Re: Duke Nukem 3D on Openmoko Neo

2008-09-06 Thread Shawn Thompson
Thanks for the info :)

-Shawn

Dale Maggee wrote:
 I suspect that it won't run on 2007.2, because the accelerometers seem 
 to be broken.

 I get Unknown Multivoc error code. when i try to run it in 2007.2.

 -Dale

 Shawn Thompson wrote:
   
 I'm SO installing that when my openmoko shows up! That is freakin 
 sweet!. Will it run on 2007.2 or do you have to upgrade to 2008.8 and above?

 -Shawn

 Rafael Ignacio Zurita wrote:
   
 
 Hello people, 

 I want to share a simple duke nukem 3d port for Neo which you
 can play using the accelerometer :)

 You can get all the files at: http://fz.hobby-site.org/om/duke-nukem-3d/
 and the link below has the instructions:
 http://fz.hobby-site.org/om/duke-nukem-3d/readme-openmoko.txt

 Ah, if you have doubts about how to play, please check
 http://www.youtube.com/watch?v=260Kpiqv9_U
 and this:
 http://fz.hobby-site.org/om/duke-nukem-3d/how-to-play-duke.png

 Have fun!

 Rafa

 --
 Rafael Ignacio Zurita
 Buenos Aires, Argentina


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Re: How to start X as non root user without using display manager

2008-09-06 Thread C R McClenaghan
Thanks! This is works great!

Chris

On Sep 5, 2008, at 10:03 AM, TeXitoi wrote:

 C R McClenaghan [EMAIL PROTECTED] writes:

 I'm hoping to boot into a non privileged user to use the phone.
 Does anyone know how to start X as a non root user without using a
 display manager. My attempts to simply add --chuid name|uid option
 to start-stop-daemon result in the error message - X: user not
 authorized to run the X server, aborting. If I login using a usb
 keyboard an issue startxfce from the shell there isn't any problem.

 to start X without owning the console, see /etc/X11/Xwrapper.config

 Thoughts?

 Personnally, on debian, I use that in /etc/inittab :

 2:23:respawn:/sbin/getty -L -n -l /usr/local/sbin/autologin 38400 tty2

 and autologin :
 #!/bin/sh
 exec su -l user -c startx -- vt4

 Thanks to getty in inittab, the console is owned by the launcher, and
 /etc/X11/Xwrapper.config do not nead to be touched.

 to customise your xsession, just customise .xsession.

 --  
 Guillaume Pinot  http://www.irccyn.ec-nantes.fr/ 
 ~pinot/

 ``Computers are good at following instructions, but not at reading  
 your
 mind.'' -- Donald E. Knuth, the TeXbook

 ()  ASCII ribbon campaign  -- Against HTML e-mail
 /\  http://www.asciiribbon.org -- Against proprietary attachments


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Re: Duke Nukem 3D on Openmoko Neo

2008-09-06 Thread nickd
I just wanted to tell you Rafael that I reaffirm Dale's love. Installing 
it now, can't wait! Also, Heretic was re-released as GPL the other day - 
I wonder if we can get this ported :-)

-Nick

Dale Maggee wrote:
 Rafael,

 I just wanted to tell you that I love you! :D

 -Dale

 Rafael Ignacio Zurita wrote:
   
 Hello people, 

 I want to share a simple duke nukem 3d port for Neo which you
 can play using the accelerometer :)

 You can get all the files at: http://fz.hobby-site.org/om/duke-nukem-3d/
 and the link below has the instructions:
 http://fz.hobby-site.org/om/duke-nukem-3d/readme-openmoko.txt

 Ah, if you have doubts about how to play, please check
 http://www.youtube.com/watch?v=260Kpiqv9_U
 and this:
 http://fz.hobby-site.org/om/duke-nukem-3d/how-to-play-duke.png

 Have fun!

 Rafa

 --
 Rafael Ignacio Zurita
 Buenos Aires, Argentina


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Re: Duke Nukem 3D on Openmoko Neo

2008-09-06 Thread nickd
I get that too running FSO MS2. Will let you know of my findings.

-Nick

Dale Maggee wrote:
 I suspect that it won't run on 2007.2, because the accelerometers seem 
 to be broken.

 I get Unknown Multivoc error code. when i try to run it in 2007.2.

 -Dale

   


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Re: Duke Nukem 3D on Openmoko Neo

2008-09-06 Thread Steve Mosher
heretic would great.

We need retro section on the wiki ( maybe there is one already)
for all the great retro ports.



nickd wrote:
 I just wanted to tell you Rafael that I reaffirm Dale's love. Installing 
 it now, can't wait! Also, Heretic was re-released as GPL the other day - 
 I wonder if we can get this ported :-)
 
 -Nick
 
 Dale Maggee wrote:
 Rafael,

 I just wanted to tell you that I love you! :D

 -Dale

 Rafael Ignacio Zurita wrote:
   
 Hello people, 

 I want to share a simple duke nukem 3d port for Neo which you
 can play using the accelerometer :)

 You can get all the files at: http://fz.hobby-site.org/om/duke-nukem-3d/
 and the link below has the instructions:
 http://fz.hobby-site.org/om/duke-nukem-3d/readme-openmoko.txt

 Ah, if you have doubts about how to play, please check
 http://www.youtube.com/watch?v=260Kpiqv9_U
 and this:
 http://fz.hobby-site.org/om/duke-nukem-3d/how-to-play-duke.png

 Have fun!

 Rafa

 --
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 Buenos Aires, Argentina


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Re: opkg update failed

2008-09-06 Thread Olivier Berger
arne anka [EMAIL PROTECTED] writes:

 no name resolution. check your /etc/resolv.conf and the mailinglists.

 btw: please
 - provide _useful_ information that makes it possible to help you
 - mark in your subject what device and distribution you are using
 - use the right list -- this is a _support_ issue
 - check the archives. this particular problem has been discussed to death.


You may also wish to have a look at the wiki :
http://wiki.openmoko.org/wiki/Download

My 2 cents.

-- 
Olivier BERGER 
(OpenPGP: 1024D/B4C5F37F)
http://www.olivierberger.com/weblog/

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Re: [2008.8][testing][kernel] image and modules not in sync?

2008-09-06 Thread Vasco Névoa
Now in ticket:  https://docs.openmoko.org/trac/ticket/1967

[EMAIL PROTECTED] wrote:
 I've followed the discussion about dual booting, kernel packaging, and  
 kernel vs. distros, and the conclusion I reach is that the devs are  
 inclined to use (mostly-)monolithic kernels, leaving just the extras  
 out in the sysfs modules dir.
 This is fine by me, but there seems to be a little mess here.
 There are modules in the file system that are not loadable because  
 they are already built in.
 This is not a good thing, because it induces the user in error - I  
 thought there was something wrong with the kernel or with the modules,  
 when the problem is just a question of cleaning up the repository   
 filesystem images.
 If the modules are built-in, they should not be present in the  
 filesystem, IMHO.
 If a user follows the wiki howtos about networking, she may be trying  
 to modprobe bnep for example, and scratching her head because  
 bluetooth and l2cap won't load (let alone bnep). Only after  
 grepping /proc/kallsyms I understood these modules where already  
 built-in. duh! total time loss.
 So please clean up a little, ok? At least the fs images on the  
 downloads server should be consistent with the given kernel. If an  
 update breaks things, that another issue entirely.
 Thank you! Keep up the good work.

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Re: [2008.8] gsm muxing and GPRS: am i missing something?

2008-09-06 Thread Tom Yates
On Fri, 5 Sep 2008, Timo Juhani Lindfors wrote:

 Tom Yates [EMAIL PROTECTED] writes:
 i'd be happy to; can you point me to any resource that lets me know a
 way of doing that?  does the muxd have a flag that tells it to hive
 off a copy of the datastream (that'd be really handy about now)?

 The low-level way is to

 strace -o gsm0710muxd.strace -p `pidof gsm0710muxd` -s4096 -f -tt

 but you might get lucky if you just set log_level = DEBUG in
 frameworkd.conf

i couldn't find that latter file, but i attached an strace to gsmmuxd and 
i have the debug file.

however, i am annoyed to report that the test call rang through.  that is, 
everything is as mickey lauer recently suggested it would be:

On Fri, 5 Sep 2008, Michael 'Mickey' Lauer wrote:
[Tom had earlier written:]
  or should i be able to take an incoming call while the GPRS is up?

 Only, if the connection is kind of idle at this point, i.e. it might 
 work while you are pinging a host, it might not work when you are 
 wget'ting loads of data.

  and if so, should the GPRS suspend while i do, or should i be able to 
 run them both simultaneously?

 GPRS will nicely suspend once you were lucky enough to accept the call. 
 It will automagically resume.

that is in fact exactly what happened.  since my link was idle, i saw the 
new call request coming through the modem in the trace (i have blanked 
out part of the calling number for privacy reasons):

1397  09:08:05.057420 read(5, ~\5\357\r\n%CPI: 
1,0,1,0,1,0,\07971226XXX\,129\r\n\337~, 2048) = 44
1397  09:08:05.061490 write(6, \r\n%CPI: 1,0,1,0,1,0,\07971226XXX\,129\r\n, 
39) = 39
[...]
1397  09:08:05.867654 read(5, ~\1\377\343\5\7M\266~~\5\357\r\nRING\r\n\337~, 
2048) = 22

and my openmoko rang.  once i'd answered the call and hung up, pppd seemed 
to autoresume without complaint (pings went through within seconds of 
hanging up).

i quite understand that there will be no good or reliable way to detect an 
incoming call when the modem is flooded with data; all i wanted was to be 
able to keep the pppd line up for (eg) tango map download-on-demand and 
periodic checking of email, without having blackout windows hours long 
when i can't be contacted.  i can now do that.

so, thank you, timo, for your help, and mickey, thanks for the 
clarification.  i can confirm that my phone does all that can be expected 
of it in the context of a GSM network!  timo, would you still like a copy 
of my trace file for reference (it's about 130k)?


-- 

   Tom Yates  -  http://www.teaparty.net

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voip on Debian

2008-09-06 Thread TL Mieszkowski

I've had a lot of success running both twinkle and asterisk and I thought I'd
share my experiences.
Twinkle works well, but the gui is limiting on the touchscreen.  I think
once configured properly
asterisk will make an excellent voip backend for the neo.  You can control
it through asterisk
manager commands by writing text strings to a socket, and which has hooks
for most languages I'm sure.  

The difficult part is getting a good set of configuration files for
asterisk.  I think for the most part I have
a good setup for sip.  iax could be configured too (important I think for
the encryption). 

Heres the steps as well as I can remember:

1.) You need the alsa state for voip handset. Can be got here: 

http://svn.openmoko.org/trunk//src/target/audio/om-gta02/

This goes in /usr/share/openmoko/scenarios/
load it with the command :

alsactl -f /usr/share/openmoko/scenarios/voip-handset.state restore


2.) Install asterisk, or twinkle, (or whatever, I got those two to work).
In any program other than asterisk, you must enter your sip server info.

For asterisk you need these changes:
  -modules.conf:
change the sound module from oss to alsa (about halfway down)
  -alsa.conf:
uncomment the audio devices and use `plughw` as the devices instead
of `hw` like this input_device=plughw:0,0
set autoanswer=no
  -sip.conf:
you need to set your realm for your sip server
set an outbound sip registration:
  register = user:[EMAIL PROTECTED]
set authentication credentials for outgoing calls:
  auth=user:[EMAIL PROTECTED]
I recommend using disallow=all  allow=ulaw or alaw, to avoid
stressing the cpu, unless you
 have a slow net connection.
  -extensions.conf:
you need to set up extensions to forward to your sip service
exten = _1NXXNXX,1,Dial(SIP/[EMAIL PROTECTED])

It really helps to have an asterisk server that isn't NATed to test with
If someone out there has the skills to make a gui, I can do the backend
asterisk stuff.
There is the potential to do some really cool stuff with asterisk it has
quite a bit of functionality.

-- 
View this message in context: 
http://n2.nabble.com/voip-on-Debian-tp842903p842903.html
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WLAN with WPA

2008-09-06 Thread Katrin Tomanek

Hi,

I can't manage to connect to a WPA-encrypted WLAN with my FR. I read all the
wiki-stuff, googled for it and checked most of the mailing list threads --
but all this didn't help. Hope you guys can give me a hint...

So, I use the following (simple) wpa_supplicant.conf:


--- snip ---
ctrl_interface=/var/run/wpa_supplicant
eapol_version=1
ap_scan=1

network={
ssid=red
psk=8fa68651275b12accb0982db01cfd78cfb6f4a5d6d3b9a31735ce8aad2271be7
}

-- snap ---


It works perfectly on my laptop (Ubuntu, Hardy Heron).

However, on my FR authentification doesn't work. 

This is how I run the wpa_supplicant:
 wpa_supplicant -i eth0 -D wext -c /etc/wpa_supplicant/wpa_supplicant.conf

I get the following output:

- snip 
ioctl[SIOCSIWENCODEEXT]: Operation not supported
ioctl[SIOCSIWENCODEEXT]: Operation not supported
ioctl[SIOCSIWENCODEEXT]: Operation not supported
ioctl[SIOCSIWENCODEEXT]: Operation not supported
CTRL-EVENT-SCAN-RESULTS 
Trying to associate with 00:1c:4a:a3:b4:3e (SSID='red' freq=2437 MHz)
Authentication with 00:1c:4a:a3:b4:3e timed out.
CTRL-EVENT-SCAN-RESULTS 
Trying to associate with 00:1c:4a:a3:b4:3e (SSID='red' freq=2437 MHz)
[repeats the last 3 lines in an endless loop]
 snap ---

I also checked the debugging output of the wpa_supplicant. As I am not
familiar with wpa_supplicant its hard for me to interpret. But I saw that my
ssid got blacklisted (and after several tries got removed from the blacklist
again) -- maybe this is normal. If necessary, I might also send the
debugging output (however, as it's rather longish I skip it for the moment).

Would be great if anybody had an idea what to do here...

Katrin
-- 
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Re: voip on Debian

2008-09-06 Thread Florian Hackenberger
On Saturday 06 September 2008, TL Mieszkowski wrote:
 There is the potential to do some really cool stuff with asterisk it
 has quite a bit of functionality.

We should really write a channel driver for the Neo (wolfson codec  GSM 
modem daemon). We could then use asterisk for custom voicemail boxes, 
dialplan routing (think time based blacklists etc.) for calls coming in 
over GSM. As far as I'm familiar with the asterisk channel modules, 
that should not be too difficult.

Cheers,
Florian

-- 
DI Florian Hackenberger
[EMAIL PROTECTED]
www.hackenberger.at

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Re: WLAN with WPA

2008-09-06 Thread Michael Zanetti
Am Samstag 06 September 2008 12:24:10 schrieb Katrin Tomanek:
 I can't manage to connect to a WPA-encrypted WLAN with my FR. I read all
 the wiki-stuff, googled for it and checked most of the mailing list threads
 -- but all this didn't help. Hope you guys can give me a hint...

 So, I use the following (simple) wpa_supplicant.conf:


 --- snip ---
 ctrl_interface=/var/run/wpa_supplicant
 eapol_version=1
 ap_scan=1

 network={
   ssid=red
   psk=8fa68651275b12accb0982db01cfd78cfb6f4a5d6d3b9a31735ce8aad2271be7
 }

 -- snap ---

Hmmm... looks good...



 It works perfectly on my laptop (Ubuntu, Hardy Heron).

 However, on my FR authentification doesn't work.

 This is how I run the wpa_supplicant:
  wpa_supplicant -i eth0 -D wext -c /etc/wpa_supplicant/wpa_supplicant.conf

 I get the following output:

 - snip 
 ioctl[SIOCSIWENCODEEXT]: Operation not supported
 ioctl[SIOCSIWENCODEEXT]: Operation not supported
 ioctl[SIOCSIWENCODEEXT]: Operation not supported
 ioctl[SIOCSIWENCODEEXT]: Operation not supported
 CTRL-EVENT-SCAN-RESULTS
 Trying to associate with 00:1c:4a:a3:b4:3e (SSID='red' freq=2437 MHz)
 Authentication with 00:1c:4a:a3:b4:3e timed out.
   CTRL-EVENT-SCAN-RESULTS
 Trying to associate with 00:1c:4a:a3:b4:3e (SSID='red' freq=2437 MHz)
 [repeats the last 3 lines in an endless loop]
  snap ---

 I also checked the debugging output of the wpa_supplicant. As I am not
 familiar with wpa_supplicant its hard for me to interpret. But I saw that
 my ssid got blacklisted (and after several tries got removed from the
 blacklist again) -- maybe this is normal. If necessary, I might also send
 the debugging output (however, as it's rather longish I skip it for the
 moment).

 Would be great if anybody had an idea what to do here...


It looks to me like the AP has either enabled MAC Address filtering or has 
crashed (Yes, my Freerunner seems to be able to make my AP crash once in a 
while) or has any other reason to not answer your neos connection requests...

On your freerunner side everything seems fine since it can see your wireless 
network. Jus to make sure. Have you tried searching for it with iwlist eth0 
scan ?





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Re: WLAN with WPA

2008-09-06 Thread Christ van Willegen
On Sat, Sep 6, 2008 at 12:24 PM, Katrin Tomanek [EMAIL PROTECTED] wrote:
 Hi,

 I can't manage to connect to a WPA-encrypted WLAN with my FR. I read all the
 wiki-stuff, googled for it and checked most of the mailing list threads --
 but all this didn't help. Hope you guys can give me a hint...

Karin,

what make and model and hardware version is your AP?

I have a Linksys WRT54G, hardware version 7. The symptoms you describe
are exactly what I see. If you've the same wireless router, that may
be an indication of where the problem lies.

Christ van Willegen
-- 
09 F9 11 02 9D 74 E3 5B D8 41 56 C5 63 56 88 C0

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Re: ASU Illume Tango Theme

2008-09-06 Thread Ole Kliemann
On Fri, Sep 05, 2008 at 08:15:34PM +0200, Marco Trevisan (Treviño) wrote:
 Ole Kliemann wrote:
  Has anybody ever tried to change the qtopia appearance? It's a bit out
  of tune now.
 
 I've tried it. But changing the Orange.conf color scheme doesn't seem to 
 affect its appearance. I must study it a little more...

