Re: metroplexity

2016-10-26 Thread AudioGames . net Forum — General Game Discussion : JasonBlaze via Audiogames-reflector


  


Re: metroplexity

yes I am on there also, but still confuse how is the battle works

URL: http://forum.audiogames.net/viewtopic.php?pid=284233#p284233





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Re: mac os sierra clean install and a few questions

2016-10-26 Thread AudioGames . net Forum — Off-topic room : grryfindore via Audiogames-reflector


  


Re: mac os sierra clean install and a few questions

Ahoy thereCw, on the mac you have something called as startup disk which allows you to choose what OS your mac boots into without you having to select it or if you have 2 OS's on your mac like I do. Now that I think of it, I could probably select the USB drive from startup disk as well,but I'm not really sure if it would let me.Oh well, if it doesn't, back to the apple store we go.I still do have warranty cause this machine is only a few months old which is good, more so in this case, eh. I tried downloading sierra again,but it died after reaching about 30% or so again. ugI can't even find a torremt for the thing or links where I could download it directly from.grryf

URL: http://forum.audiogames.net/viewtopic.php?pid=284232#p284232





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Re: Manamon question

2016-10-26 Thread AudioGames . net Forum — General Game Discussion : grryfindore via Audiogames-reflector


  


Re: Manamon question

Hi,Karlitos, you need to clear the belltower first before the gym becomes available.@amerikranian While you are right to a certain extent more so in this case there's no call to be so rude? about it. For Karlitos, and anyone else, for  a game like manamon, first try and explore places and try all things you can think off before you ask questions because sometimes its far easier to explore than to ask and wait for answers and then find out whatever it is that you were stuck at could have been figured out so easily.btw, Jade also has a manamon walkthrough if you are not the type to explore and look for things. and would rather you were told everything I.E what to do and how to do it.grryf

URL: http://forum.audiogames.net/viewtopic.php?pid=284231#p284231





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Re: Crazy Party: mini-games and card battle! (beta43)

2016-10-26 Thread AudioGames . net Forum — New releases room : Haramir via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta43)

Hello folks! Do you guys know what should I do to become a translator for the game? My and a friend wanted to have it in portuguese.Best regards, Haramir.

URL: http://forum.audiogames.net/viewtopic.php?pid=284230#p284230





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Re: Request a name change

2016-10-26 Thread AudioGames . net Forum — Site and forum feedback : Figment via Audiogames-reflector


  


Re: Request a name change

You're right that post one does say that only one name change would be permitted, and I admit that I forgot that. So, my mistake, no problem.Dark should have used that as his reason for saying no, not the faulty logic that other members have refered to me by name in their messages. There are references to most people by the name they chose in these forums. So, if that is a real and valid reason for saying no to my request, then I shouldn't have gotten the name change I did get. Nor should anyone else have gotten a name change for the very same reason, and this thread shouldn't even exist!.Dark, how does this thread and allowing name changes pair up with your reason for declining my request because people have refered to me by name in their messages? I must be missing something here. It makes no sense to me.

URL: http://forum.audiogames.net/viewtopic.php?pid=284229#p284229





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metroplexity

2016-10-26 Thread AudioGames . net Forum — General Game Discussion : smoothgunner via Audiogames-reflector


  


metroplexity

just signed up for this street browser game, and its pretty cool. reminds me of when I was addicted to playing mafia wars years ago. it seems like metroplex has been out for a while, so if anyone has tips and tricks that they can throw out for me to help me become better at the game, im welcoming them with open arms. my name on there is smoovgunner

URL: http://forum.audiogames.net/viewtopic.php?pid=284228#p284228





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Re: The Bsc is back!

2016-10-26 Thread AudioGames . net Forum — AudioGames - News room : Andy93 via Audiogames-reflector


  


Re: The Bsc is back!

Hello guys.At first, I have to say that this is really, really good news! In fact one of my first serious and great games I plaid with a friend, was troopanum in spanish back in 2007.I have all of the BSC games and software, but here's my horrible problem. All of my registration stuff is corrupted, since I don't play any of the BSC titles a very very long time ago. However when I try to get  the unpatchers from pitermach's site, it gives me a forbidden thinggy, like 404 or something like that.If anybody can give me some indications on how to do it myself manually, or if you guys  can fix that problem, that'll be very apreciated.Thanks!

URL: http://forum.audiogames.net/viewtopic.php?pid=284227#p284227





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Re: free sapi5 eloquence

2016-10-26 Thread AudioGames . net Forum — Off-topic room : datajake1999 via Audiogames-reflector


  


Re: free sapi5 eloquence

What changes were made in the ini file?

URL: http://forum.audiogames.net/viewtopic.php?pid=284226#p284226





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Re: Bokurano Daibouken 3 : secondary topic

2016-10-26 Thread AudioGames . net Forum — New releases room : caio via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

I'm trying and its not working..

URL: http://forum.audiogames.net/viewtopic.php?pid=284225#p284225





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Re: Request a name change

2016-10-26 Thread AudioGames . net Forum — Site and forum feedback : Nocturnus via Audiogames-reflector


  


Re: Request a name change

@figment,Methinks you should refer to post 1.  there's nothing that says you won't want a name change a year from now and, by your logic, we should honor it since name changes are allowed, period.  end of story.

URL: http://forum.audiogames.net/viewtopic.php?pid=284224#p284224





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Re: Request a name change

2016-10-26 Thread AudioGames . net Forum — Site and forum feedback : Nocturnus via Audiogames-reflector


  


Re: Request a name change

@figment,Methinks you should refer to post 1.  there's nothing that says you won't want a name change a year from now and, by your logic, we should honor it since name changes are allowed, period.

URL: http://forum.audiogames.net/viewtopic.php?pid=284224#p284224





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Probably really obvious question about bgt?

2016-10-26 Thread AudioGames . net Forum — Developers room : BlindProgrammer1998 via Audiogames-reflector


  


Probably really obvious question about bgt?

Hi all,I'm new to BGT, and rather new to programming in general. I'm writing an audio game where I need to check the values in an array against a newly added value to make sure none are equal. Based on this, I would then need to change the new value to make sure it does not equal another value in the array. Does anyone know a function that would accomplish this? Thanks for any help!

URL: http://forum.audiogames.net/viewtopic.php?pid=284223#p284223





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-10-26 Thread AudioGames . net Forum — New releases room : boy via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

This question has been answered before. There is a link in a place called the Audiogames Forum. I think it's the third thing there, it's called search. If you type Mutmo or however it's spelled, the answer is at least written here twice. There is a person in Orianda City or at least I think that's where it is, and you have to show this person some of your Manamon. I know it starts with Murkit, and ends with Pandourbit. I've never got the Mutmo myself, so maybe it's not in Orianda. I know it's in one of the towns, and you have to show the person some Manamon including Murkit, Jiminar, and Pandourbit. I think there are 6 more of them, use the search feature. It's the same with finding the ring in the tunnels. Go to search, type "find the ring", or anything related to that, and in a couple of posts you should find the answer. And if you can't find the order of Manamon, there is a Manamon guide somewhere here. I didn't use it
 , so I don't know where it is right now, it's in between pages 20 and 30, at least that's how I have my pages. Also I have Paladine now, it's a nice addition to my team. Here is what I have right now: Paladine level 35, Oristar level 40, Jimitron level 40, kinidul level 40, deciste level 40, Domestress level 40. And yes, I will level my Paladine to 40 as well before taking on the Orianda stadium. I just went there to try the timed puzzle, I'll have to mess with it when I can. Now I'm trying to think what's harder. The timed running puzzle in Orianda stadium, or swimming a 100 front crawl in less then 1 minute and 50 seconds.

URL: http://forum.audiogames.net/viewtopic.php?pid=284222#p284222





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Re: Manamon question

2016-10-26 Thread AudioGames . net Forum — General Game Discussion : amerikranian via Audiogames-reflector


  


Re: Manamon question

Not again. I seen like 5 topics with you're question. This is really becoming annoying. It's like with miner tunnels or the ring. Did you talk to everyone? Walked everywhere you can? No? Go do it. Sorry if this sounds harsh, but I think if most of the players, if they see a problem they just ask for help and don't even try.

URL: http://forum.audiogames.net/viewtopic.php?pid=284221#p284221





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Re: Request a name change

2016-10-26 Thread AudioGames . net Forum — Site and forum feedback : Figment via Audiogames-reflector


  


Re: Request a name change

People refered to me as Gene with the first name I used, and some still do. If we were to follow your logic, no name changes would ever be allowed, period, end of story!

URL: http://forum.audiogames.net/viewtopic.php?pid=284220#p284220





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Re: Request a name change

2016-10-26 Thread AudioGames . net Forum — Site and forum feedback : Figment via Audiogames-reflector


  


Re: Request a name change

People refered to me as Gene with the first name I used, and some still do. If we were to follow your logic, no name changes would ever be allowed, period, end of story!Following your wishes and logic, this thread should be closed and deleted, and "No" be the standard anser to anyone who wants their name changed, and that no name changes are ever allowed be posted in the rules.Go ahead and delete it, I'll just recreate it if that's the only way I can get what I want.

URL: http://forum.audiogames.net/viewtopic.php?pid=284220#p284220





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Re: Request a name change

2016-10-26 Thread AudioGames . net Forum — Site and forum feedback : Figment via Audiogames-reflector


  


Re: Request a name change

People refered to me as Gene with the first name I used, and some still do. If we were to follow your logic, no name changes would ever be allowed, period, end of story!Following your wishes and logic, this thread should be closed and deleted, and "No" be the standard anser to anyone who wants their name changed, and that no name changes are ever allowed be posted in the rules.

URL: http://forum.audiogames.net/viewtopic.php?pid=284220#p284220





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Re: Request a name change

2016-10-26 Thread AudioGames . net Forum — Site and forum feedback : Figment via Audiogames-reflector


  


Re: Request a name change

People refered to me as Gene with the first name I used, and some still do. If we were to follow your logic, no name changes would ever be allowed, period, end of story!Following your wishes and logic, this thread should be closed and deleted.

URL: http://forum.audiogames.net/viewtopic.php?pid=284220#p284220





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Re: free sapi5 eloquence

2016-10-26 Thread AudioGames . net Forum — Off-topic room : Figment via Audiogames-reflector


  


Re: free sapi5 eloquence

LOL! That's the hazard with programs like Revo, if you get too aggressive with it, it can damage other programs with similar components. In your case, it probably deleted the Eloquence files for both JAWS and NVDA.I'm sorry to laugh, I know it's not funny, it just struck me because I've had to learn the lesson about being aggressive with Revo myself.Now, I just do it's standard level scanning, but if I feel the need for some aggressiveness, I manually step through all the files and registry entries it wants to delete before letting it proceed.

URL: http://forum.audiogames.net/viewtopic.php?pid=284219#p284219





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Manamon question

2016-10-26 Thread AudioGames . net Forum — General Game Discussion : Karlitos via Audiogames-reflector


  


Manamon question

Hi all. Can someone helpme? I don't know how to open the first stadion in the manamon. When I tried to get in stadion I have a message that the stadion currently not open and the lider is not awailable. Thanks for help, Karlitos

URL: http://forum.audiogames.net/viewtopic.php?pid=284218#p284218





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Re: free sapi5 eloquence

2016-10-26 Thread AudioGames . net Forum — Off-topic room : joshknnd1982 via Audiogames-reflector


  


Re: free sapi5 eloquence

sure, could you put that version up with the ini file it needs? and I'll try it. if worse comes to worse, I can remove it using revo uninstaller 1.95 that is what i used to get rid of the crashing eloq sapi5. but then i had to uninstall and reinstall NVDA afterwards, and then also had to do a repair on my jaws17 because revo did too good of a job. it got rid of eloq sapi5 and then some more stuff on top of that.

URL: http://forum.audiogames.net/viewtopic.php?pid=284217#p284217





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-10-26 Thread AudioGames . net Forum — New releases room : darren via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

Whenever I say status I go a Java accepting. It says something Java.lame.acception.point something lik that anyway.

URL: http://forum.audiogames.net/viewtopic.php?pid=284215#p284215





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Re: eurofly a flight audio simulator from slovakia

2016-10-26 Thread AudioGames . net Forum — New releases room : mike-tan via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

hiWhy don't you guys do an English tutorial how to take off and land? I think it's easy. because from the tutorial and I tell what key you pressing it's easy to follow

URL: http://forum.audiogames.net/viewtopic.php?pid=284214#p284214





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Re: Your opinion: what would help you in a FPS style driving game?

2016-10-26 Thread AudioGames . net Forum — General Game Discussion : severestormsteve1 via Audiogames-reflector


  


Re: Your opinion: what would help you in a FPS style driving game?

Sorry for the double post, but I will not be providing any more information regarding S Quad Racing development in this topic. I tried giving that type of information in the previous versions, and all that did was stress me out. I'll give information, however, regarding changes I've made to the navigation system perhaps.

URL: http://forum.audiogames.net/viewtopic.php?pid=284216#p284216





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Re: Your opinion: what would help you in a FPS style driving game?

2016-10-26 Thread AudioGames . net Forum — General Game Discussion : severestormsteve1 via Audiogames-reflector


  


Re: Your opinion: what would help you in a FPS style driving game?

This is getting a bit off topic since I was more so referring to navigational aids that would help someone get around a free moving world at high speeds, but here goes.Well, I did say driving game in the topic title. But...S Quad, not Quad... I guess I really should change the name I develop with though. S Quad means 4 S's. Severe Storm Steve Software is a quad of S's, that's why I chose the name. But, my vision:  S Quad Racing is an open world Racing game that is both offline and can be played against others around the world over a server.  In the offline mode, your goal is to complete various races of ascending difficulty, while earning in-game money for upgrades, vehicles, and eventually building licenses.  Meanwhile, in the online mode, you must compete against other racers and server bots to earn your stacks. You must earn enough money in races to buy upgrades, vehicles, and DLC from other vendors. In addition, if y
 ou'd like to become a vendor, earning in-game coins from customers who buy your DLC, you must buy a building on the game map and pay for its upkeep. However, before you can sell dlc, you must have earned a building license on the offline mode.Description over.  This is the summary so far, though I might add ideas as I go on developing and seeing what I'm capable of adding. But yes, it's a car driving game, as the topic says "driving game" and not Quad Bike racing game.

URL: http://forum.audiogames.net/viewtopic.php?pid=284213#p284213





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Re: Your opinion: what would help you in a FPS style driving game?

2016-10-26 Thread AudioGames . net Forum — General Game Discussion : severestormsteve1 via Audiogames-reflector


  


Re: Your opinion: what would help you in a FPS style driving game?

Well, I did say driving game in the topic title. But...S Quad, not Quad... I guess I really should change the name I develop with though. S Quad means 4 S's. Severe Storm Steve Software is a quad of S's, that's why I chose the name. But, my vision:  S Quad Racing is an open world Racing game that is both offline and can be played against others around the world over a server.  In the offline mode, your goal is to complete various races of ascending difficulty, while earning in-game money for upgrades, vehicles, and eventually building licenses.  Meanwhile, in the online mode, you must compete against other racers and server bots to earn your stacks. You must earn enough money in races to buy upgrades, vehicles, and DLC from other vendors. In addition, if you'd like to become a vendor, earning in-game coins from customers who buy your DLC, you must buy a building on the game map and pay for its upkeep. However, before you 
 can sell dlc, you must have earned a building license on the offline mode.Description over.  This is the summary so far, though I might add ideas as I go on developing and seeing what I'm capable of adding. But yes, it's a car driving game, as the topic says "driving game" and not Quad Bike racing game.

URL: http://forum.audiogames.net/viewtopic.php?pid=284213#p284213





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-10-26 Thread AudioGames . net Forum — New releases room : darren via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

In addition, what are these hangers cannons and things I see built in systems? What are they for how are they built? Again I can find no help topics to shed information on this.

URL: http://forum.audiogames.net/viewtopic.php?pid=284212#p284212





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-10-26 Thread AudioGames . net Forum — New releases room : darren via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

So  what configurations do we have available to us? I ask because  I can't seem to find that information either in the game or on the wacky.How can you destroy enemy ships

URL: http://forum.audiogames.net/viewtopic.php?pid=284211#p284211





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Re: mac os sierra clean install and a few questions

2016-10-26 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector


  


Re: mac os sierra clean install and a few questions

That is very strange. Pressing and holding option when you hear the boot chime for about 5 or 10 seconds should pop up that menu where you left and right arrow to choose a bootable disk. I believe it's part of the hardware. When I said firmware, I was talking about checking through the App Store which has basically replaced the old (and much better ) software update program that used to be in OS X before Mountain Lion. I was thinking your computer might need an SMC or some other update, but apparently not. I'm not sure what else to tell you besides taking it to an Apple Store and having someone take a look at it. If it's fairly new, you should still have a warranty. Apple has really awesome customer support as well.

