Re: [Csgo_servers] [csgo_server] Workshop - New server - Download hangs on old map
I try to move back to sv_downloadurl, but i found the fallowing: if i download a map from my server to csgo/maps, and i have a workshop variant (that maybe updated) of that map in csgo/maps/workshop/ID i get map differs from server problem in client side. So its like the workshop maps get higher priority when client loads the map. Its very hard to keep every map updated without workshop. However its only a problem for me, because our mapcycle is very big (150+ map). 2013/11/13 ics i...@ics-base.net This is exactly the reason why i stopped using workshop. Either the map download takes ages or it doesn't happen at all or similiar that you get. Download speeds are also horrible slow. It's all quite random. One moment it works, on the other, no. -ics Joshua Travis kirjoitti: After shuffling through all this for the newest install, we had three maps all in all that hung. 168693438 keystone 125620805 mill 136819520 gwalior Each one gets to 4.096Mb and then hangs. Had to remove them all from the collection. The fact that it is the same exact download size where it locks while getting the other 60 maps fine, leads me to believe its a workshop bug for sure. On Tue, Nov 12, 2013 at 1:36 PM, Arató, Ádám ad...@nihil.hu mailto: ad...@nihil.hu wrote: I have this bug recently too. And my other favorite is this: lower and uppercase map names Example: server downloads the map: Receiving bytes 9437184-10485760 for file maps/workshop/191701779/191701779.tmp (de_sg-atlantis.bsp) Download done, rename: Download finished for 182296550:'P3X-534 Sateda'. Moving maps/workshop/182296550/182296550.tmp to maps/workshop/182296550/dm_*s*ateda_csgo.bsp. Clearing temp file(maps/workshop/182296550/182296550.tmp) for 182296550 : dm_sateda_csgo.bsp And then: ls -l maps/workshop/182296550/ -rwxr-xr-x 1 srcds gamesrv 130172524 okt4 19:24 dm_*S*ateda_csgo.bsp After changelevel, it download these map again and again, because it try to find the lowercase name, but its not present... 2013/11/12 Joshua Travis joshua.w.tra...@gmail.com mailto:joshua.w.tra...@gmail.com Current example is de_keystone. Trying to setup a new dedicated and it hangs on the download from the workshop. This happens often with what seems to be random maps. It downloads 4Mb worth of tmp data, and hangs. Currently been hanging for 2+ hours, waiting to continue. The only solution is to go in, remove the map from the collection, and go add it back in a day or two and then it downloads. Ido, any idea what we can do here or if there is anything being done? Also to point out, I copied the map from another server that is currently running it and the new dedicated still tries to download it overwriting the one that was copied. Tried deleting cache with no luck. ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com mailto:Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/ csgo_servers ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com mailto:Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
Re: [Csgo_servers] [csgo_server] Workshop - New server - Download hangs on old map
Yea, I was debating using the bsp2zip utility to extract the map contents and recompile them with a trailing _ or something of that nature. Although it seems like a rather big ordeal. But this workshop system is beyond buggy. On Wed, Nov 13, 2013 at 10:13 AM, Arató, Ádám ad...@nihil.hu wrote: I try to move back to sv_downloadurl, but i found the fallowing: if i download a map from my server to csgo/maps, and i have a workshop variant (that maybe updated) of that map in csgo/maps/workshop/ID i get map differs from server problem in client side. So its like the workshop maps get higher priority when client loads the map. Its very hard to keep every map updated without workshop. However its only a problem for me, because our mapcycle is very big (150+ map). 2013/11/13 ics i...@ics-base.net This is exactly the reason why i stopped using workshop. Either the map download takes ages or it doesn't happen at all or similiar that you get. Download speeds are also horrible slow. It's all quite random. One moment it works, on the other, no. -ics Joshua Travis kirjoitti: After shuffling through all this for the newest install, we had three maps all in all that hung. 168693438 keystone 125620805 mill 136819520 gwalior Each one gets to 4.096Mb and then hangs. Had to remove them all from the collection. The fact that it is the same exact download size where it locks while getting the other 60 maps fine, leads me to believe its a workshop bug for sure. On Tue, Nov 12, 2013 at 1:36 PM, Arató, Ádám ad...@nihil.hu mailto: ad...@nihil.hu wrote: I have this bug recently too. And my other favorite is this: lower and uppercase map names Example: server downloads the map: Receiving bytes 9437184-10485760 for file maps/workshop/191701779/191701779.tmp (de_sg-atlantis.bsp) Download done, rename: Download finished for 182296550:'P3X-534 Sateda'. Moving maps/workshop/182296550/182296550.tmp to maps/workshop/182296550/dm_*s*ateda_csgo.bsp. Clearing temp file(maps/workshop/182296550/182296550.tmp) for 182296550 : dm_sateda_csgo.bsp And then: ls -l maps/workshop/182296550/ -rwxr-xr-x 1 srcds gamesrv 130172524 okt4 19:24 dm_*S*ateda_csgo.bsp After changelevel, it download these map again and again, because it try to find the lowercase name, but its not present... 2013/11/12 Joshua Travis joshua.w.tra...@gmail.com mailto:joshua.w.tra...@gmail.com Current example is de_keystone. Trying to setup a new dedicated and it hangs on the download from the workshop. This happens often with what seems to be random maps. It downloads 4Mb worth of tmp data, and hangs. Currently been hanging for 2+ hours, waiting to continue. The only solution is to go in, remove the map from the collection, and go add it back in a day or two and then it downloads. Ido, any idea what we can do here or if there is anything being done? Also to point out, I copied the map from another server that is currently running it and the new dedicated still tries to download it overwriting the one that was copied. Tried deleting cache with no luck. ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com mailto:Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/ csgo_servers ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com mailto:Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
[Csgo_servers] Spectator UI graphs not showing
Hi, I'm having issues with servers not showing the spectator UI. When Q is pressed the map overview is shown instead of the spectator UI graphs. http://www.cyborgmatt.com/2013/11/cs-go-30th-october/#ui-updates Is there any special server setting that could enable/block those graphs from being shown? Thank you ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
[Csgo_servers] Server lobby randomly breaking with response 2
Is there any way to debug or fix this problem without rebooting my server? This happens to me very randomly, from a few hours to even a few days it will happen, and the only way to fix is to reboot the server. Everything I have read about it is talking about the mapgroups, but I have that configured correctly (and it shouldn't even be needed, as I run the same map 24/7). It is very annoying to have to kick a 16+/20 slot server filled with people because the lobby reservation expired or something, and reboot srcds... Connect console: Connecting to public(ip:addr) ... 34.630: Sending UDP connect to public IP ip:addr Server using 'public' lobbies, requiring pw no, lobby id 18683822f51 RememberIPAddressForLobby: lobby 18683822f51 from address ip:addr GameTypes: could not find matching game type . CSysSessionClient: Cannot join lobby, response 2! Please give insight to fix this, other then the repeated your mapgroups are broken, which should not be the issue in my case. Thanks all. ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
Re: [Csgo_servers] Server lobby randomly breaking with response 2
Anyone have a solution to this? I'm getting the same errors on servers. On Wed, Nov 13, 2013 at 7:57 PM, hasser css hasserva...@gmail.com wrote: Is there any way to debug or fix this problem without rebooting my server? This happens to me very randomly, from a few hours to even a few days it will happen, and the only way to fix is to reboot the server. Everything I have read about it is talking about the mapgroups, but I have that configured correctly (and it shouldn't even be needed, as I run the same map 24/7). It is very annoying to have to kick a 16+/20 slot server filled with people because the lobby reservation expired or something, and reboot srcds... Connect console: Connecting to public(ip:addr) ... 34.630: Sending UDP connect to public IP ip:addr Server using 'public' lobbies, requiring pw no, lobby id 18683822f51 RememberIPAddressForLobby: lobby 18683822f51 from address ip:addr GameTypes: could not find matching game type . CSysSessionClient: Cannot join lobby, response 2! Please give insight to fix this, other then the repeated your mapgroups are broken, which should not be the issue in my case. Thanks all. ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
Re: [Csgo_servers] Server lobby randomly breaking with response 2
No solution, but the lobby doesn't exist anymore which is why client's are getting rejected. I don't believe you're at fault, this used to happen to me daily for months. If I had to hazard a guess, the lobby isn't recreated once the server loses it's connection to Steam. Kyle. On Wed, Nov 13, 2013 at 7:10 PM, Calder Lewis lewis...@gmail.com wrote: Anyone have a solution to this? I'm getting the same errors on servers. On Wed, Nov 13, 2013 at 7:57 PM, hasser css hasserva...@gmail.com wrote: Is there any way to debug or fix this problem without rebooting my server? This happens to me very randomly, from a few hours to even a few days it will happen, and the only way to fix is to reboot the server. Everything I have read about it is talking about the mapgroups, but I have that configured correctly (and it shouldn't even be needed, as I run the same map 24/7). It is very annoying to have to kick a 16+/20 slot server filled with people because the lobby reservation expired or something, and reboot srcds... Connect console: Connecting to public(ip:addr) ... 34.630: Sending UDP connect to public IP ip:addr Server using 'public' lobbies, requiring pw no, lobby id 18683822f51 RememberIPAddressForLobby: lobby 18683822f51 from address ip:addr GameTypes: could not find matching game type . CSysSessionClient: Cannot join lobby, response 2! Please give insight to fix this, other then the repeated your mapgroups are broken, which should not be the issue in my case. Thanks all. ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers