Re: bloodstorm

2020-07-08 Thread AudioGames . net Forum — New releases room : ironcross32 via Audiogames-reflector


  


Re: bloodstorm

I have used /feedback before. So yeah my conclusion is that these guys are just too young. He wants us to use /feedback so others don't see the dirty laundry.

URL: https://forum.audiogames.net/post/550030/#p550030




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Re: Steam Summer Sale, any of these worth getting?

2020-07-08 Thread AudioGames . net Forum — General Game Discussion : Aron Leppik via Audiogames-reflector


  


Re: Steam Summer Sale, any of these worth getting?

Weell, I like ultimate more. I like fighting 3 on 3 more than 2 on 2, but mvci isn't bad at all.@Kenshira I have a psp so I'd be able to play blaas blue. Should I get the psp version of continuem shift or is there a version for the ps4?

URL: https://forum.audiogames.net/post/550037/#p550037




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Re: a question for midi enthusiasts who have a Braille Note MPower

2020-07-08 Thread AudioGames . net Forum — Off-topic room : datajake1999 via Audiogames-reflector


  


Re: a question for midi enthusiasts who have a Braille Note MPower

I saw that.

URL: https://forum.audiogames.net/post/550035/#p550035




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Re: Proper disconnection with Podsixnet?

2020-07-08 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector


  


Re: Proper disconnection with Podsixnet?

So an update.We fixed the issues with connection, but we gained a whole bucket of new problems in the process.Not calling connection.close causes the following scenarios to occur.1. I log in. Everyone gets alerted that I am online.2. I press escape and everyone else still thinks that I am online.3. I reconnect to the server and everyone sees something like this:"Amerikranian went offline""Amerikranian comes online"All of this occurs back to back, which is incorrect. The server should be alerted to the fact of me going offline as soon as I press escape.When we try and call connection.close() in the Network_disconnected function, which we call in order to initiate the disconnection process, we get the following error:"Local variable 'connection' referenced before assignment"Typing global connection at the top of the Network_disconnected function fixes this and causes others to see the correct online / offline alerts, but now we are back to square one -- inability to connect after returning to the main menu.The function looks like this (Only relevant code parts)from PodSixNet.Connection import connection
from PodSixNet.EndPoint import EndPoint
class Client(EndPoint):
def Network_disconnected(self):
global connection
connection.Close()
connection = EndPoint()The scenario I described earlier with the delayed server alerts looks very similar, just without the connection.Close line. Removing the global statement causes the local variable error.We have tried to replace any references to connection with a newly-created object, like this:class Client(ConnectionListener):
def __init__(self):
self.connection = EndPoint()
#...The client does not work at all. Period. No connection, nothing happens.Any more ideas?

URL: https://forum.audiogames.net/post/550034/#p550034




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Re: Corona Virus: is it the beginning of the end?

2020-07-08 Thread AudioGames . net Forum — Off-topic room : Accman via Audiogames-reflector


  


Re: Corona Virus: is it the beginning of the end?

The confederate monuments were mentioned because of the timing of all of this. I think what they may have been getting at is that these rioters weren't social distancing and wearing masks, and people have issues with that because no one addresses tat issue.Speaking of masks and this virus, more interesting information has come to my attention. We know a lady here whose brother is in the hospital now with COVID-19. Interesting things is how he came to be infected. He had previously gone to the hospital for Dialysis, and caught it when he  was there, in a hospital of all places. we just heard of a person who had severe cancer and that cancer killed him. Guess what, his death was written down as a COVID-19. He died in the hospital, and it was known that he died from cancer. We heard of a couple of ladies who had gone to get tested, and filled out all the paperwork. They were in line, and it was apparently a remarkably long line at that. They decided to just turn around and go home due to the length of the line and how much time this was all going to take. Later they got a phone call and the person on the other end, who was from the place they were to be tested, informed them that they had COVID-19. Remember, they were never tested, but somehow they're being told they have this virus. So, again we're shutting things back down here in the states over absolutely nothing. Yet, people are permitted to go about tearing down things they're told are offensive, seeking to erase a past they can't change, and these people are not practicing the regulations that they say we're supposed to be holding to. Again, none of this is opinion. I'm perfectly willing to admit when my opinion is in erorr, but when I know the facts I stick to them. There are too many double-standards flying around to give these regulations any validity at all. Our daughter has jsut had her services started up again, so she is getting orientation and mobility again after almost four months of being denied that service along with everything else she was to receive under federal law. I see where our state is beginning to shut things back down again, and if her services are taken away a second time we're going after the state of Pennsylvania. That is a case we will not lose. So, in light of all of this, I will follow no restrictions and no regulations as there is no need of them. You say the masks work, and for you that's good.. Do what you must to feel safe. I am doing what I must to feel safe, and to go about my life, or rather what there is of it nowadays. Until these double-standards are dealt with, a lot of people, more by the day, are going to fight these restrictions and regulations, especially when they're perfectly healthy. Oh, there is one other thing I forgot to mention. I New York, we had thousands of patients that had the virus sent into nursing homes, and now their pathetic excuse for a government is blaming the nursing home deaths on infected staff. the government forced them to take these patients from the beginning, and, just like a good liberal government would normally do, are not taking the blame for what they did and blaming someone else for it. So, there again, we have good reason to object to all of these regulations. They're not helping anyone, they won't help anyone in the long run, and are a complete waste of time.

URL: https://forum.audiogames.net/post/550036/#p550036




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Re: Proper disconnection with Podsixnet?

2020-07-08 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector


  


Re: Proper disconnection with Podsixnet?

So an update.We fixed the issues with connection, but we gained a whole bucket of new ones in the process.Not calling connection.close causes the following scenarios to occur.1. I log in. Everyone gets alerted that I am online.2. I press escape and everyone else still thinks that I am online.3. I reconnect to the server and everyone sees something like this:"Amerikranian went offline""Amerikranian comes online"All of this occurs back to back, which is incorrect. The server should be alerted to the fact of me going offline as soon as I press escape.When we try and call connection.close() in the Network_disconnected function, which we call in order to initiate the disconnection process, we get the following error:"Local variable 'connection' referenced before assignment"Typing global connection at the top of the Network_disconnected function fixes this and causes others to see the correct online / offline alerts, but now we are back to square one -- inability to connect after returning to the main menu.The function looks like this (Only relevant code parts)from PodSixNet.Connection import connection
from PodSixNet.EndPoint import EndPoint
class Client(EndPoint):
def Network_disconnected(self):
global connection
connection.Close()
connection = EndPoint()The scenario I described earlier with the delayed server alerts looks very similar, just without the connection.Close line. Removing the global statement causes the local variable error.We have tried to replace any references to connection with a newly-created object, like this:class Client(ConnectionListener):
def __init__(self):
self.connection = EndPoint()
#...The client does not work at all. Period. No connection, nothing happens.Any more ideas?

