Re: Fury Driver - Moonwalks: the full version is finally here!

2021-02-01 Thread AudioGames . net Forum — New releases room : Valkyrie via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

@68: understood. Thank you for your input and the encouragement!

URL: https://forum.audiogames.net/post/611901/#p611901




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2021-01-31 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

@Valkyrie, Part of the problem is admitedly that this is simply that I'm less of an overall fan of noire crime stories, so feel free to take my comments with a pinch of salt.That being said, one of the simplest problems to fix, is just that a lot of the time your told what happened, rather than needing to interact with other characters or the environment, even just to get their take on things. In Blindquest, you can talk to the princess at various points in the game, and get a sense of her personality, with her having different dialogues for each location, where as characters like Virgil's father remained static, and Hill you couldn't actually interact with at all. If you'd been able to talk to alanon at different points, perhaps with him giving you race tips on upcoming races, and explaining his situation, then he would've been more of a character in the game over all, ditto with other familliar faces such as the trusted drug dealer who actually has a lot to do, but whom we find out nothing about during the game at all, either physical appearence, or personality.I'd have also liked to see some of the story reflect a little more in the games' racing and combat sequences, EG when Alanon crashes, have the player start the race, race for a while then hear a sudden explosion and get an explanation of what happened, or when you end up in shootouts, have different thugs behave differently. Actually, this was one respect where I found the five a miner disappointment, since even though we were told that one driver used traps while another shot with his gun, this wasn't actually reflected in the racing mechanics.One major plus in the game I did like, was the very open map and the fact you could go most anywhere, however it would've been awesome if the map changed a bit throughout the game, EG different people around at different times with different dialogues, perhaps even different times, with day and night occurring. Either way, good luck on the Ios port and on the next chapter.

URL: https://forum.audiogames.net/post/611547/#p611547




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2021-01-31 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

@Valkyrie, Part of the problem is admitedly that this is simply that I'm less of an overall fan of noire crime stories, so feel free to take my comments with a pinch of salt.That being said, one of the simplest problems to fix, is just that a lot of the time your told what happened, rather than needing to interact with other characters or the environment, even just to get their take on things. In Blindquest, you can talk to the princess at various points in the game, and get a sense of her personality, with her having different dialogues for each location, where as characters like Nathan's father remained static, and Hill you couldn't actually interact with at all. If you'd been able to talk to alanon at different points, perhaps with him giving you race tips on upcoming races, and explaining his situation, then he would've been more of a character in the game over all, ditto with other familliar faces such as the trusted drug dealer who actually has a lot to do, but whom we find out nothing about during the game at all, either physical appearence, or personality.I'd have also liked to see some of the story reflect a little more in the games' racing and combat sequences, EG when Alanon crashes, have the player start the race, race for a while then hear a sudden explosion and get an explanation of what happened, or when you end up in shootouts, have different thugs behave differently. Actually, this was one respect where I found the five a miner disappointment, since even though we were told that one driver used traps while another shot with his gun, this wasn't actually reflected in the racing mechanics.One major plus in the game I did like, was the very open map and the fact you could go most anywhere, however it would've been awesome if the map changed a bit throughout the game, EG different people around at different times with different dialogues, perhaps even different times, with day and night occurring. Either way, good luck on the Ios port and on the next chapter.

URL: https://forum.audiogames.net/post/611547/#p611547




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2021-01-30 Thread AudioGames . net Forum — New releases room : Valkyrie via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

Hello,@65: I'm sorry for the poor quality of the writing. I'm the one who wrote the dialogues (Andrea d'Angelo wrote the story, checked and changed a few dialogues here and there), I did the best I could but I agree that some of the important scenes are not directed too well. The sequel won't be that much different story-wise, BUT I am planning on adding a few features to the races and combat. Those will take me a few weeks to develop since I'm alone in programming this and I don't know if complications will show up or not.@66: there will be a iOs port of the game but I don't know when we'll start working on it. We'll start in a few months, probably.

URL: https://forum.audiogames.net/post/611242/#p611242




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2021-01-27 Thread AudioGames . net Forum — New releases room : Juliantheaudiogamer via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

Hi,Will there be an IOS version for the game?

URL: https://forum.audiogames.net/post/610134/#p610134




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2021-01-26 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

Okay, just finished this one. I really liked the highly open feeling of the games' map, and was alternately frustrated and irritated by all of the find quests, though I liked the way you needed to get a major sense of the city's geography, also the soundtrack was very nice and fitted in well with the ambience and very grim voice acting.I'm afraid though, even for someone who generally enjoyed Blind quest, much else of the game just didn't sit as well with me. Maybe it's because I'm not really a huge fan of noire crime or racing, and was expecting something a bit more scifi than we got,or maybe it's just that fantasy is more my thing I don't know.~It's just that a lot of the story felt slightly disconnected, there were a few too many sequences where I was just told what happened and didn't get to interact much, like the bit where Almonon or whatever the other racing drive was called crashed. similarly, what is it with solving problems with weed in this city? honestly, I was sort of amused as to how often you got around people by chucking weed at them . Also, maybe it's just that genre wise this is less my thing, but I didn't really get as much sense from a lot of the characters and locations as in blindquest, which meant a lot of the moments of the game that attempted to be emmotional just didn't seem to play out as much to me. I'm afraid also, the action sequences all felt a little too samy, with all the various races you did having basically the same mechanics, hear something, react, with no differences in ambience or requirements to really change up even the feeling of the gameplay. I do appreciate the massive amount of work that went into the game, especially the voicing and soundtrack, and working out the map, but the disconnected story, lack of emotional connection to characters, and a few to many moments of being "told", rather than letting you interact made this one a less satisfying experience, albeit though I will say since this is probably just less my preferd genre anyway, I might not be seeing matters in as positive a light as some. Hope the next chapters of the game improve on things.

URL: https://forum.audiogames.net/post/610041/#p610041




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-22 Thread AudioGames . net Forum — New releases room : Valkyrie via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

@cyco: hi! There are no updates for the game at the moment. When we'll update the game, which will not be soon, you'll be able to re-download the updated game from the audiogame.store site for free from a link we'll add to the web page. You won't lose your save or need a new serial code, because those informations are stored on the pc and not the build of the game you bought.

URL: https://forum.audiogames.net/post/600939/#p600939




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-22 Thread AudioGames . net Forum — New releases room : Valkyrie via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

@cyco: hi! There are no updates for the game at the moment. When we'll update the game, which will not be soon, you'll be able to re-download the updated game from the audiogame.store site for free. You won't lose your save or need a new serial code, because those informations are stored on the pc and not the build of the game you bought.

URL: https://forum.audiogames.net/post/600939/#p600939




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-22 Thread AudioGames . net Forum — New releases room : Valkyrie via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

@cyco: hi! There are no updates for the game at the moment. When we'll update the game, which will not be soon, you'll be able to re-download the updated game from the site for free. You won't lose your save or need a new serial code, because those informations are stored on the pc and not the build of the game you bought.

URL: https://forum.audiogames.net/post/600939/#p600939




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-22 Thread AudioGames . net Forum — New releases room : Valkyrie via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

@cyco: hi! There are no updates for the game at the moment.

URL: https://forum.audiogames.net/post/600939/#p600939




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-22 Thread AudioGames . net Forum — New releases room : Valkyrie via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

@cyco: there are currently no updates for the game.

URL: https://forum.audiogames.net/post/600926/#p600926




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-21 Thread AudioGames . net Forum — New releases room : cyco via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

I am wondering how do I update the game? I got the version 1.0

URL: https://forum.audiogames.net/post/600779/#p600779




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-14 Thread AudioGames . net Forum — New releases room : Arkandias via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

Sounds great! I definitly look forward to see that.Best regard,Simon

URL: https://forum.audiogames.net/post/598471/#p598471




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-14 Thread AudioGames . net Forum — New releases room : Valkyrie via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

@Arkandias: thank you for sharing your ideas with me! Initially there were sounds when obstacles spawned on the track (which basically told the player what those obstacles were), but I cut them because they added too much noise to the races. I probably implemented them badly, I'll revise the code and see if I can include them in the next chapter.The second chapter doesn't require Vergil to upgrade his car, but maybe he has to change vehicles in some parts of the story? I don't remember exactly. In that case, I'll definitely create a few music loops of engines that resemble the vehicles Vergil is riding in those scenes.

URL: https://forum.audiogames.net/post/598438/#p598438




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-13 Thread AudioGames . net Forum — New releases room : Arkandias via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

HI!Thank you so much for considering my opinion. Woh, didn't think next chapter was allready planed, and very soon more importantly. That's good news to begin my day.Regarding the races' difficulty, shrinking the track at some points is definitly a good point. Here are some suggestions in case you run out of ideas. Keep in mind that I'm no developper at all, and that I know nothing about how realistic they are.-sounds : it coud be great to add some extra sounds indicating the nature of obstacles. Shooting apponents, cars crossing your way, riding in the wrong direction (or could it be you in a specific track, forced to take the trafic the wrong way), any sounds that could have a double effect : increasing the feeling of danger, and making the game harder by confusing the player with background.-traps on certain tracks : watter, items scattered on the ground, civilians having nothing to do there but being there anyway, racing in a city can be tricky for many reasons, forcing you to avoid unpredictable things, or to go through them and try to handle the consequences on the car's movment or integrity.-Personnaly I would add some sounds to follow the car's progressive customisation. Note that this is personal and some could disagree with me, but since the game focusses on cars, it could be great to end up with an engine which gives you the chill when it starts up. It could give some more tension to the races, and, if you're planing to allow casual driving, it would certainly offer some replayability. Atleast to my opinion, I would certainly spend hours just riding into the streets if the map was complexe enough and allowing me to drive around, eventually reaching my objectives or just encountering some random events but that's probably a gigantic work...To conclude, here are some last ideas I won't describe, mainly because there are many ways to consider them in a game and I can't choose between them  : jumps (obstacles, a gap in a bridge...), tunnels (mostly to alter the race ambiance and confuse the player), epic moments (in a descendant path or for technical reasons the car is instopable, accelerating faster than the engine normally alows it, all yoiu can do is stear it as precisely as you can, and hope, and pray).Once again, congratullations for your excellent job! I hope you'll find these ideas intereesting, challenging or even conceivable!Best regard,Simon

URL: https://forum.audiogames.net/post/598426/#p598426




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-13 Thread AudioGames . net Forum — New releases room : Valkyrie via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

@Arkandias: thanks for the suggestions and the kind words! I'll definitely check Topspeed and Tank Commander and see how driving works in those games. I'll see how much I can improve the driving for the next chapter of Fury Driver (which should be out in less than 2 months if everything goes well).Regarding cutscenes, I'll see if I can manage to add a few "timed" sound effects during them... That should improve the experience!Difficulty-wise, I think I understand now how hard my game actually was... that is, not hard at all! lolI think that if both the combat and the driving system won't go through a massive overhaul, adding a few unexpected events during them could raise the difficulty substantially! Something like... shrinking the track's size for a certain period of time, being forced to reload the gun during combat (while also increasing the speed of enemy attacks), etc etc...I don't have many ideas in mind for now, but I'm pretty sure that I'll come up with something.

URL: https://forum.audiogames.net/post/598196/#p598196




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-13 Thread AudioGames . net Forum — New releases room : wp85 via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

I will definitely do that!

URL: https://forum.audiogames.net/post/598170/#p598170




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-13 Thread AudioGames . net Forum — New releases room : Arkandias via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

HI!I bought the game a few days ago. It took me around three hours to complete, but I never tok the time to write a comment here. So here we go!For a first prototype, it's actually not bad at all. The game is relaxing, the atmosphere is fairly good. It appears to me that you made an excellent start with this project. Of course it's short, and there's no actual challenge, but that's part of the things that will certainly improve with time!I'm going to write some suggestions here, but don't get me wrong, even if I long for an imersive and challengenging audiogame experience, I spent a really nice moment with fury driver, moonwalk, and I'll definitivly buy the next chapter when it comes out. I'll do it to supporte your work of course, but also lead by curiosity and expectations, so don't take the next suggestions as arch criticism.-First, about the gameplay itself. I'd really love to see a real driving experience in the next chapter. If you're worried about how it might fit in an audiogame, I suggest that you take a look at topspeed at first, but also at tank commander. Both should give you a pretty good point of view about how driving and most importantly nervous and dangerous driving could be implemented. I'm telling you this for two reasions : first, I think it could turn the racing moments into something really challenging for the player, but most of all, it would allow you to implement actual driving for map exploration. It may sound quite difficult at first, but tank commander managed to simplify the concept technically without giving the feeling of something simple, that's probably the best approche I've seen.-About the narratives and the scenario itself, the voice acting was actually good. It does'nt bother me to see the things with one point of view, without any characters or such, but it has to go with some more immersive musics or sounds, otherwise the feeling of danger isn't so well transmitted through the game. Again, that's definitivly an excellent start, I'd just love to challenge the concept.-Finally, I just wanted to point out one last time the overal difficulty of the game, which deserves to be largely increased, not only by rising the speed needed to react, but also by allowing more elements of gameplay into the races but specifically into shooting sequences. To gie you an example, I didn't die even once. I lost one race, the first one, the time for me to get used to the controlls and sounds, but that was my only failure, otherwise I just got lost sometimes because text navigation wasn't for me the best way to create a mind city map. That's absolutly not a big deal for a first release, I justed wanted you to know it for the reccord , and in case.However, as I said, I spent some enjoyable hours and, for that price, that's actually far more than what I used to get here these days.I could give the exact same kind of fidback about a western drama, and I would probably have, if I had the time right after my playtest.Anyway, welcome to the forum, to the community, and congratullations on your first release! Keep it up!Best regard,Simon

URL: https://forum.audiogames.net/post/598114/#p598114




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-13 Thread AudioGames . net Forum — New releases room : Valkyrie via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

wp85 wrote:I bought the game a few days ago. For my Mac. After I figured out how to bypass the security warnings I got not letting me open the app, it is really awesome! I’m gonna play it a little bit tomorrow and once I get the hang of everything I’m going to do a podcast episode on it. I checked it out a little bit the other day, but I was tired so I went to bed. Also I have a western drama which I believe if I’m not mistaken, is also developed by this company. You guys make really great games!Wow! I'm glad you're enjoying our games this much, it means a lot! Feel free to send me a pm with a link to the podcast when you record the episode (whether you enjoyed the full game or not)!

URL: https://forum.audiogames.net/post/598074/#p598074




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-12 Thread AudioGames . net Forum — New releases room : wp85 via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

I bought the game a few days ago. For my Mac. After I figured out how to bypass the security warnings I got not letting me open the app, it is really awesome! I’m gonna play it a little bit tomorrow and once I get the hang of everything I’m going to do a podcast episode on it. I checked it out a little bit the other day, but I was tired so I went to bed. Also I have a western drama which I believe if I’m not mistaken, is also developed by this company. You guys make really great games!

URL: https://forum.audiogames.net/post/598001/#p598001




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-12 Thread AudioGames . net Forum — New releases room : Valkyrie via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

mike-tan wrote:ya. I done the game. and i like it. i hope it will have the continuation of the story.Glad you liked it! There will be a continuation of the story, don't worry!

URL: https://forum.audiogames.net/post/597809/#p597809




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-11 Thread AudioGames . net Forum — New releases room : mike-tan via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

ya. I done the game. and i like it. i hope it will have the continuation of the story.

URL: https://forum.audiogames.net/post/597746/#p597746




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-11 Thread AudioGames . net Forum — New releases room : Valkyrie via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

@masroor: you have to find 6 supporting columns or supporting poles inside almanon's hideout. Interacting with them makes Vergil place some explosives in that location... you'll have to search thoroughly the rooms of the hideout, both tents and building. After doing that, you can escape from the hideout. You're almost at the end, hang in there!@mike-tan: did you manage to finish the game? Did you like it?

URL: https://forum.audiogames.net/post/597617/#p597617




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-11 Thread AudioGames . net Forum — New releases room : Valkyrie via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

@masroor: you have to find 6 supporting columns or supporting poles inside almanon's hideout. Interacting with them makes Vergil place some explosives in that location... you'll have to search thoroughly the rooms of the hideout, both tents and building. After doing that, you can escape from the hideout. You're almost at the end, hang in there!@mike-tan: did you manage to finish the game, or are you stuck too somewhere in the hideout?

URL: https://forum.audiogames.net/post/597617/#p597617




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-11 Thread AudioGames . net Forum — New releases room : Valkyrie via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

@masroor: you have to search 6 among supporting columns and supporting poles inside almanon's hideout. Interacting with them makes Vergil place some explosives in that location... you'll have to search thoroughly the rooms of the hideout, both tents and building. You're almost at the end, hang in there!@mike-tan: did you manage to finish the game, or are you stuck too somewhere in the hideout?

URL: https://forum.audiogames.net/post/597617/#p597617




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-10 Thread AudioGames . net Forum — New releases room : mike-tan via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

after done that the game is finish after you get out from the hide out

URL: https://forum.audiogames.net/post/597524/#p597524




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-10 Thread AudioGames . net Forum — New releases room : mike-tan via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

found the corpses that's arround the building in side out. I mean all places in the hide out.

URL: https://forum.audiogames.net/post/597523/#p597523




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-10 Thread AudioGames . net Forum — New releases room : mike-tan via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

found the corpses that's arround the building in side out

URL: https://forum.audiogames.net/post/597523/#p597523




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-10 Thread AudioGames . net Forum — New releases room : masroor . rahmani via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

hello Valkyri I played this game and I enjoied it. now I'm in that quest that I should kill almanon I got the vepens from dealers and I kill almanon but I don't know what to do with explosives please help me thanks

URL: https://forum.audiogames.net/post/597519/#p597519




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-09 Thread AudioGames . net Forum — New releases room : Valkyrie via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

@cyco: you have to hold the arrow buttons, tapping them doesn't move Vergil that much! When an object is in front of you, hold down the arrow buttons to move in that direction. When you stop hearing their beeping sound that will mean that they're not in front of you anymore, and you won't get hit.@mike-tan: Almanon can be found in Almanon's hideout (duh), which can be reached from 1st street, number 34. To go there you have to contact 3 weapon dealers first, which can be found near the downtown area. If you want to know exactly where they are, read my response to Nick below.@Nick: the 3 weapons dealers are in these areas: Main square, 1st street number 25 and 2nd avenue number 6. After interacting with all of them, you can go to Almanon's hideout.@masroor: glad to see you've read my pm! I'll answer you shortly via email!

URL: https://forum.audiogames.net/post/596756/#p596756




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-09 Thread AudioGames . net Forum — New releases room : Valkyrie via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

@cyco: you have to hold the arrow buttons, tapping them doesn't move Vergil that much! When an object is in front of you, hold down the arrow buttons to move in that direction. When you stop hearing their beeping sound that will mean that they're not in front of you anymore, and you won't get hit.@mike-tan: Almanon can be found in Almanon's hideout (duh), which can be reached from 1st street, number 34. To go there you have to contact 3 weapon dealers first, which can be found near the downtown area. If you want to know exactly where they are, read my response to Nick below.@Nick: the 3 weapons dealers are in these areas: Main square, 1st street number 25 and 2nd avenue number 6. After interacting with all of them, you can go to Almanon's hideout.@masroor: glad to see you've read my pm! I'll answer you shortly!

URL: https://forum.audiogames.net/post/596756/#p596756




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-08 Thread AudioGames . net Forum — New releases room : masroor . rahmani via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

hello Valkyri I sent you a PM

URL: https://forum.audiogames.net/post/596737/#p596737




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-08 Thread AudioGames . net Forum — New releases room : mike-tan via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

I'm stuck at the seen that i have to kill that guy that i helped for take his new car. where is he located?

URL: https://forum.audiogames.net/post/596730/#p596730




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-08 Thread AudioGames . net Forum — New releases room : KenshiraTheTrinity via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

Happy to hear that this is coming to android. I ran out of games to buy so i can start saving up. It this is a stepping stone to something better, then i am curious and look forward to it also.

URL: https://forum.audiogames.net/post/596722/#p596722




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-08 Thread AudioGames . net Forum — New releases room : Nick via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

I made it to the part where I have to kill Almanon but I'm supposed to collect 3 weapons but I only found 2 weapon dealers.I cannot locate the last weapon dealer.where can I find the last weapon dealer?I've gotten as far as I could without a walkthrough.

URL: https://forum.audiogames.net/post/596705/#p596705




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-08 Thread AudioGames . net Forum — New releases room : cyco via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

When driving in the game I am wondering when in a left or right turn. Do you hold the left or right key down?Or do you just press it once? Also when a object is infront of you do you just press the left or right key once?

URL: https://forum.audiogames.net/post/596693/#p596693




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-08 Thread AudioGames . net Forum — New releases room : mike-tan via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

ok. thanks

URL: https://forum.audiogames.net/post/596649/#p596649




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-08 Thread AudioGames . net Forum — New releases room : Valkyrie via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

mike-tan wrote:hi there. i am stuck for collecting rig cars. I currently have 3 cars. yellow, red and gree. I still only need to find one. however i coudn't find it. where's the other located? thanksHello! The one you're missing is in the pier, which is at the end of the harbor.

URL: https://forum.audiogames.net/post/596486/#p596486




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-08 Thread AudioGames . net Forum — New releases room : mike-tan via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

hi there. i am stuck for collecting rig cars. I currently have 3 cars. yellow, red and gree. I still only need to find one. however i coudn't find it. where's the other located? thanks

URL: https://forum.audiogames.net/post/596456/#p596456




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-07 Thread AudioGames . net Forum — New releases room : Valkyrie via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

crashmaster wrote:Hi.Well after completing this game, there are a few bugs.1.  in almanons room there is a bug, exit the room, go back into the room again and there is no way out.2.  there is a cornfield, however in any location, storage room, and a few others where the weapons and other stuff exists there are also cornfields.The road will be fixed but will become disrupted if you go in a certain direction but if you don't then its not going to be a problem.I think if the player has gone a rout and has found things they should be able to quickly travel to that location, driving to places takes time, mind you a lot of open world games do this.I'd like an ability to skip scenes, and such.I like the soundtrack and want that.I didn't know about these bugs, thanks for pointing those out! They'll be fixed when we update the game.About quick travel: I'll see if I can make it work for the next game. Right now I have no idea how to program it.You CAN skip cutscenes! You have to keep CTRL pressed for 2 seconds. The first cutscene of the game tells you this right at the end.

URL: https://forum.audiogames.net/post/596269/#p596269




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-07 Thread AudioGames . net Forum — New releases room : crashmaster via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

Hi.Well after completing this game, there are a few bugs.1.  in almanons room there is a bug, exit the room, go back into the room again and there is no way out.2.  there is a cornfield, however in any location, storage room, and a few others where the weapons and other stuff exists there are also cornfields.The road will be fixed but will become disrupted if you go in a certain direction but if you don't then its not going to be a problem.I think if the player has gone a rout and has found things they should be able to quickly travel to that location, driving to places takes time, mind you a lot of open world games do this.I'd like an ability to skip scenes, and such.I like the soundtrack and want that.

URL: https://forum.audiogames.net/post/596259/#p596259




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-07 Thread AudioGames . net Forum — New releases room : rings2006 via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

27you cant get this game for free. thats not how this works

URL: https://forum.audiogames.net/post/596219/#p596219




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-07 Thread AudioGames . net Forum — New releases room : Valkyrie via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

@connor142: First of all, thank you for giving us your impressions of the game.During development, I did a little research and read feedback about Blind Quest being "the game of healing potions" and about the fact that pressing up arrow continously was very frustrating, so I made adjustments to the combat accordingly. If we see other people complaining about certain aspects for this game, we'll make changes accordingly for future updates or installments of this game.From what you're saying, it seems you're looking for a game that challenges you. I aimed to make a simple game that focused more on the story and the atmosphere, so your complaints are perfectly justified.I decided to play it safe with the difficulty because if you screw that up, either with puzzles or racing, I feared that players would get frustrated and not finish the game.Now that I have more experience and confidence in making games, since this is the first published full game I made, I think I can pull off something a little more ambitious and convincing in a future installment of the franchise, especially on the racing sections front.

URL: https://forum.audiogames.net/post/596190/#p596190




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-07 Thread AudioGames . net Forum — New releases room : Valkyrie via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

@connor142: First of all, thank you for giving us your impressions of the game.During development, I did a little research and read feedback about Blind Quest being "the game of healing potions" and about the fact that pressing up arrow continously was very frustrating, so I made adjustments to the combat accordingly. If we see other people complaining about certain aspects for this game, we'll make changes accordingly for future updates or installments.From what you're saying, it seems you're looking for a game that challenges you. I aimed to make a simple game that focused more on the story and the atmosphere, so your complaints are perfectly justified.I decided to play it safe with the difficulty because if you screw that up, either with puzzles or racing, I feared that players would get frustrated and not finish the game.Now that I have more experience and confidence in making games, since this is the first published full game I made, I think I can pull off something a little more ambitious and convincing in a future installment of the franchise, especially on the racing sections front.

