Re: [OSM-dev] [Imports] OSM-3D tagging info

2011-12-16 Thread Apollinaris Schoell

On Dec 16, 2011, at 4:48 AM, Jaime Crespo wrote:

 El 16/12/2011 10:22, Paul Norman penor...@mac.com escribió:
 
  3d tagging is not widely supported. I think it’d be of questionable value.
 
 I think that importing the number of floors and/or the height of the building 
 is something really useful. Look at those pretty buildings in 3d renderings. 
 Google folks love them. :-)
 
 

no  importing has no value.
Yes rendering has HUGE value!! Please merge this kind of data in a rendering DB 
not the main DB. 

___
dev mailing list
dev@openstreetmap.org
http://lists.openstreetmap.org/listinfo/dev


Re: [OSM-dev] [Imports] OSM-3D tagging info

2011-12-16 Thread Apollinaris Schoell
Please read again what I wrote the answer is there!! Can I do more can shout in 
CAPS to make it clear?
long answer in many posts from Frederick and others about imports

On Dec 16, 2011, at 12:07 PM, Komяpa wrote:

 Hi!
 
 Yes rendering has HUGE value!! Please merge this kind of data in a rendering
 DB not the main DB.
 
 So, renderings like this must not be in OSM? Why? :3
 http://latlon.org/buildings?zoom=16lat=53.90347lon=27.44665layers=BT
 
 
 -- 
 Darafei Komяpa Praliaskouski
 OSM BY Team - http://openstreetmap.by/
 xmpp:m...@komzpa.net mailto:m...@komzpa.net


___
dev mailing list
dev@openstreetmap.org
http://lists.openstreetmap.org/listinfo/dev


Re: [OSM-dev] Data source for robot

2010-10-12 Thread Apollinaris Schoell
On Tue, Oct 12, 2010 at 6:46 AM, Peter Budny pet...@gatech.edu wrote:



 Road routes are useful because it avoids the dreaded semicolon (as
 someone else called it).


agreed this is useful. but it's not the whole story


 For instance: I would love to see the correct symbol for roads on the
 map--an Interstate shield, a US Highway shield, or a State Road shield
 with the shape of the state.  In a road relation, a URL to this is
 stored in the symbol=* key.  The renderer would just find all the road
 relations a way is part of, grab their symbols, and place them on the
 map.


many wanted to see it but no one to date has implemented a usable and
scalable version of it. If someone does this adding the relations makes
sense. until then it's not of much use.

Currently no renderer supports this.  They draw ovals and put the ref=*
 inside, which would be okay... except that they don't support
 semicolons.  What they /should/ do is split the tag by semicolons, and
 place all the resulting tags on the road individually.


This is not trivial if there are multiple routes on the same way. I have
done it once for Garmin maps but the need to prioritize and add the shields
based on space on a map is really not that easy. no matter if you do this
with ref on the way or with relations this is tricky. even more so with
relations because they are not sorted and a renderer needs to build a sorted
db first. splitting ref tags with semicolons is much simpler.


 What they /actually/ do is try to place a giant ref=* tag inside the
 oval, which usually means giving up when you have ref=US 29; US 78; US
 278; GA 8 (and that's assuming you don't use the long US:US and US:GA
 format).


Relations are the cleaner solution here.  You /could/ accomplish the
 same thing with regular tags, but who wants to see symbol=*, symbol_1=*,
 symbol_2=*, etc. on every way in a city?  (Or worse, a giant symbol=*
 tag with semicolon-separated URLs?)


this is all theory until someone builds a renderer. then it's time to
discuss how this can be supported with tags in osm.



 --
 Peter Budny  \
 Georgia Tech  \
 CS PhD student \

 ___
 dev mailing list
 dev@openstreetmap.org
 http://lists.openstreetmap.org/listinfo/dev

___
dev mailing list
dev@openstreetmap.org
http://lists.openstreetmap.org/listinfo/dev


Re: [OSM-dev] Data source for robot

2010-10-12 Thread Apollinaris Schoell
On Tue, Oct 12, 2010 at 7:41 AM, Peter Budny pet...@gatech.edu wrote:

 Andy Allan gravityst...@gmail.com writes:

  Also, I'd advise you to leave TIGER data to one side. A very high
  percentage of major roads in OSM in the US have been edited, many
  multiple times

 What about the minor roads?  State Roads are exactly the ones that
 aren't major, and there are a lot of them.  Most states have at least
 several hundred, and a few like Kentucky and Texas have more than 6000.
 That's a /minimum/ estimate of 20,000 roads, most of which haven't been
 touched because they're in rural areas.



if they haven't been touched what is the advantage to touch them by a bot or
other automatic edits? obviously they are either good enough in there
current status or no one cares about it. there is 0 benefit in automatic
edits. taking original tiger 2010 data  will be the much better choice for
any application


 --
 Peter Budny  \
 Georgia Tech  \
 CS PhD student \

 ___
 dev mailing list
 dev@openstreetmap.org
 http://lists.openstreetmap.org/listinfo/dev

___
dev mailing list
dev@openstreetmap.org
http://lists.openstreetmap.org/listinfo/dev


Re: [OSM-dev] Data source for robot

2010-10-12 Thread Apollinaris Schoell
On Tue, Oct 12, 2010 at 10:18 AM, Peter Budny pet...@gatech.edu wrote:


 Well, I'm already committed to the project.  If the general tone is that
 automated edits are not welcome, I'll happily do edits on a local
 database and throw them away later, leaving OSM in exactly the same
 incomplete state it's in now.


OSM will never complete.



 I'd much rather my work be put to some use.  It would be nice if you and
 others could describe what kind of automated edits /would/ be welcome.
 I think the idea that /no/ robot could possibly improve OSM data correctly
 is absurd.


yes it is absurd but the past shows that they many did more harm than good.
as you can see on the reaction in this thread it's a mine field.


 If you'd like me to generate but not apply changesets, and hold them
 until people approve that the robot is not causing harm, I can do that.
 If you'd like me to choose a different task for the robot to perform, I
 can do that.  If you'd like me to buzz off and continue to let people
 waste their time doing edits that could be performed much faster by a
 robot... well, I guess I'd have to live with that, if it's really what
 you want.


yes this is the perfect approach. the mappers who are interested in this
will work on this. Especially in US there is no lack of people willing to do
imports or automatic edits but a lack of mappers who go out and do
verification on the ground.
OSM is much more about the community than the perfection and completion of
one or the other feature.


 --
 Peter Budny  \
 Georgia Tech  \
 CS PhD student \

 ___
 dev mailing list
 dev@openstreetmap.org
 http://lists.openstreetmap.org/listinfo/dev

___
dev mailing list
dev@openstreetmap.org
http://lists.openstreetmap.org/listinfo/dev


Re: [OSM-dev] Data source for robot

2010-10-12 Thread Apollinaris Schoell
On Tue, Oct 12, 2010 at 10:53 AM, Jan Sandbrink fischikow...@web.de wrote:

 obviously they are either good enough in
 there current status or no one cares about it. there is 0 benefit in
 automatic edits.


 Are you serious?


Yes


 What about the guy that wants to use any kind of routing software to go
 from A to B?
 if streets are not connected in a place where nobody cares this means he
 will get redirected over some areas where people care.


would you trust a routing based on automatic edits?


 Hell, this whole discussion looks like a witch-hunt. Because all
 robot-edits are the devil. And the general tone here is very discouraging
 for everyone that might think about investing time into OSM.


not all are but most have been. It's so easy to write a robot. any script
kid can do this. Any GIS professional can but who is willing to do on the
ground survey?
 Doing a bot right without destruction of other data is very difficult. I
have done imports semi automatic edits ... but the real challenge was to fix
the mess left behind manually by broken uploads. corner cases not considered
initially and many more. So the message is don't do it unless you are
absolutely committed and willing to fix all problems it causes. Too many did
not in the past and now a lot of mappers are angry at bot writers for a good
reason.




 ___
 dev mailing list
 dev@openstreetmap.org
 http://lists.openstreetmap.org/listinfo/dev

___
dev mailing list
dev@openstreetmap.org
http://lists.openstreetmap.org/listinfo/dev


Re: [OSM-dev] srtm2osm stops after hours with file not found

2010-09-27 Thread Apollinaris Schoell
never worked for me on linux.
I recommend to use gdal_translate, gdal_contour, shp2osm
together with wget for download the whole chain can be automated easily



On Mon, Sep 27, 2010 at 2:13 AM, M∡rtin Koppenhoefer dieterdre...@gmail.com
 wrote:

 2010/9/24 M∡rtin Koppenhoefer dieterdre...@gmail.com:
  Has someone an idea what happened?

 I call srtm2osm like this:
 mono Srtm2Osm/Srtm2Osm.exe -bounds1 48 6 36 18 -cat 250 50 -step 10 -large

 nobody experiencing similar problems?

 cheers,
 Martin

 ___
 dev mailing list
 dev@openstreetmap.org
 http://lists.openstreetmap.org/listinfo/dev

___
dev mailing list
dev@openstreetmap.org
http://lists.openstreetmap.org/listinfo/dev


Re: [josm-dev] Change to changeset comment handling, RfD

2010-08-02 Thread Apollinaris Schoell

On 31 Jul 2010, at 12:23 , Frederik Ramm wrote:

 I have now changed this in the following way:
 
 * The last recently used changeset description is only loaded as default if 
 it was used less than 4 hours ago. Otherwise there is no default.
 

Why 4h and not 1h or 5min? this doesn't help much to avoid mistakes. You should 
at least provide it as a variable in the advanced options. personally I'd set 
it very low to avoid mistakes which are worse than bad or empty comments




___
josm-dev mailing list
josm-dev@openstreetmap.org
http://lists.openstreetmap.org/listinfo/josm-dev


Re: [OSM-dev] Bad Changeset 4469513

2010-04-19 Thread Apollinaris Schoell
starting revert, but can take some time.
please try to avoid such huge changesets, easier to handle smaller ones.


On 19 Apr 2010, at 15:38 , Kate Chapman wrote:

 Hey All,
 
 Could someone revert my changeset 4469513, not sure what happened.
 JOSM asked me to resolve a couple conflicts and I ended up with a ton
 of duplicate nodes.
 
 Thanks,
 
 Kate
 user:wonderchook
 
 ___
 dev mailing list
 dev@openstreetmap.org
 http://lists.openstreetmap.org/listinfo/dev


___
dev mailing list
dev@openstreetmap.org
http://lists.openstreetmap.org/listinfo/dev


Re: [josm-dev] JOSM, the relation killer

2010-04-05 Thread Apollinaris Schoell
had the same problems but seen it before upload. at that time conflict
resolution had other bugs too and I didn't spend time to analyze and just
went back and did my edits again.
If I remember correct it was that by default all members are removed in the
conflict dialog and you have to explicitly choose yours or the one from the
server and put it back. Just clicking on ok and all members are dropped.




On Mon, Apr 5, 2010 at 12:52 PM, Frederik Ramm frede...@remote.org wrote:

 Hi,

every now and then we have isolated reports about all members of a
 relation having accidentally been removed with JOSM.

 Just recently, with JOSM 3097, someone made this changeset

 http://www.openstreetmap.org/browse/changeset/4238359

 in which this 2700 member relation

 http://www.openstreetmap.org/browse/relation/18162

 (which has meanwhile been deleted and re-created as #544296) was robbed
 of all its members; only the empty, tagged relation remained.

 The user says that he had not changed the relation except removing a
 node from a way that was part of the relation; then, on upload, that
 edit produced a conflict which he resolved by saying that the deletion
 of the node can be ignored.

 I don't have details but I have a feeling that some sort of conflict
 resolution was involved in most of these help, JOSM has removed all
 members from the relation problem.

 I'll play around a bit on then dev API and see if I can reproduce the
 problem.

 Bye
 Frederik

 --
 Frederik Ramm  ##  eMail frede...@remote.org  ##  N49°00'09 E008°23'33

 ___
 josm-dev mailing list
 josm-dev@openstreetmap.org
 http://lists.openstreetmap.org/listinfo/josm-dev

___
josm-dev mailing list
josm-dev@openstreetmap.org
http://lists.openstreetmap.org/listinfo/josm-dev


Re: [OSM-dev] [OSM-newbies] Revert Request

2010-04-04 Thread Apollinaris Schoell
starting to revert now, this will take some time for these huge changesets.


On 3 Apr 2010, at 19:41 , Richard Weait wrote:

 On Sat, Apr 3, 2010 at 10:06 PM, Kenneth Pardue kenn...@pardue.me wrote:
 Looks like I may have run into a serious error trying to figure out the NHD 
 data conversion.  In trying to merge and upload the data for an entire 
 subbasin in order to keep duplicates down, I instead ran into an error in my 
 upload at some point during the process, leaving me with nearly 350,000 
 orphaned nodes. o.O  Lesson learned, it seems like a much better idea to 
 import the files (limited to 30,000 nodes each) individually, and deal with 
 duplicates as they happen.
 
 Instead of pushing my luck and working with the revert scripts, how can I 
 ask that a system admin revert the following changesets: 4309301, 4309425, 
 4309533, 4309602, 4309662, 4309733, 4309777, 4309834.  My mistake certainly 
 wasn't a malicious one, I have the genuine intent to improve the quality of 
 the maps throughout my state.
 
 Best,
 Kenneth
 
 Thanks for bringing this to our attention Kenneth.  Imports are tricky
 and we can all make mistakes.  I've forwarded your revert request to
 dev.
 
 ___
 dev mailing list
 dev@openstreetmap.org
 http://lists.openstreetmap.org/listinfo/dev


___
dev mailing list
dev@openstreetmap.org
http://lists.openstreetmap.org/listinfo/dev


[OSM-dev] Vandalism how to proceed?

2010-03-23 Thread Apollinaris Schoell
any ideas on how to deal with vandalism of a technically skilled user?
has the block user function ever be used? how would one request it. I know I 
can't just call for it without evidence but can't spend much time right now for 
documentation and explanation. conformation from other users …
 so some info when the admins are willing to consider a block will be 
appreciated.
If anyone want't to check it started with this changeset of mass upgrades from 
residential to tertiary of approx 3500 roads
http://www.openstreetmap.org/browse/changeset/3515112
http://www.openstreetmap.org/browse/changeset/3518792
http://www.openstreetmap.org/browse/changeset/3519089

I have started to write some tools to analyze the edits and come up with a more 
intelligent revert of defined tags across full history only but due to time 
constraints this isn't finished yet. also not sure how this will help as this 
user can simply use revert.pl again to revert all my changes blindly as he has 
done multiple times.

multiple users have contacted this users but refuses to accept any other 
opinion, advice, discussion …
one example below.

 
 discuss ideas on the lists first 

If I wished to discuss an idea, I might do so. However, I'm unlikely to do so 
on mailing lists, an outdated technology ill-suited to the task at hand.

Regardless, I have yet to be convinced that there's anything to discuss, let 
alone that there's a need to have a discussion first, as if I need permission. 

 but you think after a month you know all better?

Of course I think I know better. I don't purport to know all better, so I do 
research areas of lighter knowledge.
___
dev mailing list
dev@openstreetmap.org
http://lists.openstreetmap.org/listinfo/dev


Re: [OSM-dev] Vandalism how to proceed?

2010-03-23 Thread Apollinaris Schoell

On 23 Mar 2010, at 1:27 , Frederik Ramm wrote:

 Apo,
 
 Apollinaris Schoell wrote:
 any ideas on how to deal with vandalism of a technically skilled user?
 
