Re: Does anyone else dislike Xcode 4?

2011-08-12 Thread Roland King
Rather late to this thread. 

I must say that  gfxCardStatus is excellent, useful way beyond Xcode. For me, 
by the way, Xcode itself doesn't cause the switch away from the integrated 
chipset, but the iOS simulator does. 

Anyone who cares about battery life  (or a machine hot on the knees), I really 
suggest downloading this tiny utility. It's changed how I use my machine. e.g. 
now I only use Firefox if I really have to as it switches on the graphics card 
just by running, other programs I close down when I'm done with them because 
again, just having them up causes a graphics card switch. I've also noticed no 
real performance hit from forcing the machine into integrated graphics mode 
either, which is now my 'on battery' setting. 

On Aug 6, 2011, at 2:28 PM, Wade Tregaskis wrote:

 Well, one thing I just discovered in Xcode 4 and is already annoying me 
 highly is that the app somehow uses CoreAnimation so that now, even though 
 I'm running on battery, it forces the OS to use the Radeon video chipset 
 instead of the integrated Intel's one, which is less power hungry. That is 
 really not good as I go from having 7+ hours (theoretically) to 4+ hours. 
 I'm going to fill a bug as I don't see any reason why Xcode needs to use 
 fancy animations. That really defeats the purpose of having 2 video chipsets.
 
 Xcode's not the only developer tool that does (or at least, did do) this.  
 The easiest workaround - which actually comes in handy at other times, too, 
 so it's not bad at all - is to use gfxCardStatus, a free menu item that let's 
 you manually control which GPU is used.
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Re: Does anyone else dislike Xcode 4?

2011-08-06 Thread Wade Tregaskis
 Well, one thing I just discovered in Xcode 4 and is already annoying me 
 highly is that the app somehow uses CoreAnimation so that now, even though 
 I'm running on battery, it forces the OS to use the Radeon video chipset 
 instead of the integrated Intel's one, which is less power hungry. That is 
 really not good as I go from having 7+ hours (theoretically) to 4+ hours. I'm 
 going to fill a bug as I don't see any reason why Xcode needs to use fancy 
 animations. That really defeats the purpose of having 2 video chipsets.

Xcode's not the only developer tool that does (or at least, did do) this.  The 
easiest workaround - which actually comes in handy at other times, too, so it's 
not bad at all - is to use gfxCardStatus, a free menu item that let's you 
manually control which GPU is used.
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Re: Does anyone else dislike Xcode 4?

2011-07-25 Thread Lee Ann Rucker


For those of you groaning about the switch to the much requested single window 
UI (that actually was almost possible in Xcode 3) I just have to ask; why do 
you need so many windows open at the same time with various files? Is it 
because you are coding ADD style (write a few lines in this file then jump to 
another one then a third), or are you perhaps coupling you classes so tightly 
together that that are really just one huge class with numerous files. :)

Because if I'm looking at FooView I'm also looking at FooViewController and 
FooModel, and related class BarView, BarViewController, and BarModel, or maybe 
refactoring several sibling classes so that their common code is in their 
parent, which requires seeing all the related methods at once to tell what's 
common and what's not.

I've been doing OOP longer than NSAnything has been around. Any non-trivial OOP 
system has lots of interconnected parts; being able to see all those parts is 
essential.

(BTW, I'm not bitching about XCode4 anymore. I'm just not using it.)
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Re: Does anyone else dislike Xcode 4?

2011-07-25 Thread vincent habchi
Well, I wouldn’t want to throw more oil on the fire, as the French saying goes, 
but, in my opinion, this looks like tycoons arguing about the color of their 
Ferraris or which Bordeaux grand cru  (or whatever else). I used to be a Unix 
(NetBSD) developer, coding with vi(m), and managing projects with the BSD make, 
and so forth (I also used Qt3/4-Designer) – I still do that when fixing code 
for the ports I’m responsible of. I can insure you whatever flaws there may 
be in this or that version of Xcode, it is still a great coding environment: no 
need to keep track of methods or compilation errors on a separate sheet of 
paper, autocompletion is great, etc. And IB is also way ahead QT-Designer, for 
example.

I understand ease of development is important; but what count most (IMO, 
always) is what the users think about your product. And Xcode UI has definitely 
no impact on this: Compiler and OS do. Even with the most beautiful and useful 
UI, a perfect code going through a compiler that insert thousand of useless 
assembler lines and a buggy OS is going to lead to a disastrous experience. 
With LLVM, Apple engineers have accomplished an amazing job of modernizing GCC 
and MacOS is a great OS to work on. That alone should make everybody happy.

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Re: Does anyone else dislike Xcode 4?

2011-07-25 Thread Jean-Daniel Dupas

Le 25 juil. 2011 à 09:47, vincent habchi a écrit :

 Well, I wouldn’t want to throw more oil on the fire, as the French saying 
 goes, but, in my opinion, this looks like tycoons arguing about the color of 
 their Ferraris or which Bordeaux grand cru  (or whatever else).

Xcode is a tool we have to use all the day. This is not just a luxury product 
we don't need at all.

 I used to be a Unix (NetBSD) developer, coding with vi(m), and managing 
 projects with the BSD make, and so forth (I also used Qt3/4-Designer) – I 
 still do that when fixing code for the ports I’m responsible of. I can 
 insure you whatever flaws there may be in this or that version of Xcode, it 
 is still a great coding environment: no need to keep track of methods or 
 compilation errors on a separate sheet of paper, autocompletion is great, 
 etc. And IB is also way ahead QT-Designer, for example.
 
 I understand ease of development is important; but what count most (IMO, 
 always) is what the users think about your product. And Xcode UI has 
 definitely no impact on this: Compiler and OS do. Even with the most 
 beautiful and useful UI, a perfect code going through a compiler that insert 
 thousand of useless assembler lines and a buggy OS is going to lead to a 
 disastrous experience. With LLVM, Apple engineers have accomplished an 
 amazing job of modernizing GCC and MacOS is a great OS to work on. That alone 
 should make everybody happy.
 

Nice to know you don't care about how much time it take to code this great 
product you're talking about. When I spend much of my time fighting with the 
IDE, I can't be happy though.

And FWIW, I don't care about which compiler version is sold with Xcode 4, it 
always lack behind my nightly build of clang I'm using in Xocde 3 for some time 
now.

-- Jean-Daniel




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Re: Does anyone else dislike Xcode 4?

2011-07-25 Thread Jean-Daniel Dupas

Le 24 juil. 2011 à 23:28, Ed Wynne a écrit :

 
 On Jul 24, 2011, at 3:46 PM, Gary L. Wade wrote:
 
 As I mentioned before, everyone should go to bugreporter.apple.com and enter 
 bugs against this horrible MS Windows method of UI that prevents usable 
 viewing of multiple files that has been added to Xcode.
 
 
 How do you stop the cycle if that works?
 
 People who hate horrible MS Windows UIs file bugs against XC4, making XC5 
 have a normal Mac UI. Then people who like horrible MS Windows UIs will file 
 bug against XC5, causing everything to revert back to its current state for 
 XC6. Clearly this must be what happened with XC3, getting us to where we are 
 now.

Fill a report to ask a preference to choose between single Window UI and 
multiple windows UI.

-- Jean-Daniel




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Re: Does anyone else dislike Xcode 4?

2011-07-25 Thread vincent habchi
Salut Jean-Daniel,
(It is always fun talking to other French speaking people in English :))

 Xcode is a tool we have to use all the day. This is not just a luxury product 
 we don't need at all.

