Re: Packaging third-party applications (Was: Meta Toolchain Release (2008 May))
On 5/29/08, Rod Whitby [EMAIL PROTECTED] wrote: Pranav Desai wrote: On Wed, May 28, 2008 at 5:49 PM, Rod Whitby [EMAIL PROTECTED] mailto:[EMAIL PROTECTED] wrote: The usual way is to add the package to OpenEmbedded, and then add it's name to the task-openmoko-feed.bb http://task-openmoko-feed.bb recipe so that it automatically gets built, packaged and deployed to the official download site. But wouldn't that mean writing a recipe for all packages that we want to add? That is correct. Many third party apps already have a makefile setup, why do you want to change that ? Writing a recipe does not involve changing the existing Makefile. If the existing Makefile is written properly, then the recipe should be about 5 lines long. But the major reason to do this is the one I gave below, which you didn't comment on. Security and trust of third-party apps should be a very significant consideration for the Openmoko community. Also, I am much more likely to trust a package recipe that I can build and install myself using OpenEmbedded (or download from an official site where the package has been built from source by a trusted autobuild system), rather than downloading some unknown, possibly virus-tainted binary package from some random site ... I agree with that issue, but that choice should be left to the user, if they don't feel comfortable downloading a binary pkg, they are more than welcome to get the src and build it themselves. My attempt is to make existing opensource apps available for Openmoko. If I have rewrite or wrap around the existing build process just to fit the OE model then it seems a bit discouraging. Maybe its trivial to include apps into OE, but currently it seems more than that to me. And especially, with the toolchain out, it seems even more easier to build apps as-is and just putting out the binaries for people to use. -- Pranav -- Rod ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Meta Toolchain Release (2008 May)
On 5/29/08, John Lee [EMAIL PROTECTED] wrote: On Thu, May 29, 2008 at 06:44:42PM -0700, Pranav Desai wrote: On Wed, May 28, 2008 at 9:34 PM, John Lee [EMAIL PROTECTED] wrote: libjana isn't packaged in toolchain by default. the default compopents are: libmokogsmd2, mokoui2, mokopanelui2, mokojournal2 and dependencies. we cannot package everything or it's going to be a huge toolchain. however, there are 2 interesting aliases in environment-setup: I understand, and you don't have to include all the libraries, but atleast the prerequisite for building a standard openmoko app should be included. That is exactly the problem. You see, if we put april software update into consideration (these are standard openmoko apps as well), the prerequisite will not be small for a toolchain. I'm still thinking Not sure what you mean, is it that the dependencies for the April software are different and hence the toolchains needs both April and May libs ? I have just looked at one app (dialer), so you guys know the dependencies a lot better than I do and maybe they do make the toolchain too big, but just for the dialer the toolchain was pretty reasonable size. about this out of my personal interest. Regards, John ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Packaging third-party applications (Was: Meta Toolchain Release (2008 May))
Pranav Desai wrote: My attempt is to make existing opensource apps available for Openmoko. If I have rewrite or wrap around the existing build process just to fit the OE model then it seems a bit discouraging. Contrast this with Debian, Ubuntu, Gentoo, etc ... you're effectively saying that Debian repositories with GPG signed packages are not required - you are saying that people should just download random binaries from random sites and take the consequences, or they should be smart enough to build the packages themselves. Maybe its trivial to include apps into OE, but currently it seems more than that to me. And especially, with the toolchain out, it seems even more easier to build apps as-is and just putting out the binaries for people to use. And therein starts the decline of Openmoko application availability into the poor practices of the windows world ... encouraging people to download and install binary applications with no means of determining exactly how they were built (and therefore not able to verify that something bad hasn't been included in them). I thought the Openmoko developer community would want to better than that ... -- Rod ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
2.5mm or 3.5mm
Hi community! A short poll: on a future GTA0x (2), would you prefer to have A) standard 2.5mm headset (mic+phones) connector, where you have to buy a cheap adapter if you want to use your old headphones, (the way like it's for GTA01/02) or B) classic 3.5mm headphones Walkman(R) connector, where you have to DIY an adapter for any standard cellphone headset? (or does anybody know of 3.5mm headSET standards or adapters?) please hurry to vote, we have to make a decision. Thanks cheers jOERG Openmoko-HW-development signature.asc Description: This is a digitally signed message part. ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
RE: 2.5mm or 3.5mm
3.5mm. I'd rather be able to take any headphones I have laying around and use them for music. If I wanted a headset I would buy a Bluetooth headset. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Joerg Reisenweber Sent: Thursday, May 29, 2008 11:18 PM To: community@lists.openmoko.org Subject: 2.5mm or 3.5mm Hi community! A short poll: on a future GTA0x (2), would you prefer to have A) standard 2.5mm headset (mic+phones) connector, where you have to buy a cheap adapter if you want to use your old headphones, (the way like it's for GTA01/02) or B) classic 3.5mm headphones Walkman(R) connector, where you have to DIY an adapter for any standard cellphone headset? (or does anybody know of 3.5mm headSET standards or adapters?) please hurry to vote, we have to make a decision. Thanks cheers jOERG Openmoko-HW-development ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 2.5mm or 3.5mm
A Please. -remember us voip - wifi er's (yes, that's voip over wifi...) I'm cheap. thanks for the good work. /matthew -- Have no fear of log files...no one reads them.'' And trim your posts g-damnit ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 2.5mm or 3.5mm
B) 3.5mm Michal Borek On Fri, May 30, 2008 at 8:18 AM, Joerg Reisenweber [EMAIL PROTECTED] wrote: Hi community! A short poll: on a future GTA0x (2), would you prefer to have A) standard 2.5mm headset (mic+phones) connector, where you have to buy a cheap adapter if you want to use your old headphones, (the way like it's for GTA01/02) or B) classic 3.5mm headphones Walkman(R) connector, where you have to DIY an adapter for any standard cellphone headset? (or does anybody know of 3.5mm headSET standards or adapters?) please hurry to vote, we have to make a decision. Thanks cheers jOERG Openmoko-HW-development ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 2.5mm or 3.5mm
3.5mm. E.g. the Nokia N82 has a 3.5mm connector, with a 3.5mm headset included. /esbjörn On Fri, May 30, 2008 at 8:35 AM, Richard Reichenbacher [EMAIL PROTECTED] wrote: 3.5mm. I'd rather be able to take any headphones I have laying around and use them for music. If I wanted a headset I would buy a Bluetooth headset. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Joerg Reisenweber Sent: Thursday, May 29, 2008 11:18 PM To: community@lists.openmoko.org Subject: 2.5mm or 3.5mm Hi community! A short poll: on a future GTA0x (2), would you prefer to have A) standard 2.5mm headset (mic+phones) connector, where you have to buy a cheap adapter if you want to use your old headphones, (the way like it's for GTA01/02) or B) classic 3.5mm headphones Walkman(R) connector, where you have to DIY an adapter for any standard cellphone headset? (or does anybody know of 3.5mm headSET standards or adapters?) please hurry to vote, we have to make a decision. Thanks cheers jOERG Openmoko-HW-development ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 2.5mm or 3.5mm
3.5 mm, Like to hear on music Joerg Reisenweber skrev: Hi community! A short poll: on a future GTA0x (2), would you prefer to have A) standard 2.5mm headset (mic+phones) connector, where you have to buy a cheap adapter if you want to use your old headphones, (the way like it's for GTA01/02) or B) classic 3.5mm headphones Walkman(R) connector, where you have to DIY an adapter for any standard cellphone headset? (or does anybody know of 3.5mm headSET standards or adapters?) please hurry to vote, we have to make a decision. Thanks cheers jOERG Openmoko-HW-development ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
using the openmoko neo101 in mass storage mode
hello Already i have posted to this community regarding this question but i didn get any response. Can the openmoko mobile be used as a mass storage device, or can it be networked with windows??? It would b very helpfull if i am getting any reply( even if there s no way to do so, mail me stating tat.) ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 2.5mm or 3.5mm
I still think that wired headsets are not used by anyone out there. Even if every vendor adds a cheap wired headset to it's device I barely see anyone using it. Today bluetooth headsets are cheap and they are way more practical (and even have the better microphone placing, compared to the wired clip-micros. So I think there should be an 3.5mm to listen to music and use bluetooth for headsets. On 5/30/08, Joerg Reisenweber [EMAIL PROTECTED] wrote: Hi community! A short poll: on a future GTA0x (2), would you prefer to have A) standard 2.5mm headset (mic+phones) connector, where you have to buy a cheap adapter if you want to use your old headphones, (the way like it's for GTA01/02) or B) classic 3.5mm headphones Walkman(R) connector, where you have to DIY an adapter for any standard cellphone headset? (or does anybody know of 3.5mm headSET standards or adapters?) please hurry to vote, we have to make a decision. Thanks cheers jOERG Openmoko-HW-development ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 2.5mm or 3.5mm
2008/5/30 Joerg Reisenweber [EMAIL PROTECTED]: Hi community! A short poll: on a future GTA0x (2), would you prefer to have A) standard 2.5mm headset (mic+phones) connector, where you have to buy a cheap adapter if you want to use your old headphones, (the way like it's for GTA01/02) or B) classic 3.5mm headphones Walkman(R) connector, where you have to DIY an adapter for any standard cellphone headset? (or does anybody know of 3.5mm headSET standards or adapters?) please hurry to vote, we have to make a decision. Thanks 3.5mm definitely: there are so many decent quality phones with 3.5mm (even better if we could get 1/4.), but all the 2.5 ones are shite. plus, an adpater to then allow the use of 2.5mm phones is a lot smaller and less liable to break, than one for the other way round. ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 2.5mm or 3.5mm
2008/5/30 Joerg Reisenweber [EMAIL PROTECTED]: B) classic 3.5mm headphones Walkman(R) connector, where you have to DIY an adapter for any standard cellphone headset? (or does anybody know of 3.5mm headSET standards or adapters?) Definitely 3.5mm. If I'd use a headset, I'd use a Bluetooth one anyway, but for music listening I'd like to be able to use my own headphones without adapters. Regarding 3.5mm headset standards, N800 Internet Tablet seems to have one (stereo sound + mic), but it's probably not a standard (it says Nokia AV connector 3.5mm in the specs). That said, somehow hardware assisting Ogg Vorbis decoding would also be beneficial wrt battery life and Neo music player usage. -Timo ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 2.5mm or 3.5mm
On Fri, 30 May 2008 08:18:16 +0200 Joerg Reisenweber [EMAIL PROTECTED] babbled: Hi community! A short poll: on a future GTA0x (2), would you prefer to have A) standard 2.5mm headset (mic+phones) connector, where you have to buy a cheap adapter if you want to use your old headphones, (the way like it's for GTA01/02) or B) classic 3.5mm headphones Walkman(R) connector, where you have to DIY an adapter for any standard cellphone headset? (or does anybody know of 3.5mm headSET standards or adapters?) please hurry to vote, we have to make a decision. Thanks 3.5 -- Carsten Haitzler (The Rasterman) [EMAIL PROTECTED] ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 2.5mm or 3.5mm
Joerg Reisenweber [EMAIL PROTECTED] writes: A) standard 2.5mm headset (mic+phones) connector, where you have to buy a cheap adapter if you want to use your old headphones, (the way like it's for GTA01/02) or B) classic 3.5mm headphones Walkman(R) connector, where you have to DIY an adapter for any standard cellphone headset? (or does anybody know of 3.5mm headSET standards or adapters?) B) 3.5 for me Regards, -- Lucas Bonnet Bearstech - http://bearstech.com pgporVeVFb1dj.pgp Description: PGP signature ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Packaging third-party applications (Was: Meta Toolchain Release (2008 May))
Hello, Having an official packages repository is excellent. It is not enough though: openness to external contributions, possible reactivity are welcomed too, otherwise the repository would tend to a sanctuary. Gilles ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 2.5mm or 3.5mm
you may have just changed my mind On Thu, May 29, 2008 at 11:35 PM, Richard Reichenbacher [EMAIL PROTECTED] wrote: 3.5mm. I'd rather be able to take any headphones I have laying around and use them for music. If I wanted a headset I would buy a Bluetooth headset. -- Have no fear of log files...no one reads them.'' ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 2.5mm or 3.5mm
