Re: buying a new computer soon, suggestions

2020-05-14 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector


  


Re: buying a new computer soon, suggestions

@Mitch3 Dell laptops in the home here, and I know what your talking about.To fix the issue, type "sound set" into the start menu and press enter.After that screen loads, hit tab once and pres enter on the device properties link next to your output device, which should be speakers/headphones.In the properties page, find the Combo box that mentions spacial sounds, and make sure that the (off) option is selected.Next, tab to the related settings and press enter on the additional device properties link.Once in the additional properties dialogue, press control plus tab until you get to the (advanced) tab, then find the check box that says signal enhancements and make sure it's unchecked.Press the apply button and enjoy.

URL: https://forum.audiogames.net/post/529467/#p529467




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Creating a dialog in C#

2020-05-14 Thread AudioGames . net Forum — Developers room : riku via Audiogames-reflector


  


Creating a dialog in C#

Hello.I created a dialog in C# with the following code.However, there is one problem with this dialog.The dialog's AccessibilityDescription becomes the contents of the label (here, "lists" and "contents"), and when I focus on the dialog, the NVDA reads "test dialog dialog lists contents".Is there a way to make this read like "test dialog dialog" without the label content becoming an AccessibilityDescription?I tried to make "base.AccessibleDescription" null or "" in Dialog1, but it didn't work.using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;

namespace TestApp{
public class Form1 : Form{
private Dialog dialog1;
private Label label1;
private Label label2;
private TextBox textBox1;
private ListBox listBox1;
private Button button1;
private System.ComponentModel.Container components;

public Form1(){
InitializeComponent();
}

protected override void Dispose( bool disposing ){
if( disposing ){
if (components != null) {
components.Dispose();
}
}
base.Dispose( disposing );
}

private void InitializeComponent(){
this.ClientSize = new Size(600, 480);
this.components = new System.ComponentModel.Container();
this.dialog1 = new Dialog();
this.label1 = new Label();
this.listBox1 = new ListBox();
this.label2 = new Label();
this.textBox1 = new TextBox();
this.button1 = new Button();
this.dialog1.Text = "test dialog";
this.dialog1.Location = new Point(2, 2);
this.dialog1.AutoSize = true;
this.label1.Text = "lists";
this.label2.Text = "content";
this.button1.Text = "Add";
this.button1.Click += new System.EventHandler(this.button1_Click);
this.dialog1.Controls.AddRange(new Control[] {
this.label1,
this.listBox1,
this.label2,
this.textBox1,
this.button1,
this.button2,
});
this.Controls.Add(this.dialog1);
this.Text = "Test app";
}

[STAThread]
public static void Main(string[] args) {
Application.Run(new Form1());
}

private void button1_Click(object sender, System.EventArgs e){
if(textBox1.Text != ""){
if(listBox1.Items.Contains(textBox1.Text)== false)
listBox1.Items.Add(textBox1.Text);
textBox1.Text = "";
}
}
}

public class Dialog : FlowLayoutPanel{
protected override AccessibleObject CreateAccessibilityInstance(){
return new DialogAccessibleObject(this);
}
}

public class DialogAccessibleObject : Control.ControlAccessibleObject{
public DialogAccessibleObject(Dialog owner) : base(owner){
}

public override AccessibleRole Role{
get{ return AccessibleRole.Dialog; }
}
}
}

URL: https://forum.audiogames.net/post/529465/#p529465




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Re: Could anyone give me the nvda 2019.3?

2020-05-14 Thread AudioGames . net Forum — Off-topic room : Gamulation via Audiogames-reflector


  


Re: Could anyone give me the nvda 2019.3?

Ok.Never minde. I use unspokan

URL: https://forum.audiogames.net/post/529466/#p529466




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Re: Is LEASEY worth it?

2020-05-14 Thread AudioGames . net Forum — Off-topic room : Nuno via Audiogames-reflector


  


Re: Is LEASEY worth it?

@46, I actually never listened to his Reaper course, as its expensive but I know about the software so I am interested to hear what's wrong with it?

URL: https://forum.audiogames.net/post/529464/#p529464




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Creating a dialog in C#

2020-05-14 Thread AudioGames . net Forum — Developers room : riku via Audiogames-reflector


  


Creating a dialog in C#

Hello.I created a dialog in C# with the following code.However, there is one problem with this dialog.The dialog's AccessibilityDescription becomes the contents of the label (here, "lists" and "contents"), and when I focus on the dialog, the NVDA reads "test dialog dialog lists contents".Is there a way to make this read like "test dialog dialog" without the label content becoming an AccessibilityDescription?I tried to make "base.AccessibleDescription" null or "" in Dialog1, but it didn't work.using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;

namespace TestApp{
public class Form1 : Form{
private Dialog dialog1;
private Label label1;
private Label label2;
private TextBox textBox1;
private ListBox listBox1;
private Button button1;
private System.ComponentModel.Container components;

public Form1(){
InitializeComponent();
}

protected override void Dispose( bool disposing ){
if( disposing ){
if (components != null) {
components.Dispose();
}
}
base.Dispose( disposing );
}

private void InitializeComponent(){
this.ClientSize = new Size(600, 480);
this.components = new System.ComponentModel.Container();
this.dialog1 = new Dialog();
this.label1 = new Label();
this.listBox1 = new ListBox();
this.label2 = new Label();
this.textBox1 = new TextBox();
this.button1 = new Button();
this.dialog1.Text = "dialog";
this.dialog1.Location = new Point(2, 2);
this.dialog1.AutoSize = true;
this.label1.Text = "lists";
this.label2.Text = "content";
this.button1.Text = "Add";
this.button1.Click += new System.EventHandler(this.button1_Click);
this.dialog1.Controls.AddRange(new Control[] {
this.label1,
this.listBox1,
this.label2,
this.textBox1,
this.button1,
this.button2,
});
this.Controls.Add(this.dialog1);
this.Text = "Test dialog";
}

[STAThread]
public static void Main(string[] args) {
Application.Run(new Form1());
}

private void button1_Click(object sender, System.EventArgs e){
if(textBox1.Text != ""){
if(listBox1.Items.Contains(textBox1.Text)== false)
listBox1.Items.Add(textBox1.Text);
textBox1.Text = "";
}
}
}

public class Dialog : FlowLayoutPanel{
protected override AccessibleObject CreateAccessibilityInstance(){
return new DialogAccessibleObject(this);
}
}

public class DialogAccessibleObject : Control.ControlAccessibleObject{
public DialogAccessibleObject(Dialog owner) : base(owner){
}

public override AccessibleRole Role{
get{ return AccessibleRole.Dialog; }
}
}
}

URL: https://forum.audiogames.net/post/529465/#p529465




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Re: Battle of the Hunter, 2D endless survival game

2020-05-14 Thread AudioGames . net Forum — New releases room : flameAlchemist via Audiogames-reflector


  


Re: Battle of the Hunter, 2D endless survival game

did the link in post 1 get fixed? I can't download it.

URL: https://forum.audiogames.net/post/529463/#p529463




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Re: Battle of the Hunter, 2D endless survival game

2020-05-14 Thread AudioGames . net Forum — New releases room : manamon_player via Audiogames-reflector


  


Re: Battle of the Hunter, 2D endless survival game

at75I have required resorses but it don't let me

URL: https://forum.audiogames.net/post/529462/#p529462




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Re: Some newly discovered browser-based MMORPGS

2020-05-14 Thread AudioGames . net Forum — New releases room : TheTrueSwampGamer via Audiogames-reflector


  


Re: Some newly discovered browser-based MMORPGS

dark, i have ot agree with you. While it is not the best, you can get a hang of it quite quickly. It was advertised as the kind of game that is a clicker, so whenever your signing up you can kind of tell your oigng to have to actively participate. While thereare not many things other than ttack attack attack and why didn't this thing fudging died and now it crit me for 15000 so i'm dead, ow, at least compared to the comments i've seen in this post the accessibility is better. And what do you mean by tabs not closing when they should. Everything happens when its supposed to unless i have lag witch is something that is might fault and i shold be working to fix, not the games. the game is always, always in one window or tab, unless you click on a link in chat that takes you to a completely different site in witch case yeah, its gonna open a new tab.

URL: https://forum.audiogames.net/post/529461/#p529461




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Re: Epic games is giving away a free copy of grand theft auto five!

2020-05-14 Thread AudioGames . net Forum — General Game Discussion : TheTrueSwampGamer via Audiogames-reflector


  


Re: Epic games is giving away a free copy of grand theft auto five!

heh,  I'm not optimistic about them doing anything when i submitted feedback, yet I did it. I feel like all of you people say, hey, this is a peace of shit. Its not accessible at all, i can't use it. Hmm, did you think to even to go there website, see if the launcher or other is an option when you click contact us, and put feedback in for it like i did. Note it will take them awhile, they said the earliest they could respond to me was monday but because of covid19. That was for the thing i sent almost one week to the minute. But seriously, if you want something to happen don't keep it in your coerner. Telll them, tell others, ask large people on twitch or YouTube in chats what they think if you can donate to get there attention. Bring it up in youTube comment sections or reddit posts. Keeping it here won't do anything, you can trust me on that. And yes, the epic games store is rather new, and steam was accidentally made accessible  and yet thats still finicky. They didn't try and look where its at, imagine a company that tries.

URL: https://forum.audiogames.net/post/529460/#p529460




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Re: Finish the Sentence With Something Random

2020-05-14 Thread AudioGames . net Forum — Off-topic room : moaddye via Audiogames-reflector


  


Re: Finish the Sentence With Something Random

my leopard was the first buttered contestant to leap 35 foot into the air and turn the ground into butter.Herro, this ees, jacky chu! today we going learn about gravity. gravity is………

URL: https://forum.audiogames.net/post/529459/#p529459




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Re: Sable Alpha is here!–free to download for Public alpha testing!

2020-05-14 Thread AudioGames . net Forum — New releases room : Dungeon Diver via Audiogames-reflector


  


Re: Sable Alpha  is here!–free to download for Public alpha testing!

Is anyone else having problems with the monk being insanely over powered? When I go to view class, the cleric, warrior, and mage all seem to be doing well with their range of attack, but the monk is so weird that his gap is from 9 to 700. I don't know what happened. The average being in the 300's makes him pretty much one-hit anything. And this is all at level 1. I did the martial arts thing just like the game told us to. I can't for the life of me figure it out, but I'd love to.

URL: https://forum.audiogames.net/post/529458/#p529458




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Re: UI Screen reader support

2020-05-14 Thread AudioGames . net Forum — Developers room : Jaseoffire via Audiogames-reflector


  


Re: UI Screen reader support

Man. I am actually working on a Tolk binding of my own. Mostly for the practice, but Nim peaked my interest, and I'm a depressed, drunk monkey...(fine fine...I'm a depressed, would like to be drunk human. Technicalities. I didn't get into the sciences for technicalities.) Either way, it's good to see people working on this stuff. Hopefully, if my depression would let me work long enough, I will try to get a prototype of an accessible 2d map editor running. Now then, back to the grindstone.

URL: https://forum.audiogames.net/post/529457/#p529457




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Re: A request for latest soundpack for clokmud

2020-05-14 Thread AudioGames . net Forum — General Game Discussion : Mirage via Audiogames-reflector


  


Re: A request for latest soundpack for clokmud

I clicked on the link, and Dropbox couldn't find it.Was this the VipMud soundpack for Clok?If so, is it gone for good?

URL: https://forum.audiogames.net/post/529456/#p529456




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Re: a program to make tts skits and simple?

2020-05-14 Thread AudioGames . net Forum — Off-topic room : Makiocento via Audiogames-reflector


  


Re: a program to make tts skits and simple?

Hi.Use DSpeech, it's great. It actually doesn't really break accessibility, and I'm working with the author on translations, so yeah.Dimio.altervista.org

URL: https://forum.audiogames.net/post/529454/#p529454




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Re: Candy crush saga developers need us for accessibility improvements!

2020-05-14 Thread AudioGames . net Forum — General Game Discussion : ignatriay via Audiogames-reflector


  


Re: Candy crush saga developers need us for accessibility improvements!

This has got me curious. I thought candy crush was fully graphical? The only way at least one of the ways to make it accessible would be by the use of sounds... Interesting though

URL: https://forum.audiogames.net/post/529455/#p529455




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Re: Doom: Toby Accessibility Mod V3.0

2020-05-14 Thread AudioGames . net Forum — General Game Discussion : magurp244 via Audiogames-reflector


  


Re: Doom: Toby Accessibility Mod V3.0

All the original core Doom games should work: Ultimate Doom, Doom 2, Final Doom, and Master Levels for Doom 2. There's also the recently released [Sigil] campaign by Romero himself, which you can actually download for free. I ran some tests, and while Heretic, Hexen and Strife DO work, the guns and sounds appear to be flaky and broken in places. So, not quite compatible with the mod.To reiterate for those who want to get this working: Download [GZDoom], then get any of the original [Doom Games] or Sigil campaign. Put their WAD files into the GZDoom folder. Download the Accessibility Mod and load it with GZDoom, pick your doom mod of choice and go.Here's the Full List of [cheat codes]:IDDQD -- Invulnerability    IDBEHOLDI -- Temporary invisibility    IDBEHOLDR -- Temporary radiation suit    IDBEHOLDS -- Temporary berserk    IDBEHOLDA -- Temporary automap    IDBEHOLDV -- Temporary invulnerability    IDBEHOLDL -- Temporary light    IDKFA -- Full health, ammo, weapons, armor and keys    IDFA -- Full health, ammo, weapons, and armor    IDDT -- Change map detail    IDCHOPPERS -- Gain chainsaw    IDCLEVxx -- Warp to level 'xx' where xx is 01 to 19    IDMYPOS -- Displays your position and bearing    IDMUSxx -- Music select. 'xx' is the level who's song you want.    IDSPISPOPD -- Walk through walls!    IDCLIP -- Walk through wallsSecret Level:To teleport directly to the secret level, type "idclev19" while playing.Kind of wish he'd distribute the mod through something other than dropbox though, like moddb, or itch...

URL: https://forum.audiogames.net/post/529453/#p529453




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Re: Sable Alpha is here!–free to download for Public alpha testing!

2020-05-14 Thread AudioGames . net Forum — New releases room : AnamLion via Audiogames-reflector


  


Re: Sable Alpha  is here!–free to download for Public alpha testing!

Hi lem! is it possible in sable to create an ability  like dive which will also help to dive deep in water if we create a deep ocean?

URL: https://forum.audiogames.net/post/529452/#p529452




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Re: Epic games is giving away a free copy of grand theft auto five!

2020-05-14 Thread AudioGames . net Forum — General Game Discussion : nidza07 via Audiogames-reflector


  


Re: Epic games is giving away a free copy of grand theft auto five!

As I said, Steam is accessible by accident, not by effort put into the accessibility. This is by accident a complete piece of crap when it comes to accessibility. It will stay so unless they decide to suddenly rewrite their engine for whatever reason. I'm certainly someone who wants this to be accessible and not so annoying, but I'm not optimistic at all about it.@Socheat You can add the game to your account library from the website regardless of if you have the launcher or not. However, to download and install the game on your PC you require the launcher.

URL: https://forum.audiogames.net/post/529451/#p529451




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Re: General fighting game banter

2020-05-14 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: General fighting game banter

Just wait a few months. I imagine all the passes will get cheaper at some point. I haven't bought any of them, if that's any indication of how much I care about extra content... lol. I have the base game and play online, mostly with a handful of characters. And if I want to play offline I play treasure battle. I haven't touched any of the side story content, nor any of the other modes other than arcade. Passes are definitely a hard sell for me as well. lol

URL: https://forum.audiogames.net/post/529449/#p529449




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Re: Epic games is giving away a free copy of grand theft auto five!

2020-05-14 Thread AudioGames . net Forum — General Game Discussion : RTT entertainment via Audiogames-reflector


  


Re: Epic games is giving away a free copy of grand theft auto five!

Yeah, but remember that this is only a year old. Steam is like 15 years or something. I understand your reservations, but we have nothing to lose.

URL: https://forum.audiogames.net/post/529450/#p529450




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Re: Finish the Sentence With Something Random

2020-05-14 Thread AudioGames . net Forum — Off-topic room : SirBadger via Audiogames-reflector


  


Re: Finish the Sentence With Something Random

Who knows merlin? he's a crazy wizard who can turn your ears in to jelly and make your legs sound like trombones as you walk.my leopard was the first buttered contestant to ...

URL: https://forum.audiogames.net/post/529448/#p529448




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Re: Accursed lands, Or AL. Crafting mud

2020-05-14 Thread AudioGames . net Forum — New releases room : Mirage via Audiogames-reflector


  


Re: Accursed lands, Or AL. Crafting mud

Here's how to keep from dying, and I learned it the hard way.Always, always, look ahead before you move.That way, you can avoid dangerous animals, because in the beginning you will literally need to find a sparring partner so you can build up your skills, or start out by killing mosquitoes in the swamp. You might have a chance against a rabbit or squirrel in the forest, but always keep track of your health during a battle so you can move away if you get too injured. Don't do like I did, and wait til you get a broken leg so you can't move. LOL.