I disagree. You can still code any Apple application with vi, make, clang, 
dyld, ar, whatever else BSD tool and build your interface programmatically. 
That's we've being doing for years with the Xlib or Motif.

 And FWIW, I don't care about which compiler version is sold with Xcode 4, it 
 always lack behind my nightly build of clang I'm using in Xocde 3 for some 
 time now.

So we agree there: clang is a great compiler!

Bonne journée ! ;)
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Re: Does anyone else dislike Xcode 4?

2011-07-25 Thread brodhage

Even if I would agree that the discussion is at the wrong list... :-))

I also dislike XCode 4 - but I do not see the problem.
I am using XCode 3 to develop my stuff - and XCode 4 to e.g. transfer  
it to the App Store.


Just install XCode 4 at a unique developer folder (e.g.  
developer4). Then install XCode 3 also at a unique developer folder  
(e.g. developer3).

This way you can use both.

The only problem I see is the NIB files which are not compatible with  
XCode 3 if created/modified by XCode 4.
If working with XCode 4 I create/modify the NIBs therefor with the  
InterfaceBuilder of XCode 3.


By the way: XCode seems to remove all older versions of the iOS kits  
if installing a newer XCode. It took me hours to download/install  
different versions of XCode, copy the iOS kit (e.g. iOS 3.2, iOS 4.1)  
to a different folder, installing the next version - and at the end  
putting all together.
(As far as I know I need the older iOS kits to build  test iOS apps  
with the Simulator and then to build and send to people with older  
devices.)

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Re: Does anyone else dislike Xcode 4?

2011-07-25 Thread Scott Ribe
On Jul 24, 2011, at 11:38 PM, Michael Swan wrote:

 Is it because you are coding ADD style (write a few lines in this file then 
 jump to another one then a third), or are you perhaps coupling you classes so 
 tightly together that that are really just one huge class with numerous files.

Neither. Some of us work on more complex projects than others. That said, it 
looks like 4.1/4.2 address my complaints quite well.


-- 
Scott Ribe
scott_r...@elevated-dev.com
http://www.elevated-dev.com/
(303) 722-0567 voice




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Re: Does anyone else dislike Xcode 4?

2011-07-25 Thread JongAm Park
I don't know how this thread was started but, yeah, I don't like the Xcode 4.

The reason is :

- Requires too much scree real-estate
Also, waste of screen real-estate

- Different shortcut from those of Xcode 3

- Useless tool bar

- Not flexible assistant editor
Simple split view is better

- Still lots of bugs

  Annoying bugs :

[Bug 1]
I reported this yesterday, but try to put an NSPathControl on an 
instance of NSWindow ( resource editor )
Make sure if your project is to be built for 10.6, for example.
It will throw an error message saying that NSPathControl and 
NSPathControl cell are not available in Mac OS X prior to 10.5

[Bug 2]
Prints out many Warning message saying that this and that property of 
widgets are not supported in Mac OS X prior to 10.5.
Again, just like the Bug 1 case, the project is not built for pre-10.5

[Bug 3]
Lots of memory usage
- Just open Xcode 4.2, for example. Don't use Xcode 4 and just 
leave it as it is.
- It will start to use lots of memory ( thus eats more HDD 
space due to increase of VM size or swap files. )
( Is this because Xcode provide more features? I don't 
think so. )

[Bug 4]
Error/Warning of previous built remains there sometimes. So, although 
it says Successfully built, it also shows red/yellow error/warning message.
= this confuses a lot.

[Enhancement Required]
Use of contextual menu more wisely : to reveal the actual name of each 
project settings, contextual menu works better. I didn't understand where the 
feature was gone, and found under Editor menu. ( Why is it under Editor 
menu? )
Instead of using keyboard combination, it is better to use contextual 
menu to open a file into a new window/tab etc.
Providing keyboard combination will work for some people, but 
also providing contextual menu for them will make things a lot easier

How the search result is laid out
Search result are source lines. To put those on the left most 
pane is not good idea. It is better to be laid out horizontally rather than 
vertically.

Confined panes of debuggers

Even Visual Studio 2010 allows users to detach panes to utilize 
multiple window or bigger window more well. I pointed the weak point of 
previous Visual Studio was MainFrame confined panes and children windows. 
Compared to that Xcode 3 was much better. I know how the initial and Xcode 2 
was bad about user configuration. Even Project Builder was very confusing. 
However, Xcode 3 was very nice. Probably MS people acknowledged  their 
shortcomings. But Xcode 4 went to the past instead of the future. Even though 
you can make one window filled with debug panes only, it is inconvenient to 
make existing window that way and open another window for source code, for 
example. It is much better to detach panes from existing one, if they really 
want to push one window approach.
However, my point is why they give up already working, better approach 
delivered by Xcode 3? To people who uses All-in-one configuration only, they 
would think that Xcode 4 is same to Xcode 3!. But.. no. I have used its 
compact layout more, because it was more flexible especially when I needed to 
work with multiple projects.

To name a few

I have liked Xcode ( pre Xcode 4 ). I'm a long time Windows programmer while at 
the same time a Mac programmer. So, I have enough knowledge to compare the 
both. I really want Apple to make Xcode 4 make better. However, I also notice 
that there are many people who just like Xcode 4 because Apple made it.
I don't like that kind of attitude.

My 2 cents...
JongAm Park


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Re: Does anyone else dislike Xcode 4?

2011-07-25 Thread Laurent Daudelin
Well, one thing I just discovered in Xcode 4 and is already annoying me highly 
is that the app somehow uses CoreAnimation so that now, even though I'm running 
on battery, it forces the OS to use the Radeon video chipset instead of the 
integrated Intel's one, which is less power hungry. That is really not good as 
I go from having 7+ hours (theoretically) to 4+ hours. I'm going to fill a bug 
as I don't see any reason why Xcode needs to use fancy animations. That really 
defeats the purpose of having 2 video chipsets.

-Laurent.
-- 
Laurent Daudelin
AIM/iChat/Skype:LaurentDaudelin 
http://www.nemesys-soft.com/
Logiciels Nemesys Software  
laur...@nemesys-soft.com

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Re: Does anyone else dislike Xcode 4?

2011-07-25 Thread JongAm Park
Oh... BTW who started this thread in cocoa-dev mailing list?
It should be go to xcode-users!
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Re: Does anyone else dislike Xcode 4?

2011-07-25 Thread Dave DeLong
That was brought up several times before and totally ignored.

Dave

On Jul 25, 2011, at 11:30 AM, JongAm Park wrote:

 Oh... BTW who started this thread in cocoa-dev mailing list?
 It should be go to xcode-users!
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Re: Does anyone else dislike Xcode 4?

2011-07-25 Thread Jean-Daniel Dupas

Le 25 juil. 2011 à 19:42, Nick Zitzmann a écrit :
 
 
 This is my main grievance with Xcode 4 as well, and really, it's the second 
 time this has happened. The original Project Builder had an all-in-one view, 
 and developers complained, so they added a CodeWarrior-like condensed view to 
 Project Builder 2, only to take it out of Xcode 1. Developers complained 
 again, and the condensed view came back in Xcode 2. Now it's gone again. 
 Maybe if enough people complain about it, it'll come back in Xcode 5, I don't 
 know…

 Every other major IDE uses an all-in-one view.

