[Flashcoders] AS3 replacing Textfield Constructor

2008-08-20 Thread Dennis - I Sioux
Hey Guys,

I'm an experienced AS2 coder but i'm finally starting in AS3 and want to port a 
piece of code that alters the Textfield constructor.
I've tried many things.. but think i'm overlooking something.

My original AS2 code was:

// Alter the constructor of the Textfield
var bfrTextField = TextField; 
var bfrStyleSheet = TextField.StyleSheet;

_global.TextField = function() {
 super();
 // Do extra code
};
// reattach the stylesheet class
_global.TextField.StyleSheet = function() {
 super(); 
};

TextField.prototype = new bfrTextField();
TextField.StyleSheet.prototype = new bfrStyleSheet();
delete bfrTextField;
delete bfrStyleSheet;


Any help would be appreciated.

With kind regards,

Dennis
Isioux
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[Flashcoders] working out a point on a squiggly line

2008-08-20 Thread allandt bik-elliott (thefieldcomic.com)
Hi guys

I have a bit of maths problem to solve here and I've not found any answers
on the Googles.

I have several squiggly lines (they will be maps) and I need to find out, if
a user clicks somewhere on one of the lines, how far along the line they've
clicked. I also need to find out how long the line would be.

How would I go about doing this, please?

Hope you can help
A
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Re: [Flashcoders] how many coders here actually have a degree related to computer science?

2008-08-20 Thread Jon Bradley

On Aug 19, 2008, at 5:25 PM, Anthony Pace wrote:

Do you have a degree related to computer science? if not, how  
difficult is it getting jobs programming AS3 without one?


I think comp sci is much more geared toward software and computer  
engineering, as opposed to programming for rich media.


Personally, I went to school for optical engineering and physics. I  
dropped out senior year, second semester, to start my own interactive/ 
web company. Ten years later and I'm now a 3d vfx artist - certainly  
a difference from where I started.


I definitely believe that my education has had a profound effect in  
my career choice and overall skill level in my niche. I do wish I  
completed my degree, at the very least for the feel-good aspect.


A degree in some field of new media study and course work that has a  
fair amount of interactive (programming and design included) may get  
you further than a comp sci degree.


Actionscript development is not just programming. It requires both  
sides of the brain to do well because much of what you do when  
programming in Flash has a direct visual effect.


just my 0.02.

good luck!

-jon


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Re: [Flashcoders] working out a point on a squiggly line

2008-08-20 Thread Ivan Dembicki
Hello allandt,

http://bezier.googlecode.com
and especially
http://bezier.ru/wp-content/uploads/2008/06/bezier.swf?demo=3

-- 
iv
http://www.bezier.ru
http://bezier.googlecode.com
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Re: [Flashcoders] working out a point on a squiggly line

2008-08-20 Thread Anthony Pace

If anyone else has a better way I would love to hear it.

Totally curved lines? or zig-zag with corners? or both?

Try breaking the path travelled down to points.  If you can calculate 
the distance between the last point and a new point made, you just need 
to sum up the values.

example map/ path travelled.

start
.___.
.\.
|..
.___./
finish

just sum up the distances to find the total distance travelled.

You will need to know basic the Pythagorean theorem, to find the length 
of a hypotenuse/distance between to points for straight lines, and if 
you need to calculate the curves it actually depends on the type of 
curve, so you will need to know this info.


more info on curves...found it on google, if you don't know how to do 
these calculations it will take you a little time to work your way 
through the math:

http://www.mathwords.com/a/arc_length_of_a_curve.htm

hope that helps,
Anthony



allandt bik-elliott (thefieldcomic.com) wrote:

Hi guys

I have a bit of maths problem to solve here and I've not found any answers
on the Googles.

I have several squiggly lines (they will be maps) and I need to find out, if
a user clicks somewhere on one of the lines, how far along the line they've
clicked. I also need to find out how long the line would be.

How would I go about doing this, please?

