Re: A small game idea I'd like tested

2019-06-21 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector


  


Re: A small game idea I'd like tested

The game has so many obvious bugs right now that I don't see the point in reporting most of them, as a couple playthroughs will let you see most of them.But I will mention that your characters can be thrown into the 0 coordinate, as it seems kinda rare.Oh and, gun wielding characters who shoot someone on their same square get hit as well.Also, stunned opponents can still do damage to you when brawling.At times you can also lose health when doing a combo attack for what ever reason, but this may be on purpose?Pin enemy says it should work for a few turns but only ever seems to work for one.Tables should probably degrade over time after too many bullets, and their should be a chance that bullets will hit in a smoke square, possibly the higher the amount of people there the more likely to get one of them.

URL: https://forum.audiogames.net/post/443326/#p443326




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Re: Witch Hunt - Sonus PCP Concept demo

2019-06-21 Thread AudioGames . net Forum — General Game Discussion : hannes via Audiogames-reflector


  


Re: Witch Hunt - Sonus PCP Concept demo

hi here is the full error i get when trying to play wich hunt** Exception Text **System.ArgumentNullException: Value cannot be null.Parameter name: value   at System.Number.ParseSingle(String value, NumberStyles options, NumberFormatInfo numfmt)   at System.Single.Parse(String s)   at Sonus_PCP.Debug_MainClasses.GameObject.PerformAction(GameObject GO, String[] ActionLine, String EventName) in C:\Users\Aaron\Dropbox\PCP\Sonus PCP v1.1 - remove multithreading\Sonus PCP\Debug_MainClasses.cs:line 2424   at Sonus_PCP.Debug_MainClasses.GameObject.PerofrmActionWithConditionCheck(GameObject GO, String[] ActionLine, String ASCName) in C:\Users\Aaron\Dropbox\PCP\Sonus PCP v1.1 - remove multithreading\Sonus PCP\Debug_MainClasses.cs:line 1559   at Sonus_PCP.Debug_MainClasses.GameObject.PerformAllEventActions(String Event, List`1 GOEventActions, Int32 ASC, String OverrideGOName) in C:\Users\Aaron\Dropbox\PCP\Sonus PCP v1.1 - remove multithreading\Sonus PCP\Debug_MainClasses.cs:line 1368   at Sonus_PCP.Debug_MainClasses.GameObject.OnCreation() in C:\Users\Aaron\Dropbox\PCP\Sonus PCP v1.1 - remove multithreading\Sonus PCP\Debug_MainClasses.cs:line 353   at Sonus_PCP.Form_DebugMode.StartGame() in C:\Users\Aaron\Dropbox\PCP\Sonus PCP v1.1 - remove multithreading\Sonus PCP\Form_DebugMode.cs:line 657   at Sonus_PCP.Form_DebugMode.button2_Click(Object sender, EventArgs e) in C:\Users\Aaron\Dropbox\PCP\Sonus PCP v1.1 - remove multithreading\Sonus PCP\Form_DebugMode.cs:line 956   at System.Windows.Forms.Control.OnClick(EventArgs e)   at System.Windows.Forms.Button.OnClick(EventArgs e)   at System.Windows.Forms.Button.PerformClick()   at System.Windows.Forms.Form.ProcessDialogKey(Keys keyData)   at System.Windows.Forms.Control.ProcessDialogKey(Keys keyData)   at System.Windows.Forms.Control.PreProcessMessage(Message& msg)   at System.Windows.Forms.Control.PreProcessControlMessageInternal(Control target, Message& msg)   at System.Windows.Forms.Application.ThreadContext.PreTranslateMessage(MSG& msg)regards Hannes Fouche

URL: https://forum.audiogames.net/post/443327/#p443327




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Re: A small game idea I'd like tested

2019-06-21 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector


  


Re: A small game idea I'd like tested

The game has so many obvious bugs right now that I don't see the point in reporting most of them, as a couple playthroughs will let you see most of them.But I will mention that your characters can be thrown into the 0 coordinate, as it seems kinda rare.Also, stunned opponents can still do damage to you when brawling.At times you can also lose health when doing a combo attack for what ever reason, but this may be on purpose?Pin enemy says it should work for a few turns but only ever seems to work for one.Tables should probably degrade over time after too many bullets.

URL: https://forum.audiogames.net/post/443326/#p443326




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Re: A small game idea I'd like tested

2019-06-21 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector


  


Re: A small game idea I'd like tested

The game has so many obvious bugs right now that I don't see the point in reporting most of them, as a couple playthroughs will let you see most of them.But I will mention that your characters can be thrown into the 0 coordinate, as it seems kinda rare.Also, stunned opponents can still do damage to you when brawling.At times you can also lose health when doing a combo attack for what ever reason, but this may be on purpose?

URL: https://forum.audiogames.net/post/443326/#p443326




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Re: A small game idea I'd like tested

2019-06-21 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector


  


Re: A small game idea I'd like tested

People can be thrown into the 0 coordinate.

URL: https://forum.audiogames.net/post/443326/#p443326




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Re: Darkened chain, a new horror game for the blind!

2019-06-21 Thread AudioGames . net Forum — New releases room : janagirl via Audiogames-reflector


  


Re: Darkened chain, a new horror game for the blind!

Hi all,could someone give me a link to the latest version of darkened chain and the translation file in english, please? I  think I have an outdated version of it.Thank you!

URL: https://forum.audiogames.net/post/443325/#p443325




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Re: is there an older accessible version of magix music maker for pc or si

2019-06-21 Thread AudioGames . net Forum — Off-topic room : techmaster20 via Audiogames-reflector


  


Re: is there an older accessible version of magix music maker for pc or si

Um, Reaper, Logic Pro X, ProTools.

URL: https://forum.audiogames.net/post/443324/#p443324




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Re: Luna RSS Version 2 is here, and its bigger than we expected

2019-06-21 Thread AudioGames . net Forum — Off-topic room : AlexN94 via Audiogames-reflector


  


Re: Luna RSS Version 2 is here, and its bigger than we expected

Opening the program works now, though importaning feeds from a file doesn't make them appear in the feed list, and deleting a feed still has it show up afterwards.

URL: https://forum.audiogames.net/post/443323/#p443323




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Re: Mortal Kombat 11

2019-06-21 Thread AudioGames . net Forum — General Game Discussion : BlindNinja via Audiogames-reflector


  


Re: Mortal Kombat 11

421, You do know that Steam's website has an exact list of the minimum and recommended requirements, right? lolSo apparently, someone at NRS decided it'd be smart to lock a brutality, possibly more in future behind online ranked... what the hell?

URL: https://forum.audiogames.net/post/443322/#p443322




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Re: Mortal Kombat 11

2019-06-21 Thread AudioGames . net Forum — General Game Discussion : AnamLion via Audiogames-reflector


  


Re: Mortal Kombat 11

Hi friends Can I run mortal kombat 11 in my pc?My pc specs are: Intel I5 7400 at 3.0Ghz with terbo upto 3.5Ghz, 8 GB DDR4 ram, 2 GB NVDIA GForce GT710 graphic cardany help will be appreciated.

URL: https://forum.audiogames.net/post/443321/#p443321




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Re: Windows updating

2019-06-21 Thread AudioGames . net Forum — Off-topic room : blindaudiogamer via Audiogames-reflector


  


Re: Windows updating

hi, i would also like to update my computer from 1803 to 1903. do you need to enter license key or not? because idk my license key because i use a laptop.

URL: https://forum.audiogames.net/post/443320/#p443320




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Re: Creating a code free RPG using Sable (video 11), by Ebon Sky Studios

2019-06-21 Thread AudioGames . net Forum — General Game Discussion : techmaster20 via Audiogames-reflector


  


Re: Creating a code free RPG using Sable (video 11), by Ebon Sky Studios

Just curio8us, would you add the ability to assign sound  sets to status affects? Also, I guess Sable won't be releeased alongside your first game

URL: https://forum.audiogames.net/post/443319/#p443319




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2019-06-21 Thread AudioGames . net Forum — New releases room : KenshiraTheTrinity via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

My monster was near death and got one more week out of drinking gold water. Wonder what gold herb does.

URL: https://forum.audiogames.net/post/443318/#p443318




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Re: Favorite kids game shows?

2019-06-21 Thread AudioGames . net Forum — Off-topic room : ElizaBaez via Audiogames-reflector


  


Re: Favorite kids game shows?

I actually had an idea if we could find a way to get permission to build the game. Instead of chasing carmen, why couldn't you play as carmen and try to get away. That would be harder

URL: https://forum.audiogames.net/post/443317/#p443317




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Quantum Radio

2019-06-21 Thread AudioGames . net Forum — Off-topic room : magurp244 via Audiogames-reflector


  


Quantum Radio

As reported by [arstechnica]:Scientists at the National Institute for Standards and Technology in Gaithersburg, Maryland have developed a new form of atom based reciever which they've used to create a stereo recording of music streamed into the lab, an endeavour that took over 6 years to develop. They used "Rydberg atoms" which are in an especially excited state, and which make them especially sensitive to passing electric fields like radio waves. Then using lasers to measure them as a form of  quantum sensor, they can be used to recieve and play back radio signals. In essence, its a new form of atomic antenna that's more sensitive to a wider range of frequencies and resistant to interference, which may make them well suited to detecting the faint signals from deep space communications.The sound quality is akin to that of vinyl records, the article includes an audio recording of a 'real-time' guitar recording using Rydberg atoms.

URL: https://forum.audiogames.net/post/443316/#p443316




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Re: notepad++ issue with NVDA

2019-06-21 Thread AudioGames . net Forum — Off-topic room : blindaudiogamer via Audiogames-reflector


  


Re: notepad++ issue with NVDA

where do you get NVDA 2019.2?

URL: https://forum.audiogames.net/post/443315/#p443315




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Re: Would you rather…

2019-06-21 Thread AudioGames . net Forum — Off-topic room : SkyGuardian via Audiogames-reflector


  


Re: Would you rather…

I would rather have the fastest computer, would you rather, go back in time and talk to your past self, or would you rather be the most popular person and be recognized, take note that the first option will let you prevent anything that has happened that could be prevented in the past

URL: https://forum.audiogames.net/post/443314/#p443314




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Re: Would you rather…

2019-06-21 Thread AudioGames . net Forum — Off-topic room : blindaudiogamer via Audiogames-reflector


  


Re: Would you rather…

the second option.would you rather have fast internet but have a slow computer or have slow internet but have the fastest computer in the world?

URL: https://forum.audiogames.net/post/443313/#p443313




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2019-06-21 Thread AudioGames . net Forum — New releases room : zenothrax via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

I have the same problem Buu.

URL: https://forum.audiogames.net/post/443312/#p443312




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Re: Favorite kids game shows?

2019-06-21 Thread AudioGames . net Forum — Off-topic room : zenothrax via Audiogames-reflector


  


Re: Favorite kids game shows?

I also love Carmen Sandiego (both the gameshow and the cartoon), and yes Nick gameshows are bloody amazing. They need to bring back Nick Arcade or Legends; they already brought back Figure It Out (which is canceled now methinks) and Double Dare, come on show the others some love.

URL: https://forum.audiogames.net/post/443311/#p443311




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Re: JAWS 2019 does not work with office 365. I'm pissed

2019-06-21 Thread AudioGames . net Forum — Off-topic room : TheGreatCarver via Audiogames-reflector


  


Re: JAWS 2019 does not work with office 365. I'm pissed

JAWS' price pisses off lots of us too. But I've never heard of the issues you're having with Word. Then again, I use NVDA to do all of my work, and have not touched jaws for the better part of three years.Funnily enough, by using JAWS for testing, you're violating Freedom Scientific's license agreement, which is ridiculous! Also, in my experience, Java is a pain in the ass when it comes to accessibility.

URL: https://forum.audiogames.net/post/443310/#p443310




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Re: JAWS 2019 does not work with office 365. I'm pissed

2019-06-21 Thread AudioGames . net Forum — Off-topic room : Munawar via Audiogames-reflector


  


Re: JAWS 2019 does not work with office 365. I'm pissed

I'm running JAWS 2019 with Office 365 Pro with no issues at all.

URL: https://forum.audiogames.net/post/443309/#p443309




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Re: Netflix on Android?

2019-06-21 Thread AudioGames . net Forum — Off-topic room : Socheat via Audiogames-reflector


  


Re: Netflix on Android?

I can't seems to find the audio described option when I launched the movies. Only to see the sub title srt file. No audio.

URL: https://forum.audiogames.net/post/443308/#p443308




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JAWS 2019 does not work with office 365. I'm pissed

2019-06-21 Thread AudioGames . net Forum — Off-topic room : leoguima via Audiogames-reflector


  


JAWS 2019 does not work with office 365. I'm pissed

Hey, guys! All right with you?I am a programmer and I installed JAWS to test with java (since I was having problems with NVDA)I installed the demo version to really test the new features of the program. even because I do not understand anything about JAWS.installation completed, I tested what I had to test in java. everything worked properly.I decided to create a document in Word to compare the performance of both screen readers.I use here the office 365 pro plus in the latest version. fully activated by my university.when I run word with JAWS 2019, I get a screen with two buttons. cancel and minimize.I used OCR and got the message that the word is loading. after 5 seconds the program shuts randomly.I find this very strange. I thought it was my computer.I closed JAWS and opened NVDA and executed word again. the program opened as usual ...in my last test, I left word and NVDA open. I started JAWS and I want you to try to guess what happened ...microsoft word closes as soon as JAWS has run.in short: JAWS does not work with office 365 pro plus. we are talking about a program with an estimated value of USD $ 1100.I really get very upset about these findings.it's just me or you too?I would like to know if it is a problem that someone has already passed or it is just me that I do not get along with the most expensive screen reader in the world.

URL: https://forum.audiogames.net/post/443307/#p443307




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JAWS 2019 does not work with office 365. I'm pissed

2019-06-21 Thread AudioGames . net Forum — Off-topic room : leoguima via Audiogames-reflector


  


JAWS 2019 does not work with office 365. I'm pissed

Hey, guys! All right with you?I am a programmer and I installed JAWS to test with java (since I was having problems with NVDA)I installed the demo version to really test the new features of the program. even because I do not understand anything about JAWS.installation completed, I tested what I had to test in java. everything worked properly.I decided to create a document in Word to compare the performance of both screen readers.I use here the office 365 pro puls in the latest version. fully activated by my university.when I run word with JAWS 2019, I get a screen with two buttons. cancel and minimize.I used OCR and got the message that the word is loading. after 5 seconds the program shuts randomly.I find this very strange. I thought it was my computer.I closed JAWS and opened NVDA and executed word again. the program opened as usual ...in my last test, I left word and NVDA open. I started JAWS and I want you to try to guess what happened ...microsoft word closes as soon as JAWS has run.in short: JAWS does not work with office 365 pro plus. we are talking about a program with an estimated value of USD $ 1100.I really get very upset about these findings.it's just me or you too?I would like to know if it is a problem that someone has already passed or it is just me that I do not get along with the most expensive screen reader in the world.

URL: https://forum.audiogames.net/post/443307/#p443307




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Re: Favorite kids game shows?

2019-06-21 Thread AudioGames . net Forum — Off-topic room : ElizaBaez via Audiogames-reflector


  


Re: Favorite kids game shows?

I never saw the original double-dare. I remember watching legends of the hidden temple a lot before school when I was little. Carmen San Diego just came under my radar about a week ago, and this is one time she isn't getting away. There are so many pc and board games, but we couldn't play any of them. I wish we could get permission to make some audio adaptations, but that company is out of business. Kind of sucks if you ask me. Btw, have you guys checked out the Netflix series?

URL: https://forum.audiogames.net/post/443306/#p443306




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Re: Luna RSS Version 2 is here, and its bigger than we expected

2019-06-21 Thread AudioGames . net Forum — Off-topic room : Josh via Audiogames-reflector


  


Re: Luna RSS Version 2 is here, and its bigger than we expected

The program is working now. As for the error, I wouldn't worry about it too much. Stuff like that happens to all of us.

URL: https://forum.audiogames.net/post/443305/#p443305




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Re: Witch Hunt - Sonus PCP Concept demo

2019-06-21 Thread AudioGames . net Forum — General Game Discussion : Lirin via Audiogames-reflector


  


Re: Witch Hunt - Sonus PCP Concept demo

Well, this new thing works! It is freezing sometimes and I need to shut it down but it runs finally. Interesting why the first game you've posted isn't working.

URL: https://forum.audiogames.net/post/443304/#p443304




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Re: Luna RSS Version 2 is here, and its bigger than we expected

2019-06-21 Thread AudioGames . net Forum — Off-topic room : TheGreatCarver via Audiogames-reflector


  


Re: Luna RSS Version 2 is here, and its bigger than we expected

Fatal error detected  dialog  Failed to execute script program

URL: https://forum.audiogames.net/post/443303/#p443303




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Re: preserving the BMMV TV shows

2019-06-21 Thread AudioGames . net Forum — Off-topic room : ertay via Audiogames-reflector


  


Re: preserving the BMMV TV shows

Oh man, I just finished The Americans Season 4 and was hoping season 6 would be uploaded by the time I finish the fifth season. It doesn't seem likely, but let's see!

URL: https://forum.audiogames.net/post/443302/#p443302




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Re: Would you rather…

2019-06-21 Thread AudioGames . net Forum — Off-topic room : rory-games via Audiogames-reflector


  


Re: Would you rather…

option 1would you rather have the power of flight or laser hands?

URL: https://forum.audiogames.net/post/443301/#p443301




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Re: Luna RSS Version 2 is here, and its bigger than we expected

2019-06-21 Thread AudioGames . net Forum — Off-topic room : Fuseblade via Audiogames-reflector


  


Re: Luna RSS Version 2 is here, and its bigger than we expected

No worries, man! We all make mistakes sometimes! By the way, this program is really awesome. Have been looking for a replacement for QCast as it no longer seems to be updated and it's in-built search facility has just died. Thank you!

URL: https://forum.audiogames.net/post/443300/#p443300




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Re: What's wrong with SBYW?

2019-06-21 Thread AudioGames . net Forum — General Game Discussion : Fuseblade via Audiogames-reflector


  


Re: What's wrong with SBYW?

As of lately it's been getting a lot better IMO. Haven't really been around for the old times, but A few hiccups here and there, but I haven't seen anything too horrible as of late.

URL: https://forum.audiogames.net/post/443299/#p443299




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Re: Luna RSS Version 2 is here, and its bigger than we expected

2019-06-21 Thread AudioGames . net Forum — Off-topic room : dardar via Audiogames-reflector


  


Re: Luna RSS Version 2 is here, and its bigger than we expected

Hello!It's me, mister doublepost.The program should be fixed now, and can be downloaded at the same place.Apologies for any inconvenience, rest assured I am thoroughly embarrassed.

URL: https://forum.audiogames.net/post/443298/#p443298




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2019-06-21 Thread AudioGames . net Forum — New releases room : buu420 via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

As far as I know their is no graveyard. And monsters do not interact with each other, the monsters you are not using are put in hybernation Freezing them in time.Update on my quest to get a max stat ss rank monster that isn't almost dead. I figured out that if you use only the top 6 training methods your stats seem to be maximized to the fullest, I was able to have a monster that didn't hit peak period til almost 2 and a half years, the problem persists though that as soon as I get done training and start on rank stuff, when I hit A rank it's not long after I'm getting the message about retirement, then I hit SS rank and I'm almost at final warning. I really wish I could figure out what I'm doing wrong.

URL: https://forum.audiogames.net/post/443297/#p443297




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Re: what's up with chickens

2019-06-21 Thread AudioGames . net Forum — Off-topic room : SirBadger via Audiogames-reflector


  


Re: what's up with chickens

I think the revolution has started. the chickens have convinced KFC to start making a vegan chicken burger.god help us all.

URL: https://forum.audiogames.net/post/443296/#p443296




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Re: Luna RSS Version 2 is here, and its bigger than we expected

2019-06-21 Thread AudioGames . net Forum — Off-topic room : dardar via Audiogames-reflector


  


Re: Luna RSS Version 2 is here, and its bigger than we expected

Hello,I am looking into this right now. I have been traveling today, which is why this was not an immediate respnse. My sincerest apologies.Edit:the problem has been found, and will be fixed within the next half an hour.

URL: https://forum.audiogames.net/post/443285/#p443285




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Re: I just, coding is hard, help me!

2019-06-21 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector


  


Re: I just, coding is hard, help me!

About wall versus platform? Have the wall tiles always contain something.  For example Masons detection is always wall something, like walldirt.  The platforms on the other hand never contain that sequence of letters.  This way a reliable if statement can be written to distinguish walls from platforms.

URL: https://forum.audiogames.net/post/443295/#p443295




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Re: Crapware removal software?

2019-06-21 Thread AudioGames . net Forum — Off-topic room : serrebi via Audiogames-reflector


  


Re: Crapware removal software?

best software for uninstalling tons at once is , for sure, bulk crap uninstaller. If you need malware scanning programs, malware bytes is what I'd recommend.

URL: https://forum.audiogames.net/post/443294/#p443294




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Re: Crapware removal software?

2019-06-21 Thread AudioGames . net Forum — Off-topic room : serrebi via Audiogames-reflector


  


Re: Crapware removal software?

best software for uninstalling tons at once is , for sure, bulk crap uninstaller.

URL: https://forum.audiogames.net/post/443294/#p443294




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Re: I just, coding is hard, help me!

2019-06-21 Thread AudioGames . net Forum — Developers room : redfox via Audiogames-reflector


  


Re: I just, coding is hard, help me!

See that's my issue, I'm just not possitive how I would go about that.

URL: https://forum.audiogames.net/post/443293/#p443293




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Re: Where to find the MPro bgt include?

2019-06-21 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector


  


Re: Where to find the MPro bgt  include?

In a nut shell, a simple text menu is just a list of choices and the index of that list.  As you hit up-and-down arrows, the index will either decrease or increase.

URL: https://forum.audiogames.net/post/443292/#p443292




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Re: preserving the BMMV TV shows

2019-06-21 Thread AudioGames . net Forum — Off-topic room : ryok via Audiogames-reflector


  


Re: preserving the BMMV TV shows

Hey grryf.I know you have lots of requests going on atm, I have one more to add to the pile Is it possible for you to  upload  brooklyn nine nine season 6.Thanks much for your hard work.Best regards.

URL: https://forum.audiogames.net/post/443291/#p443291




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Re: This game should be accessible

2019-06-21 Thread AudioGames . net Forum — General Game Discussion : ryok via Audiogames-reflector


  


Re: This game should be accessible

I love the concept behind the game. its nearly similar to some audio games that we have but at least this one has a funny story. Hate the fact that you can hit babies with it though.Best regards.

URL: https://forum.audiogames.net/post/443290/#p443290




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Re: I think we need longer topic tittles.

2019-06-21 Thread AudioGames . net Forum — Site and forum feedback : mazen via Audiogames-reflector


  


Re: I think we need longer topic tittles.

Jayde wrote:Supporting what most other users are saying, honestly. I don't think I've ever had a title run overlong on me, and you guys know how verbose I can get.If it's that big an issue, make your subject something like one of the following:Question about Complex arrays in PythonStoneback Hill on Sryth: anyone Else Notice this?Best way to get trash items in BK3?Question about speech difficultyAnd on, and on, and on.What does verbose mean?

URL: https://forum.audiogames.net/post/443288/#p443288




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Re: Witch Hunt - Sonus PCP Concept demo

2019-06-21 Thread AudioGames . net Forum — General Game Discussion : Aaronlp via Audiogames-reflector


  


Re: Witch Hunt - Sonus PCP Concept demo

Hi Guys,Just returning to this issue, I've managed to get some other testers to use the PCP and it also seems to be working, I was wondering if anyone was using an old version of the PCP and perhaps that could be the problem?I have tweaked an old sci-fi shooter game I made some time ago to work on the PCP as another test. if anyone wants to download that from the store to see if they have more luck with it.

URL: https://forum.audiogames.net/post/443287/#p443287




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Re: Error while posting emoji

2019-06-21 Thread AudioGames . net Forum — Site and forum feedback : Ethin via Audiogames-reflector


  


Re: Error while posting emoji

This sounds like a UTF-8 error. Its not surprising that this forum software doesn't support UTF-8/emoges; this forum doesn't support a lot of what people expect in forum software.

URL: https://forum.audiogames.net/post/443286/#p443286




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Re: Luna RSS Version 2 is here, and its bigger than we expected

2019-06-21 Thread AudioGames . net Forum — Off-topic room : dardar via Audiogames-reflector


  


Re: Luna RSS Version 2 is here, and its bigger than we expected

Hello,I am looking into this right now. I have been traveling today, which is why this was not an immediate respnse. My sincerest apologies.

URL: https://forum.audiogames.net/post/443285/#p443285




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Re: The fuck is wrong with this class?

2019-06-21 Thread AudioGames . net Forum — Developers room : cmerry via Audiogames-reflector


  


Re: The fuck is wrong with this class?

Ok, so it seems I've figured it out. I asumed all the variables had to be in the constructer rather than just the ones that need to be set. Woops, haha.

URL: https://forum.audiogames.net/post/443284/#p443284




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Re: The fuck is wrong with this class?

2019-06-21 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector


  


Re: The fuck is wrong with this class?

How are you spawning those enemies? The error suggests that only three parameters are present.  Also, what is the point of giving variables values if your constructor overrides them?

URL: https://forum.audiogames.net/post/443283/#p443283




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Re: I just, coding is hard, help me!

2019-06-21 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector


  


Re: I just, coding is hard, help me!