And that why I prefer Xcode 3 over all other IDE I have to use (ItelliJ IDEA, 
Visual Studio, Eclipse, …) ;-)


-- Jean-Daniel




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Re: Does anyone else dislike Xcode 4?

2011-07-25 Thread George Toledo
I agree that this is more appropriate on the Xcode list, but the
overwhelming amount of agreement, and the fact that longtime users who know
that this is a better fit for the Xcode list, continue to have the
discussion anyway, communicates something.

I find the actual interface to be a mixed bag; comments on both sides have
been a bit hyperbolic at times.

What's more of an issue are known bugs that keep things from building and/or
running successfully. I feel that this is a large change to have not
hammered at that stuff a bit more as far as the actual underpinning not
being buggy (again, I'm not getting into the GUI debate), but then again,
who hasn't had a deadline. It's too bad that the iCloud, Appstore, and
various Lion features seem contingent upon Xcode 4+ builds, because it may
have resulted in more time and a more stable development environment.

It's noteworthy that many of the people frothing on about how wonderful the
Xcode changes are, are either fairly new to Mac development, seemingly don't
have commercial or professional output, or work at Apple (a bit of
over-generalization here for sure).

-gt



 That was brought up several times before and totally ignored.
 Dave
 On Jul 25, 2011, at 11:30 AM, JongAm Park wrote:
  Oh... BTW who started this thread in cocoa-dev mailing list?
  It should be go to xcode-users!

-- 
George Toledo
gtole...@gmail.com
www.georgetoledo.com
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Re: Does anyone else dislike Xcode 4?

2011-07-25 Thread Laurent Daudelin
I had the same feeling at first, it seems that the 4.0 and then 4.1 updates 
were rush jobs….

-Laurent.
-- 
Laurent Daudelin
AIM/iChat/Skype:LaurentDaudelin 
http://www.nemesys-soft.com/
Logiciels Nemesys Software  
laur...@nemesys-soft.com

On Jul 25, 2011, at 12:45, George Toledo wrote:

 I agree that this is more appropriate on the Xcode list, but the
 overwhelming amount of agreement, and the fact that longtime users who know
 that this is a better fit for the Xcode list, continue to have the
 discussion anyway, communicates something.
 
 I find the actual interface to be a mixed bag; comments on both sides have
 been a bit hyperbolic at times.
 
 What's more of an issue are known bugs that keep things from building and/or
 running successfully. I feel that this is a large change to have not
 hammered at that stuff a bit more as far as the actual underpinning not
 being buggy (again, I'm not getting into the GUI debate), but then again,
 who hasn't had a deadline. It's too bad that the iCloud, Appstore, and
 various Lion features seem contingent upon Xcode 4+ builds, because it may
 have resulted in more time and a more stable development environment.
 
 It's noteworthy that many of the people frothing on about how wonderful the
 Xcode changes are, are either fairly new to Mac development, seemingly don't
 have commercial or professional output, or work at Apple (a bit of
 over-generalization here for sure).

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Re: Does anyone else dislike Xcode 4?

2011-07-25 Thread Joar Wingfors

On 25 jul 2011, at 11:16, Laurent Daudelin wrote:

 Well, one thing I just discovered in Xcode 4 and is already annoying me 
 highly is that the app somehow uses CoreAnimation so that now, even though 
 I'm running on battery, it forces the OS to use the Radeon video chipset 
 instead of the integrated Intel's one, which is less power hungry. That is 
 really not good as I go from having 7+ hours (theoretically) to 4+ hours. I'm 
 going to fill a bug as I don't see any reason why Xcode needs to use fancy 
 animations. That really defeats the purpose of having 2 video chipsets.


Hm... I thought that we had fixed that particular issue. If you can reproduce 
this with Xcode 4.1, please file a bug report:

http://developer.apple.com/bugreporter/

Thanks!

j o a r


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Re: Does anyone else dislike Xcode 4?

2011-07-25 Thread Laurent Daudelin
Radar ID: 9835172.

-Laurent.
-- 
Laurent Daudelin
AIM/iChat/Skype:LaurentDaudelin 
http://www.nemesys-soft.com/
Logiciels Nemesys Software  
laur...@nemesys-soft.com

On Jul 25, 2011, at 19:59, Joar Wingfors wrote:

 
 On 25 jul 2011, at 11:16, Laurent Daudelin wrote:
 
 Well, one thing I just discovered in Xcode 4 and is already annoying me 
 highly is that the app somehow uses CoreAnimation so that now, even though 
 I'm running on battery, it forces the OS to use the Radeon video chipset 
 instead of the integrated Intel's one, which is less power hungry. That is 
 really not good as I go from having 7+ hours (theoretically) to 4+ hours. 
 I'm going to fill a bug as I don't see any reason why Xcode needs to use 
 fancy animations. That really defeats the purpose of having 2 video chipsets.
 
 
 Hm... I thought that we had fixed that particular issue. If you can reproduce 
 this with Xcode 4.1, please file a bug report:
 
   http://developer.apple.com/bugreporter/
 
 Thanks!
 
 j o a r
 
 

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Re: Does anyone else dislike Xcode 4?

2011-07-24 Thread Alex Kac
There are a lot of people who don't care for Xcode 4 for a variety of reasons: 
its different, its a one window interface, its missing support for 3rd party 
NIBs, etc… Personally at my company we all are pretty much in agreement that we 
love Xcode 4. Its not perfect. Its slower than it should be. Sometimes the mix 
of 1 window and individual windows can cause a problem that should not exist. 
Its search/replace has no way I can find to only search in groups. But overall 
we the interface, the schemes, the debugger, the compiler, etc… are massive 
improvements to our workflow.

Yes it did take some time to get used to it and relearn how to do basic things. 
At first I hated Xcode 4's way of dealing with libraries because I'd spend 
literally days trying to get it to link static libs that used to be a breeze in 
Xcode 3. Its not a matter of computer should deal how I work and not me 
learning how it works because in the first place we learned how Xcode 3 
worked, not how we worked and this is engineering after all. 

All that rambling to say that just like Lion, just because its different 
doesn't mean its bad. When I moved from Visual Studio to Xcode I didn't 
automatically think Xcode 3 sucked. Or when I used Eclipse, etc. There are 
reasons why Xcode 4 changed pretty much everything - because to move forward 
they had to break some eggs. 

On Jul 24, 2011, at 7:57 PM, Julie Seif wrote:

 Hi, all,
 
 I really do not like Xcode 4. I feel like I'm a beginner all over again in
 Xcode 4... I was just so comfortable to the Xcode 3 and previous releases of
 Xcode interface.
 
 I found a rather handy post on how to uninstall Xcode 4. But my thing is, I
 won't be able to build apps that run on the latest version of the OS right?
 
 http://www.touch-code-magazine.com/uninstalling-xcode-4/
 
 Everything I build in 4 seems to crash... but Xcode 3 it all works fine. I
 almost feel like Xcode 4 is like Windows Vista. in terms of badness.
 
 Thoughts, Recommendations, Suggestions?

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Re: Does anyone else dislike Xcode 4?

2011-07-24 Thread Gary L. Wade
Yes, Xcode 4 feels like a Windows app, not a Mac app. The idiotic modality it 
creates when all you want to do is create one file after another and leave each 
open to edit each as you do so, but instead it closes the one just opened 
prior, requiring you to go through unnecessary steps to reopen all the 
previously opened files precipitated both a bug and lots of emails to Apple 
executives and management. I suggest you do the same.

It's almost as if the development team believes all developers use 11 Airs 
rather than the two-monitor 27 setup many prefer.

- Gary L. Wade (Sent from my iPhone)

On Jul 24, 2011, at 10:57 AM, Julie Seif juliethech...@gmail.com wrote:

 Hi, all,
 
 I really do not like Xcode 4. I feel like I'm a beginner all over again in
 Xcode 4... I was just so comfortable to the Xcode 3 and previous releases of
 Xcode interface.
 
 I found a rather handy post on how to uninstall Xcode 4. But my thing is, I
 won't be able to build apps that run on the latest version of the OS right?
 
 http://www.touch-code-magazine.com/uninstalling-xcode-4/
 
 Everything I build in 4 seems to crash... but Xcode 3 it all works fine. I
 almost feel like Xcode 4 is like Windows Vista. in terms of badness.
 
 Thoughts, Recommendations, Suggestions?
 
 Julie.
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Re: Does anyone else dislike Xcode 4?

2011-07-24 Thread Dave DeLong
Perhaps it's just me, but it seems like this discussion would be much more 
appropriate on the Xcode Users list:

http://lists.apple.com/mailman/listinfo/xcode-users

Cheers,

Dave
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Re: Does anyone else dislike Xcode 4?

2011-07-24 Thread Quincey Morris
On Jul 24, 2011, at 10:57, Julie Seif wrote:

 Hi, all,
 
 I really do not like Xcode 4. I feel like I'm a beginner all over again in
 Xcode 4... I was just so comfortable to the Xcode 3 and previous releases of
 Xcode interface.
 
 I found a rather handy post on how to uninstall Xcode 4. But my thing is, I
 won't be able to build apps that run on the latest version of the OS right?
 
 http://www.touch-code-magazine.com/uninstalling-xcode-4/
 
 Everything I build in 4 seems to crash... but Xcode 3 it all works fine. I
 almost feel like Xcode 4 is like Windows Vista. in terms of badness.
 
 Thoughts, Recommendations, Suggestions?
 
 Julie.

This really made my day. It's pure phishing, but what I find so amusing is that 
as developers we don't get the lure of pron, or ... er ... manhood enhancement, 
we get phished with Xcode-uninstallation. That's beautiful.


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Re: Does anyone else dislike Xcode 4?

2011-07-24 Thread Jens Alfke

On Jul 24, 2011, at 10:57 AM, Julie Seif wrote:

 I really do not like Xcode 4. I feel like I'm a beginner all over again in
 Xcode 4... I was just so comfortable to the Xcode 3 and previous releases of
 Xcode interface.

Hope this doesn’t sound patronizing, but: change happens, get used to it :) I 
felt the same way about the transition from Project Builder to Xcode, and 
before that from CodeWarrior to Project Builder (and before that to THINK C++, 
Lightspeed C, etc.)

Some of these transitions really did feel like steps backwards (esp. 
CodeWarrior to Project Builder), but for the most part once I learned my way 
around the new IDE I liked it better. So far I am really, really enjoying Xcode 
4’s UI — the assistant pane and the breadcrumb pop-ups are genius, I love 
having syntax checking as I type, and the target configuration editor is a lot 
smoother than before. I do wish it were less buggy, but I know that always 
takes a while to iron out with a totally new app of this complexity.

—Jens___

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Re: Does anyone else dislike Xcode 4?

2011-07-24 Thread Patrick William Walker

On 2011-07-24, at 3:32 PM, Jens Alfke wrote:

 
 On Jul 24, 2011, at 10:57 AM, Julie Seif wrote:
 
 I really do not like Xcode 4. I feel like I'm a beginner all over again in
 Xcode 4... I was just so comfortable to the Xcode 3 and previous releases of
 Xcode interface.
 
 Hope this doesn’t sound patronizing, but: change happens, get used to it :) I 
 felt the same way about the transition from Project Builder to Xcode, and 
 before that from CodeWarrior to Project Builder (and before that to THINK 
 C++, Lightspeed C, etc.)
 
 Some of these transitions really did feel like steps backwards (esp. 
 CodeWarrior to Project Builder), but for the most part once I learned my way 
 around the new IDE I liked it better. So far I am really, really enjoying 
 Xcode 4’s UI — the assistant pane and the breadcrumb pop-ups are genius, I 
 love having syntax checking as I type, and the target configuration editor is 
 a lot smoother than before. I do wish it were less buggy, but I know that 
 always takes a while to iron out with a totally new app of this complexity.
 
 —Jens___
 

I agree.  Xcode 4 may have a slight learning curve and what seems to be a 
performance hit but it's worth it and will likely get even better.  The new 
action triggers inside the debugger are pure freakin' gold.  I haven't used 
NSLog() in weeks now.


Patrick William Walker

patrick.william.wal...@nb.sympatico.ca
patrickwilliamwal...@yahoo.com
will.wal...@unb.ca



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Re: Does anyone else dislike Xcode 4?

2011-07-24 Thread Jeffrey Oleander
 Alex Kac a...@webis.net 2011-07-24 13:31 wrote:
 2011-07-25 20:22, Jeffrey Oleander wrote:
 Alex Kac a...@webis.net 2011-07-24 13:07 wrote:
 ...its a one window interface...
 
 This is a deal killer.  Seeing things next to
 each other is vital.  It's the reason we had to
 chop down so many trees in the olden days, for
 highly cross-referenced listings (even with tiny
 little laser print shrinking 2 older green-bar 
 listing pages to one 8.5 by 11) to
 stretch out
 across conference tables next to each other.

 OK so Xcode can do that. Turn on the assistant, and
 click on a file to open. Then option click on
 another file...

Alternating looking at tiny little bits of 2 files 
(like trying to look at a panoramic land-scape 
through a straw) is not remotely the same as looking 
at several files at the same time side by side.
That's a good way to make mistakes, and burn up
a lot of time hunting them down, later, because
they're usually mistakes the compiler won't flag.
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Re: Does anyone else dislike Xcode 4?

2011-07-24 Thread Gary L. Wade
As I mentioned before, everyone should go to bugreporter.apple.com and enter 
bugs against this horrible MS Windows method of UI that prevents usable viewing 
of multiple files that has been added to Xcode.

- Gary L. Wade (Sent from my iPhone)

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Re: Does anyone else dislike Xcode 4?

2011-07-24 Thread Gary L. Wade
Apparently you don't open more than two windows so there's your difference in 
point of view. Some people don't want to go through extra steps to do something 
that used to be easy and helpful.

Ten times out of ten I want to place my windows where I want them, and I don't 
want my existing windows closed when I create or open a new file.

- Gary L. Wade (Sent from my iPhone)

On Jul 24, 2011, at 12:40 PM, Alex Kac a...@webis.net wrote:

 But as I said, you simply then tell Xcode to open two windows. I really don't 
 see what the problem is here. It sounds more like you made up your mind to 
 hate it and nothing else will change your mind.
 
 And I don't get how having one window that takes up the entire screen split 
 into 2 is tiny little bits of 2 files. I don't use the 3rd pane on the 
 right unless I need to. If I need more space I press CMD-0 and hide the 
 navigator. Or in some cases I actually have Xcode open real windows. But I 
 find the side-by-side assistant view to be what I need 9 times out of 10. 
 
 And this is both on a MacBook Air 11'' (using it now) or my two 27'' LCD 
 displays at the office.
 
 On Jul 24, 2011, at 9:37 PM, Jeffrey Oleander wrote:
 
 Alex Kac a...@webis.net 2011-07-24 13:31 wrote:
 2011-07-25 20:22, Jeffrey Oleander wrote:
 Alex Kac a...@webis.net 2011-07-24 13:07 wrote:
 ...its a one window interface...
 
 This is a deal killer.  Seeing things next to
 each other is vital.  It's the reason we had to
 chop down so many trees in the olden days, for
 highly cross-referenced listings (even with tiny
 little laser print shrinking 2 older green-bar 
 listing pages to one 8.5 by 11) to
 stretch out
 across conference tables next to each other.
 
 OK so Xcode can do that. Turn on the assistant, and
 click on a file to open. Then option click on
 another file...
 
 Alternating looking at tiny little bits of 2 files 
 (like trying to look at a panoramic land-scape 
 through a straw) is not remotely the same as looking 
 at several files at the same time side by side.
 That's a good way to make mistakes, and burn up
 a lot of time hunting them down, later, because
 they're usually mistakes the compiler won't flag.
 
 Alex Kac - President and Founder
 Web Information Solutions, Inc. 
 
 If at first you don't succeed, skydiving is not for you.
 -- Francis Roberts
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Re: Does anyone else dislike Xcode 4?

2011-07-24 Thread Joanna Carter
Le 24 juil. 2011 à 20:46, Gary L. Wade a écrit :

 As I mentioned before, everyone should go to bugreporter.apple.com and enter 
 bugs against this horrible MS Windows method of UI that prevents usable 
 viewing of multiple files that has been added to Xcode.

Well, I would count myself as a relative novice to Xcode 4, but I have 
discovered that you can have multiple tabs in the main window and, if you want, 
you can tear off a tab into a separate window, close the navigator and 
inspector and have as many windows as you want open on the same project, with a 
different file in each.

Joanna

--
Joanna Carter
Carter Consulting

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Re: Does anyone else dislike Xcode 4?

2011-07-24 Thread Dave DeLong
This discussion is not appropriate for this forum. If you'd like to gripe about 
the changes in Xcode 4, please use a more appropriate forum, such as:

- the Xcode Users list
- http://bugreport.apple.com
- http://devforums.apple.com

This list is for technical discussions about the Cocoa and Cocoa Touch 
frameworks. 

Dave

Sent from my iPhone
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Re: Does anyone else dislike Xcode 4?

2011-07-24 Thread Rick Mann
On Jul 24, 2011, at 15:40, Alex Kac a...@webis.net wrote:

 But as I said, you simply then tell Xcode to open two windows. I really don't 
 see what the problem is here. It sounds more like you made up your mind to 
 hate it and nothing else will change your mind.

This is the same ignorant argument made by lots of new-to-Mac people. The 
window needs to be tightly associated with its content, so that focus always 
goes to that window when focus is needed in that document. Xc4 fails miserably 
at this. It also needs to persist the window's state with the doc. 

Moreover, non-document windows also need to be separate. Try seeing 
documentation for the organizer window (at the same time) for example. 
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Re: Does anyone else dislike Xcode 4?

2011-07-24 Thread Tony
Yep, only if it felt as good as VS 2010 IDE, we would be having discussions 
on Cocoa and not the IDE.

-tony


-Original Message- 
From: Gary L. Wade

Sent: Sunday, July 24, 2011 11:13 AM
To: Julie Seif
Cc: cocoa-dev@lists.apple.com
Subject: Re: Does anyone else dislike Xcode 4?

Yes, Xcode 4 feels like a Windows app, not a Mac app. The idiotic modality 
it creates when all you want to do is create one file after another and 
leave each open to edit each as you do so, but instead it closes the one 
just opened prior, requiring you to go through unnecessary steps to reopen 
all the previously opened files precipitated both a bug and lots of emails 
to Apple executives and management. I suggest you do the same.


It's almost as if the development team believes all developers use 11 Airs 
rather than the two-monitor 27 setup many prefer.


- Gary L. Wade (Sent from my iPhone)

On Jul 24, 2011, at 10:57 AM, Julie Seif juliethech...@gmail.com wrote:


Hi, all,

I really do not like Xcode 4. I feel like I'm a beginner all over again in
Xcode 4... I was just so comfortable to the Xcode 3 and previous releases 
of

Xcode interface.

I found a rather handy post on how to uninstall Xcode 4. But my thing is, 
I
won't be able to build apps that run on the latest version of the OS 
right?


http://www.touch-code-magazine.com/uninstalling-xcode-4/

Everything I build in 4 seems to crash... but Xcode 3 it all works fine. I
almost feel like Xcode 4 is like Windows Vista. in terms of badness.

Thoughts, Recommendations, Suggestions?

Julie.

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Re: Does anyone else dislike Xcode 4?

2011-07-24 Thread Todd Heberlein
On Jul 24, 2011, at 10:57 AM, Julie Seif wrote:

 I really do not like Xcode 4. I feel like I'm a beginner all over again in
 Xcode 4... I was just so comfortable to the Xcode 3 and previous releases of
 Xcode interface.

I've been a light user of the development environment since NeXTStep 2.1, and I 
feel this is the most radical change I've experienced. It set my development 
efforts back a couple of weeks as I fixed things that had broken, figure out 
how to do things again, find where the build products were placed, and so on. 
It was at times very frustrating.

But give it a few weeks. Play with it a lot, especially on experimental 
projects and workspaces (not a production code base), and generally explore. I 
found it grew on me after a while.

I look forward to some in-depth books (or e-books) on working with and getting 
the most out of Xcode 4.x.

Todd

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Re: Does anyone else dislike Xcode 4?

2011-07-24 Thread Marc Respass
I have to come down strongly in favor of Xcode 4. I've only been using Apple's 
dev tools since ProjectBuilder (not Project Builder) but Xcode 4 is definitely 
the best since then. The built in IB, the ability to view your xib on one side 
and the related file's owner code on the other and then drag connect outlets 
and actions is awesome. Xcode 4 is new. It has some problems but it's getting 
better with each release. Apple is committed to it and it's what Apple uses so 
it will get even better. Honestly, I just do not see what is so appealing about 
Xcode 3. I've found some features missing (pre-compile for example would be 
nice to have back) but overall, Xcode 4 is much much better.

 It's almost as if the development team believes all developers use 11 Airs 
 rather than the two-monitor 27 setup many prefer.


I use a 27 iMac and an 11 MacBook Air. Lion makes Xcode on the 11 a useable 
tool. I can't imagine using Xcode 3 on the 11 Air. Change takes some getting 
used to and it takes time and a lot of folks don't have or don't want to spend 
the time. As far as I can remember though (Apple //e DOS 3 to ProDOS), Apple is 
acting as they always have. Xcode 3 is dead. Your next Mac won't run 10.6. Your 
PowerPC apps don't work anymore. That's how Apple rolls :::shrug:::

Marc
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Re: Does anyone else dislike Xcode 4?

2011-07-24 Thread Jens Alfke

On Jul 24, 2011, at 12:46 PM, Gary L. Wade wrote:

 As I mentioned before, everyone should go to bugreporter.apple.com and enter 
 bugs against this horrible MS Windows method of UI that prevents usable 
 viewing of multiple files that has been added to Xcode.

Please don’t do that. It’s just going to annoy the people who have to triage 
the incoming bug reports. “I don’t like this feature” is not a bug report, it’s 
an opinion about the user interface. And believe me, there are already enough 
people inside Apple with strong, and divergent, opinions about UI.

I’m not saying you should shut up; just that a different medium like a blog 
post or a WWDC feedback session would be more appropriate.

—Jens___

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Re: Does anyone else dislike Xcode 4?

2011-07-24 Thread Ed Wynne

On Jul 24, 2011, at 3:46 PM, Gary L. Wade wrote:

 As I mentioned before, everyone should go to bugreporter.apple.com and enter 
 bugs against this horrible MS Windows method of UI that prevents usable 
 viewing of multiple files that has been added to Xcode.


How do you stop the cycle if that works?

People who hate horrible MS Windows UIs file bugs against XC4, making XC5 have 
a normal Mac UI. Then people who like horrible MS Windows UIs will file bug 
against XC5, causing everything to revert back to its current state for XC6. 
Clearly this must be what happened with XC3, getting us to where we are now.

Except I don't remember any bug filing campaigns to organize people who love 
horrible MS Windows UIs...

-Ed

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Re: Does anyone else dislike Xcode 4?

2011-07-24 Thread Jens Alfke

On Jul 24, 2011, at 2:28 PM, Ed Wynne wrote:

 People who hate horrible MS Windows UIs file bugs against XC4, making XC5 
 have a normal Mac UI. Then people who like horrible MS Windows UIs will file 
 bug against XC5, causing everything to revert back to its current state for 
 XC6. Clearly this must be what happened with XC3, getting us to where we are 
 now.
 Except I don't remember any bug filing campaigns to organize people who love 
 horrible MS Windows UIs...

It’s not really a cycle. It’s that in the early days of OS X there were a lot 
of Mac developers who were used to IDEs like CodeWarrior and THINK C++ that 
opened a separate editor window for every file, and they complained about 
single-window UIs. So Apple added UI modes to Project Builder and Xcode to 
allow them to continue to work this way. Over time this has gotten to seem more 
and more like a legacy UI, and they’ve finally dropped it in Xcode 4.

Calling this a “horrible MS Windows UI” is not only flamebait, it also shows 
you may not have been paying attention to the direction of Apple’s UI 
development over the past decade — many apps like iTunes, Mail, iPhoto, 
GarageBand, etc. have become strongly single-window oriented. Not to mention 
web browsers, which are now a dominant form of UI.

(Also, I’m hardly an expert on all IDEs, but the non-Mac ones I’ve seen in the 
past few years, like Visual Studio and Eclipse, all seem to be pretty 
single-window-centric too.)

—Jens___

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Re: Does anyone else dislike Xcode 4?

2011-07-24 Thread Dave Fernandes
But, aren't we always asked to file feature requests in Bug Reporter? The 
feature request is this:
Allow all those tiled views to be undocked as independent windows so that 
they can be moved around and sized freely. If you like them all stuck together, 
you can choose that style; if you don't, you aren't forced to do it. Makes 
everyone happy.

On 2011-07-24, at 5:24 PM, Jens Alfke wrote:

 
 On Jul 24, 2011, at 12:46 PM, Gary L. Wade wrote:
 
 As I mentioned before, everyone should go to bugreporter.apple.com and enter 
 bugs against this horrible MS Windows method of UI that prevents usable 
 viewing of multiple files that has been added to Xcode.
 
 Please don’t do that. It’s just going to annoy the people who have to triage 
 the incoming bug reports. “I don’t like this feature” is not a bug report, 
 it’s an opinion about the user interface. And believe me, there are already 
 enough people inside Apple with strong, and divergent, opinions about UI.
 
 I’m not saying you should shut up; just that a different medium like a blog 
 post or a WWDC feedback session would be more appropriate.
 
 —Jens___
 
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Begin forwarded message:

 From: Ed Wynne ar...@phasic.com
 Subject: Re: Does anyone else dislike Xcode 4?
 Date: 24 July, 2011 5:28:46 PM EDT
 To: cocoa-dev@lists.apple.com
 
 
 On Jul 24, 2011, at 3:46 PM, Gary L. Wade wrote:
 
 As I mentioned before, everyone should go to bugreporter.apple.com and enter 
 bugs against this horrible MS Windows method of UI that prevents usable 
 viewing of multiple files that has been added to Xcode.
 
 
 How do you stop the cycle if that works?
 
 People who hate horrible MS Windows UIs file bugs against XC4, making XC5 
 have a normal Mac UI. Then people who like horrible MS Windows UIs will file 
 bug against XC5, causing everything to revert back to its current state for 
 XC6. Clearly this must be what happened with XC3, getting us to where we are 
 now.
 
 Except I don't remember any bug filing campaigns to organize people who love 
 horrible MS Windows UIs...
 
 -Ed
 
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Re: Does anyone else dislike Xcode 4?

2011-07-24 Thread Jeff Johnson
On Jul 24, 2011, at 4:24 PM, Jens Alfke wrote:

 On Jul 24, 2011, at 12:46 PM, Gary L. Wade wrote:
 
 As I mentioned before, everyone should go to bugreporter.apple.com and enter 
 bugs against this horrible MS Windows method of UI that prevents usable 
 viewing of multiple files that has been added to Xcode.
 
 Please don’t do that. It’s just going to annoy the people who have to triage 
 the incoming bug reports. “I don’t like this feature” is not a bug report, 
 it’s an opinion about the user interface. And believe me, there are already 
 enough people inside Apple with strong, and divergent, opinions about UI.
 
 I’m not saying you should shut up; just that a different medium like a blog 
 post or a WWDC feedback session would be more appropriate.

That's silly. Everyone at Apple always says, If it's not in Radar, we don't 
know about it. The decision makers aren't going to read your obscure little 
blog. And WWDC was sold out in one day; attendance is very limited.

-Jeff

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Re: Does anyone else dislike Xcode 4?

2011-07-24 Thread Jens Alfke

On Jul 24, 2011, at 2:45 PM, Dave Fernandes wrote:

 But, aren't we always asked to file feature requests in Bug Reporter? The 
 feature request is this:
 Allow all those tiled views to be undocked as independent windows so that 
 they can be moved around and sized freely. If you like them all stuck 
 together, you can choose that style; if you don't, you aren't forced to do 
 it. Makes everyone happy.

Sure, filing something as a feature request, rather than as “the way this works 
sucks and reminds me of Windows 3.1!!!”, would be productive.

In this case, you’d need to explain what about your proposed feature would be 
different than the existing multiple-window UI you get by double-clicking an 
item in the navigator.

—Jens

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Re: Does anyone else dislike Xcode 4?

2011-07-24 Thread Gregory Casamento
One of main problems I have with XCode 4 is the one window interface.
While integrating IB made sense on some level, it also seems like if
they're going to integrate IB, they should integrate editors for
everything else (such as images).   This is, of course, ludicrous.
I'm a big believer in the philosophy of separate applications/tools
for every job.   Xcode 4 violates this philosophy by the integration
of IB.

Then again, I took part in writing Gorm (the GNUstep equivalent of
IB), so I may be a bit biased about it going away. ;)

GC

On Sun, Jul 24, 2011 at 5:53 PM, Jeff Johnson
publicpost...@lapcatsoftware.com wrote:
 On Jul 24, 2011, at 4:24 PM, Jens Alfke wrote:

 On Jul 24, 2011, at 12:46 PM, Gary L. Wade wrote:

 As I mentioned before, everyone should go to bugreporter.apple.com and 
 enter bugs against this horrible MS Windows method of UI that prevents 
 usable viewing of multiple files that has been added to Xcode.

 Please don’t do that. It’s just going to annoy the people who have to triage 
 the incoming bug reports. “I don’t like this feature” is not a bug report, 
 it’s an opinion about the user interface. And believe me, there are already 
 enough people inside Apple with strong, and divergent, opinions about UI.

 I’m not saying you should shut up; just that a different medium like a blog 
 post or a WWDC feedback session would be more appropriate.

 That's silly. Everyone at Apple always says, If it's not in Radar, we don't 
 know about it. The decision makers aren't going to read your obscure little 
 blog. And WWDC was sold out in one day; attendance is very limited.

 -Jeff

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-- 
Gregory Casamento - GNUstep Lead/Principal Consultant, OLC, Inc.
yahoo/skype: greg_casamento, aol: gjcasa
(240)274-9630 (Cell)
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Re: Does anyone else dislike Xcode 4?

2011-07-24 Thread Jens Alfke

On Jul 24, 2011, at 2:53 PM, Jeff Johnson wrote:

 That's silly. Everyone at Apple always says, If it's not in Radar, we don't 
 know about it. The decision makers aren't going to read your obscure little 
 blog. 

The engineers say that. The decision makers about UI tend not to be engineers, 
and don’t pay much attention to Radar. (I’m not saying that’s a good thing, 
just that it’s how things happen at Apple. The UI designers there work in an 
extremely strong echo-chamber.)

I don’t know that there is any effective way to get Apple to reconsider a UI. 
What seems to get the most results is to have a big enough critical mass of 
people yelling that they dislike it (on blogs, Twitter, forums, whatever) that 
it makes it into the press, which then might start to seem significant to Apple 
designers  managers. For instance, one instance where this worked was with the 
orientation vs. mute switch on the iPad.

—Jens___

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Re: Does anyone else dislike Xcode 4?

2011-07-24 Thread Karl Goiser
How many debugger windows/panes do you want open at a time?

I can tell you how many I want and need: 1.  I can only debug one app, why 
should I have 7?  All interfering with my editing?


I have tabs containing the current set of files that I am editing.  Every one 
of them has an open debugger pane in it…


So, I tried the trick with behaviours, assigning debugging to a special tab.  
Sure it seems to work, but it doesn’t.  I still get debugger panes crowding out 
my editing windows.


Worse, I might be editing a file on the far left tab.  When I do a test run, it 
switches to the debug tab on the far right…  now, which was the file I was 
editing?  Because when the test has completed, I am left in the debugger tab…  
With Xcode 3, the last file I was editing was the one directly below the 
debugger window…


UI disaster.


Karl

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Re: Does anyone else dislike Xcode 4?

2011-07-24 Thread David Duncan
On Jul 24, 2011, at 3:34 PM, Karl Goiser wrote:

 So, I tried the trick with behaviours, assigning debugging to a special tab.  
 Sure it seems to work, but it doesn’t.  I still get debugger panes crowding 
 out my editing windows.

Make sure you also turn off the other settings in Run* behaviors, or they 
will modify your current tab when you start debugging. For example if you have 
Show tab [Debugging] and [Show] debugger with [Current Views] both turned 
on, then you will get a debugging tab in the last state that you set it in, and 
the current tab will show the debugger with whatever state you left it in.

 Worse, I might be editing a file on the far left tab.  When I do a test run, 
 it switches to the debug tab on the far right…  now, which was the file I was 
 editing?  Because when the test has completed, I am left in the debugger tab… 
  With Xcode 3, the last file I was editing was the one directly below the 
 debugger window…


Feel free to report a bug asking for new tabs to be opened next to the current 
tab instead of at the end of the tab list (assuming that is what you want).
--
David Duncan

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Re: Does anyone else dislike Xcode 4?

2011-07-24 Thread Karl Goiser
Hi David,

On 25/07/2011, at 8:44 AM, David Duncan wrote:

 On Jul 24, 2011, at 3:34 PM, Karl Goiser wrote:
 
 So, I tried the trick with behaviours, assigning debugging to a special tab. 
  Sure it seems to work, but it doesn’t.  I still get debugger panes crowding 
 out my editing windows.
 
 Make sure you also turn off the other settings in Run* behaviors, or they 
 will modify your current tab when you start debugging. For example if you 
 have Show tab [Debugging] and [Show] debugger with [Current Views] both 
 turned on, then you will get a debugging tab in the last state that you set 
 it in, and the current tab will show the debugger with whatever state you 
 left it in.

Nope, all others turned off.  It’s when I pause the run.  I have only changed 
the ‘run starts’ behaviour...

 
 Worse, I might be editing a file on the far left tab.  When I do a test run, 
 it switches to the debug tab on the far right…  now, which was the file I 
 was editing?  Because when the test has completed, I am left in the debugger 
 tab…  With Xcode 3, the last file I was editing was the one directly below 
 the debugger window…

Not talking about a new tab.  I’m talking about editing a file, then testing 
it.  The behaviour moves me to the debug tab, but because the tabs are all next 
to each other, not layered windows, you don’t have an indication of the ‘last 
tab’ you were at, which it what is lost in moving from a windowed to a tabbed 
environment…


Still, what’s the use of more than one debugging environment?


Regards,

Karl

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Re: Does anyone else dislike Xcode 4?

2011-07-24 Thread Kevin Bracey
I also had concerns re the changes, no-one likes their main work apps changed, 
for unknown reasons.
But there are reasons, and if you watch the WWDC vids on Xcode you will learn 
how to make the most of these changes and why Apple has made this change.

Mastering Schemes in Xcode 4
Mastering Source Control in Xcode 4
Maximizing Productivity in Xcode 4

are good.

cheers
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Re: Does anyone else dislike Xcode 4?

2011-07-24 Thread Wilker
Another cool point of XCode 4 is in fact the Souce Control, using git by
start is amazing, and being able to commit (and also edit files while
commiting) is really awesome. In really new and started with XCode in the
end times of XCode 3, I used XCode 3 just for a few weeks and them XCode 4
was released. I really prefer XCode 4 than 3, its awesome.
---
Wilker Lúcio
http://about.me/wilkerlucio/bio
Kajabi Consultant
+55 81 82556600



On Sun, Jul 24, 2011 at 8:08 PM, Kevin Bracey ke...@ilike.co.nz wrote:

 I also had concerns re the changes, no-one likes their main work apps
 changed, for unknown reasons.
 But there are reasons, and if you watch the WWDC vids on Xcode you will
 learn how to make the most of these changes and why Apple has made this
 change.

 Mastering Schemes in Xcode 4
 Mastering Source Control in Xcode 4
 Maximizing Productivity in Xcode 4

 are good.

 cheers
 Kevin___

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Re: Does anyone else dislike Xcode 4?

2011-07-24 Thread David Duncan
On Jul 24, 2011, at 4:08 PM, Karl Goiser wrote:

 Hi David,
 
 On 25/07/2011, at 8:44 AM, David Duncan wrote:
 
 On Jul 24, 2011, at 3:34 PM, Karl Goiser wrote:
 
 So, I tried the trick with behaviours, assigning debugging to a special 
 tab.  Sure it seems to work, but it doesn’t.  I still get debugger panes 
 crowding out my editing windows.
 
 Make sure you also turn off the other settings in Run* behaviors, or they 
 will modify your current tab when you start debugging. For example if you 
 have Show tab [Debugging] and [Show] debugger with [Current Views] both 
 turned on, then you will get a debugging tab in the last state that you set 
 it in, and the current tab will show the debugger with whatever state you 
 left it in.
 