URL: https://forum.audiogames.net/post/596190/#p596190




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-07 Thread AudioGames . net Forum — New releases room : connor142 via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

I watched a letsplay of this game from start to finish, and I'll do my best to try and stay constructive. One positive thing I can say is that you guys are definitely trying to improve. The quality of your sounds, stories, and voice acting has gone up since the first few releases. Unfortunately, th positivity ends here.Here's the problem. Mechanics wise, the association's games are stuck in a rut. Their mechanics never seem able to move away from bop it style combat, puzzles with way too much hand holding, and simplistic racing.The fighting in particular could have been improved a long time ago. Ever since games like blind gladiator, people have been giving you suggestions on how to do *interesting* combat. I can't even count the times people have made perfectly constructive posts on the forum explaining how to move away from this bop it style hit up/left/right arrow thing. They also gave you plenty of examples of games with good combat mechanics that keep players engaged and make things challenging, without being unbeatable. After this much time, you guys are sort of running out of excuses. You have the feedback, which you constantly ask for and say you will follow it. You have the suggestions, which build off of great combat and racing mechanics. Now you should really add them. I personally have had it up to my neck with hear and react combat. If you're not a complete and total newbie with audio games, you can finish the game without having to heal one single time and without losing a single race. That's now how a game should work. A game should challenge you. If it doesn't, you might as well leave the game part out and just record all the story parts as an audio book.Speaking of racing, there's just no challenge there either. The guy tells you where to go, and you go there. There's no unforseen hazerds, no unexpected changes in the track, nothing to throw you off your game for even a second. Example: One of the racers you race against is said to cheat on every race he drives in. So why doesn't he with yours? That was such a wasted opportunity to make one of the races feel different. You could have introduced a mechanic where your car engine or steering was rigged by the enemy, so it didn't behave in the way you thought it would. If the story allows for it, you have to use opportunities like these. It's literally a game of "hold the arrows I tell you to hold." For some of the racing sections, you appear to be racing in different vehicles. But it doesn't feel, or even sound! that way. It's always the same car even though the story says it isn't.I just have to ask, what happened to the racing system from Audio Speed? I want to be challenged. I want to have to try a track a few times to figure out how to beat it. Then, I want some way like a high score or a best completion time to keep me coming back and trying for higher scores or speeds.I... honestly don't know how to properly end this review. This game is just... more of the same. And at this point, games like these are just holding us back. They're putting a stone in the way of gamers, of devs, and of game accessibility as a whole. We're blind. We're not stupid. We can figure out challenging game mechanics. We can try different ways to solve  problems. We have the cognitive ability to do more than hit an arrow key when we're told to hit it. If I didn't know any better, I'd start feeling insulted at being given games with mechanics like these even after so mant people have given you so much feedback on how to do it better.

URL: https://forum.audiogames.net/post/596175/#p596175




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-06 Thread AudioGames . net Forum — New releases room : bee_songkran via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

Hi guys!Wow!Sound so interesting I will give a shot for that.Cheers!Bee!

URL: https://forum.audiogames.net/post/596161/#p596161




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-06 Thread AudioGames . net Forum — New releases room : masroor . rahmani via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

@30 my countri don't let us to use any payment services

URL: https://forum.audiogames.net/post/596160/#p596160




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-06 Thread AudioGames . net Forum — New releases room : Valkyrie via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

mike-tan wrote:hi there. i've got through the hover now. i'm stuck in the seen that the godess company me to the place near the subburbs to look for a crates. so where's the crate? thanksThe crates are inside the Suburbs, there's 3 of them! Once you have them all head to the brown house (still inside the suburbs), and leave the crates in the free space in the Shed room.

URL: https://forum.audiogames.net/post/596158/#p596158




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-06 Thread AudioGames . net Forum — New releases room : mike-tan via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

hi there. i've got through the hover now. i'm stuck in the seen that the godess company me to the place near the subburbs to look for a crates. so where's the crate? thanks

URL: https://forum.audiogames.net/post/596157/#p596157




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-06 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

masroor.rahmani wrote:Hello Valkyri I enjoyed demo version of this game and I want to play full version but because of limitations for paypal and steam in my countri I can't buy it. can you help me to play full version? the corona virus don't allow me to go out and I don't have any thing to play please help methanksWhat do you expect? To get the game for free? What payment options do you have in your country?

URL: https://forum.audiogames.net/post/596154/#p596154




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-06 Thread AudioGames . net Forum — New releases room : mike-tan via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

there's a containers there. how to get in? thanks

URL: https://forum.audiogames.net/post/596151/#p596151




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-06 Thread AudioGames . net Forum — New releases room : mike-tan via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

ok thanks.

URL: https://forum.audiogames.net/post/596149/#p596149




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-06 Thread AudioGames . net Forum — New releases room : masroor . rahmani via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

Hello Valkyri I enjoyed demo version of this game and I want to play full version but because of limitations for paypal and steam in my countri I can't buy it. can you help me to play full version? the corona virus don't allow me to go out and I don't have any thing to play please help methanks

URL: https://forum.audiogames.net/post/596146/#p596146




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-06 Thread AudioGames . net Forum — New releases room : Valkyrie via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

mike-tan wrote:hi there. currently i'm stuck at the race that our aponent car crash because of breakdown and vergent saved him. and I don't know what to do next. help will a pritiated thanksIf you interact with the race circuit, you'll be given a hint where to go next! The hint is the following:you need to go to the harbor and defeat some gangsters you find there. If you haven't found it already, it's near the night club where the politician was, so around 2nd avenue number 34. After that, return to the race circuit so that you can give Almanon the gangsters' goods (with which he'll buy himself a new car).