URL: https://forum.audiogames.net/post/529447/#p529447




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Re: Epic games is giving away a free copy of grand theft auto five!

2020-05-14 Thread AudioGames . net Forum — General Game Discussion : Socheat via Audiogames-reflector


  


Re: Epic games is giving away a free copy of grand theft auto five!

Do you need to get their launcher first, before trying to get the game?

URL: https://forum.audiogames.net/post/529446/#p529446




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Re: shadow rine full voice version released

2020-05-14 Thread AudioGames . net Forum — New releases room : Quasar via Audiogames-reflector


  


Re: shadow rine full voice version released

So I'm experiencing something weird. I just started the game after not playing for several days, and the characters and demons are moving much faster than they were, almost too fast to control in some circumstances. I tried initializing my settings but that didn't help. I tried adjusting the frame rate with no effect, and I even tested multiple save files. Does anyone have any idea what could be going on?

URL: https://forum.audiogames.net/post/529445/#p529445




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Re: guyde for killing the magical ball in bk 3

2020-05-14 Thread AudioGames . net Forum — General Game Discussion : UltraLeetJ via Audiogames-reflector


  


Re: guyde for killing the magical ball in bk 3

I had detailed the whole procedure before. Empty cans are a good way to block that dark projectile thing, and yes, causing damage to it by using a piece of magic is one thing, but actually getting your attack to be high enough to damage it decently and kill it yourself and get levelled up about 400 or so levels is another story which is worth completing.

URL: https://forum.audiogames.net/post/529444/#p529444




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Re: Epic games is giving away a free copy of grand theft auto five!

2020-05-14 Thread AudioGames . net Forum — General Game Discussion : thetechguy via Audiogames-reflector


  


Re: Epic games is giving away a free copy of grand theft auto five!

The server is back up.

URL: https://forum.audiogames.net/post/529443/#p529443




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Re: buying a new computer soon, suggestions

2020-05-14 Thread AudioGames . net Forum — Off-topic room : Mitch via Audiogames-reflector


  


Re: buying a new computer soon, suggestions

I wouldn't vouch for stuff in that range, but I'd honestly avoid dell like the plague if you want to use your headphones. I have a Precision 3520, and Dell's forced "audio enhancements" basically make playing audio games almost impossible. They may  a good company, and if anyone has any ideas as to how to turn this off, but I wouldn't suggest Dell after my experience with their audio.

URL: https://forum.audiogames.net/post/529442/#p529442




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Re: Google Meet/secure alternative to Zoom

2020-05-14 Thread AudioGames . net Forum — Off-topic room : thetechguy via Audiogames-reflector


  


Re: Google Meet/secure alternative to Zoom

No thanks. I will stick to zoom.

URL: https://forum.audiogames.net/post/529441/#p529441




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Re: Doom: Toby Accessibility Mod V3.0

2020-05-14 Thread AudioGames . net Forum — General Game Discussion : alisson via Audiogames-reflector


  


Re: Doom: Toby Accessibility Mod V3.0

@47 If you are using gzdoom, you can modify the controls in the ini file, its very simple. I have set mi controls to this:A=+moveleftD=+moverightAlt=+AttackE=+useSpace=+jumpand soo on

URL: https://forum.audiogames.net/post/529440/#p529440




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Re: Doom: Toby Accessibility Mod V3.0

2020-05-14 Thread AudioGames . net Forum — General Game Discussion : alisson via Audiogames-reflector


  


Re: Doom: Toby Accessibility Mod V3.0

@47 If you are using gzdoom, you can modify the controls in the ini file

URL: https://forum.audiogames.net/post/529440/#p529440




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Re: Battle of the Hunter, 2D endless survival game

2020-05-14 Thread AudioGames . net Forum — New releases room : Makiocento via Audiogames-reflector


  


Re: Battle of the Hunter, 2D endless survival game

Hi.Agreed! Keep the thing up!

URL: https://forum.audiogames.net/post/529439/#p529439




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Re: idiotic sandbox is out!

2020-05-14 Thread AudioGames . net Forum — New releases room : Makiocento via Audiogames-reflector


  


Re: idiotic sandbox is out!

Hi.One thing, you should consider editing post instead of posting again and again, it just occupies space on the thread.And... You might want to change your domain hoster, try altervista.org or jonnie's one. Both are great.

URL: https://forum.audiogames.net/post/529438/#p529438




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Re: General fighting game banter

2020-05-14 Thread AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector


  


Re: General fighting game banter

Yup I will grant that they always went for the crowds first buy releasing the games to the arcades prior to console releases. In that sense you are correct. I just wish they had an arcade mode like street fighter 5 does, I mean all the endings are there after all.I wonder what ultimate tekken bowl is like and how it has evolved since I last played it in dark resurrection. Took a look in the psn store a few hours ago and saw that the season passes are like 30 bucks a pop, and all 3 of them combined costs almost as much as the ultimate edition, which I really dont need because I already have the base game. So unless things go on sale, those passes are a real hard sell for me right now. I also wonder if tekken bowl comes with any of those or if it's a separate purchase, or if there is another way to buy all passes in a single package. Really wish namco would release a switch version with all content. Definitely would pick that up.

URL: https://forum.audiogames.net/post/529437/#p529437




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Re: Toaststunt Problem

2020-05-14 Thread AudioGames . net Forum — Developers room : Dgleks via Audiogames-reflector


  


Re: Toaststunt Problem

Hello!It looks like you didn't build the Argon2 dependency, so the argon2 and argon2verify builtin functions (which are required for password encryption and verification) are not available. You can find instructions for rectifying this issue in the main README.md file.

URL: https://forum.audiogames.net/post/529436/#p529436




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Re: Epic games is giving away a free copy of grand theft auto five!

2020-05-14 Thread AudioGames . net Forum — General Game Discussion : nidza07 via Audiogames-reflector


  


Re: Epic games is giving away a free copy of grand theft auto five!

That is far from any significant increase. Being that the program is such garbage, it would probably need major rewriting to become accessible. They probably wrote it in their own engine which as can be seen produces amazing and very accessible programs.

URL: https://forum.audiogames.net/post/529434/#p529434




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Re: Horror Podcast Recommendation: The Magnus Archives

2020-05-14 Thread AudioGames . net Forum — Off-topic room : Jayde via Audiogames-reflector


  


Re: Horror Podcast Recommendation: The Magnus Archives

If nothing else, I know I can find the fourth season via podcast if I have to. It's just that I didn't want to do that with a hundred and something episodes. But yeah, I'll know whether I like it or not probably in the first ten episodes. My gut is rarely wrong on stuff like this. Heh.

URL: https://forum.audiogames.net/post/529435/#p529435




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Re: Doom: Toby Accessibility Mod V3.0

2020-05-14 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector


  


Re: Doom: Toby Accessibility Mod V3.0

You can either ultimate doom or doom 2 on steam. The mod works there, but for some reason the controls are weird

URL: https://forum.audiogames.net/post/529433/#p529433




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Re: Epic games is giving away a free copy of grand theft auto five!

2020-05-14 Thread AudioGames . net Forum — General Game Discussion : RTT entertainment via Audiogames-reflector


  


Re: Epic games is giving away a free copy of grand theft auto five!

Yeah, but epic games once a place in the digital marketplace. More people will use them if they have accessibility. It’s worth a shot.

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Re: Google Meet/secure alternative to Zoom

2020-05-14 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector


  


Re: Google Meet/secure alternative to Zoom

Zoom and TeamTalk have the highest quality audio as far as I can tell. The only app that comes close to the two is possibly FaceTime, but Zoom sounds better and is cross platform. No thanks, I'll stick to Zoom and/or TeamTalk.

URL: https://forum.audiogames.net/post/529431/#p529431




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Re: Battle of the Hunter, 2D endless survival game

2020-05-14 Thread AudioGames . net Forum — New releases room : Meatbag via Audiogames-reflector


  


Re: Battle of the Hunter, 2D endless survival game

this is getting only better! keap it up!

URL: https://forum.audiogames.net/post/529430/#p529430




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Re: Finish the Sentence With Something Random

2020-05-14 Thread AudioGames . net Forum — Off-topic room : moaddye via Audiogames-reflector


  


Re: Finish the Sentence With Something Random

the girl from epanima made me cry because she jumped into imaginary cold lava, splashing fire into me eyes!Who knows merlin? he's a…

URL: https://forum.audiogames.net/post/529429/#p529429




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Re: Battle of the Hunter, 2D endless survival game

2020-05-14 Thread AudioGames . net Forum — New releases room : tunmi13 via Audiogames-reflector


  


Re: Battle of the Hunter, 2D endless survival game

Version 1.2 is going to be released tomorrow, and here are its changes:1.2.No more having an unlimited supply of ammo or arrows. You must now make arrows or ammo in the crafting shop, or stick to a melee weapon.Some slight changes to the weapon system.Removes safe zone.Removed fires from the crafting shop, and made them in-game. Now you can choose where to put your fire, and that will be the safe zone. NOTE: My be buggy.

URL: https://forum.audiogames.net/post/529428/#p529428




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Re: Horror Podcast Recommendation: The Magnus Archives

2020-05-14 Thread AudioGames . net Forum — Off-topic room : AlexN94 via Audiogames-reflector


  


Re: Horror Podcast Recommendation: The Magnus Archives

@Jayde: Sadly it's only the first three seasons on YouTube, but I suppose that is enough for you to figure out if you like it or not Also, the fifth and final season started last month, so a perfect time to catch up.I hope you enjoy it and I'd love to read your thoughts and theories along the way.

URL: https://forum.audiogames.net/post/529427/#p529427




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Re: Epic games is giving away a free copy of grand theft auto five!

2020-05-14 Thread AudioGames . net Forum — General Game Discussion : nidza07 via Audiogames-reflector


  


Re: Epic games is giving away a free copy of grand theft auto five!

Highly doubt they will care, which is not to say I wouldn't support such an initiative. Even Steam works by accident, not because they actually care. Enabling 2 FA is easy. You go to the store and attempt to get GTA 5, then it will tell you that you must enable 2 factor authentication. Click the button to enable it, which will open a new page to change your password. Don't enter anything there, but keep going down and you will see several options to either log in using the authenticator key, using an SMS which will be sent to your phone number or the one I selected to use the email address. After you choose, you will receive the login code where you chose. Confirm the code by entering it in the box and then it should be enabled. You should be able to get the game afterwards.

URL: https://forum.audiogames.net/post/529426/#p529426




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Re: Google Meet/secure alternative to Zoom

2020-05-14 Thread AudioGames . net Forum — Off-topic room : UltraLeetJ via Audiogames-reflector


  


Re: Google Meet/secure alternative to Zoom

teamtalk is pretty good, actually its low bandwith usage for audio surprises me, works great in limited data connections too. Meets works alright in firefox, I had to use it for some stuff... had, there was no way of convincing everyone to go grab teamtalk. but there are dropouts and stuff that could improve. I guess people like it for the video and screen sharing aspect.

URL: https://forum.audiogames.net/post/529425/#p529425




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Re: Is LEASEY worth it?

2020-05-14 Thread AudioGames . net Forum — Off-topic room : UltraLeetJ via Audiogames-reflector


  


Re: Is LEASEY worth it?

oh wow, so they lowered the price?Guess the resounding success is slowly decreasing now.That alone tells you how worth it is, or will be.That guy and the really outdated, missleading reaper audio workstation course just gives me goosebumps. In fact, nowadays everyone recommends staying away from it as much as possible. May have been different before, but he still keeps it up... like a rotting dinosaur.NO offense, but if you have absolutely no knowledge about, say, audio editing, but you are an entrepreneur at heart does not, and will never, make you a good instructor, or audio editor, or whatever else you might think will be a great business venture. it would be less embarrassing and wiser to hire someone else who does really know about stuff and pay them for their time, but whatever.And yet, so many people for some reason, come and express all of their doubts upon that train wreck of a course. Unbelievable.Somewhat sorry for the snark above, and also its pretty bad that Lulu had turned away from this forum because of some attitudes, but just like Brian and that blog, I like to express things as they are... though some people just never learn from their mistakes and here we are repeating history again.

URL: https://forum.audiogames.net/post/529423/#p529423




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Re: Problem with Luna RSS

2020-05-14 Thread AudioGames . net Forum — Off-topic room : khomus via Audiogames-reflector


  


Re: Problem with Luna RSS

For me, it just comes up and has "categories" or whatever, but you can't do anything. Well the menus work and stuff, but I can't get to any actual feeds. I hope it gets fixed at some point because an accessible podcatcher that actually works would be really useful.

URL: https://forum.audiogames.net/post/529424/#p529424




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Re: Is LEASEY worth it?

2020-05-14 Thread AudioGames . net Forum — Off-topic room : UltraLeetJ via Audiogames-reflector


  


Re: Is LEASEY worth it?

oh wow, so they lowered the price?Guess the resounding success is slowly decreasing now.That alone tells you how worth it is, or will be.That guy and the really outdated, missleading reaper audio workstation course just gives me goosebumps. In fact, nowadays everyone recommends staying away from it as much as possible. May have been different before, but he still keeps it up... like a rotting dinosaur.NO offense, but if you have absolutely no knowledge about, say, audio editing, but you are an entrepreneur at heart does not, and will never, make you a good instructor, or audio editor, or whatever else you might think will be a great business venture. it would be less embarrassing and wiser to hire someone else who does really know about stuff and pay them for their time, but whatever.And yet, so many people for some reason, come and express all of their doubts upon that train wreck of a course. Unbelievable.

URL: https://forum.audiogames.net/post/529423/#p529423




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Re: Finish the Sentence With Something Random

2020-05-14 Thread AudioGames . net Forum — Off-topic room : SirBadger via Audiogames-reflector


  


Re: Finish the Sentence With Something Random

We will not be going to Hogwarts," a random guy in the streat shouted, "Because it is  full of bloody tourists.the girl from epanima made me ...

URL: https://forum.audiogames.net/post/529422/#p529422




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Re: Leviathan Chronicles Season 3 is here!

2020-05-14 Thread AudioGames . net Forum — Off-topic room : an idiot via Audiogames-reflector


  


Re: Leviathan Chronicles Season 3 is here!

I’ve included the official description below instead of at the top of this post because it actually kind of contains a few spoilers. it’s an audio drama podcast that started all the way back in 2008. It was probably one of the few of its kind back then. You can here it's age in the first episodes, but honestly, the story is very well done and the sound design gets increasingly better, as does the audio quality. It has a 4.5 stars rating on apple podcasts. The first two seasons are available for free and the third is being incrementally released starting on June 15, but you can basically buy it for almost as little or as much as you want right now. The directors cuts include bonus podcasts and storyline. I personally recommend it to anyone who likes podcasts in the audio drama and science Fiction fields.Description begins.The story is centered around a hidden city called Leviathan that lies deep within the dark trenches of the Pacific Ocean. The city is home to a community of immortals that sought to create a utopia over 1,000 years ago. For a millennia, they lived in peace and secrecy, gently influencing world events to aid the advancement of mankind. But a terrible secret has been kept deep within the catacombs of Leviathan that threatens the existence of the immortals, and quite possibly the entire world.One woman named Macallan Orsel, a young genetic scientist in New York, discovers she is descended from a group of immortals that rebelled against Leviathan and are now waging a civil war around the globe. As the immortal war spills into the realm of mortal man, Macallan realizes that she holds the key to stopping the battle and bringing peace to Leviathan. But a clandestine government agency called The Blackdoor Group is trying to exterminate the immortal population and has identified Macallan as their critical target.The Leviathan Chronicles was launched on April 21, 2008, and is written & created by Christof Laputka, and directed by Nobi Nakanishi.

URL: https://forum.audiogames.net/post/529421/#p529421




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Re: decTalk and orpheus for NVDA

2020-05-14 Thread AudioGames . net Forum — Off-topic room : electro via Audiogames-reflector


  


Re: decTalk and orpheus for NVDA

I better try to talk this with Jake, however the virtual work it's blocking it out. Ah I forgot about the old eloquence addon which I suggested to him but no I...

URL: https://forum.audiogames.net/post/529420/#p529420




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Re: Horror Podcast Recommendation: The Magnus Archives

2020-05-14 Thread AudioGames . net Forum — Off-topic room : Jayde via Audiogames-reflector


  


Re: Horror Podcast Recommendation: The Magnus Archives

I just found this. Apologies for the sorta-kinda thread necromancy.I wish I could download this in a great big lump of MP3 files, but a YouTube list is good enough I suppose. This sort of thing is right up my alley. If I get sucked in, I'll definitely come back here and post comments.

URL: https://forum.audiogames.net/post/529419/#p529419




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Re: urban legends

2020-05-14 Thread AudioGames . net Forum — Off-topic room : kaigoku via Audiogames-reflector


  


Re: urban legends

There is a common legend told to children in Mexico. It's called La Llorona.The story tells of a married woman whose husband fell out of love with her. The two, the woman and her husband, had two children. There are some variations, but the common one is that her husband cheated on her, leading her to drown their children out of spite. She then proceeds to drown herself. She is said to roam rivers in Mexico, in search of her children.There is also an interesting one that comes from the city in which I grew up in Texas. It is said that a train ran into a school bus one evening, killing about 10 children. Some drivers tell of experiences in which they find themselves on the train tracks in which the accident took place, and if they would turn off their vehicle for a moment, the drivers would feel forces pushing against their vehicle, seemingly away from the train tracks. When the drivers examine their vehicles some time later, they tell of hand prints being seen, presumably from the ghostly children that roam the tracks.Edit:Oh, and another one I forgot to mention is an account told to me by one of my family members, who lives in Mexico. Keep in mind, I'm generally skeptical about some of these things, but that doesn't mean they're not fun to listen to. Anyway, my family member was traveling down a desolate road one night, when all of a sudden, he encountered a young woman. This young woman was in the most unlikely of places. My family member stopped to ask if she was lost and needed help. The young woman replied she did, and that she was trying to get home.My family member gave her a ride to her supposed home and dropped her off without getting out of his vehicle. He went home for the night, good deed in hand for the day. He got the idea the next day to return to the young woman's home to make sure she arrived safely. My family member arrived at her house, and came face-to-face with her father. My family member asked her father if the young woman, his daughter, was fine. The father told him that his daughter had died a year ago, and that she never made it home.

URL: https://forum.audiogames.net/post/529407/#p529407




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Re: Epic games is giving away a free copy of grand theft auto five!

2020-05-14 Thread AudioGames . net Forum — General Game Discussion : Karlitos via Audiogames-reflector


  


Re: Epic games is giving away a free copy of grand theft auto five!

How to enable two factor anyone can help?

URL: https://forum.audiogames.net/post/529418/#p529418




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Re: buying a new computer soon, suggestions

2020-05-14 Thread AudioGames . net Forum — Off-topic room : Boo15mario via Audiogames-reflector


  


Re: buying a new computer soon, suggestions

@3 I can't reach the web site

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Re: Game saves for those who want it

2020-05-14 Thread AudioGames . net Forum — General Game Discussion : Meatbag via Audiogames-reflector


  


Re: Game saves for those who want it

well me to, I dont have useful save files, I was having a cp one that has good things but I lost it, sadly

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Re: Game saves for those who want it

2020-05-14 Thread AudioGames . net Forum — General Game Discussion : Meatbag via Audiogames-reflector


  


Re: Game saves for those who want it

yeah that's very good, you dont want to give your hard work, as you say! but you stil want someone elses hard work?

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Idle Gainz: new fitness idle game

2020-05-14 Thread AudioGames . net Forum — New releases room : Quasar via Audiogames-reflector


  


Idle Gainz: new fitness idle game

Hi everyone.I recently discovered a new game called Idle Gainz. You start out doing pushups to build stats. After a bit you unlock the work tab where you start a youtube channel to get views and followers which earn you money. Workouts use energy, and with the money you earn you can buy upgrades to make your workouts more efficient or productive, and to eventually unlock other workouts. You can then use followers like a currency to buy improvements to your channel which will earn you money. Finally, the research tab unlocks which provides benefits to the other two tabs. You have four stats, strength, endurance, agility and intellegence. Each of these provides bonuses to some area of the game. The first three are increased to varying degrees by the various workouts you can do, and intelligence is increased by research. Once you get to the point where you can prestige, the game changes slightly. Now, you are running a gym rather than a youtube channel, and are training your replacement. Each prestige then unlocks upgrade points which you can spend to unlock different permanent bonuses or extra features.Accessibility wise, everything reads out well, at least with NVDA and Chrome, and I haven't found any signifficant issues. Link is https://hydrokube.github.io/gainz/#

URL: https://forum.audiogames.net/post/529414/#p529414




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Re: Epic games is giving away a free copy of grand theft auto five!

2020-05-14 Thread AudioGames . net Forum — General Game Discussion : RTT entertainment via Audiogames-reflector


  


Re: Epic games is giving away a free copy of grand theft auto five!

Just hold on a minute. Epic games store is relatively new. Maybe we could try approaching them about accessibility. We could play the steam is your rival card and maybe they will feel as if they are getting a leg up in the market this way. They seem to be willing to do anything to outdo steam.

URL: https://forum.audiogames.net/post/529413/#p529413




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Re: General fighting game banter

2020-05-14 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: General fighting game banter

You make it sound like we we're in a court case trying to prove a point. lol But yes, there have always been a lot of modes in older tekken games prire to this one. I guess it just comes down to how much value you placed on those modes. But that was very well described, coming from someone else who also played every single game in the series. And I never said Tekken didn't come with a ton of extra modes, I said they took second priority compared to the competition. Content, in the sense that it's there, has been king, for sure. but competition has always been the key to Tekken's success. There is a reason that Tekken has always been released in arcades first and why developers like Harada-san have always said that the console releases depend on the succes of the arcade versions. Also, on a change of topic, tekken 7 does have ending videos for the characters as well. Unfortunately, the bios just aren't voiced and those side episodes are only one fight long. lol

URL: https://forum.audiogames.net/post/529412/#p529412




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Re: urban legends

2020-05-14 Thread AudioGames . net Forum — Off-topic room : kaigoku via Audiogames-reflector


  


Re: urban legends

There is a common legend told to children in Mexico. It's called La Llorona.The story tells of a married woman whose husband fell out of love with her. The two, the woman and her husband, had two children. There are some variations, but the common one is that her husband cheated on her, leading her to drown their children out of spite. She then proceeds to drown herself. She is said to roam rivers in Mexico, in search of her children.There is also an interesting one that comes from the city in which I grew up in Texas. It is said that a train ran into a school bus one evening, killing about 10 children. Some drivers tell of experiences in which they find themselves on the train tracks in which the accident took place, and if they would turn off their vehicle for a moment, the drivers would feel forces pushing against their vehicle, seemingly away from the train tracks. When the drivers examine their vehicles some time later, they tell of hand prints being seen, presumably from the ghostly children that roam the tracks.Edit:Oh, and another one I forgot to mention is an account told to me by one of my family members, who lives in Mexico. Keep in mind, I'm generally skeptical about some of these things, but that doesn't mean they're not fun to listen to. Anyway, my family member was traveling down a desolate road one night, when all of a sudden, he encountered a young woman. This young woman was in the most unlikely of places. My family member stopped to ask if she was lost and needed help. The young woman replied she did, and that she was trying to get home.My family member gave her a ride to her supposed home and dropped her off without getting out of his vehicle. He went home for the night, good deed in hand for the day. He got the idea one day to return to the young woman's home to make sure she arrived safely. My family member arrived at her house, and came face-to-face with her father. My family member asked her father if the you woman, his daughter, was fine. The father told him that his daughter had died a year ago, and that she never made it home.

URL: https://forum.audiogames.net/post/529407/#p529407




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Re: General fighting game banter

2020-05-14 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: General fighting game banter

You make it sound like we we're in a court case trying to prove a point. lol But yes, there have always been a lot of modes in older tekken games prire to this one. I guess it just comes down to how much value you placed on those modes. But that was very well described, coming from someone else who also played every single game in the series.

URL: https://forum.audiogames.net/post/529412/#p529412




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Re: a program to make tts skits and simple?

2020-05-14 Thread AudioGames . net Forum — Off-topic room : matthew2004 via Audiogames-reflector


  


Re: a program to make tts skits and simple?

hello, I try to use the online tts, but, when i save my audio file, I've got a notification that telling its faild to record

URL: https://forum.audiogames.net/post/529411/#p529411




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Re: UI Screen reader support

2020-05-14 Thread AudioGames . net Forum — Developers room : nolan via Audiogames-reflector


  


Re: UI Screen reader support

Fair enough. I take your point that nmake is a bad tool, and I probably shouldn't hold that against Windows as a whole.

URL: https://forum.audiogames.net/post/529410/#p529410




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Re: graphic audio deathlands question

2020-05-14 Thread AudioGames . net Forum — Off-topic room : enes via Audiogames-reflector


  


Re: graphic audio deathlands question

Not for this series.Certain series, e.g outlanders, rogue angel, deathlands are strictly  north america.

URL: https://forum.audiogames.net/post/529409/#p529409




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Re: Leviathan Chronicles Season 3 is here!

2020-05-14 Thread AudioGames . net Forum — Off-topic room : Jayde via Audiogames-reflector


  


Re: Leviathan Chronicles Season 3 is here!

Moderation:Munawar, consider this an official warning. That sort of personal attack is unwarranted. You have every right to be upset, but you could've expressed yourself without personal attacks. You're a long-time forum user who normally doesn't do this, so I'm taking it as a sign that you were really pissed off. Still, rules are rules.end moderationImplying that a show is bad because you're upset by knowing its ending is ridiculous, by the way. Some people really, really hate having stuff spoiled, and some of the best stories I've ever read would have lost a lot of their punch had I been informed about the spoiler ending beforehand. Odd Thomas is one of them. That book literally made me turn it off for five minutes, because I read it less than two months after my brother died, and part of the ending made me cry. If I'd known it was coming, it wouldn't have possessed the emotional impact that it ultimately had. So someone not being considerate of others in this way is...kind of being jerkish and/or inconsiderate, at the very least. Yes, the internet is a spoilery place, and yes, one shouldn't expect spoiler-free safety everywhere you go, but that also doesn't mean that someone who has their experience spoiled is whining just because they're pissed. Because here's the deal. Once you know something, you can't just un-know it again. That's something Munawar, and perhaps others who read it, will never, ever get back.Now, with all that moralizing out of the way, I'd like to ask a question.What the hell is this? I've heard of it, but am curious about it. Is there an ongoing plot (assuming yes)? Is it free or paid, and if paid, how expensive? Also, how are its production values? I consider We're Alive to be decent (its sound design was pretty good, its acting was up and down).Some of these I could probably answer for myself but I'm trying to get a fix on how folks feel about this before I put in the work. If anyone would help me out with regard to my questions, I'd appreciate it hugely.

URL: https://forum.audiogames.net/post/529408/#p529408




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Re: urban legends

2020-05-14 Thread AudioGames . net Forum — Off-topic room : kaigoku via Audiogames-reflector


  


Re: urban legends

There is a common legend told to children in Mexico. It's called La Llorona.The story tells of a married woman whose husband fell out of love with her. The two, the woman and her husband, had two children. There are some variations, but the common one is that her husband cheated on her, leading her to drown their children out of spite. She then proceeds to drown herself. She is said to roam rivers in Mexico, in search of her children.There is also an interesting one that comes from the city in which I grew up in Texas. It is said that a train ran into a school bus one evening, killing about 10 children. Some drivers tell of experiences in which they find themselves on the train tracks in which the accident took place, and if they would turn off their vehicle for a moment, the drivers would feel forces pushing against their vehicle, seemingly away from the train tracks. When the drivers examine their vehicles some time later, they tell of hand prints being seen, presumably from the ghostly children that roam the tracks.

URL: https://forum.audiogames.net/post/529407/#p529407




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Re: idiotic sandbox is out!

2020-05-14 Thread AudioGames . net Forum — New releases room : Meatbag via Audiogames-reflector


  


Re: idiotic sandbox is out!

ok the game is now in dropbox, it should no longer freak outhttps://www.dropbox.com/s/hzxzzk21xddss … x.zip?dl=1

URL: https://forum.audiogames.net/post/529402/#p529402




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Re: idiotic sandbox is out!

2020-05-14 Thread AudioGames . net Forum — New releases room : Meatbag via Audiogames-reflector


  


Re: idiotic sandbox is out!

the first poste has been updated to the dropbox link;

URL: https://forum.audiogames.net/post/529406/#p529406




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Re: Game saves for those who want it

2020-05-14 Thread AudioGames . net Forum — General Game Discussion : moaddye via Audiogames-reflector


  


Re: Game saves for those who want it

well, I'd happily share any save I got with somebody. . Except, well, I don't have much games to start with sooo!

URL: https://forum.audiogames.net/post/529405/#p529405




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Re: Epic games is giving away a free copy of grand theft auto five!

2020-05-14 Thread AudioGames . net Forum — General Game Discussion : nidza07 via Audiogames-reflector


  


Re: Epic games is giving away a free copy of grand theft auto five!

For bad news, the epic games client never heard of a thing called a screen reader. This program is 0 percent accessible. Even the system tray icon is not labeled. The whole interface is silence to your screen reader, eventually reporting that a new window opened at times. For some good news, I managed to start the download and even choose the installation folder for the game without any sighted help by just using OCR. Doable? Absolutely. Annoying? For sure. So if you need some help with the client feel free to ask, but the basic idea is to perform OCR and press enter on the object. If it is an edit box, assume that it has been opened and you can now type. You of course won't have any navigation feedback when trying to move the cursor, but just type your data and log in. The OCR should also tell you that you wrote your email, but it won't for the password field as that is obviously hidden.

URL: https://forum.audiogames.net/post/529404/#p529404




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Re: UI Screen reader support

2020-05-14 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector


  


Re: UI Screen reader support

@16I'm not sure if you're just trying to tell me that you know, or if you're trying to say that you see value in it without Windows support.Blame Tolk for Tolk's problems.  It is possible to do that right, but apparently they didn't know how, because at the end of the day most of this community doesn't have the kind of knowledge needed to easily do a C++ lib with working CI infrastructure or get DLL loading right.  Indeed as Tolk demonstrates people don't even understand the implications of licenses, in this case that the LGPL means DLL hell forever and none of us who might want to not be in DLL hell forever can never base code on it that fixes the problem because copyleft and LGPL preventing static linking.

URL: https://forum.audiogames.net/post/529403/#p529403




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Re: idiotic sandbox is out!

2020-05-14 Thread AudioGames . net Forum — New releases room : Meatbag via Audiogames-reflector


  


Re: idiotic sandbox is out!

ok the game is now in dropbox, it should no longer freak outhttps://www.dropbox.com/s/hzxzzk21xddss … x.zip?dl=0

URL: https://forum.audiogames.net/post/529402/#p529402




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Re: python spaces, I still don't get how it works.

2020-05-14 Thread AudioGames . net Forum — Developers room : Jaseoffire via Audiogames-reflector


  


Re: python spaces, I still don't get how it works.

I will appreciate that my only team experience has been with either a large enough team where I was dealing with something out of the way of the rest of the team, or a small enough team where this sort of thing was not a real concern. That  being said, the types of things I'm talking about here are formatting factors that can be altered with a menu option. Such as tabs Vs. Spaces. In other words, you shouldn't really be doing any kind of merging until the code is back to format. Things like casing sound to me to be too messy to not deal with standard right out of the box, but I mentioned that in my last post. Also, I wouldn't dream of thinking that a company/team should necessarily change the standards. Indeed, what I am talking about here is a way to still keep maximum readability for other screen reader users while still keeping standard formatting consistant across a project.

URL: https://forum.audiogames.net/post/529401/#p529401




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Re: Game saves for those who want it

2020-05-14 Thread AudioGames . net Forum — General Game Discussion : Gaki_shonen via Audiogames-reflector


  


Re: Game saves for those who want it

but I also want an aac save.

URL: https://forum.audiogames.net/post/529400/#p529400




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Re: Game saves for those who want it

2020-05-14 Thread AudioGames . net Forum — General Game Discussion : Gaki_shonen via Audiogames-reflector


  


Re: Game saves for those who want it

noone wants to share there hard work with others, because it could be s easy to get the game done with no effort

URL: https://forum.audiogames.net/post/529399/#p529399




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Re: Epic games is giving away a free copy of grand theft auto five!

2020-05-14 Thread AudioGames . net Forum — General Game Discussion : Boo15mario via Audiogames-reflector


  


Re: Epic games is giving away a free copy of grand theft auto five!

yes you will have to do two factor and i finally got the game and I willl not install it untill I get new drives on my system.

URL: https://forum.audiogames.net/post/529397/#p529397




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Re: crazy party deck pack by rb studios

2020-05-14 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: crazy party deck pack by rb studios

Lord, why?I think if I had all cards unlocked - I don't anymore, sadly - I'd have, uh, maybe ten to fifteen good decks? That's it. Because over half of the cards are just not statistically worthwhile. Most of the parries, for instance, and many (but not all) of the reaction cards. Also, a lot of the higher-level cards are really only useful either in a mono-type deck (which is usually a bad idea unless you're ripping apart one particular arena with it) or in high HP and even then, there are better strats.My favourite deck of all time goes something roughly like this:2x dark symbol3x bite3x faint attack3x sucker punch4x bloody scratch1x sadistic3x murderous axe4x crunch2x midnight ring2x enlarge sore2x terror shock2x bloody panic2x vermin symbol4x honey treatment4x compulsory recovery3x deep sting3x leach life3x fury cutter3x bloody meal3x royal jelly1x mosquito3x pin missile2x injection of pollen2x personal measure4x elixir of vitalityTotal 68, unless my math is outYour only real problem is a really low HP fairy-based opponent. This thing handles almost everything else. Multiple modes of killing.If your foe can block blood setup, turn him into a grass type and destroy him with bug attacks.If your foe can't block blood but resists one or both of your types, play cautiously, and use Enlarge Sore judiciously before Bloody Meal to maximize healing.And if your foe can't block blood and can't resist one or both of your types, it's just GG. Midnight Ring is probably not even necessary, and I only sometimes get a chance to use the panic+terror aspect of this deck. It's damn debilitating in longer fights though.Symbols, in case you're wondering, are for hopefully getting passive levels in dark and bug as fast as possible so that when the time comes to use some of the stronger stuff, you can pull the trigger right away instead of having to wait and hope.

URL: https://forum.audiogames.net/post/529398/#p529398




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Re: AudioWizards Multiplayer goes Beta. Looking for 100 betatesters

2020-05-14 Thread AudioGames . net Forum — General Game Discussion : JamesPotter via Audiogames-reflector


  


Re: AudioWizards Multiplayer goes Beta. Looking for 100 betatesters

hello. have a  new notices for the game?

URL: https://forum.audiogames.net/post/529396/#p529396




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Re: Epic games is giving away a free copy of grand theft auto five!

2020-05-14 Thread AudioGames . net Forum — General Game Discussion : Karlitos via Audiogames-reflector


  


Re: Epic games is giving away a free copy of grand theft auto five!

When i click get game it wan't me to set two factor autentification. Anyone get the same message

URL: https://forum.audiogames.net/post/529395/#p529395




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Re: UI Screen reader support

2020-05-14 Thread AudioGames . net Forum — Developers room : nolan via Audiogames-reflector


  


Re: UI Screen reader support

@14 Not caring about Windows means not spending two days trying to figure out why the Godot editor doesn't work as seamlessly there as it does under Linux, which included setting up software OpenGL in my VM and a Linux cross compilation environment, then building a working CI infrastructure for Tolk so I can upstream a fix more easily at a future date. My games already run fine on Windows, and the dev environment works too with a bit more DLL-moving. No need to tell me that Windows is the dominant platform--I get plenty when I tell folks Linux is my daily driver. @13 Thanks for the Universal Speech pointer. I'm actually familiar with Tolk's Rust bindings--I contributed a fix to build tolk-sys in-tree with Rust's own tooling so Rust users don't have to litter their Rust installation with .libs and DLLs. I spent a good chunk of last year creating a SpatiaLite Rust binding that built the entire stack in-tree, so figured *someone* else should benefit from me putting myself through that particular circle of hell.  Universal Speech looks more featureful than Tolk, and similar to what I'm slowly attempting with tts-rs. Surprised it isn't more widely used, particularly in light of Tolk being unavailable for a while.

URL: https://forum.audiogames.net/post/529394/#p529394




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Re: python spaces, I still don't get how it works.

2020-05-14 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector


  


Re: python spaces, I still don't get how it works.

I mean: one true brace vs not one true brace is whatever.  That's not my point.  But I don't particularly think you're going to get my point until later.You can't actually come back and format after the fact in real world situations.  You do have to get casing right.  You can't just tell the team that you're going to use your own style, or that the company needs to change the style, or anything like that.  When you go edit 5 lines in 20 files each you can't just come back and easily go "huh, what did I update, fix fix fix" or something.  The code formatters and editor features destroy your git history once they start touching code that's not by you, which in a real project is going to be 90% of the file most of the time.  Your strategy doesn't work on a team unless you get lucky and land somewhere using a language with something like go fmt or rustfmt where they also say that they're using the language-default formatting.  That exists but you can't easily find it and if you're not in that situation you can't sweep this under the rug as an afterthought.

URL: https://forum.audiogames.net/post/529393/#p529393




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Re: UI Screen reader support

2020-05-14 Thread AudioGames . net Forum — Developers room : nolan via Audiogames-reflector


  


Re: UI Screen reader support

I've created a fork of Tolk that publishes builds to GitHub releases. There's a pull request to merge that upstream as well..

URL: https://forum.audiogames.net/post/529392/#p529392




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Re: UI Screen reader support

2020-05-14 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector


  


Re: UI Screen reader support

@12No one in their right mind uses nmake, and it is (to me) a sign that the people behind Tolk don't know what they're doing that they tried to do so.  Nmake is so archaic that it doesn't even do multicore and I don't think it's even actively updated anymore.   The Windows dev experience is actually much better than Tolk is making it look, and with VSCode you even get the most accessible non-console debugger I've ever seen (which, to be honest, given MS's track record, surprised me--but having access to this for Synthizer has literally already saved me days minimum).  CMake/Ninja or Meson/Ninja is where they should have gone, being as they have features like a complete manual, just to name one offhand that's probably not a really big deal since we're all mind readers, aren't we?But also, in the event that you *are* being serious about not caring about Windows, it's the only audiogame platform that matters.  Don't have Windows and none of us are going to bother.  Phones are useless because any moderately complicated game quickly needs a keyboard for any degree of efficiency, so either you sacrifice on complexity and mechanics or you sacrifice on efficient UIs.  Mac has maybe 5% or 10% of the already small community at most, many of whom already run Windows VMs anyway.  Linux is a rounding error.  Windows is the only platform you can't not care about.  Don't have Windows and you probably don't have players, and you almost certainly don't have interested blind programmers.At some point when I get far enough along building a non-sucky stack for audiogames I'm going to reimplement Tolk under the Unlicense or Zlib or something.  Obviously there is more of a need than I thought, especially since accessible_output2 is only Python and has unclear licensing.  If you only care about Jaws and NVDA and you assume that NVAccess will never break whatever their DLL uses you can do this without even needing to distribute dlls at all, but I think I'm the only one around here who actually has all the knowledge for the Windows piece in one head being as part of that requires doing COM calls without a COM interface to do the calls via.

URL: https://forum.audiogames.net/post/529391/#p529391




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Re: Doom: Toby Accessibility Mod V3.0

2020-05-14 Thread AudioGames . net Forum — General Game Discussion : blindndangerous via Audiogames-reflector


  


Re: Doom: Toby Accessibility Mod V3.0

I'm unsure on which versions work, I'd ask the youtube uploader, or I believe some one on here got it to work and said which ones work successfully.

URL: https://forum.audiogames.net/post/529390/#p529390




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Re: Sable Alpha is here!–free to download for Public alpha testing!

2020-05-14 Thread AudioGames . net Forum — New releases room : omer via Audiogames-reflector


  


Re: Sable Alpha  is here!–free to download for Public alpha testing!

262 currontly not

URL: https://forum.audiogames.net/post/529389/#p529389




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Re: UI Screen reader support

2020-05-14 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector


  


Re: UI Screen reader support

@12[Universal Speech]? There also seems to already be some Rust bindings with [Tolk-rs]. If you want you can grab the last working Tolk binary distro you can find the link in post 4. As for 1077/0x2, from what I can find [here] and [here] its a fail execution with a given exit code.

URL: https://forum.audiogames.net/post/529388/#p529388




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Re: Epic games is giving away a free copy of grand theft auto five!

2020-05-14 Thread AudioGames . net Forum — General Game Discussion : RTT entertainment via Audiogames-reflector


  


Re: Epic games is giving away a free copy of grand theft auto five!

You have a point, but do keep in mind that connecting to a server and downloading 94 GB worth of assets are two completely different things. If you’ve got 15 million people connecting to the server, it will not put as much strain as if you had 15 million people downloading 94 Gigabytes of data at once. I’m sure epic games would not have done this without consulting rockstar games first. Remember, it’s the coronavirus. Libertys are taken. This is the time when companies do things they’ve never done before in the world of special offers.

URL: https://forum.audiogames.net/post/529387/#p529387




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Re: buying a new computer soon, suggestions

2020-05-14 Thread AudioGames . net Forum — Off-topic room : nightshade via Audiogames-reflector


  


Re: buying a new computer soon, suggestions

You are spending way too much money!I work for a company called Commtech USA.We can get you a machine with the hardwear and softwear you need for much less. Our specialty is adaptive technology. We do technical support, training, and much more. We can also get any device you might need.Feel free to contact us at (833) 345-8324 or visithttp://www.commtechusa.websiteMy name is Jessica. If I don't answer the phone feel free to let our tech consultant know I sent you.

URL: https://forum.audiogames.net/post/529386/#p529386




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Re: python spaces, I still don't get how it works.

2020-05-14 Thread AudioGames . net Forum — Developers room : Jaseoffire via Audiogames-reflector


  


Re: python spaces, I still don't get how it works.

