Re: Komandoe 2 has arrived!

2021-03-14 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: Komandoe 2 has arrived!

Updated. I seriously appreciate the help guys.

URL: https://forum.audiogames.net/post/622664/#p622664




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Re: Golden Crayon, a new building game!

2021-03-09 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: Golden Crayon, a new building game!

A wel deserved one. Thumbs up at fantom creation.Edit. Also, Sorry about lying that I won't said anything anymore. I'd just like to express happyness that something fair has finally been done. And I think thats a must thing to exprest/say. Don't take that rite from me. 

URL: https://forum.audiogames.net/post/621418/#p621418




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Re: Golden Crayon, a new building game!

2021-03-09 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: Golden Crayon, a new building game!

A wel deserved one. Thumbs up at fantom creation.

URL: https://forum.audiogames.net/post/621418/#p621418




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Re: Golden Crayon, a new building game!

2021-03-09 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: Golden Crayon, a new building game!

Heh. Thanks for the compliment. And I also Successfully completed the purpose of that post. I win! Ok, Seriously. I'm done. I won't said things that doesn't need to be said anymore. I'll seeya all later in an actual game discussion topic.

URL: https://forum.audiogames.net/post/621389/#p621389




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Re: Golden Crayon, a new building game!

2021-03-09 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: Golden Crayon, a new building game!

You make a poll about should the sounds be remove or not, but then you said: Tunmi wrote:I think this is the best move, personally for the game and for me.Honestly. Even if the remove side gets that 22 and the don't remove side gets 20, I'm sure you will say and do the following.Aw, the side that wanted the sounds to be removed won. Hmm. Why Should I listen to them. If I remove the sounds, I have to do a bunch of renaming and reuploading and shits. Ah To hel with it, The sounds are staying. I just put up a message of the day and tel them personally its the best move for the game. No maps need to be edited, And The only Reputation that gets ruined its mine. Yeah, Perfect. Its my game, They don't tel me what to do. Besides its only diffrent by 2 numbers.And eventually we're gonna end up the same way we are now.What. Your feeling mad because I said something, Don't worry about it, Its just me rummbling without meenings. Isn't your the one that keap saying if you want me to treet you nicely, treet me nicely as wel or something around those lines. Too bad it goes both ways ehh, This is how you treet us and this is how we treet you. Fair and square.My apology if I'm going a bit over the top on this one. Two rongs don't make a right. I get it. But if I'm being honest, Sometimes Throing things back at them might be the only way. If this is incorrect, Please tel me why. I always like to learn from another perspective/point of view, as I don't have much at this moment. Now Bye Bye. I dought I need to say anything at this point.

URL: https://forum.audiogames.net/post/621383/#p621383




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Re: Golden Crayon, a new building game!

2021-03-09 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: Golden Crayon, a new building game!

Wel done on hurting the feeling of sound designers, tunmi. I really feel sorry for you guys, all the sound designers out there.I'm starting to agree with GCW here.GrannyCheeseWheel wrote:Please, from now on, let's follow Tunmi's wish and never post another one of his games on here again. They don't deserve a spot on this forum, and neither does he. As broken and dysfunctional as we are, there is still a line and he just crossed it.Number 79 might have been a misunderstanding, But this time, He really did crossed the line in my opinion.I'm not good at wording, So I end this post with this.That shining light of hope I see on you, Is gon now.

URL: https://forum.audiogames.net/post/621269/#p621269




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-02-05 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

Wel I guess you can use it if you really have nothing and want to just junk them in to exile and making your life easier with natural indemnity. I have a friend who actually make a use out of those, Although I havn't really ask him whats the strategy. K, Now, Its my turn to ask question. Where is the lojic that fighting is super effective against steel? I don't get it.

URL: https://forum.audiogames.net/post/613110/#p613110




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Re: Bokurano Daibouken 3 : secondary topic

2021-01-29 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

Hmm. Odd. I got it with a 412 hours of gameplay. Unless he changed it in the last version. Let me actually find out. At Ficho. Your always welcome.

URL: https://forum.audiogames.net/post/611011/#p611011




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Re: Bokurano Daibouken 3 : secondary topic

2021-01-29 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

Hmm. Odd. I got it with a 412 hours of gameplay. Unless he changed it in the last version.

URL: https://forum.audiogames.net/post/611011/#p611011




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Re: Bokurano Daibouken 3 : secondary topic

2021-01-28 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

Not sure whats rong. It works fine here.

URL: https://forum.audiogames.net/post/610499/#p610499




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Re: Bokurano Daibouken 3 : secondary topic

2021-01-19 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

Yo. The Items that boosts your gun damage besides the two you mentioned are all the completion medal such as clear medal chaos, clear medal no future, etc etc etc. The damage boosts is diffrent from medal to medal, with the reguler clear medal being the weakest with no boost at all and legend of ain being the strongest. I havn't chek how many boost each medal gives, So I can't give you an answer for that one, in case your asking. Oh, and 1 more thing. They don't stack. What I meen by this is if you have for example clear medal hard, say it boosts your gun damage by 10%, and you also got a clear medal no future with a boost of let's say 40%, you will only get a boost from the stronger medal, in this case was no future, with 40% damage, instead of a 50% from both the hard and no future combine together. Sorry if this one confused you. I hope It help.