URL: https://forum.audiogames.net/post/550034/#p550034




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Re: bloodstorm

2020-07-08 Thread AudioGames . net Forum — New releases room : JayJay via Audiogames-reflector


  


Re: bloodstorm

Guys dont bother. Because apparently, everybody in this topic is giving negative critisism, and is just looking for the downfall of the game. Again, I'm beginning to see where sinter and they were coming from. eitherways, its their game, so i cant control that.

URL: https://forum.audiogames.net/post/550033/#p550033




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Re: streeming @ 2:00 local eestern time

2020-07-08 Thread AudioGames . net Forum — Off-topic room : Jayde via Audiogames-reflector


  


Re: streeming @ 2:00 local eestern time

Amir Tajik, I'd also like to point out that I'm not rich at all. I have enough money to pay my rent, to eat, to make sure my cat is fed, and to pay my credit card bills, and...that's basically it. Definitely not rich here. So this isn't targeted at you, or anyone like you. It's just a breach of rules. Nothing personal.ManamonPlayer, this generally falls under rule 3. If it's copyright-related, that's probably the answer.

URL: https://forum.audiogames.net/post/550053/#p550053




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Re: bloodstorm

2020-07-08 Thread AudioGames . net Forum — New releases room : ironcross32 via Audiogames-reflector


  


Re: bloodstorm

Yeah as much as it pains me to agree with Simter on something, I'm starting to see myself where he was coming from.

URL: https://forum.audiogames.net/post/550054/#p550054




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General Languages: Confusion on Callback Func Procedures

2020-07-08 Thread AudioGames . net Forum — Developers room : redfox via Audiogames-reflector


  


General Languages: Confusion on Callback Func Procedures

Hello, I was messing around with Lucia (via Python) and I came across the idea of Callback functions. now, I"ve seen these before, however the wording confused me a little.It tells me to pass a function to the class, however...I'm asuming this would be a string of the function name, because if I directly called the function, it would just contain the returned information. However, I'm confused at just passing it a string. How does it trace this to a relative file path.For example: I have some random functoin:def myCallback ():
print ("Stuff happens... Yea!")

Then, I pass that to a callback variable inside the Lucia Module.

ui = lucia.ui.menu2 () #This doesn't actually work because it isn't enabled.
ui.callbackFunction = "myCallback"My confusion on this matter is that the calling of the actual Callback occurs in the run loop inside Lucia. How, then, does it know which actual function I am referring to wen I pass it a string such as this.Am I misunderstanding the process? Is there a better way to do Callbacks?Thank you.

URL: https://forum.audiogames.net/post/550059/#p550059




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Re: SoundRTS, a real-time strategy audio game

2020-07-08 Thread AudioGames . net Forum — New releases room : mojsior via Audiogames-reflector


  


Re: SoundRTS, a real-time strategy audio game

patyk k, sound rts wasnt abandoned it is still in development dont be a lier

URL: https://forum.audiogames.net/post/550057/#p550057




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Re: streeming @ 2:00 local eestern time

2020-07-08 Thread AudioGames . net Forum — Off-topic room : amir tajik via Audiogames-reflector


  


Re: streeming @ 2:00 local eestern time

so u rimoved the link the topik will be gone to there is no point of this.. and f** copy right..

URL: https://forum.audiogames.net/post/550058/#p550058




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Re: Corona Virus: is it the beginning of the end?

2020-07-08 Thread AudioGames . net Forum — Off-topic room : Jayde via Audiogames-reflector


  


Re: Corona Virus: is it the beginning of the end?

Also, someone who's going through chemo or radiation is in no fit state to fight off that virus in any meaningful way. As stated, hospitals are not great places to be unless you absolutely must go there.Accman, the only relevant piece of your latest post that I'm going to focus on - because the rest is a waste of my time and yours - is this.You say that I should do what makes me safe, and you'll do what makes you safe.That's not right. I'll do what makes me safe. You'll do what validates your political opinion and makes you feel good. We've already demonstrated over and over that masks are better than nothing, by a good margin, when it comes to the stop of transmission. This means that by refusing to wear them, you are increasing your own risk of being infected, and increasing the odds that you pass the infection to someone else, whether you realize you've done it or not. After all, your news source, which is dubious enough as it is, doesn't actually say that people without symptoms can't pass the virus. Learn the difference between asymptomatic and presymptomatic; there's a reason this whole field of study actually contains experts instead of armchair warriors.In other words, cut the crap. You aren't increasing your safety at all. Your self-righteousness, maybe, or your peace of mind, sure, but not your safety. That ship sailed the moment you put your foot down about not wearing a mask.As I said, if the mask fits, just fucking wear it already.Game. Set. Match.

URL: https://forum.audiogames.net/post/550060/#p550060




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Re: bloodstorm

2020-07-08 Thread AudioGames . net Forum — New releases room : Meatbag via Audiogames-reflector


  


Re: bloodstorm

how dare you guys say this game neads inpruvement! its his game, thus its the best!

URL: https://forum.audiogames.net/post/550063/#p550063




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Re: SoundRTS, a real-time strategy audio game

2020-07-08 Thread AudioGames . net Forum — New releases room : SoundMUD via Audiogames-reflector


  


Re: SoundRTS, a real-time strategy audio game

PatrykK wrote:I cant run new version.somethingy is missing vcruntime or something like that.Please try to copy VCRUNTIME140.dll from the "lib" folder to the main folder:- go to the "lib" folder- copy VCRUNTIME140.dll- go back to the main folder (near soundrts.exe)- paste VCRUNTIME140.dll

URL: https://forum.audiogames.net/post/550073/#p550073




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Re: manamon 2: item detector

2020-07-08 Thread AudioGames . net Forum — General Game Discussion : Nuno via Audiogames-reflector


  


Re: manamon 2: item detector

Ah fuck my logic then! I thought that as the prerie is in the north,m someone from there knows about it. Ahh sorry man

URL: https://forum.audiogames.net/post/550074/#p550074




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Re: Corona Virus: is it the beginning of the end?

2020-07-08 Thread AudioGames . net Forum — Off-topic room : Accman via Audiogames-reflector


  


Re: Corona Virus: is it the beginning of the end?

Ph, and Jade, you're no authority on my safety or that of anyone else either. so, no I will not "cut the crap". When I see that the number of COVID-19 deaths matches the number of unborn that we have murdered, over 70,000,000, since that became legal, then I'll start hearing you about doing any regulation you like. Until then, and there won't be a then with this virus I am sure, I will not have governments, or anyone else, telling me about what I need to do to be safe. I know how to keep myself safe, and how to keep others safe. As I said before, this is going to spread, but the death-rate will be no where near what people think. Will more get sick? I'm sure that will be the case, but that's how viruses work. Even with your mask and all of its vaunted protection, that virus is very small. It will get through the pores in the material of your mask. Unless that thing is air-tight, you're still going to get it, and there are doctors, real doctors, that would validate what I've said there. Let's go back to school, let's go back to work, and let's catch this thing and get it over with so we'll have an established immunity to it. Let's have science run its natural course and deal with it like we've always done with other viruses.

URL: https://forum.audiogames.net/post/550082/#p550082




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Re: Vote about Microsoft's seeing AI on android

2020-07-08 Thread AudioGames . net Forum — Off-topic room : nsoft15 via Audiogames-reflector


  


Re: Vote about Microsoft's seeing AI on android

Update:Better than before, 726 votes.regards.

URL: https://forum.audiogames.net/post/550088/#p550088




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Re: Where is brain station?

2020-07-08 Thread AudioGames . net Forum — General Game Discussion : ivan_soto via Audiogames-reflector


  


Re: Where is brain station?

I'm not talking about Liam and Mason passing around TH like a lit joint, but what I am talking about is the original TH by Thomas Ward and Alchemy Game Studios's. As far as I know I think Mason never got the actual rights to the game themselves.

URL: https://forum.audiogames.net/post/550026/#p550026




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Re: MacBook frustrations

2020-07-08 Thread AudioGames . net Forum — Off-topic room : queenslight via Audiogames-reflector


  


Re: MacBook frustrations

Speaking of EMacs and EMacspeak...For those who would like to use it on Windows, you can do so by grabbing the latest version (based on Emacspeak 45.0 IdealDog) by visiting http://emacspeakwin.sf.net/, then replace that version with the latest, (which is 52.0 Work At Home Dog), by grabbing that from https://tvraman.github.io/emacspeak/blo … CE-52.htmlQuoting from TVRaman on Twitter on the 7th of July 2020:‘Emacspeak 52 from Github should work with the speech server in the Windows emacspeak  port -- the TTS API has not changed in a long time.”

URL: https://forum.audiogames.net/post/550028/#p550028




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manamon 2: item detector

2020-07-08 Thread AudioGames . net Forum — General Game Discussion : Nuno via Audiogames-reflector


  


manamon 2: item detector

Disclaimer! I have searched the forum and the game. No luck.Iknow where the tree in question is. The thing is that even though I have molandon who can Tunnel, I still cannot do the thing. I have talked to many people in Brytanburg, but noone told me anything about it. Where shall I search?

URL: https://forum.audiogames.net/post/550038/#p550038




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Re: SoundRTS, a real-time strategy audio game

2020-07-08 Thread AudioGames . net Forum — New releases room : PatrykK via Audiogames-reflector


  


Re: SoundRTS, a real-time strategy audio game

How it is possible?the soundRTS is abandoned since 2016.

URL: https://forum.audiogames.net/post/550049/#p550049




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Re: manamon 2: item detector

2020-07-08 Thread AudioGames . net Forum — General Game Discussion : zuckuss via Audiogames-reflector


  


Re: manamon 2: item detector

It's in thunder prairie. You have to talk to a guy in a house in Brightenberg south first. Talk to him repeatedly, and eventually, he will tell you where a stash is barried. YOu need a manamon that knows tunnel. Hope that helps.

URL: https://forum.audiogames.net/post/550047/#p550047




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Re: streeming @ 2:00 local eestern time

2020-07-08 Thread AudioGames . net Forum — Off-topic room : amir tajik via Audiogames-reflector


  


Re: streeming @ 2:00 local eestern time

hi jade i'm not happy about geting stof for free but because we can't have a paypal acount liket or nott thats how i live u can ignore this u and awry one that are rich and can aford lots of thing but there some guys who like me its there way of living. don't take this persemel i have nothing egunts u i wanted to tell u the way are lives. sinsirly yours amir tajik.

URL: https://forum.audiogames.net/post/550048/#p550048




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Re: Recommended 2020 Laptops?

2020-07-08 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector


  


Re: Recommended 2020 Laptops?

@TheBlindSaiyanGood luck with that policy then, because that excludes laptops from almost every major manufacturer in the last 5 years, including several product lines from Dell.Does it suck? Sure. Is it hard to fix with a Google search and some sighted help? No.Independents is all well and good, but sometimes adapting to your environment requires you to swallow a bit of pride and use the tools available to you.@VazbolI know your pain.  Thankfully as you said, gaming laptops are less likely to do this, but I will say that most 15 inch business laptops are also pretty okay with it.Worst comes to worst, you can always buy an external keyboard to use for more serious stuff.  Mechanical keyboards are nice for gaming anyway.

URL: https://forum.audiogames.net/post/550042/#p550042




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Re: The last of us part ii discussion

2020-07-08 Thread AudioGames . net Forum — New releases room : sneak via Audiogames-reflector


  


Re: The last of us part ii discussion

Yeah I had the same issue with the flashlight. I ended up swapping it around for a different button. You could try making shake turn it on, and the button click charge it.

URL: https://forum.audiogames.net/post/550056/#p550056




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Re: General Languages: Confusion on Callback Func Procedures

2020-07-08 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector


  


Re: General Languages: Confusion on Callback Func Procedures

You don't pass it the string. You pass it the function itself.  If I have:def f():
passThen f() calls the function, but f refers to the function.  You can do things like f2 = f, for example.  Or write functions that return functions even.Try defining a function in the repl, then just typing its name, and you can see what I mean.

URL: https://forum.audiogames.net/post/550072/#p550072




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Re: General Languages: Confusion on Callback Func Procedures

2020-07-08 Thread AudioGames . net Forum — Developers room : ironcross32 via Audiogames-reflector


  


Re: General Languages: Confusion on Callback Func Procedures

So what do they do? I'm guessing each time through the loop, the callback runs, does its thing and when it returns, the loop continues. Would it then be bad practice for your callbacks to have loops in them? I would think so, because it would halt the entire program until it was finished unless it was multi-threaded.

URL: https://forum.audiogames.net/post/550078/#p550078




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Re: Corona Virus: is it the beginning of the end?

2020-07-08 Thread AudioGames . net Forum — Off-topic room : Jayde via Audiogames-reflector


  


Re: Corona Virus: is it the beginning of the end?

Because that worked so well in 1918's influenza pandemic. And that worked even better back when almost two-thirds of Europe died to the bubonic and pneumonic plagues, right? I ask again: jesus, do you even know what you're saying anymore?You can't argue with facts. Masks aren't perfect, but not wearing a mask is no defense at all. Numerically, it's like this. Let's assume that masks are only 10% effective (they're probably higher, but let's use a low number that won't offend your tender sensibilities). So if you wear a mask, that's a 10% resistance to you getting sick, and a 10% lesser likelihood that others get sick from you if you are carrying and end up transmitting. If you are without a mask, that protection is 0. If you think your precious American patriotism is any protection against this virus, go talk to the hundred and thirty-odd thousand dead Americans killed by Covid-19 and ask them how well their patriotism served them. I am thoroughly done being gentle and sympathetic with you.The simple fact remains that you want to live your life. Cool. So while you're at it, admit that by doing so in the way you intend,  you're valuing that life over virtually everyone else's, to such an extent that you'll ignore science if it suits you to do so. You are, at this point, an embodiment of one of our greatest criticisms of the right wing. They value institutions, corporations and the status quo over individuals. That's you, right down to the ground. If the mask fits...