Both! External adapters are a bad idea since it could put extra force on the jack socket. They could be located very close together so you cannot connect both at the same time. grtz, Sander Hi community! A short poll: on a future GTA0x (2), would you prefer to have A) standard 2.5mm headset (mic+phones) connector, where you have to buy a cheap adapter if you want to use your old headphones, (the way like it's for GTA01/02) or B) classic 3.5mm headphones Walkman(R) connector, where you have to DIY an adapter for any standard cellphone headset? (or does anybody know of 3.5mm headSET standards or adapters?) please hurry to vote, we have to make a decision. Thanks cheers jOERG Openmoko-HW-development ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 2.5mm or 3.5mm
Hi all! On Fri, May 30, 2008 at 8:35 AM, Richard Reichenbacher [EMAIL PROTECTED] wrote: 3.5mm. I'd rather be able to take any headphones I have laying around and use them for music. If I wanted a headset I would buy a Bluetooth headset. I agree with Richard and vote for B too. Hermann ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 2.5mm or 3.5mm
3.5mm ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 2.5mm or 3.5mm
A (but...why not use a bluetooth headset...would be cheaper I think (you don't need to implement the headphone connector)) Original-Nachricht Datum: Fri, 30 May 2008 08:18:16 +0200 Von: Joerg Reisenweber [EMAIL PROTECTED] An: community@lists.openmoko.org Betreff: 2.5mm or 3.5mm Hi community! A short poll: on a future GTA0x (2), would you prefer to have A) standard 2.5mm headset (mic+phones) connector, where you have to buy a cheap adapter if you want to use your old headphones, (the way like it's for GTA01/02) or B) classic 3.5mm headphones Walkman(R) connector, where you have to DIY an adapter for any standard cellphone headset? (or does anybody know of 3.5mm headSET standards or adapters?) please hurry to vote, we have to make a decision. Thanks cheers jOERG Openmoko-HW-development -- Super-Aktion nur in der GMX Spieleflat: 10 Tage für 1 Euro. Über 180 Spiele downloaden: http://flat.games.gmx.de ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 2.5mm or 3.5mm
Definitively 3.5mm. No need to repeat all the reasons. Christ van Willegen ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 2.5mm or 3.5mm
My best choice would be C) (3.5 mic and phones) but if that is not possible right know, I'll rather get A). (and multi-touch screen please :P) Thanks for asking for our opinion. Kosa - Un mundo mejor es posible - Joerg Reisenweber escribi: Hi community! A short poll: on a future GTA0x (2), would you prefer to have A) "standard" 2.5mm headset (mic+phones) connector, where you have to buy a cheap adapter if you want to use your "old" headphones, (the way like it's for GTA01/02) or B) classic 3.5mm headphones "Walkman(R)" connector, where you have to DIY an adapter for any standard cellphone headset? (or does anybody know of 3.5mm headSET standards or adapters?) please hurry to vote, we have to make a decision. Thanks cheers jOERG Openmoko-HW-development ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 2.5mm or 3.5mm
How about a 4-terminal 3.5mm connector as used on the iphone? It would work with ordinary headphones if that was all that was needed. If you want the mic too you get a mic adaptor like the Shure VoicePort, or a full headset. On Friday 30 May 2008, Joerg Reisenweber wrote: Hi community! A short poll: on a future GTA0x (2), would you prefer to have A) standard 2.5mm headset (mic+phones) connector, where you have to buy a cheap adapter if you want to use your old headphones, (the way like it's for GTA01/02) or B) classic 3.5mm headphones Walkman(R) connector, where you have to DIY an adapter for any standard cellphone headset? (or does anybody know of 3.5mm headSET standards or adapters?) please hurry to vote, we have to make a decision. Thanks cheers jOERG Openmoko-HW-development ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 2.5mm or 3.5mm
hi, i haven't seen a headset that worked for more then one phone-company yet. Oh, except for the bluetooth things.But i also needed always special headsets for just hearing music. So please take 3.5mm. so i can just take every normal speaker, headset, etc. that lies near by me. and with the 3.5mm i could use the phone like every other mp3 player in the world. And every audio system i know has a connector for a walkman input but what was the other thing? I don't think i have ever heared of it until now. but this is maybe because i always bought the false phones here in germany. i have never seen / used a 2.5mm connector in my life. (oh thats not true i have seen one on wikipedia [1] 2 minutes ago. ;) ) greetings beni [1] http://en.wikipedia.org/wiki/TRS_connector Joerg Reisenweber schrieb: Hi community! A short poll: on a future GTA0x (2), would you prefer to have A) standard 2.5mm headset (mic+phones) connector, where you have to buy a cheap adapter if you want to use your old headphones, (the way like it's for GTA01/02) or B) classic 3.5mm headphones Walkman(R) connector, where you have to DIY an adapter for any standard cellphone headset? (or does anybody know of 3.5mm headSET standards or adapters?) please hurry to vote, we have to make a decision. Thanks cheers jOERG Openmoko-HW-development ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 2.5mm or 3.5mm
3.5 mm for me ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
kids phone
Hello, I'm contemplating making a kids phone from a Freerunner. I'm supposing the software part will be doable: - interface with a few large icons - it should be possible to make a call to the phone and it will answer automatically in a particular state. Also I will need some form of case that is fairly sturdy and protects the touch screen. - How thick can a protective cover be while the touch screen still works? -- Joakim Verona ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 2.5mm or 3.5mm
Friday 30 May 2008 skrev Joerg Reisenweber: Hi community! A short poll: on a future GTA0x (2), would you prefer to have A) standard 2.5mm headset (mic+phones) connector, where you have to buy a cheap adapter if you want to use your old headphones, (the way like it's for GTA01/02) or B) classic 3.5mm headphones Walkman(R) connector, where you have to DIY an adapter for any standard cellphone headset? (or does anybody know of 3.5mm headSET standards or adapters?) please hurry to vote, we have to make a decision. Thanks cheers jOERG Openmoko-HW-development Absolutely classic 3.5mm - a bluetooth headset is not a particularly big payout these days, and certainly won't be any more so when GTA03 is released, so... i'd certainly go with 3.5mm. -- ..Dan // Leinir.. http://www.leinir.dk/ Co- existence or no existence - Piet Hein ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 2.5mm or 3.5mm
Just out of curiousity - why is a 2.5mm headset better suited for voip over wifi? /esbjörn On Fri, May 30, 2008 at 9:09 AM, geek [EMAIL PROTECTED] wrote: A Please. -remember us voip - wifi er's (yes, that's voip over wifi...) I'm cheap. thanks for the good work. /matthew -- Have no fear of log files...no one reads them.'' And trim your posts g-damnit ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 2.5mm or 3.5mm
On Fri, 30 May 2008 08:18:16 +0200, Joerg Reisenweber [EMAIL PROTECTED] wrote: A short poll: on a future GTA0x (2), would you prefer to have A) standard 2.5mm headset (mic+phones) connector, where you have to buy a cheap adapter if you want to use your old headphones, (the way like it's for GTA01/02) I guess there is more than one standard here for the microphone button line, right? I vote for the same as what Nokia and many others do, because that's what most headsets are made for. -- Alexey Feldgendler [EMAIL PROTECTED] [ICQ: 115226275] http://feldgendler.livejournal.com ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 2.5mm or 3.5mm
2.5mm. I'd rather be able to take any of my old phones headsets I have laying around and use them for music and calling. ;) And it saves place and is less prone to damage. Piotr ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 2.5mm or 3.5mm
I vote for B) I prefer to use Blueetooth to the phone headset, and if you want sound quality use a wired headphones without any adaptor --- El vie, 30/5/08, Joerg Reisenweber lt;[EMAIL PROTECTED]gt; escribió: De: Joerg Reisenweber lt;[EMAIL PROTECTED]gt; Asunto: 2.5mm or 3.5mm Para: community@lists.openmoko.org Fecha: viernes, 30 mayo, 2008 8:18 Hi community! A short poll: on a future GTA0x (gt;2), would you prefer to have A) standard 2.5mm headset (mic+phones) connector, where you have to buy a cheap adapter if you want to use your old headphones, (the way like it's for GTA01/02) or B) classic 3.5mm headphones Walkman(R) connector, where you have to DIY an adapter for any standard cellphone headset? (or does anybody know of 3.5mm headSET standards or adapters?) please hurry to vote, we have to make a decision. Thanks cheers jOERG Openmoko-HW-development___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community __ Enviado desde Correo Yahoo! La bandeja de entrada más inteligente.___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 2.5mm or 3.5mm
Hi, On Fri, 2008-05-30 at 08:18 +0200, Joerg Reisenweber wrote: B) classic 3.5mm headphones Walkman(R) connector, where you have to DIY an adapter for any standard cellphone headset? (or does anybody know of 3.5mm headSET standards or adapters?) one vote for B, or even better A and *include* an adapter to put standard headphones into the 2,5mm headset plug. -- Daniel Mewes ([EMAIL PROTECTED]) Phone: 0800 DAMEWES (3263937; from inside Germany, I call back) Mobile: +49 (0) 160 8577603 Pager: [EMAIL PROTECTED] ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 2.5mm or 3.5mm
On Fri, May 30, 2008 4:18 pm, Joerg Reisenweber wrote: Hi community! A short poll: on a future GTA0x (2), would you prefer to have A) standard 2.5mm headset (mic+phones) connector, where you have to buy a cheap adapter if you want to use your old headphones, (the way like it's for GTA01/02) or B) classic 3.5mm headphones Walkman(R) connector, where you have to DIY an adapter for any standard cellphone headset? (or does anybody know of 3.5mm headSET standards or adapters?) Does this classis Walkman(R) connector have mic-input (which the classic Walkman doesn't)? If so (or if there is a second 3.5mm for the mic) then I would say option B for me personally. But then I never use a headset on my phone, while I do use headphones on a music player. NeilBrown please hurry to vote, we have to make a decision. Thanks cheers jOERG Openmoko-HW-development ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: using the openmoko neo101 in mass storage mode
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Somebody in the thread at some point said: | hello | Already i have posted to this community regarding this question but | i didn get any response. | Can the openmoko mobile be used as a mass storage device, or can it be | networked with windows??? | It would b very helpfull if i am getting any reply( even if there s no | way to do so, mail me stating tat.) You can use it in Ethernet-over-USB mode OK from Windows or Linux AFAIK. ~ But not mass storage: this operates in block mode and requires complete ownership of the storage by the host then (since if we have it mounted too, we will write conflicting things to directory structures, etc). - -Andy -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.9 (GNU/Linux) Comment: Using GnuPG with Fedora - http://enigmail.mozdev.org iEYEARECAAYFAkg/xD8ACgkQOjLpvpq7dMq+XACfWuGJ70owiiOX20TSmr90VD0X C+UAnRxXB/YWOZqZ0ETs2KXWdz1JI+7/ =1HPd -END PGP SIGNATURE- ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Private data protection.
On Fri, May 30, 2008 at 4:17 PM, Christoph Fink [EMAIL PROTECTED] wrote: Ilja O. wrote: 1) Auth using PIN number (this requires encrypted image presence in phone file system by it's boot time end -- not reallyl convenient if SD card is used). IMO encrypting Data with the PIN Number is not such a good thing, because the possibilities of different keys are definately not high (max 8 digits, only numbers). A better solution would be to save the PIN on the encrypted storage and automatically read it. I don't see point in making secure protection from somebody that has stolen phone to obtain your data, since anything that phones' CPU will be able to encrypt/decrypt without draining battery much faster than it should be. I'm telling about making protection from phone thief, that simply has stolen your phone and is now trying to power it up and obtain any easily accessible plain data. And for this aim almost any encryption will do. To protect yourself from data thiefs the best way, imho, would be to program a daemon that wipes out all phone memory when phone receives an SMS message with predefined contents. ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 2.5mm or 3.5mm
2.5mm head set. coz 1. a phone should have a headset adapter for speaker and mic. 2. blue tooth adapters are costly ($40 ) and 2.5mm headsets are $2 in India ( please focus on the relative cost, I am sure its the same elsewhere). 3. its extremely easy to make a 2.5mm to 3.5mm adapter. but impossible to get the mic signal out if its a 3.5mm jack. a 3.5mm headset jack with mic is not standard Thanks -GK PS: I cannot get rid of this pesky warm feeling every time I see Openmoko out do themselves with all this openness nonsense, common, be a man and just take some random decisions will you (tongue in cheek). -- Forwarded message -- From: Joerg Reisenweber [EMAIL PROTECTED] To: community@lists.openmoko.org Date: Fri, 30 May 2008 08:18:16 +0200 Subject: 2.5mm or 3.5mm Hi community! A short poll: on a future GTA0x (2), would you prefer to have A) standard 2.5mm headset (mic+phones) connector, where you have to buy a cheap adapter if you want to use your old headphones, (the way like it's for GTA01/02) or B) classic 3.5mm headphones Walkman(R) connector, where you have to DIY an adapter for any standard cellphone headset? (or does anybody know of 3.5mm headSET standards or adapters?) please hurry to vote, we have to make a decision. Thanks cheers jOERG Openmoko-HW-development ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Private data protection.
I don't see point in making secure protection from somebody that has stolen phone to obtain your data, since anything that phones' CPU will be able to encrypt/decrypt without draining battery much faster than it should be. ... Can be decrypted using desktop PC (or cluster of them) quite easily and fast. Sorry, lost my thought somewhere in the middle. ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 2.5mm or 3.5mm
I'm for 3,5mm as well, they are easier to come by! Here in Denmark it's illegal to use the wired once in cars any ways since they are not considered hands-free! So most people would properly buy a BT one any ways! And since all good headphones is using a 3,5mm. - Lasse On Thu, 29 May 2008 23:35:46 -0700 Richard Reichenbacher [EMAIL PROTECTED] wrote: 3.5mm. I'd rather be able to take any headphones I have laying around and use them for music. If I wanted a headset I would buy a Bluetooth headset. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Joerg Reisenweber Sent: Thursday, May 29, 2008 11:18 PM To: community@lists.openmoko.org Subject: 2.5mm or 3.5mm Hi community! A short poll: on a future GTA0x (2), would you prefer to have A) standard 2.5mm headset (mic+phones) connector, where you have to buy a cheap adapter if you want to use your old headphones, (the way like it's for GTA01/02) or B) classic 3.5mm headphones Walkman(R) connector, where you have to DIY an adapter for any standard cellphone headset? (or does anybody know of 3.5mm headSET standards or adapters?) please hurry to vote, we have to make a decision. Thanks cheers jOERG Openmoko-HW-development ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 2.5mm or 3.5mm
My preference: A) standard 2.5mm headset (mic+phones) connector, where you have to buy a cheap adapter if you want to use your old headphones, (the way like it's for GTA01/02) But of course it would be nice if the audio out was less sensitive to impedance issues than people have said the Freerunner probably will be. I don't think computer headsets with 3.5 mm plugs are normally very portable. /Erland ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: using the openmoko neo101 in mass storage mode
From: manoj kumar [EMAIL PROTECTED] hello Already i have posted to this community regarding this question but i didn get any response. Can the openmoko mobile be used as a mass storage device, or can it be networked with windows??? It would b very helpfull if i am getting any reply( even if there s no way to do so, mail me stating tat.) You can network with Windows using the instructions here: http://wiki.openmoko.org/wiki/Neo1973_and_Windows I'm sure these instructions or something analogous will work with FreeRunner (please someone who actually knows what they're talking about confirm or deny ;-) I'm sure it's *possible* to make the neo behave like a mass storage device, and I would love to have software that does it so I can have some kind of communication with Windows machines that I don't have permission to install drivers internet bridges on. As far as I know that software doesn't exist today. Bobby -- If it doesn't make you smile, you're doing something wrong. ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: multi-tutch?
On Thu, May 29, 2008 at 7:11 PM, Joerg Reisenweber [EMAIL PROTECTED] wrote: Am Do 29. Mai 2008 schrieb [EMAIL PROTECTED]: Hi Joerg, as it seems that my mail did not reach the community list (I am not a subscriber, just monitoring the archives) may I ask you directly the question regarding multi tutch :-) . See below: Hi all, if the geometric average point is returned if multiple points are touched wouldn't it be possible to have a fake multi touch, e.g., by doing the following: Press point A - Vector A is returned Additionally press desired point B - X = (A+B)/2 is returned - calculate B = 2*X-A Questions: Would this be managable? What time difference would be required between first and second (and third ...) touch, to recognize such a multi-touch action and reliable distinguish it from a single touch at position X? And one more comment: If that would work you could also detect multi-touch gestures (even if limited), e.g., use the first point statically (maybe a focus centre) and handle the second point dynamically (maybe for zooming in and out). Boris there are two resistors in the touchpad, one for X and one for Y. We only see them changing on a touch, thus giving us the coords. A concurrent second touch just changes the R values even more, but we get no info about whether we touched a second point or we moved the finger. So what you suggest is a gesture recognition. Things become nasty because even the geometric middle isn't true but depends on pressure of one to pressure of other touchpoint etc. You really get too few info out of the device to do anything reasonable with it beyond singletouch (at least that's the way it is now. I plan to see whether we can exploit dynamic pulse response of this design to get some additional info. Same way you're testing cat5-cable for breaks. Don't hold your breath though, chances are bad. And it's not on top of my todo-list) cheers jOERG ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community Two-finger input with a standard touch screen http://portal.acm.org/citation.cfm?id=1294239 This paper introduces a method to detect two fingers using a standard touch screen. I haven't ready it deeply so I can not say is it applicable on OpenMoko platform , but I think it is worth to study. ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: My experience with the Freerunner
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Somebody in the thread at some point said: | Am Do 29. Mai 2008 schrieb Andy Green: | Somebody in the thread at some point said: | | Lasse Poulsen wrote: | | Also it would be nice to see how long call time you have if you talk | | continually (might i suggest an audio-book or to). If you don't i | | properly will (haven't got the device yet!) | | | | | | Taking Lasse's advice, I set up a new test last night: | | Just a little point about these tests, AIUI the GPS stuff acts radically | s/GPS/GSM/ ;) Yeah. What it means is you can compare two tests done at the same location, but we can expect different results from the same phone when the test is done in another location. So A-B testing Freerunner against Brand X phone at the same location is a valid test and we can directly compare the results. But probably we will see mails from one guy saying his Freerunner with GSM on lasted n hours, another guy is n+2 hours, etc, instead of variation in Freerunner it can mean variation in the amount of effort the RF section has to do to talk in the two locations. - -Andy -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.9 (GNU/Linux) Comment: Using GnuPG with Fedora - http://enigmail.mozdev.org iEYEARECAAYFAkg/x5kACgkQOjLpvpq7dModwgCggcAgO2OzZJGsDWXJhkSuh5NO PIMAn1DliiSGFdWzXxh3f8jqN+GxmNwF =+5X6 -END PGP SIGNATURE- ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 2.5mm or 3.5mm
On Fri, 30 May 2008 10:49:34 +0300 Timo Jyrinki [EMAIL PROTECTED] babbled: 2008/5/30 Joerg Reisenweber [EMAIL PROTECTED]: B) classic 3.5mm headphones Walkman(R) connector, where you have to DIY an adapter for any standard cellphone headset? (or does anybody know of 3.5mm headSET standards or adapters?) Definitely 3.5mm. If I'd use a headset, I'd use a Bluetooth one anyway, but for music listening I'd like to be able to use my own headphones without adapters. Regarding 3.5mm headset standards, N800 Internet Tablet seems to have one (stereo sound + mic), but it's probably not a standard (it says Nokia AV connector 3.5mm in the specs). That said, somehow hardware assisting Ogg Vorbis decoding would also be beneficial wrt battery life and Neo music player usage. no hardware to do that on the freerunner. :( -- Carsten Haitzler (The Rasterman) [EMAIL PROTECTED] ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 2.5mm or 3.5mm
I'm for B, as I'd like to use a phone as a music player. Most people use a bluetooth headset, and anyway there are some 3.5 headsets if one don't like bt ones. 3.5 connectors are easier to solder, too. Thank you for asking, you demonstrate you really care about what customers *actually* want! On Friday 30 May 2008 08:18:16 Joerg Reisenweber wrote: Hi community! A short poll: on a future GTA0x (2), would you prefer to have A) standard 2.5mm headset (mic+phones) connector, where you have to buy a cheap adapter if you want to use your old headphones, (the way like it's for GTA01/02) or B) classic 3.5mm headphones Walkman(R) connector, where you have to DIY an adapter for any standard cellphone headset? (or does anybody know of 3.5mm headSET standards or adapters?) please hurry to vote, we have to make a decision. Thanks cheers jOERG Openmoko-HW-development -- signature.asc Description: This is a digitally signed message part. ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 2.5mm or 3.5mm
On Friday 30 May 2008 08:18:16 Joerg Reisenweber wrote: Hi community! A short poll: on a future GTA0x (2), would you prefer to have A) standard 2.5mm headset (mic+phones) connector, where you have to buy a cheap adapter if you want to use your old headphones, (the way like it's for GTA01/02) or B) classic 3.5mm headphones Walkman(R) connector, where you have to DIY an adapter for any standard cellphone headset? (or does anybody know of 3.5mm headSET standards or adapters?) 3.5mm signature.asc Description: This is a digitally signed message part. ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 2.5mm or 3.5mm
It's 1mm smaller ;) Still, I'd go for 3.5. 2008/5/30 Rahul Joshi [EMAIL PROTECTED]: Exactly. 3.5mm for the same reason. Are there any tangible benefits to using 2.5mm though? Rahul J On Fri, May 30, 2008 at 12:05 PM, Richard Reichenbacher [EMAIL PROTECTED] wrote: 3.5mm. I'd rather be able to take any headphones I have laying around and use them for music. If I wanted a headset I would buy a Bluetooth headset. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Joerg Reisenweber Sent: Thursday, May 29, 2008 11:18 PM To: community@lists.openmoko.org Subject: 2.5mm or 3.5mm Hi community! A short poll: on a future GTA0x (2), would you prefer to have A) standard 2.5mm headset (mic+phones) connector, where you have to buy a cheap adapter if you want to use your old headphones, (the way like it's for GTA01/02) or B) classic 3.5mm headphones Walkman(R) connector, where you have to DIY an adapter for any standard cellphone headset? (or does anybody know of 3.5mm headSET standards or adapters?) please hurry to vote, we have to make a decision. Thanks cheers jOERG Openmoko-HW-development ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Packaging third-party applications (Was: Meta Toolchain Release (2008 May))
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Somebody in the thread at some point said: | Pranav Desai wrote: | On Wed, May 28, 2008 at 5:49 PM, Rod Whitby [EMAIL PROTECTED] | mailto:[EMAIL PROTECTED] wrote: | The usual way is to add the package to OpenEmbedded, and then add | it's name to the task-openmoko-feed.bb | http://task-openmoko-feed.bb recipe so that it automatically gets | built, packaged and deployed to the official download site. | | But wouldn't that mean writing a recipe for all packages that we want | to add? | | That is correct. | | Many third party apps already have a makefile setup, why do you want | to change that ? | | Writing a recipe does not involve changing the existing Makefile. If the | existing Makefile is written properly, then the recipe should be about 5 | lines long. | | But the major reason to do this is the one I gave below, which you | didn't comment on. Security and trust of third-party apps should be a | very significant consideration for the Openmoko community. Hey allow me to comment on it. Openmoko doesn't break new ground in having a distro, most of the issues furrowing brows here were solved long ago in proper distros (and, if we directly used a proper distro in the future, these issues would just magically work, but that's a flamewar for another time). Looking at Fedora, the solution is not to have a single point of fai- I mean distribution and claim that this is especially secure, the solution is to crypto-sign the packages and have the public key on the clients. This is a very strong assertion you can trust -- no matter how you came by the package -- that the holder of the private key authorized the package build. And indeed with that, Fedora gets to use a system of mirror repos that are completely out of their control to distribute their packages, but it is perefctly safe due to enforcement of sig checking at the client. Nor does it limit us to only having safe packages from Mr Openmoko, if we decide we want Pranav's packages we install his public key too and we can safely eat packages from Pranav even if we found them on Usenet or lying around on the street. Anyone faking or meddling with Openmoko or Pranav packages is SOL when we try to install them it is rejected with package payload differs from signature or missing signature, etc. - -Andy -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.9 (GNU/Linux) Comment: Using GnuPG with Fedora - http://enigmail.mozdev.org iEYEARECAAYFAkg/yesACgkQOjLpvpq7dMpbEwCfbQdRVlXz5rvg4ByJx2/lxb3S rKgAn1Vw6kFbEGhdBAqJ4+FlLTlZ2vMA =4RrR -END PGP SIGNATURE- ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: using the openmoko neo101 in mass storage mode
manoj kumar wrote: hello Already i have posted to this community regarding this question but i didn get any response. Can the openmoko mobile be used as a mass storage device, or can it be networked with windows??? It would b very helpfull if i am getting any reply( even if there s no way to do so, mail me stating tat.) Generally, yes for both. From any Linux you can scp/sftp to it. For Windows interoperability there is samba for openembedded and Openmoko is openembedded based. I'm in doubt it (samba) will be in installed by default. You may install it yourself. ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 2.5mm or 3.5mm
I still think that wired headsets are not used by anyone out there. Even if every vendor adds a cheap wired headset to it's device I barely see anyone using it. Today bluetooth headsets are cheap and they are way more practical (and even have the better microphone placing, compared to the wired clip-micros. So I think there should be an 3.5mm to listen to music and use bluetooth for headsets. I'd rather not be forced to use bluetooth with a headset. My experience is that bluetooth interferes with wifi (same freq. band) and you'll have another battery to worry about. ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Meta Toolchain Release (2008 May)
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Somebody in the thread at some point said: | That is exactly the problem. You see, if we put april software update | into consideration (these are standard openmoko apps as well), the | prerequisite will not be small for a toolchain. I'm still thinking | | Not sure what you mean, is it that the dependencies for the April | software are different and hence the toolchains needs both April and | May libs ? | | I have just looked at one app (dialer), so you guys know the | dependencies a lot better than I do and maybe they do make the | toolchain too big, but just for the dialer the toolchain was pretty | reasonable size. | | about this out of my personal interest. Why not allow installation of target packages into the toolchain and these difficult philosophical questions of what to stuff into toolchain are GONE. End users can decide and enforce what they wanted in there purely from normal distribution packages. If they want ASU stuff in there, give 'em a list of package names that form ASU, they can wget them and install them into their toolchain, even keep up to date with ASU daily like that. No other solution is gonna fix the root issue, is it! - -Andy -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.9 (GNU/Linux) Comment: Using GnuPG with Fedora - http://enigmail.mozdev.org iEYEARECAAYFAkg/yuQACgkQOjLpvpq7dMpdwwCgimbF0+sOU1BqkoX9IcZqD/yy LeIAnjGi7+Nnoh7Q7TlP8BUQfZz+B4a9 =aRbz -END PGP SIGNATURE- ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 2.5mm or 3.5mm
Joerg Reisenweber wrote: B) classic 3.5mm headphones Walkman(R) connector, where you have to DIY an adapter for any standard cellphone headset? (or does anybody know of 3.5mm headSET standards or adapters?) As mentioned earlier, BT headsets are cheap and more comfortable in use (e.g. in a car) than wired 2,5mm headsets. There's one issue though... Someone may like to listen mp3s and be able to answer phones without pulling Neo out of his pocket or changing to BT headset... There's no ideal option, so I vote for B :) ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Android on Freerunner ... Would it be possible ?