You need to have a reliable way of detecting if there is a wall instead of a platform.  In your platform checking function, determine if it’s a wall or a platform. If it’s a wall, make players fall. Else, cause them to land.  Oddly enough, I never got that problem. I have written code that allows you to move in 3D, I just never ran into the issue.

URL: https://forum.audiogames.net/post/443282/#p443282




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Re: Creating an RPG audio game using Sable (video 10), by Ebon Sky Studios

2019-06-21 Thread AudioGames . net Forum — General Game Discussion : lemm via Audiogames-reflector


  


Re: Creating an RPG audio game using Sable (video 10), by Ebon Sky Studios

Hi Everyone,So although the video series showing how you can create an RPG audio game using Sable has ended, we wanted to share a new video about status affects with everyone since  we’ve just finished some work on status affects and its something we often get asked about  how they work and are created in Sable. . I want to apologise to the people which have posted since the last video  which I haven’t  replied too, since the video series came to an end me and the whole team have been really busy working away on sable and crimson eclipse  so I haven’t been on the forum and didn’t see the posts, so  again I apologise for not replying, but assure everyone we are as mentioned all still busy working away and  you can always follow us on social media to stay up to date on news and updates. We also wanted to take the opportunity to thank everyone who watched our Holman video about Sable, the video was viewed almost 5000 times and received over  1100 likes, which was truly phenomenal .  many of you may know we made it to the semi-finals of the competition , Sadly we have unfortunately not made it to the finals , but despite this getting as far as we did and making it to the semi-finals was incredible, the video was shared a huge amount of times and created a lot of awareness about not only our project but audio games in general which is really fantastic, so a big thanks  to everyone for all your support, it really was appreciated  from the whole team.  As mentioned previously the video series itself has ended, but I’ve put video 11 in the topic title just so people were aware there was a new video to watch, , even though its not part of the video series since that ended with video 10. Anyway, below is the link to the latest video, it shows how status affects can be created in sable and then demonstrates a few status affects in action in a battle:Sable demo - Status Effectshttps://www.youtube.com/watch?v=qv313eYcawgWe  hope you all enjoy this latest video.The Ebon Sky Studios Teamemail: i...@ebonskystudios.comFacebook: https://m.facebook.com/ebonskystudios/Twitter: @ebonskystudios

URL: https://forum.audiogames.net/post/443281/#p443281




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Re: I just, coding is hard, help me!

2019-06-21 Thread AudioGames . net Forum — Developers room : redfox via Audiogames-reflector


  


Re: I just, coding is hard, help me!

Thanks for the help.It works!So I have another issue.When I'm jumping, and I hold an arrow against a wall, it plays the sound correctly, except it won't land. The reason for this is, I'm asuming, because it takes me into that tile, and then pushes me right back out, because I'm on a wall tile. But because of the way this landing code works, as soon as it sees a tile that isn't blank or nothing, it tries to land. Now I'm not quite sure why it keeps me afloat instead of just dropping me, but that's what I need your help with. I'd like to include if the gt string doesn't contain wall, it can land as well, but I'm not sure how to do that. Here's my code:
void platcheck()
{
if(ascending==false)
{
if(gt(me.x,me.y,me.z)!="")
{
jumping=false;
atapex=false;
descending=false;
p.play_stationary(""+gt(me.x,me.y,me.z)+"land"+random(1,3)+".ogg",false);
jumptimer.restart();
scpool.destroy_all();
stimer.restart();
scuff=true;
}
}}

URL: https://forum.audiogames.net/post/443279/#p443279




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Re: Luna RSS Version 2 is here, and its bigger than we expected

2019-06-21 Thread AudioGames . net Forum — Off-topic room : AlexN94 via Audiogames-reflector


  


Re: Luna RSS Version 2 is here, and its bigger than we expected

I've tried both the installation and the portal one, both gave me errors.

URL: https://forum.audiogames.net/post/443280/#p443280




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Re: Crapware removal software?

2019-06-21 Thread AudioGames . net Forum — Off-topic room : RTT entertainment via Audiogames-reflector


  


Re: Crapware removal software?

Why don’t we ask Nathan tech to design us one of those? He is extremely good at making handy little nuggets of software.

URL: https://forum.audiogames.net/post/443278/#p443278




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2019-06-21 Thread AudioGames . net Forum — New releases room : RTT entertainment via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

If you expand the farm, are you able to keep more monsters at once? Do they interact with each other or do they just walk around? I also remember seeing a graveyard. Where do you find that again? I can’t really remember.

URL: https://forum.audiogames.net/post/443277/#p443277




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Re: instruments sounds?

2019-06-21 Thread AudioGames . net Forum — Off-topic room : Diego via Audiogames-reflector


  


Re: instruments sounds?

Unfortunately, this site only gathers scripts, not the instrument sounds itself.Does anyone have any website with these sounds to download?

URL: https://forum.audiogames.net/post/443276/#p443276




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Re: how to play the bk3 cayoss idition?

2019-06-21 Thread AudioGames . net Forum — General Game Discussion : black_mana via Audiogames-reflector


  


Re: how to play the bk3 cayoss idition?

oh yeah why? i tryed with out my save 2 and it just keaps crashing

URL: https://forum.audiogames.net/post/443275/#p443275




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2019-06-21 Thread AudioGames . net Forum — New releases room : Jayde via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

BiggishspoilersHorrific power is either ghost or zombie I believe. Only way to unlock one of those is to let a monster die. You will eventually get a cutscene involving a monk, and after this, the ghost and zombie monster types will be available.The bigger barn/bigger farm thing, I think that relates to the devil type, but could be wrong. It's either devil, magical doll or dragon. Anyway, once you hit the ten-year mark, your helper will say that it's been ten years, and ask if you want to expand the farm. It cost me 8k but when I did it I got some extra slots and unlocked a monster type. I just can't remember what kind. For all I know, there are more bonuses later on (I'm getting close to the 20-year mark, so who knows?). But yeah.

URL: https://forum.audiogames.net/post/443274/#p443274




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Re: The fuck is wrong with this class?

2019-06-21 Thread AudioGames . net Forum — Developers room : brian . kurosawa via Audiogames-reflector


  


Re: The fuck is wrong with this class?

It has something to do with your class constructor. Probably, you haven't filled all parameters correctly.