Hope you can help
A
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Re: [Flashcoders] working out a point on a squiggly line

2008-08-20 Thread allandt bik-elliott (thefieldcomic.com)
hi guys

thanks for the response. I've come to a similar conclusion myself.

as the maps are fairly simple, i'm going to draw them in the api, saving the
total length as i go and then follow the route with a quick 'is this closer
to the point clicked than the last point i drew' check and save that total
and then use the two values to create a percentage of the total length.

if i were to adjust this to include rounded corners, how would i find out
what the length of the curveTo was?

thanks again
a

On Wed, Aug 20, 2008 at 2:54 PM, Anthony Pace [EMAIL PROTECTED]wrote:

 If anyone else has a better way I would love to hear it.

 Totally curved lines? or zig-zag with corners? or both?

 Try breaking the path travelled down to points.  If you can calculate the
 distance between the last point and a new point made, you just need to sum
 up the values.
 example map/ path travelled.

 start
 .___.
 .\.
 |..
 .___./
 finish

 just sum up the distances to find the total distance travelled.

 You will need to know basic the Pythagorean theorem, to find the length of
 a hypotenuse/distance between to points for straight lines, and if you need
 to calculate the curves it actually depends on the type of curve, so you
 will need to know this info.

 more info on curves...found it on google, if you don't know how to do these
 calculations it will take you a little time to work your way through the
 math:
 http://www.mathwords.com/a/arc_length_of_a_curve.htm

 hope that helps,
 Anthony




 allandt bik-elliott (thefieldcomic.com) wrote:

 Hi guys

 I have a bit of maths problem to solve here and I've not found any answers
 on the Googles.

 I have several squiggly lines (they will be maps) and I need to find out,
 if
 a user clicks somewhere on one of the lines, how far along the line
 they've
 clicked. I also need to find out how long the line would be.

 How would I go about doing this, please?

 Hope you can help
 A
 ___
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 Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders




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Re: [Flashcoders] working out a point on a squiggly line

2008-08-20 Thread allandt bik-elliott (thefieldcomic.com)
lol re-read antony's post - ignore my last question

thanks

On Wed, Aug 20, 2008 at 3:22 PM, allandt bik-elliott (thefieldcomic.com) 
[EMAIL PROTECTED] wrote:

 hi guys

 thanks for the response. I've come to a similar conclusion myself.

 as the maps are fairly simple, i'm going to draw them in the api, saving
 the total length as i go and then follow the route with a quick 'is this
 closer to the point clicked than the last point i drew' check and save that
 total and then use the two values to create a percentage of the total
 length.

 if i were to adjust this to include rounded corners, how would i find out
 what the length of the curveTo was?

 thanks again
 a


 On Wed, Aug 20, 2008 at 2:54 PM, Anthony Pace [EMAIL PROTECTED]wrote:

 If anyone else has a better way I would love to hear it.

 Totally curved lines? or zig-zag with corners? or both?

 Try breaking the path travelled down to points.  If you can calculate the
 distance between the last point and a new point made, you just need to sum
 up the values.
 example map/ path travelled.

 start
 .___.
 .\.
 |..
 .___./
 finish

 just sum up the distances to find the total distance travelled.

 You will need to know basic the Pythagorean theorem, to find the length of
 a hypotenuse/distance between to points for straight lines, and if you need
 to calculate the curves it actually depends on the type of curve, so you
 will need to know this info.

 more info on curves...found it on google, if you don't know how to do
 these calculations it will take you a little time to work your way through
 the math:
 http://www.mathwords.com/a/arc_length_of_a_curve.htm

 hope that helps,
 Anthony




 allandt bik-elliott (thefieldcomic.com) wrote:

 Hi guys

 I have a bit of maths problem to solve here and I've not found any
 answers
 on the Googles.

 I have several squiggly lines (they will be maps) and I need to find out,
 if
 a user clicks somewhere on one of the lines, how far along the line
 they've
 clicked. I also need to find out how long the line would be.