 Nope, all others turned off.  It’s when I pause the run.  I have only changed 
 the ‘run starts’ behaviour…

If you change all of them, it should stop the behavior your seeing. I just have 
Run starts/pauses/generates output/exits unexpectedly set to show my debugging 
tab and to do nothing else. Run completes does nothing at all.
--
David Duncan

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Re: Does anyone else dislike Xcode 4?

2011-07-24 Thread Karl Goiser
I think that we need to differentiate between the new features that could 
easily have been put into Xcode 3, and the changes that have been made (to my 
mind) to wreck a great UI.

Schemes and Git and the like do not justify the damage…

Why would I want to see Interface Builder objects when I am editing source code 
(like I can in Xc4)?

Why do I have to choose only one inspector at a time?

Why can’t I see a project and a search and/or issues navigator at the same time?

In order to get to the project information, why do I have to first open a 
project navigator, then click on the rot level of the tree?  (The doesn’t seem 
very intuitive).

Why is it that when I want want to change some settings about the app that I am 
testing (like whether to use GDB or LLDB or change some of the diagnostics), I 
have to go and edit a scheme (hidden away in a menu item, just like an issue 
that Apple uses to justify changing from Xc3 to 4…).  Surely, it makes sense to 
put this sort of stuff in the UI with the project and target information?  This 
what I think: ‘I need to add a malloc check.  I’ll go to the project setting 
for this.  No, hang on a minute, Apple has hidden this stuff elsewhere.  I’ll 
go and have a look in the scheme area that I get to via that obscure menu item…’


I really don’t know how anybody expects people to write insanely brilliant use 
interfaces when they use one that borrows its cues from the ‘80s.


Karl

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Re: Does anyone else dislike Xcode 4?

2011-07-24 Thread Julie Seif
Someone finally gets it! @Karl Goiser.

Can anyone recommend where I can read up on (not something lengthy please)
or watch how to make Xcode 4 work?

Also, is there anyway I could create my app in Xcode 3.2.6 and then some how
open it up in Xcode 4 and do the final build in there so that it works for
the latest iOS?

Any help would be overly appreciated.

Julie.

On Sun, Jul 24, 2011 at 8:11 PM, Karl Goiser li...@goiser.com wrote:

 I think that we need to differentiate between the new features that could
 easily have been put into Xcode 3, and the changes that have been made (to
 my mind) to wreck a great UI.

 Schemes and Git and the like do not justify the damage…

 Why would I want to see Interface Builder objects when I am editing source
 code (like I can in Xc4)?

 Why do I have to choose only one inspector at a time?

 Why can’t I see a project and a search and/or issues navigator at the same
 time?

 In order to get to the project information, why do I have to first open a
 project navigator, then click on the rot level of the tree?  (The doesn’t
 seem very intuitive).

 Why is it that when I want want to change some settings about the app that
 I am testing (like whether to use GDB or LLDB or change some of the
 diagnostics), I have to go and edit a scheme (hidden away in a menu item,
 just like an issue that Apple uses to justify changing from Xc3 to 4…).
  Surely, it makes sense to put this sort of stuff in the UI with the project
 and target information?  This what I think: ‘I need to add a malloc check.
  I’ll go to the project setting for this.  No, hang on a minute, Apple has
 hidden this stuff elsewhere.  I’ll go and have a look in the scheme area
 that I get to via that obscure menu item…’


 I really don’t know how anybody expects people to write insanely brilliant
 use interfaces when they use one that borrows its cues from the ‘80s.


 Karl

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-- 
___
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All I want is to fly away, be free, move on, and love the people who really
do love me.

We aren't dealing with just a girl here, we are dealing with a girl who
desprately and hopelessly wants to be free. That's why I picked part of your
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from all the suffering you've dealt with these few months, proved I made an
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Re: Does anyone else dislike Xcode 4?

2011-07-24 Thread Kyle Sluder
On Sun, Jul 24, 2011 at 8:52 PM, Julie Seif juliethech...@gmail.com wrote:
 Also, is there anyway I could create my app in Xcode 3.2.6 and then some how
 open it up in Xcode 4 and do the final build in there so that it works for
 the latest iOS?

Xcode 4 projects are compatible with the latest Xcode 3. Schemes and
workspaces exist independently. So you can do work in Xcode 3 and then
switch to Xcode 4 to build, test, and submit.

--Kyle Sluder
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Re: Does anyone else dislike Xcode 4?

2011-07-24 Thread Michael Swan

First off I will echo what a few others have said already and I'm sure a 
moderator will say fairly soon; this list is for the discussion of the Cocoa 
and Cocoa Touch APIs not the tools commonly used to develop using said APIs. 
There are forums and an Xcode users list that are appropriate for such 
discussions. 

For those of you groaning about the switch to the much requested single window 
UI (that actually was almost possible in Xcode 3) I just have to ask; why do 
you need so many windows open at the same time with various files? Is it 
because you are coding ADD style (write a few lines in this file then jump to 
another one then a third), or are you perhaps coupling you classes so tightly 
together that that are really just one huge class with numerous files. :)
If you really want lots of open files for you project check out SubEthaEdit, 
(http://www.codingmonkeys.de/subethaedit/) it is a text editor designed for 
code of all flavors and can have either one window with tabs or multiple 
windows. It even has buttons to trigger builds in Xcode so you don't have to 
switch apps to build.
You can close all of those extra bits that creep into the window, like the 
navigator/issues/etc area, debugger area, and detail/inspector area. The manual 
has the shortcuts listed.
The bottom of the inspector area also has a code snippets section that you can 
add custom snippets that you can later drag into code (complete with tokens) in 
addition to the IB section (it also has a file template library that you can 
drag templates over to the navigation area if you don't want to use the new 
file assistant).


On 25 Jul, 2011, at 12:50 AM, cocoa-dev-requ...@lists.apple.com wrote:

 Can anyone recommend where I can read up on (not something lengthy please)
 or watch how to make Xcode 4 work?
There are actually several Xcode 4 documents on the developer site, there is 
even one specifically for transitioning from Xcode 3 to Xcode 4 (called 'Xcode 
4 Transition Guide'). I know these constitute manuals and engineers don't read 
those but a couple hours reading the manual could save you lots of time and 
frustration later when you can't find something and just assume that the 
feature doesn't exist. Check the Tools  Language section of the developer 
library for a complete list of Xcode related documents. :)
These resources are in addition to the WWDC videos that have been mentioned 
already, and I am sure there will be numerous blog posts in the near future.
 
 Also, is there anyway I could create my app in Xcode 3.2.6 and then some how
 open it up in Xcode 4 and do the final build in there so that it works for
 the latest iOS?
Yes, you won't get the new shinny bit of Lion that way, but you can write your 
entire app in Xcode 3 and then open the project in Xcode 4 just to build. I 
have used this for the Core Data prototyping tool that is currently MIA in 
Xcode 4 (yes, feature request has been filed, during WWDC actually). I have 
successfully opened projects in 3  4 going back and forth (mine are generally 
pretty small compared to most I think) without issue.

Also, please notice the quote below, not sure who said it, but it is totally 
true.

Mike Swan
ETCP Certified Entertainment Electrician
http://theMikeSwan.com
http://www.michaelsswan.com


Change itself is not painful it is resistance to change that causes pain.

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