Hi all, I'm hust wondering if it would be possible to install Android on freerunner when they will be out ... I don't really know if Google plan to give their system to the public or only distributed with new devices ... Does anyone have more infos on this ? Any date of Android release ? Thanks. ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Meta Toolchain Release (2008 May)
On Fri, May 30, 2008 at 10:37:40AM +0100, Andy Green wrote: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Somebody in the thread at some point said: | That is exactly the problem. You see, if we put april software update | into consideration (these are standard openmoko apps as well), the | prerequisite will not be small for a toolchain. I'm still thinking | | Not sure what you mean, is it that the dependencies for the April | software are different and hence the toolchains needs both April and | May libs ? | | I have just looked at one app (dialer), so you guys know the | dependencies a lot better than I do and maybe they do make the | toolchain too big, but just for the dialer the toolchain was pretty | reasonable size. | | about this out of my personal interest. Why not allow installation of target packages into the toolchain and these difficult philosophical questions of what to stuff into toolchain are GONE. End users can decide and enforce what they wanted in there purely from normal distribution packages. that's exactly what I was talking about in my previous mails. :) ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 2.5mm or 3.5mm
2.5mm. If you want to buy some earphones for a mobile, than you will get only some with 2.5mm connectors. Thomas Am Freitag 30 Mai 2008 09:35:36 schrieb Rahul Joshi: Exactly. 3.5mm for the same reason. Are there any tangible benefits to using 2.5mm though? Rahul J On Fri, May 30, 2008 at 12:05 PM, Richard Reichenbacher [EMAIL PROTECTED] wrote: 3.5mm. I'd rather be able to take any headphones I have laying around and use them for music. If I wanted a headset I would buy a Bluetooth headset. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Joerg Reisenweber Sent: Thursday, May 29, 2008 11:18 PM To: community@lists.openmoko.org Subject: 2.5mm or 3.5mm Hi community! A short poll: on a future GTA0x (2), would you prefer to have A) standard 2.5mm headset (mic+phones) connector, where you have to buy a cheap adapter if you want to use your old headphones, (the way like it's for GTA01/02) or B) classic 3.5mm headphones Walkman(R) connector, where you have to DIY an adapter for any standard cellphone headset? (or does anybody know of 3.5mm headSET standards or adapters?) please hurry to vote, we have to make a decision. Thanks cheers jOERG Openmoko-HW-development ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: using the openmoko neo101 in mass storage mode
hi, the OM is a linux based phone. so you should be able to transfer data via ssh, samba, nfs, etc. i don't think that you plug it into a windows pc and the explorer says: Hey, there is a mass storage device. But i think you could install a litle samba server. or use the kernel CIFS client/server modules. (but don't ask me how they work. i just used samba yet.) so i think a wifi connection, with a running NFS, samba or ftp server is the easiest way of getting all the data on the SD-Card. But i don't know yet. I just wait for my first GTAxx . cu Beni manoj kumar schrieb: hello Already i have posted to this community regarding this question but i didn get any response. Can the openmoko mobile be used as a mass storage device, or can it be networked with windows??? It would b very helpfull if i am getting any reply( even if there s no way to do so, mail me stating tat.) ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 2.5mm or 3.5mm
Joerg Reisenweber a écrit : Hi community! A short poll: on a future GTA0x (2), would you prefer to have A) standard 2.5mm headset (mic+phones) connector, where you have to buy a cheap adapter if you want to use your old headphones, (the way like it's for GTA01/02) or B) classic 3.5mm headphones Walkman(R) connector, where you have to DIY an adapter for any standard cellphone headset? (or does anybody know of 3.5mm headSET standards or adapters?) B) 3.5mm or C) 3.5mm with 4 contacts, BUT backward compatible with standard 3.5mm headphones jacks. This mean that the mic contact must be the one which is far from the ground contact, not at the tip one like in GTA01 (and GTA02?) niclone ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 2.5mm or 3.5mm
On Fri, May 30, 2008 at 8:18 AM, Joerg Reisenweber [EMAIL PROTECTED] wrote: Hi community! A short poll: on a future GTA0x (2), would you prefer to have A) standard 2.5mm headset (mic+phones) connector, where you have to buy a cheap adapter if you want to use your old headphones, (the way like it's for GTA01/02) or B) classic 3.5mm headphones Walkman(R) connector, where you have to DIY an adapter for any standard cellphone headset? (or does anybody know of 3.5mm headSET standards or adapters?) B) 3.5mm all the way, and for the headset connector I'd go for what Nokia does (I've only see least N810 http://www.forum.nokia.com/main/resources/technologies/connectivity/av_connector.html Oh, and it would be terrific if the static noise could be kept low so it would give good quality with low impedance (13Ohm, 21Ohm) earphones. please hurry to vote, we have to make a decision. Thanks cheers jOERG Openmoko-HW-development ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community regards Philipp ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 2.5mm or 3.5mm
+1 -Marcel Am Freitag 30 Mai 2008 10:35:42 schrieb rakshat hooja: 3.5 mm for me ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 2.5mm or 3.5mm
On Fri, May 30, 2008 7:18 am, Joerg Reisenweber wrote: Prefer B - Classic 3.5 mm connector. If I want a headset to make calls on, I will buy a BT one. There are loads to chose from these days from cheap chinese things up to high end High, but for listening to music I want to be able to plug in a 'normal' set of headphones. (Bluetooth A2DP headphones are expensive) I also like the Idea of copying the iPhone standard of a 3.5mm headset with an extra ring for the Microphone. I have also seen that in the past on some Motorola phones. Hi community! A short poll: on a future GTA0x (2), would you prefer to have A) standard 2.5mm headset (mic+phones) connector, where you have to buy a cheap adapter if you want to use your old headphones, (the way like it's for GTA01/02) or B) classic 3.5mm headphones Walkman(R) connector, where you have to DIY an adapter for any standard cellphone headset? (or does anybody know of 3.5mm headSET standards or adapters?) -- David Pottage Error compiling committee.c To many arguments to function. ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: kids phone
On Fri, 2008-05-30 at 08:46 +0200, [EMAIL PROTECTED] wrote: Hello, I'm contemplating making a kids phone from a Freerunner. I'm supposing the software part will be doable: - interface with a few large icons I thought of a very simple ui, check http://wiki.openmoko.org/wiki/User:Zash (shameless self-done-stuff promoting) - it should be possible to make a call to the phone and it will answer automatically in a particular state. Should be doable Also I will need some form of case that is fairly sturdy and protects the touch screen. - How thick can a protective cover be while the touch screen still works? Pretty thick I think. As long as it is somewhat flexible. signature.asc Description: This is a digitally signed message part ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: using the openmoko neo101 in mass storage mode
On Fri, May 30, 2008 10:09 am, Andy Green wrote: ~ But not mass storage: this operates in block mode and requires complete ownership of the storage by the host then (since if we have it mounted too, we will write conflicting things to directory structures, etc). Could we emulate a block device, so that Windows thinks it has sole ownership of a USB block device with a FAT32 FS on it, but for every block access call it makes we intercept the call, figure out what file windows is trying to read or write to, make the corresponding change to our local files (on and ext3 volume), and return emulated results back to windows. I dare say windows would get confused if I file it had cached got changed by Linux, but the user could probably put up with that. -- David Pottage Error compiling committee.c To many arguments to function. ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 2.5mm or 3.5mm
Agree, it would be a hassle swapping your BT head set with the 3.5mm earphones before picking up a call while say, driving, jogging, on a bike (motored or otherwise ), or simply sunbathing on your hammock outside your house. Two 3.5mm jacks, one for mic and the other for earphone is probably the best option (considering the votes so far :-) ). The more I read Joerg's email the more I get the feeling that this is what he is talking about. He did suggest that one could DIY an adapter from 4 wire 2.5mm handsfree to a 3 wire 3.5mm jack (asuming 3+1 mic jack). I can totally live with that. -GK -- Forwarded message -- From: Sven Klomp [EMAIL PROTECTED] To: List for Openmoko community discussion community@lists.openmoko.org Date: Fri, 30 May 2008 11:22:42 +0200 Subject: Re: 2.5mm or 3.5mm 2.5mm, since I want to pick up a phone call while listening to music. Sven On Friday 30 May 2008 08:18:16 Joerg Reisenweber wrote: Hi community! A short poll: on a future GTA0x (2), would you prefer to have A) standard 2.5mm headset (mic+phones) connector, where you have to buy a cheap adapter if you want to use your old headphones, (the way like it's for GTA01/02) or B) classic 3.5mm headphones Walkman(R) connector, where you have to DIY an adapter for any standard cellphone headset? (or does anybody know of 3.5mm headSET standards or adapters?) please hurry to vote, we have to make a decision. Thanks cheers jOERG Openmoko-HW-development ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 2.5mm or 3.5mm
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Somebody in the thread at some point said: | I still think that wired headsets are not used by anyone out there. Even if | every vendor adds a cheap wired headset to it's device I barely see anyone | using it. | Today bluetooth headsets are cheap and they are way more practical (and even | have the better microphone placing, compared to the wired clip-micros. | | So I think there should be an 3.5mm to listen to music and use bluetooth for | headsets. | | I'd rather not be forced to use bluetooth with a headset. My experience is that | bluetooth interferes with wifi (same freq. band) and you'll have another battery to | worry about. There is some co-existence stuff in GTA02 and future products that reduces this effect... the two devices warn each other to defer what they had planned because the other device is using the air. Agree about the extra battery issue, but I have to agree with Thomas wired headsets no longer seem to be a fashion accessory in wide use, whereas BT cyborgs are all over the shop like a bad episode of Dr Who. - -Andy -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.9 (GNU/Linux) Comment: Using GnuPG with Fedora - http://enigmail.mozdev.org iEYEARECAAYFAkg/4/IACgkQOjLpvpq7dMoOvwCfd1LW7aWK/nUlUfjslvSW4SIv 0uIAn1U8NpXr7OvJN2L59hN8HlYKdcGg =vRmY -END PGP SIGNATURE- ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Wiki broken slightly
The navigation on the bottom of the line. and the are /div under the menu. P.S. thanks for IRC ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Packaging third-party applications (Was: Meta Toolchain Release (2008 May))
I thought the Openmoko developer community would want to better than that ... Whats missing IMHO is a Repository Leadership clique, wherein a known group of people are responsible for some nice repositories that end-users might find interesting .. If I could easily add a few sites to my Freerunner, I would. And I'd watch them for regular updates too. For example, I'm considering firing up an Openmoko repository - known and public - for music apps for the OpenMoko suite .. ; -- Jay Vaughan ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
AW: multi-touch?
Hey! How does synaptics handle this? When I look at the output my touchpad does, I can see X Y Fingers Values... Maybe we could look into this code and see how they do detect the amount of fingers? Dunno whether they work nearly the same, but I believe this could maybe point us into the right direction :) Only my idea... 2-finger-scrolling is so great! - Ursprüngliche Mail Von: Joerg Reisenweber [EMAIL PROTECTED] An: community@lists.openmoko.org CC: Bastian Muck [EMAIL PROTECTED] Gesendet: Donnerstag, den 29. Mai 2008, 19:41:00 Uhr Betreff: Re: multi-touch? Am Do 29. Mai 2008 schrieb Bastian Muck: I have a little idea. Imagine, you put your finger somewhere on the right side of the screen. The average point is also somewhere at the right side. When you put another finger e.g. at the left side the average point jumps somewhere to the middle. This jump is where we could guess, that at least two fingers touch the screen. You can't use It's the same as sliding with the one finger from right to middle. Remember the pressure is also important for the average, so if you hit really hard with the left finger, the avg still does no jump but a fast move over the middle some way left and then back to middle. still a single point gesture. Allegedly there is (or has been) sth like pressure detection in the ts-driver, that probably meassures the R *between* the 2 foils. IIRC that couldn't be done with GTA01, but is maybe feasible with GTA02. It would give some additional info to maybe distinguish multitouch from gesture. I already said I'll have a look at it some day... /jOERG __ Gesendet von Yahoo! Mail. Dem pfiffigeren Posteingang. http://de.overview.mail.yahoo.com ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Regd: previous post (a mass storage problem)
Hello community, There was a post as below. I would lik to know was there any solution for this problem and also where from can i get those USB_ETH and USB_FILE_STORAGE URL: http://lists.openmoko.org/pipermail/openmoko-kernel/attachments/20070921/ce1cd87b/attachment.htm From yang.lu at archermind.com Fri Sep 21 05:25:21 2007 From: yang.lu at archermind.com (yang.lu) Subject: a mass storage problem Hello, I want to use usb mass storage in FIC, then compile USB_ETH and USB_FILE_STORAGE as modules. I insert mass storage module after kernel boot as blew: insmod g_file_storage.ko file=/dev/mmcblk0 but it can not config correct, error messages as follow: ... ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Packaging third-party applications (Was: Meta Toolchain Release (2008 May))
How about a system like launchpad's PPA (Personal Package Archive) which allows developers to have their packages built automatically for all versions of ubuntu. This could have access to all of the libraries available through OE and any that you build your self - avoiding dependency problems in the toolchain and allowing users to get hold of the packages once built. solar.george ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: using the openmoko neo101 in mass storage mode
I'm sure it's *possible* to make the neo behave like a mass storage device, and I would love to have software that does it so I can have some kind of communication with Windows machines that I don't have permission to install drivers internet bridges on. As far as I know that software doesn't exist today. Two ways to accomplish this: 1. use gadget_storage on the neo/freerunner 2. use usb-networking + samba on the neo/freerunner My vote goes for option #2, since this also allows us to continue to support ssh'ing to the phone, etc. ; -- Jay Vaughan ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: using the openmoko neo101 in mass storage mode
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Somebody in the thread at some point said: | On Fri, May 30, 2008 10:09 am, Andy Green wrote: | | ~ But not mass storage: this operates in block mode and requires complete | ownership of the storage by the host then (since if we have it mounted | too, we will write conflicting things to directory structures, etc). | | Could we emulate a block device, so that Windows thinks it has sole | ownership of a USB block device with a FAT32 FS on it, but for every block | access call it makes we intercept the call, figure out what file windows | is trying to read or write to, make the corresponding change to our local | files (on and ext3 volume), and return emulated results back to windows. | | I dare say windows would get confused if I file it had cached got changed | by Linux, but the user could probably put up with that. This was proposed before, but it sounds horrible to me. Linux knows already how to deal with sharing a mounted filesystem over the network, better to go on leveraging stuff at that layer. I don't much like Samba either but we could run a stripped down copy of that or lighttpd on our end of the Ethernet-over-USB connection and provide a solid filesystem access solution without any special projects. ~ We already have perl and sshd so KDE's fish:// works fine, just not everybody runs KDE :-) http://linuxreviews.org/kde/kde-user-persp/fish.html - -Andy -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.9 (GNU/Linux) Comment: Using GnuPG with Fedora - http://enigmail.mozdev.org iEYEARECAAYFAkg/85IACgkQOjLpvpq7dMoF2gCfQmspYRQxcWN+Bxkjyx6/0j2R gzIAn2Ni8YHcD244LtY3h6OjNAMyCZNu =y7kH -END PGP SIGNATURE- ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 2.5mm or 3.5mm
Sven Klomp schrieb: 2.5mm, since I want to pick up a phone call while listening to music. Sven And that isn't possible with the actual 3.5mm headset on the GTA01 / 02 ??? no further questions. your witness. ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: kids phone
Am Fr 30. Mai 2008 schrieb [EMAIL PROTECTED]: Hello, I'm contemplating making a kids phone from a Freerunner. I'm supposing the software part will be doable: - interface with a few large icons - it should be possible to make a call to the phone and it will answer automatically in a particular state. Also I will need some form of case that is fairly sturdy and protects the touch screen. - How thick can a protective cover be while the touch screen still works? No actual tests done, but I think a relatively flexible material may have a decent thickness if you only need finger-touch precision. /jOERG signature.asc Description: This is a digitally signed message part. ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 2.5mm or 3.5mm
Am Fr 30. Mai 2008 schrieb niclone: Joerg Reisenweber a écrit : Hi community! A short poll: on a future GTA0x (2), would you prefer to have A) standard 2.5mm headset (mic+phones) connector, where you have to buy a cheap adapter if you want to use your old headphones, (the way like it's for GTA01/02) or B) classic 3.5mm headphones Walkman(R) connector, where you have to DIY an adapter for any standard cellphone headset? (or does anybody know of 3.5mm headSET standards or adapters?) B) 3.5mm or C) 3.5mm with 4 contacts, BUT backward compatible with standard 3.5mm headphones jacks. This mean that the mic contact must be the one which is far from the ground contact, not at the tip one like in GTA01 (and GTA02?) C) is exactly what we planned thus far. You can easily create an adapter from 3.5mm 4ring male to 2.5mm GTA01/2-style receptacle. Anyway I didn't see these adapters for sale anywhere, so I came with this poll to you. Thanks everybody for your quick answers. Seems 3.5 is very popular and we planned for he right thing :-) cheers jOERG signature.asc Description: This is a digitally signed message part. ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 2.5mm or 3.5mm
Joerg Reisenweber wrote: please hurry to vote, we have to make a decision. Thanks I vote for B (3.5mm) as well.. even if just headphone.. IMHO, the 2.5 ones are just too fragile... BTW.. following the link of Phillip to nokia and on to the OMTP left me with a 404 so the link to the spec of their 3.5mm headset is.. http://www.omtp.org/Publications/Display.aspx?Id=e8dc6c67-9b36-4bf5-b532-05c7742ac36b# cheers, Thomas ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Android on Freerunner ... Would it be possible ?
On pe, 2008-05-30 at 11:47 +0200, NeoSleg wrote: I'm hust wondering if it would be possible to install Android on freerunner when they will be out ... I don't really know if Google plan to give their system to the public or only distributed with new devices ... As has been said before, Google's development image is compiled for a newer revision of ARM and is thus unusable on the Neo. (There is speculation that they've intentionally limited the audience for newer devices of their partners, but no real information.) If they'll later release their sources as free software as they have promised (well, the promises have included wording like most of and such, so we'll see if they'll really follow through with true freedom...), at that point the system should be portable to the Neo. Being a VM platform that just happens to run Linux at the bottom, probably their jitter will require some work in addition to simple recompilation, but shouldn't be an unreasonable amount of work. -- Mikko Rauhala [EMAIL PROTECTED] University of Helsinki ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 2.5mm or 3.5mm
1 more vote for 'B'. I'm curious, though, why the decision has to be made in such a rush for future editions of the product? . . .shawn - Original Message From: Joerg Reisenweber [EMAIL PROTECTED] To: community@lists.openmoko.org Sent: Friday, May 30, 2008 12:18:16 AM Subject: 2.5mm or 3.5mm Hi community! A short poll: on a future GTA0x (2), would you prefer to have A) standard 2.5mm headset (mic+phones) connector, where you have to buy a cheap adapter if you want to use your old headphones, (the way like it's for GTA01/02) or B) classic 3.5mm headphones Walkman(R) connector, where you have to DIY an adapter for any standard cellphone headset? (or does anybody know of 3.5mm headSET standards or adapters?) please hurry to vote, we have to make a decision. Thanks cheers jOERG Openmoko-HW-development ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 2.5mm or 3.5mm
3.5, definitely. And continuing the earlier comment about Nokia - the N95 (and possibly other models) has a very interesting 3.5mm connector that provides much more than just sound. If a 3.5mm headphones are inserted, it plays regular stereo. However it also accepts the more advanced connector of Nokia's provided headphones which also have a small console to control volume, play/stop/forward/backward, etc.. That one has 4 contact points and not 3 like in regular stereo headphones. It even supports video playback - there is a cable that comes in the box and uses the same connector point to output several video types. Sometimes the phone detects the plugged device automatically (I guess if it supports some Nokia standard), and if it doesn't recognize, it provides the user a list of options to choose from (headphones, tv-out cable, music stand). Just a thought... On Fri, May 30, 2008 at 7:24 AM, Andy Green [EMAIL PROTECTED] wrote: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Somebody in the thread at some point said: | I still think that wired headsets are not used by anyone out there. Even if | every vendor adds a cheap wired headset to it's device I barely see anyone | using it. | Today bluetooth headsets are cheap and they are way more practical (and even | have the better microphone placing, compared to the wired clip-micros. | | So I think there should be an 3.5mm to listen to music and use bluetooth for | headsets. | | I'd rather not be forced to use bluetooth with a headset. My experience is that | bluetooth interferes with wifi (same freq. band) and you'll have another battery to | worry about. There is some co-existence stuff in GTA02 and future products that reduces this effect... the two devices warn each other to defer what they had planned because the other device is using the air. Agree about the extra battery issue, but I have to agree with Thomas wired headsets no longer seem to be a fashion accessory in wide use, whereas BT cyborgs are all over the shop like a bad episode of Dr Who. - -Andy -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.9 (GNU/Linux) Comment: Using GnuPG with Fedora - http://enigmail.mozdev.org iEYEARECAAYFAkg/4/IACgkQOjLpvpq7dMoOvwCfd1LW7aWK/nUlUfjslvSW4SIv 0uIAn1U8NpXr7OvJN2L59hN8HlYKdcGg =vRmY -END PGP SIGNATURE- ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: My experience with the Freerunner
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 ian douglas schrieb: | Thanks for your thoughts, Marco. | | | Marco Trevisan (Treviño) wrote: | I agree, and we can't ask you more than testing like you're doing. | | As of today I have 165 minutes remaining of my 1,000 minute TMobile SIM card, so I'll have to restock it to do any more tests. I think TMobile still has their 1000-minutes for $100 special going on, so I'll stock up later this evening. Wow, phoning is really expensive at your location. When you do some more tests it might be cheaper to make holidays in e.g. germany. I pay 30 € / month and can call T-Mobile and landline as much as I want to. If I had a Freerunner then I would support you. But there is a little problem with this. :-( | | The only thing I'm asking to you, Ian, is to report the GSM signal strength in your testing zone, just to complete the informations you've already given. | | Fair enough. I'll report on that when I get home as my office building is probably more shielded than my apartment. I live near the beach, no mountains to really speak of, and my ATT phone, which was always showing EDGE connectivity at my old apartment always shows full-bandwidth 3G at the new apartment, which is partly why I wanted to do some testing around my old apartment. | | Anyway, I'll appreciate so much if another one of the lucky Freerunner owners could make a battery test (also just a standby one) in a place with low GSM coverage... | | As soon as my Freerunner is back to full-charge, I'll try to emulate Einstein's standby tests with all 4 components (GSM, WiFi, Bluetooth, GPS) turned on, then off, and report my own findings. I'll try to do it with both SIM cards, if that makes any difference, and without any SIM at all -- I'm curious if having no SIM card will emulate low GSM coverage with the phone trying to constantly register on a network. | | Since I have 5,000 evening/weekend minutes with ATT, once I fill up my TMobile card again, I'll take my Freerunner and Blackjack 2 on errands this weekend, see if I can spend more than 6 hours connecting the two phones again in varying locations around Los Angeles. | | If anyone else has suggestions on how to test battery life, I'd love to hear them. Especially from Michael and Steve, as they can probably direct us a little better on what kinds of real-life scenario testing they'd like us to help in. | | I'm going to see if I can write a CPU-intensive script to run on the Freerunner too, see if I can time how long the battery will last with the CPU running 100% ... again, just a curiosity. | | -id | | | ___ | Openmoko community mailing list | community@lists.openmoko.org | http://lists.openmoko.org/mailman/listinfo/community | -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.7 (MingW32) Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org iD8DBQFIP/68lYiDScJJ+7QRAikZAJ9FgEhQyq/m5GoAV9Z+Lv72HSURgwCbBPyQ GEULazE2lKYp+iu6SJ8i+u8= =L3z7 -END PGP SIGNATURE- ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: using the openmoko neo101 in mass storage mode
A minimal ftp server providing anonymous access on $DOMAIN seems feasible especially if one wants a gui to operate on files without the hassle of client joining a domain, user/group permissions etc. (as in with samba?) OR Nothing would beat rsync/cwRsync on (maybe cygwin) if it were just about data synchronization. Rahul J On Fri, May 30, 2008 at 6:01 PM, Andy Green [EMAIL PROTECTED] wrote: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Somebody in the thread at some point said: | On Fri, May 30, 2008 10:09 am, Andy Green wrote: | | ~ But not mass storage: this operates in block mode and requires complete | ownership of the storage by the host then (since if we have it mounted | too, we will write conflicting things to directory structures, etc). | | Could we emulate a block device, so that Windows thinks it has sole | ownership of a USB block device with a FAT32 FS on it, but for every block | access call it makes we intercept the call, figure out what file windows | is trying to read or write to, make the corresponding change to our local | files (on and ext3 volume), and return emulated results back to windows. | | I dare say windows would get confused if I file it had cached got changed | by Linux, but the user could probably put up with that. This was proposed before, but it sounds horrible to me. Linux knows already how to deal with sharing a mounted filesystem over the network, better to go on leveraging stuff at that layer. I don't much like Samba either but we could run a stripped down copy of that or lighttpd on our end of the Ethernet-over-USB connection and provide a solid filesystem access solution without any special projects. ~ We already have perl and sshd so KDE's fish:// works fine, just not everybody runs KDE :-) http://linuxreviews.org/kde/kde-user-persp/fish.html - -Andy -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.9 (GNU/Linux) Comment: Using GnuPG with Fedora - http://enigmail.mozdev.org iEYEARECAAYFAkg/85IACgkQOjLpvpq7dMoF2gCfQmspYRQxcWN+Bxkjyx6/0j2R gzIAn2Ni8YHcD244LtY3h6OjNAMyCZNu =y7kH -END PGP SIGNATURE- ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 2.5mm or 3.5mm
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 3,5mm, too Joerg Reisenweber schrieb: | Hi community! | A short poll: on a future GTA0x (2), would you prefer to have | A) standard 2.5mm headset (mic+phones) connector, where you have to buy a | cheap adapter if you want to use your old headphones, (the way like it's | for GTA01/02) | or | B) classic 3.5mm headphones Walkman(R) connector, where you have to DIY an | adapter for any standard cellphone headset? (or does anybody know of 3.5mm | headSET standards or adapters?) | | | please hurry to vote, we have to make a decision. Thanks | | cheers | jOERG | Openmoko-HW-development | | - | | ___ | Openmoko community mailing list | community@lists.openmoko.org | http://lists.openmoko.org/mailman/listinfo/community -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.7 (MingW32) Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org iD8DBQFIQACplYiDScJJ+7QRAg6CAJwP6qpcllimbNXKJAOP2mYV5YdqKgCgtjPz IpFCTjgVLsVes0KmSTnrK6o= =yxjp -END PGP SIGNATURE- ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: multi-tutch?
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 No, the problem ist that the Freerunner does not have a multitouch display. Some developers just try to make one out of it :-) Rahul Joshi schrieb: | If I am to understand this thread discussion correctly, does it mean there is no public algo for multi-point touch sensing yet?? | With so much of work done on projects like MS Surface, iPhone, the Jeff Han stuff.. and recently HTC Diamond, I took it for granted that it must already be there among the large resource pool of opensource developers. | | Rahul J | | | On Fri, May 30, 2008 at 2:46 PM, Ben Lau [EMAIL PROTECTED] mailto:[EMAIL PROTECTED] wrote: | | On Thu, May 29, 2008 at 7:11 PM, Joerg Reisenweber [EMAIL PROTECTED] mailto:[EMAIL PROTECTED] wrote: | Am Do 29. Mai 2008 schrieb [EMAIL PROTECTED] mailto:[EMAIL PROTECTED]: | Hi Joerg, | as it seems that my mail did not reach the community list (I am not a | subscriber, just monitoring the archives) may I ask you directly the question | regarding multi tutch :-) . See below: | | | Hi all, | if the geometric average point is returned if multiple points are touched | wouldn't it be possible to have a fake multi touch, e.g., by doing the | following: | | Press point A | - Vector A is returned | Additionally press desired point B | - X = (A+B)/2 is returned | - calculate B = 2*X-A | | Questions: | Would this be managable? | What time difference would be required between first and second (and | third ...) touch, to recognize such a multi-touch action and reliable | distinguish it from a single touch at position X? | | And one more comment: If that would work you could also detect multi-touch | gestures (even if limited), e.g., use the first point statically (maybe a | focus centre) and handle the second point dynamically (maybe for zooming in | and out). | | | Boris | | | there are two resistors in the touchpad, one for X and one for Y. We only see | them changing on a touch, thus giving us the coords. A concurrent second | touch just changes the R values even more, but we get no info about whether | we touched a second point or we moved the finger. So what you suggest is a | gesture recognition. Things become nasty because even the geometric middle | isn't true but depends on pressure of one to pressure of other touchpoint | etc. | You really get too few info out of the device to do anything reasonable with | it beyond singletouch (at least that's the way it is now. I plan to see | whether we can exploit dynamic pulse response of this design to get some | additional info. Same way you're testing cat5-cable for breaks. Don't hold | your breath though, chances are bad. And it's not on top of my todo-list) | | cheers | jOERG | | ___ | Openmoko community mailing list | community@lists.openmoko.org mailto:community@lists.openmoko.org | http://lists.openmoko.org/mailman/listinfo/community | | | | Two-finger input with a standard touch screen | http://portal.acm.org/citation.cfm?id=1294239 | | This paper introduces a method to detect two fingers using a | standard touch screen. I haven't ready it deeply so I can not say is | it applicable on OpenMoko platform , but I think it is worth to study. | | ___ | Openmoko community mailing list | community@lists.openmoko.org mailto:community@lists.openmoko.org | http://lists.openmoko.org/mailman/listinfo/community | | | | - | | ___ | Openmoko community mailing list | community@lists.openmoko.org | http://lists.openmoko.org/mailman/listinfo/community -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.7 (MingW32) Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org iD8DBQFIQAGIlYiDScJJ+7QRAqWFAJ95Sh/MyS5CQVH9DCkqefCgh/j88QCbBQwQ h9YQFVWiLF4+palEv3TyF8s= =D/9W -END PGP SIGNATURE- ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 2.5mm or 3.5mm
Am Fr 30. Mai 2008 schrieb Andy Green: Somebody in the thread at some point said: | I still think that wired headsets are not used by anyone out there. Even if | every vendor adds a cheap wired headset to it's device I barely see anyone | using it. | Today bluetooth headsets are cheap and they are way more practical (and even | have the better microphone placing, compared to the wired clip-micros. | | So I think there should be an 3.5mm to listen to music and use bluetooth for | headsets. | | I'd rather not be forced to use bluetooth with a headset. My experience is that | bluetooth interferes with wifi (same freq. band) and you'll have another battery to | worry about. There is some co-existence stuff in GTA02 and future products that reduces this effect... the two devices warn each other to defer what they had planned because the other device is using the air. Yoyoyo, the 2-wire-coexistence stuff. Sure this will work with high bandwidth stereo BT? Agree about the extra battery issue, but I have to agree with Thomas wired headsets no longer seem to be a fashion accessory in wide use, whereas BT cyborgs are all over the shop like a bad episode of Dr Who. Just a big bunch of nerds trying to look important. None of them is listening to music, while still able to take a call without panically removing the earpieces to listen to the phone-earspeaker ;-) The *real* geeks are wearing huge closed-type stereo headsets, which you can find rarely in decent quality with BT. If you find you pay a fortune. Decent quality wired stereo headsets are much more easy to find. /j signature.asc Description: This is a digitally signed message part. ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 2.5mm or 3.5mm
JoHo This is for GTA03 +++ rigth? Not for Freerunner Joerg Reisenweber skrev: Am Fr 30. Mai 2008 schrieb niclone: Joerg Reisenweber a écrit : Hi community! A short poll: on a future GTA0x (2), would you prefer to have A) standard 2.5mm headset (mic+phones) connector, where you have to buy a cheap adapter if you want to use your old headphones, (the way like it's for GTA01/02) or B) classic 3.5mm headphones Walkman(R) connector, where you have to DIY an adapter for any standard cellphone headset? (or does anybody know of 3.5mm headSET standards or adapters?) B) 3.5mm or C) 3.5mm with 4 contacts, BUT backward compatible with standard 3.5mm headphones jacks. This mean that the mic contact must be the one which is far from the ground contact, not at the tip one like in GTA01 (and GTA02?) C) is exactly what we planned thus far. You can easily create an adapter from 3.5mm 4ring male to 2.5mm GTA01/2-style receptacle. Anyway I didn't see these adapters for sale anywhere, so I came with this poll to you. Thanks everybody for your quick answers. Seems 3.5 is very popular and we planned for he right thing :-) cheers jOERG ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
normal headphones vs movile headphones?? Was Re: 2.5mm or 3.5mm
Whats the difference between normal headphones vs movile headphones?, did you mean mobile headset(2 earspeakers+mic)? --- El vie, 30/5/08, Thomas Zimmermann lt;[EMAIL PROTECTED]gt; escribió: De: Thomas Zimmermann lt;[EMAIL PROTECTED]gt; Asunto: Re: 2.5mm or 3.5mm Para: List for Openmoko community discussion lt;community@lists.openmoko.orggt; Fecha: viernes, 30 mayo, 2008 11:50 2.5mm. If you want to buy some earphones for a mobile, than you will get only some with 2.5mm connectors. Thomas Am Freitag 30 Mai 2008 09:35:36 schrieb Rahul Joshi: gt; Exactly. 3.5mm for the same reason. gt; Are there any tangible benefits to using 2.5mm though? gt; gt; Rahul J gt; gt; On Fri, May 30, 2008 at 12:05 PM, Richard Reichenbacher lt; gt; gt; [EMAIL PROTECTED]gt; wrote: gt; gt; 3.5mm. I'd rather be able to take any headphones I have laying around gt; gt; and use them for music. If I wanted a headset I would buy a Bluetooth gt; gt; headset. gt; gt; gt; gt; -Original Message- gt; gt; From: [EMAIL PROTECTED] gt; gt; [mailto:[EMAIL PROTECTED] On Behalf Of Joerg gt; gt; Reisenweber gt; gt; Sent: Thursday, May 29, 2008 11:18 PM gt; gt; To: community@lists.openmoko.org gt; gt; Subject: 2.5mm or 3.5mm gt; gt; gt; gt; Hi community! gt; gt; A short poll: on a future GTA0x (gt;2), would you prefer to have gt; gt; A) standard 2.5mm headset (mic+phones) connector, where you have to buy gt; gt; a cheap adapter if you want to use your old headphones, (the way like gt; gt; it's for GTA01/02) or gt; gt; B) classic 3.5mm headphones Walkman(R) connector, where you have to DIY gt; gt; an gt; gt; adapter for any standard cellphone headset? (or does anybody know of gt; gt; 3.5mm headSET standards or adapters?) gt; gt; gt; gt; gt; gt; please hurry to vote, we have to make a decision. Thanks gt; gt; gt; gt; cheers gt; gt; jOERG gt; gt; Openmoko-HW-development gt; gt; gt; gt; gt; gt; ___ gt; gt; Openmoko community mailing list gt; gt; community@lists.openmoko.org gt; gt; http://lists.openmoko.org/mailman/listinfo/community ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community __ Enviado desde Correo Yahoo! La bandeja de entrada más inteligente.___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: on screen keyboard enhaced
Yeah, somewhat, but I think our screen might be a little small for it. I guess it needs to be prototyped. Ortwin On 5/29/08, George Brooke [EMAIL PROTECTED] wrote: On Thu, 29 May 2008 22:42:41 +0200 christooss [EMAIL PROTECTED] wrote: One of selected projects in google android is Writing pad which enables writing one word per stroke with on screen keyboard http://www.youtube.com/watch?v=sBOyGp25sSg What do you think. Could this be useful on OpenMoko? I think its really inovative usage of on screen keyboard. I could try to implement it on desktop machine and than when I get Freerunner port it to OpenMoko. How about this (http://www.strout.net/info/ideas/hexinput.html) looks like a good idea. solar.george ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: AW: multi-touch?
Am Fr 30. Mai 2008 schrieb Fabian Off: Hey! How does synaptics handle this? When I look at the output my touchpad does, I can see X Y Fingers Values... Maybe we could look into this code and see how they do detect the amount of fingers? Dunno whether they work nearly the same, but I believe this could maybe point us into the right direction :) Only my idea... 2-finger-scrolling is so great! To the best of my knowledge, at least MY synaptics in front of me right now is a capacitive type, and even this one doesn't support multitouch right now (though maybe a driver issue). Please google or wp for capacitive vs resistive ts! Our 4-wire resistive type ts is a device as dumb as bread, NO silicon inside. You simply can't do muto with such device in a reasonable straight way. How do you get info of X1,Y1,X2,Y2 out of a device with 4 ANALOG connectors (GND incl!)??? It may be feasible, but it's rather tricky and needs quite some special hw AROUND the silicon-free ts. There's a way to detect the surrounding square of _all_ touchpoints on a 4w-R-ts, at least with GTA02 i think. You may use this to detect there's more than one touchpoint. Still you have no correct data for the coords of the 2 (or 3?) points. Maybe eventually I'll write a little article on it - so I don't have to repeat myself all the time ;-) /j signature.asc Description: This is a digitally signed message part. ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 2.5mm or 3.5mm
Am Fr 30. Mai 2008 schrieb Benedikt Schindler: Sven Klomp schrieb: 2.5mm, since I want to pick up a phone call while listening to music. Sven And that isn't possible with the actual 3.5mm headset on the GTA01 / 02 ??? It IS possible with the ACTUAL *2.5mm* headset on GTA01/02. For GTA03 you will need an adapter to 3.5mm though, to use the actual GTA01 2.5mm stereo headset see niclone's and my other posting in this thread /j signature.asc Description: This is a digitally signed message part. ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: screen protector
On 5/29/08, Marco Trevisan (Treviño) [EMAIL PROTECTED] wrote: Ian Darwin wrote: If anybody feels the need to use a screen protector, I just tried one called NavProtector that I got for a few bucks on eBay, and it fits nicely (cut about 1mm shorter than the screen, so check before you stick! and maybe center it). Good. I've already asked on this list [1] about the real screen size of the Freerunner (better if in mm) to get a Brando one (I've heard they're the best ones), but I got no answer. :( I want a film with life time warranty, which I can take off and clean. A simple googling for screen protector gave me a lot of options. I know that a long lasting, high quality protective film is thicker than the cheaper ones. This make me worry that they might not have a good conductivity, which is nessecary since the Freerunner has a resistive touch screen. For this reason, I think it would be useful to ask people that have tested such films, how they actually work. Assuming that GTA02 uses the same touch screen as GTA01, I think there must be someone that has tried this. ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: multi-tutch?
And I thought I read somewhere in wiki that the touchscreen would be similar if not same to the ones having multi-touch sensing support (which can be programmed to support multi-touch at some point of time). With your statement I can't decide if I'm shocked or sad (maybe both) :( Rahul J On Fri, May 30, 2008 at 7:00 PM, Bastian Muck [EMAIL PROTECTED] wrote: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 No, the problem ist that the Freerunner does not have a multitouch display. Some developers just try to make one out of it :-) Rahul Joshi schrieb: | If I am to understand this thread discussion correctly, does it mean there is no public algo for multi-point touch sensing yet?? | With so much of work done on projects like MS Surface, iPhone, the Jeff Han stuff.. and recently HTC Diamond, I took it for granted that it must already be there among the large resource pool of opensource developers. | | Rahul J | | | On Fri, May 30, 2008 at 2:46 PM, Ben Lau [EMAIL PROTECTED] mailto: [EMAIL PROTECTED] wrote: | | On Thu, May 29, 2008 at 7:11 PM, Joerg Reisenweber [EMAIL PROTECTED] mailto:[EMAIL PROTECTED] wrote: | Am Do 29. Mai 2008 schrieb [EMAIL PROTECTED] mailto: [EMAIL PROTECTED]: | Hi Joerg, | as it seems that my mail did not reach the community list (I am not a | subscriber, just monitoring the archives) may I ask you directly the question | regarding multi tutch :-) . See below: | | | Hi all, | if the geometric average point is returned if multiple points are touched | wouldn't it be possible to have a fake multi touch, e.g., by doing the | following: | | Press point A | - Vector A is returned | Additionally press desired point B | - X = (A+B)/2 is returned | - calculate B = 2*X-A | | Questions: | Would this be managable? | What time difference would be required between first and second (and | third ...) touch, to recognize such a multi-touch action and reliable | distinguish it from a single touch at position X? | | And one more comment: If that would work you could also detect multi-touch | gestures (even if limited), e.g., use the first point statically (maybe a | focus centre) and handle the second point dynamically (maybe for zooming in | and out). | | | Boris | | | there are two resistors in the touchpad, one for X and one for Y. We only see | them changing on a touch, thus giving us the coords. A concurrent second | touch just changes the R values even more, but we get no info about whether | we touched a second point or we moved the finger. So what you suggest is a | gesture recognition. Things become nasty because even the geometric middle | isn't true but depends on pressure of one to pressure of other touchpoint | etc. | You really get too few info out of the device to do anything reasonable with | it beyond singletouch (at least that's the way it is now. I plan to see | whether we can exploit dynamic pulse response of this design to get some | additional info. Same way you're testing cat5-cable for breaks. Don't hold | your breath though, chances are bad. And it's not on top of my todo-list) | | cheers | jOERG | | ___ | Openmoko community mailing list | community@lists.openmoko.org mailto:community@lists.openmoko.org | http://lists.openmoko.org/mailman/listinfo/community | | | | Two-finger input with a standard touch screen | http://portal.acm.org/citation.cfm?id=1294239 | | This paper introduces a method to detect two fingers using a | standard touch screen. I haven't ready it deeply so I can not say is | it applicable on OpenMoko platform , but I think it is worth to study. | | ___ | Openmoko community mailing list | community@lists.openmoko.org mailto:community@lists.openmoko.org | http://lists.openmoko.org/mailman/listinfo/community | | | | - | | ___ | Openmoko community mailing list | community@lists.openmoko.org | http://lists.openmoko.org/mailman/listinfo/community -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.7 (MingW32) Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org iD8DBQFIQAGIlYiDScJJ+7QRAqWFAJ95Sh/MyS5CQVH9DCkqefCgh/j88QCbBQwQ h9YQFVWiLF4+palEv3TyF8s= =D/9W -END PGP SIGNATURE- ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community ___ Openmoko community mailing list community@lists.openmoko.org
Re: screen protector
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Somebody in the thread at some point said: | the cheaper ones. This make me worry that they might not have a | good conductivity, which is nessecary since the Freerunner has a | resistive touch screen. I don't think this is a worry, I just tried it through three sheets of A4 paper, it's fine. The resistive part is on the inside of the film, not the outside. - -Andy -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.9 (GNU/Linux) Comment: Using GnuPG with Fedora - http://enigmail.mozdev.org iEYEARECAAYFAkhAF4UACgkQOjLpvpq7dMoJVwCeK5FXL/t0AQt1UyNiVUvek+gh 1WQAn0HBWOZRnbwDVqcE/R9pM+hrvUWg =nAzO -END PGP SIGNATURE- ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 2.5mm or 3.5mm
2.5mm, definitely - but *not* the 4 contact 2.5mm used on the GTA01. Wired headsets for phone use give *far* better quality than any bluetooth headset I've used with the exception of maybe the jawbone. I talk about 4000 minutes/month on my phone so the convenience of being able to buy almost any headset on the market far outweighs (for me) the convenience of using any stereo earphones on the market. For stereo audio I'm far more likely to use bluetooth A2DP than wired headphones. As for how common they are, 2.5mm phone headsets are the most common by far. After that comes the 2.5mm 4-contact headsets (which nokia used for a long time). Then come the various proprietary connectors - but almost any third party wired headset is available with a 2.5mm 3-contact connector. They *do* have 3.5mm headsets, but they tend to be very large and not have as much variety because they're designed for people to use at a desktop computer for things like dictation or skype where size doesn't matter. - Michael On Fri, 30 May 2008, Thomas Zimmermann wrote: 2.5mm. If you want to buy some earphones for a mobile, than you will get only some with 2.5mm connectors. Thomas Am Freitag 30 Mai 2008 09:35:36 schrieb Rahul Joshi: Exactly. 3.5mm for the same reason. Are there any tangible benefits to using 2.5mm though? Rahul J On Fri, May 30, 2008 at 12:05 PM, Richard Reichenbacher [EMAIL PROTECTED] wrote: 3.5mm. I'd rather be able to take any headphones I have laying around and use them for music. If I wanted a headset I would buy a Bluetooth headset. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Joerg Reisenweber Sent: Thursday, May 29, 2008 11:18 PM To: community@lists.openmoko.org Subject: 2.5mm or 3.5mm Hi community! A short poll: on a future GTA0x (2), would you prefer to have A) standard 2.5mm headset (mic+phones) connector, where you have to buy a cheap adapter if you want to use your old headphones, (the way like it's for GTA01/02) or B) classic 3.5mm headphones Walkman(R) connector, where you have to DIY an adapter for any standard cellphone headset? (or does anybody know of 3.5mm headSET standards or adapters?) please hurry to vote, we have to make a decision. Thanks cheers jOERG Openmoko-HW-development ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
AW: 2.5mm or 3.5mm
A short poll: on a future GTA0x (2), would you prefer to have A) standard 2.5mm headset (mic+phones) connector, where you have to buy a cheap adapter if you want to use your old headphones, (the way like it's for GTA01/02) or B) classic 3.5mm headphones Walkman(R) connector, where you have to DIY an adapter for any standard cellphone headset? (or does anybody know of 3.5mm headSET standards or adapters?) please hurry to vote, we have to make a decision. Thanks cheers jOERG Openmoko-HW-development ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
AW: 2.5mm or 3.5mm
A short poll: on a future GTA0x (2), would you prefer to have A) standard 2.5mm headset (mic+phones) connector, where you have to buy a cheap adapter if you want to use your old headphones, (the way like it's for GTA01/02) or B) classic 3.5mm headphones Walkman(R) connector, where you have to DIY an adapter for any standard cellphone headset? (or does anybody know of 3.5mm headSET standards or adapters?) please hurry to vote, we have to make a decision. Thanks cheers jOERG Openmoko-HW-development ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