 How would I go about doing this, please?

 Hope you can help
 A
 ___
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders




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 Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders



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RE: [Flashcoders] AS3 replacing Textfield Constructor

2008-08-20 Thread Merrill, Jason
Well, you can't actually alter the constructor  - maybe some hacks in
AS2 that appear to do that, but in AS3, I think maybe you would consider
this inheritance approach:

package
{
import flash.text.TextField;

public class SuperTextField extends TextField
{
public function SuperTextField()
{
super();
styleSheet = whateverStyleSheet;
//whatever else here
}
}
}

Then use SuperTextField instead of TextField in your code.

Jason Merrill 
Bank of America 
Enterprise Technology  Global Risk LLD 
Instructional Technology  Media

Join the Bank of America Flash Platform Developer Community 

Are you a Bank of America associate interested in innovative learning
ideas and technologies?
Check out our internal  Innovative Learning Blog  subscribe. 

 

-Original Message-
From: [EMAIL PROTECTED] 
[mailto:[EMAIL PROTECTED] On Behalf 
Of Dennis - I Sioux
Sent: Wednesday, August 20, 2008 4:11 AM
To: Flash Coders List
Subject: [Flashcoders] AS3 replacing Textfield Constructor

Hey Guys,

I'm an experienced AS2 coder but i'm finally starting in AS3 
and want to port a piece of code that alters the Textfield 
constructor.
I've tried many things.. but think i'm overlooking something.

My original AS2 code was:

// Alter the constructor of the Textfield var bfrTextField = 
TextField; var bfrStyleSheet = TextField.StyleSheet;

_global.TextField = function() {
 super();
 // Do extra code
};
// reattach the stylesheet class
_global.TextField.StyleSheet = function() {
 super();
};

TextField.prototype = new bfrTextField(); 
TextField.StyleSheet.prototype = new bfrStyleSheet(); delete 
bfrTextField; delete bfrStyleSheet;


Any help would be appreciated.

With kind regards,

Dennis
Isioux
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[Flashcoders] Full screen AS3 linux projector...

2008-08-20 Thread postmaster
Hi,

  Been having problems running a projector fullscreen in Flash on linux - it 
does
not seem to work.

  Does anyone know if this is my code, a problem / feature or just Adobe being
slack on getting it working?

  Tried the following in my class after the ADDED_TO_STAGE event, on my 
timeline,
etc.

  import flash.display.StageDisplayState;
  import flash.display.StageScaleMode;

  this.stage.displayState = StageDisplayState.FULL_SCREEN;
  this.stage.scaleMode = StageScaleMode.NO_SCALE;

  If I run flashplayer with the SWF and set the display state to fullscreen, 
this
goes completely pear-shaped, so is not an option.

  The screen itself is custom hardware, but a normal Flash 8 standalone runs 
okay
with fscommand(fullscreen)  It's just that setting this.stage.displayState
seems to have no effect.

  Any ideas or pointers as the internet seems to be quite quiet on this one.

  Please don't tell me I have to go back to AS2 code, I just spent a week 
getting
Binary sockets working.

  Thx

  Glen

  

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Re: [Flashcoders] working out a point on a squiggly line

2008-08-20 Thread allandt bik-elliott (thefieldcomic.com)
Hi

okay i read that but without the grounding in advanced calculus it meant
very little to me

do you have something that is a little easier to understand?



On Wed, Aug 20, 2008 at 3:25 PM, allandt bik-elliott (thefieldcomic.com) 
[EMAIL PROTECTED] wrote:

 lol re-read antony's post - ignore my last question

 thanks


 On Wed, Aug 20, 2008 at 3:22 PM, allandt bik-elliott (thefieldcomic.com) 
 [EMAIL PROTECTED] wrote:

 hi guys

 thanks for the response. I've come to a similar conclusion myself.

 as the maps are fairly simple, i'm going to draw them in the api, saving
 the total length as i go and then follow the route with a quick 'is this
 closer to the point clicked than the last point i drew' check and save that
 total and then use the two values to create a percentage of the total
 length.

 if i were to adjust this to include rounded corners, how would i find out
 what the length of the curveTo was?

 thanks again
 a


 On Wed, Aug 20, 2008 at 2:54 PM, Anthony Pace [EMAIL PROTECTED]wrote:

 If anyone else has a better way I would love to hear it.

 Totally curved lines? or zig-zag with corners? or both?

 Try breaking the path travelled down to points.  If you can calculate the
 distance between the last point and a new point made, you just need to sum
 up the values.
 example map/ path travelled.

 start
 .___.
 .\.
 |..
 .___./
 finish

 just sum up the distances to find the total distance travelled.

 You will need to know basic the Pythagorean theorem, to find the length
 of a hypotenuse/distance between to points for straight lines, and if you
 need to calculate the curves it actually depends on the type of curve, so
 you will need to know this info.

 more info on curves...found it on google, if you don't know how to do
 these calculations it will take you a little time to work your way through
 the math:
 http://www.mathwords.com/a/arc_length_of_a_curve.htm

 hope that helps,
 Anthony




 allandt bik-elliott (thefieldcomic.com) wrote:

 Hi guys

 I have a bit of maths problem to solve here and I've not found any
 answers
 on the Googles.

 I have several squiggly lines (they will be maps) and I need to find
 out, if
 a user clicks somewhere on one of the lines, how far along the line
 they've
 clicked. I also need to find out how long the line would be.

 How would I go about doing this, please?

 Hope you can help
 A
 ___
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders




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 Flashcoders@chattyfig.figleaf.com
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RE: [Flashcoders] how many coders here actually have a degree related to computer science?

2008-08-20 Thread Merrill, Jason
I have a Master's in Instructional Technology, which was focused on
multimedia design and development for training and learning, and while a
lot of people in the multimedia field will say you don't need a degree
to be sucessful, that may be true, but it certainly does and can help
with:  gaining BROAD fundamental knowledge that is hard to get on your
own, opportunities to command a higher salary (if two resumes side by
side are by all means equal and the same in experience, but one guy has
a degree and the other doesn't - who do you think they are going to
pick?), oppotunities to teach at higher institutions, you look more
impressive on paper when you are bidding on contracts or whatever.  I
also had a job during my college days developing multimedia, and that
experience was invaluable.

A lot of people in this field will say don't waste your time with a
degree, and a lot of people find sucess without them, but to me, it's
been worth every penny (and with my higher salary, I was able to pay of
my student loans! :) .  I also have the opportunity to persue a PhD
someday, which I have considered.   Finally, I have the piece of mind
that when a potential employer compares my resume with another equally
experienced person but without a degree, I have the upper hand.  Yes,
the number one thing employers want is someone who can do the job, but
the second thing they would want is someone who has hit the books to get
the general knowledge that comes from a degree, and also looks good on
paper.  

Jason Merrill 
Bank of America 
Enterprise Technology  Global Risk LLD 
Instructional Technology  Media

Join the Bank of America Flash Platform Developer Community 

Are you a Bank of America associate interested in innovative learning
ideas and technologies?
Check out our internal  Innovative Learning Blog  subscribe. 

 

-Original Message-
From: [EMAIL PROTECTED] 
[mailto:[EMAIL PROTECTED] On Behalf 
Of Jon Bradley
Sent: Wednesday, August 20, 2008 9:02 AM
To: Flash Coders List
Subject: Re: [Flashcoders] how many coders here actually have 
a degree related to computer science?

On Aug 19, 2008, at 5:25 PM, Anthony Pace wrote:

 Do you have a degree related to computer science? if not, how 
 difficult is it getting jobs programming AS3 without one?

I think comp sci is much more geared toward software and 
computer engineering, as opposed to programming for rich media.

Personally, I went to school for optical engineering and 
physics. I dropped out senior year, second semester, to start 
my own interactive/ web company. Ten years later and I'm now 
a 3d vfx artist - certainly a difference from where I started.

I definitely believe that my education has had a profound 
effect in my career choice and overall skill level in my 
niche. I do wish I completed my degree, at the very least for 
the feel-good aspect.

A degree in some field of new media study and course work 
that has a fair amount of interactive (programming and design 
included) may get you further than a comp sci degree.

Actionscript development is not just programming. It requires 
both sides of the brain to do well because much of what you 
do when programming in Flash has a direct visual effect.

just my 0.02.

good luck!

-jon


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Re: [Flashcoders] working out a point on a squiggly line

2008-08-20 Thread allandt bik-elliott (thefieldcomic.com)
I've decided that i probably don't need to measure the curves - simply
plotting over the top of a drawing will probably be fine

a

On Wed, Aug 20, 2008 at 3:48 PM, allandt bik-elliott (thefieldcomic.com) 
[EMAIL PROTECTED] wrote:

 Hi

 okay i read that but without the grounding in advanced calculus it meant
 very little to me

 do you have something that is a little easier to understand?




 On Wed, Aug 20, 2008 at 3:25 PM, allandt bik-elliott (thefieldcomic.com) 
 [EMAIL PROTECTED] wrote:

 lol re-read antony's post - ignore my last question

 thanks


 On Wed, Aug 20, 2008 at 3:22 PM, allandt bik-elliott (thefieldcomic.com)
 [EMAIL PROTECTED] wrote:

 hi guys

 thanks for the response. I've come to a similar conclusion myself.

 as the maps are fairly simple, i'm going to draw them in the api, saving
 the total length as i go and then follow the route with a quick 'is this
 closer to the point clicked than the last point i drew' check and save that
 total and then use the two values to create a percentage of the total
 length.

 if i were to adjust this to include rounded corners, how would i find out
 what the length of the curveTo was?

 thanks again
 a


 On Wed, Aug 20, 2008 at 2:54 PM, Anthony Pace [EMAIL PROTECTED]wrote:

 If anyone else has a better way I would love to hear it.

 Totally curved lines? or zig-zag with corners? or both?

 Try breaking the path travelled down to points.  If you can calculate
 the distance between the last point and a new point made, you just need to
 sum up the values.
 example map/ path travelled.

 start
 .___.
 .\.
 |..
 .___./
 finish

 just sum up the distances to find the total distance travelled.

 You will need to know basic the Pythagorean theorem, to find the length
 of a hypotenuse/distance between to points for straight lines, and if you
 need to calculate the curves it actually depends on the type of curve, so
 you will need to know this info.

 more info on curves...found it on google, if you don't know how to do
 these calculations it will take you a little time to work your way through
 the math:
 http://www.mathwords.com/a/arc_length_of_a_curve.htm

 hope that helps,
 Anthony




 allandt bik-elliott (thefieldcomic.com) wrote:

 Hi guys

 I have a bit of maths problem to solve here and I've not found any
 answers
 on the Googles.

 I have several squiggly lines (they will be maps) and I need to find
 out, if
 a user clicks somewhere on one of the lines, how far along the line
 they've
 clicked. I also need to find out how long the line would be.

 How would I go about doing this, please?