URL: https://forum.audiogames.net/post/443273/#p443273




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Re: An unofficial Poll about future LWorks games

2019-06-21 Thread AudioGames . net Forum — General Game Discussion : The Dwarfer via Audiogames-reflector


  


Re: An unofficial Poll about future LWorks games

Well since it's not physical it shouldn't be paid, right? That must mean it's easy to produce everything that's not physical, you know like a piece of computer software or something.Let's compile a list of things that shouldn't be charged for then since they're not physical.Ready?Go!teachers,social workers,lawyers,receptionists,programmers. Wait what? Yeah... I mean they're just people with brains containing knowledge to type certain keys on a keyboard... they're not a physical good.I'd go on, but I think the world would be fucked without the people I just listed doing the things they do. Especially the teachers I think. 

URL: https://forum.audiogames.net/post/443272/#p443272




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Re: wizards unite!

2019-06-21 Thread AudioGames . net Forum — General Game Discussion : Ciri via Audiogames-reflector


  


Re: wizards unite!

I did not try it, it is not availabe in Germany yet, but I highly doubt that it is accessible, and this is making me very sad, I really like Harry potter.

URL: https://forum.audiogames.net/post/443271/#p443271




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Re: Why does my Mac keep turning itself on at night?

2019-06-21 Thread AudioGames . net Forum — Off-topic room : Ahng via Audiogames-reflector


  


Re: Why does my Mac keep turning itself on at night?

Did someone say ghost? I know how to deel with them. The ghost is probably curntly in your mac. All you gotta do is chant, Get out of my mac 139 times. Btw, Am not trying to be funny.

URL: https://forum.audiogames.net/post/443270/#p443270




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Re: preserving the BMMV TV shows

2019-06-21 Thread AudioGames . net Forum — Off-topic room : grryfindore via Audiogames-reflector


  


Re: preserving the BMMV TV shows

Hi guys, We have Been working hard finding updating and uploading new shows movies, there's some very good stuff coming along in a few days, so keep an eye out for that (mostly shows and such that people have been requesting lots). We do have a considerable queue of files to be added, so if stuff that you have been asking for doesn't get added soon, do not fret. If audio description exists for the movies and shows requested, and if I or one of the other uploaders have mentioned that we might be able to get our hands on it, it will get to the vault eventually. If you think I might have forgotten though, do feel free to give me a poke  A huge thanks and shout out goes to all our uploaders, they are truely fantastic.@zakc93, I have noted your requests down, and will atempt to get the ones I can, such as outlander. The walking dead, unfortunately only had its first season described. Vikings is another series which doesn't have ADV at all, as far as I know, and would be happy to be corrected/ proven wrong on this count  Many people have been asking for the americans season 6, no luck yet, though.  @RTT entertainment, will look for both s1 and s6, if I can get my hands on them, I will get them on the vault. Highly doubt that season 1 is described, though. @AlexN94, thank you sir @st.mc, cheers indeed, shield season 5 and legends of tomorrow were a pain to get, although should be able to get season 6 of agents of shield as soon as it gets done. @criss, will keep an eye out for supergirls etc, but unfortunately a quick look shows me that those shows aren't available with me, at least. Arrow season 1 we have on the vault, and the other seasons aren't possibly described at all.  Thank you all once again. Grryf

URL: https://forum.audiogames.net/post/443269/#p443269




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is there an older accessible version of magix music maker for pc or si

2019-06-21 Thread AudioGames . net Forum — Off-topic room : simter via Audiogames-reflector


  


is there an older accessible version of magix music maker for pc or si

the title would be to long so it just breaks lol. Hi forum. 5 years aggo, in my school, we produced some basic radio plays. The idea was quite fun. Now, a group of people, including me, trying to do same. We used to edit audio using audacity so that wasn't a problem. How ever, we used to use magix music maker to produce the music played in the radio play. How ever, the current version has not been working with any screenreader, same for music maker 15 and the iphone version, which is a pitty because that used to work before. Is there a way to either1. get the old version for iphone back2. to get an older pc version that was accessible, if there ever was oneor is there something like mm what is accessible? Thanks for answering.

URL: https://forum.audiogames.net/post/443266/#p443266




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2019-06-21 Thread AudioGames . net Forum — New releases room : bookrage via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

hello,got some more playing today and started to get some more monsters revived. I have a couple questions.1. one mentions a horrific power is in one of my files. and not sure what that refers to2. I have a monster that says that I need a bigger barn. You had to do that in Monster Rancher games sometimes, so how do you do it in this one?

URL: https://forum.audiogames.net/post/443267/#p443267




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2019-06-21 Thread AudioGames . net Forum — New releases room : bookrage via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

oh forgot. How do the gummies work?

URL: https://forum.audiogames.net/post/443268/#p443268




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is there an older accessible version of magix music maker for pc or si

2019-06-21 Thread AudioGames . net Forum — Off-topic room : simter via Audiogames-reflector


  


is there an older accessible version of magix music maker for pc or si

Hi forum. 5 years aggo, in my school, we produced some basic radio plays. The idea was quite fun. Now, a group of people, including me, trying to do same. We used to edit audio using audacity so that wasn't a problem. How ever, we used to use magix music maker to produce the music played in the radio play. How ever, the current version has not been working with any screenreader, same for music maker 15 and the iphone version, which is a pitty because that used to work before. Is there a way to either1. get the old version for iphone back2. to get an older pc version that was accessible, if there ever was oneor is there something like mm what is accessible? Thanks for answering.

URL: https://forum.audiogames.net/post/443266/#p443266




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Can the mobile page be improved a little?

2019-06-21 Thread AudioGames . net Forum — Site and forum feedback : berdberd via Audiogames-reflector


  


Can the mobile page be improved a little?

I'm not sure if this problem will happen on the iOS devices or not. I have an Android phone. But when I try to browse the forum. Many things will disappear. I can't view my private messages. And I can't modify my profile.And something else that I can't remember. I'm sorry.

URL: https://forum.audiogames.net/post/443265/#p443265




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Re: Crapware removal software?

2019-06-21 Thread AudioGames . net Forum — Off-topic room : omer via Audiogames-reflector


  


Re: Crapware removal software?

revo uninstaller?if it is stilll around

URL: https://forum.audiogames.net/post/443264/#p443264




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Re: Error while posting emoji

2019-06-21 Thread AudioGames . net Forum — Site and forum feedback : berdberd via Audiogames-reflector


  


Re: Error while posting emoji

This problem is not cool. But you don't need to make two topics for it please delete that

URL: https://forum.audiogames.net/post/443263/#p443263




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wizards unite!

2019-06-21 Thread AudioGames . net Forum — General Game Discussion : krishna via Audiogames-reflector


  


wizards unite!

some of you might or might not no that the Harry Potter wizzards unite just came out.I'm not sure if it's even accessible however seeing as it's the same makers as pokemon go, I very much doubt it.however, if someone of you have tried it out, let me know if it's worked for you or not and if it has, to what extent.

URL: https://forum.audiogames.net/post/443262/#p443262




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Re: This game should be accessible

2019-06-21 Thread AudioGames . net Forum — General Game Discussion : berdberd via Audiogames-reflector


  


Re: This game should be accessible

If you want to grab the game. Just Google it. You will find the APK file of it

URL: https://forum.audiogames.net/post/443261/#p443261




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Re: Crapware removal software?

2019-06-21 Thread AudioGames . net Forum — Off-topic room : RTT entertainment via Audiogames-reflector


  


Re: Crapware removal software?

Thank you so much for those suggestions. I’ll check them out.

URL: https://forum.audiogames.net/post/443260/#p443260




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Re: Luna RSS Version 2 is here, and its bigger than we expected

2019-06-21 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector


  


Re: Luna RSS Version 2 is here, and its bigger than we expected

I'm getting this error on Windows 7 64-bit as well. Is this a 32-bit or 64-bit application? I doubt that matters, but I'm curious.

URL: https://forum.audiogames.net/post/443259/#p443259




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2019-06-21 Thread AudioGames . net Forum — New releases room : RTT entertainment via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

Oh, thanks for that.

URL: https://forum.audiogames.net/post/443258/#p443258




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Re: I think we need longer topic tittles.

2019-06-21 Thread AudioGames . net Forum — Site and forum feedback : turtlepower17 via Audiogames-reflector


  


Re: I think we need longer topic tittles.

I agree with everyone else, but it's also worth pointing out that sometimes people swing in the total opposite direction and make their topic title too vague, as in just writing help with this or something, and that annoys me way more. Unless I really have nothing better to do, I'm not going to click on a topic with a subject like that. This isn't forum specific, much less specific to this forum, it's been a problem on mailing lists for years and years too, but it's related to this.

URL: https://forum.audiogames.net/post/443257/#p443257




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Re: Favorite kids game shows?

2019-06-21 Thread AudioGames . net Forum — Off-topic room : Jeffb via Audiogames-reflector


  


Re: Favorite kids game shows?

I liked all the Nick ones What Would You Do, Wild and Crazy Kids, Guts, Nick Arcade, Doubble Dare, Finders Keepers, Ledgends of the Hidden Temple, Figure it Out, and so on! I don't think the new Doubble Dare is as good and I couldn't bring myself to watch The Ledgends of the Hidden Temple movie but I'm glad they are at least trying to bring back some of the good stuff.

URL: https://forum.audiogames.net/post/443256/#p443256




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The fuck is wrong with this class?

2019-06-21 Thread AudioGames . net Forum — Developers room : cmerry via Audiogames-reflector


  


The fuck is wrong with this class?

Hi.So I've written classes before, but never ran into something like this. For some reason it seems to be setting all of my propertys to blank when I make an instance of it, either that or I'm being increddibly stupid. Anyways, here is the actuall class part of the script, let me know what I've fucked up.class enemy{int x, y, z;string map;int type=random(1,3);int health=random(1500,3000);int target;timer movetimer;int movetime=200;timer firetimer;int firetime=750;string loop;string hitby="no one";int id=random(1,99);enemy(int bx,int by,int bz,string bmap,int bmovetime,int bfiretime,int bhealth,string bhitby,int bid,int btype){x=bx;y=by;z=bz;map=bmap;target=select_random_player();health=bhealth;loop=spawn_moving_sound("ai"+type+"taunt"+random(1,3)+".ogg",x,y,z,map);movetime=bmovetime;firetime=bfiretime;hitby=bhitby;id=bid;type=btype;}}For refference, here is the error it produces.Error: No matching signatures to 'enemy(int, int, int, string&)'Information: enemy@ enemy(int bx, int by, int bz, string bmap, int bmovetime, int bfiretime, int bhealth, string bhitby, int bid, int btype)

URL: https://forum.audiogames.net/post/443255/#p443255




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Re: Crapware removal software?

2019-06-21 Thread AudioGames . net Forum — Off-topic room : deathtime via Audiogames-reflector


  


Re: Crapware removal software?

Hi. You can use, eg, hitman pro. It's not 100% accesseble, but it works fine. And additionally, you can use adw cleaner. It removing some Harmful programs too. If you don't want unnecessary programs to be installed, you can use unchecky. Perhaps there is something more accesseble than what I called, but I don't know.

URL: https://forum.audiogames.net/post/443254/#p443254




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Re: Luna RSS Version 2 is here, and its bigger than we expected

2019-06-21 Thread AudioGames . net Forum — Off-topic room : turtlepower17 via Audiogames-reflector


  


Re: Luna RSS Version 2 is here, and its bigger than we expected

I was literally just thinking about this yesterday and wondering how the update was coming along. Unfortunately, I'm getting the same error as others have described under Windows 10 64 bit.

URL: https://forum.audiogames.net/post/443252/#p443252




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Re: A small game idea I'd like tested

2019-06-21 Thread AudioGames . net Forum — General Game Discussion : Aprone via Audiogames-reflector


  


Re: A small game idea I'd like tested

Good catch Zakc93, I've uploaded again with that bug fixed.Kenshira, I wasn't aware that this style is rare around here.  I too would have expected this to be a common style of audio game because it is pretty easy to present using just menus and text.  Sounds and music would make it better, of course, but anytime you can do a whole game without worrying about sounds I'd say that's an easier task for the developer.I agree that this current game probably won't have fancier things like rock-paper-scissors weaknesses or a bunch of loot types to find.  It would be a bit too far off from what got this game going.  I was watching Batman kick the snot out of some bad guys, thought about the scene from the Mummy when Oconnel hurled a chair at a guy's legs who was trying to run away, and thought it might be neat to have a super hero fighting game where you could throw stuff at people.  I may have shattered the illusion that I climb high into the mountains, meditate with the monks, and intricately plan out game mechanics as I consult with the universe.  Dude throws a chair and I'm all like, Yup, that could be a game.  

URL: https://forum.audiogames.net/post/443253/#p443253




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Re: Life Simulator, an alternative to Bitlife

2019-06-21 Thread AudioGames . net Forum — New releases room : turtlepower17 via Audiogames-reflector


  


Re: Life Simulator, an alternative to Bitlife

Fair enough, I did play it constantly for about 3 days straight. I think that's why I was picking on it so much. I might have said the same thing about Invisible Dragons when I was playing that, except that you actually did have to take breaks from it, you couldn't sit there and double tap for 2 or 3 hours at a time like you can with this.

URL: https://forum.audiogames.net/post/443251/#p443251




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2019-06-21 Thread AudioGames . net Forum — New releases room : KenshiraTheTrinity via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

If you go to the park and pick something to practice, you can read explanations for all 4 event types.

URL: https://forum.audiogames.net/post/443250/#p443250




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Crapware removal software?

2019-06-21 Thread AudioGames . net Forum — Off-topic room : RTT entertainment via Audiogames-reflector


  


Crapware removal software?

Hi. Can someone please help me find a free, accessible and easy to use solution that will allow me to remove junk from my computer without having to do it manually or one by one? My PC is rather slow to start up and I was wondering if this could fix the problem. Thanks in advance.

URL: https://forum.audiogames.net/post/443249/#p443249




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2019-06-21 Thread AudioGames . net Forum — New releases room : RTT entertainment via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

Last time I remember, manual racing wasn’t explained. Has that changed? If not, how does it work?

URL: https://forum.audiogames.net/post/443248/#p443248




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Re: This game should be accessible

2019-06-21 Thread AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector


  


Re: This game should be accessible

I thought it never made it out of beta. Every time I tried to get it I was told the early access program was full.

URL: https://forum.audiogames.net/post/443247/#p443247




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Re: Streamers, advice please?

2019-06-21 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: Streamers, advice please?

Yes, the SD card is formatted correctly. It shows up when I use storage mode, I haven't removed it since putting it in. Amazon says the sandisc ultra cards are class 10 rated, which is what I'm using. The monitoring isn't a big deal though, I'm more keen to figure out why I am seemingly not able to record. I am guessing then that video doesn't write continuously to the card and only saves once I actually press stop in which case I have to wait an unknown amount of time before unplugging the USB from power? I know OBS is probably easier to work with, but I wanted to test with recording before I went through all the steps of setting up a stream.

URL: https://forum.audiogames.net/post/443246/#p443246




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2019-06-21 Thread AudioGames . net Forum — New releases room : KenshiraTheTrinity via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

I used to be bad at manual racing but I understand it better now. Plus sometimes the computer misses jumps that I know I could make, so I don't mind doing it manually. I think you need a good threat ratings to successfully steal a flag.

URL: https://forum.audiogames.net/post/443245/#p443245




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Re: An unofficial Poll about future LWorks games

2019-06-21 Thread AudioGames . net Forum — General Game Discussion : Dragons via Audiogames-reflector


  


Re: An unofficial Poll about future LWorks games

Hey Liam!!! I wouldn't spend time to explain to him. He should already know not everything is free. We all have to pay bills.

URL: https://forum.audiogames.net/post/443244/#p443244




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Re: Scanning and reading software / hardware solutions.

2019-06-21 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector


  


Re: Scanning and reading software / hardware solutions.

You could probably use Adobe Digital Editions instead of QReed, and go for the office 365 personal monthly subscription for like 8 bucks a month as well.

URL: https://forum.audiogames.net/post/443243/#p443243




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Re: Escape the Dark Legion purchase

2019-06-21 Thread AudioGames . net Forum — General Game Discussion : omer via Audiogames-reflector


  


Re: Escape the Dark Legion purchase

tmstuff000no, man, no, the world does not work like that, sorry

URL: https://forum.audiogames.net/post/443242/#p443242




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Re: Mark Gabriel's Testimony

2019-06-21 Thread AudioGames . net Forum — Off-topic room : omer via Audiogames-reflector


  


Re: Mark Gabriel's Testimony

thats what i said,

URL: https://forum.audiogames.net/post/443241/#p443241




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2019-06-21 Thread AudioGames . net Forum — New releases room : Jayde via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

SlightspoilersYes, it's possible to expand the size of your farm. It takes awhile, but I have so far unlocked one event which did so. Also, exercise equipment does not count toward this limit. I have all 24 pieces and I can still have many items on me.Yeah, I do wish there was a awy to either speed up or skip watching the flag race if you wanted to not do it yourself. Speaking of flag races, it's my opinion that the whole scaring/capturing/stealing mechanic is weird. I routinely get spooked/panicked by other monsters, yet I think I've only ever successfully scared two or three, and I'm pretty quick. I don't know what's up there.Regarding marathons, I see no reason -not to let the computer do it for you, it's just faster and whatnot. I'd also like to ee able to autopilot contests either in speed mode or just see the results. Having to watch everything is slow and time-consuming. At the same time for all of this, I realize that you could have people speeding through monster growth far too quickly if you aren't careful, so I'm not complaining too loudly here.

URL: https://forum.audiogames.net/post/443240/#p443240




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2019-06-21 Thread AudioGames . net Forum — New releases room : omer via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

lol why you want something bigger then 32 mb it wont change much things

URL: https://forum.audiogames.net/post/443239/#p443239




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2019-06-21 Thread AudioGames . net Forum — New releases room : omer via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

lol why you want something gibber then 32 mb it wont change much things

URL: https://forum.audiogames.net/post/443239/#p443239




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Re: Why does my Mac keep turning itself on at night?

2019-06-21 Thread AudioGames . net Forum — Off-topic room : berdberd via Audiogames-reflector


  


Re: Why does my Mac keep turning itself on at night?

Maybe a ghost Got into your house? If yes. Burn your house and you should be fine

URL: https://forum.audiogames.net/post/443238/#p443238




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2019-06-21 Thread AudioGames . net Forum — New releases room : RTT entertainment via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

I was just wondering, is it possible to get more than one monster on your farm at once? Also, you can only use monsters that are up to 32 MB in size. Does this increase later on?

URL: https://forum.audiogames.net/post/443237/#p443237




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Re: This game should be accessible

2019-06-21 Thread AudioGames . net Forum — General Game Discussion : giorgi elbaqidze via Audiogames-reflector


  


Re: This game should be accessible

yeah i had this game on android and played lots and lots of times. Also i gave it to my friends and they enjoyed it, but well it has bin updated long time, and i deleted itand what accesseble just enter in this game, wait for starting car engine, then double tap on screen right side bottom, and it will start game.

URL: https://forum.audiogames.net/post/443235/#p443235




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Error while posting emoji

2019-06-21 Thread AudioGames . net Forum — Site and forum feedback : vaibhavbhandari via Audiogames-reflector


  


Error while posting emoji

Hi, Recently when a was posting a reply on one of the topics, I used an emoji at the end of my message. But when I sent it, the following error occured after my whole message- \n(then my emoji)', 0, 1561131062, 29253)The error occurred on line 2368 in /home/public/sites/forum.audiogames.net/include/functions.php

URL: https://forum.audiogames.net/post/443236/#p443236




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