OpenMoko Challenges

2007-02-12 Thread Sean Moss-Pultz
Dear Community,

We, the OpenMoko Team, have promised exciting news about our project
today. We have some information that we think you will like very much,
but also have some news we like less. Let us first address the
unpleasant part, before turning to the more cheerful part of this
announcement.

After we announced OpenMoko last November, we were flooded with emails.
Most were absolutely encouraging, thanking us for undertaking this
project. And out of the many thousands of emails, only two requests came
again and again: Where's bluetooth? And, Why doesn't it have WiFi?

(We really do read _everything_ you write.)

Originally, bluetooth was in our product spec, however, this was left
out of our schematics in an early stage. At the time we were really
hurting for resources internally, so we did not push. Making changes to
a product while in the RD stages can be quite painful. But after all
the incredible demand, post-November, we felt it had to be done.

We had a string of bad luck that really hurt our productivity. Each
hardware revision takes at least one month of time. Each month without
stable hardware means serious delays for software.

One time we received the wrong memory from our vendors and we failed to
catch this before production. Another time some key components ran out
of supply. And as if all that wasn't bad enough, our baseband leader's
mom died leaving a gaping wound in both his heart and our hardware
team.

But we moved on. Little by little our hardware started to come together.
Around the middle of January we thought we finally found a stable
revision. At this point, our software was seriously behind schedule, but
as Alan Cox once said, Free Software is always late.

January's announcement bought us more time to fix some hardware issues
still plaguing us. We also modified the position of the bluetooth module
to make way for a JTAG port (we're trying our best to be hacker
friendly). This required our vendor to design a special FPC to connect
the module to our board. Something on the order of 3 weeks would be
required to complete this simple task.

One thousand little Murphy's seems to be what we have running around
teasing this project. Less than a 7% yield rate is all that we got out 
of this new cable; not even enough to meet our Phase 0 demand. Needless 
to say, it was an incredibly depressing day for all of us.

Tormented is really the only word that we can think of now to describe
how we are feeling as a team, forced with making this decision: Do we  
delay again, wait for the hardware and software to be ready, or do we
just open up now as promised without reaching our key milestone?

Each of us, in different ways, have struggled with this decision for
the past five days. We're all extremely demanding of ourselves when it
comes to the quality of our work. Nearly every minute of our waking
lives have been spent on this project. So to be at this state, now, is
really hard on us.

Mickey Lauer, one of our core developers sent an email, only a few hours
ago, that put things back into perspective for us. He said,

   A lot of people will be disappointed by the state of the
   software, but -- I may be a dreamer -- I prefer rough and truly
   open solutions (where I have the chance to help shaping the
   future) over cool, but already finished and closed solutions
   (where all I can do is take the platform as it is or NOT.)

As planned, we are going to open this project up at this point. Within 
three days of this announcement you will all have access to our source 
code, Wiki, and Bugzilla.

Hopefully you can understand why we're at this less-than-ideal state.
But more importantly, we hope you understand that opening our code now,
and letting you join us in making this dream of an open phone platform
come true, is more important for us than mere appearances.

Regarding our Neo1973 hardware, we will send out the first batch of
phase 0 phones out around the end of this month. Sorry for not being
able to give an absolute date. Next week is Chinese New Year (we're in
Asia remember) and _everyone_ stops working for a full week. Having our
newly designed FPC built before is really wishful thinking.

All interested developers can purchase Neos starting late March. Please 
understand that phase 0 is a system of checks and balances, so it
simply cannot be rushed. We want to get the framework right, the first
time around. Hopefully you all can live with the slight delays in our
schedule. We're all super excited to be cranking again and eagerly await
sending you hardware so you can join us in the party ;-) 
 
Finally, we will offer Neos to end users sometime in September of this
year. People everywhere will finally begin to understand the real power
of an open phone with a strong community behind it. Within this
relationship between humans and Neos, a new kind of device will emerge.
Freed Phones, will have the potential to forever change the way people
think of technology. This is the challenge 

Re: OpenMoko Challenges

2007-02-12 Thread Chuck Williams
Sean,

This is a great decision.  I'm sure the community will be supportive and
the end product will benefit from the early openness.  I'm looking
forward to getting early access to the hardware and software and hope to
contribute something to the software effort.

Chuck


Sean Moss-Pultz wrote on 02/11/2007 11:18 PM:
 Dear Community,

 We, the OpenMoko Team, have promised exciting news about our project
 today. We have some information that we think you will like very much,
 but also have some news we like less. Let us first address the
 unpleasant part, before turning to the more cheerful part of this
 announcement.

 After we announced OpenMoko last November, we were flooded with emails.
 Most were absolutely encouraging, thanking us for undertaking this
 project. And out of the many thousands of emails, only two requests came
 again and again: Where's bluetooth? And, Why doesn't it have WiFi?

 (We really do read _everything_ you write.)

 Originally, bluetooth was in our product spec, however, this was left
 out of our schematics in an early stage. At the time we were really
 hurting for resources internally, so we did not push. Making changes to
 a product while in the RD stages can be quite painful. But after all
 the incredible demand, post-November, we felt it had to be done.

 We had a string of bad luck that really hurt our productivity. Each
 hardware revision takes at least one month of time. Each month without
 stable hardware means serious delays for software.

 One time we received the wrong memory from our vendors and we failed to
 catch this before production. Another time some key components ran out
 of supply. And as if all that wasn't bad enough, our baseband leader's
 mom died leaving a gaping wound in both his heart and our hardware
 team.

 But we moved on. Little by little our hardware started to come together.
 Around the middle of January we thought we finally found a stable
 revision. At this point, our software was seriously behind schedule, but
 as Alan Cox once said, Free Software is always late.

 January's announcement bought us more time to fix some hardware issues
 still plaguing us. We also modified the position of the bluetooth module
 to make way for a JTAG port (we're trying our best to be hacker
 friendly). This required our vendor to design a special FPC to connect
 the module to our board. Something on the order of 3 weeks would be
 required to complete this simple task.

 One thousand little Murphy's seems to be what we have running around
 teasing this project. Less than a 7% yield rate is all that we got out 
 of this new cable; not even enough to meet our Phase 0 demand. Needless 
 to say, it was an incredibly depressing day for all of us.

 Tormented is really the only word that we can think of now to describe
 how we are feeling as a team, forced with making this decision: Do we  
 delay again, wait for the hardware and software to be ready, or do we
 just open up now as promised without reaching our key milestone?

 Each of us, in different ways, have struggled with this decision for
 the past five days. We're all extremely demanding of ourselves when it
 comes to the quality of our work. Nearly every minute of our waking
 lives have been spent on this project. So to be at this state, now, is
 really hard on us.

 Mickey Lauer, one of our core developers sent an email, only a few hours
 ago, that put things back into perspective for us. He said,

A lot of people will be disappointed by the state of the
software, but -- I may be a dreamer -- I prefer rough and truly
open solutions (where I have the chance to help shaping the
future) over cool, but already finished and closed solutions
(where all I can do is take the platform as it is or NOT.)

 As planned, we are going to open this project up at this point. Within 
 three days of this announcement you will all have access to our source 
 code, Wiki, and Bugzilla.

 Hopefully you can understand why we're at this less-than-ideal state.
 But more importantly, we hope you understand that opening our code now,
 and letting you join us in making this dream of an open phone platform
 come true, is more important for us than mere appearances.

 Regarding our Neo1973 hardware, we will send out the first batch of
 phase 0 phones out around the end of this month. Sorry for not being
 able to give an absolute date. Next week is Chinese New Year (we're in
 Asia remember) and _everyone_ stops working for a full week. Having our
 newly designed FPC built before is really wishful thinking.

 All interested developers can purchase Neos starting late March. Please 
 understand that phase 0 is a system of checks and balances, so it
 simply cannot be rushed. We want to get the framework right, the first
 time around. Hopefully you all can live with the slight delays in our
 schedule. We're all super excited to be cranking again and eagerly await
 sending you hardware so you can join us in the party ;-) 
  
 

Re: OpenMoko Challenges

2007-02-12 Thread Pedro Aguilar
Hi,

I understand the problems that could happen when developing embedded
devices, so I appreciate that you're sincere and provide us the source
code as a good (although not ideal) starting point.

Thanks and see you at FOSDEM, I won't make it to the Friday Beer, but we
can meet during the following two days.

Pedro Aguilar

 Dear Community,

 We, the OpenMoko Team, have promised exciting news about our project
 today. We have some information that we think you will like very much,
 but also have some news we like less. Let us first address the
 unpleasant part, before turning to the more cheerful part of this
 announcement.

 After we announced OpenMoko last November, we were flooded with emails.
 Most were absolutely encouraging, thanking us for undertaking this
 project. And out of the many thousands of emails, only two requests came
 again and again: Where's bluetooth? And, Why doesn't it have WiFi?

 (We really do read _everything_ you write.)

 Originally, bluetooth was in our product spec, however, this was left
 out of our schematics in an early stage. At the time we were really
 hurting for resources internally, so we did not push. Making changes to
 a product while in the RD stages can be quite painful. But after all
 the incredible demand, post-November, we felt it had to be done.

 We had a string of bad luck that really hurt our productivity. Each
 hardware revision takes at least one month of time. Each month without
 stable hardware means serious delays for software.

 One time we received the wrong memory from our vendors and we failed to
 catch this before production. Another time some key components ran out
 of supply. And as if all that wasn't bad enough, our baseband leader's
 mom died leaving a gaping wound in both his heart and our hardware
 team.

 But we moved on. Little by little our hardware started to come together.
 Around the middle of January we thought we finally found a stable
 revision. At this point, our software was seriously behind schedule, but
 as Alan Cox once said, Free Software is always late.

 January's announcement bought us more time to fix some hardware issues
 still plaguing us. We also modified the position of the bluetooth module
 to make way for a JTAG port (we're trying our best to be hacker
 friendly). This required our vendor to design a special FPC to connect
 the module to our board. Something on the order of 3 weeks would be
 required to complete this simple task.

 One thousand little Murphy's seems to be what we have running around
 teasing this project. Less than a 7% yield rate is all that we got out
 of this new cable; not even enough to meet our Phase 0 demand. Needless
 to say, it was an incredibly depressing day for all of us.

 Tormented is really the only word that we can think of now to describe
 how we are feeling as a team, forced with making this decision: Do we
 delay again, wait for the hardware and software to be ready, or do we
 just open up now as promised without reaching our key milestone?

 Each of us, in different ways, have struggled with this decision for
 the past five days. We're all extremely demanding of ourselves when it
 comes to the quality of our work. Nearly every minute of our waking
 lives have been spent on this project. So to be at this state, now, is
 really hard on us.

 Mickey Lauer, one of our core developers sent an email, only a few hours
 ago, that put things back into perspective for us. He said,

A lot of people will be disappointed by the state of the
software, but -- I may be a dreamer -- I prefer rough and truly
open solutions (where I have the chance to help shaping the
future) over cool, but already finished and closed solutions
(where all I can do is take the platform as it is or NOT.)

 As planned, we are going to open this project up at this point. Within
 three days of this announcement you will all have access to our source
 code, Wiki, and Bugzilla.

 Hopefully you can understand why we're at this less-than-ideal state.
 But more importantly, we hope you understand that opening our code now,
 and letting you join us in making this dream of an open phone platform
 come true, is more important for us than mere appearances.

 Regarding our Neo1973 hardware, we will send out the first batch of
 phase 0 phones out around the end of this month. Sorry for not being
 able to give an absolute date. Next week is Chinese New Year (we're in
 Asia remember) and _everyone_ stops working for a full week. Having our
 newly designed FPC built before is really wishful thinking.

 All interested developers can purchase Neos starting late March. Please
 understand that phase 0 is a system of checks and balances, so it
 simply cannot be rushed. We want to get the framework right, the first
 time around. Hopefully you all can live with the slight delays in our
 schedule. We're all super excited to be cranking again and eagerly await
 sending you hardware so you can join us in the party ;-)

 

Re: OpenMoko Challenges

2007-02-12 Thread Sean Moss-Pultz
On Mon, 2007-02-12 at 12:35 +0100, Krzysztof Kajkowski wrote:
 
 I'm sorry, I don't understand; can you confirm that the
 Neo1973 will or wont have BT and Wifi?
 
 
 Me neither! I am quite sure that it will have BT, I thought that WiFi
 is going to be later (in next Neo phone) but now I'm also confused.
 Can someone explain it? 

Bluetooth is in for sure. WiFi is later. 

-Sean


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Re: Perl or Python on openembedded?

2007-02-12 Thread Joshua Hoblitt
On Sat, Feb 10, 2007 at 11:16:06AM +0100, Marcin Juszkiewicz wrote:
 Dnia sobota, 10 lutego 2007, Joshua Hoblitt napisa?:
 
  Does anyone know if Perl or Python will build on openembbeded/ep93xx?
 
 Both languages are supported. Perl 5.8.7, Python 2.4.x

That's great.  Is it reasonable to assume that either runtime is too
large to fit in the phase 0's onboard flash? 

-J

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Re: OpenMoko Challenges

2007-02-12 Thread Joshua Hoblitt
On Mon, Feb 12, 2007 at 01:34:51PM +0200, Mikko J Rauhala wrote:
 I do also appreciate that adding Bluetooth back in wasn't trivial, but
 it does make the first edition much more useful (esp. local wireless
 internet, in lieu of wifi), so thanks for reacting to those requests.

Quick thought: Shouldn't wifi be possible via the use of a USB dongle?

-J

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Wifi option summary (Was: Re: OpenMoko Challenges)

2007-02-12 Thread Mikko J Rauhala
On ma, 2007-02-12 at 01:54 -1000, Joshua Hoblitt wrote:
 Quick thought: Shouldn't wifi be possible via the use of a USB dongle?

Yes yes, if you get it power from somewhere other than the Neo (such as
an internal battery, USB power injector, or a (battery) powered hub).
It's been discussed before. Speeds won't be great (USB 1.1 limiting),
but should be doable.

To summarize for those who haven't noticed, another possible option, if
you really need wifi, might be the (also previously mentioned) upcoming
Seagate DAVE disks; they have both BT and Wifi connectivity, and are
supposed to be open systems, so perhaps it will be possible to make
one into a self-powered BT/Wifi gateway (in addition to portable
storage), at least if they run Linux. However, no definite word on the
extent of their openness and adaptability exists at this point, just a
possibility.

And, as also said, you can get wireless internet via BT too, just that
the Wifi AP installed base is out of reach.

-- 
Mikko J Rauhala [EMAIL PROTECTED]
University of Helsinki


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Re: Wifi option summary (Was: Re: OpenMoko Challenges)

2007-02-12 Thread Nils Faerber
Just as note: I just bought, for exact that purpose, a DLink Bluetooth
AP on ebay, used for 15EUR.

Maybe an option... for much purposes Bluetooth PAN will fully enough.

Cheers
  nils


Mikko J Rauhala schrieb:
 On ma, 2007-02-12 at 01:54 -1000, Joshua Hoblitt wrote:
 Quick thought: Shouldn't wifi be possible via the use of a USB dongle?
 
 Yes yes, if you get it power from somewhere other than the Neo (such as
 an internal battery, USB power injector, or a (battery) powered hub).
 It's been discussed before. Speeds won't be great (USB 1.1 limiting),
 but should be doable.
 
 To summarize for those who haven't noticed, another possible option, if
 you really need wifi, might be the (also previously mentioned) upcoming
 Seagate DAVE disks; they have both BT and Wifi connectivity, and are
 supposed to be open systems, so perhaps it will be possible to make
 one into a self-powered BT/Wifi gateway (in addition to portable
 storage), at least if they run Linux. However, no definite word on the
 extent of their openness and adaptability exists at this point, just a
 possibility.
 
 And, as also said, you can get wireless internet via BT too, just that
 the Wifi AP installed base is out of reach.
 

-- 
kernel concepts GbRTel: +49-271-771091-12
Sieghuetter Hauptweg 48Fax: +49-271-771091-19
D-57072 Siegen Mob: +49-176-21024535
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Re: Get your own OpenMoko T-Shirt

2007-02-12 Thread Andrew Turner

Or another option would be to put them on CafePress as well - which
serves the US, and also would probably be much cheaper for us (bad,
bad you exchange rate you)

Andrew

On 2/12/07, Daniel Willmann [EMAIL PROTECTED] wrote:

Hi,

On Sun, 11 Feb 2007 23:04:48 -0600
Ryan Kline [EMAIL PROTECTED] wrote:

 Daniel--
 Those are some nice looking shirts! What is the price for a T-Shirt
 in USD? Is it possible to buy one with USD? Great Job!

thanks. It looks like spreadshirt.net does not deliver to the US. I'll
try to get the contents of that shop available through spreadshirt.com.
1 EUR should be about 1.3 USD

Regards,
Daniel Willmann

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--
Andrew Turner
[EMAIL PROTECTED]42.4266N x 83.4931W
http://highearthorbit.com  Northville, Michigan, USA

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Re: New topic: Learning how to write for OpenMoko

2007-02-12 Thread Ryan Kline

Thanks for all your help.

video ringtones are not programs - they are just video  
animations. You can do them in graphic programs.
I know that the actual video is not a program, but I would like to  
develop a program that plays the videos when you get a call.


if you focus on graphic applications (Photoshop, Gimp, 3D Studio  
Max, Blender) you may do this by contributing themes, backgrounds etc
I have photoshop, so thats probably a good start. I guess I should  
wait to get a Neo, so I will know what to tweak.



-ryan
On Feb 12, 2007, at 1:56 AM, Krzysztof Kajkowski wrote:


2007/2/12, Ryan Kline [EMAIL PROTECTED]:
I would really like to contribute to OpenMoko by writing some

Hi Ryan! Thank you for your eagerness to  help OpenMoko! As you may  
know already Neo1973 is a phone with Linux and X-Window (GUI  
applications are written in GTK+ toolkit). So basicaly all rules of  
making programs for Linux and GTK+ will apply to Neo1973. There  
are, of course some hardware limitations (screen size, memory,  
processor, etc). I suggest you try googling for linux programming  
howto, gtk+ howto etc. This would be the good point to start.


What I would like to write:
-Graphically cool looking programs like video ringtones  
that have

some kind of really cool animation that plays when you get a call.

video ringtones are not programs - they are just video  
animations. You can do them in graphic programs.



-Tweaks to the UI to make it look really cool


This is not trivial (on applications level) but if you focus on  
graphic applications (Photoshop, Gimp, 3D Studio Max, Blender) you  
may do this by contributing themes, backgrounds etc.


-A program that allows you to use MP3s as ringtones

I am sure that somebody with more experience will do this or it is  
already implemented ;) Maybe focus at creating MP3 ringtones?


Writing app that plays mp3 is actually good excersise (if you use  
specialized library to play mp3) and you may find plethora of  
examples of such application.



Good luck!

cayco


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Re: [openmoko-announce] OpenMoko Challenges

2007-02-12 Thread Ryan Kline
You have 845 people subscribed to this list who all support what you  
do 100%. Delays just make us want one more.


All interested developers can purchase Neos starting late March.
Do you have to be a developer to purchase in March? I am going to try  
to learn GTK+, but I doubt I will call myself a developer by then.


Keep up the great work.

-ryan

On Feb 12, 2007, at 3:17 AM, Sean Moss-Pultz wrote:


Dear Community,

We, the OpenMoko Team, have promised exciting news about our project
today. We have some information that we think you will like very much,
but also have some news we like less. Let us first address the
unpleasant part, before turning to the more cheerful part of this
announcement.

After we announced OpenMoko last November, we were flooded with  
emails.

Most were absolutely encouraging, thanking us for undertaking this
project. And out of the many thousands of emails, only two requests  
came

again and again: Where's bluetooth? And, Why doesn't it have WiFi?

(We really do read _everything_ you write.)

Originally, bluetooth was in our product spec, however, this was left
out of our schematics in an early stage. At the time we were really
hurting for resources internally, so we did not push. Making  
changes to

a product while in the RD stages can be quite painful. But after all
the incredible demand, post-November, we felt it had to be done.

We had a string of bad luck that really hurt our productivity. Each
hardware revision takes at least one month of time. Each month without
stable hardware means serious delays for software.

One time we received the wrong memory from our vendors and we  
failed to

catch this before production. Another time some key components ran out
of supply. And as if all that wasn't bad enough, our baseband leader's
mom died leaving a gaping wound in both his heart and our hardware
team.

But we moved on. Little by little our hardware started to come  
together.

Around the middle of January we thought we finally found a stable
revision. At this point, our software was seriously behind  
schedule, but

as Alan Cox once said, Free Software is always late.

January's announcement bought us more time to fix some hardware issues
still plaguing us. We also modified the position of the bluetooth  
module

to make way for a JTAG port (we're trying our best to be hacker
friendly). This required our vendor to design a special FPC to connect
the module to our board. Something on the order of 3 weeks would be
required to complete this simple task.

One thousand little Murphy's seems to be what we have running around
teasing this project. Less than a 7% yield rate is all that we got out
of this new cable; not even enough to meet our Phase 0 demand.  
Needless

to say, it was an incredibly depressing day for all of us.

Tormented is really the only word that we can think of now to  
describe

how we are feeling as a team, forced with making this decision: Do we
delay again, wait for the hardware and software to be ready, or do we
just open up now as promised without reaching our key milestone?

Each of us, in different ways, have struggled with this decision for
the past five days. We're all extremely demanding of ourselves when it
comes to the quality of our work. Nearly every minute of our waking
lives have been spent on this project. So to be at this state, now, is
really hard on us.

Mickey Lauer, one of our core developers sent an email, only a few  
hours

ago, that put things back into perspective for us. He said,

   A lot of people will be disappointed by the state of the
   software, but -- I may be a dreamer -- I prefer rough and truly
   open solutions (where I have the chance to help shaping the
   future) over cool, but already finished and closed solutions
   (where all I can do is take the platform as it is or NOT.)

As planned, we are going to open this project up at this point. Within
three days of this announcement you will all have access to our source
code, Wiki, and Bugzilla.

Hopefully you can understand why we're at this less-than-ideal state.
But more importantly, we hope you understand that opening our code  
now,

and letting you join us in making this dream of an open phone platform
come true, is more important for us than mere appearances.

Regarding our Neo1973 hardware, we will send out the first batch of
phase 0 phones out around the end of this month. Sorry for not being
able to give an absolute date. Next week is Chinese New Year (we're in
Asia remember) and _everyone_ stops working for a full week. Having  
our

newly designed FPC built before is really wishful thinking.

All interested developers can purchase Neos starting late March.  
Please

understand that phase 0 is a system of checks and balances, so it
simply cannot be rushed. We want to get the framework right, the first
time around. Hopefully you all can live with the slight delays in our
schedule. We're all super excited to be cranking again and eagerly  
await

sending 

Still not getting it...(was: New Topic: Learning how to write for OpenMoko)

2007-02-12 Thread Ryan Kline
I have looked at numerous websites and I am still very confused about  
what I need to write stuff for OpenMoko (Mostly UI). I use Mac OS X,  
and I don't have a whole lot of prior coding experience. I learn  
pretty quickly, though. Does anyone know of tutorials, etc. that will  
get me on the right track. I especially want to make themes for the  
phone. I have Photoshop, so I would probably use that for the actual  
tweaking, but I would have no idea how to make it run on the phone.  
Any help is appreciated.


-ryan

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Re: [openmoko-announce] OpenMoko Challenges

2007-02-12 Thread Foucault de Bonneval

I have the same problem, I don't feel to be called a developper. I'am a
network guy (Open source first, but network).

So I propose that all members of the Open Moko mailing lists may have a
priority on purchassing a phone for testing/troubleshooting (of course) if
theire is some devices left after develpppers. :):):)


Best regards, and congratulation to the all team, step one is almost
completed 
Foucault (In a hurry to free his phone)


On 2/12/07, Ryan Kline [EMAIL PROTECTED] wrote:


You have 845 people subscribed to this list who all support what you do
100%. Delays just make us want one more.
*All interested developers can purchase Neos starting late March.*
Do you have to be a developer to purchase in March? I am going to try to
learn GTK+, but I doubt I will call myself a developer by then.

Keep up the great work.

-ryan

On Feb 12, 2007, at 3:17 AM, Sean Moss-Pultz wrote:

Dear Community,

We, the OpenMoko Team, have promised exciting news about our project
today. We have some information that we think you will like very much,
but also have some news we like less. Let us first address the
unpleasant part, before turning to the more cheerful part of this
announcement.

After we announced OpenMoko last November, we were flooded with emails.
Most were absolutely encouraging, thanking us for undertaking this
project. And out of the many thousands of emails, only two requests came
again and again: Where's bluetooth? And, Why doesn't it have WiFi?

(We really do read _everything_ you write.)

Originally, bluetooth was in our product spec, however, this was left
out of our schematics in an early stage. At the time we were really
hurting for resources internally, so we did not push. Making changes to
a product while in the RD stages can be quite painful. But after all
the incredible demand, post-November, we felt it had to be done.

We had a string of bad luck that really hurt our productivity. Each
hardware revision takes at least one month of time. Each month without
stable hardware means serious delays for software.

One time we received the wrong memory from our vendors and we failed to
catch this before production. Another time some key components ran out
of supply. And as if all that wasn't bad enough, our baseband leader's
mom died leaving a gaping wound in both his heart and our hardware
team.

But we moved on. Little by little our hardware started to come together.
Around the middle of January we thought we finally found a stable
revision. At this point, our software was seriously behind schedule, but
as Alan Cox once said, Free Software is always late.

January's announcement bought us more time to fix some hardware issues
still plaguing us. We also modified the position of the bluetooth module
to make way for a JTAG port (we're trying our best to be hacker
friendly). This required our vendor to design a special FPC to connect
the module to our board. Something on the order of 3 weeks would be
required to complete this simple task.

One thousand little Murphy's seems to be what we have running around
teasing this project. Less than a 7% yield rate is all that we got out
of this new cable; not even enough to meet our Phase 0 demand. Needless
to say, it was an incredibly depressing day for all of us.

Tormented is really the only word that we can think of now to describe
how we are feeling as a team, forced with making this decision: Do we
delay again, wait for the hardware and software to be ready, or do we
just open up now as promised without reaching our key milestone?

Each of us, in different ways, have struggled with this decision for
the past five days. We're all extremely demanding of ourselves when it
comes to the quality of our work. Nearly every minute of our waking
lives have been spent on this project. So to be at this state, now, is
really hard on us.

Mickey Lauer, one of our core developers sent an email, only a few hours
ago, that put things back into perspective for us. He said,

   A lot of people will be disappointed by the state of the
   software, but -- I may be a dreamer -- I prefer rough and truly
   open solutions (where I have the chance to help shaping the
   future) over cool, but already finished and closed solutions
   (where all I can do is take the platform as it is or NOT.)

As planned, we are going to open this project up at this point. Within
three days of this announcement you will all have access to our source
code, Wiki, and Bugzilla.

Hopefully you can understand why we're at this less-than-ideal state.
But more importantly, we hope you understand that opening our code now,
and letting you join us in making this dream of an open phone platform
come true, is more important for us than mere appearances.

Regarding our Neo1973 hardware, we will send out the first batch of
phase 0 phones out around the end of this month. Sorry for not being
able to give an absolute date. Next week is Chinese New Year (we're in
Asia remember) and _everyone_ stops working 

Re: Get your own OpenMoko T-Shirt

2007-02-12 Thread Richard Bennett
On Monday 12 February 2007 04:59, Daniel Willmann wrote:
 Hi,

 I spent some time designing t-shirts and polo-shirts with the
 OpenMoko logo:

 http://www.spreadshirt.net/shop.php?sid=211795

 Thanks goes to the coreteam who allowed me to use the logo.

Hi,
Is this something where the proceeds go to Openmoko somehow, or simply a 
private initiative?

Richard. 

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Re: [openmoko-announce] OpenMoko Challenges

2007-02-12 Thread Ryan Kline
So I propose that all members of the Open Moko mailing lists may  
have a
priority on purchassing a phone for testing/troubleshooting (of  
course) if

theire is some devices left after develpppers. :):):)

I'll drink to that (when i'm 21). Sounds like a really (clears  
throat) great idea.


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Re: Still not getting it...(was: New Topic: Learning how to write for OpenMoko)

2007-02-12 Thread Andrew Turner

Hi Ryan, I understand where you're coming from. Right now the process
of getting up and running developing for the Neo1973 isn't
straight-forward - especially for a new coder.

This is for a bunch of reasons, one of which is that the actual
software isn't released yet, but will be in the near future. Once the
software is released, I imagine very quickly someone can put together
a VMWare or Qemu image that you could boot on your computer into a
development environment.

So, my suggestion would be to go ahead and grab a free copy of VMWare
player and grab the Ubuntu image (google for it) and get that running
(should be very straightforward).

For programming, you'll need to start to get up and running with C++.
That's a fairly daunting task, but if you want to do real programming
for the Neo, you'll need to know how to program in C++, or possibly
Python.

With regards to themes - not sure how they'll be configured, though
probably using similar theming in GTK+ now. You can probably start by
just doing Photoshop mockups at the nominal resolution on what you
think they'll look like.

Hope that helps get you started in a couple of directions. :)
Andrew

On 2/12/07, Ryan Kline [EMAIL PROTECTED] wrote:

I have looked at numerous websites and I am still very confused about
what I need to write stuff for OpenMoko (Mostly UI). I use Mac OS X,
and I don't have a whole lot of prior coding experience. I learn
pretty quickly, though. Does anyone know of tutorials, etc. that will
get me on the right track. I especially want to make themes for the
phone. I have Photoshop, so I would probably use that for the actual
tweaking, but I would have no idea how to make it run on the phone.
Any help is appreciated.

-ryan

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[EMAIL PROTECTED]42.4266N x 83.4931W
http://highearthorbit.com  Northville, Michigan, USA

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Re: Still not getting it...(was: New Topic: Learning how to write for OpenMoko)

2007-02-12 Thread Flemming Richter Mikkelsen

For programming, you'll need to start to get up and running with C++.
That's a fairly daunting task, but if you want to do real programming
for the Neo, you'll need to know how to program in C++, or possibly
Python.

With regards to themes - not sure how they'll be configured, though
probably using similar theming in GTK+ now.


GTK+ is in pure C, not C++ (GTK-- is for C++).
Better to learn C

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Re: Still not getting it...(was: New Topic: Learning how to write for OpenMoko)

2007-02-12 Thread Michael Dickens
Ryan - Someone suggested getting VMWare  setting up a Ubuntu VM ...  
this is a -great- suggestion since you're running OSX, -if- you have  
an Intel-Mac.  If you have a PPC-Mac, then this is not an option  
(AFAIK), and you'll need to either (1) install Linux on another hard  
drive / partition and direct boot into it (which might require  
hacking the firmware), or (2) use OE/BB directly on OSX.  While one - 
can- get OE/BB running under OSX, at least theoretically, it's not as  
simple as doing it under Linux; Apple provides some GNU tools, but  
some are Apple-specific (e.g. libtool is Apple-specific on OSX, and  
thus with using GNU libtool many folks rename it glibtool etc).   
For the second option, I'd recommend using MacPorts to install the  
background stuff for OE/BB.  I'm actually trying to get OE/BB working  
on OSX in parallel with doing it on a VM running Ubuntu (the VM  
already won this competition, but I'm still working on the OSX side).


Ubuntu provides a nice and simple setup / configuration that  
doesn't require a lot of in-depth knowledge of Linux (unless you want  
to go there).  Setting up OE/BB inside the VM is as simple as  
following the instructions on the Wiki  http://www.linuxtogo.org/ 
gowiki/OpenMoko/OpenEmbedded/SettingUpOEForUbuntu  ... really, I  
just did it last night running Ubuntu 6.10 on a VM on an Intel-iMac.   
I created 'nano', and can copy it to my local ARM-based TS-7300, and  
it runs just fine ... very cool!


Being an OSX user myself, both at home and school, I'm happy to  
provide whatever reasonable assistance I can to other OSX users.   
While I don't have a lot of experience under Linux, I do have plenty  
of experience on various Unix flavors and MacOS from 5 to current -  
both as programmer and user (from setting up the MMU to device  
drivers to CLI applications to GUIs).


Good luck! - MLD

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Re: Still not getting it...(was: New Topic: Learning how to write for OpenMoko)

2007-02-12 Thread Ryan Kline

VMWare does not support OS X.

Can you be more specific about Ubuntu, what I am supposed to get  
exactly.


I've heard of C++, what is the best way to get started?

What is Python?

For my mockups, should I just use the example pics from the press  
release?


Thanks,
ryan
On Feb 12, 2007, at 8:55 AM, Andrew Turner wrote:


Hi Ryan, I understand where you're coming from. Right now the process
of getting up and running developing for the Neo1973 isn't
straight-forward - especially for a new coder.

This is for a bunch of reasons, one of which is that the actual
software isn't released yet, but will be in the near future. Once the
software is released, I imagine very quickly someone can put together
a VMWare or Qemu image that you could boot on your computer into a
development environment.

So, my suggestion would be to go ahead and grab a free copy of VMWare
player and grab the Ubuntu image (google for it) and get that running
(should be very straightforward).

For programming, you'll need to start to get up and running with C++.
That's a fairly daunting task, but if you want to do real programming
for the Neo, you'll need to know how to program in C++, or possibly
Python.

With regards to themes - not sure how they'll be configured, though
probably using similar theming in GTK+ now. You can probably start by
just doing Photoshop mockups at the nominal resolution on what you
think they'll look like.

Hope that helps get you started in a couple of directions. :)
Andrew

On 2/12/07, Ryan Kline [EMAIL PROTECTED] wrote:

I have looked at numerous websites and I am still very confused about
what I need to write stuff for OpenMoko (Mostly UI). I use Mac OS X,
and I don't have a whole lot of prior coding experience. I learn
pretty quickly, though. Does anyone know of tutorials, etc. that will
get me on the right track. I especially want to make themes for the
phone. I have Photoshop, so I would probably use that for the actual
tweaking, but I would have no idea how to make it run on the phone.
Any help is appreciated.

-ryan

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--
Andrew Turner
[EMAIL PROTECTED]42.4266N x 83.4931W
http://highearthorbit.com  Northville, Michigan, USA



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Re: Is is it possible to make this Truphone compatible?

2007-02-12 Thread Gabriel Ambuehl
On Monday 12 February 2007 16:16:04 Shridhar Jayanthi wrote:
 with a WiFi card. But I was wondering if it's possible to make a IP stack
 over bluetooth, to use the OpenMoko. Besides needing a bluethooth
 hotspot, is there any technical reason for which this wouldn't work?

You can use IP over Bluetooth with PAN, yes.

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Re: Still not getting it...(was: New Topic: Learning how to write for OpenMoko)

2007-02-12 Thread Michael Dickens

VMWare does not support OS X.


They have a beta for Intel-Mac OSX.  Nothing for PPC Mac though.   
Expect a full release this summer, with all the great features of  
their other VM players.


Can you be more specific about Ubuntu, what I am supposed to get  
exactly.


Ubuntu is a Linux distribution.  You download an ISO or CDR of it ...  
like a DMG on OSX except that this contains an image of the CD-ROM.   
You can't use it directly on your OSX Mac, but you can burn a CD with  
it.  Get 6.10.



I've heard of C++, what is the best way to get started?


Start with 'C' if you don't do C++ yet.  If you can learn on your  
own, A First Book of C might be a starting point; I'm sure there's  
online tutorials as well.



What is Python?


A scripting language.  Much like perl, or bash/sh/csh/tcsh scripts -  
or AppleScipt if you've done that.  Or MATLAB.


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Re: Still not getting it...(was: New Topic: Learning how to write for OpenMoko)

2007-02-12 Thread Ryan Kline

Woah! That's a lot of information. Let me try to peice it together:

I have both a PPC and an Intel-Mac, Do I just download the Linux  
VMWare? It doesn't seem to have support for Os X.


What is OE/BB?

Are you saying i need to program in a Linux environment?

Thanks,
ryan
On Feb 12, 2007, at 9:21 AM, Michael Dickens wrote:

Ryan - Someone suggested getting VMWare  setting up a Ubuntu  
VM ... this is a -great- suggestion since you're running OSX, -if-  
you have an Intel-Mac.  If you have a PPC-Mac, then this is not an  
option (AFAIK), and you'll need to either (1) install Linux on  
another hard drive / partition and direct boot into it (which might  
require hacking the firmware), or (2) use OE/BB directly on OSX.   
While one -can- get OE/BB running under OSX, at least  
theoretically, it's not as simple as doing it under Linux; Apple  
provides some GNU tools, but some are Apple-specific (e.g.  
libtool is Apple-specific on OSX, and thus with using GNU  
libtool many folks rename it glibtool etc).  For the second  
option, I'd recommend using MacPorts to install the background  
stuff for OE/BB.  I'm actually trying to get OE/BB working on OSX  
in parallel with doing it on a VM running Ubuntu (the VM already  
won this competition, but I'm still working on the OSX side).


Ubuntu provides a nice and simple setup / configuration that  
doesn't require a lot of in-depth knowledge of Linux (unless you  
want to go there).  Setting up OE/BB inside the VM is as simple as  
following the instructions on the Wiki  http://www.linuxtogo.org/ 
gowiki/OpenMoko/OpenEmbedded/SettingUpOEForUbuntu  ... really, I  
just did it last night running Ubuntu 6.10 on a VM on an Intel- 
iMac.  I created 'nano', and can copy it to my local ARM-based  
TS-7300, and it runs just fine ... very cool!


Being an OSX user myself, both at home and school, I'm happy to  
provide whatever reasonable assistance I can to other OSX users.   
While I don't have a lot of experience under Linux, I do have  
plenty of experience on various Unix flavors and MacOS from 5 to  
current - both as programmer and user (from setting up the MMU to  
device drivers to CLI applications to GUIs).


Good luck! - MLD



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Re: Still not getting it...(was: New Topic: Learning how to write for OpenMoko)

2007-02-12 Thread Michael Dickens
I have both a PPC and an Intel-Mac, Do I just download the Linux  
VMWare? It doesn't seem to have support for Os X.


You download a VMWare beta fusion for Intel-Mac:
 http://www.vmware.com/products/beta/fusion/ 

Then you download an Ubuntu ISO or a VMWare Ubuntu application:
 http://www.ubuntu.com/products/GetUbuntu/download? 
action=showredirect=download 

or
 http://www.vmware.com/vmtn/appliances/directory/   then search for  
ubuntu .



What is OE/BB?


OpenEmbedded / BitBake; while they don't go together necessarily,  
they seem to in this case.



Are you saying i need to program in a Linux environment?


No.  What I'm saying is that you can get up to speed much more  
quickly and reliably in a VM running Ubuntu Linux than you can under  
OSX.


Since it sounds like you're a noob to most programming, you might as  
well get going with Linux.


Hope this helps! - MLD

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RE: Is is it possible to make this Truphone compatible?

2007-02-12 Thread Dean Collins
Truphone's claim to fame is it's one touch voip install, it obviously
wont work out of the box but could be modified to suit eventually.

 

 

Regards,

Dean Collins
Cognation Pty Ltd
[EMAIL PROTECTED]
mailto:[EMAIL PROTECTED] +1-212-203-4357 Ph
+1-917-207-3420 Mb
+61-2-9016-5642 (Sydney in-dial).



From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Shridhar
Jayanthi
Sent: Monday, 12 February 2007 10:16 AM
To: community@lists.openmoko.org
Subject: Is is it possible to make this Truphone compatible?

 

Hi guys. I'm new here and I'm excited with the whole OpenMoko cell
phone!

I read something that might interest you guys. There's this british
company (http://www.truphone.com/scn/welcome.tru ) that is creating a
software-only network bassed on VoIP. Apparentely they are using open
standards (it is compatible with Google Talk) and, while I'm not sure if
their software will be free (as in freedom), they would be a perfect fit
to the future OpenMoko with a WiFi card. But I was wondering if it's
possible to make a IP stack over bluetooth, to use the OpenMoko. Besides
needing a bluethooth hotspot, is there any technical reason for which
this wouldn't work? 

Shridhar

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Re: Get your own OpenMoko T-Shirt

2007-02-12 Thread Daniel Willmann
Richard,

On Mon, 12 Feb 2007 15:54:11 +0100
Richard Bennett [EMAIL PROTECTED] wrote:

 On Monday 12 February 2007 04:59, Daniel Willmann wrote:
  Hi,
 
  I spent some time designing t-shirts and polo-shirts with the
  OpenMoko logo:
 
  http://www.spreadshirt.net/shop.php?sid=211795
 
  Thanks goes to the coreteam who allowed me to use the logo.
 
 Hi,
 Is this something where the proceeds go to Openmoko somehow, or
 simply a private initiative?

the deal with spreadshirt is that you design the shirts and spreadshirt
takes care of the rest. So the price you see is pretty much what
spreadshop charges (and keeps for themselves for shipping,
printing, ...). Since two friends and I will be sponsoring the Sean,
Mickey and Harald one shirt of their choice I have added 1 EUR to each
product to refinance that (after all we are only college students).
So it is a private initiative but the Openmoko team will get
something, too.
The fee will be removed of course, once the shirts are refinanced. I
intend to become rich through this. :-) 

Regards,
Daniel Willmann


signature.asc
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Re: Still not getting it...(was: New Topic: Learning how to write for OpenMoko)

2007-02-12 Thread Michael Dickens

You didn't have to call me a noobjk (im not a fan of nerd speak).


Get used to it ;)

Thanks so much, that is really what I was looking for. By running  
Linux, I will be prepared when someone releases an OpenMoko  
programming suite, right?


In theory, yes, by running Linux you'll be prepared.  If nothing  
more, you'll be on your way towards understanding how to program  
under Linux - which seems like a valuable ability for any future work.


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Re: Get your own OpenMoko T-Shirt

2007-02-12 Thread ROB

Just for the record, as a 'member of the community' or whatever, I
don't like this.

Sean, you might want to consider keeping tighter control over your
trademarks.  Just because you are opening your phone, you don't have
to open your trademarks for people to use in their own profit making
ventures.  This looks to me like some guy will probably make some
money (even if it's only a couple of Euros) by slapping your trademark
on some cafepress-type site - essentially free-riding on the interest
you guys have created in this project by doing little more that
cutting and pasting your trademarks.  Even if this guy isn't making
much, the site is.

I'd prefer to see you guys make your own t-shirts, and have the money
actually go to support the project.


I think it's important to make a distinction between opening your
source and opening your wallet.  As an avid open source guy, I still
support you guys maintaining control over your trademarks (for profit
making purposes, at least...  When controlling one's trademarks
becomes a means of censorship, my support dwindles significantly, but
that wouldn't be the case here.)

If you're thinking that the community wouldn't support you if you
denied some guy the right to stick your logo on a cafepress t-shirt, I
think you're wrong.  I think that in order for this project, and open
phones generally, to succeed, it will be important for you and FIC to
be able to make a profit - I think it's totally reasonable for you to
maintain control over your ability to capitalize on your marks.  If
anyone should be making a couple of euros from OpenMoko shirts it
should be you guys.

ROB

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Re: Get your own OpenMoko T-Shirt

2007-02-12 Thread Joe Pfeiffer
ROB writes:
Just for the record, as a 'member of the community' or whatever, I
don't like this.

Speaking as the designer of the Mopar Mailing List logo (which
incorporates the old Chrysler Motors Corporation Pentastar trademark
with Chrysler's permission), I don't mind it a bit.  One way
corporations have destroyed an incredible amount of good-will in the
past has been by trying to retain a too-tight control over their
trademarks (Paramount's actions regarding Star Trek sites comes to
mind, and shutting down various fan activities that infringe.  Letting
members of a community use the trademark on a t-shirt is a really
cheap (in fact, free) way to keep the community on your side.

I expect they'll be much, much tighter about Openmoko-branded
peripherals and USB sticks!

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Re: Still not getting it...(was: New Topic: Learning how to write for OpenMoko)

2007-02-12 Thread Florent THIERY


 What is Python?

A scripting language.  Much like perl, or bash/sh/csh/tcsh scripts -
or AppleScipt if you've done that.  Or MATLAB.



That's great ! I didn't know there was python involved in openmoko... What
parts? The networking one? (twisted?)
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Re: Still not getting it...(was: New Topic: Learning how to write for OpenMoko)

2007-02-12 Thread Terrence Barr - Evangelist, Java Mobile Embedded

You can also use Parallels Desktop for OS X at www.parallels.com.

Works like a charm for me.

-- Terrence

Michael Dickens wrote:

VMWare does not support OS X.


They have a beta for Intel-Mac OSX.  Nothing for PPC Mac though.  Expect 
a full release this summer, with all the great features of their other 
VM players.



Can you be more specific about Ubuntu, what I am supposed to get exactly.


Ubuntu is a Linux distribution.  You download an ISO or CDR of it ... 
like a DMG on OSX except that this contains an image of the CD-ROM.  You 
can't use it directly on your OSX Mac, but you can burn a CD with it.  
Get 6.10.



I've heard of C++, what is the best way to get started?


Start with 'C' if you don't do C++ yet.  If you can learn on your own, 
A First Book of C might be a starting point; I'm sure there's online 
tutorials as well.



What is Python?


A scripting language.  Much like perl, or bash/sh/csh/tcsh scripts - or 
AppleScipt if you've done that.  Or MATLAB.


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begin:vcard
fn:Terrence Barr
n:Barr;Terrence
org:Sun Microsystems
adr:;;Zettachring 10 A;Stuttgart;;70587;Germany
email;internet:[EMAIL PROTECTED]
title:Evangelist, Java Mobile  Embedded Community
tel;work:+49 711 720 98185
url:http://www.mobileandembedded.com
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RE: Get your own OpenMoko T-Shirt

2007-02-12 Thread Graham Auld
Hey, like the shirts, esp the mug, think I might just have to get me one of
those.

How about a page on the wiki about the shirts/mugs??

Graham 

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Daniel Willmann
Sent: 12 February 2007 03:59
To: community@lists.openmoko.org
Subject: Get your own OpenMoko T-Shirt

Hi,

I spent some time designing t-shirts and polo-shirts with the OpenMoko logo:

http://www.spreadshirt.net/shop.php?sid=211795

Thanks goes to the coreteam who allowed me to use the logo.

Regards,
Daniel Willmann


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Re: Get your own OpenMoko T-Shirt

2007-02-12 Thread Nils Faerber
Gabriel Ambuehl schrieb:
 On Monday 12 February 2007 17:18:35 Joe Pfeiffer wrote:
 I don't mind it a bit.  One way
 corporations have destroyed an incredible amount of good-will in the
 past has been by trying to retain a too-tight control over their
 trademarks 
 The problem with trademark law is that if you don't protect your trademarks, 
 you can lose them. So arguably companies are pressed to close down fan sites 
 using unauthorized logos...

Just for the records: This is only partially true. The law does not
force the trademark owners to force-close sites or otherwise deny the
use of the trademarks. They could as well allow the use under their
specific terms. But in most cases the owners simply do not want that.
The law just sais that they must not ignore unacknowledged use.

Cheers
  nils faerber

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Re: T-Mobile finagling advice?

2007-02-12 Thread Andreas Kostyrka
* Ben Burdette [EMAIL PROTECTED] [070210 19:47]:
 
 
 Unfortunatly, It looks to me like T-Mobile is currently not interested in
 letting its pre-paid customers use GPRS to go anywhere outside their Silly
 T-Zones walled garden.
 
 Let me guess.
 This contains such things as weather reports, news headlines, ringtones, ...
 All available for a small per-use-fee?
 
 Sigh.
 They see GPRS as a profit source, to drive profit to their own partners.
 Rather than a service to provide to users.
 
 That's a depressing prospect.  All this openmoko and no web?  I wonder if 
 cingular is any better...

This is on a prepaid T-Mobile in the USA. European prepaid SIMs seem
to support GPRS fine, albeit it's usually priced unattractivly. (The
only Austrian provider with a somehow acceptable prepaid tarif is
drei, which doesn't apply to the Neo, as they have only UMTS. All
other tarifs are in the  5EUR area)

And yes, I find using prepaid sims a stupid idea anyways :)

Andreas

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Re: Get your own OpenMoko T-Shirt

2007-02-12 Thread ROB

The solution to dilution via unlicensed use (ie: fan sites) is to give
people explicit permission or a license to use the mark under certain
circumstances for a certain purpose.


On 2/12/07, Gabriel Ambuehl [EMAIL PROTECTED] wrote:

On Monday 12 February 2007 17:18:35 Joe Pfeiffer wrote:
I don't mind it a bit.  One way
 corporations have destroyed an incredible amount of good-will in the
 past has been by trying to retain a too-tight control over their
 trademarks

The problem with trademark law is that if you don't protect your trademarks,
you can lose them. So arguably companies are pressed to close down fan sites
using unauthorized logos...

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Re: New topic: Learning how to write for OpenMoko

2007-02-12 Thread Michael 'Mickey' Lauer
Hi,

Krzysztof Kajkowski wrote:
 What I would like to write:
 -Graphically cool looking programs like video ringtones that have
 some kind of really cool animation that plays when you get a call.

 video ringtones are not programs - they are just video
 animations. You can do them in graphic programs.

Hmm, don't think stereotypic. Ever seen libvisual? I think video ringtone 
plugins based on that would be quite cool :)

 -A program that allows you to use MP3s as ringtones

  
 I am sure that somebody with more experience will do this or it is
 already implemented ;)

It's not there yet, but close. Actually, being able to use a variety of ring 
tone formats has been one of my motivations since joining the project.

Can't wait to use .ogg, .mod, .xm, and .sid as ringtones :)

-- 
- Michael Lauer [EMAIL PROTECTED]   http://openmoko.org/

Software for the worlds' first truly open Free Software mobile phone


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Re: Get your own OpenMoko T-Shirt

2007-02-12 Thread Michael 'Mickey' Lauer
Guys, please don't make a long thread out of it. Since Daniel knew
about our 200% load, Daniel wanted to surprise us with OpenMoko T-Shirts
for FOSDEM, that's why he went forward and created them. He explicitly
asked for the permission to use the logos and we agreed.

I hope we (as in OpenMoko) will have some breath to create our own
merchandise stuff after phase 1, but in the meantime I'm glad we have
Daniel's.

Please don't make a big deal out of it.

-- 
- Michael Lauer [EMAIL PROTECTED]   http://openmoko.org/

Software for the worlds' first truly open Free Software mobile phone


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Re: Still not getting it...(was: New Topic: Learning how to write for OpenMoko)

2007-02-12 Thread Michael Dickens
Parallels isn't free, yes?  The VMware fusion beta currently is ...  
of course, it's beta so its utility might not be that great; should  
be $99 once it's released (maybe beta testers can get a discount? I  
don't know).  I actually use Parallels right now, though I need to  
try out the VMware beta to see how it compares; Parallels is very  
slick running Win/XP ;) .  Needless to say, their virtual hard drives  
aren't directly compatible ... though in theory they could be made so  
(I see a fun project in the future ;). - MLD


On Feb 12, 2007, at 11:27 AM, Terrence Barr - Evangelist, Java Mobile  
 Embedded wrote:

You can also use Parallels Desktop for OS X at www.parallels.com.

Works like a charm for me.


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Re: Get your own OpenMoko T-Shirt

2007-02-12 Thread Joe Pfeiffer
Gabriel Ambuehl writes:
On Monday 12 February 2007 17:18:35 Joe Pfeiffer wrote:
I don't mind it a bit.  One way
 corporations have destroyed an incredible amount of good-will in the
 past has been by trying to retain a too-tight control over their
 trademarks 

The problem with trademark law is that if you don't protect your trademarks, 
you can lose them. So arguably companies are pressed to close down fan sites 
using unauthorized logos...

IANAL, but my understanding of the situation is that demanding the
sites get permission to use the trademarks (and then granting
permission easily) keeps the company in good shape.

In the MML's case, Chrysler's lawyer gave us some guidelines to follow
(can't have the Pentastar partially covered by the stylized M they
use as the first letter of Mopar was one of the things I still
remember) and a blessing.

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Re: Still not getting it...(was: New Topic: Learning how to write for OpenMoko)

2007-02-12 Thread Terrence Barr - Evangelist, Java Mobile Embedded

Parallels is $79, sometimes they run offers at $49. Money well spent
IMO. It runs very well and increases my productivity greatly because
I can run multiple OSes quickly and reliably.

I believe they will shortly release a tool to convert with VMware images.

I assume VMware will be a good option too when it it released.

-- Terrence

Michael Dickens wrote:
Parallels isn't free, yes?  The VMware fusion beta currently is ... of 
course, it's beta so its utility might not be that great; should be $99 
once it's released (maybe beta testers can get a discount? I don't 
know).  I actually use Parallels right now, though I need to try out the 
VMware beta to see how it compares; Parallels is very slick running 
Win/XP ;) .  Needless to say, their virtual hard drives aren't directly 
compatible ... though in theory they could be made so (I see a fun 
project in the future ;). - MLD


On Feb 12, 2007, at 11:27 AM, Terrence Barr - Evangelist, Java Mobile  
Embedded wrote:

You can also use Parallels Desktop for OS X at www.parallels.com.

Works like a charm for me.
begin:vcard
fn:Terrence Barr
n:Barr;Terrence
org:Sun Microsystems
adr:;;Zettachring 10 A;Stuttgart;;70587;Germany
email;internet:[EMAIL PROTECTED]
title:Evangelist, Java Mobile  Embedded Community
tel;work:+49 711 720 98185
url:http://www.mobileandembedded.com
version:2.1
end:vcard

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Installer Package OE.pkg for MacOS X?

2007-02-12 Thread Dr. H. Nikolaus Schaller

Michael,

 While one -can- get OE/BB running under OSX, at least  
theoretically, it's not as simple as doing it under Linux


shouldn't we just join forces and craft an Installer package for  
getting OE installed directly on a Mac?


IMHO, needing to install some VM and a full Linux one of the best *ix  
machines just because Linux developers have the tendency to invent an  
then use a lot of not well documented command line tools you have  
never heared of is some overkill...


Distributing an OE.pkg would be much better...

The main idea is:

* make a shell script (called as preinstall) that creates a case  
sensitive /Developer/OE.sparseimage (fixed location so to avoid  
confusion)
* get all the additional command line tools it needs to /opt/local/ 
bin from Fink or OpenDarwin (either load at install time or provide  
some stable binaries)

* provide the basic files needed in the stuff directory
* wrap that all into an installer .pkg file by using PackageMaker

So, you download OE.pkg, and double click. This will install  
everything and leave you with /Volumes/OE as your stuff directory.


The problem I have: http://www.openembedded.org/wiki/BuildOnOSX  
describes everything but I understand only half of it.


Nikolaus

Am 12.02.2007 um 16:21 schrieb Michael Dickens:

Ryan - Someone suggested getting VMWare  setting up a Ubuntu  
VM ... this is a -great- suggestion since you're running OSX, -if-  
you have an Intel-Mac.  If you have a PPC-Mac, then this is not an  
option (AFAIK), and you'll need to either (1) install Linux on  
another hard drive / partition and direct boot into it (which might  
require hacking the firmware), or (2) use OE/BB directly on OSX.   
While one -can- get OE/BB running under OSX, at least  
theoretically, it's not as simple as doing it under Linux; Apple  
provides some GNU tools, but some are Apple-specific (e.g.  
libtool is Apple-specific on OSX, and thus with using GNU  
libtool many folks rename it glibtool etc).  For the second  
option, I'd recommend using MacPorts to install the background  
stuff for OE/BB.  I'm actually trying to get OE/BB working on OSX  
in parallel with doing it on a VM running Ubuntu (the VM already  
won this competition, but I'm still working on the OSX side).


Ubuntu provides a nice and simple setup / configuration that  
doesn't require a lot of in-depth knowledge of Linux (unless you  
want to go there).  Setting up OE/BB inside the VM is as simple as  
following the instructions on the Wiki  http://www.linuxtogo.org/ 
gowiki/OpenMoko/OpenEmbedded/SettingUpOEForUbuntu  ... really, I  
just did it last night running Ubuntu 6.10 on a VM on an Intel- 
iMac.  I created 'nano', and can copy it to my local ARM-based  
TS-7300, and it runs just fine ... very cool!


Being an OSX user myself, both at home and school, I'm happy to  
provide whatever reasonable assistance I can to other OSX users.   
While I don't have a lot of experience under Linux, I do have  
plenty of experience on various Unix flavors and MacOS from 5 to  
current - both as programmer and user (from setting up the MMU to  
device drivers to CLI applications to GUIs).


Good luck! - MLD

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Re: Installer Package OE.pkg for MacOS X?

2007-02-12 Thread Ryan Kline
Oh please do!! And while you are at it, could you make one for Linux,  
I just installed it.


-ryan
On Feb 12, 2007, at 10:58 AM, Dr. H. Nikolaus Schaller wrote:


Michael,

 While one -can- get OE/BB running under OSX, at least  
theoretically, it's not as simple as doing it under Linux


shouldn't we just join forces and craft an Installer package for  
getting OE installed directly on a Mac?


IMHO, needing to install some VM and a full Linux one of the best  
*ix machines just because Linux developers have the tendency to  
invent an then use a lot of not well documented command line tools  
you have never heared of is some overkill...


Distributing an OE.pkg would be much better...

The main idea is:

* make a shell script (called as preinstall) that creates a case  
sensitive /Developer/OE.sparseimage (fixed location so to avoid  
confusion)
* get all the additional command line tools it needs to /opt/local/ 
bin from Fink or OpenDarwin (either load at install time or  
provide some stable binaries)

* provide the basic files needed in the stuff directory
* wrap that all into an installer .pkg file by using PackageMaker

So, you download OE.pkg, and double click. This will install  
everything and leave you with /Volumes/OE as your stuff directory.


The problem I have: http://www.openembedded.org/wiki/BuildOnOSX  
describes everything but I understand only half of it.


Nikolaus

Am 12.02.2007 um 16:21 schrieb Michael Dickens:

Ryan - Someone suggested getting VMWare  setting up a Ubuntu  
VM ... this is a -great- suggestion since you're running OSX, -if-  
you have an Intel-Mac.  If you have a PPC-Mac, then this is not an  
option (AFAIK), and you'll need to either (1) install Linux on  
another hard drive / partition and direct boot into it (which  
might require hacking the firmware), or (2) use OE/BB directly on  
OSX.  While one -can- get OE/BB running under OSX, at least  
theoretically, it's not as simple as doing it under Linux; Apple  
provides some GNU tools, but some are Apple-specific (e.g.  
libtool is Apple-specific on OSX, and thus with using GNU  
libtool many folks rename it glibtool etc).  For the second  
option, I'd recommend using MacPorts to install the background  
stuff for OE/BB.  I'm actually trying to get OE/BB working on OSX  
in parallel with doing it on a VM running Ubuntu (the VM already  
won this competition, but I'm still working on the OSX side).


Ubuntu provides a nice and simple setup / configuration that  
doesn't require a lot of in-depth knowledge of Linux (unless you  
want to go there).  Setting up OE/BB inside the VM is as simple as  
following the instructions on the Wiki  http://www.linuxtogo.org/ 
gowiki/OpenMoko/OpenEmbedded/SettingUpOEForUbuntu  ... really, I  
just did it last night running Ubuntu 6.10 on a VM on an Intel- 
iMac.  I created 'nano', and can copy it to my local ARM-based  
TS-7300, and it runs just fine ... very cool!


Being an OSX user myself, both at home and school, I'm happy to  
provide whatever reasonable assistance I can to other OSX users.   
While I don't have a lot of experience under Linux, I do have  
plenty of experience on various Unix flavors and MacOS from 5 to  
current - both as programmer and user (from setting up the MMU to  
device drivers to CLI applications to GUIs).


Good luck! - MLD

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Re: Still not getting it...(was: New Topic: Learning how to write for OpenMoko)

2007-02-12 Thread michael




On Mon, 12 Feb 2007, Ryan Kline wrote:

I have looked at numerous websites and I am still very confused about what I 
need to write stuff for OpenMoko (Mostly UI). I use Mac OS X, and I don't 
have a whole lot of prior coding experience. I learn pretty quickly, though. 
Does anyone know of tutorials, etc. that will get me on the right track. I 
especially want to make themes for the phone. I have Photoshop, so I would 
probably use that for the actual tweaking, but I would have no idea how to 
make it run on the phone. Any help is appreciated.



Ryan, have you looked at my two recipes? One is for setting up the
OpenEmbedded development environment, one is for writing your first trivial
application. Both are fairly detailed step-by-step instructions, including code
and commands you can cut and paste into your shell.

  http://www.linuxtogo.org/gowiki/OpenMoko/OpenEmbedded/SettingUpOEForUbuntu
  http://www.linuxtogo.org/gowiki/OpenMoko/OpenEmbedded/OETrivialApplication

I spent a fair bit of time on these and really hope they are useful.

Now I recognize that you are on Mac OS X, and things are a bit different. At
some point I hope to add recipes for doing this on OS X, but that's not at the
top of my todo list, Meanwhile, I recommend you get access to a Linux account
somehow. For your first lessons, this should be a simple shell account, as
there is a fair bit you have to learn before you get to the graphic stuff.

There are a number of inexpensive ways to do this:

(1) Install Linux on an old computer you or your friends have lying around.
Linux is very good with old hardware, hardware that is no longer suitable for
modern versions of Windows. A friend of mine found an old, discarded computer
out on the street one day. Within 15 minutes he had it running Linux.

(1.5) Need help doing this? Where are you located? There are local Linux user
groups almost everywhere in the world, and they help people like you get
started.

(2) Get a shell account somewhere. Some ISPs and hosting companies provide
this as part of their service. Many schools provide them - see if a local
community college offers any Unix/Linux classes. Perhaps for the price of
registering for the class you can get an account.

(3) Have any friends in the Linux/Unix world? Ask one of them for a shell
account. Your local Linux user group may help you here as well.

(4) I will gladly give you a shell account on my computer. Write me offline if
you are interested. I've taught both Linux and programming and can help you
get started. I'm sure many others on this list can help too, although it's not
our primary focus.

I know that you are mostly interested in graphics, but I think you need to
take these baby steps first. Pretty soon I'll have a recipe for setting up the
GTK environment (you can help me test it) and then you can start working with
graphics.


Please let me know what you think of these suggestions. I'm happy to take your
response offline if you prefer.

Michael

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Re: OpenMoko as a trademark

2007-02-12 Thread Christopher Heiny
On Monday 12 February 2007 08:18, picked up the following transmission 
from Joe Pfeiffer:
 ROB writes:
 Just for the record, as a 'member of the community' or whatever, I
 don't like this.

 Speaking as the designer of the Mopar Mailing List logo (which
 incorporates the old Chrysler Motors Corporation Pentastar
 trademark with Chrysler's permission),

Well THAT explains why your name and writing style look so familiar.  
Hey Joe!

 I don't mind it a bit.  One 
 way corporations have destroyed an incredible amount of good-will in
 the past has been by trying to retain a too-tight control over their
 trademarks (Paramount's actions regarding Star Trek sites comes to
 mind, and shutting down various fan activities that infringe. 
 Letting members of a community use the trademark on a t-shirt is a
 really cheap (in fact, free) way to keep the community on your side.

 I expect they'll be much, much tighter about Openmoko-branded
 peripherals and USB sticks!

You raise a good point, somewhat peripherally - that FIC's permission 
should be obtained for the shirt.  I expect that FIC would be fairly 
liberal about that.

The reason for this being so that when Microsoft introduces Windows 
OpenMoco Edition, they can be property ceasedesisted.

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Re: Installer Package OE.pkg for MacOS X?

2007-02-12 Thread Michael Dickens
It is one of my goals to get OE running under OSX, in a fashion that  
is repeatable most of the time by most folks.  That way one can do  
the work on a PPC or Intel Mac, and not require a VM of any type.   
This would be -good-, though the VM concept and implementation is  
awesome IMHO.  In doing this for GNU Radio (getting the background  
stuff and configuring the shell environment), I've found that 9/10  
users can use my instructions successfully, but that last 1 has such  
a messed up OSX install that things don't work correctly.  I'm sure  
we can get to the same point for OE.


The instructions in http://www.openembedded.org/wiki/BuildOnOSX are  
not complete IMHO ... but they're getting there; yes, I understand  
them.  I'd use MacPorts (née DarwinPorts) since it's more complete  
than Fink ... though right now some ports work while others don't;  
seems like the transition to MacPorts isn't going too smoothly.  I've  
submitted bug fixes for all of the background packages for OE ...  
just waiting for those to be accepted.


I'm working on a shell script to get the background stuff done and  
the local environment configured to use OE.  Once I get it to work  
for me, I'll send it to OSX users who've expressed interest ... if  
all goes well it will be Wed or Fri of this week.


Once the shell can be configured  correctly, then we can work on  
getting a PKG or whatever.  One step at a time. - MLD


On Feb 12, 2007, at 11:58 AM, Dr. H. Nikolaus Schaller wrote:
shouldn't we just join forces and craft an Installer package for  
getting OE installed directly on a Mac?


IMHO, needing to install some VM and a full Linux one of the best  
*ix machines just because Linux developers have the tendency to  
invent an then use a lot of not well documented command line tools  
you have never heared of is some overkill...


Distributing an OE.pkg would be much better...

The main idea is:

* make a shell script (called as preinstall) that creates a case  
sensitive /Developer/OE.sparseimage (fixed location so to avoid  
confusion)
* get all the additional command line tools it needs to /opt/local/ 
bin from Fink or OpenDarwin (either load at install time or  
provide some stable binaries)

* provide the basic files needed in the stuff directory
* wrap that all into an installer .pkg file by using PackageMaker

So, you download OE.pkg, and double click. This will install  
everything and leave you with /Volumes/OE as your stuff directory.


The problem I have:  describes everything but I understand only  
half of it.


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Re: Get your own OpenMoko T-Shirt

2007-02-12 Thread michael

Sounds like a question for Jon of Creative Commons. Jon, any advice here?

Michael



On Mon, 12 Feb 2007, ROB wrote:


The solution to dilution via unlicensed use (ie: fan sites) is to give
people explicit permission or a license to use the mark under certain
circumstances for a certain purpose.


On 2/12/07, Gabriel Ambuehl [EMAIL PROTECTED] wrote:

 On Monday 12 February 2007 17:18:35 Joe Pfeiffer wrote:
 I don't mind it a bit.  One way
  corporations have destroyed an incredible amount of good-will in the
  past has been by trying to retain a too-tight control over their
  trademarks

 The problem with trademark law is that if you don't protect your
 trademarks,
 you can lose them. So arguably companies are pressed to close down fan
 sites
 using unauthorized logos...


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RE: Get your own OpenMoko T-Shirt

2007-02-12 Thread Dean Collins
Hi Daniel,

Great job going out and doing this, I'm sure that FIC will eventually
move into merchandising some time in the future but great initiative (I
also read how you got permission first so that's cool).

If you are coming to www.BarCampUSA.org in August make sure you bring a
ton of them to sell as with 5000+ geeks there everyone will want one.

 

Regards,

Dean Collins
Cognation Pty Ltd
[EMAIL PROTECTED]
+1-212-203-4357 Ph
+1-917-207-3420 Mb
+61-2-9016-5642 (Sydney in-dial).

 

 -Original Message-
 From: [EMAIL PROTECTED] 
 [mailto:[EMAIL PROTECTED] On Behalf Of 
 Daniel Willmann
 Sent: Sunday, 11 February 2007 10:59 PM
 To: community@lists.openmoko.org
 Subject: Get your own OpenMoko T-Shirt
 
 Hi,
 
 I spent some time designing t-shirts and polo-shirts with the 
 OpenMoko logo:
 
 http://www.spreadshirt.net/shop.php?sid=211795
 
 Thanks goes to the coreteam who allowed me to use the logo.
 
 Regards,
 Daniel Willmann
 

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Great ;) Re: Storage + Re: The actual release date of NEO1973

2007-02-12 Thread Robert Michel
Salve Harald!

Harald Welte schrieb am Sonntag, den 11. Februar 2007 um 22:21h:
 On Mon, Feb 05, 2007 at 04:05:03PM +0100, Sven Neuhaus wrote:
  Any news on this? I'm not holding by breath for 4GB, but has 2GB been 
  confirmed?
 
 Sandisk 2GB SDSDQU-2048-E10M works just fine.

Thank you for this good news :)


I don't want be unfair by talking about more memory,
I'm just intersted in the spezification of the Neo1973
- knowing about limitation of v1 does not mean that it
limited the real big step OpenMoko/Neo1973 as first
free GSM phone will bring into the live - it doesn't
matter if we can use 2 or 4 GB cards - even with 
1 GB cards or even without memory cards, 
OpenMoko/Neo1973 has high potential to do things
- with more security
- more privatcy
- better
- more fun...

But BTW memory cards, SanDisk anounced today in Barcelona the first 4 GB 
microSDHC:
   [...]
   SanDisk is now sampling the new 4GB microSDHC card to OEMs such as
   major phone manufacturers and mobile network operators (MNOs).
   Engineering samples are now available for evaluation, as mobile phone
   makers will need to upgrade the firmware in their handsets so that
   memory slots can support the new card.
   SDHC is the new designation for any SD(TM) or SD-based card that is
   larger than 2GB and adheres to the new SD 2.00 specification that is
   required for cards and hosts to support 4GB to 32GB capacities. The
   specification was developed by the SD Association, an industry
   standards board, which also defined three speed classes for speed and
   performance capabilities. These cards adhere to the SD Speed Class 2
   Rating specification which defines a minimum sustained transfer speed
   for SDHC cards.
   Retail release of the card is planned for later in 2007. OEM pricing
   has not been determined yet.
   [...]
http://www.sandisk.com/Corporate/PressRoom/PressReleases/PressRelease.aspx?ID=3711
 


So microSD cards with 4GB or more are based on SDHC,
and the SD standards are not so open that writing 
drivers would be possible to everybody - right?
Wasn't it your meritoriousness, Harald, that the
SD driver from TomTom becomes public?

To avoid speculations and hopes, is it clear today,
that  phase-1-Neo1973s/phase-2-Neo1973s will have a
limited of microSD cards to 2GB? Or not?
Is it realy a firmware/driver only task, so that
phase-1-Neos could be upgraded to use SDHC later?


Best wishes!
rob




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Re: Great ;) Re: Storage + Re: The actual release date of NEO1973

2007-02-12 Thread Stefan Schmidt
Hello.

On Mon, 2007-02-12 at 19:38, Robert Michel wrote:
 
 So microSD cards with 4GB or more are based on SDHC,
 and the SD standards are not so open that writing 
 drivers would be possible to everybody - right?

The simplified SD sstandard also covers SDHC. Plain linux kernel
already has SDHC support. IIRC the patches are in 2.6.20

 Is it realy a firmware/driver only task, so that
 phase-1-Neos could be upgraded to use SDHC later?

The controller also has to support SDHC. Not sure about the one on our
SoC. I would guess it can do SDHC, but I'm not sure. To lazy to search
for spec right now. :)

regards
Stefan Schmidt


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You don't have to wait 8 years ; ) Re: [openmoko-announce] OpenMoko Challenges

2007-02-12 Thread Robert Michel
Salve Ryan!

On Mon, 12 Feb 2007, Ryan Kline wrote:

 So I propose that all members of the Open Moko mailing lists may  
 have a
 priority on purchassing a phone for testing/troubleshooting (of  
 course) if
 theire is some devices left after develpppers. :):):)
 
 I'll drink to that (when i'm 21). 

You will wait 8 years to do this? 
No I don't want to push you to drink alcohol in early years 
- I just want to  relativise some statements like in the 
FOSDEM threat, the Friday Beer Event and statments like 
I'll buy you a beer...
For community is drinking the same thing not so important,
or when a community is based only on this - this community
does worth nothing...

So when we have talked about spending drinks each other,
because we are looking forward to meet Sean, the other developer
and each other... and you have someday the chance to meet someone
of us active with OpenMoko - don't doubt that would include
non alcoholic drinks as well - so don't wait 8 years to
drink to that ;)

So 10 Ideas from a Non-Developer was your first mail on 
this list, right? ;)
http://lists.openmoko.org/pipermail/community/2007-January/001210.html   
Then is your first ideas
 1. (sort of like boost mobile but,) Locate your buddies using GPS on  

   a map system. Possibly non-neo phones too... 

IMHO a remakable one, because it include the wish with a good 
interaction of OpenMoko/Neo1973 with non OpenMoko devices 
- I share the importances that OpenMoko will make communications/
interaction also with non OpenMoko users more easy and that some
cool ideas could impress non-OpenMoko users and motivate/convice
them to choose OpenMoko/Neo1973 themself - because OpeMoko2OpenMoko
communication will be even more powerfull with much more possibilities.

Getting ideas and feedback from you about the zeitgeist¹ of kids
of your age will be interesting and helpfull for all of us
- very nice that you become active on this list ;)

Cheers²,
rob




¹zeitgeist, a word that came from German into English:
 spirit of the age

² of course non alcoholic ;)

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Ideas for touchscreen interfaces

2007-02-12 Thread Sam Kome
Here's a touchscreen mobile product that has a familiarish name and
claims to be 'open', by which I think they mean 'has an API'.

 

In any case, this page has ideas to consider for gestures:
http://www.neonode.com/en-gb/Products/Neonode-N2/Neonode-N2-technology/U
sing-Neno/

 

Sam Kome
http://www.motricity.com/ UX Team Member
  http://www.motricity.com/  
www.motricity.com http://www.motricity.com 
view corporate video http://corp.motricity.com/press/video.php 

 


NOTICE: This e-mail message is for the sole use of the intended recipient(s) 
and may contain confidential and privileged information of Motricity.  Any 
unauthorized review, use, disclosure or distribution is prohibited.  If you are 
not the intended recipient, please contact the sender by reply e-mail and 
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Re: Still not getting it...(was: New Topic: Learning how to write for OpenMoko)

2007-02-12 Thread Michael Dickens
Thanks for bringing this to my attention. I'd like to check it out,  
and

possibly write a recipe for setting up in this.


Simplest: Setup the VM with Ubuntu 6.10; follow instructions on  
OpenMoko wiki.  I don't think a special script will be very useful  
here since there isn't much (if anything) to do beyond what's in the  
Wiki.


NB: Make sure your VM's hard drive is big enough.  8 GB isn't.  40 GB  
should be;)  Mine is currently at 8.09 GB (on OSX; 7.981 MB in 'df - 
k') ... get it right the first time so that you don't have to deal  
with creating a new virtual HD  getting the data copied, the HD  
partitioned correctly, etc...


Can you install any environment of your choice inside, or is it  
whatever it

is?


Win/XP, Vista (Ultimate, but that's M$'s deal)
pretty much any Linux flavor
hacked OSX (OSX checks for real hardware)

Have you set up OE under this? If you send me any rough notes you  
have (or

post to the list) I'll test and write up a recipe.


Yes, I've successfully compiled 'nano' under OE/BB on an Ubuntu 6.10  
VM running in Parallels on an Intel-iMac (c2d @ 2.16 GHz).  As I said  
before, there really isn't much to it - just make sure the VM hard  
drive is big enough ;)  I guess you can do screen shots if you want  
to. - MLD


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Re: [openmoko-announce] OpenMoko Challenges

2007-02-12 Thread Marcel de Jong

On 2/12/07, Ryan Kline [EMAIL PROTECTED] wrote:

You have 845 people subscribed to this list who all support what you do
100%. Delays just make us want one more.

All interested developers can purchase Neos starting late March.
Do you have to be a developer to purchase in March? I am going to try to
learn GTK+, but I doubt I will call myself a developer by then.



No, every one can go buy one, just understand that the software on the
device is still under revision at that point and we will hit some
sharp edges I'm sure.
Don't expect a 100% foolproof device that'll do everything perfectly,
and you'll do just fine. :)

--
Marcel de Jong

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OpenGL on the Neo1973??

2007-02-12 Thread Alan Ide

Hello all,

I have been reading the postings here for a few months, and up till now all
my questions have been answered fairly well without having to post anything
of my own.

I had an idea for a program I wanted to contribute to the community, but had
a quick question first. I mostly program in C++ and any graphics programming
I have done has always been done with OpenGL. I understand that openmoko is
written using GTK+ and I could easily use GTK-- with C++, but I am much more
fluent using OpenGL to handle my 2D rendering. Will the openmoko hardware be
robust enough to handle 2D rendering using the OpenGL libraries?? Or should
I look into learning how to load and display bmps and polygons with GTK??

Oh - BTW, I know the other option is using SDL, but Im not particularly
fluent in that either.
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Re: You don't have to wait 8 years ; ) Re: [openmoko-announce] OpenMoko Challenges

2007-02-12 Thread Ryan Kline
That does seem to make more sense. I guess I should have said, I'll  
drink [juice] to that!

-ryan
On Feb 12, 2007, at 3:07 PM, ROB wrote:


Not that it matters all that much, but I think he was telling you that
you didn't have to wait 8 years to drink to the project because you
can always toast something with a non-alcoholic drink.  I don't think
he was trying to encourage you to drink alcohol, he was just saying
that if you have the chance to meet up with people associated with the
project sometime, they would probably be quite happy to have you toast
the project with them with a non-alcoholic drink.



On 2/12/07, Ryan Kline [EMAIL PROTECTED] wrote:

Actually, I will wait. People who drink before they are 21 are 4
times more likely to become alcoholics, plus, I get 5,000 USD
+Interest if I make it til I am 21. I think I will wait. I do
understand that this community drinks, but I do not feel pressured to
do the same.

Thank you for complementing my first post, please note I have also
mad many others and even answered a question. (http://
lists.openmoko.org/pipermail/community/2007-February/003151.html) I
do hope that I will be an asset to the project because of my age. I
am very interested in technology and I am keen on what kids here in
the states go crazy over. For exaple, the Apple Stores here are
packed non-stop with teens. I also would love to see some kind of
Push-To-Talk or Mass-Text-Messaging included in OpenMoko. I have
found myself in many situations where I would like to know if any of
my friends are at the mall.

I also am very good with videography and would lend my services to
OpenMoko if they would pay for my plane ticket :-)

I even tried to get a discount for being the youngest on the forum.
(http://lists.openmoko.org/pipermail/community/2007-February/
003155.html) I guess that didn't work very well.

-ryan



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Re: You don't have to wait 8 years ; ) Re: [openmoko-announce] OpenMoko Challenges

2007-02-12 Thread Robert Michel
Salve Ryan!

Ryan Kline schrieb am Montag, den 12. Februar 2007 um 14:54h:

 Actually, I will wait.
This is fine. ;)

But I fear, you got me wrong. 

 I think I will wait. I do  
 understand that this community drinks, but I do not feel pressured to  
 do the same.

 and [when] you have someday the chance to meet someone
 of us active with OpenMoko - don't doubt that would include
 non alcoholic drinks as well - so don't [have to] wait 8 years to
 drink to that ;)

So even when we are writing about drinking on a meeting or just
virtual together e.g. when the first phones are out - you don't
have to wait to salute/drink to that for 8 years - just chooce
some non-alcoholic drink and join.

 I also am very good with videography and would lend my services to  
 OpenMoko if they would pay for my plane ticket :-)

I hope Seans small presentation at the FOSDEM will be recorded
by the FOSDEM people - good point - I should ask them, I could
help them... think you was a bit kidding with the plane ticket,
right? But I'm shure there are more ways that you could bring
in your skills and ideas.
 
 I even tried to get a discount for being the youngest on the forum.  
 (http://lists.openmoko.org/pipermail/community/2007-February/ 
 003155.html) I guess that didn't work very well.

But your answer about the mailinglist statistic was cool :)

You have read that Sean and the others of his team are *very* 
busy at the moment, so when the biggest problems solved and it
is clear, when the phase-1 can start it will be a better moment
trying to ask for discount for being a schoolboy or student
or asking about upgrade (price reduction) for buying 
neo1973-version2-phase1 in 2008 after already buying 
neo1973-version1-phase1 this year.
;)

Greetings,
rob





PS: Small hint: 
Your Email hasn't a working References: or In-Reply-To:
in its header, so no email client could put it into the
right thread. Please check if you can answer with 
Referneces.

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You don't have to wait 8 years ; ) Re: [openmoko-announce] OpenMoko Challenges

2007-02-12 Thread Ryan Kline
Sorry, I didn't understand. Where is FOSDEM? I doubt I will be able  
to attend any events unless they are in Dallas. I have too much going  
on in school and I don't really feel like I am part of the project.  
Thanks,

ryan

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Re: Still not getting it...(was: New Topic: Learning how to write for OpenMoko)

2007-02-12 Thread Terrence Barr - Evangelist, Java Mobile Embedded

Parallels is a virtualization environment. Once installed it gives
you an black DOS screen in a OS X window, saying Please insert boot disk.
From there on it behaves like any PC so you can install any x86 OS
you like.

I have not yet tried to set up OE, but since you'll probably install
Linux on Parallels the OE setup will be exactly like on Linux.

-- Terrence

[EMAIL PROTECTED] wrote:




On Mon, 12 Feb 2007, Terrence Barr - Evangelist, Java Mobile  Embedded 
wrote:



You can also use Parallels Desktop for OS X at www.parallels.com.

Works like a charm for me.

-- Terrence


Thanks for bringing this to my attention. I'd like to check it out, and
possibly write a recipe for setting up in this.

Can you install any environment of your choice inside, or is it whatever it
is?

Have you set up OE under this? If you send me any rough notes you have (or
post to the list) I'll test and write up a recipe.

Michael

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begin:vcard
fn:Terrence Barr
n:Barr;Terrence
org:Sun Microsystems
adr:;;Zettachring 10 A;Stuttgart;;70587;Germany
email;internet:[EMAIL PROTECTED]
title:Evangelist, Java Mobile  Embedded Community
tel;work:+49 711 720 98185
url:http://www.mobileandembedded.com
version:2.1
end:vcard

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Re: Still not getting it...(was: New Topic: Learning how to write for OpenMoko)

2007-02-12 Thread Terrence Barr - Evangelist, Java Mobile Embedded

Absolutely. There have been several discussions on this, and there
are efforts underway to create appropriate projects. I believe there
will be Java ME as well as Java SE ports. I personally will be
involved in seeing the Java ME port along. Stay tuned.

-- Terrence

Martin Lefkowitz wrote:

We are going to be able to use java too right?

Marty



Hi Ryan, I understand where you're coming from. Right now the process
of getting up and running developing for the Neo1973 isn't
straight-forward - especially for a new coder.

This is for a bunch of reasons, one of which is that the actual
software isn't released yet, but will be in the near future. Once the
software is released, I imagine very quickly someone can put together
a VMWare or Qemu image that you could boot on your computer into a
development environment.

So, my suggestion would be to go ahead and grab a free copy of VMWare
player and grab the Ubuntu image (google for it) and get that running
(should be very straightforward).

For programming, you'll need to start to get up and running with C++.
That's a fairly daunting task, but if you want to do real programming
for the Neo, you'll need to know how to program in C++, or possibly
Python.

With regards to themes - not sure how they'll be configured, though
probably using similar theming in GTK+ now. You can probably start by
just doing Photoshop mockups at the nominal resolution on what you
think they'll look like.

Hope that helps get you started in a couple of directions. :)
Andrew

On 2/12/07, Ryan Kline [EMAIL PROTECTED] wrote:

I have looked at numerous websites and I am still very confused about
what I need to write stuff for OpenMoko (Mostly UI). I use Mac OS X,
and I don't have a whole lot of prior coding experience. I learn
pretty quickly, though. Does anyone know of tutorials, etc. that will
get me on the right track. I especially want to make themes for the
phone. I have Photoshop, so I would probably use that for the actual
tweaking, but I would have no idea how to make it run on the phone.
Any help is appreciated.

-ryan

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--
Andrew Turner
[EMAIL PROTECTED]42.4266N x 83.4931W
http://highearthorbit.com  Northville, Michigan, USA



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begin:vcard
fn:Terrence Barr
n:Barr;Terrence
org:Sun Microsystems
adr:;;Zettachring 10 A;Stuttgart;;70587;Germany
email;internet:[EMAIL PROTECTED]
title:Evangelist, Java Mobile  Embedded Community
tel;work:+49 711 720 98185
url:http://www.mobileandembedded.com
version:2.1
end:vcard

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Re: Still not getting it...(was: New Topic: Learning how to write for OpenMoko)

2007-02-12 Thread Christopher Heiny
On Monday 12 February 2007 14:26, picked up the following transmission 
from Terrence Barr - Evangelist, Java Mobile  Embedded:
 Absolutely. There have been several discussions on this, and there
 are efforts underway to create appropriate projects. I believe there
 will be Java ME as well as Java SE ports. I personally will be
 involved in seeing the Java ME port along. Stay tuned.

After overcoming a major case of brain flatulence, I've set up a 
java-pkg project, which is now available on the projects page.  Visit 
here:
 https://projects.openmoko.org/projects/java-pkg/

There's not much there yet, but I figured it was good to get a central 
place set up early.


 -- Terrence

 Martin Lefkowitz wrote:
  We are going to be able to use java too right?
 
  Marty

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Boot mode: boot any computer on your openmoko device (storage mode?)

2007-02-12 Thread Florent THIERY

I would personally really like to be able to boot a computer on my linux
phone, using a regular usb-miniusb cable.

I know that USB boot isn't available on every computer in the same
implementation, but nowaday's ones should.

Woud it be possible, in file storage mode, or a dedicated boot mode, to let
the phone appear as a bootable usb device? It would be just perfect to have
geexbox on the device, or any lightweight linux distro (security oriented
for instance, a NAS distro, a firewall one...) and toold (memtest...), with
grub? This phone could become the hacker's swiss knife :)

In fact the main question is: can we install grub on it? And will the
computer run it?

I don't know the exact technical difficulties involved to sure to be able to
boot on most computers.
Just a question: will the phone be able to recharge while on boot mode?

And another: would if be possible to have a self rolling std USB plug
integrated in the device? I know it sounds stupid, but it would be soo
perfect... Doesn't have to be long though...
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Ignore Behavior

2007-02-12 Thread Joe Shmoe

Most cell phones don't seem to handle this properly.

When your phone has no signal, any calls go straight to voicemail.  When you
don't answer your phone, calls go to voicemail after a pre-specified number
of rings (typically 5).

When someone calls and you want to ignore them (by pressing a button when
they call), most phones send the call to voicemail as soon as you press
Ignore.  The whole point of ignoring someone is that the person shouldn't
KNOW that they are being ignored.Can we get this fixed on the Neo?

Also, it would be nice to have the option to specify that all calls from a
particular person will always be 'ignored' or always go directly to
voicemail.

Benefits:
  A caller can no longer can determine whether they are being ignored,
whether you are not answering the phone, or whether you just have no
signal.  I might want certain people to believe that I have no signal.  On
the other hand, I might want others just to think that I am unable to answer
the phone (not that I am ignoring them...which I may or may not be doing).
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Re: OpenGL on the Neo1973??

2007-02-12 Thread Andraž 'ruskie' Levstik
On 00:12:47 2007-02-13 Alexandre Franke [EMAIL PROTECTED] wrote:
 On 2/12/07, Alan Ide [EMAIL PROTECTED] wrote:
  Oh - BTW, I know the other option is using SDL, but Im not
  particularly fluent in that either.
 
 
 Anyway, isn't SDL built on top of OpenGL ?
 
No. SDL is a layer that sticks between the driver and the programmer.
OpenGL is in the driver/hardware(not sure which).

SDL only provides a simple interface to it all.

And who would acctually want OpenGL on a smartphone...
*shakes head in disbelif*


--
Andraž ruskie Levstik
Source Mage GNU/Linux Games grimoire guru
Geek/Hacker/Tinker

Hacker FAQ: http://www.plethora.net/%7eseebs/faqs/hacker.html
Be sure brain is in gear before engaging mouth.

Key id = F4C1F89C
Key fingerprint = 6FF2 8F20 4C9D DB36 B5B6  F134 884D 72CC F4C1 F89C


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Re: [openmoko-announce] OpenMoko Challenges

2007-02-12 Thread Florent THIERY

Sorry to ask this, but which hardware features will finally be integrated in
this version?
- bluetooth?
- wifi (you mentioned it)?

Thanks for clearing up my mind :)


Florent
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Camera and MMS

2007-02-12 Thread Joe Shmoe

I know this has been discussed before, but I am trying to see how much
interest there is in a camera.  I never thought I would use it, but lately,
I've found that I am using the camera much more often to take simple
pictures and videos and send multimedia messages to friends.

This seems like a standard thing now for most phones...and I can say for
sure that the younger generations definitely expect to be able to
send/receive pictures/videos/voice_recordings using their phone.

Are there plans for this to be in ver 2.0 hardware?  Are others interested
in this as well?
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Re: OpenGL on the Neo1973??

2007-02-12 Thread Alexandre Franke

On 2/13/07, Andraž 'ruskie' Levstik [EMAIL PROTECTED] wrote:

OpenGL is in the driver/hardware(not sure which).


OpenGL is an API.


SDL only provides a simple interface to it all.


An interface to what? OpenGL + other things? Isn't it what is called
built on top of?


And who would acctually want OpenGL on a smartphone...


Actually there is something called OpenGL ES (for Embedded Systems)
which might come in handy.

--
Alexandre Franke
GNU/Linux user #390077
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Re: Ignore Behavior

2007-02-12 Thread Andreas Kostyrka
* Joe Shmoe [EMAIL PROTECTED] [070213 00:19]:
Most cell phones don't seem to handle this properly.
 
When your phone has no signal, any calls go straight to voicemail.  When
you don't answer your phone, calls go to voicemail after a pre-specified
number of rings (typically 5).

Just remember, this is implemented by the network, usually by call
forwarding to the voicemail number.

 
When someone calls and you want to ignore them (by pressing a button when
they call), most phones send the call to voicemail as soon as you press
Ignore.  The whole point of ignoring someone is that the person
shouldn't KNOW that they are being ignored.Can we get this fixed on
the Neo?
 
Also, it would be nice to have the option to specify that all calls from a
particular person will always be 'ignored' or always go directly to
voicemail.

This is right, and should probably configurable. OTOH, just remember
that somebody really trying to reach you will start calling with the
number suppressed.

So to make this a sure thing, you would need to block all anonymous
calls. Now, out of personal experience I do know that sending the
caller number sometimes doesn't work when roaming = so surpressing
all anonymous calls would also surpress your wife, who happens to be
abroad :(

Andreas

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Re: Windows Mobile on Neo?

2007-02-12 Thread Ryan Kline

What's wince? Do you know anything about Neo-Windows Mobile?

-ryan


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(for joe) Problems Installing OE on Linux

2007-02-12 Thread Ryan Kline
I am trying to install OE on Ubuntu 6.10 and I am having trouble  
installing monotone. I was told to ask Joe how he solved this problem:


In the terminal, I type:

wget http://www.venge.net/monotone/downloads/monotone_0.32-0.1_i386.deb

Which works fine, then:

sudo dpkg --install monotone_0.32-0.1_i386.deb

Which returns error messages about some boost dependencies.

Help...

-ryan

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Re: OpenGL on the Neo1973??

2007-02-12 Thread Florent THIERY


Actually there is something called OpenGL ES (for Embedded Systems) which
might come in handy.



How well would it run without hardware acceleration?

I'd appreciate hardware/software specs of the graphics device...

Florent
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Re: (for joe) Problems Installing OE on Linux

2007-02-12 Thread Michael Dickens
You need to install boost too.  You can find it in dpkg, or apt-get,  
or dselect, or whatever.  Just install what's available (all of  
them). - MLD


On Feb 12, 2007, at 7:04 PM, Ryan Kline wrote:
I am trying to install OE on Ubuntu 6.10 and I am having trouble  
installing monotone. I was told to ask Joe how he solved this problem:


In the terminal, I type:

	wget http://www.venge.net/monotone/downloads/ 
monotone_0.32-0.1_i386.deb


Which works fine, then:

sudo dpkg --install monotone_0.32-0.1_i386.deb

Which returns error messages about some boost dependencies.


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Re: OpenMoko Challenges

2007-02-12 Thread Florent THIERY


One way would be for FIC to supply an optional fatter replacement battery
that
included one extra 1.5v cell, a wifi dongle, and the necessary circuitry
for
charging the additional cell after the regular ones were full, and
supplying
the 3.3 / 5v outlets.



Could another one be to use a wifi dongle + usb battery, with a double usb
adapter?
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Re: Attaching accessories (was: OpenMoko Challenges

2007-02-12 Thread Florent THIERY

http://www.cyberpowersystems.com/CPH420MP.asp , available on Amazon

There seem to be battery powered usb hubs
**
*Hub 420 MP*


The latest product innovation from CyberPower Systems provides you with the
ability to easily connect and power up to four USB devices without an ac
power adapter. The new Mobile Battery Powered USB 2.0 4-port hub features
rechargeable batteries to power the hub.

Ideally, a double hub only would be better, but this product seems to be the
only one (
http://jrandomhacker.info/Sharp_Zaurus_SL-series/accessories#USB_Devices )
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Windows Mobile on Neo?

2007-02-12 Thread Ryan Kline
Thanks, I'm just being too lazy. Im pretty scared about this OE thing  
because I am running Linux on VMWare Beta, on my brand new 17  
MacBook Pro...Should I be worried?


-ryan

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Problems installing boost pkgs for OE (Was: Problems installing OE on Linux)

2007-02-12 Thread Ryan Kline
After trying to install OE, I concluded that I needed boost. I typed  
sudo dselect then went to select then tried to search boost but  
returned no results. Any help appreciated.


-ryan

P.S.-Sorry if I have been posting too much over the last few days, I  
have become engrossed in the project and I want to know as much as  
possible.


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Re: Attaching accessories (was: OpenMoko Challenges

2007-02-12 Thread Richard Bennett
On Tuesday 13 February 2007 02:08, Florent THIERY wrote:
 http://www.cyberpowersystems.com/CPH420MP.asp , available on Amazon

 There seem to be battery powered usb hubs
 **
 *Hub 420 MP*
You do run the risk of looking a bit like a nerd with one of those and a few 
USB peripherals hanging off your phone though ;o) 

r


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Re: Windows Mobile on Neo?

2007-02-12 Thread Harald Welte
On Mon, Feb 12, 2007 at 05:22:43PM -0600, Ryan Kline wrote:
 I read somewhere that the Neo will be able to boot Windows Mobile? I  
 probably wouldn't ever want to do this, but is it possible? If so,  
 how? It would be really, really, cool to see a dual boot phone.

There was an original plan by FIC (not OpenMoko) to also sell the same
GTA01* hardware with Windows CE.  That plan seems currently on halt,
and apart from the same company being behind the hardware, there is no
relation to Neo1973 or OpenMoko.

I therefore would like to mark this as off-topic for this mailinglist.

-- 
- Harald Welte [EMAIL PROTECTED]  http://openmoko.org/

Software for the world's first truly open Free Software mobile phone

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Re: Worry about OE in VM on OSX?

2007-02-12 Thread Ryan Kline

The MacBook Pro is plenty powerful enough to handle what you're doing.

Yup, and I've got two gigs of RAM.

Now if you want to bitbake world then I'd recommend a 40 GB VM  
HD ... just to cover your bases.
What is all this, world stuff. I've seen hello world also, is it  
like a system?


Thanks to everyone who has replied to my posts. You have all been  
very helpful. Much more accepting than Apple Discussions.


-ryan

On Feb 12, 2007, at 8:15 PM, Michael Dickens wrote:


On Feb 12, 2007, at 8:17 PM, Ryan Kline wrote:

Thanks, I'm just being too lazy.


Somewhat, but you're also learning.  For most things, try google  
(or whatever your favorite search engine is) first, read through a  
few hits, and then if it's still confusing ask the list.  Many of  
your non- or semi-technical questions can be answered that way.


Im pretty scared about this OE thing because I am running Linux on  
VMWare Beta, on my brand new 17 MacBook Pro...Should I be worried?


There is really nothing to worry about.  VMware's Fusion is an App  
that doesn't modify the OS in any significant (i.e. irreversible)  
way; you can always uninstall it if you want and you're good to  
go just like it wasn't there (except maybe a pref or 2 that are  
harmless).


As for the VM hard drive, it's just a file that resides on the OSX  
hard drive.  You can delete it if you want to, anytime you want to.


If you were running Windows in your VM, then you might worry since  
even with the latest patches it's pretty easy to compromise your  
Windows box if you happen to download certain torrents from certain  
WWW sites.  But running Linux in your VM is quite safe - at least  
as safe as running OSX as your host OS.


As a VM user, my primary concerns are (1) that I have enough DRAM  
on the host computer to support both running - 512 MB per user per  
OS is good these days under OSX; (2) that the host hard drive is  
big enough - but pretty much any HD will be big enough these  
days ... the VM HD really needs only maybe 20 GB or so for most  
usual things.  Now if you want to bitbake world then I'd  
recommend a 40 GB VM HD ... just to cover your bases.


The MacBook Pro is plenty powerful enough to handle what you're doing.



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Re: Attaching accessories (was: OpenMoko Challenges

2007-02-12 Thread Ryan Kline
Wouldn't it be hilarious if we finally find a USB power solution  
after spending many hours laboriously building a device only to find  
that Sean has decided to power the USB port.


-ryan (always eager to add humor to the subject)

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Re: OpenMoko Challenges

2007-02-12 Thread sean

Quoting Pedro Aguilar [EMAIL PROTECTED]:


Hi,

I understand the problems that could happen when developing embedded
devices, so I appreciate that you're sincere and provide us the source
code as a good (although not ideal) starting point.


Glad you see this is what we're trying to do ;-)


Thanks and see you at FOSDEM, I won't make it to the Friday Beer, but we
can meet during the following two days.


I'll be around. Definitely come and say hi!

-Sean



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Re: OpenMoko Challenges

2007-02-12 Thread sean

Quoting [EMAIL PROTECTED]:


Sean,

I'd like to add my voice in support of your decision to delay the hardware.
I've been in situations like this, and I appreciate the difficulty of making
this decision. From my experience, I believe you've made the right 
choice, and

I fully support you and your team.


Thanks!


I look forward with great anticipation to the source opening in a few days.
This, after all, is where all the open excitement is really going to take
place. Judging from all the creativity and intelligence we've seen expressed
on this list in the past few months, I'm looking forward to some amazing
software from this group.


Well please don't get your hopes up too high now. We're really behind on the
software...but we've been making great progress this past month. You guys will
be able to see our future plans on the Wiki, too.

Really look forward to getting more feedback from you all!

-Sean


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