Changes you make to

/opt/Qtopia/etc/default/Trolltech/qpe.conf

are being honoured. Wonder what these colour schemes are good for then...
Perhaps someone of you guys can come up with a fitting qpe.conf
appearance for the tango theme. I myself seem to be a bit dumb
concerning colour compositions. :)

Ole


pgpiAHt8MpTpf.pgp
Description: PGP signature
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Re: Building FSO Wiki page

2008-09-06 Thread Michael 'Mickey' Lauer
Am Saturday 06 September 2008 00:48:00 schrieb Rod Whitby:
 Michael 'Mickey' Lauer wrote:
  For building a .dev branch, in your local.conf file, you should have at
  least the following three entries. Example for the Angstrom distribution
  and the Openmoko gta01 machine:
 
  BBFILES = /stuff/org.openembedded.dev/packages/*/*.bb
  DISTRO = angstrom-2008.1
  MACHINE = om-gta01

 I thought DISTRO was openmoko for FSO builds?

Yes, but this was a quote from the wiki page.

-- 
:M:

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Re: context sensitive menus

2008-09-06 Thread Michael 'Mickey' Lauer
Am Saturday 06 September 2008 03:01:33 schrieb Matt:
 On Windows Mobile (pocket pc), a long tap is like a right click; it
 invokes a context sensitive menu.
 If text is selected, there are options for copy/paste/cut.

 Are there plans for something similar for OM ?

We had this in OM2007.1, but lost it on the way.

I'm not sure how generally useful this feature is.

-- 
:M:

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Re: Building FSO Wiki page

2008-09-06 Thread Rod Whitby
Michael 'Mickey' Lauer wrote:
 Am Saturday 06 September 2008 00:48:00 schrieb Rod Whitby:
 Michael 'Mickey' Lauer wrote:
 For building a .dev branch, in your local.conf file, you should have at
 least the following three entries. Example for the Angstrom distribution
 and the Openmoko gta01 machine:

 BBFILES = /stuff/org.openembedded.dev/packages/*/*.bb
 DISTRO = angstrom-2008.1
 MACHINE = om-gta01
 I thought DISTRO was openmoko for FSO builds?
 
 Yes, but this was a quote from the wiki page.

Therein lies the problem with that wiki page
(http://wiki.openmoko.org/wiki/Building_FSO).

It's meant to tell you how to build FSO, but instead it starts talking
about Angstrom half way through (after the first half of the page
duplicates other existing OpenEmbedded pages).

No wonder people are confused about how to build things ...

-- Rod

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Re: Building FSO Wiki page

2008-09-06 Thread Michael 'Mickey' Lauer
Am Saturday 06 September 2008 14:40:40 schrieb Rod Whitby:
 Michael 'Mickey' Lauer wrote:
  Am Saturday 06 September 2008 00:48:00 schrieb Rod Whitby:
  Michael 'Mickey' Lauer wrote:
  For building a .dev branch, in your local.conf file, you should have at
  least the following three entries. Example for the Angstrom
  distribution and the Openmoko gta01 machine:
 
  BBFILES = /stuff/org.openembedded.dev/packages/*/*.bb
  DISTRO = angstrom-2008.1
  MACHINE = om-gta01
 
  I thought DISTRO was openmoko for FSO builds?
 
  Yes, but this was a quote from the wiki page.

 Therein lies the problem with that wiki page
 (http://wiki.openmoko.org/wiki/Building_FSO).

 It's meant to tell you how to build FSO, but instead it starts talking
 about Angstrom half way through (after the first half of the page
 duplicates other existing OpenEmbedded pages).

Yeah, it looks like it's largely based on the respective text in OE's 
GettingStarted.

 No wonder people are confused about how to build things ...

Indeed. Perhaps the one who added this page should have stripped it a bit.

Thankfully, it's a Wiki and everyone can fix this.

-- 
:M:

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Re: Duke Nukem 3D on Openmoko Neo

2008-09-06 Thread Alexander Elbs
On Sat, Sep 06, 2008 at 03:55:53PM +1000, Dale Maggee wrote:
 I suspect that it won't run on 2007.2, because the accelerometers seem 
 to be broken.
 
 I get Unknown Multivoc error code. when i try to run it in 2007.2.
 

Hi,

you need to kill pulseaudio. It seems to lock the sound device, e.g. mplayer
doesn't work either.

 -Dale
 

Mfg
Alexander Elbs

-- 
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Re: getting error while trying to flash my neo freerunner

2008-09-06 Thread Detructor
Okay, I've now bootet my Neo into the NAND boot menu and started
flashing...and it works!

I don't know why, but in NOR it doesn't work...


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Re: Duke Nukem 3D on Openmoko Neo

2008-09-06 Thread Marco Trevisan (Treviño)
Dale Maggee ha scritto:
 I suspect that it won't run on 2007.2, because the accelerometers seem 
 to be broken.
 I get Unknown Multivoc error code. when i try to run it in 2007.2.
 
 -Dale
 
 Shawn Thompson wrote:
 I'm SO installing that when my openmoko shows up! That is freakin 
 sweet!. Will it run on 2007.2 or do you have to upgrade to 2008.8 and above?

Maybe the fixed neod that is available [1] here could help you!

BTW Rafael, thanks... Cool work!
However, no way to make it work at 640x480 without slowdowns? Maybe 
improving video output exploiting the X acceleration (and a little more 
the Xglamo in gta02s)... I figure that an old game like this could 
perform really in a better way here.


[1] http://westhoffs-welt.de/blog/my_first_openmoko_application.html

-- 
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Wifi totally broken in Om2008.8?

2008-09-06 Thread Daniel Hedblom
Im trying to get wifi going on my freerunner but i havent got any
success yet at all. I have tried the various tips in the wiki but
whatever i do packets seems to end up in the bit-bucket. Even as
ifconfig shows packets going through eth0 both in and out nothing gets
past the wireless driver when i check on the Wireless AP or on another
computer with wireshark. Disabling usb0 and its default route havent
helped. I regard myself as a pretty seasoned Linux user ( +10 years )
but this phone has me beaten for now.

I have also tried with Trolltechs Qtopia image and i have the same
problem there. Am i fighting windmills, just plain thick or is my wifi
nic in the phone perhaps broken?

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Re: Duke Nukem 3D on Openmoko Neo

2008-09-06 Thread Valerio Valerio
2008/9/6 Xavier Cremaschi [EMAIL PROTECTED]

 Wow excellent !!! (but a bit too slow on 2008.8)
 Thanks you.


Runs very smooth and fluid in my FR with FSO 2 :)
Great work.

-- 
Valério Valério

http://www.valeriovalerio.org





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Hacking nokia headset HS-40 to work with OM

2008-09-06 Thread Alberto Morales
Hello,

Nokia HS-40 is a cheap mono headset that has a 2.5mm jack with 4 rings. 
It costs 9 EUR in spain. The pinout is INCOMPATIBLE with OM, hence nokia 
pinouts are incompatible with OM. Here it is the Nokia HS-40 pinout:

Nokia HS-40 pinout:
1 (tip)  - left (R=34 ohm to ground)
2- unused (in stereo models, probably connects right)
3- mic (mic resistance 1K1 to ground, if button is pressed 48R)
4 (base) - ground

From this message, here it is the OM pinout: 
http://lists.openmoko.org/pipermail/community/2008-March/013792.html

Openmoko pinout:
1 (tip)  - mic (2K2 ohm and 0R if button is pressed)
2- right
3- left
4 (base) - ground

If we plug the headset in the OM, only one speaker would work (i never 
did it). This was reported by David Pottage in this message: 
http://lists.openmoko.org/pipermail/community/2008-August/028219.html

I stopped measuring and began hacking ;-) The little box which has the 
mic and the button, has two screws. If you remove them and open the 
case, you'll see 3 wires + 1 wire shielding coming from the jack. It 
should be 4 wires + shield, but nokia removed the unused wire from right 
speaker. Get a multimeter and find the wires that connect with pin 1 and 
3 of the jack. Take a solder iron and swap wires from 1 and 3, and you 
have a headset with a pinout compatible with OM.

I plugged the headset in the GTA02 and loaded the gsmheadset.state 
during a call. I only had to increase the gain of the output from 80% to 
95% because the output from speaker was very low. 34R is below the 40R 
minimum impedance that joerg recommended in his message. Microphone is 
ok and people heard me fine. GSM buzz from 
https://docs.openmoko.org/trac/ticket/883 is still randomly heard by the 
other end (slight in local).

Button doesn't activate anything in the GTA02. I don't know if it 
should. The 48R smd resistance can be easily transformed into a 
shorcircuit if needed.

I have a few photos, i could create a nokia headsets section in the wiki 
if you think is useful.


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Re: Duke Nukem 3D on Openmoko Neo

2008-09-06 Thread Dale Maggee
Marco Trevisan (Treviño) wrote:
 Dale Maggee ha scritto:
   
 I suspect that it won't run on 2007.2, because the accelerometers seem 
 to be broken.
 I get Unknown Multivoc error code. when i try to run it in 2007.2.

 -Dale

 Shawn Thompson wrote:
 
 I'm SO installing that when my openmoko shows up! That is freakin 
 sweet!. Will it run on 2007.2 or do you have to upgrade to 2008.8 and above?
   

 Maybe the fixed neod that is available [1] here could help you!

 BTW Rafael, thanks... Cool work!
 However, no way to make it work at 640x480 without slowdowns? Maybe 
 improving video output exploiting the X acceleration (and a little more 
 the Xglamo in gta02s)... I figure that an old game like this could 
 perform really in a better way here.


 [1] http://westhoffs-welt.de/blog/my_first_openmoko_application.html

   
Oooh! a magic eightball! funky!

I tried the updated neod from that page, but no luck - I still get 
nothing when I hexdump /dev/input/event2 and /dev/input/event3.

I believe the problem is covered under #1808, yorick describes exactly 
what i see in his comments:
http://docs.openmoko.org/trac/ticket/1808#comment:10

if you have any other ideas I'd welcome them! not having working 
accelerators is starting to annoy!

Thanks anyway,
-Dale

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Re: Duke Nukem 3D on Openmoko Neo

2008-09-06 Thread Rafael Ignacio Zurita

--- On Fri, 9/5/08, Dale Maggee [EMAIL PROTECTED] wrote:
 I suspect that it won't run on 2007.2, because the
 accelerometers seem 
 to be broken.
 
 I get Unknown Multivoc error code. when i try
 to run it in 2007.2.
 

Have you tried to kill pulseaudio as Alexander suggested?
If yes, please report if it run or not.

Thanks!

Rafa
PS. (Alexander is right, Multivoc error problem is because there is another
soft controling the sound stuff.)

--
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Buenos Aires, Argentina


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Re: Duke Nukem 3D on Openmoko Neo

2008-09-06 Thread Dale Maggee
Alexander Elbs wrote:
 On Sat, Sep 06, 2008 at 03:55:53PM +1000, Dale Maggee wrote:
   
 I suspect that it won't run on 2007.2, because the accelerometers seem 
 to be broken.

 I get Unknown Multivoc error code. when i try to run it in 2007.2.

 

 Hi,

 you need to kill pulseaudio. It seems to lock the sound device, e.g. mplayer
 doesn't work either.
   
 Mfg
 Alexander Elbs
   

thanks, but I still get the same error, although it seems to take longer 
to come up now, so we might be getting somewhere...

I'm stopping pulseaudio with: /etc/init.d/pulseaudio stop

doing 'ps aux | grep pulse' confirms that pulseaudio is stopped...

here's the full output:

---

Simple Duke Nukem 3D port for Openmoko

   Duke Nukem 3D v1.4 - Atomic Edition
   Copyright (c) 1996 3D Realms Entertainment

STUB: CONTROL_ClearAssignments (CONTROL_ClearAssignments, control.c:219)
Compiling: 'GAME.CON'.
Including: 'DEFS.CON'.
Including: 'USER.CON'.
Code Size:64840 bytes(1794 labels).
* Hold Esc to Abort. *
Loading art header.
Checking sound inits.
Unknown Multivoc error code.

---

Thanks,
-D


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Re: Duke Nukem 3D on Openmoko Neo

2008-09-06 Thread Rafael Ignacio Zurita
--- On Sat, 9/6/08, nickd [EMAIL PROTECTED] wrote:
  I get Unknown Multivoc error code. when i
 try to run it in 2007.2.
 I get that too running FSO MS2. Will let you know of my
 findings.

Mh, weird, in a fresh install it works out of the box.

Have you also tried to kill pulseaudio? Maybe another application
like pulseaudio is bad to play duke with sound.

Anyway, if you want to try without sound you need change the DOS 
config file /home/root/.duke3d/duke3d.cfg:
 - modify the line
[Sound Setup]
FXDevice = 0
   with
[Sound Setup]
FXDevice = 13

and that is all.

Regards,
Rafa

--
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Buenos Aires, Argentina


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Re: Duke Nukem 3D on Openmoko Neo

2008-09-06 Thread SCarlson

Fantastic Idea, I will be attempting a Doom port ! (Unless someone else beat
me to it!)

-Scott


Steve Mosher wrote:
 
 heretic would great.
 
 We need retro section on the wiki ( maybe there is one already)
 for all the great retro ports.
 
 
 
 nickd wrote:
 I just wanted to tell you Rafael that I reaffirm Dale's love. Installing 
 it now, can't wait! Also, Heretic was re-released as GPL the other day - 
 I wonder if we can get this ported :-)
 
 -Nick
 
 Dale Maggee wrote:
 Rafael,

 I just wanted to tell you that I love you! :D

 -Dale

 Rafael Ignacio Zurita wrote:
   
 Hello people, 

 I want to share a simple duke nukem 3d port for Neo which you
 can play using the accelerometer :)

 You can get all the files at:
 http://fz.hobby-site.org/om/duke-nukem-3d/
 and the link below has the instructions:
 http://fz.hobby-site.org/om/duke-nukem-3d/readme-openmoko.txt

 Ah, if you have doubts about how to play, please check
 http://www.youtube.com/watch?v=260Kpiqv9_U
 and this:
 http://fz.hobby-site.org/om/duke-nukem-3d/how-to-play-duke.png

 Have fun!

 Rafa

 --
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 Buenos Aires, Argentina


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-- 
View this message in context: 
http://n2.nabble.com/Duke-Nukem-3D-on-Openmoko-Neo-tp842627p943583.html
Sent from the Openmoko Community mailing list archive at Nabble.com.


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Re: Duke Nukem 3D on Openmoko Neo

2008-09-06 Thread Rafael Ignacio Zurita
--- On Sat, 9/6/08, Marco Trevisan (Treviño) [EMAIL PROTECTED] wrote:
 Dale Maggee ha scritto:
  I suspect that it won't run on 2007.2, because the
 accelerometers seem 
  to be broken.
  I get Unknown Multivoc error code. when i
 try to run it in 2007.2.
  
  
  Shawn Thompson wrote:
  I'm SO installing that when my openmoko shows
 up! That is freakin 
  sweet!. Will it run on 2007.2 or do you have to
 upgrade to 2008.8 and above?
 
 Maybe the fixed neod that is available [1] here could help
 you!
 
 BTW Rafael, thanks... Cool work!

:) he... you are welcome..

 However, no way to make it work at 640x480 without
 slowdowns? Maybe 
 improving video output exploiting the X acceleration (and a
 little more 
 the Xglamo in gta02s)... I figure that an old game like
 this could 
 perform really in a better way here.

Perhaps, SDL is a very good library for game programming and
it works nice with low resolutions (like 640x480).
But, I also have tried another C+SDL own game and it was slow :(.

I will check what we could do about, but maybe I try 
other games before (like heretic as somebody suggested :))

Rafa

--
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Buenos Aires, Argentina


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Re: Duke Nukem 3D on Openmoko Neo

2008-09-06 Thread j . cubizolles
Selon Marco Trevisan (Treviño) [EMAIL PROTECTED]:

 BTW Rafael, thanks... Cool work!

Indeed, I'm impressed !

I'm having problems opening doors though. According to
http://fz.hobby-site.org/om/duke-nukem-3d/how-to-play-duke.png, I should just
press the lower left corner of the screen but this only makes my duke jump. Is
it a calibration problem in landscape mode ? What application could I use to
check/calibrate it ?


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Re: Duke Nukem 3D on Openmoko Neo

2008-09-06 Thread Adrien de Sentenac
2008/9/6 [EMAIL PROTECTED]

 Selon Marco Trevisan (Treviño) [EMAIL PROTECTED]:

  BTW Rafael, thanks... Cool work!

 Indeed, I'm impressed !

 I'm having problems opening doors though. According to
 http://fz.hobby-site.org/om/duke-nukem-3d/how-to-play-duke.png, I should
 just
 press the lower left corner of the screen but this only makes my duke jump.
 Is
 it a calibration problem in landscape mode ? What application could I use
 to
 check/calibrate it ?

I've the same problem, the space button is located completely at the
bottom of the screen, and the jump button is at the place of the space
button on the picture. It makes it really hard to open door (but not
unfeasible).
Though once, I seems to have got the buttons at the correct places.
The sound is kinda strange too.
Apart from that, it's a great port ! Wonderful job !
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Re: Duke Nukem 3D on Openmoko Neo

2008-09-06 Thread Marco Trevisan (Treviño)
Rafael Ignacio Zurita wrote:
 However, no way to make it work at 640x480 without
 slowdowns? Maybe 
 improving video output exploiting the X acceleration (and a
 little more 
 the Xglamo in gta02s)... I figure that an old game like
 this could 
 perform really in a better way here.
 
 Perhaps, SDL is a very good library for game programming and
 it works nice with low resolutions (like 640x480).
 But, I also have tried another C+SDL own game and it was slow :(.
 
 I will check what we could do about, but maybe I try 
 other games before (like heretic as somebody suggested :))

Ok... However I've played with it a little more and imho it's not so 
playable using the accelerometers in a such way since they should be 
more sensible to the movement or the screen is not so visible when playing.
Imho when the game is launched, the phone should consider the actual 
position as the base position (the one in which the virtual joypad is 
centered), then considering the movement when the phone is moved of few 
degree (however less than a centimeter of phone edge rotation).
Otherwise, imho, it's unplayable.

I wouldn't dislike also an implementation without the accelerometers 
usage (just placing the virtual buttons - for moving too - in the screen 
edges; like actually is done for actions only). Imho the screen is quite 
big to see and press at the same time (in games like this).

Bye!