URL: https://forum.audiogames.net/post/550085/#p550085




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Re: Language learning.

2020-07-08 Thread AudioGames . net Forum — Off-topic room : Meatbag via Audiogames-reflector


  


Re: Language learning.

god english is really easy to learn, the spelling is kinda hard but, if I speak to you I actually talk good english, though when it comes to spelling though i'm not good

URL: https://forum.audiogames.net/post/550086/#p550086




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Re: Have you developed for Android?

2020-07-08 Thread AudioGames . net Forum — Developers room : nolan via Audiogames-reflector


  


Re: Have you developed for Android?

Yeah, the former Spiel screen reader, no longer developed, and anyone pestering me to revive it will be ignored. Sorry to be a hardass about that, but it pretty much happens whenever I drop the s-word.What, specifically, are you looking for?

URL: https://forum.audiogames.net/post/550092/#p550092




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Re: New HomePod mailing list

2020-07-08 Thread AudioGames . net Forum — Off-topic room : TheEvilChocolateCookie via Audiogames-reflector


  


Re: New HomePod mailing list

I just figured it would be easier than blowing up the forum with a zillion conversations.

URL: https://forum.audiogames.net/post/550098/#p550098




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Re: WeSoundEffects is givin away 25 GB of sound effects for free

2020-07-08 Thread AudioGames . net Forum — Developers room : Glein via Audiogames-reflector


  


Re: WeSoundEffects is givin away 25 GB of sound effects for free

Lol it's working now

URL: https://forum.audiogames.net/post/550099/#p550099




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Re: Corona Virus: is it the beginning of the end?

2020-07-08 Thread AudioGames . net Forum — Off-topic room : Accman via Audiogames-reflector


  


Re: Corona Virus: is it the beginning of the end?

Jade, do you hear yourself? You're talking about 1918, and while that was terrible, I'm talking about 2020. I am well aware of what happened in 1918, more so than what they teach our kids about it in schools now since many textbooks don't really mention much about it which is why it is commonly known as the forgotten pandemic. Oh, and while I may hold a right-wing position, I don't value corporation. In fact, I value small businesses over most corporations. However, that's not what we're talking about just now.I am not ignoring science either. I might be ignoring your version of it, but I am not ignoring science, and am, in fact, basing all decisions that I make on science.and, no one else puts there lives on hold for me, I don't want them to do so either as I have no right to expect that. Thus, I won't put my life on hold for the rest of society based on a small number of deaths in terms of its percentage. You say I don't argue the facts, and you hold to that like its a lifeline for you. Truth is that I do base my every decision on facts, and you know what, I and those around me are still alive. I am choosing to use my right of thinking for myself. I know how to stay safe, and I know how to keep other safe while I am at it. If someone gets this virus, there are literally hundreds of thousands of others who could have given it to that person.I am, at this very moment, listening to an interview with a woman who is in a nursing home, is not sickly at all, and has not been permitted to go out since March. Nursing homes like this won't even let family visitors, masked though they would be, visit their loved ones. This lady wants to go visit her daughter, but is also told that she would have to stay there until this is all over, when ever that is. Afterwords, she could come back. Her husband also lives there, and this would mean she would be apart from him. They are, in essence, making her choose between her husband and her daughter over this virus that you, and so many others, are worried about. She is, like many others out there, a prisoner in all senses of the word. Physically, she is fine. However, she, like so many of the other residents in places like this, have no activities, no visitors except through a glass window, and no idea of when things are going to end because the owners follow the rules of the state governments. This is why I am telling you, in truth, that this thing is going to result in deaths that will be way more tragic than the COVID-19 deaths. That is the reality of it. So, in the name of a virus that doesn't pose a major threat scientifically speaking, you're welcoming in a prison state with no idea of when it might end. So, yes I do know what I am talking about. You don't agree with it, and I get that.

URL: https://forum.audiogames.net/post/550102/#p550102




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Re: please ban me

2020-07-08 Thread AudioGames . net Forum — Off-topic room : manny447 via Audiogames-reflector


  


Re: please ban me

whatever! nobody needs to see this. ahem, move along

URL: https://forum.audiogames.net/post/550108/#p550108




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Re: Retroarch is now accessible

2020-07-08 Thread AudioGames . net Forum — General Game Discussion : Garr via Audiogames-reflector


  


Re: Retroarch is now accessible

Shell Scripts or . SH files are like batch files of Windows which can be executed in Linux or Unix. It is possible to run . sh or Shell Script file in Windows 10 using Windows Subsystem for Linux.I haven't been able to do anything either.Changed the AI back to local, narrator, and no pausing according to the instructions.I have the game and core ready but, not sure what to do with start.sh, looks like I'm out @604 post 577https://ztranslate.net/download/ff1_pac … zip?owner=

URL: https://forum.audiogames.net/post/550118/#p550118




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Re: BGT: No sound

2020-07-08 Thread AudioGames . net Forum — Developers room : Jasemat05 via Audiogames-reflector


  


Re: BGT: No sound

I nearly copied the example game of the BGT tutorial, so it can't be in my code. And the sounds are in the same folder like the game, as mp3 format.

URL: https://forum.audiogames.net/post/550117/#p550117




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Re: BGT: No sound

2020-07-08 Thread AudioGames . net Forum — Developers room : Jasemat05 via Audiogames-reflector


  


Re: BGT: No sound

I nearly copied the example game of the BGT tutorial, so it can't be in my code. And the sounds are in the same folder like the game.

URL: https://forum.audiogames.net/post/550117/#p550117




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Re: Steam Summer Sale, any of these worth getting?

2020-07-08 Thread AudioGames . net Forum — General Game Discussion : leibylucw via Audiogames-reflector


  


Re: Steam Summer Sale, any of these worth getting?

I got both games since they were on sale, and like UMvC3 so far. I actually went ahead and got an arcade-style fight stick in addition to an Xbox One controller to spice things up. It seems to work pretty well. I'm going to try and sit down with Street Fighter V this weekend and see if I can get through Ryu's trials.

URL: https://forum.audiogames.net/post/550123/#p550123




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Re: Vote about Microsoft's seeing AI on android

2020-07-08 Thread AudioGames . net Forum — Off-topic room : Jeffb via Audiogames-reflector


  


Re: Vote about Microsoft's seeing AI on android

Yay I got some shares and comments on Facebook so I think that helped.

URL: https://forum.audiogames.net/post/550122/#p550122




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Re: bloodstorm

2020-07-08 Thread AudioGames . net Forum — New releases room : ironcross32 via Audiogames-reflector


  


Re: bloodstorm

That's fucked up, and they didn't give you a reason? They're just like sorry not sorry? I'd be pissed off if that happened to me.

URL: https://forum.audiogames.net/post/550129/#p550129




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Re: SoundRTS, a real-time strategy audio game

2020-07-08 Thread AudioGames . net Forum — New releases room : firefly82 via Audiogames-reflector


  


Re: SoundRTS, a real-time strategy audio game

The game crashes and sends me back to windows if i want to choose a server for a multiplayer game.

URL: https://forum.audiogames.net/post/550133/#p550133




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Re: cheat values in manamon 2

2020-07-08 Thread AudioGames . net Forum — General Game Discussion : pates via Audiogames-reflector


  


Re: cheat values in manamon 2

Zuckuss, this is tricky procedure.1. Select the item.2. Select toss, but don't click no or yes!3. Set in cheat engine value of your item reduced by "tossed" number.4. Click no.5. Search for higher number.6. If you want to increase value of your item, you must write minus, for example 1= minus 1.

URL: https://forum.audiogames.net/post/550136/#p550136




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Re: Pokemon Crystal, Ice Path?

2020-07-08 Thread AudioGames . net Forum — General Game Discussion : pika-san via Audiogames-reflector


  


Re: Pokemon Crystal, Ice Path?

@5, gamefaqs can help you.

URL: https://forum.audiogames.net/post/550140/#p550140




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Help with OBS Studio

2020-07-08 Thread AudioGames . net Forum — General Game Discussion : zlorth via Audiogames-reflector


  


Help with OBS Studio

Hi,I have a couple of questions: I know there are people that broadcast on Twitch or Youtube using OBS Studio.How can i configure multiple video sources?I want to capture my desktop and my webcam, but I do not know how i can make it so that both sources look good in an accessible way. Does anyone can guide me?Thank you and sorry for my bad english, this language is not my native language.

URL: https://forum.audiogames.net/post/550141/#p550141




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Re: Help me with a little Manamon 2 Fun

2020-07-08 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

I can't give you an exact step-by-step walkthrough, but here is the basic idea.The stones are too big for you to move on your own, but have you ever noticed that if you click on one, it starts making a weird sound? That's important.Have you noticed that at different points in the area, there are whirring items that are stationary? Those are important too.The direction you step into those whirring things will determine the direction the rocks move. So let's say you click on the T stone, and it's busily buzzing away. Then you go and you bump against one of the whirring things by sliding across ice, and then moving downward. You hear a noise, hear the stone move.Then all you have to do is figure out which whirring things correspond to which direction (it's fairly intuitive), and figure out how to navigate the ice in order to get around.Pro-tip: if you don't have a good team around level 70 or even higher, and if you don't have at least two black matter blades, don't even bother with this yet, there's no point.

URL: https://forum.audiogames.net/post/550101/#p550101




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Re: please ban me

2020-07-08 Thread AudioGames . net Forum — Off-topic room : JayJay via Audiogames-reflector


  


Re: please ban me

So this is the manny in question

URL: https://forum.audiogames.net/post/550110/#p550110




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Re: BGT: No sound

2020-07-08 Thread AudioGames . net Forum — Developers room : Meatbag via Audiogames-reflector


  


Re: BGT: No sound

its because of a bug in your own code, paste the code here, or at least the part where you play and load the sound , right now we are unable to help

URL: https://forum.audiogames.net/post/550112/#p550112




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Re: bloodstorm

2020-07-08 Thread AudioGames . net Forum — New releases room : crashmaster via Audiogames-reflector


  


Re: bloodstorm

Hmmm you know I sort of aggree with some of this.The bugs I haven't noticed to much of but I am a 2d guy but whatever floats your boat I guess.My biggest concern is issues with the server.After suddenly not being able to access my crashmaster account forcing to make another, I find from the main dev that due to the server deleting my password that happened.Firstly why would the server delete passwords of active accounts.In fact why would it even delete anything for unknown reason, the user has no control with this.You can't loginto a passwordless account so now I need another account.I like the game and the environment.There are things like not being able to reenter the cave at the beginning of the sewer once over the otherside only falling to the right at a particular point to the forrest.I'd really like the animals map back with a nice fast animals, was good to put ranks up to be honest I know that is semi cheating but there are just not that many players at all time.I have exploredd the game a lot, fallen off the mountains, etc and etc, and so on and enjoy it for what it is.However thats just about the only thing keeping me in.Now I have the next issue, if my account login is basically destroyed, should I then pay so I can rebuild my char back with the extra stuff I need then buy all the weapons and food only for it to be nuked down the line, and then I am still waiting for my account that shouldn't have been messed with being unmessed.I am not going to ragequit like I did last time with the food system but to be honest, I don't think a food system was even needed, but still.Its a nice game with a nice most of the time bunch of guys in it which is why I actually give a damn to play on.In fact thats the only real reason I actually play the game at all.Its also why I am not going to leave but to be honest, who knows at this point.

URL: https://forum.audiogames.net/post/550111/#p550111




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Re: BGT: No sound

2020-07-08 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector


  


Re: BGT: No sound

If it's not where it expects to be relative to the sounds, that would do it. If it's in a zip folder, for example, it won't find the sounds. If the filenames and paths are incorrect, it won't play.

URL: https://forum.audiogames.net/post/550113/#p550113




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Re: Where is brain station?

2020-07-08 Thread AudioGames . net Forum — General Game Discussion : Liam via Audiogames-reflector


  


Re: Where is brain station?

I am a control freak. I have no problem admitting it. There is no way I'd sell, give, lend any projects to anyone else.

URL: https://forum.audiogames.net/post/550116/#p550116




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Re: BGT: No sound

2020-07-08 Thread AudioGames . net Forum — Developers room : Meatbag via Audiogames-reflector


  


Re: BGT: No sound

oh, bgt can't load or play mp3 files, change them to .ogg or .wav, change the hole file with any audio editer, not just the filename

URL: https://forum.audiogames.net/post/550119/#p550119




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Re: please ban me

2020-07-08 Thread AudioGames . net Forum — Off-topic room : Ty via Audiogames-reflector


  


Re: please ban me

@88 Yup, is. And look at that, ahem , ahem, uh, no one needs to see the facts about my child like behavior, move on.Typical

URL: https://forum.audiogames.net/post/550131/#p550131




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Re: General fighting game banter

2020-07-08 Thread AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector


  


Re: General fighting game banter

For tekken 7, the main inputs are the face buttons, which are easy enough to remember. X/square is left punch, y/triangle is right punch, a/cross is left kick, b/circle is right kick.

URL: https://forum.audiogames.net/post/550134/#p550134




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-08 Thread AudioGames . net Forum — New releases room : pika-san via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

Sorry for double post, is it possible to correct the accented letters with an external dictionnary using NVDA or and converting to a JAWS one?

URL: https://forum.audiogames.net/post/550137/#p550137




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Re: bloodstorm

2020-07-08 Thread AudioGames . net Forum — New releases room : JayJay via Audiogames-reflector


  


Re: bloodstorm

Bullet haven is out. Go check it out.

URL: https://forum.audiogames.net/post/550139/#p550139




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Re: Steam Summer Sale, any of these worth getting?

2020-07-08 Thread AudioGames . net Forum — General Game Discussion : ksapergia via Audiogames-reflector


  


Re: Steam Summer Sale, any of these worth getting?

