Re: [Csgo_servers] Linux server sv/var spikes

2014-10-11 Thread mambo
Yesterdays patch fixed linux servers again. Stable performance



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Re: [Csgo_servers] Linux server sv/var spikes

2014-10-11 Thread Kevin Mieszala
Wonder if they'll ever get a patch that fixes the random reg 90% of players
seem to suffer from.

-Original Message-
From: csgo_servers-boun...@list.valvesoftware.com
[mailto:csgo_servers-boun...@list.valvesoftware.com] On Behalf Of mambo
Sent: Saturday, October 11, 2014 6:11 AM
To: csgo_servers@list.valvesoftware.com
Subject: Re: [Csgo_servers] Linux server sv/var spikes

Yesterdays patch fixed linux servers again. Stable performance



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Re: [Csgo_servers] Linux server sv/var spikes

2014-10-11 Thread Absurd Minds
Or the fps drops 90% are having.
On Oct 11, 2014 6:44 AM, Kevin Mieszala lqhnyb...@gmail.com wrote:

 Wonder if they'll ever get a patch that fixes the random reg 90% of players
 seem to suffer from.

 -Original Message-
 From: csgo_servers-boun...@list.valvesoftware.com
 [mailto:csgo_servers-boun...@list.valvesoftware.com] On Behalf Of mambo
 Sent: Saturday, October 11, 2014 6:11 AM
 To: csgo_servers@list.valvesoftware.com
 Subject: Re: [Csgo_servers] Linux server sv/var spikes

 Yesterdays patch fixed linux servers again. Stable performance



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 8159.html
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Re: [Csgo_servers] Linux server sv/var spikes

2014-10-07 Thread MiShU # gameserver-syndicate.de

Hey Mate :)

do you think we can expect an update for this night? I just ask cause i 
would schedule my evening apropriate to be awake at night.

Thx for reply and sorry if u feel bad by giving me an information. ;)

Kind regards,
me-Shoe // http://steamcommunity.com/profiles/76561197960828778/


Am 03.10.2014 19:32, schrieb Ejziponken -:
I've talked with the devs about the spikes and they will be back on 
Monday to look at it.
They will also keep sending me new builds to test so that they can 
make the changes needed for performance.



Date: Fri, 3 Oct 2014 12:25:19 -0500
From: lewis...@gmail.com
To: ad...@dogzgaming.com; csgo_servers@list.valvesoftware.com
Subject: Re: [Csgo_servers] Linux server sv/var spikes

also that linux servers seem to be having issues with wall penetration 
again.


On Fri, Oct 3, 2014 at 12:21 PM, TigerOx ad...@dogzgaming.com 
mailto:ad...@dogzgaming.com wrote:


We are seeing spikes as well. Last update 128 tick was near
perfect, please find out what changed. 1.34.4.9 had some of the
best performance we have seen in a long time.
-Original Message-
From: Sc00by22 ad...@sc00by22.com mailto:ad...@sc00by22.com
Sender: csgo_servers-boun...@list.valvesoftware.com
mailto:csgo_servers-boun...@list.valvesoftware.com
Date: Fri, 3 Oct 2014 18:10:42
To: csgo_servers@list.valvesoftware.com
mailto:csgo_servers@list.valvesoftware.com
Reply-To: csgo_servers@list.valvesoftware.com
mailto:csgo_servers@list.valvesoftware.com
Subject: Re: [Csgo_servers] Linux server sv/var spikes

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Re: [Csgo_servers] Linux server sv/var spikes

2014-10-07 Thread Ejziponken -
Well today I got a  telemetry build and gave them the logfile so they can find 
out whats causing the last spikes.
Also I got a new build that fixes the increased lags from last weeks patch and 
I think they want to ship this build with the next patch and then work with the 
data they just got today for next weeks patch or something like that.
Not sure when next update is.
Date: Tue, 7 Oct 2014 18:05:08 +0200
From: mi...@gameserver-syndicate.de
To: csgo_servers@list.valvesoftware.com
Subject: Re: [Csgo_servers] Linux server sv/var spikes


  

  
  
Hey Mate :)

  

  do you think we can expect an update for this night? I just ask
  cause i would schedule my evening apropriate to be awake at night.
  

  Thx for reply and sorry if u feel bad by giving me an information.
  ;)

  

  Kind regards,

  me-Shoe // http://steamcommunity.com/profiles/76561197960828778/

  

  

  Am 03.10.2014 19:32, schrieb Ejziponken -:



  
  I've talked with the devs about the spikes and they
will be back on Monday to look at it.
They will also keep sending me new builds to test so that
  they can make the changes needed for performance.

  


  Date: Fri, 3 Oct 2014 12:25:19 -0500

  From: lewis...@gmail.com

  To: ad...@dogzgaming.com;
  csgo_servers@list.valvesoftware.com

  Subject: Re: [Csgo_servers] Linux server sv/var spikes

  

  also that linux servers seem to be having
issues with wall penetration again.
  

On Fri, Oct 3, 2014 at 12:21
  PM, TigerOx ad...@dogzgaming.com
  wrote:

  We
are seeing spikes as well. Last update 128 tick was
near perfect, please find out what changed. 1.34.4.9
had some of the best performance we have seen in a
long time.

-Original
  Message-

  From: Sc00by22 ad...@sc00by22.com

  Sender: csgo_servers-boun...@list.valvesoftware.com

  Date: Fri, 3 Oct 2014 18:10:42

  To: csgo_servers@list.valvesoftware.com

  Reply-To: csgo_servers@list.valvesoftware.com

  Subject: Re: [Csgo_servers] Linux server sv/var
  spikes

  



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Re: [Csgo_servers] Linux server sv/var spikes

2014-10-06 Thread Marco Padovan
we are having multiple reports too.

Happens on any kind of hardware with even highly tuned kernels...