URL: https://forum.audiogames.net/post/607893/#p607893




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Re: Komandoe 2 has arrived!

2021-01-17 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: Komandoe 2 has arrived!

Updated. Thank you.

URL: https://forum.audiogames.net/post/607459/#p607459




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Re: Crazy Party: mini-games and card battle! (beta75)

2020-12-30 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

I did won the battle. Although with 2 health remaining. I thank you for all the suggestions that you guys has send out.

URL: https://forum.audiogames.net/post/603221/#p603221




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Re: Crazy Party: mini-games and card battle! (beta75)

2020-12-29 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

I tryed again with fire and flying and I start with frenetic flyte or how ever you spell that, sharping wing, fire punch, burning pouder and burning wind. And the next thing I draw, guess what. Over heet. Stil no luck with this.

URL: https://forum.audiogames.net/post/602868/#p602868




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Re: Crazy Party: mini-games and card battle! (beta75)

2020-12-29 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

I start with fire and rock and just getting over heet and thats about all. The other Is really hard to used. I was lucky enough to finished the normal arena. I can used fire punch in like the 10th turn. Which is of corse, bad.

URL: https://forum.audiogames.net/post/602811/#p602811




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Re: Crazy Party: mini-games and card battle! (beta75)

2020-12-27 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

I actually just notest how hard it is for us to even finished the normal arena with how the battle system are currently. Dang

URL: https://forum.audiogames.net/post/602501/#p602501




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Re: Crazy Party: mini-games and card battle! (beta75)

2020-12-23 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

I always love raimbow ray, And Now I love it even more.

URL: https://forum.audiogames.net/post/601391/#p601391




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Re: Crazy Party: mini-games and card battle! (beta75)

2020-12-21 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

@dardar. Chek out the virtual store folder. Its under appdata\local. Or maybe the documents folder.

URL: https://forum.audiogames.net/post/600873/#p600873




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Re: Revenge Of The Undead, a new zombie shooter

2020-12-15 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

It would appear that the game is indeed down here as wel. Wander if anything happens

URL: https://forum.audiogames.net/post/599047/#p599047




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Re: Scarlet Shells, concept demo 1!

2020-12-12 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: Scarlet Shells, concept demo 1!

This might have been forgotten, as most people don't have this issue. For some of us, alt tabbing out of the window meens the window disappearence. Which meens we won't be able to go back to the game unless  we did something. Like going in to task manager for example. And no, the game isn't in the system tray if your wandering. Don't mind if this post is a little bit messi, write this when I'm just awake so yeah, Parden me.

URL: https://forum.audiogames.net/post/597979/#p597979




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Re: Komandoe 2 has arrived!

2020-12-12 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: Komandoe 2 has arrived!

@ Zenothrax, Thanks for keaping track of the passwords update. Much apreciated. As always I update post 119.

URL: https://forum.audiogames.net/post/597978/#p597978




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Re: SBYW, 2d map exploration game

2020-12-11 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: SBYW, 2d map exploration game

@142, Its used to be so fun back in its days ya know. But now, Wel. I can't say much anymore.

URL: https://forum.audiogames.net/post/597787/#p597787




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Re: SBYW, 2d map exploration game

2020-12-11 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: SBYW, 2d map exploration game

Greetings.I need ferther clarification.So instead of just clear out the sounds folder, putting a server message about Hey. We clear the sounds folder because there are so much players uploading them and never even bothered to play the game anymore. Thus, we clear the sounds folder as it takes server space.So please, if your not activly playing, do not upload your online/offline sounds to the server.But you made it so its only available to paid users only now? I get it that you need to pay for the server bills and all, but you do notest that.You bearly got 5 players online at a time, Or at least everytime I came online I never saw you having more than 5 players. And now your giving this features that used to be available to us all is now for a paid only... Possibly Taking away the interest of those who can't pay for a paid account awayNot everyone has a paypal account for one reason or another, either its because they are under age, their parents doesn't want them to spen money on a game, unavailable in their country, etc etc etc.You got 10 total admins/developers currently, and none is willing to clear the onoffs sounds and putting motd about it? Yeah, I need ferther clarification for sure.I never even considered buying a paid account for the game, As Grinding for the coins was actually very fun, or at least, back in the days. Also, In order for me to get something done with paypal, I need more than 5 people to help out , inclooding my 2 parents, the guy who has a paypal account, and some other third party. So unless it was something really worth it buying for me, I can't really do much, even If I want to.If you made it this far, Thanks for reading my rumbling I supposed. This is been one of my first longest post here so far, so yeah.