@85, thanks for the info. I'll hold off on getting that one for now.Yours Sincerely,Kelly Sapergia

URL: https://forum.audiogames.net/post/550103/#p550103




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Re: BGT: No sound

2020-07-08 Thread AudioGames . net Forum — Developers room : Jasemat05 via Audiogames-reflector


  


Re: BGT: No sound

I nearly copied the example game of the BGT tutorial, so it can be in my code. And the sounds are in the same folder like the game.

URL: https://forum.audiogames.net/post/550117/#p550117




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Re: Where is brain station?

2020-07-08 Thread AudioGames . net Forum — General Game Discussion : ivan_soto via Audiogames-reflector


  


Re: Where is brain station?

Liam, you still haven't commented on my question about someone else redoing their own version of brainstation, maybe under a different name? This means new game assets like sounds and whatever ideas whoever remade it adds.Just to answer another question people are probably thinking... no I am not asking about this because I have my own plans to write something like this, I'm just wanting to clear it up before someone does, releases it on here and we have flamewar 300

URL: https://forum.audiogames.net/post/550125/#p550125




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Re: Recommended 2020 Laptops?

2020-07-08 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector


  


Re: Recommended 2020 Laptops?

@leibylucw and @Vazbol: The xps15 7590 will allow you to use the function+left and right arrows for home and end, and the function+escape is a permanent toggle as well, so no bios configuration needed.

URL: https://forum.audiogames.net/post/550127/#p550127




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Re: SoundRTS, a real-time strategy audio game

2020-07-08 Thread AudioGames . net Forum — New releases room : ankr098 via Audiogames-reflector


  


Re: SoundRTS, a real-time strategy audio game

I can not run this game os windows 7

URL: https://forum.audiogames.net/post/550126/#p550126




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Re: BGT: No sound

2020-07-08 Thread AudioGames . net Forum — Developers room : Jasemat05 via Audiogames-reflector


  


Re: BGT: No sound

Ok, all right now. Thanks.

URL: https://forum.audiogames.net/post/550128/#p550128




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Re: New HomePod mailing list

2020-07-08 Thread AudioGames . net Forum — Off-topic room : aaron77 via Audiogames-reflector


  


Re: New HomePod mailing list

What exactly would you talk about on a Homepod Mailing list?  Turns out there's a Homepod reddit community but I guess that's not too surprising.

URL: https://forum.audiogames.net/post/550135/#p550135




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Re: Where is brain station?

2020-07-08 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector


  


Re: Where is brain station?

I wonder how complete the BGT version is though?  You could maybe just make it donationware and put in some nag messages.

URL: https://forum.audiogames.net/post/550142/#p550142




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Re: Steam Summer Sale, any of these worth getting?

2020-07-08 Thread AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector


  


Re: Steam Summer Sale, any of these worth getting?

I went and checked, and looks like extend is a vita exclusive. The psp ones are fine, and probably less hassle for you. 

URL: https://forum.audiogames.net/post/550097/#p550097




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My website

2020-07-08 Thread AudioGames . net Forum — Off-topic room : makenan53 via Audiogames-reflector


  


My website

Hey all.I know, you're getting bored from topics like that, but still i want to introduce my website.If you aren't a turk, or don't know turkish, you can use the language translator which can be found by pressing h.Also, there is a live support section which is in the bottom of the site. You can contact me by that way.The link is:https://www.mhtblog.com

URL: https://forum.audiogames.net/post/550096/#p550096




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My website

2020-07-08 Thread AudioGames . net Forum — Off-topic room : makenan53 via Audiogames-reflector


  


My website

Hey all.I know, you're getting bored from topics like that, but still i want to introduce my website.If you aren't a turk, or don't know turkish, you can use the language translator which can be found by pressing h.Also, there is a live support section which is in the bottom of the site. You can contact me by that way.The link is:https://www.mhtblog.com

URL: https://forum.audiogames.net/post/550095/#p550095




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Re: Steam Summer Sale, any of these worth getting?

2020-07-08 Thread AudioGames . net Forum — General Game Discussion : Aron Leppik via Audiogames-reflector


  


Re: Steam Summer Sale, any of these worth getting?

yeah that's true. Getting those will probably, be easy. Anyway sorry for going OT

URL: https://forum.audiogames.net/post/550100/#p550100




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Re: SoundRTS, a real-time strategy audio game

2020-07-08 Thread AudioGames . net Forum — New releases room : ankr098 via Audiogames-reflector


  


Re: SoundRTS, a real-time strategy audio game

---cx_Freeze: Python error in main script---Traceback (most recent call last):  File "C:\Program Files (x86)\Python38-32\lib\site-packages\cx_Freeze\initscripts\__startup__.py", line 40, in run  File "C:\Program Files (x86)\Python38-32\lib\site-packages\cx_Freeze\initscripts\Console.py", line 37, in run  File "soundrts.py", line 2, in   File "C:\Users\Jean-Luc\files\created\programmes\ici soundrts\1.2\soundrts\clientmain.py", line 1, in   File "C:\Users\Jean-Luc\files\created\programmes\ici soundrts\1.2\soundrts\config.py", line 10, in   File "C:\Users\Jean-Luc\files\created\programmes\ici soundrts\1.2\soundrts\lib\log.py", line 2, in   File "C:\Program Files (x86)\Python38-32\lib\logging\handlers.py", line 26, in   File "", line 259, in load_module  File "C:\Program Files (x86)\Python38-32\lib\socket.py", line 49, in ImportError: DLL load failed while importing _socket: Параметр задан неверно.

URL: https://forum.audiogames.net/post/550107/#p550107




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Re: home quest hidle adventure

2020-07-08 Thread AudioGames . net Forum — New releases room : michaelhoffman1976 via Audiogames-reflector


  


Re: home quest hidle adventure

Hello Does anyone know of a game similar to afk arena that would work with talk back?

URL: https://forum.audiogames.net/post/550105/#p550105




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BGT: No sound

2020-07-08 Thread AudioGames . net Forum — Developers room : Jasemat05 via Audiogames-reflector


  


BGT: No sound

Hi,when I open a self created game by BGT, I can only hear the SAPI voice speaking, but no music and sounds. Do someone know what the issue could be?Thanks in advance!

URL: https://forum.audiogames.net/post/550106/#p550106




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Re: bloodstorm

2020-07-08 Thread AudioGames . net Forum — New releases room : ironcross32 via Audiogames-reflector


  


Re: bloodstorm

That fits what we're trying to do. That also fits what they're doing, and in my opinion, shouldn't be doing. We're trying to come together and say hey, we really like what you guys have done, but we kind of would like to see things get fixed and so forth. Meanwhile, they're over there making this 3D thing that honestly, a lot of us don't even want.

URL: https://forum.audiogames.net/post/550104/#p550104




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Re: New HomePod mailing list

2020-07-08 Thread AudioGames . net Forum — Off-topic room : DJEPIC via Audiogames-reflector


  


Re: New HomePod mailing list

@TheEvilChocolateCookie, Ah, yeah, I mean, are we still using Email?

URL: https://forum.audiogames.net/post/550109/#p550109




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Re: Steam and how it works?

2020-07-08 Thread AudioGames . net Forum — General Game Discussion : shrike via Audiogames-reflector


  


Re: Steam and how it works?

Thanks everyone.After reading your excellent posts I have realised steam is not for me,   So my quest for my own holy grail "Football manager" will have to carry on.What i have sadly noticed over the past 10 years of my blind life nothing much has moved on in quality since 2010. the first ever audio game i ever played was grizzly gulch and i would still have it in the top 10 audio games list.I am talking about development quality by the way, people either release games half finished, too short, or buggy as hell.I might be too harsh as i am coming from a once sighted gamer but the lack of quality games for blind people is really sad because i think theres room for developers to make money if they would be prepared to make accessible tweaks.Sorry for the bitch fest. But I am craving a football manager game for a long time.   I played my first fm game in 1982 on the commodore 64.Good times.

URL: https://forum.audiogames.net/post/550115/#p550115




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Re: Language learning.

2020-07-08 Thread AudioGames . net Forum — Off-topic room : walker via Audiogames-reflector


  


Re: Language learning.

You are correct about the tutor. They do have advantages over programs and or books.

URL: https://forum.audiogames.net/post/550114/#p550114




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Re: BGT: No sound

2020-07-08 Thread AudioGames . net Forum — Developers room : Jasemat05 via Audiogames-reflector


  


Re: BGT: No sound

Oh, thanks. I'll try it.

URL: https://forum.audiogames.net/post/550121/#p550121




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Re: SoundRTS, a real-time strategy audio game

2020-07-08 Thread AudioGames . net Forum — New releases room : electro via Audiogames-reflector


  


Re: SoundRTS, a real-time strategy audio game

Try to copy the dll from the lib folder into the main folder. And thanks for making my idea reality.

URL: https://forum.audiogames.net/post/550120/#p550120




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Re: Recommended 2020 Laptops?

2020-07-08 Thread AudioGames . net Forum — Off-topic room : leibylucw via Audiogames-reflector


  


Re: Recommended 2020 Laptops?

I initially got a Dell XPS 13 2-in-1, but switched to this year's XPS 15 model with maxed-out specs. These are pretty great laptops, and you don't need to spend any more than what your budget affords you to get something worth-while.I noticed on the XPS 13 2-in-1 I briefly had that in order to use the home and end keys, you had to press FN and F11/F12 respectively. I don't know if that can be changed. There are dedicated page-up and page-down keys, but not home and end - very frustrating.

URL: https://forum.audiogames.net/post/550124/#p550124




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Re: Where is brain station?

2020-07-08 Thread AudioGames . net Forum — General Game Discussion : ivan_soto via Audiogames-reflector


  


Re: Where is brain station?

Liam, you still haven't commented on my question about someone else redoing their own version of brainstation, maybe under a different name? This means new game assents like sounds and whatever ideas whoever remade it adds.Just to answer another question people are probably thinking... no I am not asking about this because I have my own plans to write something like this, I'mjust wanting to clear it up before someone does, releases it on here and we have flamewar 300

URL: https://forum.audiogames.net/post/550125/#p550125




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Re: New HomePod mailing list

2020-07-08 Thread AudioGames . net Forum — Off-topic room : Lucas1853 via Audiogames-reflector


  


Re: New HomePod mailing list

Email lists are so 2005. Never been comfortable with using the format myself because I started talking to people on the internet after they went out of style.

URL: https://forum.audiogames.net/post/550130/#p550130




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Re: bloodstorm

2020-07-08 Thread AudioGames . net Forum — New releases room : swigjr23 via Audiogames-reflector


  


Re: bloodstorm

I said I wasn't going to play again, but I logged back in, and the lag is still an issue. I also think they need either better sounds or a learn sounds menu. It would help knowing what the different beeps mean; it took me a while to figure that out when I first started.I am glad I didn't give the devs any of my money. I don't think they have the skills to manage a server.

URL: https://forum.audiogames.net/post/550132/#p550132




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Re: Where is brain station?

2020-07-08 Thread AudioGames . net Forum — General Game Discussion : Liam via Audiogames-reflector


  


Re: Where is brain station?

I can't stop people from doing what they're going to do. Remember Huntation? 

URL: https://forum.audiogames.net/post/550138/#p550138




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Re: bloodstorm

2020-07-08 Thread AudioGames . net Forum — New releases room : ironcross32 via Audiogames-reflector


  


Re: bloodstorm

I offered to make better sounds but it was declined.

URL: https://forum.audiogames.net/post/550143/#p550143




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Re: Steam and how it works?

2020-07-08 Thread AudioGames . net Forum — General Game Discussion : brad via Audiogames-reflector


  


Re: Steam and how it works?

I agree, audiogames can be good but videogames will always beat them in turms of quolity but that's because videogames have huge teams behind them.

URL: https://forum.audiogames.net/post/550145/#p550145




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Re: bloodstorm

2020-07-08 Thread AudioGames . net Forum — New releases room : ironcross32 via Audiogames-reflector


  


Re: bloodstorm

What's that, no topic, never heard of it?JayJay wrote:Bullet haven is out. Go check it out.

URL: https://forum.audiogames.net/post/550146/#p550146




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Re: Where is brain station?

2020-07-08 Thread AudioGames . net Forum — General Game Discussion : Liam via Audiogames-reflector


  


Re: Where is brain station?

Reasons why I don't want to do this.1. the game is incomplete.2. I do not feel like answering a million. how come windows defender is blocking this game messages. I usually ge tan email about this every few days. it's obnoxious.3. I don't want more work to do. Se 1 and 2. Lol. It's just for the time being I am completely over the whole game development thing and programming in general. Maybe this will change one day, but... Yeah. Not today.

URL: https://forum.audiogames.net/post/550144/#p550144




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Re: bloodstorm

2020-07-08 Thread AudioGames . net Forum — New releases room : ironcross32 via Audiogames-reflector


  


Re: bloodstorm

Oh yay /s

URL: https://forum.audiogames.net/post/550153/#p550153




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Checking the amount of words I have learned in Duolingo

2020-07-08 Thread AudioGames . net Forum — Off-topic room : an idiot via Audiogames-reflector


  


Checking the amount of words I have learned in Duolingo

I’m trying to figure out how to check the amount of words I’ve learned in Duolingo. I've Got in there once before, but I’m unable to recall how to get back. The answers I’ve seen to this question have made reference to some words tab in a tool bar, and I have no idea where to locate that. I know it might not be the best indication of my level of skill, but it would still be nice to check every now and then.

URL: https://forum.audiogames.net/post/550155/#p550155




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Re: Cursed Painting - Expansion 3 "A Peasant Scorned", Delayed!

2020-07-08 Thread AudioGames . net Forum — New releases room : JayJay via Audiogames-reflector


  


Re: Cursed Painting - Expansion 3 "A Peasant Scorned", Delayed!

