I pay special attention to emails from Google. I WAS told by Google that the v2 web-based maps would be deprecated and DID update them in time. While I might expect something like this from the cowboys at Facebook, I hold Google to a higher standard and I am shocked and disappointed. It sounds like you're actually from Google, so do you have any solution for us developers who are trying to support Android, but who have existing keys with expired debug certificates? In any case, you appear to be assuming that we shut down a service without informing its users. This is not the case. We stopped accepting new users into a service which we intend to keep online for a period of several years. No existing users were affected by this change. No users who obtained an API key before beginning development (as they were clearly instructed to do) should have been affected. -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to a topic in the Google Groups Android Developers group. To unsubscribe from this topic, visit https://groups.google.com/d/topic/android-developers/R2dwCWyC3TQ/unsubscribe?hl=en . To unsubscribe from this group and all its topics, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out. -- Ian Ni-Lewis Staff Developer Programs Engineer Android Developer Relations -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
Re: [android-developers] Maps api key v1?
On Wed, Apr 24, 2013 at 4:01 PM, Indicator Veritatis mej1...@yahoo.comwrote: There is a world of a difference, Ian, between updating our software and completely breaking an entire set of APIs. Google did the latter. Many other companies instead keep the old APIs working for years, encouraging developers to develop only for the new API set. But we *are* keeping the old APIs working for years. The deprecation is following the normal Google policy. Existing users will be supported for some time to come--something on the order of three years, if I recall correctly. What we're not doing is issuing new keys. I'm unable to think of a way of deprecating an API that's significantly more fair than that. Now Google may have had a good reason for completely scrapping v1 and forcing everyone to migrate to v2 with no backwards compatibility -- but did Google ever communicate this to developers? I never saw this. Evidently, neither did a number of contributors to this thread. We did communicate this via G+ and a fairly prominent paragraph on the Maps API page. We probably could have done more communicating directly from the Android team. As it was, we let the Maps team communicate the change, and perhaps missed many Android developers. Finally, why are you even asking if he got a v1 API key? Even his first post should have made it clear that he got further than that in the development process. For you to insinuate that he did not even get this far shows both laziness on your part and contempt for Google's customers and partners, developers. I think you're being overly harsh with me and overly kind to the OP. I'm not familiar with his development process, but I'm fairly certain that had he requested a key, it would still be operational (see my comments about the deprecation policy, above). If I understood the original post, the developer claimed that he fully developed an app, waited for a period of several months, and then requested a key just before he intended to go live. Perhaps he used someone else's key during development? In any case, you appear to be assuming that we shut down a service without informing its users. This is not the case. We stopped accepting new users into a service which we intend to keep online for a period of several years. No existing users were affected by this change. No users who obtained an API key before beginning development (as they were clearly instructed to do) should have been affected. Hence, my question. If the OP has a key that is not working, then I will do everything within my power to fix that for him. However, it appears that what he has is no key, and no plausible reason for why he didn't obtain a key when it was possible for him to do so. That's significantly more difficult for me to fix. Thanks Ian On Tuesday, April 23, 2013 8:38:09 AM UTC-7, Ian Ni-Lewis wrote: You say that My career doesn't revolve around only Google, and I have other things to do than checking each x months if one API has been discontinuated and I need to develop everything again. We do occasionally need to update our software, and although we do try very hard to avoid breaking changes, they do sometimes happen. How would you prefer to be notified of these changes? Have you ever obtained a v1 API key or uploaded an app to Google Play? If not, then how would Google have communicated this important information to you? Ian On Tuesday, April 23, 2013 2:59:07 AM UTC-7, user123 wrote: Yes, in moments like this, I ask myself why I'm an Android developer :) I think I started basically because I didn't/don't like Apple. But reconsidering this position. Another thing I found quite annoying during this experience, is that there's not even a direct contact possibility. All I found was an email Address of Googe Play, then I got an automatic e-Mail in response, which told me, to answer directly if this doesn't solve the problem, I did, and then I got: Thank you for your note. If you're looking for information regarding Google Maps Android API, please visit our Google Play Android Developer site: http://developer.android.com/**google/play-services/maps.htmlhttp://developer.android.com/google/play-services/maps.html ** I probably can't call this bad costumer service, since I'm only a stupid developer, not a costumer, and I don't deserve any direct communication with Google. And not to dream about the possibility to get some human-generated consideration about my case and a key for v1. And I'm not afraid of writing this, because Google will not even read it :) So I'll delay my release and post soon my questions about v2. And try my best to keep my motivation to be an Android developer. Am Dienstag, 23. April 2013 03:07:00 UTC+2 schrieb Indicator Veritatis: In your message starting this thread, you say: The context: I finished an app a few months ago. I want to release it now. Well, it appears Google has, in its infinite wisdom, decided during
Re: [android-developers] Maps api key v1?
You say that My career doesn't revolve around only Google, and I have other things to do than checking each x months if one API has been discontinuated and I need to develop everything again. We do occasionally need to update our software, and although we do try very hard to avoid breaking changes, they do sometimes happen. How would you prefer to be notified of these changes? Have you ever obtained a v1 API key or uploaded an app to Google Play? If not, then how would Google have communicated this important information to you? Ian On Tuesday, April 23, 2013 2:59:07 AM UTC-7, user123 wrote: Yes, in moments like this, I ask myself why I'm an Android developer :) I think I started basically because I didn't/don't like Apple. But reconsidering this position. Another thing I found quite annoying during this experience, is that there's not even a direct contact possibility. All I found was an email Address of Googe Play, then I got an automatic e-Mail in response, which told me, to answer directly if this doesn't solve the problem, I did, and then I got: Thank you for your note. If you're looking for information regarding Google Maps Android API, please visit our Google Play Android Developer site: http://developer.android.com/google/play-services/maps.html; I probably can't call this bad costumer service, since I'm only a stupid developer, not a costumer, and I don't deserve any direct communication with Google. And not to dream about the possibility to get some human-generated consideration about my case and a key for v1. And I'm not afraid of writing this, because Google will not even read it :) So I'll delay my release and post soon my questions about v2. And try my best to keep my motivation to be an Android developer. Am Dienstag, 23. April 2013 03:07:00 UTC+2 schrieb Indicator Veritatis: In your message starting this thread, you say: The context: I finished an app a few months ago. I want to release it now. Well, it appears Google has, in its infinite wisdom, decided during those few months not to give anyone a v1 key. Of course, this is inconsiderate to developers, but Google is like that. Even in its worst days, Apple had better relations with independent developers. But no doubt Google would ask, well, what were you doing in those 'few months' that you did not notice the need to update your app for the new API? Android developers have to roll with the punches and live with this kind of abuse from Google, we cannot change it. Complain if you have to to get it out of your system, but then move on. Either drop the app or rewrite it to use the new API. On Monday, April 22, 2013 3:47:10 AM UTC-7, user123 wrote: Can you please stop using this conversation (only) to promote yourself :) thanks. I can google the information myself. This is not any serious help. What I need is an API key for v1 to release my finished app. Am Montag, 22. April 2013 12:27:57 UTC+2 schrieb VenomVendor™: There is no other way, than porting to MapsV2. If you find any difficulty in anypart of MapsV2, We as a developer will support you to the best. I suggest you to post in the same thread rather than creating new thread. Before you Post, Search in StackOverflowhttp://stackoverflow.com/questions/tagged/android-maps-v2 *To start with MapsV2.* Here are few links to start with MapsV2 Getting Started with Google MapsV2http://venomvendor.blogspot.in/2013/04/getting-started-with-google-mapv2-for.html To create a custom overlay with custom typeface, I suggest you to see this Using Custom Typeface in Maps V2http://stackoverflow.com/q/15668430/1008278 If you want any help, let us know, Sharing is Caring. My Android Apps-(Rate Reviewhttps://play.google.com/store/apps/developer?id=VenomVendor ) -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
[android-developers] Re: I was banned because i used the replay to users reviews feature :-(
Sounds like a timing coincidence to me. A single reply to user wouldn't get you banned. On Sunday, March 24, 2013 8:17:34 AM UTC-7, AC wrote: Hi, I got my account suspend after replaying to one of my users, The user complained about inappropriate index in my app. I answered he is correct and that i have just released a fix for that in my newest update for the app (new version) and i removed the problematic index. Immediate after i replay i got my account suspend :-( Please help me! i love android! -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
Re: [android-developers] Eclipse or Intellij.. what's the verdict?
How complex is your build? IntelliJ's built-in build system works fine for me; I've never had to touch an ant file. There are a couple of C++ plugins for IntelliJ. I haven't used them, but it's hard to imagine them being worse for NDK work than Eclipse CDT ;-) On Tuesday, March 12, 2013 8:35:37 AM UTC-7, Romain Guy (Google) wrote: We use make internally but I used ant on personal apps. You can map an ant target to a key shortcut in IntelliJ which makes dev. a little nicer. On Mar 12, 2013 1:17 AM, Jason Polites jason@gmail.comjavascript: wrote: Well that pretty much seals the deal for me. Intellij it is. I presume this means using ANT as the build system? I've had all sorts of trials and tribulations with the ANT build system for Android, although in fairness most of this has been caused by trying to push it beyond it's comfort zone (generating mocks, code coverage etc) Thanks Romain.. love your work ;) On Tue, Mar 12, 2013 at 12:33 AM, Romain Guy roma...@android.comjavascript: wrote: I use IntelliJ for all my Android framework development work and I have used it to work on apps such as the stock Launcher and a couple of personal apps. I can live without ADT since the most critical tools are available as standalone apps (DDMS, hierarchyviewer, traceview, etc.) You will probably miss some of the niceties of ADT so you should give it a try and see how it feels for you. IntelliJ is definitely not very good for native code which is why I use Eclipse (with only the CDT plugin) at the same time. If you have enough RAM it's a pretty good setup overall: Eclipse for C/C++ and IntelliJ for everything else. On Mon, Mar 11, 2013 at 10:47 PM, Jason jason@gmail.comjavascript: wrote: OK.. I've just about had enough of eclipse. I have been using it for 10+ years (ever since it was WSAD :/) and have put up with it's slowness, buggyness, upgrade nightmares, plugins that don't work, plugins that do work.. then don't, random crashes etc etc... but I just can't take it anymore. This latest version of eclipse (Juno Service Release 2 Build id: 20130225-0426) is so riddled with bugs that I can't get through just a few hours with either my delete key not working ( http://stackoverflow.com/questions/2539672/my-delete-key-wont-work-in-eclipse-in-os-x), files not saving, a veritable torrent of NullPointerExceptions in the Error Log which manifest as random UI failures mixed in with the occasional but predictable complete crash followed by a build the world on restart that takes about 3 days. I love eclipse, but enough is enough. So.. is intellij for Android development a realistic option? Obviously Google make plugins for eclipse so this is always going to be the first stop for SDK updates, but if anyone is out there who has made the switch from eclipse to intellij *specifically for Android work* please let me know your opinion. I also do a reasonable amount in C++ using the CDT (which is a whole other source of issues) and I understand that this is not a strong point for intellij (?) I really wish the folks at eclipse (whoever they are) would stop trying to build features and just make the darn thing stable... I mean 10 years.. c'mon guys. :/ -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-d...@googlegroups.comjavascript: To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com javascript: For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.comjavascript: . For more options, visit https://groups.google.com/groups/opt_out. -- Romain Guy Android framework engineer roma...@android.com javascript: -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-d...@googlegroups.comjavascript: To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com javascript: For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to a topic in the Google Groups Android Developers group. To unsubscribe from this topic, visit https://groups.google.com/d/topic/android-developers/03O6rEVdXCY/unsubscribe?hl=en . To unsubscribe from this group and all its topics, send an email to android-developers+unsubscr...@googlegroups.com javascript:. For more options, visit https://groups.google.com/groups/opt_out. -- Ozzy's Odyssey! A new game
Re: [android-developers] Eclipse or Intellij.. what's the verdict?
You don't use an IDE to actually build the Android source tree, do you? On Tue, Mar 12, 2013 at 9:11 AM, Romain Guy romain...@android.com wrote: The C++ plugin I found has not been updated in ages. It might work for NDK dev but Android's source tree was just too much :) On Mar 12, 2013 9:01 AM, Ian Ni-Lewis ile...@google.com wrote: How complex is your build? IntelliJ's built-in build system works fine for me; I've never had to touch an ant file. There are a couple of C++ plugins for IntelliJ. I haven't used them, but it's hard to imagine them being worse for NDK work than Eclipse CDT ;-) On Tuesday, March 12, 2013 8:35:37 AM UTC-7, Romain Guy (Google) wrote: We use make internally but I used ant on personal apps. You can map an ant target to a key shortcut in IntelliJ which makes dev. a little nicer. On Mar 12, 2013 1:17 AM, Jason Polites jason@gmail.com wrote: Well that pretty much seals the deal for me. Intellij it is. I presume this means using ANT as the build system? I've had all sorts of trials and tribulations with the ANT build system for Android, although in fairness most of this has been caused by trying to push it beyond it's comfort zone (generating mocks, code coverage etc) Thanks Romain.. love your work ;) On Tue, Mar 12, 2013 at 12:33 AM, Romain Guy roma...@android.comwrote: I use IntelliJ for all my Android framework development work and I have used it to work on apps such as the stock Launcher and a couple of personal apps. I can live without ADT since the most critical tools are available as standalone apps (DDMS, hierarchyviewer, traceview, etc.) You will probably miss some of the niceties of ADT so you should give it a try and see how it feels for you. IntelliJ is definitely not very good for native code which is why I use Eclipse (with only the CDT plugin) at the same time. If you have enough RAM it's a pretty good setup overall: Eclipse for C/C++ and IntelliJ for everything else. On Mon, Mar 11, 2013 at 10:47 PM, Jason jason@gmail.com wrote: OK.. I've just about had enough of eclipse. I have been using it for 10+ years (ever since it was WSAD :/) and have put up with it's slowness, buggyness, upgrade nightmares, plugins that don't work, plugins that do work.. then don't, random crashes etc etc... but I just can't take it anymore. This latest version of eclipse (Juno Service Release 2 Build id: 20130225-0426) is so riddled with bugs that I can't get through just a few hours with either my delete key not working ( http://stackoverflow.com/**questions/2539672/my-delete-** key-wont-work-in-eclipse-in-**os-xhttp://stackoverflow.com/questions/2539672/my-delete-key-wont-work-in-eclipse-in-os-x), files not saving, a veritable torrent of NullPointerExceptions in the Error Log which manifest as random UI failures mixed in with the occasional but predictable complete crash followed by a build the world on restart that takes about 3 days. I love eclipse, but enough is enough. So.. is intellij for Android development a realistic option? Obviously Google make plugins for eclipse so this is always going to be the first stop for SDK updates, but if anyone is out there who has made the switch from eclipse to intellij *specifically for Android work* please let me know your opinion. I also do a reasonable amount in C++ using the CDT (which is a whole other source of issues) and I understand that this is not a strong point for intellij (?) I really wish the folks at eclipse (whoever they are) would stop trying to build features and just make the darn thing stable... I mean 10 years.. c'mon guys. :/ -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-d...@**googlegroups.com To unsubscribe from this group, send email to android-developers+**unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/**group/android-developers?hl=enhttp://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+**unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/**groups/opt_outhttps://groups.google.com/groups/opt_out . -- Romain Guy Android framework engineer roma...@android.com -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-d...@**googlegroups.com To unsubscribe from this group, send email to android-developers+**unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/**group/android-developers?hl=enhttp://groups.google.com/group/android-developers?hl=en --- You received this message because
[android-developers] Re: ADT tutorials
Hi James, I've recently formed a team within Android to overhaul our samples and tutorials. Can you give me any more details about the tutorials that don't work? Thanks Ian On Tuesday, February 26, 2013 4:58:06 AM UTC-8, James Richardson wrote: I have been trying to do the ADT tutorials and come to the conclusion that they have not given sufficient details for the tutorials or they simply don't work testing on an S3 and Eclipse is just giving errors. This isn't just me either have seen a few posts around with people having the same problem. Is anything being done to solve this? -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
Re: [android-developers] Re: Eclipse or Intellij.. what's the verdict?
I don't care to argue about the superiority or inferiority of each product; I'll just say that after trying Xcode, Eclipse, and IntelliJ (and after having used Visual Studio since version 2.0), IntelliJ was the one product that made intuitive sense to me. I assume that this is because its paradigm is similar in many ways to Visual Studio, not because it's inherently better. I will, however, stand by my observation that NDK development in Eclipse is no fun at all. That isn't necessarily the fault of Eclipse. Ian On Tue, Mar 12, 2013 at 10:52 AM, Romain Guy romain...@android.com wrote: IntelliJ certainly has its own issues :) On Tue, Mar 12, 2013 at 10:25 AM, Larry Meadors larry.mead...@gmail.comwrote: Oh my gosh, did I just walk into the 21st century version of vi vs emacs. Bottom line: They all suck, just in different ways. For the love of all that is good and right in the universe, don't try to tell me IDEA has no hair pulling, vein popping, cat kicking failures, because I have used it for close to 10 years, and I KNOW that's not true. My advice: Pick the one that sucks the least *for you* and use it for what you need to do. Larry On Tue, Mar 12, 2013 at 11:13 AM, Jason jason.poli...@gmail.com wrote: Bashing eclipse is popular because eclipse is a horrible experience, from start to end. As I said in my original post I've been using eclipse for as long as there has been an eclipse and many many of the concepts in how data is presented in eclipse make a LOT of sense. The problem is that it's buggy. And I don't mean a few minor issues here and there, I mean hair pulling, vein popping, cat kicking failures that make an average day of using eclipse less desirable than a barbed wire sandwich. If one was to use eclipse to endlessly write Hello World apps in a pure java environment without any external data sources, or libraries, or version control system, or other languages.. then one would likely be quite happy and be completely confused why anyone would see a problem with eclipse. Like I said in the original post.. I love eclipse, I just can't deal with it anymore. On Tuesday, March 12, 2013 9:51:41 AM UTC-7, b0b wrote: Eclipse for life here. I use it for Android, regular Java, C/C++, GWT development. Having it all in the same IDE is nice. Bashing Eclipse is popular. Each time someone bashes Eclipse, it is generally followed by stating how awesome Intellij is. This pattern is 100% predictable, especially on some developers IRC channels, where bitching about build tools is a recurring activity. Note: I have noting against Intellij. -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out. -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out. -- Romain Guy Android framework engineer romain...@android.com -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to a topic in the Google Groups Android Developers group. To unsubscribe from this topic, visit https://groups.google.com/d/topic/android-developers/03O6rEVdXCY/unsubscribe?hl=en . To unsubscribe from this group and all its topics, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out. -- Ian Ni-Lewis Staff Developer Programs
[android-developers] Re: TCP Socket sample
Kristopher is right that socket programming isn't really an Android-specific topic. We try to produce samples that won't duplicate information you could find elsewhere. Might be reasonable to have a sample on how to move your network code off of the UI thread, though. Android provides a rich set of classes that help with this, but it can be hard for a newcomer to figure out which APIs to use when. Ian On Thursday, January 31, 2013 1:04:57 PM UTC-8, bob wrote: I was looking at the samples for Android, hoping to find an example of a TCP Socket client. However, I was unable to. I think it would be especially nice to have this now that we shouldn't be using the UI thread. Am I missing something or is there no such sample? Thanks. -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