URL: https://forum.audiogames.net/post/596132/#p596132




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-06 Thread AudioGames . net Forum — New releases room : mike-tan via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

hi there. currently i'm stuck at the race that our aponent car crash because of breakdown and vergent saved him. and I don't know what to do next. help will a pritiated thanks

URL: https://forum.audiogames.net/post/596110/#p596110




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-06 Thread AudioGames . net Forum — New releases room : Valkyrie via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

Let me know how it goes!

URL: https://forum.audiogames.net/post/596021/#p596021




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-06 Thread AudioGames . net Forum — New releases room : rings2006 via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

pc and i am gonna try again

URL: https://forum.audiogames.net/post/596003/#p596003




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-06 Thread AudioGames . net Forum — New releases room : Valkyrie via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

mike-tan wrote:ok thanksYou're welcome!

URL: https://forum.audiogames.net/post/595875/#p595875




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-06 Thread AudioGames . net Forum — New releases room : mike-tan via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

ok thanks

URL: https://forum.audiogames.net/post/595865/#p595865




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-05 Thread AudioGames . net Forum — New releases room : Valkyrie via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

rings2006 wrote:in the demo, i am stuck at the getto driving part where a gang starts chasing you. really hardThe driving minigame can be quite hard sometimes! Never let go of the up arrow, even during the turns... if you do you'll lose speed. How many times did you get hit during your attempts? If you didn't get hit at all and never stopped pressing the up button your losses might be due to a bug. Lastly, are you playing on Mac?

URL: https://forum.audiogames.net/post/595830/#p595830




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-05 Thread AudioGames . net Forum — New releases room : Valkyrie via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

mike-tan wrote:hi. I want to say i like this game. however, I i'm stuck at the quest that need us to modify the car. after i give the manager a wine. can anyone help me? thanks and truly i like this game.Glad you're enjoying it! If you talk to the manager again, he'll tell you more or less where the car parts are. There are 2 near the outskirts: one in a loan sharks' garage, and one inside a pawn shop. The third one is owned by a dealer which can be found on the road to these locations... it's near first street number 1. You'll have to fetch him something to get the car part, and that something can be found near the desert to the east.

URL: https://forum.audiogames.net/post/595829/#p595829




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-05 Thread AudioGames . net Forum — New releases room : rings2006 via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

in the demo, i am stuck at the getto driving part where a gang starts chasing you. really hard

URL: https://forum.audiogames.net/post/595818/#p595818




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-05 Thread AudioGames . net Forum — New releases room : mike-tan via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

hi. I want to say i like this game. however, I i'm stuck at the quest that need us to modify the car. after i give the manager a wine. can anyone help me? thanks and truly i like this game.

URL: https://forum.audiogames.net/post/595801/#p595801




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-05 Thread AudioGames . net Forum — New releases room : Valkyrie via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

@mata: the game should be about 5-6 hours long!

URL: https://forum.audiogames.net/post/595751/#p595751




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-05 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

I hate everything with "blind" in it that's made for the blind lol.How long is the gameplay?

URL: https://forum.audiogames.net/post/595745/#p595745




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-05 Thread AudioGames . net Forum — New releases room : Valkyrie via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

Exodus wrote:Haven't touched the game yet, but I just wanted to say thanks for not giving it a blind centric name like blind drive: Vroom vroom on the moon or something similar. I know it may seem like a tiny and inconsequential thing, but we need to be getting away from such named games... Yesterday.I completely agree, putting "Blind" in the name would've been in bad taste. The game's title has always been "Fury Driver" since its inception, which was around March of this year!

URL: https://forum.audiogames.net/post/595683/#p595683




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-05 Thread AudioGames . net Forum — New releases room : Exodus via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

Haven't touched the game yet, but I just wanted to say thanks for not giving it a blind centric name like blind drive: Vroom vroom on the moon or something similar. I know it may seem like a tiny and inconsequential thing, but we need to be getting away from such named games... Yesterday.

URL: https://forum.audiogames.net/post/595667/#p595667




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-05 Thread AudioGames . net Forum — New releases room : Valkyrie via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

Robokop wrote:THIS GAME IS super but how many races are in this game???Glad you liked it! There are 11 races in total, and they're not missable!

URL: https://forum.audiogames.net/post/595656/#p595656




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-05 Thread AudioGames . net Forum — New releases room : Robokop via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

THIS GAME IS super but how many races are in this game???

URL: https://forum.audiogames.net/post/595641/#p595641




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-05 Thread AudioGames . net Forum — New releases room : Valkyrie via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

@kaigoku: glad you liked the game! I'm glad that you enjoyed the driving minigame, making it has been kind of a journey for me and I'm very relieved to know that people enjoy it. Also, thanks for confirming how much the game costs in USD!

URL: https://forum.audiogames.net/post/595631/#p595631




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-05 Thread AudioGames . net Forum — New releases room : kaigoku via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

For me it was $7.48 USD.I played the game for a bit. I honestly don't have anything to complain about, other than it's a fun simple game. I like the little driving mini game. Over all, it sort of reminds me of Choice Of Games with sound and voice narration.

URL: https://forum.audiogames.net/post/595608/#p595608




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-05 Thread AudioGames . net Forum — New releases room : kaigoku via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

For me it was $7.48 USD.I played the game for a bit. I honestly don't have anything to complain about, other than it's a fun simple game. I like the little racing mini game. Over all, it sort of reminds me of Choice Of Games with sound and voice narration.

URL: https://forum.audiogames.net/post/595608/#p595608




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-05 Thread AudioGames . net Forum — New releases room : Valkyrie via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

catfish1953 wrote:How much does this game cost in U S dollars thanks.If we take the current euro/dollar currency exchange, the game should cost about 7,20 USD before tax. I don't know much about economy and if there are extra costs, I'm sorry. To anyone here who bought the game in the US: how much did you spend?I forgot to add: to who has played the game, even partially... what to you think? Did you like it? Is there anything you would change?

URL: https://forum.audiogames.net/post/595550/#p595550




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-04 Thread AudioGames . net Forum — New releases room : Valkyrie via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

catfish1953 wrote:How much does this game cost in U S dollars thanks.If we take the current euro/dollar currency exchange, the game should cost about 7,20 USD before tax. I don't know much about economy and if there are extra costs, I'm sorry. To anyone here who bought the game in the US: how much did you spend?

URL: https://forum.audiogames.net/post/595550/#p595550




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-04 Thread AudioGames . net Forum — New releases room : catfish1953 via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

How much does this game cost in U S dollars thanks.

URL: https://forum.audiogames.net/post/595512/#p595512




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-04 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

I'll certainly be giving it a try. I didn't get to play the demo, but I'm always up for a good bit of sf story telling with action.

URL: https://forum.audiogames.net/post/595487/#p595487




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-04 Thread AudioGames . net Forum — New releases room : JasonBlaze via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

can't wait for that! 

URL: https://forum.audiogames.net/post/595414/#p595414




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-04 Thread AudioGames . net Forum — New releases room : rings2006 via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

amazing!

URL: https://forum.audiogames.net/post/595405/#p595405




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-04 Thread AudioGames . net Forum — New releases room : Valkyrie via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

@JasonBlaze: Yes! I forgot to say that, but we're also planning a Steam release! It be available soon, we still have to discuss when... it will definitely happen before the mobile release.

URL: https://forum.audiogames.net/post/595404/#p595404




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-04 Thread AudioGames . net Forum — New releases room : Valkyrie via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

@JasonBlaze: Yes! I forgot to say that, but we're also planning a Steam release! It be available soon, we still have to discuss when... but it will definitely happen before the mobile release.

URL: https://forum.audiogames.net/post/595404/#p595404




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-04 Thread AudioGames . net Forum — New releases room : JasonBlaze via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

awesome! any chance this will get a steam release? paypal is a little bit complicated here to be honest 

URL: https://forum.audiogames.net/post/595401/#p595401




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Fury Driver - Moonwalks: the full version is finally here!

2020-12-04 Thread AudioGames . net Forum — New releases room : Valkyrie via Audiogames-reflector


  


Fury Driver - Moonwalks: the full version is finally here!

Hello!I'm a developer from Audiogames.store, and I've been working on an audiogame for quite a while now. This game, which is called Fury Driver, is now 100% finished!I've asked for feedback on this forum a few times, and from what has been suggested to me I've made several adjustments to the game. It is now better than ever!If you haven't heard of this game before, here's a brief rundown of the story:The game is set in modern times in Moon City, a metropolis drenched in crime under a facade of normalcy. You take the role of Vergil, an undercover cop tasked with the mission of bringing to justice the biggest mob boss in all of Moon City: the mysterious mr.Sin. He's the one in charge of the city's criminal underworld, and no one's managed to catch him yet.Moon City has a major quirk, though: everyone there is obsessed with the Moonwalks, unregulated car races where everything is allowed to win - even using weapons. They're organized by mobsters, who profit heavily from bets... and the best racers in the city, the Five, work for mr.Sin.Vergil's plan is quite clear: get into the Moonwalks and dethrone the Five, get in contact with mr.Sin and from there orchestrate his demise. But not everything will be that easy...From a gameplay perspective this game has the same movement system as Blind Quest. BUT! It's more fast-paced and the game will focus more on the story and car races! They're a new minigame, and I've developed it quite a bit thanks to the suggestions the testers and members of this forum gave me.Matthew Curtis dubbed the game, and his voice combined with Lorenzo Venturini's synthwave music convey the bleak and underground atmosphere of the game very well.The game is available now for purchase on audiogame.store for Windows (64 bit) and Mac OS X:https://www.audiogame.store/en/shop/fur … moonwalks/We plan to release the game on Android and iOs in the following months.Like last time, if you have any questions or anything else to say feel free to comment! I'll answer them as soon as I can.

URL: https://forum.audiogames.net/post/595383/#p595383




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector