Re: [IxDA Discuss] Nintendo Wii and \Side Effects\

2009-08-25 Thread Adrian Chong
Something has to be said for it being the 3rd ranking all time selling
game in history. 21.82 million units! Either this product is pure
marketing creating a demand or there could be something to it :)


On Sat, Aug 22, 2009 at 2:39 PM, Adam Tramposhadamtramp...@gmail.com wrote:
 I've always been skeptical at the prospect of wii-fitness. The
 wii-mote is localized to a specific region of the body, however many
 fitness activities require proper form throughout the whole body. The
 equipment is simply not designed to monitor things as nuanced as
 overall posture. Without the capable guidance of a trained fitness
 expert observing, instructing, and monitoring, people could very
 easily wind up seriously injuring themselves.


 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
 Posted from the new ixda.org
 http://www.ixda.org/discuss?post=44908


 
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Re: [IxDA Discuss] New Lululemon e-commerce site

2009-04-01 Thread Adrian Chong
I wonder why they didn't choose to host this on geocities or
fortunecity. I think it could use a bit more flash and pizazz to be
effective. More animated gifs with dogs and more flashing seizure
inducing graphics. :)


On Wed, Apr 1, 2009 at 12:59 PM, Anthony Hempell ahemp...@telus.net wrote:
 Here's one site that manages to bring together all of the current best
 practices of e-commerce interaction design.

 http://www.lululemon.com/shop/




 
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[IxDA Discuss] JOB: Senior Interaction Architect; Vancouver, BC; Full Time

2009-03-26 Thread Adrian Chong
This person will help to define process and shape the practice moving forward.

If you want more information about this specific role and life at
Blast give me an email: chongadr...@gmail.com
If you wish to apply send an email to: care...@blastradius.com

-

Sr. Interaction Architect

When it comes to engaging customers we believe something magical
happens when companies move from product-flogger to consumer ally.
Social networks are information highways and Blast Radius is in the
fast lane.  We understand it, we love it, and we believe it, which
allows us to help our clients engage their customers more effectively.

Position Objective:

We have an opening in our Yaletown office for a Senior Interaction
Architect which we define as:  One who is passionate about aesthetic
beauty coupled with interactive journeys and information taxonomies
that are meaningful to a target audience. More simply put, a
facilitator who guides us from point A to point B.  The complexity
comes with the ability to optimize the experience of the user’s
journey, as well as the psychological aspects to layout and interface
controls.  Our Experience Design team is looking for a passionate,
creative and process oriented Sr. Interaction Architect to work
closely with Creative Directors, Business Analysts and other Design
and Usability professionals.
Responsibilities:

-Contribute to the development of personas
-Work collaboratively with creative, technical and business analysis
team members, both internal and external
-Research competitors to establish benchmarks
-Articulate creative, user-centric, interactive solutions through
workflows, sitemaps, wireframes, etc.
-Maintain and develop high standards of Interaction Architect documentation
-Support Interaction Architect design throughout lifecycle of projects
-Apply you detailed knowledge of Usability best practices
-Create interactive journeys that account for different users, various
abilities and multiple circumstances
-Get involved in prospective client pitch efforts
-Mentor and train junior members of the team
-Estimating projected hours required to complete tasks
-Meet deadlines in a fast paced environment

Skills and Experience:

-At least 5-7 years experience in Internet and/or software UI design
and/or architecture along with some project management experience
-A related degree such as Interactive Arts, Communication Planning and
Design, Architecture and/or Library Science
-Detailed knowledge of Usability best practices
-The ability to conceptualize the abstract and manufacture the
concrete to explain it
-An understanding of software such as Visio and/or Photoshop for
creating site maps, wireframes and user flows
-A strong attention to detail and exceptional organization, logic and
analytical skills
-The ability to ask appropriate questions and communicate effectively
to a broad range of people: designers, executives, business
development and technical staff
-Know how to conceptualize abstract ideas and manufacture real-world solutions
-Ability to meet deadlines in a fast paced environment required.

Attributes:

-A passion for understanding people and interaction
-Ability to come up with solutions on the fly
-Creative and open minded
-Flexible
-Highly organized
-Confident and assertive in communicating with others
-Willingness to participate in global or local Interaction Architect
community groups
-A desire to continually learn and share
-Embrace challenges
-Have a sense of humor  (optional, but we’d really appreciate it.)




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[IxDA Discuss] Any thoughts on promo codes in an ecommerce experience?

2009-02-02 Thread Adrian Chong
I'm curious if anybody has some thoughts on the addition to promo
codes to ecommerce pages of a site. Our client will have a lot of
email and direct mail campaigns that lead users to input promo codes
to get specific localized savings. We want to make it easy for these
users to access and include the codes for savings.

One thought is if we make the promo code entry global and overly
pervasive, users without promo codes may feel left out and defer their
purchase until they can find one? (not sure if this is even an issue).

A couple of options we can take:
1) Include the ability to add promo codes on a hidden page associated
to the DM or Email
2) Include the ability to add promo codes on all product pages next to
a summary configurator
3) Include the ability to add promo codes only on a promo code page
associated to a special pricing page
4) Include the ability to add promo codes only on the checkout experience

I'm sure there are a few other options as well as combining some of
the options but those are the first ones that come to mind. Any/All
feedback would be much appreciated.

Thanks in advance!

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Re: [IxDA Discuss] Interaction Design Career Path

2008-11-20 Thread Adrian Chong
David,

I think the career path that Dan outlined loosely defines the next
steps. Unfortunately I find that internally at my company I need to do
a lot of lobbying to be invited at a more strategic level. I'm also a
bit self-conscious about being able to speak the business vernacular
and clearly articulate the ux plan mapped to that business
understanding.

For me I feel like unless I want to stay in an executional role I'll
have to go back to school (for self-confidence and to get the business
acumen). I went to the Pratt orientation earlier this month for Design
Management and it sounds like a great program. That's where i'm
putting my eggs, at least for now :)

Adrian

On Thu, Nov 20, 2008 at 1:37 PM, David Shaw [EMAIL PROTECTED] wrote:
 Hi Dan,
 Thanks for your reply.  This is very interesting, and I'm surprised there
 hasn't been more discussion around this topic.  It would be interesting to
 know what the IxDA distribution looked like as far as level of skills.
  Unfortunately being a fairly new discipline (in the eyes of business), it's
 hard to understand what the next steps are.  That's why I'm looking to
 people who have made that transition, maybe I can gleam some helpful nuggets
 of information on how I can proceed.

 Love to hear from others in that after senior ixder role.

 Thanks,
 David

 On Tue, Nov 18, 2008 at 9:16 AM, Dan Saffer [EMAIL PROTECTED] wrote:


 On Nov 14, 2008, at 11:10 AM, David Shaw wrote:

  Currently I am a senior
 IxDer and starting to plot out my career path.  Would love to hear from
 those who were in my shoes before that made the transition to the next
 step.


 The hard part is at the top. It's a fairly straightforward path from junior
 designer -- designer -- sr. designer. After that, the career paths start
 moving in different directions: towards management (creative director type
 roles) or some kind of super specialist (lead designer). Or, you can go
 start your own firm and do a bit of both.

 How the transitions happens vary pretty widely depending on the company.
 Larger agencies and companies usually have fairly defined career paths,
 while smaller ones often don't. The simple answer is often to be already
 doing the next step in your career path. If your company doesn't recognize
 that and promote you, probably somewhere else will (all things being equal
 and stable).


 Dan




 Dan Saffer
 Principal, Kicker Studio
 http://www.kickerstudio.com
 http://www.odannyboy.com



 
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 --
 Art provokes thinking, design solves problems

 w: http://www.davidshaw.info
 
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Re: [IxDA Discuss] How do i get started?

2008-11-10 Thread Adrian Chong
Education is great if you can afford the time/effort/money involved
but for a person in your current position I would say try and read and
absorb as much user experience as you can. Get yourself comfortable at
basics of interaction design/Information architecture/usability.

Continue to read mailing list, read blogs, and read books.

Here some good starters:

Communication Design - Dan Brown
Designing for Interaction - Dan Saffer
About Face - Alan Cooper, Robert Reimann, David Cronin
The Elements of User Experience - Jesse James Garrett
Information Architecture for the www - Peter Morville, Lou Rosenfeld
Don't Make me Think - Steve Krug

If you get through those you should feel more comfortable with process
and be able to start experimenting with practice

hope that helps.