On Sun, Oct 5, 2014 at 6:40 PM, MiShU # gameserver-syndicate.de 
mi...@gameserver-syndicate.de wrote:

 Just to let u know:
 We have tested a 20 Slot nearly Vanilla with just the basic Sourcemod
 Plugins on 128 Tick and 64 Tick and if the player count reached the 16 of
 20 Players, the lag-spikes were big ( var above 15, sometimes 35). On 64
 tick and 128. On a Valve Casual DM Server i experienced these lag-spikes
 too, so valve have to find a fast solution and im sure they will find a
 fast and good solution in the next 3 days i think and hope. :)



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Re: [Csgo_servers] Linux server sv/var spikes

2014-10-05 Thread MiShU # gameserver-syndicate.de

Just to let u know:
We have tested a 20 Slot nearly Vanilla with just the basic Sourcemod 
Plugins on 128 Tick and 64 Tick and if the player count reached the 16 
of 20 Players, the lag-spikes were big ( var above 15, sometimes 35). On 
64 tick and 128. On a Valve Casual DM Server i experienced these 
lag-spikes too, so valve have to find a fast solution and im sure they 
will find a fast and good solution in the next 3 days i think and hope. :)



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Re: [Csgo_servers] Linux server sv/var spikes

2014-10-03 Thread mambo
this new patch made the performance worse again



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Re: [Csgo_servers] Linux server sv/var spikes

2014-10-03 Thread MiShU # gameserver-syndicate.de

I badly have to confirm:
The Lag-Spikes on Linux-Servers are back... :(


Am 03.10.2014 12:03, schrieb mambo:

this new patch made the performance worse again



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Re: [Csgo_servers] Linux server sv/var spikes

2014-10-03 Thread Pradnesh Patil
Can confirm. Very sad and bad spikes. On all community servers for some
reason
On Oct 3, 2014 3:48 PM, MiShU # gameserver-syndicate.de 
mi...@gameserver-syndicate.de wrote:

 I badly have to confirm:
 The Lag-Spikes on Linux-Servers are back... :(


 Am 03.10.2014 12:03, schrieb mambo:

 this new patch made the performance worse again



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Re: [Csgo_servers] Linux server sv/var spikes

2014-10-03 Thread Sc00by22
I can also confirm bad spikes. I've also noticed something new since the
most recent update, my server is set to 20 slots via maxplayers_override
but I've had 21-22 people on the server somehow?!

On 3 October 2014 11:41, Pradnesh Patil pradnesh...@gmail.com wrote:

 Can confirm. Very sad and bad spikes. On all community servers for some
 reason
 On Oct 3, 2014 3:48 PM, MiShU # gameserver-syndicate.de 
 mi...@gameserver-syndicate.de wrote:

 I badly have to confirm:
 The Lag-Spikes on Linux-Servers are back... :(


 Am 03.10.2014 12:03, schrieb mambo:

 this new patch made the performance worse again



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Re: [Csgo_servers] Linux server sv/var spikes

2014-10-03 Thread TigerOx
We are seeing spikes as well. Last update 128 tick was near perfect, please 
find out what changed. 1.34.4.9 had some of the best performance we have seen 
in a long time.
-Original Message-
From: Sc00by22 ad...@sc00by22.com
Sender: csgo_servers-boun...@list.valvesoftware.com
Date: Fri, 3 Oct 2014 18:10:42 
To: csgo_servers@list.valvesoftware.com
Reply-To: csgo_servers@list.valvesoftware.com
Subject: Re: [Csgo_servers] Linux server sv/var spikes

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Re: [Csgo_servers] Linux server sv/var spikes

2014-10-03 Thread Calder Lewis
also that linux servers seem to be having issues with wall penetration
again.

On Fri, Oct 3, 2014 at 12:21 PM, TigerOx ad...@dogzgaming.com wrote:

 We are seeing spikes as well. Last update 128 tick was near perfect,
 please find out what changed. 1.34.4.9 had some of the best performance we
 have seen in a long time.
 -Original Message-
 From: Sc00by22 ad...@sc00by22.com
 Sender: csgo_servers-boun...@list.valvesoftware.com
 Date: Fri, 3 Oct 2014 18:10:42
 To: csgo_servers@list.valvesoftware.com
 Reply-To: csgo_servers@list.valvesoftware.com
 Subject: Re: [Csgo_servers] Linux server sv/var spikes

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Re: [Csgo_servers] Linux server sv/var spikes

2014-10-03 Thread Ejziponken -
I've talked with the devs about the spikes and they will be back on Monday to 
look at it.They will also keep sending me new builds to test so that they can 
make the changes needed for performance.

Date: Fri, 3 Oct 2014 12:25:19 -0500
From: lewis...@gmail.com
To: ad...@dogzgaming.com; csgo_servers@list.valvesoftware.com
Subject: Re: [Csgo_servers] Linux server sv/var spikes

also that linux servers seem to be having issues with wall penetration again.
On Fri, Oct 3, 2014 at 12:21 PM, TigerOx ad...@dogzgaming.com wrote:
We are seeing spikes as well. Last update 128 tick was near perfect, please 
find out what changed. 1.34.4.9 had some of the best performance we have seen 
in a long time.

-Original Message-

From: Sc00by22 ad...@sc00by22.com

Sender: csgo_servers-boun...@list.valvesoftware.com

Date: Fri, 3 Oct 2014 18:10:42

To: csgo_servers@list.valvesoftware.com

Reply-To: csgo_servers@list.valvesoftware.com

Subject: Re: [Csgo_servers] Linux server sv/var spikes



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Re: [Csgo_servers] Linux server sv/var spikes

2014-10-01 Thread Ejziponken -
Yes some of the performance fixes were shipped in the patch from what I 
know.Even more fixes on performance is on the way. They are still working on 
making it better. :)

 Date: Tue, 30 Sep 2014 21:16:32 -0700
 From: jasonkings...@me.com
 To: csgo_servers@list.valvesoftware.com
 Subject: Re: [Csgo_servers] Linux server sv/var spikes
 
 I'm guessing it's something they don't want to publicly admit to breaking in
 the first place, or it's not 100% resolved yet (probably improved though),
 and don't want to say they fixed something that isn't truly fixed yet. 
 
 
 
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Re: [Csgo_servers] Linux server sv/var spikes

2014-10-01 Thread MiShU # gameserver-syndicate.de

Thx a lot Ejziponken and CSGO Devs for this badly needed performance fix!!

It works fine on our side at the moment and it would be nice if we can 
expect similar 'community-devs-groups' to find and solve some issues! 
Great Job so thx!


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Re: [Csgo_servers] Linux server sv/var spikes

2014-09-30 Thread Will Graham
Was this confirmed and did it make the patch tonight? Patch notes don't specify 
any changes to Linux SRCDS performance.

Will
Co-founder | altPUG LLC

From: csgo_servers-boun...@list.valvesoftware.com 
[mailto:csgo_servers-boun...@list.valvesoftware.com] On Behalf Of Ejziponken -
Sent: Friday, September 26, 2014 5:13 PM
To: csgo_servers@list.valvesoftware.com
Subject: Re: [Csgo_servers] Linux server sv/var spikes

Im testing a build right now that seems to make the lagspikes better and they 
seem to wanna ship this build in next patch. Probably next week if not tonight.
But they also said that they gonna keep working on it to make it even better 
because the problem is still there.

Date: Fri, 26 Sep 2014 22:18:56 +0200
From: mi...@gameserver-syndicate.demailto:mi...@gameserver-syndicate.de
To: 
csgo_servers@list.valvesoftware.commailto:csgo_servers@list.valvesoftware.com
Subject: Re: [Csgo_servers] Linux server sv/var spikes
When do you think we can expect an 'server-update' with a possible fix?


Am 26.09.2014 21:58, schrieb Ejziponken -:
No.

Date: Fri, 26 Sep 2014 21:50:07 +0200
From: e...@evcz.tkmailto:e...@evcz.tk
To: 
csgo_servers@list.valvesoftware.commailto:csgo_servers@list.valvesoftware.com
Subject: Re: [Csgo_servers] Linux server sv/var spikes
good to hear that!

session issues fixed too?

On Fri, Sep 26, 2014 at 3:27 PM, Ejziponken - 
sza...@hotmail.commailto:sza...@hotmail.com wrote:
I've been working with a few devs since Sunday. They sent me builds to test and 
yesterday we did some profiling on our servers so that they can work on some 
optimizations.

Date: Fri, 26 Sep 2014 13:08:30 +0200
From: mi...@gameserver-syndicate.demailto:mi...@gameserver-syndicate.de
To: 
csgo_servers@list.valvesoftware.commailto:csgo_servers@list.valvesoftware.com
Subject: Re: [Csgo_servers] Linux server sv/var spikes
Really?
Who said this Ejziponken? It will be great if its the truth!!

Am 26.09.2014 12:49, schrieb Ejziponken -:
They are working on it since sunday.
 Date: Fri, 26 Sep 2014 02:09:22 -0700
 From: mambo...@gmail.commailto:mambo...@gmail.com
 To: 
 csgo_servers@list.valvesoftware.commailto:csgo_servers@list.valvesoftware.com
 Subject: Re: [Csgo_servers] Linux server sv/var spikes

 Any word from valve? This has been going on for 3 weeks now, very bad
 performance on some maps. Are they acknowledging this?



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Re: [Csgo_servers] Linux server sv/var spikes

2014-09-30 Thread klexen
I'm guessing it's something they don't want to publicly admit to breaking in
the first place, or it's not 100% resolved yet (probably improved though),
and don't want to say they fixed something that isn't truly fixed yet. 



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Re: [Csgo_servers] Linux server sv/var spikes

2014-09-26 Thread mambo
Any word from valve? This has been going on for 3 weeks now, very bad
performance on some maps. Are they acknowledging this?



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Re: [Csgo_servers] Linux server sv/var spikes

2014-09-26 Thread Ejziponken -
They are working on it since sunday.

 Date: Fri, 26 Sep 2014 02:09:22 -0700
 From: mambo...@gmail.com
 To: csgo_servers@list.valvesoftware.com
 Subject: Re: [Csgo_servers] Linux server sv/var spikes
 
 Any word from valve? This has been going on for 3 weeks now, very bad
 performance on some maps. Are they acknowledging this?
 
 
 
 --
 View this message in context: 
 http://csgo-servers.1073505.n5.nabble.com/Linux-server-sv-var-spikes-tp7978p8043.html
 Sent from the CSGO_Servers mailing list archive at Nabble.com.
 
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Re: [Csgo_servers] Linux server sv/var spikes

2014-09-26 Thread MiShU # gameserver-syndicate.de

Really?
Who said this Ejziponken? It will be great if its the truth!!

Am 26.09.2014 12:49, schrieb Ejziponken -:

They are working on it since sunday.

 Date: Fri, 26 Sep 2014 02:09:22 -0700
 From: mambo...@gmail.com
 To: csgo_servers@list.valvesoftware.com
 Subject: Re: [Csgo_servers] Linux server sv/var spikes

 Any word from valve? This has been going on for 3 weeks now, very bad
 performance on some maps. Are they acknowledging this?



 --
 View this message in context: 
http://csgo-servers.1073505.n5.nabble.com/Linux-server-sv-var-spikes-tp7978p8043.html

 Sent from the CSGO_Servers mailing list archive at Nabble.com.

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Re: [Csgo_servers] Linux server sv/var spikes

2014-09-26 Thread Ejziponken -
I've been working with a few devs since Sunday. They sent me builds to test and 
yesterday we did some profiling on our servers so that they can work on some 
optimizations. 

Date: Fri, 26 Sep 2014 13:08:30 +0200
From: mi...@gameserver-syndicate.de
To: csgo_servers@list.valvesoftware.com
Subject: Re: [Csgo_servers] Linux server sv/var spikes


  

  
  
Really? 

  Who said this Ejziponken? It will be great if its the truth!! 

  

  Am 26.09.2014 12:49, schrieb Ejziponken -:



  
  They are working on it since sunday.



 Date: Fri, 26 Sep 2014 02:09:22 -0700

   From: mambo...@gmail.com

   To: csgo_servers@list.valvesoftware.com

   Subject: Re: [Csgo_servers] Linux server sv/var spikes

   

   Any word from valve? This has been going on for 3 weeks
  now, very bad

   performance on some maps. Are they acknowledging this?

   

   

   

   --

   View this message in context:
http://csgo-servers.1073505.n5.nabble.com/Linux-server-sv-var-spikes-tp7978p8043.html

   Sent from the CSGO_Servers mailing list archive at
  Nabble.com.

   

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Re: [Csgo_servers] Linux server sv/var spikes

2014-09-26 Thread Marco Padovan
good to hear that!

session issues fixed too?

On Fri, Sep 26, 2014 at 3:27 PM, Ejziponken - sza...@hotmail.com wrote:

 I've been working with a few devs since Sunday. They sent me builds to
 test and yesterday we did some profiling on our servers so that they can
 work on some optimizations.

 --
 Date: Fri, 26 Sep 2014 13:08:30 +0200
 From: mi...@gameserver-syndicate.de
 To: csgo_servers@list.valvesoftware.com
 Subject: Re: [Csgo_servers] Linux server sv/var spikes

 Really?
 Who said this Ejziponken? It will be great if its the truth!!

 Am 26.09.2014 12:49, schrieb Ejziponken -:

 They are working on it since sunday.

  Date: Fri, 26 Sep 2014 02:09:22 -0700
  From: mambo...@gmail.com
  To: csgo_servers@list.valvesoftware.com
  Subject: Re: [Csgo_servers] Linux server sv/var spikes
 
  Any word from valve? This has been going on for 3 weeks now, very bad
  performance on some maps. Are they acknowledging this?
 
 
 
  --
  View this message in context:
 http://csgo-servers.1073505.n5.nabble.com/Linux-server-sv-var-spikes-tp7978p8043.html
  Sent from the CSGO_Servers mailing list archive at Nabble.com.
 
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Re: [Csgo_servers] Linux server sv/var spikes

2014-09-26 Thread Ejziponken -
No.

Date: Fri, 26 Sep 2014 21:50:07 +0200
From: e...@evcz.tk
To: csgo_servers@list.valvesoftware.com
Subject: Re: [Csgo_servers] Linux server sv/var spikes

good to hear that!
session issues fixed too?
On Fri, Sep 26, 2014 at 3:27 PM, Ejziponken - sza...@hotmail.com wrote:



I've been working with a few devs since Sunday. They sent me builds to test and 
yesterday we did some profiling on our servers so that they can work on some 
optimizations. 

Date: Fri, 26 Sep 2014 13:08:30 +0200
From: mi...@gameserver-syndicate.de
To: csgo_servers@list.valvesoftware.com
Subject: Re: [Csgo_servers] Linux server sv/var spikes


  

  
  
Really? 

  Who said this Ejziponken? It will be great if its the truth!! 

  

  Am 26.09.2014 12:49, schrieb Ejziponken -:



  
  They are working on it since sunday.



 Date: Fri, 26 Sep 2014 02:09:22 -0700

   From: mambo...@gmail.com

   To: csgo_servers@list.valvesoftware.com

   Subject: Re: [Csgo_servers] Linux server sv/var spikes

   

   Any word from valve? This has been going on for 3 weeks
  now, very bad

   performance on some maps. Are they acknowledging this?

   

   

   

   --

   View this message in context:
http://csgo-servers.1073505.n5.nabble.com/Linux-server-sv-var-spikes-tp7978p8043.html

   Sent from the CSGO_Servers mailing list archive at
  Nabble.com.

   

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Re: [Csgo_servers] Linux server sv/var spikes

2014-09-26 Thread MiShU # gameserver-syndicate.de

When do you think we can expect an 'server-update' with a possible fix?


Am 26.09.2014 21:58, schrieb Ejziponken -:

No.


Date: Fri, 26 Sep 2014 21:50:07 +0200
From: e...@evcz.tk
To: csgo_servers@list.valvesoftware.com
Subject: Re: [Csgo_servers] Linux server sv/var spikes

good to hear that!

session issues fixed too?

On Fri, Sep 26, 2014 at 3:27 PM, Ejziponken - sza...@hotmail.com 
mailto:sza...@hotmail.com wrote:


I've been working with a few devs since Sunday. They sent me
builds to test and yesterday we did some profiling on our servers
so that they can work on some optimizations.


Date: Fri, 26 Sep 2014 13:08:30 +0200
From: mi...@gameserver-syndicate.de
mailto:mi...@gameserver-syndicate.de
To: csgo_servers@list.valvesoftware.com
mailto:csgo_servers@list.valvesoftware.com
Subject: Re: [Csgo_servers] Linux server sv/var spikes

Really?
Who said this Ejziponken? It will be great if its the truth!!

Am 26.09.2014 12:49, schrieb Ejziponken -:

They are working on it since sunday.

 Date: Fri, 26 Sep 2014 02:09:22 -0700
 From: mambo...@gmail.com mailto:mambo...@gmail.com
 To: csgo_servers@list.valvesoftware.com
mailto:csgo_servers@list.valvesoftware.com
 Subject: Re: [Csgo_servers] Linux server sv/var spikes

 Any word from valve? This has been going on for 3 weeks now,
very bad
 performance on some maps. Are they acknowledging this?



 --
 View this message in context:

http://csgo-servers.1073505.n5.nabble.com/Linux-server-sv-var-spikes-tp7978p8043.html
 Sent from the CSGO_Servers mailing list archive at Nabble.com.

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Re: [Csgo_servers] Linux server sv/var spikes

2014-09-26 Thread Will Graham
Valve if you need additional data we'll be more than happy to provide whatever 
you need from altPUG and CEVO.

Will
Co-founder, altPUG LLC

Sent from my Windows Phone

From: MiShU # gameserver-syndicate.demailto:mi...@gameserver-syndicate.de
Sent: ‎9/‎26/‎2014 4:19 PM
To: 
csgo_servers@list.valvesoftware.commailto:csgo_servers@list.valvesoftware.com
Subject: Re: [Csgo_servers] Linux server sv/var spikes

When do you think we can expect an 'server-update' with a possible fix?


Am 26.09.2014 21:58, schrieb Ejziponken -:
No.


Date: Fri, 26 Sep 2014 21:50:07 +0200
From: e...@evcz.tkmailto:e...@evcz.tk
To: 
csgo_servers@list.valvesoftware.commailto:csgo_servers@list.valvesoftware.com
Subject: Re: [Csgo_servers] Linux server sv/var spikes

good to hear that!

session issues fixed too?

On Fri, Sep 26, 2014 at 3:27 PM, Ejziponken - 
sza...@hotmail.commailto:sza...@hotmail.com wrote:
I've been working with a few devs since Sunday. They sent me builds to test and 
yesterday we did some profiling on our servers so that they can work on some 
optimizations.


Date: Fri, 26 Sep 2014 13:08:30 +0200
From: mi...@gameserver-syndicate.demailto:mi...@gameserver-syndicate.de
To: 
csgo_servers@list.valvesoftware.commailto:csgo_servers@list.valvesoftware.com
Subject: Re: [Csgo_servers] Linux server sv/var spikes

Really?
Who said this Ejziponken? It will be great if its the truth!!

Am 26.09.2014 12:49, schrieb Ejziponken -:
They are working on it since sunday.

 Date: Fri, 26 Sep 2014 02:09:22 -0700
 From: mambo...@gmail.commailto:mambo...@gmail.com
 To: 
 csgo_servers@list.valvesoftware.commailto:csgo_servers@list.valvesoftware.com
 Subject: Re: [Csgo_servers] Linux server sv/var spikes

 Any word from valve? This has been going on for 3 weeks now, very bad
 performance on some maps. Are they acknowledging this?



 --
 View this message in context: 
 http://csgo-servers.1073505.n5.nabble.com/Linux-server-sv-var-spikes-tp7978p8043.html
 Sent from the CSGO_Servers mailing list archive at Nabble.com.

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Re: [Csgo_servers] Linux server sv/var spikes

2014-09-26 Thread Ejziponken -
Im testing a build right now that seems to make the lagspikes better and they 
seem to wanna ship this build in next patch. Probably next week if not 
tonight.But they also said that they gonna keep working on it to make it even 
better because the problem is still there.

Date: Fri, 26 Sep 2014 22:18:56 +0200
From: mi...@gameserver-syndicate.de
To: csgo_servers@list.valvesoftware.com
Subject: Re: [Csgo_servers] Linux server sv/var spikes


  

  
  
When do you think we can expect an
  'server-update' with a possible fix?

  

  

  Am 26.09.2014 21:58, schrieb Ejziponken -:



  
  No.




  Date: Fri, 26 Sep 2014 21:50:07 +0200

  From: e...@evcz.tk

  To: csgo_servers@list.valvesoftware.com

  Subject: Re: [Csgo_servers] Linux server sv/var spikes

  

  good to hear that!



session issues fixed too?
  
  

On Fri, Sep 26, 2014 at 3:27 PM,
  Ejziponken - sza...@hotmail.com
  wrote:

  

  I've been working with a few devs since
Sunday. They sent me builds to test and yesterday we
did some profiling on our servers so that they can
work on some optimizations. 




  Date: Fri, 26 Sep 2014 13:08:30 +0200

  From: mi...@gameserver-syndicate.de

To: csgo_servers@list.valvesoftware.com

Subject: Re: [Csgo_servers] Linux server sv/var
spikes



Really? 

  Who said this Ejziponken? It will be great if
  its the truth!! 

  

  Am 26.09.2014 12:49, schrieb Ejziponken -:



  They are working on it since
sunday.



 Date: Fri, 26 Sep 2014 02:09:22
  -0700

   From: mambo...@gmail.com

   To: csgo_servers@list.valvesoftware.com

   Subject: Re: [Csgo_servers] Linux
  server sv/var spikes

   

   Any word from valve? This has been
  going on for 3 weeks now, very bad

   performance on some maps. Are they
  acknowledging this?

   

   

   

   --

   View this message in context:
  
http://csgo-servers.1073505.n5.nabble.com/Linux-server-sv-var-spikes-tp7978p8043.html

   Sent from the CSGO_Servers mailing
  list archive at Nabble.com.

   

  
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Re: [Csgo_servers] Linux server sv/var spikes

2014-09-22 Thread MiShU # gameserver-syndicate.de

Linux-Update or Linux changes on the way?
http://steamdb.info/app/730/history/

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Re: [Csgo_servers] Linux server sv/var spikes

2014-09-22 Thread Matthias InstantMuffin Kollek

Looks more like linux support for the client.

On 22.09.2014 22:17, MiShU # gameserver-syndicate.de wrote:

Linux-Update or Linux changes on the way?
http://steamdb.info/app/730/history/

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Re: [Csgo_servers] Linux server sv/var spikes

2014-09-22 Thread MiShU # gameserver-syndicate.de
But with the first 
changes/prearrangementhttp://www.dict.cc/englisch-deutsch/prearrangement.html 
for Linux Clients (with update of 10th September) we got the Linux 
performance issues. I hope there might be another change... HOPE DIES 
LAST! ;)



Am 22.09.2014 22:18, schrieb Matthias InstantMuffin Kollek:

Looks more like linux support for the client.

On 22.09.2014 22:17, MiShU # gameserver-syndicate.de wrote:

Linux-Update or Linux changes on the way?
http://steamdb.info/app/730/history/

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Re: [Csgo_servers] Linux server sv/var spikes

2014-09-22 Thread MiShU # gameserver-syndicate.de

An idea witch libs we could update?

Am 22.09.2014 22:25, schrieb Matthias InstantMuffin Kollek:
A lot of dependencies changed or were upgraded (that's why csgo sm was 
broken), probably during development of the linux client.
I'm guessing the performance issues are caused by those changes. In 
return it might help if the servers would update their libs.


On 22.09.2014 22:22, MiShU # gameserver-syndicate.de wrote:
But with the first changes/prearrangement for Linux Clients (with 
update of 10th September) we got the Linux performance issues. I hope 
there might be another change... HOPE DIES LAST! ;)



Am 22.09.2014 22:18, schrieb Matthias InstantMuffin Kollek:

Looks more like linux support for the client.

On 22.09.2014 22:17, MiShU # gameserver-syndicate.de wrote:

Linux-Update or Linux changes on the way?
http://steamdb.info/app/730/history/

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Re: [Csgo_servers] Linux server sv/var spikes

2014-09-21 Thread syam
Reporters are complaining about this issue on linux servers, but does 
this also affects Windows servers ?


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Le 20/09/2014 14:22, Absurd Minds a écrit :


I noticed it yesterday in a valve casual server when it was full.

On Sep 19, 2014 2:47 PM, g...@lg-clan.de mailto:g...@lg-clan.de wrote:

We have this problem  too

Even on empty, naked servers without extensions or plugins


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Re: [Csgo_servers] Linux server sv/var spikes

2014-09-21 Thread MiShU # gameserver-syndicate.de

As far as i know there was no one who report any issues on windows-servers.

Am 21.09.2014 16:15, schrieb s...@nexen.org:
Reporters are complaining about this issue on linux servers, but does 
this also affects Windows servers ?

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Le 20/09/2014 14:22, Absurd Minds a écrit :


I noticed it yesterday in a valve casual server when it was full.

On Sep 19, 2014 2:47 PM, g...@lg-clan.de mailto:g...@lg-clan.de 
wrote:


We have this problem  too

Even on empty, naked servers without extensions or plugins


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Re: [Csgo_servers] Linux server sv/var spikes

2014-09-21 Thread Benjamin Vergnaud
From what I could read over the time in this mailing list and a few other
places, windows server are better both in terms of stability and
performance.

Btw, Valve, you could dig into this difference to find clues on some of the
historic performance and stability issues ? Just a thought.

On 21 September 2014 16:22, MiShU # gameserver-syndicate.de 
mi...@gameserver-syndicate.de wrote:

  As far as i know there was no one who report any issues on
 windows-servers.

 Am 21.09.2014 16:15, schrieb s...@nexen.org:

 Reporters are complaining about this issue on linux servers, but does this
 also affects Windows servers ?

 --
 Jean Christophe Huwette
 Association Nexenwww.nexen.org

 Le 20/09/2014 14:22, Absurd Minds a écrit :

 I noticed it yesterday in a valve casual server when it was full.
 On Sep 19, 2014 2:47 PM, g...@lg-clan.de wrote:

  We have this problem  too



 Even on empty, naked servers without extensions or plugins

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Re: [Csgo_servers] Linux server sv/var spikes

2014-09-20 Thread Absurd Minds
I noticed it yesterday in a valve casual server when it was full.
On Sep 19, 2014 2:47 PM, g...@lg-clan.de wrote:

 We have this problem  too



 Even on empty, naked servers without extensions or plugins

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Re: [Csgo_servers] Linux server sv/var spikes

2014-09-19 Thread Theo Waigel
Hello,

we can also confirm this and have the same problems on serveral boxes. We
checked everything in the network and in the servers and couldn't find
anything which is wrong.
We have lots of support tickets and complains because of this problem. Most
of the customers told us that it has started in the time range of the
mentioned update.

Lots of customers tell us that it happens when there are 10 players on the
server. But CPU and RAM usage is ok.

We are using Debian stable with the kernel 3.0.89-ub-100hz on a dual Intel
Xeon CPU E5-2640 v2 @ 2.00GHz with HT enabled (2x 8 cores + HT, the CPUs
are only some month old).
It would be nice when other people with other kernels and CPUs can confirm
that they have also the problem that we know that this is not kernel or CPU
related.

Thanks.

2014-09-17 21:50 GMT+02:00 Andreas Willinger aw...@gmx.at:

 Hello,



 since the last update (September 11th) I and many others (see
 https://forums.alliedmods.net/showthread.php?t=247979 on the last pages)
 are getting periodic sv spikes.

 They are usually happening every 1.5-2 seconds and make the sv go from
 normal 5-8 to 30+ (red) and therefore causing the entire server to freeze
 for half a second.



 As far as I’ve seen, they happen when there are 20+ players online, map
 doesn’t really matter (even getting lags on inferno) – some maps earlier,
 some maps later.

 Disabling SourceMod doesn’t change anything and it only started happening
 after the last update.



 Does anyone else experience these issues too and  if yes, is there any
 official stance from Valve regarding them?





 - Andreas

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Re: [Csgo_servers] Linux server sv/var spikes

2014-09-19 Thread Wojtek Arabczyk
 Lots of customers tell us that it happens when there are 10 players on the 
 server. But CPU and RAM usage is ok.
 
 We are using Debian stable with the kernel 3.0.89-ub-100hz on a dual Intel 
 Xeon CPU E5-2640 v2 @ 2.00GHz with HT enabled (2x 8 cores + HT, the CPUs are 
 only some month old).
 It would be nice when other people with other kernels and CPUs can confirm 
 that they have also the problem that we know that this is not kernel or CPU 
 related.

Your server is heavily underpowered. It’s been all around this list that
you need at least a 3GHz processor without HT (severe slowdowns occur
due to improper threading).



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Re: [Csgo_servers] Linux server sv/var spikes

2014-09-19 Thread Ejziponken -
Thats is not the problem. Since the last two patches the servers have STARTED 
to lag. It was fine BEFORE the patches.I think this lag might be the end of 
CSGO because nobody seem to know what the problem is.

 From: ara...@gmail.com
 Date: Fri, 19 Sep 2014 16:24:51 +0200
 To: csgo_servers@list.valvesoftware.com
 Subject: Re: [Csgo_servers] Linux server sv/var spikes
 
  Lots of customers tell us that it happens when there are 10 players on the 
  server. But CPU and RAM usage is ok.
  
  We are using Debian stable with the kernel 3.0.89-ub-100hz on a dual Intel 
  Xeon CPU E5-2640 v2 @ 2.00GHz with HT enabled (2x 8 cores + HT, the CPUs 
  are only some month old).
  It would be nice when other people with other kernels and CPUs can confirm 
  that they have also the problem that we know that this is not kernel or CPU 
  related.
 
 Your server is heavily underpowered. It’s been all around this list that
 you need at least a 3GHz processor without HT (severe slowdowns occur
 due to improper threading).
 
 
 
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Re: [Csgo_servers] Linux server sv/var spikes

2014-09-19 Thread Dennis Midjord

Somebody always know what the problem is. Valve do. :)

Den 19-09-2014 kl. 17:10 skrev Ejziponken -:
Thats is not the problem. Since the last two patches the servers have 
STARTED to lag. It was fine BEFORE the patches.
I think this lag might be the end of CSGO because nobody seem to know 
what the problem is.


 From: ara...@gmail.com
 Date: Fri, 19 Sep 2014 16:24:51 +0200
 To: csgo_servers@list.valvesoftware.com
 Subject: Re: [Csgo_servers] Linux server sv/var spikes

  Lots of customers tell us that it happens when there are 10 
players on the server. But CPU and RAM usage is ok.

 
  We are using Debian stable with the kernel 3.0.89-ub-100hz on a 
dual Intel Xeon CPU E5-2640 v2 @ 2.00GHz with HT enabled (2x 8 cores + 
HT, the CPUs are only some month old).
  It would be nice when other people with other kernels and CPUs can 
confirm that they have also the problem that we know that this is not 
kernel or CPU related.


 Your server is heavily underpowered. It’s been all around this list that
 you need at least a 3GHz processor without HT (severe slowdowns occur
 due to improper threading).



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Re: [Csgo_servers] Linux server sv/var spikes

2014-09-19 Thread Wojtek Arabczyk
 Thats is not the problem. Since the last two patches the servers have STARTED 
 to lag. It was fine BEFORE the patches.
 I think this lag might be the end of CSGO because nobody seem to know what 
 the problem is.

Do you have some monitoring solution applied to your server?

(by monitoring i mean measuring cpu time, IRQ’s etc, nagios/cacti/munin?)

With 20 peps on the server a 2GHz will hardly be able to keep up
with the processing (even at tick rate 64).
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Re: [Csgo_servers] Linux server sv/var spikes

2014-09-19 Thread Ejziponken -
Nope. But My servers are 3.5Ghz and we have lags on all 3 machines since the 
last two CSGO updates.

 From: ara...@gmail.com
 Date: Fri, 19 Sep 2014 17:26:18 +0200
 To: csgo_servers@list.valvesoftware.com
 Subject: Re: [Csgo_servers] Linux server sv/var spikes
 
  Thats is not the problem. Since the last two patches the servers have 
  STARTED to lag. It was fine BEFORE the patches.
  I think this lag might be the end of CSGO because nobody seem to know what 
  the problem is.
 
 Do you have some monitoring solution applied to your server?
 
 (by monitoring i mean measuring cpu time, IRQ’s etc, nagios/cacti/munin?)
 
 With 20 peps on the server a 2GHz will hardly be able to keep up
 with the processing (even at tick rate 64).
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Re: [Csgo_servers] Linux server sv/var spikes

2014-09-19 Thread gonz
We have this problem  too

 

Even on empty, naked servers without extensions or plugins

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[Csgo_servers] Linux server sv/var spikes

2014-09-17 Thread Andreas Willinger
Hello,

 

since the last update (September 11th) I and many others (see
https://forums.alliedmods.net/showthread.php?t=247979 on the last pages) are
getting periodic sv spikes.

They are usually happening every 1.5-2 seconds and make the sv go from
normal 5-8 to 30+ (red) and therefore causing the entire server to freeze
for half a second.

 

As far as I've seen, they happen when there are 20+ players online, map
doesn't really matter (even getting lags on inferno) - some maps earlier,
some maps later.

Disabling SourceMod doesn't change anything and it only started happening
after the last update.

 

Does anyone else experience these issues too and  if yes, is there any
official stance from Valve regarding them?

 

 

- Andreas

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Re: [Csgo_servers] Linux server sv/var spikes

2014-09-17 Thread mi...@gs-syndicate.de

I have to confirm, sadly.

Gesendet mit AquaMail für Android
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Am 17. September 2014 21:50:37 schrieb Andreas Willinger aw...@gmx.at:


Hello,



since the last update (September 11th) I and many others (see
https://forums.alliedmods.net/showthread.php?t=247979 on the last pages) are
getting periodic sv spikes.

They are usually happening every 1.5-2 seconds and make the sv go from
normal 5-8 to 30+ (red) and therefore causing the entire server to freeze
for half a second.



As far as I've seen, they happen when there are 20+ players online, map
doesn't really matter (even getting lags on inferno) - some maps earlier,
some maps later.

Disabling SourceMod doesn't change anything and it only started happening
after the last update.



Does anyone else experience these issues too and  if yes, is there any
official stance from Valve regarding them?





- Andreas




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Re: [Csgo_servers] Linux server sv/var spikes

2014-09-17 Thread Ejziponken -
Oh yeah I forgot to say, we are using Linux too.

 Date: Wed, 17 Sep 2014 13:12:55 -0700
 From: jasonkings...@me.com
 To: csgo_servers@list.valvesoftware.com
 Subject: Re: [Csgo_servers] Linux server sv/var spikes
 
 I'm also noticing the spikes when 20 players are in the server. Average var
 when when the spikes aren't happening is great, but when the spikes happen
 choke shoots up to 8-9% and SV goes RED. Happens on all my linux servers
 since the patch. 
 
 20 players in the max my server supports, so I've been wondering if the
 spikes are occurring due to people constantly trying to connect while the
 server is full?
 
 Jason Kingsley
 -[US/WEST/128]-
 iepic.gameme.com
 
 
 
 
 
 --
 View this message in context: 
 http://csgo-servers.1073505.n5.nabble.com/Linux-server-sv-var-spikes-tp7978p7982.html
 Sent from the CSGO_Servers mailing list archive at Nabble.com.
 
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Re: [Csgo_servers] Linux server sv/var spikes

2014-09-17 Thread Intoxicated bawNg
All linux servers have had constant performance issues since the last
update and are not limited to any specific size server, mods or map
configuration. The spikes also occur often on 128 tick servers which have
10 players connected without being full or having players attempting to
connect. These servers are using about 1/3rd of a physical CPU core and at
times the spiking is extremely bad causing major disruptions to gameplay.

This is a major issue for all competitive matches and needs to be
investigated and solved by Valve as soon as possible.

On Wed, Sep 17, 2014 at 10:16 PM, Ejziponken - sza...@hotmail.com wrote:

 Oh yeah I forgot to say, we are using Linux too.

  Date: Wed, 17 Sep 2014 13:12:55 -0700
  From: jasonkings...@me.com
  To: csgo_servers@list.valvesoftware.com
  Subject: Re: [Csgo_servers] Linux server sv/var spikes
 
  I'm also noticing the spikes when 20 players are in the server. Average
 var
  when when the spikes aren't happening is great, but when the spikes
 happen
  choke shoots up to 8-9% and SV goes RED. Happens on all my linux servers
  since the patch.
 
  20 players in the max my server supports, so I've been wondering if the
  spikes are occurring due to people constantly trying to connect while the
  server is full?
 
  Jason Kingsley
  -[US/WEST/128]-
  iepic.gameme.com
 
 
 
 
 
  --
  View this message in context:
 http://csgo-servers.1073505.n5.nabble.com/Linux-server-sv-var-spikes-tp7978p7982.html
  Sent from the CSGO_Servers mailing list archive at Nabble.com.
 
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Re: [Csgo_servers] Linux server sv/var spikes

2014-09-17 Thread Absurd Minds
I'm only experiencing the issue on two of my sourcemod servers, the two
that run splewis's 1v1 plugin. I have yet to determine if this is a
coincidence.
On Sep 17, 2014 4:21 PM, Intoxicated bawNg ba...@intoxicated.co.za
wrote:

 All linux servers have had constant performance issues since the last
 update and are not limited to any specific size server, mods or map
 configuration. The spikes also occur often on 128 tick servers which have
 10 players connected without being full or having players attempting to
 connect. These servers are using about 1/3rd of a physical CPU core and at
 times the spiking is extremely bad causing major disruptions to gameplay.

 This is a major issue for all competitive matches and needs to be
 investigated and solved by Valve as soon as possible.

 On Wed, Sep 17, 2014 at 10:16 PM, Ejziponken - sza...@hotmail.com wrote:

 Oh yeah I forgot to say, we are using Linux too.

  Date: Wed, 17 Sep 2014 13:12:55 -0700
  From: jasonkings...@me.com
  To: csgo_servers@list.valvesoftware.com
  Subject: Re: [Csgo_servers] Linux server sv/var spikes
 
  I'm also noticing the spikes when 20 players are in the server. Average
 var
  when when the spikes aren't happening is great, but when the spikes
 happen
  choke shoots up to 8-9% and SV goes RED. Happens on all my linux servers
  since the patch.
 
  20 players in the max my server supports, so I've been wondering if the
  spikes are occurring due to people constantly trying to connect while
 the
  server is full?
 
  Jason Kingsley
  -[US/WEST/128]-
  iepic.gameme.com
 
 
 
 
 
  --
  View this message in context:
 http://csgo-servers.1073505.n5.nabble.com/Linux-server-sv-var-spikes-tp7978p7982.html
  Sent from the CSGO_Servers mailing list archive at Nabble.com.
 
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Re: [Csgo_servers] Linux server sv/var spikes

2014-09-17 Thread Ejziponken -
Well I have the problems on my DM servers and those are not running the 1on1 
plugin.But I have other servers on the same machine running the 1on1 plugin.

Date: Wed, 17 Sep 2014 16:25:57 -0400
From: goabs...@absurdminds.net
To: csgo_servers@list.valvesoftware.com
Subject: Re: [Csgo_servers] Linux server sv/var spikes

I'm only experiencing the issue on two of my sourcemod servers, the two that 
run splewis's 1v1 plugin. I have yet to determine if this is a coincidence. 
On Sep 17, 2014 4:21 PM, Intoxicated bawNg ba...@intoxicated.co.za wrote:
All linux servers have had constant performance issues since the last update 
and are not limited to any specific size server, mods or map configuration. The 
spikes also occur often on 128 tick servers which have 10 players connected 
without being full or having players attempting to connect. These servers are 
using about 1/3rd of a physical CPU core and at times the spiking is extremely 
bad causing major disruptions to gameplay.
This is a major issue for all competitive matches and needs to be investigated 
and solved by Valve as soon as possible.
On Wed, Sep 17, 2014 at 10:16 PM, Ejziponken - sza...@hotmail.com wrote:



Oh yeah I forgot to say, we are using Linux too.

 Date: Wed, 17 Sep 2014 13:12:55 -0700
 From: jasonkings...@me.com
 To: csgo_servers@list.valvesoftware.com
 Subject: Re: [Csgo_servers] Linux server sv/var spikes
 
 I'm also noticing the spikes when 20 players are in the server. Average var
 when when the spikes aren't happening is great, but when the spikes happen
 choke shoots up to 8-9% and SV goes RED. Happens on all my linux servers
 since the patch. 
 
 20 players in the max my server supports, so I've been wondering if the
 spikes are occurring due to people constantly trying to connect while the
 server is full?
 
 Jason Kingsley
 -[US/WEST/128]-
 iepic.gameme.com
 
 
 
 
 
 --
 View this message in context: 
 http://csgo-servers.1073505.n5.nabble.com/Linux-server-sv-var-spikes-tp7978p7982.html
 Sent from the CSGO_Servers mailing list archive at Nabble.com.
 
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Re: [Csgo_servers] Linux server sv/var spikes

2014-09-17 Thread Absurd Minds
My deathmatch server seems to be running alright, but tbh it's my least
popular server so it's possible I simply haven't filled it enough.

However, I'm not experiencing the issue on servers on the same machine
anymore that are not using sourcemod.
On Sep 17, 2014 4:33 PM, Ejziponken - sza...@hotmail.com wrote:

 Well I have the problems on my DM servers and those are not running the
 1on1 plugin.
 But I have other servers on the same machine running the 1on1 plugin.


 --
 Date: Wed, 17 Sep 2014 16:25:57 -0400
 From: goabs...@absurdminds.net
 To: csgo_servers@list.valvesoftware.com
 Subject: Re: [Csgo_servers] Linux server sv/var spikes

 I'm only experiencing the issue on two of my sourcemod servers, the two
 that run splewis's 1v1 plugin. I have yet to determine if this is a
 coincidence.
 On Sep 17, 2014 4:21 PM, Intoxicated bawNg ba...@intoxicated.co.za
 wrote:

 All linux servers have had constant performance issues since the last
 update and are not limited to any specific size server, mods or map
 configuration. The spikes also occur often on 128 tick servers which have
 10 players connected without being full or having players attempting to
 connect. These servers are using about 1/3rd of a physical CPU core and at
 times the spiking is extremely bad causing major disruptions to gameplay.

 This is a major issue for all competitive matches and needs to be
 investigated and solved by Valve as soon as possible.

 On Wed, Sep 17, 2014 at 10:16 PM, Ejziponken - sza...@hotmail.com wrote:

 Oh yeah I forgot to say, we are using Linux too.

  Date: Wed, 17 Sep 2014 13:12:55 -0700
  From: jasonkings...@me.com
  To: csgo_servers@list.valvesoftware.com
  Subject: Re: [Csgo_servers] Linux server sv/var spikes
 
  I'm also noticing the spikes when 20 players are in the server. Average
 var
  when when the spikes aren't happening is great, but when the spikes
 happen
  choke shoots up to 8-9% and SV goes RED. Happens on all my linux servers
  since the patch.
 
  20 players in the max my server supports, so I've been wondering if the
  spikes are occurring due to people constantly trying to connect while the
  server is full?
 
  Jason Kingsley
  -[US/WEST/128]-
  iepic.gameme.com
 
 
 
 
 
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  View this message in context:
 http://csgo-servers.1073505.n5.nabble.com/Linux-server-sv-var-spikes-tp7978p7982.html
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Re: [Csgo_servers] Linux server sv/var spikes

2014-09-17 Thread Michael Loveless
I doubt anyone is going to change their OS, but for what its worth.
recently I put in an inquiry with NFO because we were looking to upgrade a
couple of our hosted servers to 128 tick. I mentioned Linux because that's
what they have listed on their order form for 128 tick servers, and they
replied by saying that because of recent performance issues with 128 tick
servers on Linux, they are only offering them by request now and instead
offering 128 tick Windows servers by default. So it's definitely a
widespread Linux issue.

On Wed, Sep 17, 2014 at 4:34 PM, Absurd Minds goabs...@absurdminds.net
wrote:

 My deathmatch server seems to be running alright, but tbh it's my least
 popular server so it's possible I simply haven't filled it enough.

 However, I'm not experiencing the issue on servers on the same machine
 anymore that are not using sourcemod.
 On Sep 17, 2014 4:33 PM, Ejziponken - sza...@hotmail.com wrote:

 Well I have the problems on my DM servers and those are not running the
 1on1 plugin.
 But I have other servers on the same machine running the 1on1 plugin.


 --
 Date: Wed, 17 Sep 2014 16:25:57 -0400
 From: goabs...@absurdminds.net
 To: csgo_servers@list.valvesoftware.com
 Subject: Re: [Csgo_servers] Linux server sv/var spikes

 I'm only experiencing the issue on two of my sourcemod servers, the two
 that run splewis's 1v1 plugin. I have yet to determine if this is a
 coincidence.
 On Sep 17, 2014 4:21 PM, Intoxicated bawNg ba...@intoxicated.co.za
 wrote:

 All linux servers have had constant performance issues since the last
 update and are not limited to any specific size server, mods or map
 configuration. The spikes also occur often on 128 tick servers which have
 10 players connected without being full or having players attempting to
 connect. These servers are using about 1/3rd of a physical CPU core and at
 times the spiking is extremely bad causing major disruptions to gameplay.

 This is a major issue for all competitive matches and needs to be
 investigated and solved by Valve as soon as possible.

 On Wed, Sep 17, 2014 at 10:16 PM, Ejziponken - sza...@hotmail.com
 wrote:

 Oh yeah I forgot to say, we are using Linux too.

  Date: Wed, 17 Sep 2014 13:12:55 -0700
  From: jasonkings...@me.com
  To: csgo_servers@list.valvesoftware.com
  Subject: Re: [Csgo_servers] Linux server sv/var spikes
 
  I'm also noticing the spikes when 20 players are in the server. Average
 var
  when when the spikes aren't happening is great, but when the spikes
 happen
  choke shoots up to 8-9% and SV goes RED. Happens on all my linux servers
  since the patch.
 
  20 players in the max my server supports, so I've been wondering if the
  spikes are occurring due to people constantly trying to connect while
 the
  server is full?
 
  Jason Kingsley
  -[US/WEST/128]-
  iepic.gameme.com
 
 
 
 
 
  --
  View this message in context:
 http://csgo-servers.1073505.n5.nabble.com/Linux-server-sv-var-spikes-tp7978p7982.html
  Sent from the CSGO_Servers mailing list archive at Nabble.com.
 
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