-- 
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http://www.3v1n0.net/


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Re: GSoC OpenMoko Bluetooth remote controller - now with Gestures

2008-09-06 Thread Joachim Breitner
Hi,

Am Donnerstag, den 04.09.2008, 18:28 +0100 schrieb Valerio Valerio:

 2008/9/4 Joachim Breitner [EMAIL PROTECTED]
  * What exactly is the server for? It seems it listens on a
 tcp socket
 for commands, which is connected by the UI to send the events
 over
 bluetooth. Why don't you bind to the 127.0.0.1 IP address? Why
 don't you
 use dbus for that?
 The server handles all the HID communications, is like a bridge for
 the client UI, I use a unix socket because the BlueZ devs recommend it
 to me, besides a dbus interface will be slower, because in the mouse
 profile I have to send every small movement (pixel by pixel).

Ok, I got your program working (a bit, Debian users see [1]), and now I
understand what you need the remoko-server for: It’s not something that
runs permanently, or as a system daemon, but it’s a helper that you run
to do stuff you can’t do in python, right?

To avoid having different packages for that, and possibly opening
security holes by using TCP, I’d recommend to pack that functionality in
a C file and include that in your python process using cython. This is
what the zhone developers did to do some stuff that python can’t
(modifying X window atoms).

 Yes, I already made more code, but right now I don't have time and
 concentration until I finish my last exam (16 Set)  :(

Is this code in the subversion? If not, you run the risk that other
people will start to hack on the older, published code which will cause
troubles when merging.

Greetings,
Joachim

[1] hmpf, http://lists.linuxtogo.org/pipermail/smartphones-userland/ is
down, but it’s the mail with subject “Bluetooth and remoko experience”
-- 
Joachim nomeata Breitner
Debian Developer
  [EMAIL PROTECTED] | ICQ# 74513189 | GPG-Keyid: 4743206C
  JID: [EMAIL PROTECTED] | http://people.debian.org/~nomeata


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Debian

2008-09-06 Thread Jean-Eric Cuendet
Hi,
I propose to create a new mailing list on *lists.openmoko.org
*That is related Debian on FreeRunner.
What do you think?
-jec

*
*
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Re: Duke Nukem 3D on Openmoko Neo

2008-09-06 Thread nurgle
Wonderful port. Just tried it! My comment on the accelerometers:

Marco Trevisan (Treviño) [EMAIL PROTECTED] wrote:
 I wouldn't dislike also an implementation without the accelerometers 
 usage (just placing the virtual buttons - for moving too - in the screen 
 edges; like actually is done for actions only). Imho the screen is quite 
 big to see and press at the same time (in games like this).

I have connected a USB Joystick to my Freerunner in USB Host Mode. Using
the SDL Joystick routines to make this work should not be to hard. I
would love to see such an implementation.

regards,
Andreas Micklei



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Re: Debian

2008-09-06 Thread Michele Renda
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1

Jean-Eric Cuendet wrote:
 Hi,
 I propose to create a new mailing list on *lists.openmoko.org
 http://lists.openmoko.org
 *That is related Debian on FreeRunner.
 What do you think?
 -jec
I am in agree with this (I use a lot Debian on FR), but I know that a
lot of persons prefer to have an unique ML (or separing it in General /
Support).

If it count something here there is my +1
-BEGIN PGP SIGNATURE-
Version: GnuPG v1.4.6 (GNU/Linux)
Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org

iD4DBQFIwtcaSIAU/I6SkT0RAm8kAJ46odDQCVnIYE1oXgCvRShkjJD1EACY7Xin
cXqFvcXh37HYsLEVqEx9Bg==
=3U97
-END PGP SIGNATURE-

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Re: Duke Nukem 3D on Openmoko Neo

2008-09-06 Thread Steve Mosher
I would get a kick out of that. A quake port perhaps? or battlezone?



SCarlson wrote:
 Fantastic Idea, I will be attempting a Doom port ! (Unless someone else beat
 me to it!)
 
 -Scott
 
 
 Steve Mosher wrote:
 heretic would great.

 We need retro section on the wiki ( maybe there is one already)
 for all the great retro ports.



 nickd wrote:
 I just wanted to tell you Rafael that I reaffirm Dale's love. Installing 
 it now, can't wait! Also, Heretic was re-released as GPL the other day - 
 I wonder if we can get this ported :-)

 -Nick

 Dale Maggee wrote:
 Rafael,

 I just wanted to tell you that I love you! :D

 -Dale

 Rafael Ignacio Zurita wrote:
   
 Hello people, 

 I want to share a simple duke nukem 3d port for Neo which you
 can play using the accelerometer :)

 You can get all the files at:
 http://fz.hobby-site.org/om/duke-nukem-3d/
 and the link below has the instructions:
 http://fz.hobby-site.org/om/duke-nukem-3d/readme-openmoko.txt

 Ah, if you have doubts about how to play, please check
 http://www.youtube.com/watch?v=260Kpiqv9_U
 and this:
 http://fz.hobby-site.org/om/duke-nukem-3d/how-to-play-duke.png

 Have fun!

 Rafa

 --
 Rafael Ignacio Zurita
 Buenos Aires, Argentina


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Re: Debian

2008-09-06 Thread Marcel
Am Saturday 06 September 2008 20:56:41 schrieb Jean-Eric Cuendet:
 Hi,
 I propose to create a new mailing list on *lists.openmoko.org
 *That is related Debian on FreeRunner.
 What do you think?
 -jec

 *
 *

I'd rather propose to prefix distro-specific questions with 
[debian]/[2007.2]/[2008.8]/whatever so that people can filter client-side 
effectively. This way also everyone receivers general discussions and doesn't 
have to subscribe to billions of little mailing lists.
- A little discipline for posting is needed.

-Marcel

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Re: [qtopia] Does qtopia desktop work with freerunner?

2008-09-06 Thread Lorn Potter
Kieran Fleming wrote:
 Lorn,
 Could you perhaps point us in the direction of this program? I haven't
 been able to find it myself, and I worry it's one of those Trolltech
 secrets :)

Yes. So far it hasn't been released. I will see what I can do.


-- 
Lorn 'ljp' Potter
Software Engineer, Systems Group, Trolltech, a Nokia company

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ASU gtkrc

2008-09-06 Thread Radek Bartoň
Hello.

I've modifed default gtkrc in /usr/share/themes/Moko/gtk-2.0/gtkrc file to 
correspond with 2008.8 Qtopia theme. I'm posting it as attachment if it will 
pass to the list. Screenshot is here: 
http://blackhex.no-ip.org/screenshots/13/large

It's little slower because of gradients but it's bearable. It need some futher 
tweeks which I could not manage by my empiric modification method (change 
something and check what it does). Especially I would like to ged rid of 
frame borders on Trip and Friend tabs in TangoGPS, fix lighter buttons on top 
of Map tab when they are clicked and change information line with speed on 
Map tab in fullscreen mode from red color to black as it is in non-fullscreen 
mode. I also could not manage to enable gradients for rest of bottom tab 
buttons. Tesing and fixes in other GTK application will also be required.

Thanks for any comments.

-- 
Ing. Radek Bartoň

Faculty of Information Technology
Department of Computer Graphics and Multimedia
Brno University of Technology

E-mail: [EMAIL PROTECTED]
Web: http://blackhex.no-ip.org
Jabber: [EMAIL PROTECTED]
-- 
Ing. Radek Bartoň

Faculty of Information Technology
Department of Computer Graphics and Multimedia
Brno University of Technology

E-mail: [EMAIL PROTECTED]
Web: http://blackhex.no-ip.org
Jabber: [EMAIL PROTECTED]
# Moko GTK+ theme
#
# Copyright 2007 OpenedHand Ltd [EMAIL PROTECTED]
# Based on OpenedHand's Sato GTK+ Theme
#
# This theme uses several style properties introduced in GTK+ 2.10
#
# black: #33
# orange: #ff7d00
#

gtk-button-images = 0
gtk-menu-images = 0
gtk-icon-sizes = gtk-button=32,32:gtk-small-toolbar=48,48:gtk-large-toolbar=48,48

# Set the default gtk-color-scheme property
gtk_color_scheme = fg_color:#222;bg_color:#000;base_color:#000;text_color:#ddd;selected_bg_color:#f00;selected_fg_color:#ddd

style default
{

  xthickness = 2
  ythickness = 2

  GtkButton::default_border = {0, 0, 0, 0}
  GtkButton::focus-line-width = 0
  GtkCheckButton::indicator-size = 35
  GtkCheckButton::indicator-spacing = 5
  GtkCheckMenuItem::indicator_size = 18
  GtkEntry::inner_border = {5, 5, 5, 5}
  GtkFrame::shadow_type = GTK_SHADOW_NONE
  GtkPaned::handle-size = 16
  GtkRange::slider-width = 28
  GtkRange::trough_border = 0
  GtkScale::slider-length = 64
  GtkScrollbar::has_backward_stepper = 0
  GtkScrollbar::has_forward_stepper = 1
  GtkScrollbar::has_secondary_backward_stepper = 1
  GtkScrollbar::has_secondary_forward_stepper = 0
  GtkScrollbar::slider_width = 30
  GtkScrollbar::stepper_size = 26
  GtkScrollbar::stepper_spacing = 0
  GtkSpinButton::shadow_type = GTK_SHADOW_NONE
  GtkTreeView::allow_rules = 1
  #GtkTreeView::even_row_color = #fff
  #GtkTreeView::odd_row_color = #e7e7e7
  GtkTreeView::vertical_separator = 6
  GtkWidget::focus_line_width = 2
  GtkWidget::focus_padding = 0
  GtkWidget::scroll-arrow-vlength = 48
  GtkWidget::scroll-arrow-hlength = 48