Hey. Protip, in future, topics like these should go in General Games discussion, because it isn't releasing a new game, and this is more of an announcement. Cheers.

URL: https://forum.audiogames.net/post/550156/#p550156




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Checking the amount of words I have learned in Duolingo

2020-07-08 Thread AudioGames . net Forum — Off-topic room : an idiot via Audiogames-reflector


  


Checking the amount of words I have learned in Duolingo

I’m trying to figure out how to check the amount of words I’ve learned in Duolingo. I've gotten there once before, but I’m unable to recall how to get back. The answers I’ve seen to this question have made reference to some words tab in a tool bar, and I have no idea where to locate that. I know it might not be the best indication of my level of skill, but it would still be nice to check every now and then.

URL: https://forum.audiogames.net/post/550155/#p550155




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Re: Retroarch is now accessible

2020-07-08 Thread AudioGames . net Forum — General Game Discussion : Aron Leppik via Audiogames-reflector


  


Re: Retroarch is now accessible

How do I turn on accessibility on the Mac? Using the latest stable version. Can't find the config file either.

URL: https://forum.audiogames.net/post/550158/#p550158




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Re: Checking the amount of words I have learned in Duolingo

2020-07-08 Thread AudioGames . net Forum — Off-topic room : JayJay via Audiogames-reflector


  


Re: Checking the amount of words I have learned in Duolingo

The weekly progress report email shoud tell you. I also think you can check the learn tab. HTW.

URL: https://forum.audiogames.net/post/550161/#p550161




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Re: Help with OBS Studio

2020-07-08 Thread AudioGames . net Forum — General Game Discussion : zlorth via Audiogames-reflector


  


Re: Help with OBS Studio

Thanks you. I added the source to capture my destop, but the screen looks black.

URL: https://forum.audiogames.net/post/550162/#p550162




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Re: keeping up with the restricted topic

2020-07-08 Thread AudioGames . net Forum — Site and forum feedback : Munawar via Audiogames-reflector


  


Re: keeping up with the restricted topic

IMO restricted users has no point. We still get tons of private messages containing spam so it hasn't made a difference. So spambots just resort to PM's now.

URL: https://forum.audiogames.net/post/550166/#p550166




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app-specific NVDA speech dictionaries?

2020-07-08 Thread AudioGames . net Forum — Off-topic room : musicalman via Audiogames-reflector


  


app-specific NVDA speech dictionaries?

Hi all,I was wondering if there is a way to make app-specific NVDA speech dictionaries. At the moment, my reason for wanting these is a bit odd: I am mainly interested in using them to translate the important parts of games such as BK1 and BK2, or other non-English games, without needing an Internet connection to hook into Google Translate.I started working on translations for the aforementioned games, and it was working pretty well. But the thing that always stopped me was that  I had to modify the default dictionary to do it, which I don't think is good practice. So I was hoping for app-specific translation dictionaries, as they would solve a major problem: hundreds of wasted online translations being performed when only one thing changes eg. a number or the player's name. For example, if you're navigating through items, you might hear something like "Rice ball (4) recovers 20 hp." But let's say you use one and go back in the menu, you then hear "rice ball (3) recovers 20 hp." Cached translations are obviously not going to help in this case, so the above example would require two translations, not one. In other words, new online translations have to be performed upon the slightest changes, which in a game like an RPG, can create excessive translation requests. In the above example, you only need to translate the item name and its description, and you can leave the number alone. I had great success doing this with the default dictionary when I tried, but an app-specific dictionary would really be the way to go for this.I know most people would say "Just use online translation, you're safer." Thing is, in the NVDA translate add-on, you can hit a translation limit pretty quickly if you leave it on throughout the game, forcing you to wait until the limit resets. I can't speak for JGT, but as great as it may or may not be, it only works on Japanese games, not other languages. There are one or two non-Japanese games I would like to play with translation, so JGT isn't the best  solution either. Moreover, online translation has inherent lag and generates excessive traffic overall, so that alone is incentive to do it offline if possible.Apart from that, ap-specific dictionaries would be great for general use too. Jaws has had such dictionaries for probably near 2 decades now? So it seems like a doable thing. Something so trivial that I'm surprised that NVDA has never had it. i'd be less surprised if I'm just missing something lolAny thoughts on this?

URL: https://forum.audiogames.net/post/550167/#p550167




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Re: my site is now at other addres.

2020-07-08 Thread AudioGames . net Forum — Off-topic room : dash via Audiogames-reflector


  


Re: my site is now at other addres.

Hi.In Polish Elten community we also have problems with explaining something to this person. Go to Chillout and help other which can understand your messages .I don't think we can help him anymore, he lives in his world and doesn't accept the basics of the web creation, programming etc.He wants everything to be free, and he calls paid things shit. He wants to get everything right away and it's best not to do anything.I'll probably get Warning, but if I can save part of the population, I can risk.

URL: https://forum.audiogames.net/post/550165/#p550165




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Re: Retroarch is now accessible

2020-07-08 Thread AudioGames . net Forum — General Game Discussion : devinprater via Audiogames-reflector


  


Re: Retroarch is now accessible

Go to Finder, do Command + Shift + G, and go to ~/Library or something like that, find application ... support? i think, then Retroarch, then Config.

URL: https://forum.audiogames.net/post/550168/#p550168




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Re: Restricted/new users: introduce yourself!

2020-07-08 Thread AudioGames . net Forum — Introduce Yourself to Gain Access : Speakertest via Audiogames-reflector


  


Re: Restricted/new users: introduce yourself!

HiI'm an ordinary person who plays games and stuff.

URL: https://forum.audiogames.net/post/550173/#p550173




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Re: bloodstorm

2020-07-08 Thread AudioGames . net Forum — New releases room : TheTrueSwampGamer via Audiogames-reflector


  


Re: bloodstorm

I'm checking this out. I really don't get what people were talking about the lag, all of there weird wepaon lag issues i haven't seen in awhile. Crashmaster, like otehrs have said thats kind of fucked up. And i'm kind of glad that  3d ersion of bloodstorm was made  Not cause it could replace redspot in its 3d ways, but because at least for me, scrollers are old. Lets just forget cloans of games people made, scrollers we had up, btb, cm, sbp, kt was a scroller at the very early state of the project, then charlie had his version of SBP that he worked on, now this. That was online, then there was all of the never ending pit of offlien scrollers. But for 3d things, we don't have many. STW, bb, rs, tk, and now bh. There aren't many offline 3d games that I know of, and i forgot to mention FF (firefight).  Scrollers are getting old, and there are so  many of them.

URL: https://forum.audiogames.net/post/550174/#p550174




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Re: Help me with a little Manamon 2 Fun

2020-07-08 Thread AudioGames . net Forum — General Game Discussion : Mitch via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

Got to Ascendance Path. Currently on the stairs to f3. So far, it's not as dumb as the Tangerian one.

URL: https://forum.audiogames.net/post/550176/#p550176




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