Re: [Flashcoders] E4X question
Just because you CAN do it (as this document is just that, documentation), it doesn't mean you SHOULD. I mean, you CAN put underscores in class names. You CAN start class names with lower case characters. You can make all your variable names ALL CAPS even if they're not constants. You can put 10 underscores and dollar signs alternating _$_$_$_$_$ before every variable name if you want to. You can cast every variable as an Object, or as *. The language supports it, and the documentation says you're able to do it. So just because XML supports it, and the documentation says it's allowed, doesn't mean it's in any way a good practice, or smart, or even acceptable. In fact, it is not. I'll give you the number one reason why. Because XML is MEANT to be read by programming languages while still being human readable. Programming languages generally don't like hyphens in the middle of attribute names or variable names. You have to do hacky stuff like bracket access to use them. Hence, you should never use hyphens in XML attributes or node names. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] AS3 events framework ...
Considering that all events commence with the capture phase (stage to target), is there anyway to have just one stage listener for all events (of any type) that kills off event propagation, then routes said event to perhaps an event manager or function that determines the event type and what operation is required? If possible, would this be ideal when you know your application only has 10-15 events (either user or system generated) to account for? I still don't completely understand the AS3 event framework and it doesn't seem to make sense to me to have 10 or 15 listeners located throughout an application. Not to mention the fact that, as far as I'm aware, within any class from which you want to listen for an event, you need to have a instance of the dispatching object, then add the listener to the same object? ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] drag and rotate, where do I begin?
I see a link into the place where they got the physics right in the project description: http://www.ffiles.com/flash/physics_and_motion/drag_and_rotation_with_easing_1649.html Have you tried registering and downloading - maybe it contains source? --jonathan On Thu, Jul 3, 2008 at 6:32 AM, Leandro Ferreira [EMAIL PROTECTED] wrote: Sure, drag and throw is not a problem, nor is rotation based on an arbitrary point, but deciding how an object should rotate based on where the user pressed and how he dragged it. But thanks anyway. About ready-made classes: with APE or box2D I could manage to recreate this, but that's not the point: what I want is to understand how it's done. Anyone? Leandro Ferreira On Thu, Jul 3, 2008 at 1:19 AM, Ashim D'Silva [EMAIL PROTECTED] wrote: Basically it's using velocity well. The dragging and throwing is pretty easy to figure out with basic physics (velocity and decay/friction). The rotation is a little trickier I imagine using some sort of Matrix transformations to dynamically decide a point to rotate around. Look for rotations around an arbitratrary point. I don't have enough knowledge to actually help you out directly but hopefully this will lead you in some direction. Maybe there are some ready made classes... Ashim -- Random Lines 3D My online portfolio www.therandomlines.com 2008/7/3 Leandro Ferreira [EMAIL PROTECTED]: Hi there, I was trying to understand how this( http://www.ffiles.com/flash/templates/drag_and_rotate_website_1670.html) kind of movement works, but I have no idea on what to search for. At first I got an physics book about classical mechanics, but didn't find it useful, and can't find the exact theories involved in order to look for and applied use. Then I began working 'intuitively' in it, with some trigonometics and so, but things got ugly and now I'm kind of stuck. Does anyone here know where can I find some information/article/readable source about this? Thanks, Leandro Ferreira ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Random Lines 3D My online portfolio www.therandomlines.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- -jonathan howe :: 404.434.2321 :: 180 High St Apt 26 Portland, ME 04101 ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Bitmap vs beginBitmapFill
From what I can gather, if you have bitmapData, there's 2 ways to display it. By embedding it in a Bitmap; or by using beingBitmapFill on a Shape (or anything that supports it). Now I presume using a Bitmap is the recommended way, but is there anything wrong or resource intensive with the other way. In context, I want to use the Shape to mask a part of the bitmapData as opposed to using a mask over a bitmap. Then moving the bitmapData inside using a matrix. So, any thoughts? Am I doing something incredibly wrong? -- Random Lines 3D My online portfolio www.therandomlines.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] Flash CMS
I've used Drupal with the AMFPHP module very successfully. S -Original Message- From: Paul Andrews [mailto:[EMAIL PROTECTED] Sent: 02 July 2008 11:05 To: Flash Coders List Subject: Re: [Flashcoders] Flash CMS Interesting - thank you. - Original Message - From: SJM [EMAIL PROTECTED] To: Flash Coders List flashcoders@chattyfig.figleaf.com Sent: Wednesday, July 02, 2008 10:36 AM Subject: Re: [Flashcoders] Flash CMS there are a few I like this one... http://www.flashden.net/item/strongflashstrong-xml-editor/7588 Some others... http://www.flashloaded.com/flashcomponents/fcms/ http://fcmspro.com/ http://flashblocks.com/ http://www.flashden.net/item/simple-website-strongcmsstrong/1074 - Original Message - From: Paul Andrews To: Flash Coders List Sent: Wednesday, July 02, 2008 9:50 AM Subject: [Flashcoders] Flash CMS I just wondered if there was a favourite CMS that was popular for use with Flash applications, or (as I suspect) do most developers just roll their own with MySQL? Paul ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] E4X question
Unfortunately, telling other people to change their entire XML structure and config doesn't usually win you a lot of friends... especially on a tight deadline. Thanks, Alias 2008/7/2 Steven Sacks [EMAIL PROTECTED]: You might want to try following XML standards and best practices by not using hyphens in XML node or attribute names. The only time I've seen hyphens in XML is when salespeople and other laymen end up writing XML schemas. Why they're ever given authority to do such things is beyond me. If it was me, I would fight tooth and nail to get those hyphens removed and replaced with camel case. Best practices or die! ;) ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] E4X question
Hi guys, First, thanks for your help. The problem is now fixed, without having to change the XML. Whenever the term best practices comes up in a debate, it usually becomes a big long complicated discussion. I try to avoid the term, as it implies one way of doing something is inherently better than another, which is very rarely true. Instead, I would ask the question whose best practices are we talking about here? because anyone can stand up and claim that such and such is best practice, and as it's subject to opinion, there's never a resolution to the debate. 2008/7/2 Rich Shupe [EMAIL PROTECTED]: I don't understand the subtleties here. Just because XHTML was following it's own rules doesn't mean it was within best practices to use AS E4X to parse it. I'm quite sure it is not considered best practice to work with HTML in XML child nodes, without either CDATA or encoded entities, and your experience reflected that. I have to say that it's certainly common practice - whether it's best is subject to debate. However, it does get projects done on time. And, although my opinion is insignificant, I would have done exactly what you did. Best practices are just that, guidelines for which we should strive. But, since there's no XHTML parser at the ready, you work with what you have. All of this is beside the point, however. I did not cite your example as a criticism. I prefer not to do that. I mentioned it because I was suggesting that maybe this recent question was posed because the author couldn't change the source, just as you couldn't. And, therefore (best practices or not) the author had to work with a hyphenated attribute name. You are correct - changing the XML was not an option. Hence the post to flashcoders. I think it would be difficult to find a defense for hyphenated attributes, but there still may be times when you must work with them. They are deeply annoying, all right. It was surprisingly hard to find the answer online, too. Bad Google! Thanks for all your help, Alias ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] AS3 events framework ...
If I understood well your need, you might want to have a look to model-view-controller framework, to Cairngorm or pureMVC. It will centralize your events and actions (commands) through only one interface, making things easier to debug and develop. Hope it helps. Romu www.soundstep.com -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: 03 July 2008 08:24 To: flashcoders@chattyfig.figleaf.com Subject: [Flashcoders] AS3 events framework ... Considering that all events commence with the capture phase (stage to target), is there anyway to have just one stage listener for all events (of any type) that kills off event propagation, then routes said event to perhaps an event manager or function that determines the event type and what operation is required? If possible, would this be ideal when you know your application only has 10-15 events (either user or system generated) to account for? I still don't completely understand the AS3 event framework and it doesn't seem to make sense to me to have 10 or 15 listeners located throughout an application. Not to mention the fact that, as far as I'm aware, within any class from which you want to listen for an event, you need to have a instance of the dispatching object, then add the listener to the same object? ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Video CuePoints
Greetings everyone, When adding CuePoints through ActionScript to a Video, do you have to use FLVPlayback component, or can CuePoints be added to a Video Symbol that you added to a stage? Thanks, Doug Coning ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Two problems with BitmapData.draw() w/r/t registration point and transparency
Hi, gang, I have a long list of MovieClips. For each one, I want to create a bitmap icon that shows the first frame. The problems I'm having: 1. The MovieClips often have content above and before (-y and -x) the registration point, and simply performing BitmapData.draw() I don't seem to get the negative data 2. I'd like transparency on the resultant bitmaps. Problem #1 I solved in a seemingly complicated way: by creating another movieclip, nesting the one I want inside it, and repositioning it based on the bounding box. Problem #2 I can't seem to decipher the documentation on proper use of BlendModes and could really use some guidance. var sample_mc:MovieClip = AssetManager.getMovieClipAsset(classnames[i]); // assume this returns a MovieClip instance var sampleParent_spr:Sprite = new Sprite(); // Note I never add it as a child to anything sampleParent_spr.addChild(sample_mc); var boundingBox:Rectangle = sample_mc.getBounds(sampleParent_spr); if (boundingBox.x 0) { sample_mc.x = -boundingBox.x; } if (boundingBox.y 0) { sample_mc.y = -boundingBox.y; } var bitmapDataCopy:BitmapData = new BitmapData(boundingBox.width, boundingBox.height,true); // here I have set transparent to true (although it is default!) bitmapDataCopy.draw(sampleParent_spr,null,null,BlendMode.LAYER); // have I selected the correct blendMode? Do I need to change blendMode of sampleParent_spr ? // Resultant Bitmap objects made from bitmapDataCopy do not have transparent channel. Can anyone help me improve #1 or solve #2? -jonathan -- -jonathan howe :: 404.434.2321 :: 180 High St Apt 26 Portland, ME 04101 ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] filmmering FLV playback - why and how to fix that
I got a quicktime which I have encoded to on2vp6-file with Flash Video Encoder, but the flv that is being played is having some flimmering results, as can be seen here: http://www.bjorkelangenpark.no/innredning.html The quicktime is not having this issue, I dont know how to solve this. Do you? Thanks, Martin ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] filmmering FLV playback - why and how to fix that
What settings did you give the encoder - maybe your bitrate is too high. It certainly stutters on my machine. Maybe you have too many keyframes. Paul - Original Message - From: Martin Klasson [EMAIL PROTECTED] To: Flash Coders List flashcoders@chattyfig.figleaf.com Sent: Thursday, July 03, 2008 1:03 PM Subject: [Flashcoders] filmmering FLV playback - why and how to fix that I got a quicktime which I have encoded to on2vp6-file with Flash Video Encoder, but the flv that is being played is having some flimmering results, as can be seen here: http://www.bjorkelangenpark.no/innredning.html The quicktime is not having this issue, I dont know how to solve this. Do you? Thanks, Martin ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Two problems with BitmapData.draw() w/r/t registration point and transparency
I've found you have to set up the bitmapdata to have 4 channels instead of 3 to get transparency. So for a transparent image... new BitmapData(width, height, true, 0x); That should make it truly transparent. And for the first part, I haven't tried it, but have you looked into using a Matrix? 2008/7/3 jonathan howe [EMAIL PROTECTED]: Hi, gang, I have a long list of MovieClips. For each one, I want to create a bitmap icon that shows the first frame. The problems I'm having: 1. The MovieClips often have content above and before (-y and -x) the registration point, and simply performing BitmapData.draw() I don't seem to get the negative data 2. I'd like transparency on the resultant bitmaps. Problem #1 I solved in a seemingly complicated way: by creating another movieclip, nesting the one I want inside it, and repositioning it based on the bounding box. Problem #2 I can't seem to decipher the documentation on proper use of BlendModes and could really use some guidance. var sample_mc:MovieClip = AssetManager.getMovieClipAsset(classnames[i]); // assume this returns a MovieClip instance var sampleParent_spr:Sprite = new Sprite(); // Note I never add it as a child to anything sampleParent_spr.addChild(sample_mc); var boundingBox:Rectangle = sample_mc.getBounds(sampleParent_spr); if (boundingBox.x 0) { sample_mc.x = -boundingBox.x; } if (boundingBox.y 0) { sample_mc.y = -boundingBox.y; } var bitmapDataCopy:BitmapData = new BitmapData(boundingBox.width, boundingBox.height,true); // here I have set transparent to true (although it is default!) bitmapDataCopy.draw(sampleParent_spr,null,null,BlendMode.LAYER); // have I selected the correct blendMode? Do I need to change blendMode of sampleParent_spr ? // Resultant Bitmap objects made from bitmapDataCopy do not have transparent channel. Can anyone help me improve #1 or solve #2? -jonathan -- -jonathan howe :: 404.434.2321 :: 180 High St Apt 26 Portland, ME 04101 ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Random Lines 3D My online portfolio www.therandomlines.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] filmmering FLV playback - why and how to fix that
I used 400kbit on a 694x440 movie, with 96kbps audio in stereo, on2vp6. frame rate same as source, and automatic keyframes. How does it stutter, as it is buffering and than resumes - or does the video has strange lines appearing like it the video doesnt perform well. I think it is very strange, and I cant understand that I havent heard about this issue before! 2008/7/3 Paul Andrews [EMAIL PROTECTED]: What settings did you give the encoder - maybe your bitrate is too high. It certainly stutters on my machine. Maybe you have too many keyframes. Paul - Original Message - From: Martin Klasson [EMAIL PROTECTED] To: Flash Coders List flashcoders@chattyfig.figleaf.com Sent: Thursday, July 03, 2008 1:03 PM Subject: [Flashcoders] filmmering FLV playback - why and how to fix that I got a quicktime which I have encoded to on2vp6-file with Flash Video Encoder, but the flv that is being played is having some flimmering results, as can be seen here: http://www.bjorkelangenpark.no/innredning.html The quicktime is not having this issue, I dont know how to solve this. Do you? Thanks, Martin ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Martin Klasson Flash Developer Parkgatan 9-11 S-411 24 Göteborg Sweden Office +46 (0) 31 711 54 50 Cell +46 (0) 730 964 561 [EMAIL PROTECTED] www.kokokaka.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] E4X question
I agree with most of what you've said. I just wanted to point out that using hyphens is not sub-standard. Avoiding them is a good decision if that's up to you and you happen to use a language like AS (which lets you reference previously undefined identifiers and would cause the - to clash with the substraction operator). Nevertheless, there are many cases out there of perfectly legal and standard xml files that do use hyphens (crossdomain,xml, for example). Cheers Juan Pablo Califano 2008/7/3, Steven Sacks [EMAIL PROTECTED]: Just because you CAN do it (as this document is just that, documentation), it doesn't mean you SHOULD. I mean, you CAN put underscores in class names. You CAN start class names with lower case characters. You can make all your variable names ALL CAPS even if they're not constants. You can put 10 underscores and dollar signs alternating _$_$_$_$_$ before every variable name if you want to. You can cast every variable as an Object, or as *. The language supports it, and the documentation says you're able to do it. So just because XML supports it, and the documentation says it's allowed, doesn't mean it's in any way a good practice, or smart, or even acceptable. In fact, it is not. I'll give you the number one reason why. Because XML is MEANT to be read by programming languages while still being human readable. Programming languages generally don't like hyphens in the middle of attribute names or variable names. You have to do hacky stuff like bracket access to use them. Hence, you should never use hyphens in XML attributes or node names. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] filmmering FLV playback - why and how to fix that
It's not that bad. I think the fact that there are a lot of hard edes and contiuous movement that any faults are more obvious. The stuttering was occuring as the video was playing and the file had not yet fully loaded (though was not halted to fill the buffer). The strange lines you mention appear to be the video player trying to keep up with the display. Despite all this, I think the quality isn't too bad. I'd try out a few variations on the encoding to see if that helps. I don't think I've ever tried to play such a large video on my laptop before. My last video project was 200x150. Paul - Original Message - From: Martin Klasson [EMAIL PROTECTED] To: Flash Coders List flashcoders@chattyfig.figleaf.com Sent: Thursday, July 03, 2008 2:00 PM Subject: Re: [Flashcoders] filmmering FLV playback - why and how to fix that I used 400kbit on a 694x440 movie, with 96kbps audio in stereo, on2vp6. frame rate same as source, and automatic keyframes. How does it stutter, as it is buffering and than resumes - or does the video has strange lines appearing like it the video doesnt perform well. I think it is very strange, and I cant understand that I havent heard about this issue before! 2008/7/3 Paul Andrews [EMAIL PROTECTED]: What settings did you give the encoder - maybe your bitrate is too high. It certainly stutters on my machine. Maybe you have too many keyframes. Paul - Original Message - From: Martin Klasson [EMAIL PROTECTED] To: Flash Coders List flashcoders@chattyfig.figleaf.com Sent: Thursday, July 03, 2008 1:03 PM Subject: [Flashcoders] filmmering FLV playback - why and how to fix that I got a quicktime which I have encoded to on2vp6-file with Flash Video Encoder, but the flv that is being played is having some flimmering results, as can be seen here: http://www.bjorkelangenpark.no/innredning.html The quicktime is not having this issue, I dont know how to solve this. Do you? Thanks, Martin ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Martin Klasson Flash Developer Parkgatan 9-11 S-411 24 Göteborg Sweden Office +46 (0) 31 711 54 50 Cell +46 (0) 730 964 561 [EMAIL PROTECTED] www.kokokaka.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] filmmering FLV playback - why and how to fix that
What is the source frame rate? I have seen Flash encounter some stuttering on drop frame rates. For that size video, you are probably best to drop the frame rate down to about 15fps. It will probably still look good for the net and will most likely play a lot better. jord *Jordan L. Chilcott, President* Interactivity Unlimited Guelph, Ontario - Tel: (519) 837-1879 Fax: (519) 837-8610 mailto:[EMAIL PROTECTED] http://www.interactivityunlimited.com iChat/AIM: j1chilcott Skype: bear-faced-cow SightSpeed: [EMAIL PROTECTED] mailto:[EMAIL PROTECTED] Author: Building Web Sites with Macromedia Studio MX Author: Building Dynamic Web Sites with Macromedia Studio MX Author: Flash Professional 8: Training From the Source Author: Foundation Flash 8 Video Martin Klasson wrote: I used 400kbit on a 694x440 movie, with 96kbps audio in stereo, on2vp6. frame rate same as source, and automatic keyframes. How does it stutter, as it is buffering and than resumes - or does the video has strange lines appearing like it the video doesnt perform well. I think it is very strange, and I cant understand that I havent heard about this issue before! ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] filmmering FLV playback - why and how to fix that
I can't see all of the details of how the video is encoded (FLV MetaData Viewer has a bug that keeps it from displaying some .flv file's data) but this is what I can see in FLV Player: Dimensions: 694 x 440 Framerate: 25fps Audio codec ID: 2 (which means it's an MP3) Audio datarate: 96 kbits/s (also the audio sounds stereo to me...) Video codec ID: 4 (which means it's On2 VP6) Video datarate: 400 kbits/s The main issue that's likely causing the stuttering is the constant motion throught the frame area. In my own video work I've been able to reduce that by bumping up the keyframe rate, but that of course will increase the file size and probably the workload on someone's CPU when it's played. I'd experiment with reducing the frame rate to something like 15 fps, give it a keyframe rate of one every 5 frames, convert the audio to mono and try tweaking the datarates of the video and the audio to get a good balance of visual quality and CPU bandwidth use. If your encoder software lets you set how many passes it makes during video encoding you can set it to use two passes, which can improve visual quality at lower video datarates. I hope that helps... ^_^ (ps: That's a delightful looking home. :D) Andrew Murphy Interactive Media Specialist [EMAIL PROTECTED] Delvinia 214 King Street West, Suite 214 Toronto Canada M5H 3S6 P 416.364.1455 ext. 232 F 416.364.9830 W www.delvinia.com CONFIDENTIALITY NOTICE This email message may contain privileged or confidential information. If you are not the intended recipient or received this communication by error, please notify the sender and delete the message without copying or disclosing it. AVIS DE CONFIDENTIALITÉ Ce message peut contenir de l'information légalement privilégiée ou confidentielle. Si vous n'êtes pas le destinataire ou croyez avoir reçu par erreur ce message, nous vous saurions gré d'en aviser l'émetteur et d'en détruire le contenu sans le communiquer a d'autres ou le reproduire. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Paul Andrews Sent: Thursday, July 03, 2008 9:38 AM To: Flash Coders List Subject: Re: [Flashcoders] filmmering FLV playback - why and how to fix that It's not that bad. I think the fact that there are a lot of hard edes and contiuous movement that any faults are more obvious. The stuttering was occuring as the video was playing and the file had not yet fully loaded (though was not halted to fill the buffer). The strange lines you mention appear to be the video player trying to keep up with the display. Despite all this, I think the quality isn't too bad. I'd try out a few variations on the encoding to see if that helps. I don't think I've ever tried to play such a large video on my laptop before. My last video project was 200x150. Paul - Original Message - From: Martin Klasson [EMAIL PROTECTED] To: Flash Coders List flashcoders@chattyfig.figleaf.com Sent: Thursday, July 03, 2008 2:00 PM Subject: Re: [Flashcoders] filmmering FLV playback - why and how to fix that I used 400kbit on a 694x440 movie, with 96kbps audio in stereo, on2vp6. frame rate same as source, and automatic keyframes. How does it stutter, as it is buffering and than resumes - or does the video has strange lines appearing like it the video doesnt perform well. I think it is very strange, and I cant understand that I havent heard about this issue before! 2008/7/3 Paul Andrews [EMAIL PROTECTED]: What settings did you give the encoder - maybe your bitrate is too high. It certainly stutters on my machine. Maybe you have too many keyframes. Paul - Original Message - From: Martin Klasson [EMAIL PROTECTED] To: Flash Coders List flashcoders@chattyfig.figleaf.com Sent: Thursday, July 03, 2008 1:03 PM Subject: [Flashcoders] filmmering FLV playback - why and how to fix that I got a quicktime which I have encoded to on2vp6-file with Flash Video Encoder, but the flv that is being played is having some flimmering results, as can be seen here: http://www.bjorkelangenpark.no/innredning.html The quicktime is not having this issue, I dont know how to solve this. Do you? Thanks, Martin ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Martin Klasson Flash Developer Parkgatan 9-11 S-411 24 Göteborg Sweden Office +46 (0) 31 711 54 50 Cell +46 (0) 730 964 561 [EMAIL PROTECTED] www.kokokaka.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list
[Flashcoders] customizable HTML/javascript editor for Flash
Hi everyone, I've got a text editor in html/javascript and would like to have a nice way to get it formatted for flash. Actually the code produced by the text editor is not good for flash. tryed to parsed it in flash but it's way to difficult. I was thinking of a very simple editor in HTML very customizable (need just color, bold, link and style) do you know any ? thanks, N. -- From: Jordan L. Chilcott [EMAIL PROTECTED] Sent: Thursday, July 03, 2008 10:01 AM To: Flash Coders List flashcoders@chattyfig.figleaf.com Subject: Re: [Flashcoders] filmmering FLV playback - why and how to fix that What is the source frame rate? I have seen Flash encounter some stuttering on drop frame rates. For that size video, you are probably best to drop the frame rate down to about 15fps. It will probably still look good for the net and will most likely play a lot better. jord *Jordan L. Chilcott, President* Interactivity Unlimited Guelph, Ontario - Tel: (519) 837-1879 Fax: (519) 837-8610 mailto:[EMAIL PROTECTED] http://www.interactivityunlimited.com iChat/AIM: j1chilcott Skype: bear-faced-cow SightSpeed: [EMAIL PROTECTED] mailto:[EMAIL PROTECTED] Author: Building Web Sites with Macromedia Studio MX Author: Building Dynamic Web Sites with Macromedia Studio MX Author: Flash Professional 8: Training From the Source Author: Foundation Flash 8 Video Martin Klasson wrote: I used 400kbit on a 694x440 movie, with 96kbps audio in stereo, on2vp6. frame rate same as source, and automatic keyframes. How does it stutter, as it is buffering and than resumes - or does the video has strange lines appearing like it the video doesnt perform well. I think it is very strange, and I cant understand that I havent heard about this issue before! ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Two problems with BitmapData.draw() w/r/t registration point and transparency
As suggested Matrix will get you there. Here is some sample code: var box1 = new Sprite(); box1.graphics.beginFill(0xff); box1.graphics.drawRect(-10,-10,10,10); box1.graphics.endFill(); box1.graphics.beginFill(0x00ff00); box1.graphics.drawRect(0,0,20,20); box1.graphics.endFill(); addChild(box1); box1.x = 10; box1.y = 10; var bounds = box1.getBounds(box1); var bmd = new BitmapData(bounds.width, bounds.height, true, 0x00); bmd.draw(box1, new Matrix(1,0,0,1, -bounds.x, -bounds.y),null, null,null, true); var bm = new Bitmap(bmd); addChild(bm); bm.x = 100; bm.y = 0; note that what used to be the -10, -10 point in the original sprite has be translated to the 0,0 point in the bitmap so if you wanted to line the two up you need to compensate for this difference in registration point. hth, Rob On 3-Jul-08, at 8:52 AM, Ashim D'Silva wrote: I've found you have to set up the bitmapdata to have 4 channels instead of 3 to get transparency. So for a transparent image... new BitmapData(width, height, true, 0x); That should make it truly transparent. And for the first part, I haven't tried it, but have you looked into using a Matrix? 2008/7/3 jonathan howe [EMAIL PROTECTED]: Hi, gang, I have a long list of MovieClips. For each one, I want to create a bitmap icon that shows the first frame. The problems I'm having: 1. The MovieClips often have content above and before (-y and -x) the registration point, and simply performing BitmapData.draw() I don't seem to get the negative data 2. I'd like transparency on the resultant bitmaps. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] AS3 events framework ...