 What you have given us here is not really an example of vandalism. You seem 
 to have someone who thinks that certain roads should rather be tertiary, and 
 who writes arrogant e-mails. (But anyone can be made to write arrogant 
 e-mails given the right input so this doesn't say much.)
 

don't have the time to explain all the reasons and analysis done so far if 
there is no chance that this will help in any way to stop this. Can't spend 
24/7 on osm. I can as well give up on this area evan that I l live there Don't 
need a map or navigation here since I know how to come around and spend my time 
on more useful things in unmapped areas.

 And while other vandals rarely bother to put proper changeset comments (or 
 they write piss off and things like that), this guy explains what he is 
 doing and why. He might still be wrong but at least he talks about it:

and this makes it so difficult to revert. I do not want to blindly revert 
things if some edits have been useful. 
 
 http://www.openstreetmap.org/user/mk408/edits
 
 Unless this guy is really good at cloaking his vandalism, he looks like 
 somebody who does a lot of work and who truly believes that he makes OSM 
 better. It should be possible to engage him in a discussion. I do not know 
 anything about the exchanges between him and the multiple users who contacted 
 him, but does the possibility exist that these exchanges have perhaps been 
 initiated in a way that put him in the defensive?

I don't think so. there have been friendly emails from people more patient than 
me. but all responses are like this I am correct
 
 You're telling us how you have spent time investigating and writing scripts 
 and reverting his edits and all - but to be honest, from the information you 
 have given us, it looks like more time should have been spent on the human 
 side rather than on the technical side!

haven't finished the scripts for lack of time and difficulties to really define 
how data should be reverted without creating more damage in case other users 
have worked on different aspects of the same ways. just coming up with a 
criteria what needs to be reverted it requires analysis of the changes and then 
I can as well use josm to look at a way at a time instead writing scripts
and again if there is no help in sight why should I spend hours to write it all 
up instead trying to fix things or don't care at all.

 
 I'd say calm down, go slow, try to talk to him - if he doesn't like mailing 
 lists then ask him if he'd prefer a meeting in person or what. It's not like 
 3500 roads changed from residential to tertiary need to be fixed instantly - 
 if we decide to change them back a few months from now we can still do it.

talk to someone who doesn't accept any inputs? I know of 2 others who contacted 
him but same response. 
it's already  2 months it doesn't change. Again I can't spend as much time as 
this guy definitely can. reverting in a few months is practically impossible if 
a way has been edited may times after. ways are split, ways are merged. osm is 
a nightmare when it comes to deep history analysis. You or others might have 
better tools than revert.pl and if they are not published I can fully 
understand. But if they exist than it will be useful to know what evidence is 
required to document bad edits that anyone would be willing to share it or run 
it themselves. 
Honestly if I finish any of my scripts there will be very view trusted users I 
am willing to share it as any revert tool is a weapon in the hands of the wrong 
person.


 
 Bye
 Frederik
 
 -- 
 Frederik Ramm  ##  eMail frede...@remote.org  ##  N49°00'09 E008°23'33


___
dev mailing list
dev@openstreetmap.org
http://lists.openstreetmap.org/listinfo/dev


Re: [josm-dev] Function to select or download a sequence of ways?

2010-03-09 Thread Apollinaris Schoell
Marko,

XAPI does exactly what you need. insert your bounding box ...

wget 
http://www.informationfreeway.org/api/0.6/way\[natural=coastline\]\[bbox=…\] -O 
coastline.osm

On 9 Mar 2010, at 1:59 , Marko Mäkelä wrote:

 Hi Karl,
 
 thank you for your helpful reply.
 
 As a further development, it could be useful to create a selective 
 download function (follow this way until reaching a branch or a given 
 bounding box).
 ... except for this function which sounds like what the waydownloader 
 plugin provides.
 
 Great, I will have to check it.  It could be a useful starting point
 for my work.
 
 One more question: is there a function that would extend the current
 selection to the given direction?  For example, if I have selected a
 coastline, add all islands west of the selection to the selection.
 In that way, I would see if there are any natural=coastline objects
 in the mainland.  Or one could use such a function when producing a map
 of a city or suburb and wanted to delete all objects outside the borders.
 (Yes, I know that Osmosis could do such things, but a GUI could be nicer.)
 
   Marko
 
 ___
 josm-dev mailing list
 josm-...@openstreetmap.org
 http://lists.openstreetmap.org/listinfo/josm-dev


___
josm-dev mailing list
josm-...@openstreetmap.org
http://lists.openstreetmap.org/listinfo/josm-dev


[OSM-dev] ocean tiles are dry

2010-02-23 Thread Apollinaris Schoell
any ideas what is going on here?
http://www.openstreetmap.org/?lat=35.2lon=-78.9zoom=5layers=B000FTFT
http://www.openstreetmap.org/?lat=10.28lon=-78.83zoom=6layers=B000FTF



___
dev mailing list
dev@openstreetmap.org
http://lists.openstreetmap.org/listinfo/dev


Re: [OSM-dev] OSM front page design concept

2010-02-21 Thread Apollinaris Schoell
 
 openstreetbugs is basically there but has a crappy UI. It needs to be
 
 1) click 'feedback' or 'problem'
 2) enter problem
 3) click ok
 

ok and then? who will pick it up and fix it?
look at openstreetbugs and most could be closed right away. the feedback from 
most people is useless. a comment footways are missing in this park doesn't 
help much if there is no experienced mapper willing to survey.
And someone able to write a detailed and useful description will be able to 
Potlatch* in the same time

 the extra step of clicking where the problem is should not happen, we should 
 get that from the bbox or center point plus zoom. So with some changes I 
 think we can integrate OSB and expose it front and center to help fix up the 
 bugs.
 
 I think in an environment where every other map on the planet is trying to 
 hide their bugs, we should expose ours and fix them quickly while showing 
 everyone what they got wrong.
 
 As for your comments about people entering bugs and feature requests we can't 
 handle... look. I understand it's a case of matching requests to people who 
 can be bothered to do them. And I understand that people here today can't be 
 bothered to fix most of the things that are wrong in OSM because we're all 
 happy to work around them... but it's bonkers to be dismissive about 'granny' 
 because it's all those grannies out there who are going to help us fix this 
 map.

the grannies are useless unless you sit down with them and talk to them finally 
and do the entry yourself. 

 
 If I think about all the people who can help today in OSM, I immediately 
 think of my brothers and sister, my parents and so on... and the only way is 
 if we go through a big complicated loop with walking papers. A bug system 
 like the above should be where we're headed. It will make so many more people 
 help us, and we will be able to fix so many more things.

something like walking papers is what non geeks understand because they know 
paper maps. or to repeat you have to sit down with them
 
 So as for features and software bugs... I think we should turn up the volume 
 of the people who want things changed. One, we might learn something about 
 what the users actually want (because trac is a poor, poor reflection) and 
 two... look we should be the first people to welcome input on what people 
 think we should do. We can't all hide in our basement and hack on Java any 
 more. We have to help these people who are crying out for it.
 
 I'll add two more things
 
 1) Using google insight (bing for it) and many other tools it's very very 
 clear that the german community is by far and away huge. That's wonderful, 
 but we don't have Germans all over Europe and the US - we need these tools 
 out here Frederik to help us fix the map.
 

without the German's you won't get a better map. back to footways are missing 
in this park it's sitting in openstreetbugs for many months (or years?) 
openstreetbugs or keepright are the perfect tools for German's with a large 
community look at US. even a 5+ mio area like the bay area has probably less 
than 100 active mappers. they can and will do cooler and more rewarding things 
first.


 2) We have to be very clear that the openstreetmap.org website is _awful_. 
 Horrendous. A total PITA. We're all here because we're persistent with it. 
 But the wonderful thing is - we don't have to make the tools and site easy to 
 use if we can expose a simple bug system. It's very clear that nobody can 
 convince Richard to actually write something any muggle would really want to 
 use, you can scream at him to finish the mythical Potlatch 2 all you want, 
 but he doesn't give a shit and lives on a boat in bliss. That's his choice, 
 and it's totally fine, but if we all feel that way then we have to deal with 
 the downside that every single day we lose tens of thousands of edits because 
 of that monopoly on bad UI. All I'm suggesting is we sidestep the problem and 
 connect people who can report a map bug but can't be bothered to deal with 
 pain and suffering of potlatch with the people who can deal with it, at least 
 until Richard gets his act together and stops fixing every stupid thing in 
 the old codebase. You have to take a step back here and realise what we're 
 missing out on.
 