On Sun, Nov 9, 2008 at 8:19 AM, manjunath n [EMAIL PROTECTED] wrote:
 Hello members,

 Basically i am a visual designer working in a small team. We do detailed
 prototype design on Inkjet printers using flash. Its basically to give a
 complete understanding of the work flow like copy,print,scan etc for user
 research and testing. In these recent days, my personal interest lies in
 interaction designing and supporting that my boss wants me to take up some
 task flows as exercize to start off. But i do not acquire any sort of
 training or experience in Interaction design. Can any one advise how do i
 get started and what skills i should require to get into Interaction design?

 Thanks in advance,
 Regards,
 Max
 
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Re: [IxDA Discuss] [discuss]: Site Map - How important is it as a link?

2008-10-01 Thread Adrian Chong
Aside from it being a navigation crutch. I've been told by our SEO
manager that it's useful for spiders to index so that could be a
reason to include it.

On Wed, Oct 1, 2008 at 9:45 AM, Jared Spool [EMAIL PROTECTED] wrote:

 On Oct 1, 2008, at 4:01 AM, Sachin wrote:

 Site Map: I have been wondering how important the link Site Map is which
 I
 am planning to do away with on a corporate website?
 What I am looking at is to have those few sections and their sub-links
 upfront at the bottom of the page for all the subsequent pages besides the
 home page. Is this going to be too much information for the user to
 handle?


 Hi Sachin,

 Earlier this year, I wrote about what you're trying to do here:
 The Site Map: An Information Architecture Cop-Out
 http://www.uie.com/articles/Sitemap/

 If users are going to your site map, then there's likely to be something
 seriously wrong with the information architecture of your site. We tell
 clients that if they find a substantial number are going to the site map
 from their home page to try an experiment and populate their home page with
 the site map content. They typically see both a reduction in the site map
 visits and an increase in the user satisfaction. It sounds like that's the
 direction you're heading.

 Your plan to put all the links on the home page is fine. The problem with
 links isn't the quantity. It's the scent. Users need a clear way to tell
 what each link does and how it's different from the other links. Make the
 scent clear by providing great trigger words, and you'll be fine.

 Testing is essential. Wouldn't try this without it.

 Resources on scent:
 Designing for the Scent of Information (costs $)
 http://www.uie.com/reports/scent_of_information/

 Lifestyles of Link-Rich Home Pages
 http://www.uie.com/articles/linkrich_home_pages/

 The Right Trigger Words
 http://www.uie.com/articles/trigger_words/

 Hope that helps,

 Jared

 Jared M. Spool
 User Interface Engineering
 510 Turnpike St., Suite 102, North Andover, MA 01845
 e: [EMAIL PROTECTED] p: +1 978 327 5561
 http://uie.com  Blog: http://uie.com/brainsparks

 
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[IxDA Discuss] Usability testing a build and supplementing it with paper mocks

2008-07-09 Thread Adrian Chong
I'm currently in the process of usability testing a build. The build
consists of a lot of functionality but some of those parts are not
connected to the main navigation. People can still access the
functionality but not from the correct places.

I'm considering providing the user tasks to complete and filling in
the missing flow pieces with paper mocks. Do you think it's going to
be too disorientating going from a working build to a static mock or
will people generally be able to make that leap of faith and
understand they are still moving within the flow of the site?

Alternatively, I could test the interaction design for the functioning
pieces exclusively but I feel like there would be a missed opportunity
to test the IA/nomenclature and a wholistic view of the overall
concept of the site.

Hope that made sense. Thanks for any feedback


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Re: [IxDA Discuss] Jobs in Asia-Pacific

2008-04-08 Thread Adrian Chong
Hi Itamar,

We spoke briefly before in a thread where I was asking for an
Asia-pacifc design related job search engine. You mentioned that there
were some openings at Autodesk in Shanghai and I've seen one through
recruit.net that caught my eye:
http://job.csdn.net/Jobs/ViewJob/C_5f2585824f2a47a694fcc5916835f0b1.aspx
I was wondering if you wouldn't mind answering some questions about
this position and your understanding of the user experience team at
Autodesk. If there is someone else I should direct these questions to,
would you please forward me their contact information.