URL: https://forum.audiogames.net/post/597542/#p597542




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Re: Komandoe 2 has arrived!

2020-11-29 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: Komandoe 2 has arrived!

K, I'll keap post 119 updated.

URL: https://forum.audiogames.net/post/593874/#p593874




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Re: Komandoe 2 has arrived!

2020-11-04 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: Komandoe 2 has arrived!

Currently Available Secret Keys Are The following.Of Corse, You Can Tell Me If I'm Missing Anything.Nekkyo! Komandoh 24 chocolatesOur battle is now!Shinsyun's beginner deckHappy Halloween!Otsukimi dumplings

URL: https://forum.audiogames.net/post/586485/#p586485




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Re: CrimeHunter version 1.3

2020-11-03 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: CrimeHunter version 1.3

@Moaddye. Enemy don't give pitty now do they?

URL: https://forum.audiogames.net/post/586300/#p586300




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Re: CrimeHunter version 1.3

2020-10-31 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: CrimeHunter version 1.3

I'll quote this one.Maranatà wrote:I can't even jump ...What do you mean by you can't even jump. Do you mean you can't jump the gap successfully, or you can't jump at all.

URL: https://forum.audiogames.net/post/585015/#p585015




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Re: CrimeHunter version 1.3

2020-10-28 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: CrimeHunter version 1.3

It was on level 3.story wrote:You reach the end of the street, and it runs off into a huge forest. A forest full of mobsters. You settle your knife in your hand, your gun in the other, and begin the charge.Also mason, I hope you read post number 102.Edit. changelog wrote:Adds the other enemy back due to popular request.I don't see the second enemy again though.Come on man get out of my fucking way!

URL: https://forum.audiogames.net/post/584125/#p584125




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Re: CrimeHunter version 1.3

2020-10-28 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: CrimeHunter version 1.3

It was on level 3.story wrote:You reach the end of the street, and it runs off into a huge forest. A forest full of mobsters. You settle your knife in your hand, your gun in the other, and begin the charge.Also mason, I hope you read post number 102.Edit. changelog wrote:Adds the other enemy back due to popular request.I don't see the second enemy again though.Come on man get out my fucking way!

URL: https://forum.audiogames.net/post/584125/#p584125




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Re: CrimeHunter version 1.3

2020-10-28 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: CrimeHunter version 1.3

It was on level 3.story wrote:You reach the end of the street, and it runs off into a huge forest. A forest full of mobsters. You settle your knife in your hand, your gun in the other, and begin the charge.Also mason, I hope you read post number 102.Edit. changelog wrote:Adds the other enemy back due to popular request.I don't see the second enemy again though.

URL: https://forum.audiogames.net/post/584125/#p584125




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Re: CrimeHunter version 1.3

2020-10-28 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: CrimeHunter version 1.3

It was on level 3.story wrote:You reach the end of the street, and it runs off into a huge forest. A forest full of mobsters. You settle your knife in your hand, your gun in the other, and begin the charge.Also mason, I hope you read post number 102.

URL: https://forum.audiogames.net/post/584125/#p584125




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Re: CrimeHunter version 1.3

2020-10-28 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: CrimeHunter version 1.3

Hey mason, forcefields didn't reactivate themselves in the endless mode. Also, if you try to use a hazard cuvver on an activ forcefield, The game will give you a runtime error.Edit. If you complete  part of a  level in the story mode, the game always retells the story before the next part starts.Edit. Oh. It doesn't reactivate itself because I can move on to the next level.

URL: https://forum.audiogames.net/post/584027/#p584027




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Re: CrimeHunter version 1.3

2020-10-27 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: CrimeHunter version 1.3

Hey mason, forcefields didn't reactivate themselves in the endless mode. Also, if you try to use a hazard cuvver on an activ forcefield, The game will give you a runtime error.Edit. If you complete  part of a  level in the story mode, the game always retells the story before the next part starts.

URL: https://forum.audiogames.net/post/584027/#p584027




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Re: CrimeHunter version 1.3

2020-10-27 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: CrimeHunter version 1.3

Hey mason, forcefields didn't reactivate themselves in the endless mode. Also, if you try to use a hazard cuvver on an activ forcefield, The game will give you a runtime error.

URL: https://forum.audiogames.net/post/584027/#p584027




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Re: CrimeHunter version 1.3.8 is out, with an autoupdater!

2020-10-27 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: CrimeHunter version 1.3.8 is out, with an autoupdater!

OK. This time true doubbel post.The game doesn't let you pick it up yes, but it can stil spawn. Which like I said, wasted a slot for a useful item.

URL: https://forum.audiogames.net/post/583999/#p583999




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Re: CrimeHunter version 1.3.8 is out, with an autoupdater!

2020-10-27 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: CrimeHunter version 1.3.8 is out, with an autoupdater!