You can probably create your own class that will automatically add every event and route them accordingly, but it might end up being more work than it's worth, or less efficient than you'd like. There's no all-event approach to stopping propagation because only a single event is stopped. That is, if you have a mouse down, followed by a mouse up, stopping propagation after mouse down will not prevent the mouse up from executing. Regarding your dispatching question, you can dispatch from any class that ultimately extends EventDispatcher. So, you can dispatch from a document class, for example. I'm not sure what you mean by having an instance of the dispatching object and adding a listener to the same object. You can dispatch from one instance and listen from another. On 7/3/08 3:23 AM, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: Considering that all events commence with the capture phase (stage to target), is there anyway to have just one stage listener for all events (of any type) that kills off event propagation, then routes said event to perhaps an event manager or function that determines the event type and what operation is required? If possible, would this be ideal when you know your application only has 10-15 events (either user or system generated) to account for? I still don't completely understand the AS3 event framework and it doesn't seem to make sense to me to have 10 or 15 listeners located throughout an application. Not to mention the fact that, as far as I'm aware, within any class from which you want to listen for an event, you need to have a instance of the dispatching object, then add the listener to the same object? Rich http://www.LearningActionScript3.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Augmenting code in SWF (not replacing)
Hi all, I have an AS2 SWF (let's call it child.swf) I need to use in a project for which I don't have source code and neither can I get it. This child.swf provides an API to customise the display of its content. I have a wrapper AS2 SWF (let's call it wrapper.swf) that loads child.swf and utilises this API. I've tried decompiling the child.swf in order to try and recompile it with these customisations so I can avoid using wrapper.swf (there are reasons we need to lose the wrapper which I won't go into). I've also looked into using MTASC to compile the wrapper.swf's code into child.swf but it seems MTASC replaces all code in the existing SWF rather than augmenting it. Anyone have any suggestions for how I might compile a few lines of extra code into and existing SWF whilst maintaining all existing code? Many thanks in advance for any help. Regards, Adrian Park ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Saffron Modeler - what happened to it
That seems very promising. I really hope that the saffron will be released, becuase it looked promising when I saw a presentation about it at FITC. Ali Drongo wrote: I believe there's an open source collaboration that has been started to create something like Saffron. There's different rumours as to what is happening with Saffron so this group is building it's own: http://flair-flash-flex-air.blogspot.com/2008/04/open-source-saffron-like-uml-tool.html Ali On 30 Jun 2008, at 17:11, Sidney de Koning wrote: there is loads of activity on sam's twitter account http://twitter.com/SamuelAgesilas S. On Jun 30, 2008, at 6:05 PM, Jiri Heitlager wrote: Does somebody know what happend to the saffron UML modelling tool. The site http://www.levelofindustry.com/ is not showing any update anymore. Jiri ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Strange Masking Bug in Flash
Hoping to get some help with a bizarre bug that has been haunting development of the current game we're working on. The situation is this: We have character animations where we swap in dynamic clothing. We developed a system where we add patterns dynamically to the clothing by doing the following with code: 1. Dupe the movieclip/sprite which is going to get a pattern 2. Use the dupe as a mask on a big square sprite that has the graphic pattern in it. 3. Put the resulting masked element as a MULTIPLY overlay on the underlying original clip. It works great in most cases EXCEPT for this bizarre issue we keep running into where in some clips the mask is partially broken -- seemingly random parts of the movieclip are not masked, or in other parts weird extra lines appear, or even big blocks. *Sometimes* you can fix this by going into the movieclip and grouping ungrouped graphical elements. It gets really messed up if there are more complicated graphical elements in there (like a gradient). In these cases, even attempts to group elements, or make them movieclips, or whatever, doesn't seem to help much. I was able to create a super simple demonstration of this bug, and posted here: http://www.thup.com/maskbug.zip Surprisingly, I was able to replicate the error without any code, just using CS3. The movieclips on the left and right are both the same, but the one on the right has the lines and fills inside the movieclip groups *separately*. You'll note both of these look just fine in preview, but when you build the swf, the one on the left has a big block of the masked object showing for no reason. Someone is probably going to tell me to just group items as I've done in this example, but like I said above that doesn't always work. For some elements nothing works at all. This is sort of a bug in flash, but I can't have been the first person to notice it. Does anyone have any idea how we caused it? Is it just that flash can only support masks that are simple flat color fills? If it's the latter, I have a follow up question, can anyone think of a clever way to take the movieclips we are using and convert them into monotone fills of the same exact dimensions (some kind of bitmapdata conversion maybe?). Thanks in advance for any advice! ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] customizable HTML/javascript editor for Flash
I thought about it, but someone told me that the length of the variables we can pass through ExternalInterface is limited. have no idea about that... -- From: Piers Cowburn [EMAIL PROTECTED] Sent: Thursday, July 03, 2008 11:09 AM To: Flash Coders List flashcoders@chattyfig.figleaf.com Subject: Re: [Flashcoders] customizable HTML/javascript editor for Flash I've had this problem before - the HTML from javascript rich text editors doesn't seem to reliably display in the same way in Flash. The way I got around it was to make a rich text editor in Flash (very simple, just bold, italic and link options) and pass the text to be edited into it via FlashVars. If you're sitting your rich text editor on a HTML page (for example as part of a non-Flash CMS) then you can use ExternalInterface to retrieve the htmlText value of the text field when your form gets submitted, and save that to the database. This way you ensure your text displays the same way as it will in Flash in the end. Piers On 3 Jul 2008, at 15:49, ntasky wrote: Hi everyone, I've got a text editor in html/javascript and would like to have a nice way to get it formatted for flash. Actually the code produced by the text editor is not good for flash. tryed to parsed it in flash but it's way to difficult. I was thinking of a very simple editor in HTML very customizable (need just color, bold, link and style) do you know any ? thanks, N. -- From: Jordan L. Chilcott [EMAIL PROTECTED] Sent: Thursday, July 03, 2008 10:01 AM To: Flash Coders List flashcoders@chattyfig.figleaf.com Subject: Re: [Flashcoders] filmmering FLV playback - why and how to fix that What is the source frame rate? I have seen Flash encounter some stuttering on drop frame rates. For that size video, you are probably best to drop the frame rate down to about 15fps. It will probably still look good for the net and will most likely play a lot better. jord *Jordan L. Chilcott, President* Interactivity Unlimited Guelph, Ontario - Tel: (519) 837-1879 Fax: (519) 837-8610 mailto:[EMAIL PROTECTED] http://www.interactivityunlimited.com iChat/AIM: j1chilcott Skype: bear-faced-cow SightSpeed: [EMAIL PROTECTED] mailto:[EMAIL PROTECTED] Author: Building Web Sites with Macromedia Studio MX Author: Building Dynamic Web Sites with Macromedia Studio MX Author: Flash Professional 8: Training From the Source Author: Foundation Flash 8 Video Martin Klasson wrote: I used 400kbit on a 694x440 movie, with 96kbps audio in stereo, on2vp6. frame rate same as source, and automatic keyframes. How does it stutter, as it is buffering and than resumes - or does the video has strange lines appearing like it the video doesnt perform well. I think it is very strange, and I cant understand that I havent heard about this issue before! ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders [EMAIL PROTECTED] 0207 631 3278 ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Strange Masking Bug in Flash
are the masks rendered as bitmaps? On 3 Jul 2008, at 16:40, peter ginsberg wrote: Hoping to get some help with a bizarre bug that has been haunting development of the current game we're working on. The situation is this: We have character animations where we swap in dynamic clothing. We developed a system where we add patterns dynamically to the clothing by doing the following with code: 1. Dupe the movieclip/sprite which is going to get a pattern 2. Use the dupe as a mask on a big square sprite that has the graphic pattern in it. 3. Put the resulting masked element as a MULTIPLY overlay on the underlying original clip. It works great in most cases EXCEPT for this bizarre issue we keep running into where in some clips the mask is partially broken -- seemingly random parts of the movieclip are not masked, or in other parts weird extra lines appear, or even big blocks. *Sometimes* you can fix this by going into the movieclip and grouping ungrouped graphical elements. It gets really messed up if there are more complicated graphical elements in there (like a gradient). In these cases, even attempts to group elements, or make them movieclips, or whatever, doesn't seem to help much. I was able to create a super simple demonstration of this bug, and posted here: http://www.thup.com/maskbug.zip Surprisingly, I was able to replicate the error without any code, just using CS3. The movieclips on the left and right are both the same, but the one on the right has the lines and fills inside the movieclip groups *separately*. You'll note both of these look just fine in preview, but when you build the swf, the one on the left has a big block of the masked object showing for no reason. Someone is probably going to tell me to just group items as I've done in this example, but like I said above that doesn't always work. For some elements nothing works at all. This is sort of a bug in flash, but I can't have been the first person to notice it. Does anyone have any idea how we caused it? Is it just that flash can only support masks that are simple flat color fills? If it's the latter, I have a follow up question, can anyone think of a clever way to take the movieclips we are using and convert them into monotone fills of the same exact dimensions (some kind of bitmapdata conversion maybe?). Thanks in advance for any advice! ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] screensaver
Hi all, I was wondering if anyone made any screensavers lately? And what piece of software you have used to bring their swf to a screensaver format. I remember using screentime about 2/3 years ago. I went back to the site but I can't find any information about whether the application take swf done with as3. Also I would need an app which make screensaver for both MAC and PC. Many Thanks seb ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Strange Masking Bug in Flash
For patterns on Shapes, look no further that the beginBitmapFill function. It takes a bitmap and repeats it on a Shape. You call it from the Shape's graphics functions; as follows: var bd:BitmapData = Your bitmapData of your repeatable pattern goes here; var sh:Shape = new Shape(); sh.graphics.beginBitmapFill(bd); sh.graphics.drawRoundRect(0, 0, 200, 200, 8); That will generate a square, but you can do anything with it... Hopefully, that will help though. I'm not quite sure about how to use the IDE very much. Ashim -- Random Lines 3D My online portfolio www.therandomlines.com 2008/7/4 peter ginsberg [EMAIL PROTECTED]: Hoping to get some help with a bizarre bug that has been haunting development of the current game we're working on. The situation is this: We have character animations where we swap in dynamic clothing. We developed a system where we add patterns dynamically to the clothing by doing the following with code: 1. Dupe the movieclip/sprite which is going to get a pattern 2. Use the dupe as a mask on a big square sprite that has the graphic pattern in it. 3. Put the resulting masked element as a MULTIPLY overlay on the underlying original clip. It works great in most cases EXCEPT for this bizarre issue we keep running into where in some clips the mask is partially broken -- seemingly random parts of the movieclip are not masked, or in other parts weird extra lines appear, or even big blocks. *Sometimes* you can fix this by going into the movieclip and grouping ungrouped graphical elements. It gets really messed up if there are more complicated graphical elements in there (like a gradient). In these cases, even attempts to group elements, or make them movieclips, or whatever, doesn't seem to help much. I was able to create a super simple demonstration of this bug, and posted here: http://www.thup.com/maskbug.zip Surprisingly, I was able to replicate the error without any code, just using CS3. The movieclips on the left and right are both the same, but the one on the right has the lines and fills inside the movieclip groups *separately*. You'll note both of these look just fine in preview, but when you build the swf, the one on the left has a big block of the masked object showing for no reason. Someone is probably going to tell me to just group items as I've done in this example, but like I said above that doesn't always work. For some elements nothing works at all. This is sort of a bug in flash, but I can't have been the first person to notice it. Does anyone have any idea how we caused it? Is it just that flash can only support masks that are simple flat color fills? If it's the latter, I have a follow up question, can anyone think of a clever way to take the movieclips we are using and convert them into monotone fills of the same exact dimensions (some kind of bitmapdata conversion maybe?). Thanks in advance for any advice! ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] filmmering FLV playback - why and how to fix that
was the original quicktime h.264? this format used to trip up squeeze and may have the same effect with the flash encoder. I would first try to export the file as uncompressed and reencode it to see if you are having the same issues On Thu, Jul 3, 2008 at 10:36 AM, Andrew Murphy [EMAIL PROTECTED] wrote: I can't see all of the details of how the video is encoded (FLV MetaData Viewer has a bug that keeps it from displaying some .flv file's data) but this is what I can see in FLV Player: Dimensions: 694 x 440 Framerate: 25fps Audio codec ID: 2 (which means it's an MP3) Audio datarate: 96 kbits/s (also the audio sounds stereo to me...) Video codec ID: 4 (which means it's On2 VP6) Video datarate: 400 kbits/s The main issue that's likely causing the stuttering is the constant motion throught the frame area. In my own video work I've been able to reduce that by bumping up the keyframe rate, but that of course will increase the file size and probably the workload on someone's CPU when it's played. I'd experiment with reducing the frame rate to something like 15 fps, give it a keyframe rate of one every 5 frames, convert the audio to mono and try tweaking the datarates of the video and the audio to get a good balance of visual quality and CPU bandwidth use. If your encoder software lets you set how many passes it makes during video encoding you can set it to use two passes, which can improve visual quality at lower video datarates. I hope that helps... ^_^ (ps: That's a delightful looking home. :D) Andrew Murphy Interactive Media Specialist [EMAIL PROTECTED] Delvinia 214 King Street West, Suite 214 Toronto Canada M5H 3S6 P 416.364.1455 ext. 232 F 416.364.9830 W www.delvinia.com CONFIDENTIALITY NOTICE This email message may contain privileged or confidential information. If you are not the intended recipient or received this communication by error, please notify the sender and delete the message without copying or disclosing it. AVIS DE CONFIDENTIALITÉ Ce message peut contenir de l'information légalement privilégiée ou confidentielle. Si vous n'êtes pas le destinataire ou croyez avoir reçu par erreur ce message, nous vous saurions gré d'en aviser l'émetteur et d'en détruire le contenu sans le communiquer a d'autres ou le reproduire. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Paul Andrews Sent: Thursday, July 03, 2008 9:38 AM To: Flash Coders List Subject: Re: [Flashcoders] filmmering FLV playback - why and how to fix that It's not that bad. I think the fact that there are a lot of hard edes and contiuous movement that any faults are more obvious. The stuttering was occuring as the video was playing and the file had not yet fully loaded (though was not halted to fill the buffer). The strange lines you mention appear to be the video player trying to keep up with the display. Despite all this, I think the quality isn't too bad. I'd try out a few variations on the encoding to see if that helps. I don't think I've ever tried to play such a large video on my laptop before. My last video project was 200x150. Paul - Original Message - From: Martin Klasson [EMAIL PROTECTED] To: Flash Coders List flashcoders@chattyfig.figleaf.com Sent: Thursday, July 03, 2008 2:00 PM Subject: Re: [Flashcoders] filmmering FLV playback - why and how to fix that I used 400kbit on a 694x440 movie, with 96kbps audio in stereo, on2vp6. frame rate same as source, and automatic keyframes. How does it stutter, as it is buffering and than resumes - or does the video has strange lines appearing like it the video doesnt perform well. I think it is very strange, and I cant understand that I havent heard about this issue before! 2008/7/3 Paul Andrews [EMAIL PROTECTED]: What settings did you give the encoder - maybe your bitrate is too high. It certainly stutters on my machine. Maybe you have too many keyframes. Paul - Original Message - From: Martin Klasson [EMAIL PROTECTED] To: Flash Coders List flashcoders@chattyfig.figleaf.com Sent: Thursday, July 03, 2008 1:03 PM Subject: [Flashcoders] filmmering FLV playback - why and how to fix that I got a quicktime which I have encoded to on2vp6-file with Flash Video Encoder, but the flv that is being played is having some flimmering results, as can be seen here: http://www.bjorkelangenpark.no/innredning.html The quicktime is not having this issue, I dont know how to solve this. Do you? Thanks, Martin ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Strange Masking Bug in Flash
On Thu, Jul 3, 2008 at 12:07 PM, Allandt Bik-Elliott (Receptacle) [EMAIL PROTECTED] wrote: are the masks rendered as bitmaps? Yay, thank you! I'm not sure why I didn't try this before, but you're right -- if I set cacheAsBitmap to true on the mask and the masked clip, the issue disappears. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] Strange Masking Bug in Flash
Peter, when you build the swf, the one on the left has a big block of the masked object showing for no reason. The glitch in the mask corresponds to certain stroke elements. In the case of your example: the strokes that form a 'Y' (to put it delicately) and that do not conform to the shape of the fill. This is sort of a bug in flash, but I can't have been the first person to notice it. Does anyone have any idea how we caused it? Is it just that flash can only support masks that are simple flat color fills? If it's the latter, I have a follow up question, can anyone think of a clever way to take the movieclips we are using and convert them into monotone fills of the same exact dimensions First: Create a separate set of movieclips with the strokes intact to use as the overlays. Then for the masks: Change the stroke color to be the same as the fill, then do ModifyShapeConvert Lines to Fills I don't really know, but there may be a way to do at least some of the above with JSFL. That would be the clever part. Regards, -Keith http://keithreinfeld.home.comcast.net ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Hebrew text