Thank you for your time

Kind Regards,
Adrian


On Fri, Jan 25, 2008 at 5:39 PM, Itamar Medeiros
[EMAIL PROTECTED] wrote:
 In my recruting effort for Interaction Designers at Autodesk in
  Shanghai, I've been able to locate strong candidates through
  coroflot.com, which is a specialized in the design community (by the
  way, I'm still looking for interaction designers!), so I would
  suggest to start there.

  For the Chinese Market, the large majority of the posts are by local
  companies, in Chinese websites... one of the most popular is 51 Jobs
  (http://www.51jobs.cn/); a lot of IT companies are using it.

  Good luck!

  { Itamar Medeiros } Information Designer
   designing clear, understandable communication by
   caring to structure, context, and presentation
   of data and information

   website ::: http://designative.info/
   mobile  :::  86 13671503252



  . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
  Posted from the new ixda.org
  http://gamma.ixda.org/discuss?post=24663




  
  *Come to IxDA Interaction08 | Savannah*
  February 8-10, 2008 in Savannah, GA, USA
  Register today: http://interaction08.ixda.org/

  
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[IxDA Discuss] Repurposing Personas

2008-03-31 Thread Adrian Chong
Just wondering if anybody has found it useful to repurpose personas
that were created for a specific project into another area of the
company. I.e. have you successfully translated personas into something
that call center customer service reps can use to identify common
problems and possible solutions. Or get your frontline staff into the
headspace of a user to have empathy over a technology problem or
service.

Any tactical examples would be much appreciated or a good bashing on
why this shouldn't be done.

Thanks!

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Re: [IxDA Discuss] Valuable courses for interaction Designers

2008-03-24 Thread Adrian Chong
Narrative and New Media

# Analyze traditional linear narrative multi-media construction
(primarily film and animation)
# Analyze multi-linear multi-media narrative aesthetics and
construction (graphic novels, comic strip, video-game, hypertext,
website, interactive video, interactive installation)
# Plan and produce linear and multi-linear narrative projects.
# Develop a sound understanding of the principles of linear and
multi-linear narrative
# Develop a sound understanding of the emergent aesthetics of new
media environments

Kinesthetic Space

# have enhanced their physical and perceptual awareness of social and
cultural space
# identify how perception and embodiment affect the design of
performances, installations, experience design, or web design.
# possess a broader range of concepts from cultural theory and apply
them to their artistic process
# design and produce a media enhanced performance, installation or
interface with a kinesthetic focus
# write a production document integrating theory and practice

Interaction and Reception

Audience-driven interaction design issues are introduced through
applied projects integrating sub-cultural theory, Marketing and
demographic research as well as Information design modeling within the
context of the knowledge economy. Students expand their communication
design knowledge, skills and abilities with increasingly complex and
ill-defined design problems. A capstone project integrates diverse
theory into an interaction design proposal that begins from a specific
audience and is tested within it to propose meaningful interactions
for the individual user and the cultural groups to which they belong.

Visualizing Interaction

Visualizing Interaction explores the theory and development of visual
thinking and communication skills that students will require to
investigate and communicate the dynamics of interaction. Students will
be introduced to a range of rapid visualization techniques including
2-d and perspective sketching, schematic representation, information
graphics, visual explanations and storyboarding through a progressive
series of visualization projects.

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Re: [IxDA Discuss] IxDA Shanghai

2007-12-17 Thread Adrian Chong
Sorry not to draw away interest from your original post but I was just
curious if anyone could provide a list of IxD related companies in
Shanghai.

On Dec 16, 2007 9:37 PM, Daniel Szuc [EMAIL PROTECTED] wrote:
 Hi Itamar:

 This may interest:

 http://hk.ixda.org/
 http://www.upachina.org/userfriendly2007/default_en.htm (we plan to
 organise another in 2008)
 Photos from UF2007 - http://www.flickr.com/photos/tags/uf2007/
 http://www.upachina.org/index_en.asp
 http://uxnet.org/cat/locales/beijing
 http://uxnet.org/cat/locales/hongkong

 rgds,
 Dan


 On 17/12/2007, at 10:32 AM, Itamar Medeiros wrote:

  Hello, there! My name is Itamar Medeiros, originally from Brazil, but
  living in Shanghai for the last two-and-a-half years: I first came
  here to start the User Interaction Design track at the Visual
  Communication Undergraduate Program at Raffles Design Institute in
  Shanghai... now I'm working as a Product Designer for Autodesk.
 
  I was wondering if there was any other IxDers based in Shanghai: I
  would love to meet face-to-face with other designers and -- eventually
  -- have a local group of IxDA here.
 
  Anybody out there?
 
  --
  { Itamar Medeiros } Information Designer
designing clear, understandable communication by
caring to structure, context, and presentation
of data and information
 
website ::: http://designative.info/
mobile  ::: +86 13671503252
skype   ::: designative
  
  *Come to IxDA Interaction08 | Savannah*
  February 8-10, 2008 in Savannah, GA, USA
  Register today: http://interaction08.ixda.org/
 
  
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 Register today: http://interaction08.ixda.org/

 
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[IxDA Discuss] Examples of Maps/Navigation for 3D interactive experiences

2007-12-07 Thread Adrian Chong
We're trying to create an immersive interactive experience by allowing
the user to explore different 3d environments to find content. I'm
trying to make accessing that content more direct if the user decides
they rather not explore. Just curious if anybody has some examples of
navigation/mini map married to a 3D interactive experience.

Think of halo3.com/believe but with navigation allowing you to go all
the points of interest and maybe not so linear in terms of the explore
path.

any replies are much appreciated!

-- 
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Re: [IxDA Discuss] Examples of Maps/Navigation for 3D interactive experiences

2007-12-07 Thread Adrian Chong
Thanks for the examples. I guess the content would have more
perspective to the 3D elements than just a top view. It would be more
like a virtual walkthrough in a way.

On Dec 7, 2007 4:40 PM, Alvin Woon [EMAIL PROTECTED] wrote:
 I'm kinda wondering what kind of content you are specifically looking for
 too. If it hovers around the field of 3D map navigation (virtual tour), I
 think Harvard and University of Waterloo(
 http://www.uwaterloo.ca/map/map.php) have a good map site. Or University of
 Nebraska-Lincoln for that matter (http://www1.unl.edu/tour/) - shameless
 plug.





  On Dec 7, 2007 2:57 PM, Bryan Minihan [EMAIL PROTECTED] wrote:
 
 
 
  What kind of content?  I have seen Google Maps interfaces used for things
  like navigating a corporate hierarchy and other 2-dimensional maps, with
  markers.  It's quite flexible and the controls are becoming more familiar
 to
  people used to Google Maps.
 
  Guess I wonder what you could get from adding 3rd dimension to your user
  experience, that you couldn't get from a more sophisticated, intuitive 2D
  interface.
 
  Bryan
  http://www.bryanminihan.com
 
 
 
 
 
  We're trying to create an immersive interactive experience by allowing
  the user to explore different 3d environments to find content.
 
 
 
 
 
 
 
  Adrian Chong
  www.adrianchong.com/blog
 
  
  *Come to IxDA Interaction08 | Savannah*
  February 8-10, 2008 in Savannah, GA, USA
  Register today: http://interaction08.ixda.org/
 
  
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Re: [IxDA Discuss] The Millenials are coming

2007-11-16 Thread Adrian Chong
I think this article gives a more accurate view of the needs/wants of
Millenials:

http://hiring.fastcompany.com/columns/taugustine/20071015.html


On Nov 16, 2007 6:27 AM, Billy Cox [EMAIL PROTECTED] wrote:
 This was my thought as well. I am old enough to have heard many sermons
 about the 'me generation' when the target was baby boomers. The millennials
 piece could very well have been lifted directly out of one of those 'How to
 Manage Gen X' books; changing the Gen X terminology to 'millennial'.

 A company has to have a pretty high margin (or a lot of slave labor) to
 coddle inexperienced employees without going broke in the process.

 Reeling this back to a business discussion, unless we are inclined to think
 that the fundamentals of business (competition, profitability) have been
 repealed, we will see millennials adapt to business culture or be faced with
 a lot of extra time to climb Mount Everest.


 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Matthew
 Nish-Lapidus
 Sent: Thursday, November 15, 2007 2:08 PM
 To: Joseph Selbie
 Cc: IxDA
 Subject: Re: [IxDA Discuss] The Millenials are coming


 Does every generation say that of the one older than them?  And vice-versa?

 This doesn't seem like anything new to me




 
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-- 
Adrian Chong
www.adrianchong.com/blog

*Come to IxDA Interaction08 | Savannah*
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