 Yours c.
 
 Steve
 ___
 dev mailing list
 dev@openstreetmap.org
 http://lists.openstreetmap.org/listinfo/dev


___
dev mailing list
dev@openstreetmap.org
http://lists.openstreetmap.org/listinfo/dev


Re: [OSM-dev] OSM front page design concept

2010-02-21 Thread Apollinaris Schoell

On 21 Feb 2010, at 2:32 , Marc Schütz wrote:

 Am Sonntag 21 Februar 2010 09:55:40 schrieb Apollinaris Schoell:
 openstreetbugs is basically there but has a crappy UI. It needs to be
 
 1) click 'feedback' or 'problem'
 2) enter problem
 3) click ok
 
 ok and then? who will pick it up and fix it?
 look at openstreetbugs and most could be closed right away. the feedback
 from most people is useless. a comment footways are missing in this park
 doesn't help much if there is no experienced mapper willing to survey. And
 someone able to write a detailed and useful description will be able to
 Potlatch* in the same time
 
 It's not that bad actually. There are basically two classes of bugs: those 
 that 
 can be fixed immediately (The name of this street is spelled wrong, This 
 xxx 
 doesn't exist anymore), and those that require someone to go out and 
 actually 
 look at the situation there and record GPS traces. The latter are far more 
 frequent. Of course they will not be fixed immediately, but they serve as a 
 great reminder of where something is still missing or needs to be fixed. When 
 I 
 find the time, I sometimes go on bug-closing tours.
 

You do it because you are one of the German's mentioned in later in the 
original mail.
and this is good for the german part of osm but it does (not yet) work in all 
other places


 IMO, OSB is already working quite well as it is. If we can integrate it more 
 prominently into the OSM website, the better.
 
 Regards, Marc
 ___
 dev mailing list
 dev@openstreetmap.org
 http://lists.openstreetmap.org/listinfo/dev


___
dev mailing list
dev@openstreetmap.org
http://lists.openstreetmap.org/listinfo/dev


Re: [OSM-dev] [OSM-talk] OSM front page design concept

2010-02-21 Thread Apollinaris Schoell
Instead of whining about the good and and and the ugly of osm.org and Potlatch 
and speculating some stats who is contributing to osm

# Planet + daily diff from 2010-02-20
total users, with  0 objects in a planet file: 66949
total users, with  10 objects in a planet file: 42450

# North America extract from Nov 2009
total users, with  0 objects: 8043
total users, with  10 objects: 4723

# Germany from Geofabrik
total users, with  0 objects: 24172
total users, with  10 objects: 16421

users with less than 10 objects are probably not active anymore and their 
contributions have been reworked or they haven't done anything useful at all.
an even stricter user count quoted from recent talk
8173 as of the beginning of the month, I think.
See http://www.flickr.com/photos/itoworld/4360166105

Don't have the total number of users but remember it was  130k long time back

Now my speculations.
1/3 -1/2 of users with an account are present in planet
2/3 of active users contributed more than the Potlatch live mode error in their 
first and last edits
the stricter definition of active users reduces these numbers to 1/8
+1/3 of active users in germany

Except for germany I would say
Osm contributions is still a project for geeks and this will not change anytime 
soon.
OSB or other bug entry systems for non mappers are pointless until the 
experienced user base is big enough to be willing to work on bugs rather their 
own interests.

OSB is really cool idea but definitely lacks 2 features
- add pictures, now all smart-phones have gps and camera.  a pic will tell more 
than any description. this is easy for anyone to take pics of turn 
restrictions, speed limits, all kinds of POI. I use Josm with geotagged pics 
and this is better than anything else and much faster than notebooks, walking 
papers …
- no contact info. as a mapper it's not possible to verify and ask for more 
details. sure anonymous bugs should be allowed but many people are willing to 
share their contact email and will love the idea to get points for a certain 
number of bugs, or a voting system ala amazon reviews might attract non mappers.



___
dev mailing list
dev@openstreetmap.org
http://lists.openstreetmap.org/listinfo/dev


Re: [OSM-dev] [OSM-talk] OSM front page design concept

2010-02-21 Thread Apollinaris Schoell

On 21 Feb 2010, at 15:09 , SteveC wrote:

 The problem with your analysis is pretty simple - maybe those people left 
 because the site was crap, not because they inherently don't like adding more 
 than 10 things. Maybe if we make it better, they will add a lot more.
 

I can't agree or disagree here. It's just numbers.
I am sure other opensource projects and especially wikipedia will have similar 
patterns. though their numbers might be completely different.
until someone contacts a statistical sample of users and ask why this is pure 
speculation. 
some interesting questions
- how many users have a GIS, Software background?
- which tool, osm.org, wiki, lack of documentation, lack of support, … stopped 
them

this could be done when we move to the new license and all active users have to 
be contacted anyway and might shed some light on the motivation 

just in case you forgot. Tom said it many times. fix it, send patches.
I am sure Richard will say the same for Potlatch.



___
dev mailing list
dev@openstreetmap.org
http://lists.openstreetmap.org/listinfo/dev


Re: [OSM-dev] USGS VGI Workshop: Worldwide Geographic Names

2010-02-20 Thread Apollinaris Schoell
Hi Dave,

I have done some imports and may be able to help. Can you describe in more 
detail what kind of data. POI, ways, area, …
What format and license.

Apollinaris


On 20 Feb 2010, at 9:55 , SteveC wrote:

 bouncing to dev...
 
 On Feb 20, 2010, at 5:53 AM, David Gunn wrote:
 
 Hi Steve - We met briefly at the USGS VGI Workshop. I work professionally 
 with geographic names collection and standardization. I'd like to volunteer 
 to help add large datasets of standard geographic names to OSM. I have an 
 OSM account, but I haven't contributed anything yet. I need to speak with 
 someone who can answer my questions about entering large datasets. Would you 
 please help me find someone who can answer my questions? It would help if 
 the person were in the US, due to time zones, etc.
 
 I'd greatly appreciate any help you can offer.
 
 Kind regards,
 
 Dave Gunn
 
 Yours c.
 
 Steve
 
 
 ___
 dev mailing list
 dev@openstreetmap.org
 http://lists.openstreetmap.org/listinfo/dev


___
dev mailing list
dev@openstreetmap.org
http://lists.openstreetmap.org/listinfo/dev


Re: [josm-dev] Java 1.5 versus 1.6

2010-02-13 Thread Apollinaris Schoell
On Sat, Feb 13, 2010 at 4:55 PM, Henry Loenwind he...@loenwind.info wrote:

 On 13.02.2010 14:24, Dirk Stöcker wrote:

  I would not care about that any more. Java 1.5 support will be dropped
  with next release and we have  4% Java 5 users (actually I only see
  page impressions, not users). Suggestion for these is to update.

 Update like in buy a new pc? Yeah, people will just love you ;)

 Java 1.6 still is not available for all platforms that run 1.5. And it
 seems that won't change---so with going to 1.6 you'd lock out all Mac
 users but those with a 64-bit Intel processor. In my opinion its still
 too early to lock out all those 32bit Intel processor (e.g. Core Duo)
 users without any real reason.


this is wrong all intel based macs support snow leopard which includes java
1.6
leopard 1.6 support is 64bit only
if someone doesn't upgrade the OS why upgrade josm? old josm versions will
still work
only G* based macs have no official 1.6 support.
there is also soylatte which may work. but have never tested josm only
osmosis, or mkgmap




 BTW, those with a 64bit Mac and OSX 10.5 will need some advice on how to
 use Java 1.6. Point them to:

 http://superuser.com/questions/100078/java-1-6-on-mac-os-x-10-5

 cu
 Henry

 ___
 josm-dev mailing list
 josm-dev@openstreetmap.org
 http://lists.openstreetmap.org/listinfo/josm-dev

___
josm-dev mailing list
josm-dev@openstreetmap.org
http://lists.openstreetmap.org/listinfo/josm-dev


Re: [osmosis-dev] [RFE] Add bounding shape to OSM dumps

2010-01-20 Thread Apollinaris Schoell
osmosis supports 2 options to keep ways and relations intact. but geofabrik 
extracts don't use it as far as I know. 
completeWays
completeRelations


On 20 Jan 2010, at 12:19 , WanMil wrote:

 Hello,
 
 I am currently active in the mkgmap project and at the moment I am 
 developing the implementation of the multipolygon feature.
 
 I am facing problems on the tile/dump boundaries. When mkgmap (and any 
 other software) processes an OSM dump it has no hard information which 
 shape was used to extract this dump. It could be a simple bounding box 
 but it could also be a complex shape (e.g. a country boundary). We can 
 guess only.
 This makes it nearly impossible to fill incomplete polygons reasonable.
 
 In the real world it makes it impossible to draw the 
 austrian/german/swiss part of the Bodensee using the 
 austrian/german/swiss dump. A lot of problems related to flooding on 
 coastlines are also a reson for this.
 
 So what do you think? I think it should not be a big problem for you to 
 add such an information because you already have the shape to extract 
 the data.
 What about the OSM format? Is there a DTD for the OSM format which must 
 be extended?
 
 WanMil
 
 ___
 osmosis-dev mailing list
 osmosis-dev@openstreetmap.org
 http://lists.openstreetmap.org/listinfo/osmosis-dev


___
osmosis-dev mailing list
osmosis-dev@openstreetmap.org
http://lists.openstreetmap.org/listinfo/osmosis-dev


Re: [OSM-dev] Planet file space requirements

2009-10-30 Thread Apollinaris Schoell

On 30 Oct 2009, at 7:43 , Frederik Ramm wrote:

 Hi,

 Andy Allan wrote:
 I'd advise against that - download the diffs, and use them to patch
 your locally held planet file, then do a full import. The (daily)
 diffs come out earlier than the planet, and save a significant amount
 of time (and bandwidth) over downloading the whole thing each week.


for a short time there was a torrent, adding one on the main server  
could save most of the bandwith and improve download speed for all



___
dev mailing list
dev@openstreetmap.org
http://lists.openstreetmap.org/listinfo/dev


Re: [OSM-dev] Mapnik rendering of leisure=park + landuse=* relations

2009-10-06 Thread Apollinaris Schoell

On 5 Oct 2009, at 15:38 , Dan Homerick wrote:

 It would be very nice to be able to use landuse tags within parks,
 especially large ones. Trying to do so is pretty 'buggy' though. I use
 buggy in quotes, because it seems like the rendering order is just
 undefined, or at least inconsistent between zoom levels when used with
 landuse relations.

As far as I have seen it's random. It has nothing to do with relations  
or plain areas. But we can't really expect the renderer to know the  
intend of the mapper.

 Ideally, leisure=park areas (which have an alpha transparency less
 than 1) would render on top of landuse=* areas (which mostly/all? seem
 to have an alpha of 1). This would allow a park to still be visible
 even when surrounded by areas of the same landuse, because the park
 would overlay the landuse and alter the coloration. As is, the render
 order appears to be the other way around, with landuse renderings
 overlaying the park and completely hiding it.


this is a good idea to use some transparency setting. a landuse forest  
in a park and outside a park will differ slightly in color.

 While trying to work around this limitation, I noticed that the
 rendering order for relations is ... odd. Buggy.


I thinks it's just undefined and whatever comes first is rendered first.
We need a proposal how to change it. It's on my wish list for a long  
time but never found time to work on it
1) sort order for different landuse, leisure, natural tags or use  
explicit tagging with layer tags
2) well defined transparency values to get nice maps
3) implement change for the Mapnik/Osmarender styles

 First, an example:
 http://www.openstreetmap.org/?lat=37.0466lon=-122.075zoom=14layers=B000FTF

 Both units of Henry Cowell Redwood State Park (the 'Fall Creek' unit
 to the NW and the main parkland to the SE) have a multipolygon
 relation whose outer member is the park boundary and where the
 relation itself is carrying a landuse tag. Some inner members carry
 different landuse tags. The park itself is defined by a leisure=park
 tag on the boundary way. Note that we want the park boundary to be
 separate from the landuse relation, so that 'holes' in the landuse
 aren't holes in the park. Also note Wilder Ranch State to the SSE,
 which does NOT use a landuse relation. Areas of landuse overlay the
 park and obscure it.


in this area relations are used because areas with holes require a  
multipolygon relation and can't be defined as a simple polygon area.  
Or maybe the length of the polygon exceeds 2000 nodes.
and yes the landuse(or natural) should always be independent form  
leisure=park. a park is nothing on ground it is a ownership and legal  
thing.


 Now zoom in and out, and notice that at some zoom levels, the landuse
 relation is rendered on top of the park (obscuring it), and at other
 zoom levels the landuse relation is rendered below the park, taking on
 a coloration that reveals the landuse while still indicating the area
 is a park. There are various parks nearby without any landuse that can
 help note the color differences. Zoom level doesn't seem to be the
 primary causation of the differences in rendering, it just looks like
 the different tile sizes are triggering different rendering orders,
 since at one zoom level both parks may get rendered differently
 (zoom=14 for example).


maybe low zoom levels haven't been rendered at the same time. some  
features may show after a full reimport only. Can you send an exact  
link?

 There's also a hell of a lot of crud left around from somebody's
 botched import(s), but that's another story.

 Is this inconsistent rendering order a known issue?

 Is there a better way, or workaround, to tag an area with both
 leisure=park and landuse=*?


I think we should always render a these parks with a boundary. similar  
to the topo24k maps. they uses a thin black boundary. Mapnik uses a  
thick green dashed line at the moment.
As soon as we have detailed landuse areas mapped the rendering of the  
park itself is not easy in a way to see both. there are already many  
shades of green. adding more might be confusing.


 Cheers,
 - Dan

 ___
 dev mailing list
 dev@openstreetmap.org
 http://lists.openstreetmap.org/listinfo/dev


___
dev mailing list
dev@openstreetmap.org
http://lists.openstreetmap.org/listinfo/dev


Re: [josm-dev] Please invest some time into documentation - especially confilict resolution

2009-10-04 Thread Apollinaris Schoell
Josm Docu isn't really important. most functions are self explaining.
What we really need is to understand what Josm does with the data and how
this working with the API and the whole OSM database. Conflict resolution or
history functionality are such topics where good docu or tutorials can help.

But as said before this is NOT a task for the developers. It's not even a
Josm  problem.
My problem in the last months was that the development was too fast to even
catch up with the idea how things work. With a couple of bugs impossible.
The only solution was to create trac tickets and Karl fixed them all. thanks
for that.
Still have some conflict problems from time to time. Not sure if this is a
Josm problem or more a sync problem when server connections are interrupted
and josm doesn't receive the response from the server.

anyway, thanks for the great work. It's a great tool today and will be
better in future.


On Sun, Oct 4, 2009 at 9:46 AM, Dirk Stöcker openstreet...@dstoecker.dewrote:

 On Sun, 4 Oct 2009, Karl Guggisberg wrote:

  No. All my experience shows that this is untrue. People either help or
  they don't help.
 
  This goes along with my experience but the interesting point is how to
 find
  those who want to help. What do you have to do to attract people who
 would
  like to improve JOSMs documentation? I think today they don't even know
 that
  JOSM is looking for help. If we want documentation work to be done we
 should
  promote it. We can mention it on the JOSM home page as sub project, we
 can
  structure the work to be done, we can describe what we need, we can
 provide
  one or two good examples and tell people that we need more of the same.
 We
  can announce that we are looking for help on OSM dev, or on the german
 list
  for translation, for instance to achieve some small goal until end of
  october (i.e. complete documentation of the conflict resolution dialogs).