@17 The example you give there isn't a particularly good one as that sort of thing has mechanical issues as well. To introduce a variable part way through like that could end up screwing you over in the long run. All bets are off if you're working with old-school C. That bit of formatting has some mechanics based history, much like header files. Nah, the type of thing I am talking about is something like this:void somefunc(){...}That wouldn't be bad, except, due to my java background, I'll also do that in C files. It should bevoid somefunc(){...}Let's not talk about naming conventions either. What I did their is a bad example, as it should probably look like this:void someFunc(){    ...}There. I think that's a good c function implementation. Wait, that on its own runs, so in a header file, I should remember to:void someFunc();Now, some of these things are good practice for mechanical purposes. Like the header thing for example. Some of the  rest is just being consistant with the rest of the team. If you don't like working in the style, that's fine, just make sure you actually bring the format up to the  team standard  before submitting it. Then you must make the trade off of time spent writing Vs. time spent formatting. As it is my nature to format last anyways, I take the former option. I do the same with formal papers as well. Simply put, I do not disagree that formatting is important, but it shouldn't take front and center over something like making the thing run correctly and non-lethally. Then again, the stuff I'm talking about mostly is very superficial. As in tabs Vs. spaces, which I can just switch with the press of a button. And I have done so. The braces example is a bit harder to alter, but I'd bet a switch could be built. Casing is even worse, but I've not usually had an issue there. Though, I'd imagine that that can be harped on.EditAlso, thanks @14 for that. I am definitely going to have to use that. I have it turned on, so I'll see how  well it fairs for me.

URL: https://forum.audiogames.net/post/529384/#p529384




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Re: Sable Alpha is here!–free to download for Public alpha testing!

2020-05-14 Thread AudioGames . net Forum — New releases room : an idiot via Audiogames-reflector


  


Re: Sable Alpha  is here!–free to download for Public alpha testing!

@Dungeon Diver You may just have to turn it down in a daw, or change it, or both. Could be completely missing something here. I made a coppy of any source files before I change them.

URL: https://forum.audiogames.net/post/529385/#p529385




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Re: python spaces, I still don't get how it works.

2020-05-14 Thread AudioGames . net Forum — Developers room : Jaseoffire via Audiogames-reflector


  


Re: python spaces, I still don't get how it works.

@17 The example you give there isn't a particularly good one as that sort of thing has mechanical issues as well. To introduce a variable part way through like that could end up screwing you over in the long run. All bets are off if you're working with old-school C. That bit of formatting has some mechanics based history, much like header files. Nah, the type of thing I am talking about is something like this:void somefunc(){...}That wouldn't be bad, except, due to my java background, I'll also do that in C files. It should bevoid somefunc(){...}Let's not talk about naming conventions either. What I did their is a bad example, as it should probably look like this:void someFunc(){    ...}There. I think that's a good c function implementation. Wait, that on its own runs, so in a header file, I should remember to:void someFunc();Now, some of these things are good practice for mechanical purposes. Like the header thing for example. Some of the  rest is just being consistant with the rest of the team. If you don't like working in the style, that's fine, just make sure you actually bring the format up to the  team standard  before submitting it. Then you must make the trade off of time spent writing Vs. time spent formatting. As it is my nature to format last anyways, I take the former option. I do the same with formal papers as well. Simply put, I do not disagree that formatting is important, but it shouldn't take front and center over something like making the thing run correctly and non-lethally. Then again, the stuff I'm talking about mostly is very superficial. As in tabs Vs. spaces, which I can just switch with the press of a button. And I have done so. The braces example is a bit harder to alter, but I'd bet a switch could be built. Casing is even worse, but I've not usually had an issue there. Though, I'd imagine that that can be harped on.

URL: https://forum.audiogames.net/post/529384/#p529384




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Re: who is playing road to rage?

2020-05-14 Thread AudioGames . net Forum — General Game Discussion : TheTrueSwampGamer via Audiogames-reflector


  


Re: who is playing road to rage?

@djepic your welcome. Glad i could be of help to you.

URL: https://forum.audiogames.net/post/529383/#p529383




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Re: Some newly discovered browser-based MMORPGS

2020-05-14 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Some newly discovered browser-based MMORPGS

I'm afraid I found the accessibility in titan conquest down right frustrating, whether on Phone or chrome. impropper labels, tabs not closing when they should, cluttered pages etc. ON that basis Lirania scores more highly at least, since everything is standard web controls, combo boxes etc.This isn't to say "don't play titan conquest", just be aware of the issues. Another thing to remember, is titan conquest is more like classic browser games, you have to actively do the fighting, seek out enemies, and even do story quests, where as the likes of gates of survival and lirania are more like idle games, just ones played with different people. This means for example, that combat in something like titan conquest is at least a wee bit more interesting, rather than just waiting around for stuff to happen, which is in turn why many idle games have other elements.Myself, I miss the more complex games that featured both kinds of gameplay, stuff you could set running and go back and check occasionally, as well as active combat. A great example is Drakor, automated crafting and gathering, but a commpletely interactive and complex combat system. Another is puppet nightmares. What I've always myself looked for in browser games, whether idle or not is immersion and activities, good writing, interesting areas etc, and activities with at least a little variety in their execution. Indeed, I am finding these days I'm more a fan of playing muds long term, just because even running around and smakcing monsters tends to be more fun, rather than hitting attack again and again and again.

URL: https://forum.audiogames.net/post/529382/#p529382




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Re: Epic games is giving away a free copy of grand theft auto five!

2020-05-14 Thread AudioGames . net Forum — General Game Discussion : TheTrueSwampGamer via Audiogames-reflector


  


Re: Epic games is giving away a free copy of grand theft auto five!

lol, the legendary epic games is giving away a game that isn't theres for free. And furthermore, wherever they're hosting the download, from the legendary epic games, isn't working well? hmm, maybe they should of hosted it on there own place hmm? I only say this because there the same companies with about 50 different serves for one game so that everyone can get good ping by connecting to the one closest to there area, and can support events with 15 million people connected at once, all across the world of corse.

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Re: crazy party deck pack by rb studios

2020-05-14 Thread AudioGames . net Forum — General Game Discussion : TheTrueSwampGamer via Audiogames-reflector


  


Re: crazy party deck pack by rb studios

while i could be like the last two people in this topic and ask for a pack of 150 to 200 decks, i could always ask my friend to give me the original zip, if he still has it, of my old deck folder with over 570 decks inside. Some are duplicates that are renamed, but most of them are not.

URL: https://forum.audiogames.net/post/529380/#p529380




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Re: Candy crush saga developers need us for accessibility improvements!

2020-05-14 Thread AudioGames . net Forum — General Game Discussion : brad via Audiogames-reflector


  


Re: Candy crush saga developers need us for accessibility improvements!

Hi.@TheBlindSaiyan, if you go to the link in the first post then log in, you should be on the page with all the comments.Press e, type your comment in the box, (you're not allowed to post links so if you want to do that, spell them out,) then press NVDA or JAWS key plus space to go out of focus/forms mode then press b until you here submit or something like that.

URL: https://forum.audiogames.net/post/529379/#p529379




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Re: Some newly discovered browser-based MMORPGS

2020-05-14 Thread AudioGames . net Forum — New releases room : TheTrueSwampGamer via Audiogames-reflector


  


Re: Some newly discovered browser-based MMORPGS

actually, when compared to your first post, titan conquest sounds like something rather basic while these were extremely advanced and had ore systems than c. Tittan conquest doesn't have those building things like houses. I wiill tell you anything that can give you a boost.events: events are the good ones. These usually give you 50% xp and drachma, or only xp or only drachma, depending on the event. If any boosts happen durring an event, it will be listed with the event details.clans if you are in a clan, you start off by getting a 10% for every person in your clan you battle with, so if you have 4 people in your clan in the same area as you you will get 40% extra xp and drachma. Boosters: boosters are ones that you can buy yourself, like a ghost cloak to make you unhittable for 100 attacks, or attack boosters. Other than critical boosters, vanguard marks, and the material amounts you can buy in the same  shop, everything has a normal, level 2, and level 3. A normal is 50 attacks, number 2 is 500 attacks, and number 3 is 2000 attacks. They stack, so if you use an attack booster 1, 2, and 3, it'll give you the boosts for each of those however if you use 5 attack booster 3's it'll only act as one attack booster 3 but go for 1 attacks.

URL: https://forum.audiogames.net/post/529378/#p529378




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Re: How is the Status on Accessibility for React OS

2020-05-14 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector


  


Re: How is the Status on Accessibility for React OS

Only later AMD Ryzens are actually good. So depending on what your pc needs are I'd aim higher if you can. And buy one with pro, then you can at least disable windows update if it's bugging you.

URL: https://forum.audiogames.net/post/529377/#p529377




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Re: crazy party deck pack by rb studios

2020-05-14 Thread AudioGames . net Forum — General Game Discussion : moaddye via Audiogames-reflector


  


Re: crazy party deck pack by rb studios

Yep, I want the deck! and the save.

URL: https://forum.audiogames.net/post/529376/#p529376




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