AW: 2.5mm or 3.5mm
A short poll: on a future GTA0x (2), would you prefer to have A) standard 2.5mm headset (mic+phones) connector, where you have to buy a cheap adapter if you want to use your old headphones, (the way like it's for GTA01/02) or B) classic 3.5mm headphones Walkman(R) connector, where you have to DIY an adapter for any standard cellphone headset? (or does anybody know of 3.5mm headSET standards or adapters?) please hurry to vote, we have to make a decision. Thanks cheers jOERG Openmoko-HW-development ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Virtualization to give windows servicies to Neo
Was Re: using the openmoko neo101 in mass storage mode (sorry topic too long to be useful and maybe the post too) Seeking about give an like usb masstorage service to Windows users I have found this inspiring page using-sshfs-to-access-remote-directories-in-windows[1] What about seek some basic easy virtualizable distro to ripoff whatever unneeded in th kernel and soft that provide us a local simulated linux based usb to network adapter and mount an samba server or whatever?(long question), nbsp;I don't know how in Windows host -gt;Linux simulated scenario will work , but I have tried some usb mass storages and the windows simulated on my Linux machines reacts as an hardware plugged mass storage device. If I was decently working with a virtualized XP innbsp; Kubuntu (both very heavynbsp; OS in anbsp; Athlon 3200+ and 515Mb of ram I supose an mini distro without X and a per example a light web server to config it (an default config can be set or guided by an assistant in the installation process ) I know it will be more resources eater this solution than the usb to Ethernet windows drivernbsp; and ssh directly on the phone but in the real with putty and even a winscp I use it very often, but both them requires the use of the keyboardnbsp; doesn't appear in the my pc list of icons openmoko can be loaded with those services and servers itself, they only have to be ported but for sure, it will load more the neo than has only one ssh server (very busy but only one server) and and virtual net services bridge machine in the pc that can use the virtual usb port driver thenbsp; virtualnbsp; machine provide and mount an internal network in itself or use the network created in the windows machine whit this[2] and liberate the neo from this translating ssh to whatever windows understand task I can do some testing on virtualize an OS in and relative older low processor machine, the Atheros one (an celeron 1.1 Hz laptop can be used too for a windows instalation (sigh) but only after exams in july , but any one with more experience or has another virtualization architecture help will be appreciated as all commentaries against or agree are welcome [1]http://ubuntu.wordpress.com/2007/03/05/using-sshfs-to-access-remote-directories-in-windows/ [2]http://wiki.openmoko.org/wiki/Neo1973_and_Windows#USB_Ethernet_emulation --- El vie, 30/5/08, David Pottage lt;[EMAIL PROTECTED]gt; escribió: De: David Pottage lt;[EMAIL PROTECTED]gt; Asunto: Re: using the openmoko neo101 in mass storage mode Para: List for Openmoko community discussion lt;community@lists.openmoko.orggt; Fecha: viernes, 30 mayo, 2008 12:49 On Fri, May 30, 2008 10:09 am, Andy Green wrote: gt; ~ But not mass storage: this operates in block mode and requires complete gt; ownership of the storage by the host then (since if we have it mounted gt; too, we will write conflicting things to directory structures, etc). Could we emulate a block device, so that Windows thinks it has sole ownership of a USB block device with a FAT32 FS on it, but for every block access call it makes we intercept the call, figure out what file windows is trying to read or write to, make the corresponding change to our local files (on and ext3 volume), and return emulated results back to windows. I dare say windows would get confused if I file it had cached got changed by Linux, but the user could probably put up with that. -- David Pottage Error compiling committee.c To many arguments to function. ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community __ Enviado desde Correo Yahoo! La bandeja de entrada más inteligente.___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 2.5mm or 3.5mm
B) 3.5mm Il giorno ven, 30/05/2008 alle 10.17 +, Dan Leinir Turthra Jensen ha scritto: Friday 30 May 2008 skrev Joerg Reisenweber: Hi community! A short poll: on a future GTA0x (2), would you prefer to have A) standard 2.5mm headset (mic+phones) connector, where you have to buy a cheap adapter if you want to use your old headphones, (the way like it's for GTA01/02) or B) classic 3.5mm headphones Walkman(R) connector, where you have to DIY an adapter for any standard cellphone headset? (or does anybody know of 3.5mm headSET standards or adapters?) please hurry to vote, we have to make a decision. Thanks cheers jOERG Openmoko-HW-development Absolutely classic 3.5mm - a bluetooth headset is not a particularly big payout these days, and certainly won't be any more so when GTA03 is released, so... i'd certainly go with 3.5mm. ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: normal headphones vs movile headphones?? Was Re: 2.5mm or 3.5mm
The main differences would be size and price. I can buy a decent 2.5mm mobile headset (one earpiece + one mic) for about $10US and al of those will fit in my pocket. The cheapest headsets for a computer (2 earpieces+one mic) start around $30US and are huge, since they aren't really meant to be portable. You can find smaller 3.5mm headsets (usually one earpiece+one mic) designed for use in businesses, but because they're used for business they are *very* expensive, although on the flip side they tend to be very comfortable and have excellent sound quality. But I have no wish to spend $100 on a headset that I'm going to carry with me everywhere I go. - Michael On Fri, 30 May 2008, David Samblas Martinez wrote: Whats the difference between normal headphones vs movile headphones?, did you mean mobile headset(2 earspeakers+mic)? --- El vie, 30/5/08, Thomas Zimmermann lt;[EMAIL PROTECTED]gt; escribi??: De: Thomas Zimmermann lt;[EMAIL PROTECTED]gt; Asunto: Re: 2.5mm or 3.5mm Para: List for Openmoko community discussion lt;community@lists.openmoko.orggt; Fecha: viernes, 30 mayo, 2008 11:50 2.5mm. If you want to buy some earphones for a mobile, than you will get only some with 2.5mm connectors. Thomas Am Freitag 30 Mai 2008 09:35:36 schrieb Rahul Joshi: gt; Exactly. 3.5mm for the same reason. gt; Are there any tangible benefits to using 2.5mm though? gt; gt; Rahul J gt; gt; On Fri, May 30, 2008 at 12:05 PM, Richard Reichenbacher lt; gt; gt; [EMAIL PROTECTED]gt; wrote: gt; gt; 3.5mm. I'd rather be able to take any headphones I have laying around gt; gt; and use them for music. If I wanted a headset I would buy a Bluetooth gt; gt; headset. gt; gt; gt; gt; -Original Message- gt; gt; From: [EMAIL PROTECTED] gt; gt; [mailto:[EMAIL PROTECTED] On Behalf Of Joerg gt; gt; Reisenweber gt; gt; Sent: Thursday, May 29, 2008 11:18 PM gt; gt; To: community@lists.openmoko.org gt; gt; Subject: 2.5mm or 3.5mm gt; gt; gt; gt; Hi community! gt; gt; A short poll: on a future GTA0x (gt;2), would you prefer to have gt; gt; A) standard 2.5mm headset (mic+phones) connector, where you have to buy gt; gt; a cheap adapter if you want to use your old headphones, (the way like gt; gt; it's for GTA01/02) or gt; gt; B) classic 3.5mm headphones Walkman(R) connector, where you have to DIY gt; gt; an gt; gt; adapter for any standard cellphone headset? (or does anybody know of gt; gt; 3.5mm headSET standards or adapters?) gt; gt; gt; gt; gt; gt; please hurry to vote, we have to make a decision. Thanks gt; gt; gt; gt; cheers gt; gt; jOERG gt; gt; Openmoko-HW-development gt; gt; gt; gt; gt; gt; ___ gt; gt; Openmoko community mailing list gt; gt; community@lists.openmoko.org gt; gt; http://lists.openmoko.org/mailman/listinfo/community ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community __ Enviado desde Correo Yahoo! La bandeja de entrada m??s inteligente.___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: using the openmoko neo101 in mass storage mode
Can the openmoko mobile be used as a mass storage device, or can it be networked with windows??? you should be able to transfer files over to the neo/freerunners sd card using bluetooth. ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 2.5mm or 3.5mm
if i believe wikipedia, then there is also a 5 contact version of the 3.5mm connector. [wiki:] Four and five conductor versions of the 3.5 mm plug are used for certain applications. A four conductor version is becoming a de facto standard output connector for compact camcorders http://en.wikipedia.org/wiki/Camcorder, providing stereo sound plus a video signal. [end wiki] ... i like the idea of a such an inteligent TRS connector. like it is in your N95. Nadav schrieb: 3.5, definitely. And continuing the earlier comment about Nokia - the N95 (and possibly other models) has a very interesting 3.5mm connector that provides much more than just sound. If a 3.5mm headphones are inserted, it plays regular stereo. However it also accepts the more advanced connector of Nokia's provided headphones which also have a small console to control volume, play/stop/forward/backward, etc.. That one has 4 contact points and not 3 like in regular stereo headphones. It even supports video playback - there is a cable that comes in the box and uses the same connector point to output several video types. Sometimes the phone detects the plugged device automatically (I guess if it supports some Nokia standard), and if it doesn't recognize, it provides the user a list of options to choose from (headphones, tv-out cable, music stand). Just a thought... On Fri, May 30, 2008 at 7:24 AM, Andy Green [EMAIL PROTECTED] mailto:[EMAIL PROTECTED] wrote: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Somebody in the thread at some point said: | I still think that wired headsets are not used by anyone out there. Even if | every vendor adds a cheap wired headset to it's device I barely see anyone | using it. | Today bluetooth headsets are cheap and they are way more practical (and even | have the better microphone placing, compared to the wired clip-micros. | | So I think there should be an 3.5mm to listen to music and use bluetooth for | headsets. | | I'd rather not be forced to use bluetooth with a headset. My experience is that | bluetooth interferes with wifi (same freq. band) and you'll have another battery to | worry about. There is some co-existence stuff in GTA02 and future products that reduces this effect... the two devices warn each other to defer what they had planned because the other device is using the air. Agree about the extra battery issue, but I have to agree with Thomas wired headsets no longer seem to be a fashion accessory in wide use, whereas BT cyborgs are all over the shop like a bad episode of Dr Who. - -Andy -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.9 (GNU/Linux) Comment: Using GnuPG with Fedora - http://enigmail.mozdev.org iEYEARECAAYFAkg/4/IACgkQOjLpvpq7dMoOvwCfd1LW7aWK/nUlUfjslvSW4SIv 0uIAn1U8NpXr7OvJN2L59hN8HlYKdcGg =vRmY -END PGP SIGNATURE- ___ Openmoko community mailing list community@lists.openmoko.org mailto:community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community