No solution, but the lobby doesn't exist anymore which is why client's are
getting rejected. I don't believe you're at fault, this used to happen to
me daily for months. If I had to hazard a guess, the lobby isn't recreated
once the server loses it's connection to Steam.

Kyle.


On Wed, Nov 13, 2013 at 7:10 PM, Calder Lewis <[email protected]> wrote:

> Anyone have a solution to this? I'm getting the same errors on servers.
>
>
> On Wed, Nov 13, 2013 at 7:57 PM, hasser css <[email protected]> wrote:
>
>> Is there any way to debug or fix this problem without rebooting my
>> server? This happens to me very randomly, from a few hours to even a few
>> days it will happen, and the only way to fix is to reboot the server.
>>
>> Everything I have read about it is talking about the mapgroups, but I
>> have that configured correctly (and it shouldn't even be needed, as I run
>> the same map 24/7). It is very annoying to have to kick a 16+/20 slot
>> server filled with people because the lobby reservation expired or
>> something, and reboot srcds...
>>
>> Connect console:
>> > Connecting to public(ip:addr) ...
>> > 34.630:  Sending UDP connect to public IP ip:addr
>> > Server using 'public' lobbies, requiring pw no, lobby id 186000083822f51
>> > RememberIPAddressForLobby: lobby 186000083822f51 from address ip:addr
>> > GameTypes: could not find matching game type "".
>> > CSysSessionClient: Cannot join lobby, response 2!
>>
>> Please give insight to fix this, other then the repeated "your mapgroups
>> are broken", which should not be the issue in my case. Thanks all.
>>
>> _______________________________________________
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>> [email protected]
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>>
>
>
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