URL: http://forum.audiogames.net/viewtopic.php?pid=284210#p284210





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Re: Redspot players... question for you

2016-10-26 Thread AudioGames . net Forum — General Game Discussion : bryant via Audiogames-reflector


  


Re: Redspot players... question for you

Hi.While not having played redspot very much, I am going to say this, and I said something similar in the swamp topic.While I am not opposed to this game being payed, I am not entirely sure that it will keep cheeters and hackers out. The measures that people go to these days to hack, to crack games, and to cheet so that they have an unfair advantage over everyone else are ridiculous. I am not sure there is any fail-proof way to keep them out, because if people really wanted to, they could just create another account and keep cheeting again.I also agree with people that i'd like to see a list of features that you have to offer before considering whether or not I want to pay.It amazes me that the moment a developer says that he's making a game payed, people start complaining. Do you guys realize how much developing an audio game costs? This is one reason I don't want to go into game development. Even if I did make a game payed, people would pro
 bably cerack it and get it for free, because I feel that a lot of blind people have a "we deserve everything for free" attitude.

URL: http://forum.audiogames.net/viewtopic.php?pid=284209#p284209





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Re: Bokurano Daibouken 3 : secondary topic

2016-10-26 Thread AudioGames . net Forum — New releases room : GarrettTurner via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

go one step right of the switch, turn left, and press enter

URL: http://forum.audiogames.net/viewtopic.php?pid=284208#p284208





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Re: Bokurano Daibouken 3 : secondary topic

2016-10-26 Thread AudioGames . net Forum — New releases room : caio via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

I'm really sure, the box break but the switch doesn't appear where the box used to be, it appears in the same position of the central switch.

URL: http://forum.audiogames.net/viewtopic.php?pid=284207#p284207





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Re: free sapi5 eloquence

2016-10-26 Thread AudioGames . net Forum — Off-topic room : coltonhill01 via Audiogames-reflector


  


Re: free sapi5 eloquence

the deal with it's crashing is because it needs a special ini, that I have assembled, for it to work properly. The version I have has the source, but if you want I can remove it from the zip before uploading it. It doesn't lag, it works perfectly, fastest sapi voice I've seen in NVDA. Do be warned though that to install or uninstall it you have to be using an admin command prompt when you run the batch file.

URL: http://forum.audiogames.net/viewtopic.php?pid=284206#p284206





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Re: Your opinion: what would help you in a FPS style driving game?

2016-10-26 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector


  


Re: Your opinion: what would help you in a FPS style driving game?

OK I'm a bit confused about what this game is going to be. The title S quad racing suggests to me that you're driving quads, aka 4 wheelers, quadrunners, ATV's; is this not the case? If so, the races would tent to be off road in the dirt or in stadiums. If not, and alluded to in post 4 at the mention of cars, the title is misleading, but OK. So I think a recap of the major points of your vision of what the game will be is in order for those who don't know about it, that way we're all on a level playing field and our ideas do not go against the vision of the game.

URL: http://forum.audiogames.net/viewtopic.php?pid=284205#p284205





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Re: DarkFlier Productions is done, I'm afraid.

2016-10-26 Thread AudioGames . net Forum — General Game Discussion : btman16 via Audiogames-reflector


  


Re: DarkFlier Productions is done, I'm afraid.

Hi everyone,I, too just want to clarify that this doesn't mean he won't be developing things anymore. I, personally, support whatever happens. In both scenarios, you're still getting things from him either way so I really don't see how it makes much difference.Thanks,Brandon

URL: http://forum.audiogames.net/viewtopic.php?pid=284204#p284204





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Re: Bokurano Daibouken 3 : secondary topic

2016-10-26 Thread AudioGames . net Forum — New releases room : dd via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

are you sure they're at the exact same place? because that should not happen, never has over here

URL: http://forum.audiogames.net/viewtopic.php?pid=284203#p284203





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Re: Blackspace (3D HRTF First person shooter game)

2016-10-26 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Blackspace (3D HRTF First person shooter game)

Moderation! Figment once again in post 21 you express your opinion in a way as to be undeservedly harsh to Lyrin who was just asking what is wrong with java. Once more please remember that when viewing post in text your tone is not clear, and statements like figment wrote:you think it's funny? i guess you also think system security is a joke, while not I presume intended to be hostile certainly come out reading that way, as though your deliberately picking a fight with someone or being aggressive, which I assume is not your intention here. This is not the first time this has occurred either, indeed I do recall having this same conversation on several previous occasions. I will also remind you that I am not saying this out of some personal grudge against you, but because it is my job to make sure the forums run harmoniously, and when someone seems to have repeated problem
 s with expressing their opinion in text in a nonne antagonistic way this is a problem that does need to be considered. Might I suggest next time before expressing a view, consider exactly what your tone involves and how another person who cannot hear your intention might read the words.

URL: http://forum.audiogames.net/viewtopic.php?pid=284202#p284202





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Re: Request a name change

2016-10-26 Thread AudioGames . net Forum — Site and forum feedback : Dark via Audiogames-reflector


  


Re: Request a name change

@Figment, As cid indeed said, it's to avoid confusion that we don't allow lots of multiple changes of user name on this board. While I simpathise if there's been another name your known by online in the past, you've already had a name change from Jean Warner (it's in post two of this topic), and manifestly we have a lot of users referring to you as Figment on this board. I'll certainly remove the tipperton account, (since for all intents and purposes that is a name change anyway), but as to changing the name I'm afraid I'm going to have to say no here.

URL: http://forum.audiogames.net/viewtopic.php?pid=284201#p284201





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-10-26 Thread AudioGames . net Forum — New releases room : jjaquinta via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

If you say "status", it should report many things, including how much money you have.You can earn some money by destroying enemy ships. You can also say "bonus" to listen to an advertisement every 8 hours (I think) and earn either some drones, fuel or money. There is a quest system, and a quest you can get randomly and earn money that way. But people reported bugs in it so it is off by default. I can turn it on for your user ID if you like. You will eventually be able to buy currency through the web page, but not yet.The default configuration for your ship is "corvette". Saying "set configuration to corvette" should reset your ship.As far as tips, I've mostly been moving ships from the points behind Tidworth up to Tidworth. Occasionally I'd move some from Tidworth and dump on East Grinstead. But there is a lot to get through there to wear them down.

URL: http://forum.audiogames.net/viewtopic.php?pid=284200#p284200





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Re: Bokurano Daibouken 3 : secondary topic

2016-10-26 Thread AudioGames . net Forum — New releases room : caio via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

Hello, I'm currently beating the game on extreme difficulty. At 24.1, (the stage in which you have to drop a bomb at the right places to break thecontainers), I'm having a problem. When I break one of the boxes and the switch appears, it appears in the same position of another switch so I'munable to press it and therefore can't proceed to the next level.

URL: http://forum.audiogames.net/viewtopic.php?pid=284199#p284199





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-10-26 Thread AudioGames . net Forum — New releases room : Hayri Tulumcu via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

how can i get Mutmo?

URL: http://forum.audiogames.net/viewtopic.php?pid=284198#p284198





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Re: problem updating windows 7 home premium to ultimate

2016-10-26 Thread AudioGames . net Forum — Off-topic room : simba via Audiogames-reflector


  


Re: problem updating windows 7 home premium to ultimate

Hi.Well paddy, even though you dn't like starting from scratch, when you install a new windows version and you haven't cleaned your computer for quite some time, it's quite the good idea to wipe the whole machine clear and start off fresh witha  clean harddrive, so you can rethink what you still need and install the things you need, a ver'y handy thing to do.