Re: [android-developers] New In-app billing (v3)
On Wed, Dec 12, 2012 at 12:21 PM, Bram Stolk b.st...@gmail.com wrote: Could you please comment on the reports that AIBv3 will not work until you clear the cache of Google Play, and agree to a EULA? If this is the case, I hesitate to put this burden on my users. IABv3 is built into Google Play services, so it requires an update to the Play Services apk. V2 was built into the Play store client itself. The cache/EULA issue isn't specifically related to IAB, it's related to setting up Play Services (and hopefully is unnecessary for most users, the cache part anyway). It's a bummer to be in this transition period where Play Services has to be updated before your app can take advantage of it, but I think most people would agree that it's better than waiting for an OS upgrade. Also, it would help if you list the ways 'in which to get AIBv2 wrong' as you put it? Every day, I am still seeing at least 3% of my users paying for purchases that never arrive. The most common issue was the one that Dan Galpin and I outlined in our I/O 2012 talk, 10 things all game developers should know. Under IABv2 it was unlikely but possible for the billing confirmation to arrive at a time when your app wasn't running. Many developers, especially game developers with substantial amounts of C++ code, had written their billing service in a way that assumed that it was always started by their app and that the app was always running when the billing service was alive. This isn't a valid assumption. The fix is usually to add some persistence code to the billing service, so that the app can check for new receipts when it starts running again. Ironically, the most common reason for your app to not be running when the confirmation arrives is that it was killed to make room for Google Play to run. Good times. :-) Ian Bram -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Ian Ni-Lewis Developer Advocate Android Developer Relations -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] New In-app billing (v3)
I think you may be confusing the client-side helpers for Google Play Services with the actual Google Play Services interface. GPS is a service and it is accessed like any service, via either intents or AIDL. Billing v3 is simple enough that it doesn't really need any further client-side help. But we made a sample anyway, mostly because we realize that things like service lifetimes and background threads are hard to get right. For those who are wondering if you should switch: the answer is probably yes. IABv2 turned out to be very, very easy to get wrong. V3 is pretty easy to get right. There are a couple things that v3 doesn't support yet (subscriptions, mostly) but if v3 covers your needs, you should use it. Ian On Monday, December 10, 2012 6:51:09 PM UTC-8, Nikolay Elenkov wrote: On Tue, Dec 11, 2012 at 11:00 AM, Nikolay Elenkov nikolay...@gmail.com javascript: wrote: On Tue, Dec 11, 2012 at 10:16 AM, Nikolay Elenkov nikolay...@gmail.com javascript: wrote: On Tue, Dec 11, 2012 at 9:56 AM, MathieuB blan...@gmail.comjavascript: wrote: Hello everyone! Today, the Developers blog announced a new version of the in-app billing system : http://android-developers.blogspot.ca/2012/12/in-app-billing-version-3.html Just wanted to discuss about it. How is it compared to implementing in-app billing with v2? I did try the v2, and it was really non-intuitive and a really bad experience overall. It may well be, but it (mostly) works. Considering the experience with the initial API, I'd wait a while before jumping ship to see how an where it breaks. The funny thing is that say: 'More robust architecture resulting in *fewer* lost transactions' And instead of doing another AIDL+Helper class, this should have really been integrated into Google Play Services. What's the point of calling it 'Google Play Services' if you can't use it to interact with the actual Play Store? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: When can every developer reply to reviews?
Hey all, You're right that Google rarely if ever shares release dates or promises new features, and this post won't be any exception. I can say, though, that we met with the PM in charge of the Play pubsite yesterday, and had a great discussion about how to improve the review and feedback process for everyone. I think you'll be very happy with what they've got planned. Ian On Wednesday, December 5, 2012 12:32:30 AM UTC-8, Brill Pappin wrote: Haha. The list of experience :) Seriously though, sometimes you just need to answer, but I think that if you find you have to do it am lot, something is wrong with your process. It took us a while, but we learned how to handle it. - Brill Keith Wiley kbw...@gmail.com javascript: wrote: On Tuesday, December 4, 2012 4:07:47 PM UTC-8, TreKing wrote: On Tue, Dec 4, 2012 at 4:51 PM, Keith Wiley kbw...@gmail.com wrote: Hmm ... it might be better for my business if I don't get this feature ... :D Don't respond to comments: - Within an hour of first noticing them. - When you're rushed for time. - Late at night. - Buzzed/drunk. - After fighting with your wife about the dish washer and your cat scratched up one of the good chairs and your mother-in-law called to say she'll be dropping in the next day and your boss gave you hard time and your check engine light just turned on. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-d...@googlegroups.comjavascript: To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com javascript: For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Webapp with in-app Billing
If you're using someone else's wrapper, then you're probably dependent on them to support in-app billing. Contact Phonegap tech support. Ian On Thu, Nov 8, 2012 at 2:39 PM, Juan Manuel Rodriguez Castro lostuse...@gmail.com wrote: I'm making an HTML5-based application, then i want to sell X thing through Google store, but how im going to call the billing service and others from my HTML5. Im using Phonegap to wrap it. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Ian Ni-Lewis Developer Advocate Android Developer Relations -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Webapp with in-app Billing
I guess it depends on what you mean by Web App. If you are talking about a purely Web-driven application that the user gets to by browsing to your website in Chrome or another browser, then you don't need to do anything special for Android. I suspect, however, that you are talking about an Android app where most of the logic is in Javascript running in a WebView. In this case, you must have an Activity that created the WebView. This Activity is the logical place to initiate in-app billing. You can't call the in-app billing API directly from Javascript, but you can write a Java method to do it and then inject that Java method into your Javascript using WebView.addJavascriptInterfacehttp://developer.android.com/reference/android/webkit/WebView.html#addJavascriptInterface(java.lang.Object, java.lang.String). Ian On Wednesday, November 7, 2012 12:42:32 PM UTC-8, TreKing wrote: On Wed, Nov 7, 2012 at 8:25 AM, Juan Manuel Rodriguez Castro lostu...@gmail.com javascript: wrote: Thanks TreKing, i found the same information, but nothing about in-app billing at webapps. The Android API has no further information regarding this. Well, I haven't used either, so take this with a grain of salt until someone with better knowledge comes around, but I expect that the two are mutually exclusive. I would think you'd have an app that is a shell for your web app, in which you could implement in-app billing. Then you'd have your web app where a user would have an account and would sign in, perhaps with their Google Account. Then the app passes the in-app billing information to the web app ... somehow. Good luck with the somehow =) - TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago transit tracking app for Android-powered devices -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: LVL suddently stopped working - returns only timeouts
Did you send the bugreport as requested in their last email? I know it seems like a pain, but keep in mind that there are a limited number of engineers that can help with this. The support staff is trained to gather all of the information they possibly can before bugging the engineers. Ian On Mon, Oct 29, 2012 at 1:13 PM, Silvio Marano maranosil...@gmail.comwrote: Hi guys, seems that Google staff stop to answer to my inquiries... Any news? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Ian Ni-Lewis Developer Advocate Android Developer Relations -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: LVL suddently stopped working - returns only timeouts
This is the right answer. If you fill out the appropriate support form (e.g. http://support.google.com/googleplay/android-developer/bin/request.py?contact_type=publishing) and don't get an answer within about 3 business days, then you can ask someone on this forum to escalate. Make sure you have your ticket number. In many cases, it's not google engineers who need to solve your problem. It's one of the support teams that have access to change the production database. That's why any engineer you talk to will steer you to the official forms first. On Fri, Oct 26, 2012 at 5:51 AM, Kostya Vasilyev kmans...@gmail.com wrote: The official answer - use the official support channel: https://support.google.com/googleplay/android-developer/bin/answer.py?answer=136601 This also helps, sometimes: http://support.google.com/googleplay/android-developer/bin/static.py?hl=enpage=known_issues.cs -- K 2012/10/26 Silvio Marano maranosil...@gmail.com: There aren't others specific address to contact google engineers? Since nobody of the people active in the forum seems have access to the google license server management, is impossible to fix this issue without Google intervention. I cannot re-publish the app with another package name saying to the previous buyers I'm sorry LVL server doesn't works re-buy my app. In the hope that the bug doesn't happen again. It's a shame. Il giorno venerdì 26 ottobre 2012 13:56:23 UTC+2, Kostya Vasilyev ha scritto: 2012/10/26 Silvio Marano: Analogous problem... Another strange thing? With another package name everything works. Seems that for some reason the LVL server suddenly decided to not respond to specific package names. I have tried to contact Google with no success. That's ok, you'll get used to it. -- K -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Ian Ni-Lewis Developer Advocate Android Developer Relations -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: LVL suddently stopped working - returns only timeouts
I'm not a Play Support engineer, nor am I going to make promises to help--but I can tell you this: if you want to complain about the support you're getting from our help form, you have to post the ticket number. Otherwise there's no way for anyone to follow up on your complaint. On Fri, Oct 26, 2012 at 11:39 AM, Silvio Marano maranosil...@gmail.comwrote: I have already used this form three days ago... Their answer? Thank you for your email. Please note that we are unable to assist with application development and testing questions. If you're looking for information regarding development issues, please visit our Android Developer site I have tried to report again the issue but haven't answered anything. Totally absurd... Il giorno venerdì 26 ottobre 2012 19:52:07 UTC+2, Ian Ni-Lewis ha scritto: This is the right answer. If you fill out the appropriate support form (e.g. http://support.google.com/googleplay/android-developer/bin/request.py?contact_type=publishing) and don't get an answer within about 3 business days, then you can ask someone on this forum to escalate. Make sure you have your ticket number. In many cases, it's not google engineers who need to solve your problem. It's one of the support teams that have access to change the production database. That's why any engineer you talk to will steer you to the official forms first. On Fri, Oct 26, 2012 at 5:51 AM, Kostya Vasilyev kman...@gmail.comwrote: The official answer - use the official support channel: https://support.google.com/googleplay/android-developer/bin/answer.py?answer=136601 This also helps, sometimes: http://support.google.com/googleplay/android-developer/bin/static.py?hl=enpage=known_issues.cs -- K 2012/10/26 Silvio Marano: There aren't others specific address to contact google engineers? Since nobody of the people active in the forum seems have access to the google license server management, is impossible to fix this issue without Google intervention. I cannot re-publish the app with another package name saying to the previous buyers I'm sorry LVL server doesn't works re-buy my app. In the hope that the bug doesn't happen again. It's a shame. Il giorno venerdì 26 ottobre 2012 13:56:23 UTC+2, Kostya Vasilyev ha scritto: 2012/10/26 Silvio Marano: Analogous problem... Another strange thing? With another package name everything works. Seems that for some reason the LVL server suddenly decided to not respond to specific package names. I have tried to contact Google with no success. That's ok, you'll get used to it. -- K -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-d...@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-d...@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Ian Ni-Lewis Developer Advocate Android Developer Relations -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Ian Ni-Lewis Developer Advocate Android Developer Relations -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: LVL suddently stopped working - returns only timeouts
That sounds about right. Ian On Fri, Oct 26, 2012 at 1:13 PM, Silvio Marano maranosil...@gmail.comwrote: The ticket number? Is the number #1143185470 in the email subject?! Il giorno venerdì 26 ottobre 2012 22:05:26 UTC+2, Ian Ni-Lewis ha scritto: I'm not a Play Support engineer, nor am I going to make promises to help--but I can tell you this: if you want to complain about the support you're getting from our help form, you have to post the ticket number. Otherwise there's no way for anyone to follow up on your complaint. On Fri, Oct 26, 2012 at 11:39 AM, Silvio Marano: I have already used this form three days ago... Their answer? Thank you for your email. Please note that we are unable to assist with application development and testing questions. If you're looking for information regarding development issues, please visit our Android Developer site I have tried to report again the issue but haven't answered anything. Totally absurd... Il giorno venerdì 26 ottobre 2012 19:52:07 UTC+2, Ian Ni-Lewis ha scritto: This is the right answer. If you fill out the appropriate support form (e.g. http://support.google.com/googleplay/android-developer/bin/request.py?contact_type=publishing) and don't get an answer within about 3 business days, then you can ask someone on this forum to escalate. Make sure you have your ticket number. In many cases, it's not google engineers who need to solve your problem. It's one of the support teams that have access to change the production database. That's why any engineer you talk to will steer you to the official forms first. On Fri, Oct 26, 2012 at 5:51 AM, Kostya Vasilyev kman...@gmail.comwrote: The official answer - use the official support channel: https://support.google.com/googleplay/android-developer/bin/answer.py?answer=136601 This also helps, sometimes: http://support.google.com/googleplay/android-developer/bin/static.py?hl=enpage=known_issues.cs -- K 2012/10/26 Silvio Marano: There aren't others specific address to contact google engineers? Since nobody of the people active in the forum seems have access to the google license server management, is impossible to fix this issue without Google intervention. I cannot re-publish the app with another package name saying to the previous buyers I'm sorry LVL server doesn't works re-buy my app. In the hope that the bug doesn't happen again. It's a shame. Il giorno venerdì 26 ottobre 2012 13:56:23 UTC+2, Kostya Vasilyev ha scritto: 2012/10/26 Silvio Marano: Analogous problem... Another strange thing? With another package name everything works. Seems that for some reason the LVL server suddenly decided to not respond to specific package names. I have tried to contact Google with no success. That's ok, you'll get used to it. -- K -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-d...@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-d...@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Ian Ni-Lewis Developer Advocate Android Developer Relations -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-d...@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Ian Ni-Lewis Developer Advocate Android Developer Relations -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Ian Ni-Lewis Developer Advocate Android Developer Relations -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Difference between Android and Linux Kernel ?
MIPS rate isn't a particularly helpful measurement, especially if you're just looking at peak MIPS. This is particularly important when comparing two completely different instruction sets, but even on identical instruction sets this is a misleading measurement. The core architecture, cache sizes, and memory bus will have as much or more impact on real-world performance. Ian On Friday, October 19, 2012 12:05:27 AM UTC-7, chain_chelliah wrote: Thanks for quick reply, I'm not using same hardware platform for all. Android alone running ARM core with 750 MHz , others are Intel core with 2 GHz. Compare with MIPS rate both core equally same. Kindly tell me, If my platforms may differ which Android OS suitable for further development. On Friday, October 19, 2012 12:11:16 PM UTC+5:30, al wrote: Yes, the Android linux kernel has been modified. Android uses the bionic c lib. Your test results look like you are comparing apples and oranges. E.g. do you use the same hardware for the test? If so, you need to use Android-x86 or something similar which may not be optimized (drivers etc.) for your platform... Am Freitag, 19. Oktober 2012 08:13:53 UTC+2 schrieb chain_chelliah: I know Android uses the Linux kernel. I hope the Android developers did some modification with original Linux Kernel, especially in standard C libraries. My question is whether the processing speed of Linux and Android kernel are the same or different. I did some tests in different OS like windows and Redhat Linux and unbuntu and android. By the results Android is very slow. Android uses same Linux kernel... why this process variations but i know we cant expect same speed as in Linux, but I had huge differences (for example: Windows take 11 sec, Linux takes 4 sec, but Android takes 55 sec to complete my test) So What is the reason for this speed variation between these two linux kernels (Android and redhat both are 2.6)? I'm using Android Kernel version 3.2.0. Thanks and Regards, Sangili Pandian C -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: LVL suddently stopped working - returns only timeouts
On Thu, Aug 16, 2012 at 1:09 PM, Kostya Vasilyev kmans...@gmail.com wrote: 2012/8/16 Ian Ni-Lewis ile...@google.com Who did you contact at Google? I don't personally know anyone at Google, and not sure if Google employees with G+ accounts would appreciate a random person trying to contact them. I wasn't suggesting that. My question was how you had tried to contact Google. I assume that contacting android-developers@ wasn't your first attempt at raising the issue. If it was, I'd suggest a different strategy in the future. No one who frequents this list has access to the Google Play servers. Sending support requests via Market support links has been almost useless in my experience. The form at http://support.google.com/googleplay/android-developer/bin/request.py?contact_type=publishing is monitored and they are currently turning all issues around within a couple of days. You should also keep an eye on the Known Issues page. You won't find any answers to Google Play account issues on the android-* forums. That's funny. Google employees including yourself keep saying that, but shouldn't someone monitor this list for Market issues, since they do come up regularly? I realize it's frustrating, but you have to keep in mind that this list isn't a support forum. And it's definitely not a support forum for Google Play issues, because most Play Store issues are specific to a single developer and resolving those issues often requires obtaining sensitive information. The right way to seek help from the Play Store team is to use the support form I linked earlier. You might also want to keep in mind that this is not a monitored list in the sense that it's someone's job to read and respond to posts. The engineers who read this list are doing so out of the goodness of their hearts, in their spare time. There are people whose job it is to answer Android engineering questions. They hang out on Stack Overflow, because they feel like they're able to be more effective and efficient using Stack Overflow. One such place used to be the Market help forums, however, last August developers were asked to stop posting there. I don't know all of the reasons for that policy change, but there are two good reasons I can think of: - Help forums don't offer a good way of tracking or enforcing turnaround times. The form I linked earlier feeds into a support queue tool that generates stats on how many tickets have been handled and what the response time is. - As I mentioned earlier, a large number of Google Play issues tend to be sensitive or private in nature, so a forum isn't necessarily the best way to answer them. Thanks Ian Thanks, -- K On Thursday, August 16, 2012 1:36:59 AM UTC-7, Kostya Vasilyev wrote: Thanks for responding. I guess the failure rate is pretty low for this to be treated as a priority issue, although for those customers who are unlucky to run into this, the failure rate is exactly 100%. At least now I know I'm not hallucinating. -- K 2012/8/16 Pent sup...@apps.dinglisch.net My app only required a single positive response and then would never query again. I had a few people every day with OK orders who couldn't validate, starting around May I guess, as you say. I don't know what the cause was. The only thing that helped was uninstall-reinstall. After giving Google a few months to fix it I gave up and removed the LVL, I was just too embarrassed to ask brand new customers to uninstall-reinstall anymore. Ideally the situation would have been: - see problem - investigate - report as much details as possible to Google - wait for fix But since they don't respond to any messages about Market I didn't see the point of wasting my time and increasing my blood pressure. Pent -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-d...@**googlegroups.com To unsubscribe from this group, send email to android-developers+**unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/**group/android-developers?hl=enhttp://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Ian Ni
[android-developers] Re: mp3 file cant retrieved from server in a app.
For simple questions like this, please use Stack Overflow instead of spamming multiple Android groups. Thanks! Ian On Thu, Aug 16, 2012 at 11:29 AM, Talha Qamar talha.kicsi...@gmail.comwrote: Hi,A mp3/ogg file is uploaded at server.I just wanna play that mp3/ogg file in my app.I have used the following code to do this.By clicking the textview on previous activity its name is passed as string and can be retrieved in this activity.But after clicking the activity is closed.Please help me with some simple code examples. TextView tv = (TextView) findViewById(R.id.textView1); tv.setText(getIntent().getExtras().getString(txt)); check = tv.getText(); if(check.equals(Pakistan)) { MediaPlayer song; String url; url =https://docs.google.com/open?id=0B1pqesu2pQQ3OGdLYjJKTDJiSVE;; song = MediaPlayer.create(abc.this, Uri.parse(url)); song.start(); } -- You received this message because you are subscribed to the Google Groups android-ndk group. To post to this group, send email to android-...@googlegroups.com. To unsubscribe from this group, send email to android-ndk+unsubscr...@googlegroups.com. For more options, visit this group at http://groups.google.com/group/android-ndk?hl=en. -- Ian Ni-Lewis Developer Advocate Android Developer Relations -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: LVL suddently stopped working - returns only timeouts
Who did you contact at Google? You won't find any answers to Google Play account issues on the android-* forums. On Thursday, August 16, 2012 1:36:59 AM UTC-7, Kostya Vasilyev wrote: Thanks for responding. I guess the failure rate is pretty low for this to be treated as a priority issue, although for those customers who are unlucky to run into this, the failure rate is exactly 100%. At least now I know I'm not hallucinating. -- K 2012/8/16 Pent sup...@apps.dinglisch.net javascript: My app only required a single positive response and then would never query again. I had a few people every day with OK orders who couldn't validate, starting around May I guess, as you say. I don't know what the cause was. The only thing that helped was uninstall-reinstall. After giving Google a few months to fix it I gave up and removed the LVL, I was just too embarrassed to ask brand new customers to uninstall-reinstall anymore. Ideally the situation would have been: - see problem - investigate - report as much details as possible to Google - wait for fix But since they don't respond to any messages about Market I didn't see the point of wasting my time and increasing my blood pressure. Pent -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-d...@googlegroups.comjavascript: To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com javascript: For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] CTS - Failure testes
Hi all, I'm running CTS tests on a android 3.2 tablet. It takes about 4/5 hours to complete. Is there any way to run again only failure/timeout tests and update the results file? Ex. I run the first test. start --plan CTS When it finish, I get the .xml file with the report. 15 tests failure and 3 had timeout. How can I run again only those 18 tests, and update the report? I didn't want to run all the tests again, neither have 2 diferent reports. I wanted to run only those failure test and the the updated result in the same report. Thanks for your support. Have a nice day. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Raw Touchscreen Data
Hello all - I've been tasked with determining if the capacitance touchscreen on a android device is sensitive enough to provide even a partial fingerprint. During my research I'm coming to the conclusion that no, most devices does not have enough electrodes to determine the variation between the ridge/valleys of a print but I'm also suspecting the hardware doesn't do much more than provide X,Y coordinates to the software. My question is, when you develop for android is there a way to get access to the touchscreen raw data? An alternate, semi-related question, by chance does anyone here know how the hardware on a capacitance fingerprint scanner works differently than a capacitance touchscreen? It seems they utilize similar technology but perhaps the density of electrodes on a touchscreen is much less? I'm at a loss here. Thanks for your time. If I have missed any threads about this, please either give me some search terms so I can locate the thread or a link to the thread will be appreciated. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Why are new apps not featured on Android market anymore?
Do ask via market.android.com/support, and be very specific about what you're seeing. If you can provide screenshots showing at least several days' worth of incorrect behavior, that would help. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] gamepad events in InputEvent onKeyDown event
Since this thread is still the top result returned if you search d.a.c for gamepad, I thought I'd make a quick update. USB gamepads are supported on Android 3.1 and above via new additions to android.view.InputDevice. InputDevice can now report input events for analog axes, and there are some new digital button definitions as well. Even though gamepads are supported in the OS, not all devices support connecting a gamepad. Your device needs to support USB host mode in order for the gamepad to work properly. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Why are new apps not featured on Android market anymore?
I think you might be underestimating the sheer scale of Android Market these days. How many new apps and app updates get uploaded every day, do you think? Take a guess--I can almost guarantee you're low by an order of magnitude or 2. A literal what's new would refresh so often that any new app would be lucky to get even a couple of extra hits out of it. That's not to say that Android Market shouldn't have a better way of uncovering diamonds in the rough, just that it's a much harder problem than it used to be. Ian -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Please guide me how to send data(datastream, not files) from a PC to a real android phone via USB.
Shouldn't the device be binding to port 10086 in your example? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Broadcast in WiFi ad-hoc mode
My advisor and I want to migrate our research in Wireless network domain to an implementation of middleware on top of Android, but most of people we know have no experience in Android or any smartphone. Our main question is whether it's possible to do broadcast in ad-hoc mode through Wifi. If yes, there are several other questions: How about MAC-layer broadcast? Is it phone-dependent? Do I need to change anything in kernel to do broadcast? Sorry if this question has been asked before, but there were many old answers on this one. I want to know whether the latest phone/platform support broadcast. Thanks. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Scanner USB and android tablet
I highly doubt such a thing exists as Android does not currently support USB host mode Regards, Lewis On Jan 12, 2:15 pm, ftovalle ftova...@gmail.com wrote: hi everyone, does anyone know of a bar code scanner that can connect via USB or mini USB to a tablet of Android? thanks! Felipe -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] How to get text under touch?
When a touch event has occurred in any control showing a block of text (TextView, EditText, WebView, others), how does one get the text where the touch occurred? For example, if a TextView control contained now is the time for all good men to come to the aid of their country and the word time is touched, how can I find that out programatically? I've searched the forums and the 'net to no avail and I've seen this question posted here a few times never with an answer. I'm hoping that I'm just missing something obvious... Thanks! -Glen -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Ping always failed. Need help.
Any hint? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Ping always failed. Need help.
I have some Ping code like this, try { //InetAddress server = Inet4Address.getByName (www.google.com); // case 1 InetAddress server = Inet4Address.getByAddress(new String (10.0.2.2).getBytes()); // case 2 if (server.isReachable(3000)) { Log.d(Test, Pinged!); } else { Log.d(Test, * Address is not reachable!); } } catch (UnknownHostException e) { Log.e(Test, Host Exception: Server Not Found.); } catch (IOException e) { Log.e(Test, I/O Exception: Server Not Found.); } I also have INTERNET permission set in the manifest. I run this in the Emulator and always get errors. For case 1, I get: D/InetAddress( 885): www.google.com: 209.85.225.99 (family 2, proto 6) D/InetAddress( 885): www.google.com: 209.85.225.104 (family 2, proto 6) D/InetAddress( 885): www.google.com: 209.85.225.105 (family 2, proto 6) D/InetAddress( 885): www.google.com: 209.85.225.147 (family 2, proto 6) D/InetAddress( 885): www.google.com: 209.85.225.106 (family 2, proto 6) D/InetAddress( 885): www.google.com: 209.85.225.103 (family 2, proto 6) D/Test( 885): * Address is not reachable! Case 2: E/Test( 914): Host Exception: Server Not Found. I understand there is some issue with ping in Emulator, but at least case 2 should work because 10.0.2.2 is just local router. Did I do something wrong? Thanks for your help. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: XML parser
I found XML parsing in android to be slightly buggy, the parser seemed to have some strange behaviour dealing with whitespace and some special characters. I used dom4j as an alternative and it worked fine This thread discusses dom4j on android: http://groups.google.com/group/android-developers/browse_thread/thread/d742874f03c4d69c --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: finish() won't close activity
After more debugging, it seems to me that some MotionEvent events don't like no handling and are acting up. On Jul 23, 6:26 pm, Lewis Z. lzh...@gmail.com wrote: I have an EditText field and I want to pop up a new window/activity whenever a user touches/clicks the field. The new window has some widgets and of course Apply and Cancel buttons. Here is the code how I intercept the onTouch event. EditText ctlMaskEt = (EditText)findViewById(R.id.mask_field); ctlMaskEt.setOnTouchListener(new OnTouchListener() { public boolean onTouch (View v, MotionEvent event) { popMaskEditor(); return true; } }); Everythings work fine until I click the Apply and Cancel buttons. The API finish() won't close the new window unless I click the same button one more time. Calling popMaskEditor() from a button's OnClick event handler doesn't have this problem. Can someone please tell me why? How to fix this problem? Thanks a lot. --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] finish() won't close activity
I have an EditText field and I want to pop up a new window/activity whenever a user touches/clicks the field. The new window has some widgets and of course Apply and Cancel buttons. Here is the code how I intercept the onTouch event. EditText ctlMaskEt = (EditText)findViewById(R.id.mask_field); ctlMaskEt.setOnTouchListener(new OnTouchListener() { public boolean onTouch (View v, MotionEvent event) { popMaskEditor(); return true; } }); Everythings work fine until I click the Apply and Cancel buttons. The API finish() won't close the new window unless I click the same button one more time. Calling popMaskEditor() from a button's OnClick event handler doesn't have this problem. Can someone please tell me why? How to fix this problem? Thanks a lot. --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: Is running applications from shell disabled?
Yes, I did. On Jun 18, 8:45 pm, Delta Foxtrot deltafoxtrot...@gmail.com wrote: 2009/6/19 Lewis Z. lzh...@gmail.com I wrote a simple hello c program. I pushed the program to either Android Emulator or a device. When I run it, however, I got ./hello: not found message. I ls-ed it and it's right there. Is this purposely disabled? Did you chmod 755 hello ? --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Is running applications from shell disabled?
I wrote a simple hello c program. I pushed the program to either Android Emulator or a device. When I run it, however, I got ./hello: not found message. I ls-ed it and it's right there. Is this purposely disabled? Thanks. --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Question regarding detecting view for touch event.
Hi folks. I have two adjacent imagebuttons, I assign a custom OnTouchListener() to both of them. When a touch event occurs the OnTouchListener returns the view on which the touch event took place. My problem is that when a user touches one imagebutton then moves to another imagebutton, the OnTouchListener still returns the View where the ACTION_DOWN event took place. Anyone know how to return the view of the currently touched item? --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: Question regarding detecting view for touch event.
I suppose a simpler way of putting this is how can identify which View objects a user passes through in a single motion --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: Questions on Tab (TabWidget) Width
Mark, thanks for the idea. I also implemented a similar stuff like your ViewFlipper for other OS. A list view can be as simple as one column list but can be as complicate as a spreadsheet. I think a good widget should be easily extensible/expansible. For example, the options menu is well thought. You can limit the menu to six items. But when one needs more, it automatically gives you an expanded menu. This is a little bit off my original topic. On May 6, 5:52 am, Mark Murphy mmur...@commonsware.com wrote: Lewis Z. wrote: It seems to me that the current implemetaion of TabWidget is only good for four tabs, which is too few for any complicated applications. Use other activities to avoid the need for so many tabs. Or, as the previous poster suggested, roll your own tab-like system, perhaps using a ViewFlipper. Another issue is the ListView widget. It's not a list view at all. And your definition of list view is...what, exactly? It sure seems to fit the definition of a list view from every GUI toolkit I've ever used, and that stems back an awfully long time. -- Mark Murphy (a Commons Guy)http://commonsware.com|http://twitter.com/commonsguy Warescription: Three Android Books, Plus Updates, $35/Year --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: Questions on Tab (TabWidget) Width
Any comments please? On May 2, 8:56 pm, Lewis Z. lzh...@gmail.com wrote: I'm writing applications with many tabs (at least 6 tab pages). After adding all the tabs, the tab heads become very small (i.e., screen width / # of tabs - gaps). Is there way to override this default style so to make them larger and more readable? In other words, how to make the tab heads to stay same size no matter how many tabs are added? Another question. How to make the text in each tab head multiple lines? Thanks in advance. --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: Questions on Tab (TabWidget) Width
Chris, thanks for the reply and idea. My tight schedule won't allow me to create a custom widget. I'll just use what are available in the SDK. It seems to me that the current implemetaion of TabWidget is only good for four tabs, which is too few for any complicated applications. Maybe the widget designer should take a look how WCE solves the problem. Another issue is the ListView widget. It's not a list view at all. Maybe it should be called as rail road widget. On May 5, 9:49 am, Chris @ Froogloid chris.fag...@gmail.com wrote: I have no idea if there is a workaround for this sizing issue but I can say we've had create our own tab mock-ups do to shortcomings with the tab widget. Mock up = look like tabs, act like tabs...but are really buttons. On May 5, 8:50 am, Lewis Z. lzh...@gmail.com wrote: Any comments please? On May 2, 8:56 pm, Lewis Z. lzh...@gmail.com wrote: I'm writing applications with many tabs (at least 6 tab pages). After adding all the tabs, the tab heads become very small (i.e., screen width / # of tabs - gaps). Is there way to override this default style so to make them larger and more readable? In other words, how to make the tab heads to stay same size no matter how many tabs are added? Another question. How to make the text in each tab head multiple lines? Thanks in advance.- Hide quoted text - - Show quoted text -- Hide quoted text - - Show quoted text - --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Questions on Tab (TabWidget) Width
I'm writing applications with many tabs (at least 6 tab pages). After adding all the tabs, the tab heads become very small (i.e., screen width / # of tabs - gaps). Is there way to override this default style so to make them larger and more readable? In other words, how to make the tab heads to stay same size no matter how many tabs are added? Another question. How to make the text in each tab head multiple lines? Thanks in advance. --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: Some problems in cupcake imf
Hello, I am currently trying to work with InputMethodService. Have you managed to successfully override the default keypad? I would love to see the code if I could? Thanks Lewis On Mar 27, 8:04 am, Paranoia zheny...@gmail.com wrote: i am developing an ime on android. i have some questions. 1. why InputMethodService force the ime developer to follow the fixed layout - extracted text, candidate view and input view. i want to layout them by myself. can i do this via derive the AbstractInputMethodService? if yes, can android team keep this abstract class always open and stable? BTW: InputMethodService is really hard to use. 2. what's the correct behavior of the InputConnection.commitText? i write the following code. but it can not satisfy me. ... InputConnection ic = getInputConnection(); ic.commitText(textA, 1); ic.commitText(textB, 0); i want the cursor to before the textB and after the textA. but it always be present after textB. anyone can answer my questions? Thanks --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: X and y coordinates for clicks and long clicks
This is how i found x and y coords of a click: create an ontouchlistener, override 'onTouch' and use getRawX() to get an x coord. final OnTouchListener myListener = new OnTouchListener() { public boolean onTouch(View v, MotionEvent event) { if (event.getAction() == MotionEvent.ACTION_DOWN) { xInit = event.getRawX(); yInit= event.getRawY(); } } return false; } Hope this helps Lewis On Feb 22, 12:15 pm, J. Pablo Fernández pup...@pupeno.com wrote: It seems it's also not possible to know where exactly was the long clicked performed in a view to trigger a context menu. :S On Sat, Feb 21, 2009 at 3:41 PM, J. Pablo Fernández pup...@pupeno.comwrote: Hello, When you receive clicks and long clicks, how do you get the x and y coordinates that were clicked? Thanks. -- J. Pablo Fernández pup...@pupeno.com (http://pupeno.com) -- J. Pablo Fernández pup...@pupeno.com (http://pupeno.com) --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Restricting number of items AutoCompleteTextView displays.
I have an AutoCompleteTextView working correctly. I want to limit the amount of items which show in the drop down menu which appears (in order to stop the menu appearing over other screen items). I cannot find the attribute I have to change for this anywhere. My AutoCompleteTextView is bound to a custom TextView defined as follows: drop.xml ?xml version=1.0 encoding=UTF-8? TextView xmlns:android=http://schemas.android.com/apk/res/android; android:id=@android:id/text1 style=android:R.style.Widget_ListView_DropDown android:paddingTop=2dip android:paddingBottom=3dip android:textColor=#000 android:layout_width=fill_parent android:layout_height=wrap_content / ArrayAdapterString adapter = new ArrayAdapterString(this, R.layout.drop, CONTACTS); --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Custom ImageButton Shape
I plan to create an imagebutton which I would like to make a nonstandard shape (e.g. a circle). Any general ideas on how I would go about this? Cheers --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Help_Appreciated: Sample code for getting data from a web server
I apologize if this has already been asked, but I am looking for sample code for how to make a call and retrieve info from a web server. I have my PHP/MySql script running, but don't know how to make Android get access to my database on my server. Thanks in advance!!! --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---