It doesn't let you pick it up yes, but it can stil spawn. Which like I said, wasted a slot for a useful item.

URL: https://forum.audiogames.net/post/583999/#p583999




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Re: CrimeHunter version 1.3.8 is out, with an autoupdater!

2020-10-27 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: CrimeHunter version 1.3.8 is out, with an autoupdater!

Sorry for possibly dubbel post.#OT.How do you rename your topic?Also, If you havn't figured it out OT is of corce off topic.

URL: https://forum.audiogames.net/post/583998/#p583998




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Re: CrimeHunter version 1.3.7 is out, with an autoupdater!

2020-10-27 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: CrimeHunter version 1.3.7 is out, with an autoupdater!

You can get the hazard cuvver in the playing mode but they doesn't added to your inventory. Which means there are a slot for either an antibiotic, life or a machinegun cartrage, But its being replaced by an item that we shouldn't have. Mind fixing this mason?

URL: https://forum.audiogames.net/post/583995/#p583995




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Re: CrimeHunter version 1.3.7 is out, with an autoupdater!

2020-10-27 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: CrimeHunter version 1.3.7 is out, with an autoupdater!

So mason totally forgot about it. My post 50 and mason's replyed.Wilson wrote:Greetings Mason.When your fasing to the left and try to use a hazard cuvver, the game will instantly frees.Masonasons wrote:@50 thanks, I'll look into the hazard cover.Glad someone remind you of it. Edit: Do note that my intention here is just to remind mason he forgot that someone has reported a bug to him before. Not to indirectly saying, "Hey Mason, I'm the one who reported that bug! I'm the one who should be credited for it!"I know this is sort of useless to add, but it helped me in some way, that I just can't explained. Sorry about this...

URL: https://forum.audiogames.net/post/583986/#p583986




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Re: CrimeHunter version 1.3.6 is out, with an autoupdater!

2020-10-27 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: CrimeHunter version 1.3.6 is out, with an autoupdater!

So mason totally forgot about it. My post 50 and mason's replyed.Wilson wrote:Greetings Mason.When your fasing to the left and try to use a hazard cuvver, the game will instantly frees.Masonasons wrote:@50 thanks, I'll look into the hazard cover.Glad someone remind you of it. 

URL: https://forum.audiogames.net/post/583986/#p583986




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Re: CrimeHunter version 1.3.6 is out, with an autoupdater!

2020-10-27 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: CrimeHunter version 1.3.6 is out, with an autoupdater!

So mason totally forgot about it. My post 50 and mason's replyed.Wilson wrote:Greetings Mason.When your fasing to the left and try to use a hazard cuvver, the game will instantly frees.Masonasons wrote:@50 thanks, I'll look into the hazard cover.

URL: https://forum.audiogames.net/post/583986/#p583986




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Re: CrimeHunter version 1.3.5 is out, with an autoupdater!

2020-10-27 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: CrimeHunter version 1.3.5 is out, with an autoupdater!

@Ghaith. Get out of its range.

URL: https://forum.audiogames.net/post/583784/#p583784




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Re: CrimeHunter version 1.3.3 is out, and the scoreboard is back!

2020-10-25 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: CrimeHunter version 1.3.3 is out, and the scoreboard is back!

Greetings Mason.When your fasing to the left and try to use a hazard cuvver, the game will instantly frees.Edit.Warning. This next line of message is directly for Masonasons only.Do not read this next line of message if you don't feal like your gameplay experience ruined by this message.You have been warned.Mason, Is f1, f2, and f3 intentionally there to spawn chopper, enemy and to expand the map respectivly on the endless mode?

URL: https://forum.audiogames.net/post/583356/#p583356




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Re: CrimeHunter version 1.3.3 is out, and the scoreboard is back!

2020-10-25 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: CrimeHunter version 1.3.3 is out, and the scoreboard is back!

Greetings Mason.When your fasing to the left and try to use a hazard cuvver, the game will instantly frees.Edit.Warning. This message is directly for Masonasons only.Do not read this message if you don't feal like your gameplay experience ruined by this message.You have been warned.Mason, Is f1, f2, and f3 intentionally there to spawn chopper, enemy and to expand the map respectivly on the endless mode?

URL: https://forum.audiogames.net/post/583356/#p583356




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Re: CrimeHunter version 1.3.3 is out, and the scoreboard is back!

2020-10-25 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: CrimeHunter version 1.3.3 is out, and the scoreboard is back!

Greetings Mason.When your fasing to the left and try to use a hazard cuvver, the game will instantly frees.Edit: Is f1, f2, and f3 intentionally there to spawn chopper, enemy and to expand the map respectivly on the endless mode?

URL: https://forum.audiogames.net/post/583356/#p583356




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Re: CrimeHunter version 1.3.3 is out, and the scoreboard is back!

2020-10-25 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: CrimeHunter version 1.3.3 is out, and the scoreboard is back!

Greetings Mason.When your fasing to the left and try to use a hazard cuvver, the game will instantly frees.

URL: https://forum.audiogames.net/post/583356/#p583356




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Re: Crazy Party: mini-games and card battle! (beta73)

2020-10-23 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta73)

I think he ment, pausing the game...

URL: https://forum.audiogames.net/post/582524/#p582524




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-10-20 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

Greetings my fellow breeders.I have a question. In the sounds list, there are b_farm1 to b_farm12. So if I added b_farm13, will the game detect it?

URL: https://forum.audiogames.net/post/581549/#p581549




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-10-20 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

Greetings my fellow breeders.I have a question. In the sounds list, there are b_farm1 to b_farm12. So if I added b_farm13, will it work?

URL: https://forum.audiogames.net/post/581549/#p581549




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Re: Bokurano Daibouken 3 : secondary topic

2020-09-28 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

Wel it works like how you would expect. Press spacebar  in the direction you want to fire.

URL: https://forum.audiogames.net/post/575252/#p575252




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Re: Bokurano Daibouken 3 : secondary topic

2020-09-26 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

It somewhere in the 140s to 260s if memory serves Right.

URL: https://forum.audiogames.net/post/574361/#p574361




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Re: Bokurano Daibouken 3 : secondary topic

2020-09-23 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

Hey. Don't give me credits that I do not deserved. Go thank ficho instead. Yes, nyanchan indeed removes the compac sonar  from the store, and put it on 0-4.

URL: https://forum.audiogames.net/post/573386/#p573386




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Re: Bokurano Daibouken 3 : secondary topic

2020-09-23 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

@Ficho, na, it was all just an emaginations. I'm having fun writing that one though.

URL: https://forum.audiogames.net/post/573329/#p573329




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Re: Bokurano Daibouken 3 : secondary topic

2020-09-23 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

@fisho no, its not. Its all our imaginations.

URL: https://forum.audiogames.net/post/573328/#p573328




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Re: Komandoe 2 has arrived!

2020-09-23 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: Komandoe 2 has arrived!

@112, The our battle is now contain parts  such as lightning sword, so you probably wouldn't get it for a while.

URL: https://forum.audiogames.net/post/573308/#p573308




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Re: Bokurano Daibouken 3 : secondary topic

2020-09-23 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

There is a story that's always told to playername, a story of a brave warrior who stops countless world threats, mass destructions, and silly operations.How ever, he was killd on his final adventure, and a misterious woman named Carla suddenly takes over the leadership of chrystal city, claming that it is the warrior's final request that she takes upon the position as leader.As time pass's how ever, she become addicted to power, that she wish to restore the glory of the most threatening world tecnologys, so no one would dare to aposed her.She forcefully make punisher recreate sad, also known as Search and destruction robot v2.0++, and after some secret investigations, she manage to recover some parts for the bcs, also known as the Byo control system.She manage to fix the machine and merged it with sad, creating byo destroyer v3.0++.Not only that, she use the clone generator to clone this walking chaos, and spread it all over the world. If a countrys or nations dare to aposed her, they will blown to piece's immediately.playername: I mus stop her.She cannot do this to us for ever.I will put an end to this.But how am I supposed to do that?I don't have the courage or power like that warrior in the story...Would I be able to succeed?Wel, I never know until I tryed!I shall create my own story, a story that can be remembered by the world!Bokurano Daibouken IV. Those who inherits the spirit of the lone wolf. Begins.

URL: https://forum.audiogames.net/post/573304/#p573304




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Re: Bokurano Daibouken 3 : secondary topic

2020-09-23 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

There is a story that's always told to playername, a story of a brave warrior who stops countless world threats, mass destructions, and silly operations.How ever, he was killd on his final adventure, and a misterious woman named Carla suddenly takes over the leadership of chrystal city, claming that it is the warrior's final request that she takes upon the position as leader.As time pass's how ever, she become addicted to power, that she wish to restore the glory of the most threatening world tecnologys, so no one would dare to aposed her.She forcefully make punisher recreate sad, also known as Search and destruction robot v2.0++, and after some secret investigations, she manage to recover some parts for the bcs, also known as the Byo control system.She manage to fix the machine and merged it with sad, creating byo destroyer v3.0++.Not only that, she use the clone generator to clone this walking chaos, and spread it all over the world. If a countrys or nations dare to aposed her, they will blown to piece's immediately.playername: I mus stop her.She cannot do this to us for ever.I will put an end to this.But how am I supposed to do that?I don't have the courage or power like that warrior in the story...Would I be able to succead?Wel, I never know until I tryed!I shall create my own story, a story that can be remembered by the world!Bokurano Daibouken IV. Those who inherits the spirit of the lone wolf. Begins.

URL: https://forum.audiogames.net/post/573304/#p573304




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Re: Bokurano Daibouken 3 : secondary topic

2020-09-23 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

There is a story thats always told to playername, a story of a brave warrior who stops countless world threats, mass destructions, and silly operations.How ever, he was killd on his final adventure, and a misterious woman named Carla suddenly takes over the leadership of chrystal city, claming that it is the warrior's final request that she takes upon the position as leader.As time pass's how ever, she become addicted to power, that she wish to restore the glory of the most threatening world tecnologys, so no one would dare to aposed her.She forcefully make punisher recreate sad, also known as Search and destruction robot v2.0++, and after some secret investigations, she manage to recover some parts for the bcs, also known as the Byo control system.She manage to fix the machine and merged it with sad, creating byo destroyer v3.0++.Not only that, she use the clone generator to clone this walking chaos, and spread it all over the world. If a countrys or nations dare to aposed her, they will blown to piece's immediately.playername: I mus stop her.She cannot do this to us for ever.I will put an end to this.But how am I supposed to do that?I don't have the courage or power like that warrior in the story...Would I be able to succead?Wel, I never know until I tryed!I shall create my own story, a story that can be remembered by the world!Bokurano Daibouken IV. Those who inherits the spirit of the lone wolf. Begins.

URL: https://forum.audiogames.net/post/573304/#p573304




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Re: Bokurano Daibouken 3 : secondary topic

2020-09-23 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

There is a story that always told to playername, a story of a brave warrior who stops countless world threats, mass destructions, and silly operations.How ever, he was killd on his final adventure, and a misterious woman named Carla suddenly takes over the leadership of chrystal city, claming that it is the warrior's final request that she takes upon the position as leader.As time pass's how ever, she become addicted to power, that she wish to restore the glory of the most threatening world tecnologys, so no one would dare to aposed her.She forcefully make punisher recreate sad, also known as Search and destruction robot v2.0++, and after some secret investigations, she manage to recover some parts for the bcs, also known as the Byo control system.She manage to fix the machine and merged it with sad, creating byo destroyer v3.0++.Not only that, she use the clone generator to clone this walking chaos, and spread it all over the world. If a countrys or nations dare to aposed her, they will blown to piece's immediately.playername: I mus stop her.She cannot do this to us for ever.I will put an end to this.But how am I supposed to do that?I don't have the courage or power like that warrior in the story...Would I be able to succead?Wel, I never know until I tryed!I shall create my own story, a story that can be remembered by the world!Bokurano Daibouken IV. Those who inherits the spirit of the lone wolf. Begins.

URL: https://forum.audiogames.net/post/573304/#p573304




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Re: Bokurano Daibouken 3 : secondary topic

2020-09-23 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

There is a story that is always told to playername, a story of a brave warrior who stops countless world threats, mass destructions, and silly operations.How ever, he was killd on his final adventure, and a misterious woman named Carla suddenly takes over the leadership of chrystal city, claming that it is the warrior's final request that she takes upon the position as leader.As time pass's how ever, she become addicted to power, that she wish to restore the glory of the most threatening world tecnologys, so no one would dare to aposed her.She forcefully make punisher recreate sad, also known as Search and destruction robot v2.0++, and after some secret investigations, she manage to recover some parts for the bcs, also known as the Byo control system.She manage to fix the machine and merged it with sad, creating byo destroyer v3.0++.Not only that, she use the clone generator to clone this walking chaos, and spread it all over the world. If a countrys or nations dare to aposed her, they will blown to piece's immediately.playername: I mus stop her.She cannot do this to us for ever.I will put an end to this.But how am I supposed to do that?I don't have the courage or power like that warrior in the story...Would I be able to succead?Wel, I never know until I tryed!I shall create my own story, a story that can be remembered by the world!Bokurano Daibouken IV. Those who inherits the spirit of the lone wolf. Begins.

URL: https://forum.audiogames.net/post/573304/#p573304




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Re: The Blank Game 2 version 1.0 is finally here!

2020-09-20 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: The Blank Game 2 version 1.0 is finally here!

Finally I can continue. Thank you for the update. Lol

URL: https://forum.audiogames.net/post/572533/#p572533




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Re: DeadFright - A Survival Horror Audio Game (DEMO)

2020-09-20 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: DeadFright - A Survival Horror Audio Game (DEMO)

That usually happens if you buttenmash alt f 4, although it  could be something else I supposed. Love the demo so far, Keap up the awesome work.

URL: https://forum.audiogames.net/post/572488/#p572488




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Re: Three dimensional (Your World) (Public Beta)

2020-09-01 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: Three dimensional (Your World) (Public Beta)

So I guess now we know why windows defender is removing all bgt stuff from our system, its because the file was infected with a bgt virus! 

URL: https://forum.audiogames.net/post/566166/#p566166




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Re: Komandoe 2 has arrived!

2020-08-16 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: Komandoe 2 has arrived!

Enjoying the game so far. Keap up the awesome work.@Ignatriay, Download the game from Here

URL: https://forum.audiogames.net/post/561917/#p561917




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Re: Crazy Party: mini-games and card battle! (beta73)

2020-08-07 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta73)

Wel, You'll Probably want to mark the golem when it is not fasing to wards you, and does allow you to turn back to the ladder and go for the next one with out being crushed.

URL: https://forum.audiogames.net/post/559301/#p559301




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Re: Crazy Party: mini-games and card battle! (beta73)

2020-08-07 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta73)

Wel, You'll Probably want to mark the golem when it is not fasing to wards you, and does allow you to turn back to the ladder and g for the next one with out being crushed.

URL: https://forum.audiogames.net/post/559301/#p559301




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-25 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

It would be really hard though. There are almost 400 monsters to give discriptions to.@Morokuma, Thanks, I'll give it a shot. Edit. Its working as expected now, thanks!

URL: https://forum.audiogames.net/post/38/#p38




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-25 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

It would be really hard though. There are almost 400 monsters to give discriptions to.@Morokuma, Thanks, I'll give it a shot.

URL: https://forum.audiogames.net/post/38/#p38




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-24 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

Those things is more in to names rather than types. Also, is anybody getting this error while starting the game?Error  dialog  #Error 7-->Internal Error(7)This error unables me to play the game.

URL: https://forum.audiogames.net/post/555256/#p555256




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-24 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

Those things is more in to names rather than types. Also, is anybody getting this error while starting the game?Error  dialog  #Error 7-->Internal Error(7)I can't play because of this error.

URL: https://forum.audiogames.net/post/555256/#p555256




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Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem

2020-07-24 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem

Never heard that before...

URL: https://forum.audiogames.net/post/555253/#p555253




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Re: Crazy Party: mini-games and card battle! (beta73)

2020-07-20 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta73)

I actually hope the sound when you get cards will only play 1 time, specially on a long battles. I'm not always in one, But hearing the thing go berhrhrhrhrh.Everytime someone get tu many cards is just, rediculous

URL: https://forum.audiogames.net/post/554154/#p554154




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Re: Crazy Party: mini-games and card battle! (beta73)

2020-07-20 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta73)

I actually hope the sound when you get cards will only play 1 time, specially on a long battles. I'm not always in one, But hearing the thing go berhrhrrhrhrhrrhhrrhhrrhrhrhrhrhrhrhrhrhrhrhrhrhrhrhrhrhrhrberhrhrhrhrhrhrhrhrhrhrhrhrhrhrhrhrhrhrhrhrhrhrhrhrhrhrhrhrberhrhrhrhrh.Everytime someone get tu many cards is just, rediculous.

URL: https://forum.audiogames.net/post/554154/#p554154




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Re: Crazy Party: mini-games and card battle! (beta73)

2020-07-20 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta73)

I actually hope the sound when you get cards will only play onese, specially on a long battles. I'm not always in one, But hearing the thing go berhrhrrhrhrhrrhhrrhhrrhrhrhrhrhrhrhrhrhrhrhrhrhrhrhrhrhrhrberhrhrhrhrhrhrhrhrhrhrhrhrhrhrhrhrhrhrhrhrhrhrhrhrhrhrhrhrberhrhrhrhrh.Everytime someone get tu many cards is just, rediculous.

URL: https://forum.audiogames.net/post/554154/#p554154




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-19 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

I'm not really sure. I think its about 400 to 500 base stats.

URL: https://forum.audiogames.net/post/553713/#p553713




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-19 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

This is what I under stand.A fusion generation is where a breeder will train 2 monsters to the best of the monsters capasity.One monster will begin to be trained until the monster reach its limit, taking partisipation on a compotitions with a main goal not to win the highest rank but instead to increased the breeder ranks and to keap the financial running. and then when the monster is on an inch of their live, the second monster began his/her traning. After both is really close to death, the breeder will combine the 2 and get a new monster with stronger best stats over all.The breeder might used 4 instead of 2 monsters, if the breeder decide to continue to the third generations.This will continue until around the 4th or 5th gen, at that point the monster probably already reach its peek starting stats.Then it is a traning to be the best of the best from there.