  MokoDialerTextview::large_font = 20
  MokoDialerTextview::medium_font = 15
  MokoDialerTextview::medium_font = 15
  MokoDialerTextview::small_font = 10

  fg [NORMAL] = @text_color
  fg [PRELIGHT] = @fg_color
  fg [ACTIVE] = @text_color
  fg [INSENSITIVE] = @fg_color
  fg [SELECTED] = @selected_fg_color

  bg [NORMAL] = @bg_color
  bg [PRELIGHT] = @bg_color
  bg [ACTIVE] = @fg_color
  bg [INSENSITIVE] = lighter (@bg_color)
  bg [SELECTED] = @bg_color

  text [NORMAL] = @text_color
  text [PRELIGHT] = @text_color
  text [SELECTED] = @text_color
  text [ACTIVE] = @text_color

  base [NORMAL] = @base_color
  base [SELECTED] = @text_color
  base [ACTIVE] = @base_color

  engine moko-engine {
border = FALSE
gradient = TRUE
  }
}

class GtkWidget style default

style reversed
{
  bg[NORMAL] = @fg_color
  fg[NORMAL] = @bg_color

  bg[PRELIGHT] = @fg_color
  fg[PRELIGHT] = @bg_color
}

widget_class *GtkButton* style reversed

style button
{
  GtkButton::inner_border = {5, 5, 5, 5}

  engine moko-engine {
border = FALSE
gradient = TRUE
  }
}

style treeview-header {

  # inner-border was added in GTK+ 2.10
  GtkButton::inner_border = {0, 0, 0, 0}

  bg[NORMAL] = #eee
  fg[NORMAL] = #000

  bg[PRELIGHT] = #eee
  fg[PRELIGHT] = #000

  engine moko-engine {
border = FALSE
gradient = TRUE
  }
}
widget_class *GtkTreeView.GtkButton* style treeview-header

style combo {
  bg[NORMAL] = @bg_color
  text[NORMAL] = @fg_color

  bg[PRELIGHT] = @bg_color
  text[PRELIGHT] = @fg_color

  engine moko-engine {
border = FALSE
gradient = TRUE
  }
}
widget_class *Combo* style combo

style toolbar
{
  GtkToolbar::internal_padding = 0
  xthickness = 0
  ythickness = 0

  engine moko-engine {
border = FALSE
gradient = TRUE
  }
}
class GtkToolbar style toolbar
#class GtkToolbar style reversed

style toolitem
{
  xthickness = 12
  ythickness = 12

  bg[NORMAL] = @bg_color
  fg[NORMAL] = @fg_color

  # toolbar colours are reversed
  bg[PRELIGHT] = @fg_color
  fg[PRELIGHT] = @bg_color

  engine moko-engine {
gradient = TRUE
border = FALSE

Re: Debian

2008-09-06 Thread Michele Renda
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1

According me also this can be a very good idea

The prefix I can imagine are:

[debian]
[2007.2]
[2008.8]
[qtopia]

Someone as other prefix to add on this list?

Marcel wrote:
 Am Saturday 06 September 2008 20:56:41 schrieb Jean-Eric Cuendet:
 Hi,
 I propose to create a new mailing list on *lists.openmoko.org
 *That is related Debian on FreeRunner.
 What do you think?
 -jec

 *
 *
 
 I'd rather propose to prefix distro-specific questions with 
 [debian]/[2007.2]/[2008.8]/whatever so that people can filter client-side 
 effectively. This way also everyone receivers general discussions and doesn't 
 have to subscribe to billions of little mailing lists.
 - A little discipline for posting is needed.
 
 -Marcel
 
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Re: Duke Nukem 3D on Openmoko Neo

2008-09-06 Thread Rafael Ignacio Zurita
--- On Sat, 9/6/08, Marco Trevisan (Treviño) [EMAIL PROTECTED] wrote:
 Ok... However I've played with it a little more and
 imho it's not so 
 playable using the accelerometers in a such way since they
 should be 
 more sensible to the movement or the screen is not so
 visible when playing.

Screen: well the position to see well is like the link below:
http://www.flickr.com/photos/[EMAIL PROTECTED]/4232129/
(the left man one, because I was thinking that could be fun while
traveling by bus :) ).


 Imho when the game is launched, the phone should consider
 the actual 
 position as the base position (the one in which
 the virtual joypad is 
 centered), then considering the movement when the phone is
 moved of few 
 degree (however less than a centimeter of phone edge
 rotation).
 I wouldn't dislike also an implementation without the
 accelerometers 
 usage (just placing the virtual buttons - for moving too -
 in the screen 
 edges; like actually is done for actions only). Imho the
 screen is quite 
 big to see and press at the same time (in games like this).

Both ideas would be very useful as well. We'll see if me or
somebody (you?) start to work on that..

Rafa

--
Rafael Ignacio Zurita
Buenos Aires, Argentina


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[EMAIL PROTECTED] howto setup [EMAIL PROTECTED] for file-transfer

2008-09-06 Thread Christian Adams
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moinmoin,

can someone tell me howto setup bt @ FR so i could transfer files / 
browse FR via bt like my se-w810i?
(use FR as bt-fileserver)

ciao,
morlac

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Y+;PGP++;t+(++);5(+)++;X(+);R*;tv-+;b++(+++);DI++;
D++(+++);G(+)++;e;h-()++;r++;y++;
- --END GEEK CODE BLOCK--

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Re: [EMAIL PROTECTED] howto setup [EMAIL PROTECTED] for file-transfer

2008-09-06 Thread Michele Renda
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1

Christian Adams wrote:
 moinmoin,
 
 can someone tell me howto setup bt @ FR so i could transfer files / 
 browse FR via bt like my se-w810i?
 (use FR as bt-fileserver)
 
 ciao,
 morlac

I can't help you too much but I think you must to take care of:

1. Be sure that bluetooth is enabled in openmoko-panel tray bar.
2. Installing all the gnome bluetooth software stack.

I don't know if all this will get you a working bluetooth, but I think
is a good starting point!
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Re: Debian

2008-09-06 Thread Marcel
Adding FSO would be a good idea I think, since debian is more like OE than 
such a distro. But it deserves its own tag because you have so many different 
options and tools there (f.e. opkg vs. apt).

-Marcel

Am Saturday 06 September 2008 21:49:01 schrieb Michele Renda:
 According me also this can be a very good idea

 The prefix I can imagine are:

 [debian]
 [2007.2]
 [2008.8]
 [qtopia]

 Someone as other prefix to add on this list?

 Marcel wrote:
  Am Saturday 06 September 2008 20:56:41 schrieb Jean-Eric Cuendet:
  Hi,
  I propose to create a new mailing list on *lists.openmoko.org
  *That is related Debian on FreeRunner.
  What do you think?
  -jec
 
  *
  *
 
  I'd rather propose to prefix distro-specific questions with
  [debian]/[2007.2]/[2008.8]/whatever so that people can filter client-side
  effectively. This way also everyone receivers general discussions and
  doesn't have to subscribe to billions of little mailing lists.
  - A little discipline for posting is needed.
 
  -Marcel
 
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Re: Duke Nukem 3D on Openmoko Neo

2008-09-06 Thread Rafael Ignacio Zurita
--- On Sat, 9/6/08, Steve Mosher [EMAIL PROTECTED] wrote:
 I would get a kick out of that. A quake port perhaps? or
 battlezone?

Hello Steve,
  You mean quake 2? or which version?

Regards.

--
Rafael Ignacio Zurita
Buenos Aires, Argentina


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Re: Debian

2008-09-06 Thread arne anka
 The prefix I can imagine are:

 [debian]
 [2007.2]
 [2008.8]
 [qtopia]

 Someone as other prefix to add on this list?

[fso]

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Re: GSoC OpenMoko Bluetooth remote controller - now with Gestures

2008-09-06 Thread Valerio Valerio
Hi Joachim,

2008/9/6 Joachim Breitner [EMAIL PROTECTED]

 Hi,

 Am Donnerstag, den 04.09.2008, 18:28 +0100 schrieb Valerio Valerio:

  2008/9/4 Joachim Breitner [EMAIL PROTECTED]
   * What exactly is the server for? It seems it listens on a
  tcp socket
  for commands, which is connected by the UI to send the events
  over
  bluetooth. Why don't you bind to the 127.0.0.1 IP address? Why
  don't you
  use dbus for that?
  The server handles all the HID communications, is like a bridge for
  the client UI, I use a unix socket because the BlueZ devs recommend it
  to me, besides a dbus interface will be slower, because in the mouse
  profile I have to send every small movement (pixel by pixel).

 Ok, I got your program working (a bit, Debian users see [1]), and now I
 understand what you need the remoko-server for: It's not something that
 runs permanently, or as a system daemon, but it's a helper that you run
 to do stuff you can't do in python, right?

 It runs permanently, the server is responsible for send all the keys to the
remote device, in the future it will be like a daemon (I hope in BlueZ) .