URL: http://forum.audiogames.net/viewtopic.php?pid=284197#p284197





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[full~FX!!] American Horror Story Season 6 Episode 7 OnLine Free

2016-10-26 Thread AudioGames . net Forum — General Game Discussion : akira01 via Audiogames-reflector


  


[full~FX!!] American Horror Story Season 6 Episode 7 OnLine Free

[full~FX!!] American Horror Story Season 6 Episode 7 OnLine Free

URL: http://forum.audiogames.net/viewtopic.php?pid=284195#p284195





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Re: Blackspace (3D HRTF First person shooter game)

2016-10-26 Thread AudioGames . net Forum — New releases room : janagirl via Audiogames-reflector


  


Re: Blackspace (3D HRTF First person shooter game)

I could anyhow kill the first enemies but then I'm stuck. I don't know where to go then and what to do, so I canceled playing.

URL: http://forum.audiogames.net/viewtopic.php?pid=284196#p284196





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Re: Blackspace (3D HRTF First person shooter game)

2016-10-26 Thread AudioGames . net Forum — New releases room : crashmaster via Audiogames-reflector


  


Re: Blackspace (3D HRTF First person shooter game)

Well I couldn't get openal to install the installer has no buttons to push.The game does run, I have the latest java for a few things, yeah there were security issues, but they are fixed.Java is everywhere, I have heard that if you don't use a bit of software for anything for security you should kill it however I have never had issues though oricle has had the wrap from time to time.I have never been able to blast the group of enemies in the first part of level1, the concept is really good but even so.This is a glorified quake to be honest.

URL: http://forum.audiogames.net/viewtopic.php?pid=284194#p284194





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Re: Looking for a capable BGT Developer to take over some projects

2016-10-26 Thread AudioGames . net Forum — General Game Discussion : masonian via Audiogames-reflector


  


Re: Looking for a capable BGT Developer to take over some projects

Yeah...I won't. That was never in the plans.

URL: http://forum.audiogames.net/viewtopic.php?pid=284193#p284193





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Re: sonnar news update october 2016

2016-10-26 Thread AudioGames . net Forum — General Game Discussion : crashmaster via Audiogames-reflector


  


Re: sonnar news update october 2016

Hi aron.Yeah so am I.One of the things I have been pushing is for someone to handle public relations.Right now its just me posting a wedge of news every time we have a meeting.We only have a meeting if there is something to meet about or if I add it on to that meeting.That meeting is either every 6 months  to a year but it can be quieter.sonnar is not my primary project.In fact I have loads, na soft which I need to get back to.Government and university research which is my only payed work, blind accessability which again is payed, and several other smaller projects I may even  try for eurofly translations.None of these projects have priority over eachother.As a result though depending on how important it is things are always long in coming.Much as people may think the computer is my life I have one outside, and over the years since I left reality software its got really bussy in its content.With memb
 ers of family retired and a lot of other goings on, funds are less and activities I do outside has gotten a bit more well more.Its also worth mentioning that from a 30-2 hour meeting it takes me 5 hours to push out the news.After that there could be a 1-2 year break before the next lot.Yes its really [[wow]], but is it really.From seeing the forums post dropping lower and lower on the first page, knowing that once it dropps to the second its way down in people's lives does make me wander if we are targeting the right places.So far I have posted at mine and another blog, cbt, blind perspective, tidbits, 1 tech and 1 gaming list and asked the guy that handles tech casts I read and listen to review the project.I have also made a group for descussion.The applevis thread hasn't updated in a while and I assume that because there is nothing new content wise that thats not happening for that reason.I may have to search for more sourc
 es to post things.I am not even sure that anyone was even reading my postings.I realise that there is precious to go on.Once the kickstart comes up, then maybe you can expect more info.I have just signed to sonnar news on its main page, they said they had issues, I had to enter emaill address, then on the next error screen actually subscribe so yeah I guess there are still some issues all over the place.The next version of audiogamehub will have some more little bugs fixed but thats all they say.What I would really like to have happen is that things start filtering as they should.In theory there is supposed to be a forum but precious is posted there, and its got 10 spam topics a day and bar manual killing I have no idea what do do about that.I may have to look myself and see exactly what to do about that.Its good to see that there are still people interested.One thing though is to keep feed back coming and fan mail to sonna
 r itself.I didn't put all of that discussed but some of the team does travel, so if you want to get a visit when we are in range send us a good mail and you may get that.Ofcause I didn't plaster that all over the news boilerplate submit but still.

URL: http://forum.audiogames.net/viewtopic.php?pid=284192#p284192





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Re: Bokurano Daibouken 3 : secondary topic

2016-10-26 Thread AudioGames . net Forum — New releases room : GarrettTurner via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

I have no idea where to get the key, but it is somewhere, just listen to liams walkthrough

URL: http://forum.audiogames.net/viewtopic.php?pid=284191#p284191





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Re: Looking for a program. HELP!

2016-10-26 Thread AudioGames . net Forum — Off-topic room : Jeffb via Audiogames-reflector


  


Re: Looking for a program. HELP!

You can do this in Gold Wav by murging all the files together.

URL: http://forum.audiogames.net/viewtopic.php?pid=284190#p284190





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Re: eurofly a flight audio simulator from slovakia

2016-10-26 Thread AudioGames . net Forum — New releases room : Orin via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

Not really no, because a proper takeoff requires that you enter the transponder code, and that's voiced by ATC.

URL: http://forum.audiogames.net/viewtopic.php?pid=284189#p284189





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Re: Looking for a program. HELP!

2016-10-26 Thread AudioGames . net Forum — Off-topic room : cw via Audiogames-reflector


  


Re: Looking for a program. HELP!

It depends. Do you want to put it on to your IPhone IPod touch and or ETC? If so, the MP3 to IPod audio book converter program may be what you are look for. This program basicly takes your MP3s and dumps them into on M4b file that ITunes will copy over to your device as an audio book. Now if you wanting to keep it as MP3, I am not to sure. I came across something awhile back that would do that, but I forget where. Anyway, any audio editing tool for your computer should be able to help you with that to some degree.

URL: http://forum.audiogames.net/viewtopic.php?pid=284188#p284188





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Re: mac os sierra clean install and a few questions

2016-10-26 Thread AudioGames . net Forum — Off-topic room : cw via Audiogames-reflector


  


Re: mac os sierra clean install and a few questions

If it is booting to that usb drive, then it is not a big problem when it comes to a clean install. If you make the USB drive in question into your installation disc and if it boots to it, then you will find your self in the installation software. Speaking in which, where do you go on the mac to tell it what disc to boot to? I am thinking that knowing this my help out, but I could be wrong.

URL: http://forum.audiogames.net/viewtopic.php?pid=284187#p284187





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Looking for a program. HELP!

2016-10-26 Thread AudioGames . net Forum — Off-topic room : shrike via Audiogames-reflector


  


Looking for a program. HELP!

Hi everyone,I am looking for a programm that can do the following.  If I have an audiobook in mp3 with say 50 tracks, I want a program that can turn the 50 tracks in to 1 big single track.Is there a program out there I can use that can do that for me?Thanks in advance

URL: http://forum.audiogames.net/viewtopic.php?pid=284186#p284186





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Re: Your opinion: what would help you in a FPS style driving game?

2016-10-26 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector


  


Re: Your opinion: what would help you in a FPS style driving game?

Hi.You knnow, this would create possibilitys, for example an street racing mode where you and the other players incert them selves in to the normal city traffic and you have to reach a certain destination, or a police chase throughout the city where you would need to reach your hideout or something like that, sounds deffinately something to look out for.

URL: http://forum.audiogames.net/viewtopic.php?pid=284185#p284185





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Re: Crazy Party: mini-games and card battle! (beta43)

2016-10-26 Thread AudioGames . net Forum — New releases room : 拓海 via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta43)

kelwl wrote:hi all. what is the micro game mode all about? I can't seem to get any score higher than 0.The purpose of the game is to find the rubyThe more the ruby found, the higher the score.

URL: http://forum.audiogames.net/viewtopic.php?pid=284184#p284184





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Re: Good text editors in Linux

2016-10-26 Thread AudioGames . net Forum — Off-topic room : tspivey via Audiogames-reflector


  


Re: Good text editors in Linux

If you have SSH access, you probably have SFTP.You can download WinSCP, add your server, then under Preferences/editor you can set the editor you want to use.Then you can press f4 on a file to edit it, or shift f4 to create a new file.Your local editor will open, and WinSCP will upload the file each time you save it.Here is the documentation for WinSCP's editing features.If you need to edit something on the system directly,this is a bit more difficult.Nano, Emacs and Vim should work, but neither NVDA nor JAWS are going to be very good at tracking the cursor, and they won't know anything about your editor's special commands for line/word/character navigation, etc).The cursor won't always track properly, but if it moved, reading the character/word/line will read the correct thing (as long as caret moves review cursor (NVDA+6) is on, which it is by default).Try Nano, it's the simplest editor.If that's too simple, Emacs and Vim will work. However, it seems that in my testing, NVDA will sometimes read the mode line instead of the line that the cursor is on.To fix this, I needed to cause the mode line not to update. For Emacs, it was M-x line-number-mode.For Vim, :set noruler will work. These settings can be made permanent in your editor's initialization file.I learned to edit with Ed. Some Linux distributions stopped including it by default, but it's completely accessible.I don't have to deal with tracking the cursor, because there's no cursor. The arrow keys won't work. Instead, to fix something on the current line, I type something like s/char/int and press enter.

URL: http://forum.audiogames.net/viewtopic.php?pid=284183#p284183





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Re: Looking for a capable BGT Developer to take over some projects

2016-10-26 Thread AudioGames . net Forum — General Game Discussion : severestormsteve1 via Audiogames-reflector


  


Re: Looking for a capable BGT Developer to take over some projects

That is true. Honestly I never saw the point in developing under some company name when it was just you. Some of my games might have the S Quad before them or Severe Storm Steve, but honestly S Quad isn't my "name" per say, and S Quad Racing may not keep that name, that was just a placeholder originally because I want to focus on coding rather than name development for some reason. Lol.  Anyways, I sort of know how it is to lose motivation and just want to drop out of the game for a while, I've done it before when I was coding in Pure Basic. I wish you luck in the future, -- though I do hope you don't develop another online title and do with it what was done with SBP a while ago.

URL: http://forum.audiogames.net/viewtopic.php?pid=284182#p284182





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Re: Looking for a capable BGT Developer to take over some projects

2016-10-26 Thread AudioGames . net Forum — General Game Discussion : lukas via Audiogames-reflector


  


Re: Looking for a capable BGT Developer to take over some projects

So just develop under your name and whenever you feel like that, nothing more and nothing less. LOLJust look at Aprone, Sam and other smaller developers.That's yourself forcing the bigger responsibility upon you than you can take. Noone else. :-)Lukas

URL: http://forum.audiogames.net/viewtopic.php?pid=284180#p284180





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Re: what do you think of a tts preschool album?

2016-10-26 Thread AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector


  


Re: what do you think of a tts preschool album?

hay guys, are what is the progress on those songs?

URL: http://forum.audiogames.net/viewtopic.php?pid=284181#p284181





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Re: Blackspace (3D HRTF First person shooter game)

2016-10-26 Thread AudioGames . net Forum — New releases room : hanif via Audiogames-reflector


  


Re: Blackspace (3D HRTF First person shooter game)

just recently tried the game out, but like everyone as stated here, the turning in the game is quite jurky.when I press the left or the right arrow, the character turns very fast, making it harder to locate objects, especially enemies.

URL: http://forum.audiogames.net/viewtopic.php?pid=284179#p284179





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Re: problem updating windows 7 home premium to ultimate

2016-10-26 Thread AudioGames . net Forum — Off-topic room : paddy via Audiogames-reflector


  


Re: problem updating windows 7 home premium to ultimate

Hello Figment,Thank you very much for your tip with the inplace-upgrade, which eventually did the trick! I was able to do a repair installation of my current Windows 7 home premium version with an ISO-image, and afterwards, the anytime upgrade worked.However, at the beginning, I didn't realise that I had Windows 7 Ultimate on my laptop already. The windows anytime upgrade somehow got stuck when searching for updates, so I rebooted my machine. After that, the anytime upgrade option disappeared. It took me some time to realise what must have happened, WAU must have upgraded my computer when I rebooted, and I couldn't realise. Anyway, now that this is done, I am just more than happy! @Afrim, I must admit that I don't really like the idea starting completely from scratch again, as long as there is another workaround that doesn't require a comp
 lete harddrive wipe.

URL: http://forum.audiogames.net/viewtopic.php?pid=284178#p284178





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Re: eurofly a flight audio simulator from slovakia

2016-10-26 Thread AudioGames . net Forum — New releases room : Bogdan via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

So can someone explain me how to do a propper take off?

URL: http://forum.audiogames.net/viewtopic.php?pid=284177#p284177





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Re: Request a name change

2016-10-26 Thread AudioGames . net Forum — Site and forum feedback : sid512 via Audiogames-reflector


  


Re: Request a name change

Hello,I want my username changed from sid512 to --- well, actually I don't!an interesting fact about this name is that when I started registering on various sites including this one, I was looking for a name which stands out. I probably wasn't going to use my full name so I decided on a short nickname that would be sid, but it was way too short for an effective nickname. I also considered adding a custom sirname but decided to use a number instead to make it unique. after experimenting here and there I came across my pc's ram, which was 512 MB at that moment. when put together, sid512 therefore made a really unique username unlike the others, and hence the username sid512 was born on a bunch of online games, sites and a couple of forums including this one, and still stands out and will remain so for a fairly long time.  another interesting situation about names being changed is people being reffered in replies. suppose if a person changes his username from superdragon to littlefairy, I don't think it would change the same in subsequent posts as well. for example, if someone looks up a thread from the past when littlefairy was superdragon and reads a lot of replies which refer to @superdragon hello, @superdragon finally its time to say goodbye, and so on, then the person may get confused at first. even if it can be figured out by looking at this topic, I don't think everyone who visits this forum is likely to read this thread, including guests. those who read this, however, are not supposed to remember all the names every time they see a different username as well. so, someone with thousands of posts changing their username all of a sudden may unintentionally end up creating confusion at the beginning.
 ; I guess the restriction on requesting new names over and over exists because of the above reason, but still.regards.

URL: http://forum.audiogames.net/viewtopic.php?pid=284176#p284176





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Re: mac os sierra clean install and a few questions

2016-10-26 Thread AudioGames . net Forum — Off-topic room : grryfindore via Audiogames-reflector


  


Re: mac os sierra clean install and a few questions

Hello thereThank you Chris for the instructions on how to do a clean installation of sierra.On the USB issue, I have similar thoughts as yours, and yes I have had people with no impaired eyeballs have a look at it after I wasn't able to boot after holding down the options key for a while and tapping around with my arrow keys in the usual sequence.If I have a USB drive of any kind connected and I try to boot, it just won't budge after the startup chime. The reason I know its on, and by god this machine is quiet, is because I'm able to press the trackpad and feel it click which you may already know doesn't happen if the machine is off.The only way I can get it to start after that is to remove the usb drive, hold the power button for 10 seconds like I said, then let it go. and then press it once to have it boot.I have also checked for any updates for my mac, and the only OS update I see is one for the camra thingy (which  I don
 't really use) And nothing else.if by  checking for firmware updates you mean starting the appstore app on the mac, going into the toolbar and pressing the update radio button. I'm just verifying because I'm rather new to using this OS and you could maybe mean something entirely different, not likely but still. Unfortunately because of this USB problem the steps  after downloading the OS file could prove rather difficult to perform.grryf

URL: http://forum.audiogames.net/viewtopic.php?pid=284174#p284174





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Re: eurofly a flight audio simulator from slovakia

2016-10-26 Thread AudioGames . net Forum — New releases room : kristijan via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

That means that you're off the track where you should take off, and the plane crashes.

URL: http://forum.audiogames.net/viewtopic.php?pid=284175#p284175





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Re: mac os sierra clean install and a few questions

2016-10-26 Thread AudioGames . net Forum — Off-topic room : grryfindore via Audiogames-reflector


  


Re: mac os sierra clean install and a few questions

Hello thereThank you Chris for the instructions on how to do a clean installation of sierra.On the USB issue, I have similar thoughts as yours, and yes I have had people with no impaired eyeballs have a look at it after I wasn't able to boot after holding down the options key for a while and tapping around with my arrow keys in the usual sequence.If I have a USB drive of any kind connected and I try to boot, it just won't budge after the startup chime. The reason I know its on, amd by god this machine is quiet, is because I'm able to press the trackpad and feel it click which you may already know doesn't happen if the machine is off.The only way I can get it to start after that is to remove the usb drive, hold the power button for 10 seconds like I said, then let it go. and then press it once to have it boot.I have also checked for any updates for my mac, and the only OS update I see is one for the camra thingy (which  I don
 't really use) And nothing else.if by  checking for firmware updates you mean starting the appstore app on the mac, going into the toolbar and pressing the update radio button. I'm just verifying because I'm rather new to using this OS and you could maybe mean something entirely different, not likely but still. Unfortunately because of this USB problem the process after downloading the OS file could prove rather difficult.grryf

URL: http://forum.audiogames.net/viewtopic.php?pid=284174#p284174





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Re: Horseshoes, a new game from 2MB Solutions

2016-10-26 Thread AudioGames . net Forum — New releases room : ironcross32 via Audiogames-reflector


  


Re: Horseshoes, a new game from 2MB Solutions

I really like this. I have yet to test it on Linux, just windows. I don't have a virtual machine set up for that yet.What I would like to see down the line is that the post and the shoe are interactive objects and generate sound as the shoe strikes the pose. I don't know all that much about the game, but I think there is a way to earn two points and it is somewhat rare, if the shoe strikes the post or falls over and leans against it. I could be wrong though I'm no authority on it, I just remember something about that when my dad and his friend would talk about the game and when they would play it when they were up in the mountains.

URL: http://forum.audiogames.net/viewtopic.php?pid=284173#p284173





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Re: some background info about my gaming life and some things i have learn

2016-10-26 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector


  


Re: some background info about my gaming life and some things i have learn

One thing that you need to learn is that everything you do when you interact with others leaves an impact on them, even the most minor and insignificant things. Indeed your name seen by me on posts is still synonymous with a whole host of negative emotions, oh not as powerful and on the surface as when the issues took place, but still there. One of my problems is just that, not being able to forgive, not wanting to forgive, wanting to hold grudges and holding them for far longer. Basically, if you are a friend of mine, I will die for you, do anything to you, implicitly trust you. But, the minute you do something wrong, as in not something that can be easily explained away, that is over. My loyalty is long running, but so is the fires of rage and negativity within me and I will hold onto it far longer than s necessary, wise or even justifiable.Another problem or fault I have is suspicion and it will take a long time to earn my trust, then, things that maybe someone has done 
 well that's enough now to make me suspect them and distrust them.

URL: http://forum.audiogames.net/viewtopic.php?pid=284172#p284172





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Re: eurofly a flight audio simulator from slovakia

2016-10-26 Thread AudioGames . net Forum — New releases room : Bogdan via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

Hi. I all the time had this message. 10/26/2016 5:45:54 PMFáza: na letiskuLavý motor: onPravý motor: onBrzdy: offKlapky: onPodvozok: onDvere: offPás: onPalivo: 6947Spiatocka: offRýchlost: 74Smer: 261Sklon: 13Výška: 0Latitúda: 48.200Longitúda: 17.250Latitúda na letisku: 111Longitúda na letisku: 2999Dráha: 0Prícina havárie: Mimo dráhu

URL: http://forum.audiogames.net/viewtopic.php?pid=284171#p284171





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Re: Crazy Party: mini-games and card battle! (beta43)

2016-10-26 Thread AudioGames . net Forum — New releases room : kelwl via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta43)

hi all. what is the micro game mode all about? I can't seem to get any score higher than 0.

URL: http://forum.audiogames.net/viewtopic.php?pid=284170#p284170





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Re: mac os sierra clean install and a few questions

2016-10-26 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector


  


Re: mac os sierra clean install and a few questions

Hello,Before doing a clean install, make sure you have anything important from your OS X partition backed up. This mainly has to deal with files that you can't get back like important documents and other user created data that is valuable to you. Don't bother backing up programs or the system since those things can be downloaded from the internet. The best way to get a copy of Sierra is to simply download it from the Mac App Store. When that's done, you may want to create an install disk using an application like install disk creator. Make sure you have a blank USB drive or SD card that you can use for the installer. What you want to do next is to open install disk creator and choose your Sierra application from the applications folder. It should find and select it automatically for you. Next, choose your USB Drive or SD card to copy the install files to. This needs to be at least 8 GB since the installer averages around 5 or 6 GB. When the program is done cr
 eating the disk, try rebooting and holding the option key to select the newly created disk. I'm not sure why pressing and holding option no longer works for you. Have you used someone with sight to verify that it doesn't work as expected? The only thing I can think of to resolve this would be to check for updates to your Mac firmware in the App Store.Once you've booted into the new installer, choose disk utility from the Utilities list and format the Macintosh HD Partition as Mac OS Extended Journaled. Once that's done, press command q and choose install Mac OS and follow the prompts. From that point, you should be fine. Just remember not to touch the BootCamp partition. As long as you leave that one alone, your Windows installation should remain intact. When you're done, you will have to set up the computer as a new computer and download/configure all your programs again.As for the USB devices question, I think that is because the computer is 
 trying to boot from the device but not finding anything. I hope this has helped you.

URL: http://forum.audiogames.net/viewtopic.php?pid=284169#p284169





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Re: Your opinion: what would help you in a FPS style driving game?

2016-10-26 Thread AudioGames . net Forum — General Game Discussion : severestormsteve1 via Audiogames-reflector


  


Re: Your opinion: what would help you in a FPS style driving game?

You already have a road system right now, per say, but it is not like the top speed system and nor is it like light cars. This is an open world driving concept, where you drive around in fps form. By that I mean, kind of like in Swamp and RTR where you can rotate your character in full 360 degrees, including you can face it at 48 instead of just 45, or 11 instead of just 0 if you really wanted to, etc.Also I have it designed so that I can add race courses. These aren't like the average tracks you find in most racing games, but I kind of figured I'd put my own spin (no pun on the driving system) on it. You hit play and are driving around the map, not bound to any specific course. You can then feel free to stop your car and select a beacon to drive to, like, say, the garage, the start of a race, or anything else that is available. When you drive to the start of a race, for the offline mode you have to select the number of computer players you want to join you. These will then drive up next to you to the starting line of the course. You guys then have to race, but beware because there could be other bots driving the opposite way on the track, and you must watch out for them, though you get warnings because the speeds are very fast and you can't always hear.  I know that this driving system probably hasn't ever been seen in the audio game, but I figured I wanted to move away from the basic racing game clone and throw my own twists and ideas into the mix.That said, most of the ideas described here will be possible to implement, though I'll address them all:Suggestion: I'd like to have to get around other cars on the track. As you get close to a car in front of you the sound of it would determine if you were right behind it or to the left or right.Answer: Such a system is already there. Because you are racing other players, and there are non-racing players driving through the same area that you are using for the race, and they may not be driving the same way you are, you must watch out for them. Not to mention the other obstacles.Suggestion: To make it easier you could have five tracks across the road to drive in.Answer: such a system would be useful, actually. We could have racers placed in individual lanes on the road, though by accident they could end up out of their lane and of course have to drive back in or risk slamming the other racer. Still, these lanes would be unbound, and their only indicater would be a number spoken when you entered their bounds, but really you can drive wherever you choose.Suggestion: The far left and right tracks would have rubber bumps to tell that  you you were on the edge of the road and they would slow down your car slightly from friction.Answer: That too, would be a good idea. This would have to be a slightly unrealistic implementation, though, it's a good thing I'm not aiming for a simulation though. If you went out of the bounds of a race course when not actually racing it, you wouldn't hear rubber bumps, because it's open world. However, this would be a good navigational aid for when in race.Suggestion: The left and right arrows would take you from track to track.Answer: left and right arrows are the turning keys. However, you can do full 360 degree turns so if you really wanted you could turn backwards and start racing back toward the starting line... but why would you want to do that?  but anyway, that gives the option of changing lanes.Suggestion: If a faster car was coming up from behind you, then you would hear it pass you by.Answer: well of course, that's already implemented by default.Question: You could get a radio warning from your pit crew that you were coming up on a left or right turn in fifty feet or meters, with a count down to the time of the turn.Answer: yeah, never thought of that. I like that idea. Would force players to slap the breaks and get ready for a turn. Just another incentive for this not to be an accelerator masher.Question: You would need to check your fuel and if you drove faster your fuel would run out sooner.Answer: Great idea as well. Suggestion: There would be stops in the race to add more fuel, with a radio warning of them coming up.Answer: I like it. However, I was also thinking that people could refuel at the garage or a fuel station before they began a race, so that maybe they don't have to use the pit stops if they're careful.Suggestion: They would be located in the left or right edge of the road.When stopped for fuel, you might have to do something to speed up the crew, like hitting the space bar ten times.This would honk your horn and speed them up a bit.Answer: That's a good idea too. However, I was actually thinking of making these fuel stations not charge the player any game coins, however you run the risk of some out of control racing maniac idiot driver speeding a turn too fast and flying out of control and bashing right into your poor old stopped car. 

Re: sonnar news update october 2016

2016-10-26 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector


  


Re: sonnar news update october 2016

[[wow]]. I am definitely looking forward to all this stuff.

URL: http://forum.audiogames.net/viewtopic.php?pid=284167#p284167





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Re: happy halloween, muahahahaha!

2016-10-26 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector


  


Re: happy halloween, muahahahaha!

Will there also be the trick or treat release as well for those who don't play muds but who sitll want to celebrate halloween with a game?

URL: http://forum.audiogames.net/viewtopic.php?pid=284166#p284166





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Re: eurofly a flight audio simulator from slovakia

2016-10-26 Thread AudioGames . net Forum — New releases room : superantoha via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

Hi.I've been playing this game for the last two days and it's great.However I can't get the missions mode to work.When I start it the aircraft instantly crashes with the following blackbox:26.10.2016 18:38:42Faza: na letiskuLavy motor: offPravy motor: offBrzdy: onKlapky: offPodvozok: onDvere: onPas: offPalivo: 100Spiatocka: offRychlost: 0Smer: 0Sklon: 0Vyska: 0Latituda: 0,000Longituda: 0,000Latituda na letisku: 0Longituda na letisku: 3100Draha: 0Pricina havarie: Mimo drahuCan anyone help?Thanks!

URL: http://forum.audiogames.net/viewtopic.php?pid=284165#p284165





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Re: Request a name change

2016-10-26 Thread AudioGames . net Forum — Site and forum feedback : Figment via Audiogames-reflector


  


Re: Request a name change

This is somewhat embarrassing and annoying. For whatever reason, I completely forgot the name I'd been using for internet forums for ages, the only excuse I have is that sometimes I am so depressed over losing my vision that I'm not thinking clearly. Anyway, now I remember it now and want to use it. This will be the last time I request a name change.The name I would like to be here is "Tipperton" (without the quotes). It's the name of my favorite fictional character.First you'll have to delete the account I made using that name. I was going to just switch accounts, but decided it would be best to make the change public to avoid confusing anyone. No messages have been posted using that account.Thanks!

URL: http://forum.audiogames.net/viewtopic.php?pid=284164#p284164





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Re: Redspot players... question for you

2016-10-26 Thread AudioGames . net Forum — General Game Discussion : Mayana via Audiogames-reflector


  


Re: Redspot players... question for you

@JWoodill21, post 73: While I'm sure that buying a new computer could potentionaly fix that problem, we shouldn't be required to buy a new computer for this game and also pay for it, if the computer can run other games so far and if we quite clearly are not speedhacking. If the game doesn't work as it should, the game should be at fault, not the user/computer. You also have to keep in mind that most people here eather:1. are teenagers, don't have money of their own and know better than to ask parents for a new computer when the money might already be low2. Don't have a job, or if they have it it's with a low pay3. Do have the money, but know how to save it and won't go and waist it on a new computer just because of a single game, that (in its current state) isn't all that revlolutionary to begin with.I, myself won't be paying for redspot if it becomes paied, because I can't. I'll just stay on the free s
 urver and hope Sam updates it at least once in a while. Even if I could buy it, however, I probably wouldn't, because in its current state, this is just a fun discraction for 15 min every once in a while, with not much strategy. I'm sure the new update will add some amazing features as allways, so lets not count the eggs before they are hached. Until then, this is my opinion, hope I didn't afend anyone by it.

URL: http://forum.audiogames.net/viewtopic.php?pid=284163#p284163





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Re: Looking for a capable BGT Developer to take over some projects

2016-10-26 Thread AudioGames . net Forum — General Game Discussion : masonian via Audiogames-reflector


  


Re: Looking for a capable BGT Developer to take over some projects

I don't know ... I'm just going through a really hard time right now. A lot of things just happened in my life and I'm not really in the best mental state. I don't know really what I should've done in this situation, but I don't want the responsibility of dark flier anymore. Yes, I still want to develop sometimes, but I want to be known just as me, Mason. Nothing like DarkFlier or Sound-Worx or anything like that.

URL: http://forum.audiogames.net/viewtopic.php?pid=284162#p284162





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Re: A pleasure from Eurofly

2016-10-26 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector


  


Re: A pleasure from Eurofly

Hi.Well, I already E-mailed you my ATC script, did you receive it?

URL: http://forum.audiogames.net/viewtopic.php?pid=284161#p284161





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Re: Your opinion: what would help you in a FPS style driving game?

2016-10-26 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector


  


Re: Your opinion: what would help you in a FPS style driving game?

Hi.Well, I am not the fan of those 3 or 5 lane systems in racing, these remind me a bit on those old shooter games where you had to move your character left and right to shoot the enemys, or the system we for example had in light cars.The car avoiding is good, but don't make it a lane system, if we have a more narrow or wider road like in top speed, that would be thing I would suggest.

URL: http://forum.audiogames.net/viewtopic.php?pid=284160#p284160





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Re: Your opinion: what would help you in a FPS style driving game?

2016-10-26 Thread AudioGames . net Forum — General Game Discussion : Phil via Audiogames-reflector


  


Re: Your opinion: what would help you in a FPS style driving game?

severestormsteve1I'd like to have to get around other cars on the track. As you get close to a car in front of you the sound of it would determine if you were right behind it or to the left or right.To make it easier you could have five tracks across the road to drive in.The far left and right tracks would have rubber bumps to tell that  you you were on the edge of the road and they would slow down your car slightly from friction.The left and right arrows would take you from track to track.If a faster car was coming up from behind you, then you would hear it pass you by.You could get a radio warning from your pit crew that you were coming up on a left or right turn in fifty feet or meters, with a count down to the time of the turn.You would need to check your fuel and if you drove faster your fuel would run out sooner.There would be stops in the race to add more fuel, with a radio warning of them coming up.They would 
 be located in the left or right edge of the road.When stopped for fuel, you might have to do something to speed up the crew, like hitting the space bar ten times.This would honk your horn and speed them up a bit.

URL: http://forum.audiogames.net/viewtopic.php?pid=284159#p284159





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-10-26 Thread AudioGames . net Forum — New releases room : darren via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

also is there a way of telling how much currency I have? how can I earn currency as well is it just through doing bonus stuff? also I've been messing around with the configuration of my ship. how can I get it back to the default one?

URL: http://forum.audiogames.net/viewtopic.php?pid=284158#p284158





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Re: Tactile Graphics

2016-10-26 Thread AudioGames . net Forum — Off-topic room : Joseph Westhouse via Audiogames-reflector


  


Re: Tactile Graphics

I've had a staggering lack of success trying to find anything ogg Google. That's why I was hoping someone on here might know...

URL: http://forum.audiogames.net/viewtopic.php?pid=284157#p284157





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Re: Tactile Graphics

2016-10-26 Thread AudioGames . net Forum — Off-topic room : CAE_Jones via Audiogames-reflector


  


Re: Tactile Graphics

I want to think there is a company that will let you do this, but I don't remember the name.: (

URL: http://forum.audiogames.net/viewtopic.php?pid=284156#p284156





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Re: Geometry: How do I create surfaces that aren't at 90 degree angles?

2016-10-26 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector


  


Re: Geometry: How do I create surfaces that aren't at 90 degree angles?

Yes, you would need to do something like that. Also, this method only really works if it's a convex polygon, so all of the exterior angles must be less than 180°.  So, if you wanted to make something it doesn't fit that description, you would need to combine multiple shapes. For example, deal the star of triangles, or an arrow out of a triangle and a rectangle.

URL: http://forum.audiogames.net/viewtopic.php?pid=284155#p284155





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Re: Geometry: How do I create surfaces that aren't at 90 degree angles?

2016-10-26 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector


  


Re: Geometry: How do I create surfaces that aren't at 90 degree angles?

Yes, you would need to do something like that. Also, this method only really works if it's a convex polygon, so all of the exterior angles must be less than 180°.

URL: http://forum.audiogames.net/viewtopic.php?pid=284155#p284155





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Re: Blackspace (3D HRTF First person shooter game)

2016-10-26 Thread AudioGames . net Forum — New releases room : sanslash332 via Audiogames-reflector


  


Re: Blackspace (3D HRTF First person shooter game)

Hello cosmic , again.Well, I've tried your game, and as the rest of people on this thread says,  the concept is simply awesome. But, it doesn't work as so spectated.First of all, how to i can check (efectively) if the openalsoft and the hrtf configuration was installed correctly?First I installed the oalinst, and next I executed the bat to copy the correct files to the corresponding location, but when  playing the game, i can't ear anything special when a object is being or front.Second, the door locator need some remaping. It works fine, but the problem is that you can't focus in one door at the time. Can you change this, implementing first a door selector, with that you can first, select a target door that you want trase, and next with the c, you can ear the sound of that specific door. Next, implement some detector when a enemi is in-range for your fire. Various times, you ear enemies near you, but they are being a door. 
 And of course, you drop some amo trying killing them, but you definitely can't.For me, these is all. the major issue is the hrtf. You must put in the main menu a kind of speacker check, on that you check front sound, left, right, and being.That is all. Thanks for work in this great project.

URL: http://forum.audiogames.net/viewtopic.php?pid=284154#p284154





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Re: eurofly a flight audio simulator from slovakia

2016-10-26 Thread AudioGames . net Forum — New releases room : toto via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

hiwhen I m try creat profileI have messageThere was an error during the execution of this program.The application might become unstable and even useless.It's recommended that you save your work and close this application.Access violation at address 007DDDCD in module

URL: http://forum.audiogames.net/viewtopic.php?pid=284153#p284153





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Re: Blackspace (3D HRTF First person shooter game)

2016-10-26 Thread AudioGames . net Forum — New releases room : janagirl via Audiogames-reflector


  


Re: Blackspace (3D HRTF First person shooter game)

Hi all,and what I have to say, this voice in the game is the horriblest voice I ever heard. After a few minutes I have enough of it, the voice sounds as it falls asleep soon. I know, it would be more work but it's much more fun if humans speak the parts. I tried the tutorial but often have problems understanding this voice. And if sound effects play very loud it's more difficult to understand it.And about the enemies, couldn't be a enemy locator which plays a sound when in distance to fire? If I try to locate an enemy it always hurts me before I can do anything about it.

URL: http://forum.audiogames.net/viewtopic.php?pid=284152#p284152





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-10-26 Thread AudioGames . net Forum — New releases room : darren via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

so any tips/tricks for me?

URL: http://forum.audiogames.net/viewtopic.php?pid=284151#p284151





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Re: A pleasure from Eurofly

2016-10-26 Thread AudioGames . net Forum — General Game Discussion : luiscarlosgm via Audiogames-reflector


  


Re: A pleasure from Eurofly

I can contact you but the proble m it is that I have school. But fryday or saturday I will colaborate with you Marco.Ah, OT: and you didn't reply me on Skype?

URL: http://forum.audiogames.net/viewtopic.php?pid=284150#p284150





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Re: eurofly a flight audio simulator from slovakia

2016-10-26 Thread AudioGames . net Forum — New releases room : kristijan via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

Hey people. How do I know if the mission is accomplished in eurofly? I land the plane at shurani airport, so it's the first mission with cesna. I can't find parking place, and it doesn't say that mission is complete etc. I know at which position I have to park the plane, but I can't find it. Is it the reason why it doesn't say mission completed?

URL: http://forum.audiogames.net/viewtopic.php?pid=284149#p284149





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Re: Redspot players... question for you

2016-10-26 Thread AudioGames . net Forum — General Game Discussion : roelvdwal via Audiogames-reflector


  


Re: Redspot players... question for you

I have an intel i7 6700 processor running at 3.40 ghz quadcore, with 16 gb of ram. And even if I didn't it is still a large problum because many audiogamers don't have a good computer.

URL: http://forum.audiogames.net/viewtopic.php?pid=284148#p284148





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Re: Bokurano Daibouken 3 : secondary topic

2016-10-26 Thread AudioGames . net Forum — New releases room : kratos via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

Yes, but where can I get a key to open that door? I can't open it.

URL: http://forum.audiogames.net/viewtopic.php?pid=284147#p284147





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Re: Erion mud

2016-10-26 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Erion mud

Short answer, no I'm afraid not.Grouping does exist in the game since I've seen references to it elsewhere, and you have commands like follow, but how it might work I'm not sure gruping not really being my thing in games.

URL: http://forum.audiogames.net/viewtopic.php?pid=284146#p284146





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Re: Primary users or audo only games

2016-10-26 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: Primary users or audo only games

Lukas is correct here unfortunately, the vast majority of players of audiogames are indeed themselves blind because the experience of mainstream graphical games is lacking so much in access, and is either impossible or takes so much sound and memorization it is in no way an equal experience to that of sighted gamers. This is why a lot of the audio only games for Pc such as crazy party, shades of doom and swamp are very  deliberately targeted at a blind audience, or at least, the vast majority of their players tend to be blind.That being said, there are games now on the Ios ap store who have expanded the audience rather. Generally if a game isn't presented as "a blind game", and is visible on a platform like ios, it's got more chance of being played by fully sighted users, albeit still a fraction of those who play graphical games. Such games include the games from somethinelse such as pappasangre 1 and 2, audio defense zombie arena and the nigh
 t jar, blind side, and a blind legend, as well as audio addventures which function like interactive audio dramas such as codename sygnus and the inquisitor games. Also note however, that as well as self voicing audiogames,a large proportion of games played by visually impared people have textual output as well as, or instead of sounds, output which can be read by a screen reader, including the aclaimed a dark room and king of dragon pass for ios as well as muds and interactive fiction games. Indeed frequently if a screen reader can get hold of some of the text of a game it is possible to add access, making games like browser based rpgs and several games on ios accessible. Often these also feature sounds. I'm not sure if you'd call these audiogames or not, particularly something like adventure to fate, but there is definitely more in the audiogames cannon these days than just specifically self voiced games produced uniquely for blind people or bvisually impared
  people's attempts to play mainstream games via tortuous memorization.

URL: http://forum.audiogames.net/viewtopic.php?pid=284145#p284145





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Re: Crazy Party: mini-games and card battle! (beta43)

2016-10-26 Thread AudioGames . net Forum — New releases room : arjan via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta43)

Sure you can. If you have all the cards that were in beta 42, you only need to play the grand counsel 3 times and you will be able to get all the new ones. By the way, the dark type just went from one of the worst types to one of the best in my opinion, so if you were like me and thought that type was too weak, give it another go with the new cards. You'll like it.

URL: http://forum.audiogames.net/viewtopic.php?pid=284144#p284144





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Re: Looking for a capable BGT Developer to take over some projects

2016-10-26 Thread AudioGames . net Forum — General Game Discussion : Ishan Dhami via Audiogames-reflector


  


Re: Looking for a capable BGT Developer to take over some projects

hi. Mason you did it third time. I think you have to extremely think about yourself as danny left the programming because yes the programming  requires a lot of dedication motivation and devotion which currently danny don't have and he left the seen. how many times you will do this. I think for the whole drama of ultra power you are responsible. try to analyse yourself that are you a programmer? or are you a person who can satisfy your players? if you are then continue if you are not then left programming. ThanksIshan

URL: http://forum.audiogames.net/viewtopic.php?pid=284143#p284143





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Re: Small admin changes to the site

2016-10-26 Thread AudioGames . net Forum — Site and forum feedback : Sendermen via Audiogames-reflector


  


Re: Small admin changes to the site

Added some additional security features to prevent an additional hexed XSS exploit, kindly suggested by a student team of White Hat Hackers.

URL: http://forum.audiogames.net/viewtopic.php?pid=284142#p284142





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Re: So long, blazblue.

2016-10-26 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: So long, blazblue.

Here's a tip. The sound you here is the same sound that you get when getting yes or no choices options, or when it's loading or saving data. Cursor moves make a different sound.

URL: http://forum.audiogames.net/viewtopic.php?pid=284141#p284141





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