 When we last had that discussion we improved the JOSM webpage and the
 start page of JOSM to show most of the tasks to be done (the How to help
 section). The notes to help translating using launchpad did have some
 effect I think, but not very much at all.

 Lots of mails in the mailinglists never had an effect until now.

 Maybe something like a Google's summer of code would help, but I fear
 this is only for coding and not for all the other stuff. But that goes
 down to pay for it, which I always say works for unwanted tasks. I also
 would do JOSM documentation when I'm payed for it (but I'm not really
 cheap :-)

 As maintainer I also do some of the stuff you mention above which you
 don't see, but the results are usually very little. As this has been equal
 for all projects I participated (which are really a lot) I decided for
 myself that I wont spent a lot time for recruiting. When someone shows up
 (like you or Jiri) I try a lot to encourage these people to stay, but I
 don't actively search (which e.g. means I accept also patches which do not
 follow my quality requirements or fight for the developers in discussions
 even if I think myself they have been wrong :-).

 We develop free open source software. Development in this area has its own
 rules and we can only live with them. I work in commerical as well as in
 open source area (and also do strategic decisions in both areas) and after
 longer experience you learn to respect the implicit rules. If you can show
 me that my view is wrong I would be happy, but I fear most of the efforts
 in recruiting help are better spent in UI improvements. The most important
 factor of open source is the available time of its participants (which
 BTW is not so different from commercial work).

 Ciao
 --
 http://www.dstoecker.eu/ (PGP key available)


 ___
 josm-dev mailing list
 josm-dev@openstreetmap.org
 http://lists.openstreetmap.org/listinfo/josm-dev

___
josm-dev mailing list
josm-dev@openstreetmap.org
http://lists.openstreetmap.org/listinfo/josm-dev


Re: [josm-dev] josm 2180 seems to invent conflicts and then fail to properly resolve them?

2009-09-22 Thread Apollinaris Schoell
had similar problems from time to time. but never a clear testcase to
reproduce and no trac ticket yet.


On Tue, Sep 22, 2009 at 11:22 AM, ael law_ence@ntlworld.com wrote:

 Maybe this should be on the newbies list, but still.

 Using josm latest, 2180, earlier this evening, it started reporting
 conflicts which I am fairly certain were spurious.

 I was uploading frequently in small changes partly because josm runs so
 slowly, and partly because I have had a few crashes with recent
 versions. I didn't want to spend hours on an edit only to have to do it
 again :-) In the event that's exactly what happened...

 OK. Now I haven't encountered conflicts before, and maybe I
 misunderstand something. But I opened the conflicts window, selected the
 problem, and used the resolve option. That seemed to fix the problem,
 but when I then tried to upload the changes, it didn't complete, but
 instead reported an error.

 I haven't (yet) opened a ticket on this because I don't think that I
 understand what is happening well enough to provide much useful
 information.

 However, I find it hard to believe that I am the only one experiencing
 these problems (or perhaps I am misusing the multiple changesets
 somehow), so I thought that I should ask here first.

 I do have a little of the output from part of a failing session:

 --
 $ Revision: Path: trunk
 URL: http://josm.openstreetmap.de/svn/trunk
 Repository Root: http://josm.openstreetmap.de/svn
 Repository UUID: 0c6e7542-c601-0410-84e7-c038aed88b3b
 Revision: 2180
 Node Kind: directory
 Last Changed Author: stoecker
 Last Changed Rev: 2180
 Last Changed Date: 2009-09-21 13:11:21 +0200 (Mon, 21 Sep 2009)


 loading AgPifoJ
 loading DirectUpload
 loading editgpx
 loading measurement
 loading validator
 opening fc for extension null
 Open file: /home/someone/mapping/22-9-2009/220909.gpx (1102912 bytes)
 GET http://www.openstreetmap.org/api/capabilities... OK
 Communications with http://www.openstreetmap.org/api established using
 protocol version 0.6

 GET

 http://www.openstreetmap.org/api/0.6/map?bbox=-1.544492718163326,51.81650224203192,-1.5003183705164196,51.8588818258819
 returning array list with size: 733
 GET

 http://www.openstreetmap.org/api/0.6/trackpoints?bbox=-1.5444954471170094,51.81150545766499,-1.5020482225854301,51.852228089849945page=0
 GET

 http://www.openstreetmap.org/api/0.6/trackpoints?bbox=-1.5444954471170094,51.81150545766499,-1.5020482225854301,51.852228089849945page=1
 GET

 http://www.openstreetmap.org/api/0.6/trackpoints?bbox=-1.5444954471170094,51.81150545766499,-1.5020482225854301,51.852228089849945page=2
 GET

 http://www.openstreetmap.org/api/0.6/trackpoints?bbox=-1.5444954471170094,51.81150545766499,-1.5020482225854301,51.852228089849945page=3
 GET

 http://www.openstreetmap.org/api/0.6/trackpoints?bbox=-1.5444954471170094,51.81150545766499,-1.5020482225854301,51.852228089849945page=4
 GET

 http://www.openstreetmap.org/api/0.6/trackpoints?bbox=-1.5444954471170094,51.81150545766499,-1.5020482225854301,51.852228089849945page=5
 GET

 http://www.openstreetmap.org/api/0.6/trackpoints?bbox=-1.5444954471170094,51.81150545766499,-1.5020482225854301,51.852228089849945page=6
 GET

 http://www.openstreetmap.org/api/0.6/trackpoints?bbox=-1.5444954471170094,51.81150545766499,-1.5020482225854301,51.852228089849945page=7
 returning array list with size: 733
 returning array list with size: 733
 PUT http://www.openstreetmap.org/api/0.6/changeset/create... OK
 POST http://www.openstreetmap.org/api/0.6/changeset/2572692/upload... OK
 PUT http://www.openstreetmap.org/api/0.6/changeset/2572692/close... OK
 returning array list with size: 738
 returning array list with size: 738
 returning array list with size: 740
 returning array list with size: 740
 PUT http://www.openstreetmap.org/api/0.6/changeset/create... OK
 POST http://www.openstreetmap.org/api/0.6/changeset/2572860/upload... Gone
 Error header: The node with the id 36480515 has already been deleted ==
 PUT http://www.openstreetmap.org/api/0.6/changeset/2572860/close... OK
 GET http://www.openstreetmap.org/api/0.6/nodes?nodes=36480515
 returning array list with size: 1
 returning array list with size: 1
  ...


 -

 After 3 or 4 attempts to use josm-latest, I gave up and used josm-tested
 {I think the measurement plugin might be broken there: fixed later}. No
 problems with that version, so it looks like 2180 is broken somehow.

 I will await advice about whether to submit a ticket.

 ael

 ___
 josm-dev mailing list
 josm-dev@openstreetmap.org
 http://lists.openstreetmap.org/listinfo/josm-dev

___
josm-dev mailing list
josm-dev@openstreetmap.org
http://lists.openstreetmap.org/listinfo/josm-dev


Re: [OSM-dev] Anyway to split or simplify an .osm file from the command line?

2009-09-20 Thread Apollinaris Schoell
Frederik,

full agreement to all this arguments. but one of the problems is none of
this is documented. the import page in the wiki is old has no best practice
like you recommend here. and we have no tools which makes it easier to deal
with such data.
If others agree the wiki should be updated.

We will need also more cleanup tools if such data is already uploaded. You
mentioned in the other thread that you have used Postgis to manage such a
task. Can you share that tools, scripts, commands? Only a minority are
Postgis experts but many are technical enough to use the tools if there is a
good manual. again should be in the wiki too. I plan such an import and
delayed it because didn't want to do all the manual work. If I can manage to
use this I volonteer to include it in the wiki

--
Apollinaris



On Sun, Sep 20, 2009 at 7:30 AM, Frederik Ramm frede...@remote.org wrote:

 John,

 John Smith wrote:
  The majority of Australian postcodes have been converted from shape
  files to osm files, however there is a couple of complex/big areas
  that I'm having trouble dealing with in JOSM as a result, is there a
  simple way to simplify these files from a command line util?

 Let me speak bluntly: Have you been in touch with *anyone* who knows
 something about OSM before you attempted this import?

 One of the files you are trying to import has a node with more than
 40.000 ways. Even if JOSM would handle it, the API would not accept it.
 Even if teh API would accept it, you would basically sabotage any
 attempt at mapping anything touching the boundary of that post code area
 because they would be forced to download 4 MB of postcode area data even
 if they just wanted a little stretch of road that happened to cross it.

 Your ways are not tagged with anything. Did you plan to add the tags
 manually in JOSM before uploading?

 I have not checked this but given the ignorance that speaks from the
 above, I very much assume that you have not undertaken any effort to
 re-use nodes and ways; my guess is that where there is a boundary
 between two post code areas, you will import every node twice, once as
 part of post code area 1 and once as part of post code area 2... right?
 This is an awful waste of space and not how we do things in OSM.

 Please stop this import, take a deep breath, find out how to do it
 right, and then do it properly.

 Could the author(s) of shp2osm also please make sure that users of the
 tool are educated about multipolygons and the maximum sizes of ways.

 John, the following thread should have some information about how to
 properly import a mesh of boundaries (which I believe is what you are
 planning to do):

 http://lists.openstreetmap.org/pipermail/dev/2009-September/016995.html

 In short, you need to create multipolygon relations consisting of ways
 with no more thane 2,000 members each, and where you have shared
 boundaries these should be ONE way with ONE set of nodes, with the way
 referenced by the two post code area multipolygon.

 The thread also mentions the newly setup imports support working group
 which you can contact for help if you want.

 Please, folks, be more careful with imports. I'd rather *not* have post
 code data than botched imports. Well-meaning as they are, they can
 easily do more damage than any vandalism we have seen until now.

 Bye
 Frederik


 ___
 dev mailing list
 dev@openstreetmap.org
 http://lists.openstreetmap.org/listinfo/dev

___
dev mailing list
dev@openstreetmap.org
http://lists.openstreetmap.org/listinfo/dev


Re: [OSM-dev] Excessive version count

2009-09-16 Thread Apollinaris Schoell
Josm might do that if it gets lost in the version conflicts and doesn't
resolve correct.
there have been a couple bugs and I had created multiple versions without
any change on some nodes. many bugs have been fixed since then.
Ideally the api should check for changes and skip any upload if there is no
change.




On Wed, Sep 16, 2009 at 4:27 PM, Stefan de Konink ste...@konink.de wrote:

 -BEGIN PGP SIGNED MESSAGE-
 Hash: SHA512

 Ian Dees schreef:
  Perhaps the API
  should ignore (i.e. not increase rev #'s) changes that don't actually
  change anything?

 Maybe even throw an error. It is clearly an error to upload something
 that has not been changed right? I wonder if this could be related to
 'undo'.


 Stefan
 -BEGIN PGP SIGNATURE-
 Version: GnuPG v2.0.11 (GNU/Linux)
 Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org

 iEYEAREKAAYFAkqxdE8ACgkQYH1+F2Rqwn3lfACfRboCTFioLSRiR+eDSXonhdhK
 4icAnROkSIatbk2+ge1oQkpEdrb0Cj5O
 =H551
 -END PGP SIGNATURE-

 ___
 dev mailing list
 dev@openstreetmap.org
 http://lists.openstreetmap.org/listinfo/dev

___
dev mailing list
dev@openstreetmap.org
http://lists.openstreetmap.org/listinfo/dev


Re: [OSM-dev] Incomplete Mapnik rendering

2009-08-22 Thread Apollinaris Schoell
anyone of the experts knows what is wrong here?
tested planet but fails for any  sized osm file
checked out osm2psql from svn yesterday


Processing: Node(0k) Way(0k) Relation(0k)
Node stats: total(687), max(471987589)
Way stats: total(6), max(39394137)
Relation stats: total(0), max(0)

osm2pgsql: Geometry.cpp:651: int  
geos::geom::Geometry::getClassSortIndex() const: Assertion `typeid 
(*this) == typeid(GeometryCollection)' failed.


On Aug 22, 2009, at 10:29 AM, Richard Weait wrote:

 On Sat, Aug 22, 2009 at 1:02 PM,  
 Corneliuscornelius@csides.info wrote:
 Hi,

 I've tried to render my own Mapnik tiles. But my tiles are looking
 like this:
 http://tiles.osmlab.org/14/8531/5447.png
 (E. g. there are no streets ...)

 Dear Cornelius,

 I had a similar problem recently.  Updating
 osm2pgsql
 mapnik
 gis schema
 for svn.openstreetmap.org,
 and mapnik from
 svn.mapnik.org (sp?)

 then re-importing my bounding box fixed it.  This is not the finesse
 way to do it.  ;-)

 Best regards,
 Richard

 ___
 dev mailing list
 dev@openstreetmap.org
 http://lists.openstreetmap.org/listinfo/dev


___
dev mailing list
dev@openstreetmap.org
http://lists.openstreetmap.org/listinfo/dev


Re: [OSM-dev] Incomplete Mapnik rendering

2009-08-22 Thread Apollinaris Schoell
sory for the spam, my system had an old geo library


On Aug 22, 2009, at 12:18 PM, Apollinaris Schoell wrote:

 anyone of the experts knows what is wrong here?
 tested planet but fails for any  sized osm file
 checked out osm2psql from svn yesterday


 Processing: Node(0k) Way(0k) Relation(0k)
 Node stats: total(687), max(471987589)
 Way stats: total(6), max(39394137)
 Relation stats: total(0), max(0)

 osm2pgsql: Geometry.cpp:651: int  
 geos::geom::Geometry::getClassSortIndex() const: Assertion `typeid 
 (*this) == typeid(GeometryCollection)' failed.


 On Aug 22, 2009, at 10:29 AM, Richard Weait wrote:

 On Sat, Aug 22, 2009 at 1:02 PM,  
 Corneliuscornelius@csides.info wrote:
 Hi,

 I've tried to render my own Mapnik tiles. But my tiles are looking
 like this:
 http://tiles.osmlab.org/14/8531/5447.png
 (E. g. there are no streets ...)

 Dear Cornelius,

 I had a similar problem recently.  Updating
 osm2pgsql
 mapnik
 gis schema
 for svn.openstreetmap.org,
 and mapnik from
 svn.mapnik.org (sp?)

 then re-importing my bounding box fixed it.  This is not the finesse
 way to do it.  ;-)

 Best regards,
 Richard

 ___
 dev mailing list
 dev@openstreetmap.org
 http://lists.openstreetmap.org/listinfo/dev



___
dev mailing list
dev@openstreetmap.org
http://lists.openstreetmap.org/listinfo/dev


Re: [OSM-dev] Deleting TIGER node tags

2009-08-14 Thread Apollinaris Schoell


 in a 12-hour editing session, a very simple analysis would suggest
 about a 0.5% chance of conflicts. this isn't very much, imho

 cheers,

 matt

it's running only for a week and I have already the first conflict.  
and it's max 2h edit. session
latest JOSM resolved all conflicts so no big deal.
it is a real possibility



___
dev mailing list
dev@openstreetmap.org
http://lists.openstreetmap.org/listinfo/dev


Re: [OSM-dev] Deleting TIGER node tags

2009-07-31 Thread Apollinaris Schoell
wait a second,

this will create a lot of editing conflicts when editing in Josm. Not  
sure how Potlatch does it in save mode.
Josm still has some bugs in the conflict resolution. Can we delay  
until Josm is 100% master of conflict resolution.
one bug was fixed today, filed a new ticket today #3141

someone with better Potlatch knowledge should comment. Can run some  
tests on the weekend.
otherwise mappers will hate you if they loose all the hour long edits  
because of conflicts



On Jul 31, 2009, at 6:19 AM, Andy Allan wrote:

 On Thu, Jul 30, 2009 at 11:01 AM, Frederik Rammfrede...@remote.org  
 wrote:

 Each diff upload would take about 100 seconds, each changeset would  
 take
 about 40 minutes, we'd be doing about 30-35 changesets per day and  
 finish
 the thing after about 100 days (some time in November if we start  
 soon).

 Gogogogogogogogo For It!

 IMHO, IANAOSMAdmin etc.

 Cheers,
 Andy

 ___
 dev mailing list
 dev@openstreetmap.org
 http://lists.openstreetmap.org/listinfo/dev


___
dev mailing list
dev@openstreetmap.org
http://lists.openstreetmap.org/listinfo/dev


Re: [josm-dev] Java menu disappears

2009-07-30 Thread Apollinaris Schoell
- happens only for the first download if no map layer exists
- menu comes back if any window opens like save as, options, 
- any download into an existing layout keeps the menu open even during  
the download


tested on snow leopard beta and there the menu disappears during  
download but comes back as soon the download progress window closes.




On Jul 30, 2009, at 2:00 AM, Dieter Muecke wrote:

 HEAD version of JOSM comes along with a nasty bug I don't know how to
 catch. The issue is already reported in #3030. I've started debug
 session to see where it disappears but in debug mode everything works
 as expected. Next I started to comment out code to see if I can find
 the line where it happens. So far I found following  task =
 Main.worker.submit(t, t); in  DownLoadOsmTaks.download().
 It looks to me like a specific Mac theme bug and I wonder exists a
 command to redraw the menu after data download? I tried updateUI()
 without any luck.

 Any hints are much appreciated,
 Dieter

 ___
 josm-dev mailing list
 josm-...@openstreetmap.org
 http://lists.openstreetmap.org/listinfo/josm-dev


___
josm-dev mailing list
josm-...@openstreetmap.org
http://lists.openstreetmap.org/listinfo/josm-dev


Re: [OSM-dev] Creating 3-d connected network from ways + layer tag

2009-07-30 Thread Apollinaris Schoell

On Jul 30, 2009, at 8:46 AM, Igor Brejc wrote:

 Apollinaris Schoell wrote:

 On 29 Jul 2009, at 22:05 , Igor Brejc wrote:

 Karl Newman wrote:

 The topology rules are simple--if the ways share a node, then  
 they are
 connected and it is possible to navigate from any of the connected
 ways to another (subject to turn restrictions, etc.) The layer  
 tag is
 primarily a hint for renderers for proper display of vertically
 separated features. If the data is otherwise, then it is an error  
 and
 should be corrected.

 Then how do you handle double-decker bridges?
 (http://en.wikipedia.org/wiki/Bridge#Double-decker_bridge)


 2 ways with different layer number

 I was asking more about the sharing/not sharing nodes stuff  
 between those two ways


can't think of a case where they could share a node. only if we start  
to map an elevator between the 2 ways. but then osm needs to extend to  
a 3d model. mapping 3d with elevation tag might be to simplistic

at the end of the bridge when the 2 ways can merge into one again then  
topology rule applies as outlined by Karl


 Igor


 -- 
 http://igorbrejc.net



___
dev mailing list
dev@openstreetmap.org
http://lists.openstreetmap.org/listinfo/dev


Re: [OSM-dev] Deleting TIGER node tags

2009-07-30 Thread Apollinaris Schoell
Hi Frederik,

when a way is deleted in JOSM the nodes with tags remain in the db.
  this causes tons of orphans.
is it possible to delete these nodes in the same cleanup.
after deleting the tiger tags it's difficult to identify these useless  
nodes without a full history lookup.

check should be
- no other tags remain on node
- no way or relation uses this node

apo

On Jul 30, 2009, at 3:01 AM, Frederik Ramm wrote:

 Hi,

 Frederik Ramm wrote:
 I just did a little test, prepared an .osc document that removed the
 node tags from about 1000 nodes:
 http://www.openstreetmap.org/browse/changeset/1894387
 It came out at roughly 10 node changes per second.

 Some more tests made directly from the dev server suggest that
 performance is around 20 changes per second, slightly deteriorating if
 you upload too many changes in one diff upload (the peak performance
 seems to be at around 1k-2k changes per diff upload). Anything larger
 than 10k changes per diff upload is not feasible (you get into a
 territory where you have to manually increase default timeouts and all
 that), and also takes performance down into the 10-15 changes per  
 second
 range PLUS increases the probability of having edit conflicts.

 If we wanted to do this cleanup through normal API requests, the best
 way  thus seems to be dividing the data into roughly 88k batches of 2k
 edits each and uploading them as diff uploads; possibly grouping  
 them in
 changesets of up to 25 batches each (=50k edits), which would result  
 in
 roughly 3500 changesets.

 Each diff upload would take about 100 seconds, each changeset would  
 take
 about 40 minutes, we'd be doing about 30-35 changesets per day and
 finish the thing after about 100 days (some time in November if we  
 start
 soon).

 An average day in OSM currently has roughly 150k node modifications.  
 For
 the 100 days of this operation, this would increase to 1.5m node
 modifications (factor 10).

 An average daily OSM diff currently has roughly 200 MB uncompressed
 (somedays it's 100 MB, some days it's 400 MB). For the 100 days of  
 this
 operation, daily diffs would be approximately 150 MB larger,  
 increasing
 the strain on downstream systems by roughly 75%.

 I have not done any osm2pgsql testing. If it is clever then it will
 detect that no geometry change has been effected by the node
 modification and the additional cost would mainly result from having  
 to
 parse 75% more node updates. If however it automatically re-calculates
 the geometry of every way that contains a modified node, then it is
 likely that any osm2pgsql based sites running incremental updates  
 would
 take anywhere between 2 and 10 times as long to process updates during
 the 100 days of this operation.

 Everything said here is of course highly speculative and based on the
 haphazard assumption that our systems always perform roughly as they  
 did
 when I did my tests.

 Bye
 Frederik

 ___
 dev mailing list
 dev@openstreetmap.org
 http://lists.openstreetmap.org/listinfo/dev


___
dev mailing list
dev@openstreetmap.org
http://lists.openstreetmap.org/listinfo/dev


[OSM-dev] Mapnik rendering?

2009-07-30 Thread Apollinaris Schoell
I am impressed. Mapnik rendered tiles before osm existed :)


Tile is due to be rendered. Last rendered at Sat Jan 01 00:00:00 2000
___
dev mailing list
dev@openstreetmap.org
http://lists.openstreetmap.org/listinfo/dev


Re: [OSM-dev] Creating 3-d connected network from ways + layer tag

2009-07-29 Thread Apollinaris Schoell

On 29 Jul 2009, at 22:05 , Igor Brejc wrote:

 Karl Newman wrote:

 The topology rules are simple--if the ways share a node, then they  
 are
 connected and it is possible to navigate from any of the connected
 ways to another (subject to turn restrictions, etc.) The layer tag is
 primarily a hint for renderers for proper display of vertically
 separated features. If the data is otherwise, then it is an error and
 should be corrected.

 Then how do you handle double-decker bridges?
 (http://en.wikipedia.org/wiki/Bridge#Double-decker_bridge)


2 ways with different layer number

 Regards,
 Igor

 -- 
 http://igorbrejc.net


 ___
 dev mailing list
 dev@openstreetmap.org
 http://lists.openstreetmap.org/listinfo/dev


___
dev mailing list
dev@openstreetmap.org
http://lists.openstreetmap.org/listinfo/dev


Re: [josm-dev] New GPX implementation

2009-05-06 Thread Apollinaris Schoell
 compatible. I'm not in a hurry to switch to 1.6 but we'll do it at
 *some* point and I am interested in finding out what that point is  
 going
 to be.

Mac OS Tiger, Leopard 32bit have no 1.6



___
josm-dev mailing list
josm-dev@openstreetmap.org
http://lists.openstreetmap.org/listinfo/josm-dev