I just completed a project involving RTL Hebrew - using Flash 8. RTL is not supported in Flash static text fields, but if you are loading data from external text/xml files which are encoded using UTF-8, the RTL carries through. The only thing you have to do is set the alignment of the text field to the right, and the text will be right-aligned and Flash will render the characters in the dynamic text field in the right-to-left order. To edit RTL text/xml data on Windows XP, you will first need to enable RTL support by going to the Control Panel - Regional and Language Options - Languages - Install files for complex script and right-to-left languages (Including Thai) ~Ricky On Tue, Jul 1, 2008 at 3:32 PM, Kerry Thompson [EMAIL PROTECTED] wrote: natalia Vikhtinskaya wrote: Thank you very much for this information. Can you tell more how Hebrew text managed in Flash in Israel now? Maybe there is a code that reverse all text? I tried to do that but without a success. Frankly, most software used in Israel these days is in English. Understand that Hebrew as an everyday language is a relatively recent revival--up until a few decades ago, it was the language of the Sacred texts, and used for worship, much as Latin was for the Roman Catholic church. In reality, Jews come from all over the world, and speak dozens of languages. There are even Chinese Jews--they live in China, look Chinese, but wear the yarmulke and study the Torah, and have for dozens of generations. Back to the software, no, there is not a code to reverse the text. In fact, Hebrew is not strictly right-to-left. It's what we call bi-directional, or bi-di in the localization world. Hebrew, Arabic, Farsi, and probably some other languages fall into this category. Native text is written rtl, but quotes from other languages, and often foreign names, are written ltr. Numerals, I believe, are also written ltr, which makes for some interesting programming when you're trying to decide if a . is a period or a decimal point. You can jury-rig Flash to display Hebrew (or Arabic, or Farsi), but it takes some work. As I mentioned, there is an Israeli woman who has done this--she's on this list, in fact--so I know it can be done. But I believe she had to break her text up into multiple text fields, and perhaps used a special font. It also helps to be brilliant as she is, but hard work is more the key. Or, wait for F10, which will support bi-di. I think it's in beta, so it can't be far off. Cordially, Kerry Thompson ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] screensaver
AS2 or AS3 doesn't make a difference, since you are creating the .exe or .app. ScreenTime Mdedia just talks to the registry, puts the .scr file that will call your executable or if you choose to use the .swf, the user has to have the player on their computer. John on 7/3/08 11:19 AM, quinrou . at [EMAIL PROTECTED] wrote: Hi all, I was wondering if anyone made any screensavers lately? And what piece of software you have used to bring their swf to a screensaver format. I remember using screentime about 2/3 years ago. I went back to the site but I can't find any information about whether the application take swf done with as3. Also I would need an app which make screensaver for both MAC and PC. === John R. Sweeney Jr.([EMAIL PROTECTED]) Interactive Multimedia Developer/ Digital Media Specialist OnDemand - Interactive, Inc. 847.651.4469 (cell) 847.310.5959 (office/fax) === ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] screensaver
cool thanks for that. do you you know if you do mac's screensaver with it or do you know any other ap that can? thanks On Thu, Jul 3, 2008 at 8:44 PM, John R. Sweeney Jr [EMAIL PROTECTED] wrote: AS2 or AS3 doesn't make a difference, since you are creating the .exe or .app. ScreenTime Mdedia just talks to the registry, puts the .scr file that will call your executable or if you choose to use the .swf, the user has to have the player on their computer. John on 7/3/08 11:19 AM, quinrou . at [EMAIL PROTECTED] wrote: Hi all, I was wondering if anyone made any screensavers lately? And what piece of software you have used to bring their swf to a screensaver format. I remember using screentime about 2/3 years ago. I went back to the site but I can't find any information about whether the application take swf done with as3. Also I would need an app which make screensaver for both MAC and PC. === John R. Sweeney Jr.([EMAIL PROTECTED]) Interactive Multimedia Developer/ Digital Media Specialist OnDemand - Interactive, Inc. 847.651.4469 (cell) 847.310.5959 (office/fax) === ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] screensaver
Yes, Screentime is cross-platform, and is my preferred tool for the job. On 7/3/08 4:02 PM, quinrou . [EMAIL PROTECTED] wrote: cool thanks for that. do you you know if you do mac's screensaver with it or do you know any other ap that can? Rich http://www.LearningActionScript3.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] screensaver
Yes it does both platforms. John on 7/3/08 3:02 PM, quinrou . at [EMAIL PROTECTED] wrote: cool thanks for that. do you you know if you do mac's screensaver with it or do you know any other ap that can? thanks === John R. Sweeney Jr.([EMAIL PROTECTED]) Interactive Multimedia Developer/ Digital Media Specialist OnDemand - Interactive, Inc. 847.651.4469 (cell) 847.310.5959 (office/fax) === ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] regexp question
Hi, is there a way of counting back from the end of the number and inserting the comma (even without a regular expression)? if i use the g modifier in the regexp (so var pattern:RegExp = /000/g;), it will only pick up the first 000 (and every multiple thereafter) instead of leaving the first 0 (which is expected behaviour but something i'd like to get around) How about positive lookaheads? /(000)(?=(?:000)*[^0])/g If you want this also to work for 1234567 = 1,234,567, you can replace every 0 in the pattern with \d and call the replace function with ,\1 instead of ,000 This is untested, but should work... Let me know. regards, Claudius ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Netstream fails to close
I'm trying to fix a bug in a video player. Selecting a new video to play from a playlist, plays correctly but the first clip's audio doesn't die. I'm using NetStream.close(), it doesn't appear to work. It works if I wait for the first clip to download fully, just not if I select a new clip when the first is still loading. HELP! ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders