Re: Warsim, text based randomly generated stratogy

2018-01-18 Thread AudioGames . net Forum — New releases room : Niklas via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

that's good News. Even Little updates from time to time are great for the game, it doesn't Need to be a big one every time. The smaller ones are great as well and I will like them, too.

URL: http://forum.audiogames.net/viewtopic.php?pid=348333#p348333





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Re: Easter eggs in A Hero's Call

2018-01-18 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: Easter eggs in A Hero's Call

Hmm. I might have seen some of those easter eggs, but if I have, then I haven't thought about it as a secret. However, there are a lot of locked doors which I haven't had the time to discover yet.

URL: http://forum.audiogames.net/viewtopic.php?pid=348331#p348331





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Re: We're Interviewing Joseph From Out Of Sight Games And Giving Away AHC

2018-01-18 Thread AudioGames . net Forum — General Game Discussion : enes via Audiogames-reflector


  


Re: We're Interviewing Joseph From Out Of Sight Games And Giving Away AHC

hi,I just received the e-mail. Thank you very much again for the game.

URL: http://forum.audiogames.net/viewtopic.php?pid=348330#p348330





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Re: Talking windows PE with 64bit win 7

2018-01-18 Thread AudioGames . net Forum — Off-topic room : Victorious via Audiogames-reflector


  


Re: Talking windows PE with 64bit win 7

If anyone's interested, I can post the guide I wrote on how to add terabyte to the windows 10 PE images from Carlos's site. Then restores can be performed by booting up the PE and running terabyte from there, accessibly using NVDA.

URL: http://forum.audiogames.net/viewtopic.php?pid=348328#p348328





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Re: A Hero's Call Questions

2018-01-18 Thread AudioGames . net Forum — General Game Discussion : Joseph Westhouse via Audiogames-reflector


  


Re: A Hero's Call Questions

IronCross, one other thing that may be happening with your radar is an annoying issue where sounds will stutter—this is an oddity in the math we've never quite been able to iron out and I think it has something to do with you not being perfectly parallel to an object, or something. I honestly don't know (otherwise we'd have probably fixed it, lol).

URL: http://forum.audiogames.net/viewtopic.php?pid=348318#p348318





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Re: Contacting Flightgear developers

2018-01-18 Thread AudioGames . net Forum — General Game Discussion : visualstudio via Audiogames-reflector


  


Re: Contacting Flightgear developers

hello,i've posted on there forummaybe you can ask for a speech recognition thing on it and a copilot

URL: http://forum.audiogames.net/viewtopic.php?pid=348316#p348316





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Re: Blog post: Why does BGT get bashed?

2018-01-18 Thread AudioGames . net Forum — Developers room : visualstudio via Audiogames-reflector


  


Re: Blog post: Why does BGT get bashed?

i mean, there should be a software available that saves the jit code from the js code, not exposing the js code to the user (something like bgt that encrypts and saves AngelScripts bytecode, but this time doing something for js code) save the native code and  then when executed, we dont need the js code that we've written(v8 which is used in node.js is a js compiler which convert's js code into jit code)

URL: http://forum.audiogames.net/viewtopic.php?pid=348315#p348315





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Re: Easter eggs in A Hero's Call

2018-01-18 Thread AudioGames . net Forum — General Game Discussion : stewie via Audiogames-reflector


  


Re: Easter eggs in A Hero's Call

The Goblin Palace area is pretty much one giant set of references. The main quest is even named "The Goblin King and I". I don't know if that actually counts as an Easter egg though.

URL: http://forum.audiogames.net/viewtopic.php?pid=348314#p348314





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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-18 Thread AudioGames . net Forum — New releases room : The Imaginatrix via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

SpoilersAgainSort ofOkay, I've gone round and round this tree about five times now and still no book! I'm not going into the second ring now in case finding the prison before I find the book breaks the quest. I need this book, but I just ... can't ... find ... it, and I've gone through what feels like every single passage in the first ring to no avail. I know it's on a skeleton but every single time I find one it's an ordinary one.EndSpoilers

URL: http://forum.audiogames.net/viewtopic.php?pid=348312#p348312





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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-18 Thread AudioGames . net Forum — New releases room : ambro86 via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

Joseph Westhouse wrote:Ambro86, I don't have much to say about the navigation that hasn't already been said. While I understand what you're saying, in theory, at the end of the day you can't simply flip a switch and say "Navigation Option 2 is available." Because the two options are fundamentally different perspectives. The perspective of the game is first-person, not third-person. You exist in the same space as the main character. Could we make the a third-person navigation mode? Yes, but it would not be the game we designed, because we designed a first-person game. If you prefer to navigate in a top-down third-person mode, we have provided this option by allowing you to explore the map in this perspective. But for actually exploring the world—interacting with things, hearing the sounds around you, walking through locations—third-person navigation isn't an option because that's not the way the game is designed.Hi Joseph, thank you for your kind reply. I understand the perspective of this game. In this second playthrough I'm trying not to use the topdown navigation I was used to. Slowly I can always better understand how to transfer my ability to move from a type of navigation, which in any case I find more intuitive, the topdown one, to the first-person one. In my opinion the disadvantage for a blind person is that his game vision is filtered a lot by the navigation system used in that game. For example, a sighted person does not have this disadvantage. With any type of navigation is used he will always see his character and orientate in the same way. For example, for us, I notice that with the topdown, moving with different arrow keys, it favors better (according to me) the spatial location of oneself. In any case, I like this game a lot, its history, the audio dialogues, etc., I'm finding other tricks that can make me better orientate in the first-person system. For example, one of these is to orientate me using a wall as a reference point. This is very similar to how I move in reality. But I have noticed that when you move in a complicated area, having the wall as a reference point can help you better understand where you are and where you are going.Thanks again for your work and I hope that over time also will be corrected the bugs when the game crashes without saying anything, and it opens the window that says "A Hero's Call does not respond".Cheers,Ambro

URL: http://forum.audiogames.net/viewtopic.php?pid=348308#p348308





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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-18 Thread AudioGames . net Forum — New releases room : ambro86 via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

Joseph Westhouse wrote:Ambro86, I don't have much to say about the navigation that hasn't already been said. While I understand what you're saying, in theory, at the end of the day you can't simply flip a switch and say "Navigation Option 2 is available." Because the two options are fundamentally different perspectives. The perspective of the game is first-person, not third-person. You exist in the same space as the main character. Could we make the a third-person navigation mode? Yes, but it would not be the game we designed, because we designed a first-person game. If you prefer to navigate in a top-down third-person mode, we have provided this option by allowing you to explore the map in this perspective. But for actually exploring the world—interacting with things, hearing the sounds around you, walking through locations—third-person navigation isn't an option because that's not the way the game is designed.Hi Joseph, thank you for your kind reply. I understand the perspective of this game. In this second playthrough I'm trying not to use the topdown navigation I was used to. Slowly I can always better understand how to transfer my ability to move from a type of navigation, which in any case I find more intuitive, the topdown one, to the first-person one. In my opinion the disadvantage for a blind person is that his game vision is filtered a lot by the navigation system used in that game. For example, a sighted person does not have this disadvantage. With any type of navigation is used he will always see his character and orientate in the same way. For example, for us, I notice that with the topdown, moving with different arrows, it favors better (according to me) the spatial location of oneself. In any case, I like this game a lot, its history, the audio dialogues, etc., I'm finding other tricks that can make me better orientate in the first-person system. For example, one of these is to orientate me using a wall as a reference point. This is very similar to how I move in reality. But I have noticed that when you move in a complicated area, having the wall as a reference point can help you better understand where you are and where you are going.Thanks again for your work and I hope that over time also will be corrected the bugs when the game crashes without saying anything, and it opens the window that says "A Hero's Call does not respond".Cheers,Ambro

URL: http://forum.audiogames.net/viewtopic.php?pid=348308#p348308





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Re: What apps you use on android?

2018-01-18 Thread AudioGames . net Forum — Off-topic room : austingrace via Audiogames-reflector


  


Re: What apps you use on android?

This is a good topic. I use high Q mp3 recorder, nearby explorer, next radio and youtube and google play music. I just recently switch to android full time from an iPhone.  I don't know a good twitter client for android. Same for facebook.  Also, if you like FM radio you could see if your phone is compatible with the next radio app. It has unlabeled buttons so it could use some work. But if you don't mind that, it is serviceable.

URL: http://forum.audiogames.net/viewtopic.php?pid=348305#p348305





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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-18 Thread AudioGames . net Forum — New releases room : The Imaginatrix via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

SpoilersIncomingReadAtOwnRiskSo I'm trying, and failing, to find the journal that triggers the "Brother's Keeper" quest. I know Liam found it on a skeleton, but I've done two circuits of the first ring of the tree and checked what feels like all the passages. I found the first lever on my own but I wanna find the book so I can get another quest down. I'm getting dizzy trying to wend my way through those paths to find the right skeleton...EndOfSpoilers

URL: http://forum.audiogames.net/viewtopic.php?pid=348301#p348301





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Re: We're Interviewing Joseph From Out Of Sight Games And Giving Away AHC

2018-01-18 Thread AudioGames . net Forum — General Game Discussion : Punchback Studios via Audiogames-reflector


  


Re: We're Interviewing Joseph From Out Of Sight Games And Giving Away AHC

Everyone who wanted to get the game should have it now. Congratulations for the win, and enjoy A Hero's Call.Unfortunately, we're having a bit of a money crisis right now, so we need to discuss a few things before giving away the soundtrack. Please bare with us.

URL: http://forum.audiogames.net/viewtopic.php?pid=348298#p348298





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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-18 Thread AudioGames . net Forum — New releases room : Jayde via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

Some of the questions you asked about levelling have already been answered, some have not.To wit: enemies and gear scale with you, so if you restart at level 45, you'll have much better loot lying around than if you started fresh from level 1.If you restart and pick a different class, all the skills and spells you had from your other class are locked. There is, as far as I understand, currently a bug if you try to pick the same class in a new game.As far as "how high can I go before I cap" sort of questions, my advice is play and find out.The higher you go, though, the meaner mobs get. When you get your party again, they will be in gear that's not all that amazing, and this can cause them to get kicked around pretty hard if you're not careful. Your party will be at whatever level they ended your previous game at, but they'll have all their expertise and attribute points back, so you can re-spec them. Remember, though, that if you, say, pick an elemental attunement with Gwen, she'll still only gain one spell per level, even if she's high enough to max everything in a given skill tree. Goes for anyone else too, for that matter.

URL: http://forum.audiogames.net/viewtopic.php?pid=348297#p348297





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Re: We're Interviewing Joseph From Out Of Sight Games And Giving Away AHC

2018-01-18 Thread AudioGames . net Forum — General Game Discussion : Punchback Studios via Audiogames-reflector


  


Re: We're Interviewing Joseph From Out Of Sight Games And Giving Away AHC

Well guys, the check has been cashed, so we're gonna go ahead and send the game out right now. Thanks for your patience.

URL: http://forum.audiogames.net/viewtopic.php?pid=348296#p348296





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Re: What apps you use on android?

2018-01-18 Thread AudioGames . net Forum — Off-topic room : st . mc via Audiogames-reflector


  


Re: What apps you use on android?

I use all the apps you mentioned Except for viber. + I have magisk manager (needed for systemless root), adm pro, telegram, auto tts, lantern (for bypassing firewalls and blockade  of websites), bluedict (a verry powerful dictionary), smart audio book player, nearby explorer, frinkie music controler (this one is really interesting. It allows me to change music without unlocking screen, using volume keys), quick tts (useful for users of voice assistant. It allows the tts options to be opened using an icon), and voicedream reader plus a few local apps. I used to have knfb reader as well, but I haven't installed it yet after last factory reset

URL: http://forum.audiogames.net/viewtopic.php?pid=348295#p348295





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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-18 Thread AudioGames . net Forum — New releases room : Nick via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

well I've found the laying down the law quest and completed the first stage.I'm onto the second stage now and I need help with it.but first I don't know how to complete the getting at the hart quest.I found the ancient road which is to the west but When I get there I'm not sure where to go or if I should kill the wolves or bandits.

URL: http://forum.audiogames.net/viewtopic.php?pid=348291#p348291





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Contacting Flightgear developers

2018-01-18 Thread AudioGames . net Forum — General Game Discussion : Orin via Audiogames-reflector


  


Contacting Flightgear developers

Hi all,How has Visualstudio, Simba etc contacted the Flightgear developers?I haven't found a way and I want to open up some dialog with them.Thanks.

URL: http://forum.audiogames.net/viewtopic.php?pid=348285#p348285





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Re: Easter eggs in A Hero's Call

2018-01-18 Thread AudioGames . net Forum — General Game Discussion : Honk via Audiogames-reflector


  


Re: Easter eggs in A Hero's Call

I somehow thought I have seen almost everything from the game but I didn't find a lot of easter eggs.What Comes in my mind are some rather funny books. For example you can clearly see what Joseph thinks about the twilight series in one of them I am very curious what you might find.

URL: http://forum.audiogames.net/viewtopic.php?pid=348283#p348283





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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-18 Thread AudioGames . net Forum — New releases room : kratos via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

Hello. Please. how can I customize my game pat? It says that I can customize my controlls with keys.config. but in what program should I open it? thanks. It would be nice, if we can customize controlls in settings of this game, like in shadow line. 

URL: http://forum.audiogames.net/viewtopic.php?pid=348280#p348280





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Re: Talking windows PE with 64bit win 7

2018-01-18 Thread AudioGames . net Forum — Off-topic room : flackers via Audiogames-reflector


  


Re: Talking windows PE with 64bit win 7

Seriously tempted to return to 32bit on my desktop computer, but it's my music laptop I'm most wanting to restore from an image as it would be a massive pain to reinstall windows and all the programs, scripts,  activations, configurations etc. My music laptop had 64bit on it to begin with, and am not keen to replace the OS. I did replace the HDD with an SSD, so maybe I could swap out the two drives, install terabyte on the old HDD, connect the SSD via USB and recover it from an image that way.

URL: http://forum.audiogames.net/viewtopic.php?pid=348274#p348274





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Re: Looking for people to test text-mode version of the game "Thaumistry"

2018-01-18 Thread AudioGames . net Forum — Developers room : Orko via Audiogames-reflector


  


Re: Looking for people to test text-mode version of the game "Thaumistry"

You're probably right. Microsoft does have that nasty little habit of grabbing extra characters when you're not looking. Sometimes it's helpful, most times it's not.

URL: http://forum.audiogames.net/viewtopic.php?pid=348272#p348272





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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-18 Thread AudioGames . net Forum — New releases room : Joseph Westhouse via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

Replying to topics rather than individual users this time. But first, a general note: it continues to be so good to see how much generosity and kindness this game brings out in people—whether that's buying it for others, or helping out with hints and the like. It's just cool to see people coming together around something we did.Regarding "Mysteries of Deepwood": There are four possible locations this item can show up in. All four are significant landmarks that you can "see" from the ancient road in the Deepwood Ruins. I don't like to give away specifics, but I will at least tell you all that much.Regarding IPs and DRM: For those of you who don't have a static IP, I don't think you have to worry about it showing up as a bunch of different devices being registered. Also no, those of you who are having the game de-register on you for whatever reason, you're not showing up as installing it on a zillion machines. We still aren't quite sure why that's happening though.Oh, and let's maintain the benefit of the doubt and hope that nobody is trying to share the game illegally or anything. Like I said, we're waiting to hear from the user in question—it's possible that there is a valid reason for the multiple installations.

URL: http://forum.audiogames.net/viewtopic.php?pid=348268#p348268





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Re: We're Interviewing Joseph From Out Of Sight Games And Giving Away AHC

2018-01-18 Thread AudioGames . net Forum — General Game Discussion : Joseph Westhouse via Audiogames-reflector


  


Re: We're Interviewing Joseph From Out Of Sight Games And Giving Away AHC

Yep that all makes sense. I always assumed that lossless compression was an oxymoron so just assumed that flac files would be the same size as .wav; thanks for educating me!

URL: http://forum.audiogames.net/viewtopic.php?pid=348267#p348267





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Re: Dragon Ball Fighter Z Beta Discussion

2018-01-18 Thread AudioGames . net Forum — General Game Discussion : Amine via Audiogames-reflector


  


Re: Dragon Ball Fighter Z Beta Discussion

@death I'm not a hundred percent sure but they showed it in their stream and that was the final build as they said. Check this out for more info. https://www.youtube.com/watch?v=12SUcbc_2jk

URL: http://forum.audiogames.net/viewtopic.php?pid=348264#p348264





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Re: A possible audio livestreaming from Japan

2018-01-18 Thread AudioGames . net Forum — Off-topic room : Lucas1853 via Audiogames-reflector


  


Re: A possible audio livestreaming from Japan

Exactly, which is why I listed it as a second option. There's ding.ga too, which is something I didn't think of earlier.

URL: http://forum.audiogames.net/viewtopic.php?pid=348263#p348263





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Re: Street fighter 5 Arcade Edition Menus

2018-01-18 Thread AudioGames . net Forum — General Game Discussion : Deng via Audiogames-reflector


  


Re: Street fighter 5 Arcade Edition Menus

Missions grant you FM, while extra battles grant you new titles, and exclusive costumes for characters.Notice that when you go to extra battles, you were put against Rashid. Reason why? It's because this month's exclusive costume is for Rashid.Defeating Shin-Akuma gets you an exclusive title.When you play arcade mode, you are racking up points. Every battle you win will make your score better. The reason why there are 2 paths is because different characters give you a different value of points.So, you could fight against Ken, which will give you 50 points, and then the other path would Ryu but, he gives you 75 points. Fighting against Ryu would be the way to go but, he is most likely going to be more beefed up in his difficulty settings, because he is worth more points.HTH.

URL: http://forum.audiogames.net/viewtopic.php?pid=348259#p348259





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Re: Code 7 VI Mode Is Out Now And Has A Charity Sale

2018-01-18 Thread AudioGames . net Forum — New releases room : erik-pro via Audiogames-reflector


  


Re: Code 7 VI Mode Is Out Now And Has A Charity Sale

@Dark oo sorry i misunderstand you

URL: http://forum.audiogames.net/viewtopic.php?pid=348256#p348256





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Re: Share your names

2018-01-18 Thread AudioGames . net Forum — General Game Discussion : Angel via Audiogames-reflector


  


Re: Share your names

Well it depends, I am Angel in most kases, or Angel-Productions, or Angel-Pro, on taustation I am Ange, cause something went wrong.

URL: http://forum.audiogames.net/viewtopic.php?pid=348254#p348254





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Re: A possible audio livestreaming from Japan

2018-01-18 Thread AudioGames . net Forum — Off-topic room : assault_freak via Audiogames-reflector


  


Re: A possible audio livestreaming from Japan

Twitter mentions though assumes that everyone listening is going to use twitter, which isn't necessarily the case. lol

URL: http://forum.audiogames.net/viewtopic.php?pid=348253#p348253





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Re: Bokurano Daibouken 3 : secondary topic

2018-01-18 Thread AudioGames . net Forum — New releases room : BlindNinja via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

Well hopefully the guide looks somewhat good, lol.

URL: http://forum.audiogames.net/viewtopic.php?pid=348252#p348252





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Looking for people to test text-mode version of the game "Thaumistry"

2018-01-18 Thread AudioGames . net Forum — Developers room : realnc via Audiogames-reflector


  


Looking for people to test text-mode version of the game "Thaumistry"

(I hope this is the right forum section.)Hello. Back in September, we released the text adventure game "Thaumistry: In Charm's Way." Being a text-based game, we tried to make it accessible. However, there were problems with the JAWS screen reader, due to the development framework used by the game (the Qt toolkit) not cooperating well with JAWS.In order to resolve the issues, we decided to create a pure text-mode version of the game that runs inside a console window. This should effectively make the game fully accessible by every screen reader in existence. That's the theory, at least. We are looking for a few volunteers to play this version of the game and provide feedback.The game is a parser-based text adventure, aka "Interactive Fiction", written by Bob Bates, in the same vein as the Infocom games of the late 1980's.This version of the game requires Microsoft Windows. If anyone is interested, please send an email to rea...@gmail.com

URL: http://forum.audiogames.net/viewtopic.php?pid=348145#p348145





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Re: We're Interviewing Joseph From Out Of Sight Games And Giving Away AHC

2018-01-18 Thread AudioGames . net Forum — General Game Discussion : Ian Reed via Audiogames-reflector


  


Re: We're Interviewing Joseph From Out Of Sight Games And Giving Away AHC

I think flac files are about 60% of the size of wav, and they still have exactly the same quality.Flac is a lossless audio compression.Mp3s are usually about 10% of the size of a wav file, which they can achieve because they are a lossy compression format.

URL: http://forum.audiogames.net/viewtopic.php?pid=348244#p348244





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Re: Looking for people to test text-mode version of the game "Thaumistry"

2018-01-18 Thread AudioGames . net Forum — Developers room : Orko via Audiogames-reflector


  


Re: Looking for people to test text-mode version of the game "Thaumistry"

When I first tried the address using copy and paste, GMail said it was invalid, but when I tried again by typing the address, it worked.@ironcross32Was your trolling of JAWS really necessary? Did it add anything positive and useful to the topic of conversation? The answer to both questions is a resounding no! From what I can see, your message is nothing but an attempt to start a screen reader flame war. Next time, unless you have something positive and useful to add to the conversation, why don't you keep your unwanted opinions to yourself! So you don't like JAWS, that's fine and your choice, but I seriously doubt that anyone here wants to see messages like that last one here.Personally, if I were a moderator, I'd give you a moderation warning for that unwarranted and completely off the topic post.

URL: http://forum.audiogames.net/viewtopic.php?pid=348237#p348237





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Kallisti MUD, A Fun and Enjoyable MUD

2018-01-18 Thread AudioGames . net Forum — New releases room : king gamer222 via Audiogames-reflector


  


Kallisti MUD, A Fun and Enjoyable MUD

Hi,I thought I would bring up Kallisti MUD for those who haven't played yet, as I think it is a very fun MUD with a lot of replayability. Essentially, you can choose between five base classes, those being the fighter, rogue, monastic, priest, and agic user. Once you have chosen your class, you can choose a specialty, such as a monk or bard, and eventually you can get ancestors, which will increase the stats of your characters. Checkout https://legendsofkallisti.com for the game, and https://github.com/hjozwiak/tintin-kallisti-pack for the pack I am writing with other players for the TINTIN client.Take care, and happy mudding!P.S. If you want to group with me, I have a level 50 Monk, named Soriyoma, and I generally lead in the night.

URL: http://forum.audiogames.net/viewtopic.php?pid=348233#p348233





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Re: Looking for people to test text-mode version of the game "Thaumistry"

2018-01-18 Thread AudioGames . net Forum — Developers room : Orko via Audiogames-reflector


  


Re: Looking for people to test text-mode version of the game "Thaumistry"

I'm interested!

URL: http://forum.audiogames.net/viewtopic.php?pid=348237#p348237





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Re: A possible audio livestreaming from Japan

2018-01-18 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector


  


Re: A possible audio livestreaming from Japan

I could help you in this regard by starting up an ice cast server and letting you stream to it. I don't know though if it is possible to use OBS to stream to an ice cast server as I've never tried it.

URL: http://forum.audiogames.net/viewtopic.php?pid=348236#p348236





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Re: Dark's list of Random alexa stuff!

2018-01-18 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: Dark's list of Random alexa stuff!

A few of these are things Alexa seems to do automatically without a specific skill. I tried "beam me up" and Alexa responded anyway even though I haven't enabled the skill. Similarly, Alexa will tell distance to! a certain location from the current one, even if not distance between two specific points which is odd.

URL: http://forum.audiogames.net/viewtopic.php?pid=348232#p348232





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Re: Code 7 VI Mode Is Out Now And Has A Charity Sale

2018-01-18 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Code 7 VI Mode Is Out Now And Has A Charity Sale

Hi Eric. I know there are demos on humbelebundle and Itch.io, I'm just a little surprised the main website doesn't still have the demo available and leads straight to steam instead.

URL: http://forum.audiogames.net/viewtopic.php?pid=348231#p348231





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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-18 Thread AudioGames . net Forum — New releases room : simba via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

Hey everyone.So, I due have another question regarding the mines.I have completed the deep wood part of the quest by now, and I am now stukc in the mines.Spoilers ahead!I have ttaken out the leaders of the stalactide encampment, the stony crag encampment and the sunken pid encampment.If I am not mistaken, I am missing the echoing casam encampment, but, quite frankly, i can't find it, i explored the subteranian road and looked virtually everywhere, but I ocouldnt find anything.Can someone give me a hint where I could look for the missing encampment?Greetings Moritz.

URL: http://forum.audiogames.net/viewtopic.php?pid=348225#p348225





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Re: Talking windows PE with 64bit win 7

2018-01-18 Thread AudioGames . net Forum — Off-topic room : flackers via Audiogames-reflector


  


Re: Talking windows PE with 64bit win 7

Thought not. Seems my only option at the moment for recovering a 64bit system myself is to clone the drive to a spare, then clone it back when needed. Heavy handed, but at least it's doable. Just seems strange that I can do a complete clean install of windows 7 64bit using the talking PE, but not recover from a system image.

URL: http://forum.audiogames.net/viewtopic.php?pid=348224#p348224





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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-18 Thread AudioGames . net Forum — New releases room : nyanchan via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

Sorry for asking so many times, but here goes.spoilerI have enough evidence to reveal the conspiracy to the Goblin King. If I plant the letters somewhere he might discover them, I could plunge the goblin society into turmoil.A bit of vocabulary problem actually. Does "plant the letters" mean putting the letters I've found somewhere so that the Goblin King can eventually find the plan that might kill himself? Assuming that was the correct meaning, I tried revisiting Goblin king's tent, but nothing happened. How should I proceed?

URL: http://forum.audiogames.net/viewtopic.php?pid=348221#p348221





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Re: Lightweight Orca linux distros...any good ones?

2018-01-18 Thread AudioGames . net Forum — Off-topic room : JaceK via Audiogames-reflector


  


Re: Lightweight Orca linux distros...any good ones?

In order1.1. I've had that exact same issue on the Ubiquity (or Ubuntu) installer with no idea how to fix it, it seems to be an Orca and general Linux issue unless I'm missing something here2. It should, I think be in the key mapping settings. The oft-used but not default win+alt+S isn't mapped to it, though it isn't mapped to it for a lot of distros either3. Yes, go back to the desktop and:1. a) Hit control alt delete, it should bring up the power optionsb) If using Mate,hit alt F1 and hit up to jump to the end of the menu, you'll find logout and shut downIf using Budgie, control alt delete worksIf using Gnome, hit windows key and type power, go to power off and that'll bring up the power options

URL: http://forum.audiogames.net/viewtopic.php?pid=348220#p348220





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Re: Dark's list of Random alexa stuff!

2018-01-18 Thread AudioGames . net Forum — Off-topic room : G-Rad via Audiogames-reflector


  


Re: Dark's list of Random alexa stuff!

On that note, you can also has her:Population, Population density, and area of a city/state/country.

URL: http://forum.audiogames.net/viewtopic.php?pid=348213#p348213





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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-18 Thread AudioGames . net Forum — New releases room : nidza07 via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

Hi Joseph, thanks for your answer and I was guessing that the book location is not the same each time since one of my friends told me the exact coordinates and it was not there for me, though the fact that it can be in any place doesn't really help me to find it. Is it really any place? Possibly only the forest or the city?

URL: http://forum.audiogames.net/viewtopic.php?pid=348210#p348210





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Re: Code 7 VI Mode Is Out Now And Has A Charity Sale

2018-01-18 Thread AudioGames . net Forum — New releases room : erik-pro via Audiogames-reflector


  


Re: Code 7 VI Mode Is Out Now And Has A Charity Sale

@Dark i found it on Humble Bundle and bought it there. also there is a demo version.https://www.humblebundle.com/store/code … search_bar

URL: http://forum.audiogames.net/viewtopic.php?pid=348208#p348208





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