URL: https://forum.audiogames.net/post/553708/#p553708




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-16 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

Gosh people, chek out post number 1, will you?Not gonna dooit, fine. Grabb the self extracting archive here.get the zip version here@MataTo create a mod, in no particular order.Step1: Go to your main game directory where Breed memorial.exe was located, and create a new folder named sound. Yes sound, Not sounds.Step 2: Go find an ogg files you whish to used, and paste them in the sound folder you just created.Step3: Now you must rename the corresponding sounds to their proper filenames.To preview the sounds and their corresponding filenames, Klick here.Note. Make sure to only paste the sounds you wish to used for your mod, the rest will be loaded from the default sounds.dat.Man, readme can probably explain this better but I hope you find this helpful Edit: Man, I'm bad at explaining things 

URL: https://forum.audiogames.net/post/552858/#p552858




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-16 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

Gosh people, chek out post number 1, will you?Not gonna dooit, fine. Grabb the self extracting archive here.get the zip version here@mataTo create a mod, in no particular order.Step1: Go to your main game directory where Breed memorial.exe was located, and create a new folder named sound. Yes sound, Not sounds.Step 2: Go find an ogg files you whish to used, and paste them in the sound folder you just created.Step3: Now you must rename the corresponding sounds to their proper filenames.To preview the sounds and their corresponding filenames, Klick here.Note. Make sure to only paste the sounds you wish to used for your mod, the rest will be loaded from the default sounds.dat.Man, readme can probably explain this better but I hope you find this helpful 

URL: https://forum.audiogames.net/post/552858/#p552858




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-12 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

Have you guys test out montrail yet? I have it before but I sell it away.

URL: https://forum.audiogames.net/post/551732/#p551732




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-12 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

 , Ciara with thro kiss is just not fair. She can use it every about 4 seconds, and it stunds enemy for like 9 seconds. Wel. Maybe not stund, slow down. Thats it.

URL: https://forum.audiogames.net/post/551374/#p551374




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-12 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

:lol, Ciara with thro kiss is jut not fair. She can use it every about 4 seconds, and it stunds enemy for lile 9 seconds. Wel. Maybe not stund, slow down. Thats it.

URL: https://forum.audiogames.net/post/551374/#p551374




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Re: Sequence Storm Rhythm Racing Game

2020-07-10 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: Sequence Storm Rhythm Racing Game

Hello guys, I need help. My ss won't start correctly. It says something about done loading and then its stop responnding. I'm using win8.1.I'm sorry if this question has been ask before.

URL: https://forum.audiogames.net/post/550996/#p550996




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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2020-07-10 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

Wel. They take 5 years to develop a heros call. I think they deserves a break.

URL: https://forum.audiogames.net/post/550988/#p550988




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-10 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

A fusion items can be used ranging from boosting the monster inishal stats, to making the fused monster breed out a completely diffrent monster. You can get them by winning surten compotitions, or by searching the 4 places that are available.

URL: https://forum.audiogames.net/post/550723/#p550723




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-10 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

Hmm. I never said anything about that you should keap your monsters in the farm/park/jim for the entirety of their life.

URL: https://forum.audiogames.net/post/550704/#p550704




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-10 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

Hmm. I never said anything about that you should keap your monsters in the farm/park/jim for the entirety of their life.:)

URL: https://forum.audiogames.net/post/550704/#p550704




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-10 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

Here is a little info about monsters lifespand. A normal monster, that is to say, comes without any boost from fusion or any items, can liv up to 300 weeks, or about 6 years and 3 munths.Every time the monster go's to a training, partisipating in a compotition, or rest, 1 week of its lifespand is taken away.How ever, the monster's lifespand can be much shorter if you give it an item that will boost the monster's stats, such as mega proton.The number of week that is taken from the monster's lifespand when you give it a boost item can be differs from 1 to 11 weeks, so consider carefully before giving your monsters a boost! I hope you find this helpful.

URL: https://forum.audiogames.net/post/550652/#p550652




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-10 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

Here is a little info about monsters lifespand. A normal monster, that is to say, comes without any boost from fusion or any items, can liv up to 300 weeks, or about 6 years and 3 munths.Every time the monster go's to a training, partisipating in a compotition, or rest, 1 week of its lifespand is taken away.How ever, the monster's lifespand can be much shorter if you give it an item that will boost the monster's stats, such as mega proton.The number of week that is taken from the monster's lifespand when you give it a boost item can be differs from 1 to 11 weeks, so consider carefully before giving your monster a boost! I hope you find this helpful.

URL: https://forum.audiogames.net/post/550652/#p550652




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-10 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

Here is a little info about monsters lifespand. A normal monster, that is to say, comes without any boost from fusion or any items, can liv up to 300 weeks, or about 6 years and 3 munths.Every time the monster go's to a training, partisipating in a compotition, or rest, 1 week of its lifespand is taken away.How ever, the monster's lifespand can be much shorter if you give it an item that will boost the monster's stats, such as mega proton.The number of week that is taken from the monster's lifespand when you give it a boost item can be differs from 1 to 11 weeks, so consider carefully! I hope you find this helpful.

URL: https://forum.audiogames.net/post/550652/#p550652




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Re: Three dimensional (Your World) (Public Beta)

2020-07-10 Thread AudioGames . net ForumNew releases room : Wilson via Audiogames-reflector


  


Re: Three dimensional (Your World) (Public Beta)

Wel, I might try the game, But for some reason that I won't said here I can't at the moment.

URL: https://forum.audiogames.net/post/550574/#p550574




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