 To avoid having different packages for that, and possibly opening
 security holes by using TCP, I'd recommend to pack that functionality in
 a C file and include that in your python process using cython. This is
 what the zhone developers did to do some stuff that python can't
 (modifying X window atoms).

  Yes, I already made more code, but right now I don't have time and
  concentration until I finish my last exam (16 Set)  :(

 Is this code in the subversion? If not, you run the risk that other
 people will start to hack on the older, published code which will cause
 troubles when merging.

 All the code is in the SVN, but was I said, I have a incomplete setup.py
and two static path in remoko_conf and remoko_server :)

Thanks for your work and suggestions.

Best regards,

-- 
Valério Valério

http://www.valeriovalerio.org



 Greetings,
 Joachim

 [1] hmpf, http://lists.linuxtogo.org/pipermail/smartphones-userland/ is
 down, but it's the mail with subject Bluetooth and remoko experience
 --
 Joachim nomeata Breitner
 Debian Developer
  [EMAIL PROTECTED] | ICQ# 74513189 | GPG-Keyid: 4743206C
  JID: [EMAIL PROTECTED] | 
 http://people.debian.org/~nomeatahttp://people.debian.org/%7Enomeata

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Re: [EMAIL PROTECTED] howto setup [EMAIL PROTECTED] for file-transfer

2008-09-06 Thread arne anka
 can someone tell me howto setup bt @ FR so i could transfer files /
 browse FR via bt like my se-w810i?
 (use FR as bt-fileserver)

look for everything with obex in it's name ...

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Re: Duke Nukem 3D on Openmoko Neo

2008-09-06 Thread Christian Adams
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1

moinmoin,
i really like to see quake1 and quake2

regards, morlac

Am 06.09.2008 um 22:46 schrieb Rafael Ignacio Zurita:

 --- On Sat, 9/6/08, Steve Mosher [EMAIL PROTECTED] wrote:
 I would get a kick out of that. A quake port perhaps? or
 battlezone?

 Hello Steve,
   You mean quake 2? or which version?

 Regards.

 --
 Rafael Ignacio Zurita
 Buenos Aires, Argentina

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Y+;PGP++;t+(++);5(+)++;X(+);R*;tv-+;b++(+++);DI++;
D++(+++);G(+)++;e;h-()++;r++;y++;
- --END GEEK CODE BLOCK--

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Re: Debian

2008-09-06 Thread Michele Renda
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1

Thank you Marcel, Arne

[debian]# As Debian - armel 4 (I use it with XFCE)
[2007.2]
[2008.8]
[qtopia]
[fso]


There can be others? I think it will be very good if we start to use it.
There are a lot of techical question that interest only who use one
enviroment and will be nice to understand soon what is the argument
about we are speaking.

And without mulptiple ML we don't risk to loose some important arguments
that are not a part of our ML.


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Re: Duke Nukem 3D on Openmoko Neo

2008-09-06 Thread Marco Trevisan (Treviño)
Rafael Ignacio Zurita wrote:
 Imho when the game is launched, the phone should consider
 the actual 
 position as the base position (the one in which
 the virtual joypad is 
 centered), then considering the movement when the phone is
 moved of few 
 degree (however less than a centimeter of phone edge
 rotation).
 I wouldn't dislike also an implementation without the
 accelerometers 
 usage (just placing the virtual buttons - for moving too -
 in the screen 
 edges; like actually is done for actions only). Imho the
 screen is quite 
 big to see and press at the same time (in games like this).
 
 Both ideas would be very useful as well. We'll see if me or
 somebody (you?) start to work on that..

I'd like to, but actually I'm quite busy in some other things 
(especially university exams :|). However I've already your code in my 
PC, so I'll try to work on it as soon as I can! ;)

-- 
Treviño's World - Life and Linux
http://www.3v1n0.net/


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Re: [EMAIL PROTECTED] howto setup [EMAIL PROTECTED] for file-transfer

2008-09-06 Thread Christian Adams
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1

Am 06.09.2008 um 22:47 schrieb arne anka:

 can someone tell me howto setup bt @ FR so i could transfer files /
 browse FR via bt like my se-w810i?
 (use FR as bt-fileserver)

 look for everything with obex in it's name ...


i did .. and installed
and in the bluetooth-applet from gnome-bluetooth i activated in tab  
general the share files from public folder .. but there seems to  
be no effect at all .. :/

regards, morlac

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Y+;PGP++;t+(++);5(+)++;X(+);R*;tv-+;b++(+++);DI++;
D++(+++);G(+)++;e;h-()++;r++;y++;
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Re: ASU gtkrc

2008-09-06 Thread Adrien de Sentenac
Thanks !

I've only changed the colors to match (more or less :-D) the Tango theme
colors if anyone is interested.

2008/9/6 Radek Bartoň [EMAIL PROTECTED]

 Hello.

 I've modifed default gtkrc in /usr/share/themes/Moko/gtk-2.0/gtkrc file to
 correspond with 2008.8 Qtopia theme. I'm posting it as attachment if it
 will
 pass to the list. Screenshot is here:
 http://blackhex.no-ip.org/screenshots/13/large

 It's little slower because of gradients but it's bearable. It need some
 futher
 tweeks which I could not manage by my empiric modification method (change
 something and check what it does). Especially I would like to ged rid of
 frame borders on Trip and Friend tabs in TangoGPS, fix lighter buttons on
 top
 of Map tab when they are clicked and change information line with speed on
 Map tab in fullscreen mode from red color to black as it is in
 non-fullscreen
 mode. I also could not manage to enable gradients for rest of bottom tab
 buttons. Tesing and fixes in other GTK application will also be required.

 Thanks for any comments.



gtkrc
Description: Binary data
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Re: German for Qtopia

2008-09-06 Thread Jesús Torres

I think the problem with your custom keyboard is that to insert a word with
special characters (like áéí...) the user must go to symbols widget to input
it, and then return to the previous one.

A better solution could be that when the user inputs an 'a', the predictive
keyboard suppose it could be 'a', 'á', 'à', etc.

I guess there isn't any easy form to do that. The only one is patching the
predictive keyboard source code.


quot;Marco Trevisan (Treviño)quot; wrote:
 
 Richy wrote:
 see there:
 
 http://wiki.openmoko.org/wiki/Keyboard_Debate#How_to_change_the_dictionary_used_by_the_predictive_keyboards_.3F
 
 I think the words.dawg that comes with the tool is italian.
 
 As said above I've made a qtopia italian dictionary file (still 
 incomplete but almost usable) [1]. I've also made a custom version of 
 the predictive keyboard with some Italian special chars (àèéìòù...)
 
 Give it a try!
 
 
 [1] http://www.3v1n0.net/openmoko/qtopia-italian-keyboard.tar.bz2
 
 -- 
 Treviño's World - Life and Linux
 http://www.3v1n0.net/
 
 
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Re: Duke Nukem 3D on Openmoko Neo

2008-09-06 Thread SCarlson

I've found a Doom SDL port, I'm currently working on it as I type. I may have
some questions depending on how harry it gets.

-Scott


Steve Mosher wrote:
 
 I would get a kick out of that. A quake port perhaps? or battlezone?
 
 
 
 SCarlson wrote:
 Fantastic Idea, I will be attempting a Doom port ! (Unless someone else
 beat
 me to it!)
 
 -Scott
 
 
 Steve Mosher wrote:
 heretic would great.

 We need retro section on the wiki ( maybe there is one already)
 for all the great retro ports.



 nickd wrote:
 I just wanted to tell you Rafael that I reaffirm Dale's love.
 Installing 
 it now, can't wait! Also, Heretic was re-released as GPL the other day
 - 
 I wonder if we can get this ported :-)

 -Nick

 Dale Maggee wrote:
 Rafael,

 I just wanted to tell you that I love you! :D

 -Dale

 Rafael Ignacio Zurita wrote:
   
 Hello people, 

 I want to share a simple duke nukem 3d port for Neo which you
 can play using the accelerometer :)

 You can get all the files at:
 http://fz.hobby-site.org/om/duke-nukem-3d/
 and the link below has the instructions:
 http://fz.hobby-site.org/om/duke-nukem-3d/readme-openmoko.txt

 Ah, if you have doubts about how to play, please check
 http://www.youtube.com/watch?v=260Kpiqv9_U
 and this:
 http://fz.hobby-site.org/om/duke-nukem-3d/how-to-play-duke.png

 Have fun!

 Rafa

 --
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 Buenos Aires, Argentina


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Re: Wifi totally broken in Om2008.8?

2008-09-06 Thread Stefan Strahl
Hi Daniel :)

I also had troubles first getting Wifi running with Om2008.08. What
did you do so far to the config? I assume iwlist eth0 scan is
working? My D'oh-experience was that I needed to use WPA2 in the
wpa_supplicant.conf and not WPA. Here is what I did to get it running:

1) create /etc/wpa_supplicant/wpa_supplicant.conf

ctrl_interface=/var/run/wpa_supplicant
ctrl_interface_group=0
eapol_version=1
ap_scan=1
fast_reauth=1
# WPA2:
network={
   ssid=THISISNOWIFI
   scan_ssid=1
   proto=RSN
   key_mgmt=WPA-PSK
   pairwise=CCMP TKIP
   group=TKIP CCMP
   psk=
   priority=50
}

# WPA:
network={
  ssid=THISISNOWIFI
  proto=WPA
  key_mgmt=WPA-PSK
  pairwise=TKIP
  group=TKIP
  scan_ssid=1
  psk=
  priority=10
}

# WEP:
network={
 ssid=NETGEAR
 scan_ssid=1
 key_mgmt=NONE
 wep_tx_keyidx=0
 wep_key0=
 priority=8
}

# Open:
network={
 ssid=your ssid
 key_mgmt=NONE
 priority=5
}

then edit in /etc/network/interfaces

auto eth0
iface eth0 inet dhcp
   wpa-conf /etc/wpa_supplicant/wpa_supplicant.conf


then I did a

iwconfig eth0 essid THISISNOWIFI

and finally

ifdown eth0
ifup eth0

Do you see any WPA or udhcc messages?

:) stefan
:) stefan

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using openocd

2008-09-06 Thread Hypnotize
Hi,

I cant get openocd working (with Debug Board v3 and GTA02), I just get this
error message:

$ openocd -f /etc/openocd/openocd.conf
Info:openocd.c:84 main(): Open On-Chip Debugger (2007-01-31 12:00 CET)
Error:   ft2232.c:1351 ft2232_init(): unable to open ftdi device:
ftdi_usb_reset failed

Can anyone please help me?

messages from dmesg:

[  275.629104] usb 1-1.1: new full speed USB device using uhci_hcd and
address 9
[  275.684969] usb 1-1.1: configuration #1 chosen from 1 choice
[  275.692679] ftdi_sio 1-1.1:1.0: FTDI USB Serial Device converter detected
[  275.692726] /build/buildd/linux-2.6.24/drivers/usb/serial/ftdi_sio.c:
Detected FT2232C
[  275.692879] usb 1-1.1: FTDI USB Serial Device converter now attached to
ttyUSB0
[  275.700444] ftdi_sio 1-1.1:1.1: FTDI USB Serial Device converter detected
[  275.700488] /build/buildd/linux-2.6.24/drivers/usb/serial/ftdi_sio.c:
Detected FT2232C
[  275.700613] usb 1-1.1: FTDI USB Serial Device converter now attached to
ttyUSB1
[  328.625095] ftdi_sio ttyUSB0: FTDI USB Serial Device converter now
disconnected from ttyUSB0
[  328.625562] ftdi_sio 1-1.1:1.0: device disconnected
[  328.626567] usb 1-1.1: usbfs: interface 1 claimed by ftdi_sio while
'openocd' sets config #1
[  328.627572] usb 1-1.1: usbfs: USBDEVFS_CONTROL failed cmd openocd rqt 64
rq 0 len 0 ret -71

-Morten Freberg
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Re: context sensitive menus

2008-09-06 Thread Matt
Michael 'Mickey' Lauer wrote:
 Am Saturday 06 September 2008 03:01:33 schrieb Matt:
 On Windows Mobile (pocket pc), a long tap is like a right click; it
 invokes a context sensitive menu.
 If text is selected, there are options for copy/paste/cut.

 Are there plans for something similar for OM ?
 
 We had this in OM2007.1, but lost it on the way.
 
 I'm not sure how generally useful this feature is.
 

I think having an easy, intuitive, constant way to copy/paste text on a 
device with no keyboard, will always be useful.

Furthermore, I'd like to know that a long tap on a phone number will 
always offer to Call Number, SMS, Lookup Contact, Add to Contacts.

A long tap on selected text should offer to Save Note, Send SMS, Send EMail.

A long tap on text which includes a date/time should offer to add an 
event in the calendar too.

A long tap on an address should offer to find it on a map.

I'm sure there are many other instances where a long tap on 'something' 
should allow an action to be performed with it.
People should chime in if they support it.

At the moment, the FR is bearly able to compete with an old Palm Vx in 
terms of intuitiveness.


~ Matt

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Stylus Ink Replacement Cartridge?

2008-09-06 Thread Charles Pax
Does anyone know how to replace the ink cartridge in the stylus that comes
with the Freerunner? It seems like I can just pull it out, but I don't want
to break it. Also, does anyone have a Staples of OfficeMax item number for a
good replacement cartridge? Thanks.

-Charles
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Re: using openocd

2008-09-06 Thread Holger Freyther
On Sunday 07 September 2008 02:22:40 Hypnotize wrote:
 Hi,

 I cant get openocd working (with Debug Board v3 and GTA02), I just get this
 error message:

 $ openocd -f /etc/openocd/openocd.conf
 Info:openocd.c:84 main(): Open On-Chip Debugger (2007-01-31 12:00 CET)
 Error:   ft2232.c:1351 ft2232_init(): unable to open ftdi device:
 ftdi_usb_reset failed

sudo openocd?

z.

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http://shr.bearstech.com/Makefile - 403 forbidden

2008-09-06 Thread Russell Sears
Can someone fix the file permissions?

Thanks!

-Rusty

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Re: http://shr.bearstech.com/Makefile - 403 forbidden

2008-09-06 Thread Rod Whitby
Russell Sears wrote:
 Can someone fix the file permissions?

Bearstech is in the middle of doubling the disk space available for the
FSO feeds, so the site is down at the moment.

I don't have an ETA for when it will be up again, but they should only
need to copy about 50GB from one partition to another and change
/etc/fstab ...

-- Rod

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Re: http://shr.bearstech.com/Makefile - 403 forbidden

2008-09-06 Thread Rod Whitby
Russell Sears wrote:
 Can someone fix the file permissions?

In the meantime, you can use the following workaround:

git clone git://git.freesmartphone.org/fso-makefile common
ln -s common/Makefile Makefile

-- Rod

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Re: http://shr.bearstech.com/Makefile - 403 forbidden

2008-09-06 Thread Russell Sears
Thanks!

I'm actually just updating the wiki right now, so I'll document the 
fso-makefile repository.

-Rusty

Rod Whitby wrote:
 Russell Sears wrote:
 Can someone fix the file permissions?
 
 In the meantime, you can use the following workaround:
 
 git clone git://git.freesmartphone.org/fso-makefile common
 ln -s common/Makefile Makefile
 
 -- Rod
 
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RE: Wifi totally broken in Om2008.8?

2008-09-06 Thread Bryan DeLuca
On Sat, 6 Sep 2008 17:13:26 +0200
Daniel Hedblom [EMAIL PROTECTED] wrote:

 Im trying to get wifi going on my freerunner but i havent got any
 success yet at all. I have tried the various tips in the wiki but
 whatever i do packets seems to end up in the bit-bucket. Even as
 ifconfig shows packets going through eth0 both in and out nothing gets
 past the wireless driver when i check on the Wireless AP or on another
 computer with wireshark. Disabling usb0 and its default route havent
 helped. I regard myself as a pretty seasoned Linux user ( +10 years )
 but this phone has me beaten for now.
 
 I have also tried with Trolltechs Qtopia image and i have the same
 problem there. Am i fighting windmills, just plain thick or is my wifi
 nic in the phone perhaps broken?
 

I was having Wifi trouble under every distro until I remembered that I disabled 
802.11G on my AP.  I'm pretty anal about how tightly configured my AP is, which 
can shoot you in the foot if you forget all the fancy stuff you setup months 
ago.   Looks like the FreeRunner radio only supports G.  After that I had no 
problem connecting with WPA2.

Hope this helps.
-Bryan
-- 
Bryan DeLuca [EMAIL PROTECTED]

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Re: Debian

2008-09-06 Thread William Kenworthy
This has been discussed a number of times and dismissed because as an
idea it sucks:

1. The majority have to find and subscribe to all these fragmented lists
to find information, so it only benefits a few.

2. People multiple post to every list to make sure nobody will miss out
- doesnt happen you say? - look at the current community and support
(and thats with only two lists!)

3. Emails get lost as people on other lists never see them.  (wont
happen you say? - see 2 above)

BillK



On Sun, 2008-09-07 at 00:00 +0300, Michele Renda wrote:
 -BEGIN PGP SIGNED MESSAGE-
 Hash: SHA1
 
 Thank you Marcel, Arne
 
 [debian]  # As Debian - armel 4 (I use it with XFCE)
 [2007.2]
 [2008.8]
 [qtopia]
 [fso]
 
 
 There can be others? I think it will be very good if we start to use it.
 There are a lot of techical question that interest only who use one
 enviroment and will be nice to understand soon what is the argument
 about we are speaking.
 
 And without mulptiple ML we don't risk to loose some important arguments
 that are not a part of our ML.
 
 
 -BEGIN PGP SIGNATURE-
 Version: GnuPG v1.4.6 (GNU/Linux)
 Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org
 
 iD8DBQFIwu9iSIAU/I6SkT0RAnkDAJ0SI6Pmr+M1NwdsmB1b+BTngLDShwCgktn2
 vy9as+GNYVnRJCHR8/mTmFo=
 =Is/h
 -END PGP SIGNATURE-
 
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I can no longer ssh into my FR via wifi

2008-09-06 Thread William Kenworthy
After a recent dropbear update I can no longer ssh into my FR via wifi.
I still can login via usb0 and outgoing via wifi works fine.  Ive tried
ifdown usb0 (not necessary before), but with no change.

Ive looked for config files and cant see anything relevant.
Suggestions?

BillK

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Home in Perth!

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