 Hope you can help
 A
 ___
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders




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Re: [Flashcoders] AS3 replacing Textfield Constructor

2008-08-20 Thread ekameleon
Hello :)

In AS2 or AS1 you can't override the TextField class... if you do that you
destroy the native class :)

You must use the prototype hack with the keyword __proto__ to change the
nature of your instances

Example :

_global.MyTextField = function()
{
super();
//
};

MyTextField.prototype.__proto__ = TextField.prototype ;

MyTextField.prototype.myCustomMethod = function() {}



var tf:TextField = createTextField(field, 1, 10,10,250,250) ;

// Hack the native instance with your custom class
tf.__proto__ = MyTextField.prototype ; // hack the prototype
MyTextField.call(tf) ; // launch the constructor

Now .. you can create a global function or a class, an helper to simplify
this hack :)

eKA+ :)





2008/8/20 Dennis - I Sioux [EMAIL PROTECTED]

 Hey Guys,

 I'm an experienced AS2 coder but i'm finally starting in AS3 and want to
 port a piece of code that alters the Textfield constructor.
 I've tried many things.. but think i'm overlooking something.

 My original AS2 code was:

 // Alter the constructor of the Textfield
 var bfrTextField = TextField;
 var bfrStyleSheet = TextField.StyleSheet;

 _global.TextField = function() {
 super();
 // Do extra code
 };
 // reattach the stylesheet class
_global.TextField.StyleSheet = function() {
 super();
 };

 TextField.prototype = new bfrTextField();
 TextField.StyleSheet.prototype = new bfrStyleSheet();
 delete bfrTextField;
 delete bfrStyleSheet;


 Any help would be appreciated.

 With kind regards,

 Dennis
 Isioux
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Re: [Flashcoders] how many coders here actually have a degree related to computer science?

2008-08-20 Thread allandt bik-elliott (thefieldcomic.com)
no degree but i'm freelance, self-taught and lucky so it's less of an issue



On Wed, Aug 20, 2008 at 3:51 PM, Merrill, Jason 
[EMAIL PROTECTED] wrote:

 I have a Master's in Instructional Technology, which was focused on
 multimedia design and development for training and learning, and while a
 lot of people in the multimedia field will say you don't need a degree
 to be sucessful, that may be true, but it certainly does and can help
 with:  gaining BROAD fundamental knowledge that is hard to get on your
 own, opportunities to command a higher salary (if two resumes side by
 side are by all means equal and the same in experience, but one guy has
 a degree and the other doesn't - who do you think they are going to
 pick?), oppotunities to teach at higher institutions, you look more
 impressive on paper when you are bidding on contracts or whatever.  I
 also had a job during my college days developing multimedia, and that
 experience was invaluable.

 A lot of people in this field will say don't waste your time with a
 degree, and a lot of people find sucess without them, but to me, it's
 been worth every penny (and with my higher salary, I was able to pay of
 my student loans! :) .  I also have the opportunity to persue a PhD
 someday, which I have considered.   Finally, I have the piece of mind
 that when a potential employer compares my resume with another equally
 experienced person but without a degree, I have the upper hand.  Yes,
 the number one thing employers want is someone who can do the job, but
 the second thing they would want is someone who has hit the books to get
 the general knowledge that comes from a degree, and also looks good on
 paper.

 Jason Merrill
 Bank of America
 Enterprise Technology  Global Risk LLD
 Instructional Technology  Media

 Join the Bank of America Flash Platform Developer Community

 Are you a Bank of America associate interested in innovative learning
 ideas and technologies?
 Check out our internal  Innovative Learning Blog  subscribe.



 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf
 Of Jon Bradley
 Sent: Wednesday, August 20, 2008 9:02 AM
 To: Flash Coders List
 Subject: Re: [Flashcoders] how many coders here actually have
 a degree related to computer science?
 
 On Aug 19, 2008, at 5:25 PM, Anthony Pace wrote:
 
  Do you have a degree related to computer science? if not, how
  difficult is it getting jobs programming AS3 without one?
 
 I think comp sci is much more geared toward software and
 computer engineering, as opposed to programming for rich media.
 
 Personally, I went to school for optical engineering and
 physics. I dropped out senior year, second semester, to start
 my own interactive/ web company. Ten years later and I'm now
 a 3d vfx artist - certainly a difference from where I started.
 
 I definitely believe that my education has had a profound
 effect in my career choice and overall skill level in my
 niche. I do wish I completed my degree, at the very least for
 the feel-good aspect.
 
 A degree in some field of new media study and course work
 that has a fair amount of interactive (programming and design
 included) may get you further than a comp sci degree.
 
 Actionscript development is not just programming. It requires
 both sides of the brain to do well because much of what you
 do when programming in Flash has a direct visual effect.
 
 just my 0.02.
 
 good luck!
 
 -jon
 
 
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Re: [Flashcoders] how many coders here actually have a degree related to computer science?

2008-08-20 Thread allandt bik-elliott (thefieldcomic.com)
i would say that there are lorry-sized holes in my knowledge that someone
with a programming based degree would not have - a lot of higher level trig
and physics for instance but i've been blessed with just the right contracts
to learn while doing so it doesn't seem to have slowed me down

On Wed, Aug 20, 2008 at 5:09 PM, allandt bik-elliott (thefieldcomic.com) 
[EMAIL PROTECTED] wrote:

 no degree but i'm freelance, self-taught and lucky so it's less of an issue




 On Wed, Aug 20, 2008 at 3:51 PM, Merrill, Jason 
 [EMAIL PROTECTED] wrote:

 I have a Master's in Instructional Technology, which was focused on
 multimedia design and development for training and learning, and while a
 lot of people in the multimedia field will say you don't need a degree
 to be sucessful, that may be true, but it certainly does and can help
 with:  gaining BROAD fundamental knowledge that is hard to get on your
 own, opportunities to command a higher salary (if two resumes side by
 side are by all means equal and the same in experience, but one guy has
 a degree and the other doesn't - who do you think they are going to
 pick?), oppotunities to teach at higher institutions, you look more
 impressive on paper when you are bidding on contracts or whatever.  I
 also had a job during my college days developing multimedia, and that
 experience was invaluable.

 A lot of people in this field will say don't waste your time with a
 degree, and a lot of people find sucess without them, but to me, it's
 been worth every penny (and with my higher salary, I was able to pay of
 my student loans! :) .  I also have the opportunity to persue a PhD
 someday, which I have considered.   Finally, I have the piece of mind
 that when a potential employer compares my resume with another equally
 experienced person but without a degree, I have the upper hand.  Yes,
 the number one thing employers want is someone who can do the job, but
 the second thing they would want is someone who has hit the books to get
 the general knowledge that comes from a degree, and also looks good on
 paper.

 Jason Merrill
 Bank of America
 Enterprise Technology  Global Risk LLD
 Instructional Technology  Media

 Join the Bank of America Flash Platform Developer Community

 Are you a Bank of America associate interested in innovative learning
 ideas and technologies?
 Check out our internal  Innovative Learning Blog  subscribe.



 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf
 Of Jon Bradley
 Sent: Wednesday, August 20, 2008 9:02 AM
 To: Flash Coders List
 Subject: Re: [Flashcoders] how many coders here actually have
 a degree related to computer science?
 
 On Aug 19, 2008, at 5:25 PM, Anthony Pace wrote:
 
  Do you have a degree related to computer science? if not, how
  difficult is it getting jobs programming AS3 without one?
 
 I think comp sci is much more geared toward software and
 computer engineering, as opposed to programming for rich media.
 
 Personally, I went to school for optical engineering and
 physics. I dropped out senior year, second semester, to start
 my own interactive/ web company. Ten years later and I'm now
 a 3d vfx artist - certainly a difference from where I started.
 
 I definitely believe that my education has had a profound
 effect in my career choice and overall skill level in my
 niche. I do wish I completed my degree, at the very least for
 the feel-good aspect.
 
 A degree in some field of new media study and course work
 that has a fair amount of interactive (programming and design
 included) may get you further than a comp sci degree.
 
 Actionscript development is not just programming. It requires
 both sides of the brain to do well because much of what you
 do when programming in Flash has a direct visual effect.
 
 just my 0.02.
 
 good luck!
 
 -jon
 
 
 ___
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
 
 ___
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders



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[Flashcoders] Text Input textPadding problem

2008-08-20 Thread Piers Cowburn

Hi,

I'm having a problem with text padding on the V3 TextInput component.  
I just want to get my text to appear properly vertically centered in  
the text field, so I added some text padding:


var textFormatTextField:TextFormat = new TextFormat();
textFormatTextField.size = 12;
textFormatTextField.color = 0xFF;
textFormatTextField.font = Myriad Pro;
StyleManager.setComponentStyle(TextInput, textFormat,  
textFormatTextField);

StyleManager.setComponentStyle(TextInput, textPadding, 4);

But I find that it makes the descenders on my text cut off, like the  
attached screenshot.


Has anyone experienced this before, or have any idea of how to fix it?

Cheers,
Piers
[EMAIL PROTECTED]







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RE: [Flashcoders] how many coders here actually have a degree related to computer science?

2008-08-20 Thread Merrill, Jason
Nothing can be experience and self-motivated learning, but an education
can certainly help a career.

Jason Merrill 
Bank of America 
Enterprise Technology  Global Risk LLD 
Instructional Technology  Media

Join the Bank of America Flash Platform Developer Community 

Are you a Bank of America associate interested in innovative learning
ideas and technologies?
Check out our internal  Innovative Learning Blog  subscribe. 

 

-Original Message-
From: [EMAIL PROTECTED] 
[mailto:[EMAIL PROTECTED] On Behalf 
Of allandt bik-elliott (thefieldcomic.com)
Sent: Wednesday, August 20, 2008 12:13 PM
To: Flash Coders List
Subject: Re: [Flashcoders] how many coders here actually have 
a degree related to computer science?

i would say that there are lorry-sized holes in my knowledge 
that someone with a programming based degree would not have - 
a lot of higher level trig and physics for instance but i've 
been blessed with just the right contracts to learn while 
doing so it doesn't seem to have slowed me down

On Wed, Aug 20, 2008 at 5:09 PM, allandt bik-elliott 
(thefieldcomic.com)  [EMAIL PROTECTED] wrote:

 no degree but i'm freelance, self-taught and lucky so it's 
less of an 
 issue




 On Wed, Aug 20, 2008 at 3:51 PM, Merrill, Jason  
 [EMAIL PROTECTED] wrote:

 I have a Master's in Instructional Technology, which was 
focused on 
 multimedia design and development for training and learning, and 
 while a lot of people in the multimedia field will say you 
don't need 
 a degree to be sucessful, that may be true, but it 
certainly does and 
 can help
 with:  gaining BROAD fundamental knowledge that is hard to get on 
 your own, opportunities to command a higher salary (if two resumes 
 side by side are by all means equal and the same in 
experience, but 
 one guy has a degree and the other doesn't - who do you think they 
 are going to pick?), oppotunities to teach at higher institutions, 
 you look more impressive on paper when you are bidding on 
contracts 
 or whatever.  I also had a job during my college days developing 
 multimedia, and that experience was invaluable.

 A lot of people in this field will say don't waste your 
time with a 
 degree, and a lot of people find sucess without them, but 
to me, it's 
 been worth every penny (and with my higher salary, I was 
able to pay 
 of my student loans! :) .  I also have the opportunity to 
persue a PhD
 someday, which I have considered.   Finally, I have the 
piece of mind
 that when a potential employer compares my resume with another 
 equally experienced person but without a degree, I have the upper 
 hand.  Yes, the number one thing employers want is someone 
who can do 
 the job, but the second thing they would want is someone 
who has hit 
 the books to get the general knowledge that comes from a 
degree, and 
 also looks good on paper.

 Jason Merrill
 Bank of America
 Enterprise Technology  Global Risk LLD Instructional 
Technology  
 Media

 Join the Bank of America Flash Platform Developer Community

 Are you a Bank of America associate interested in 
innovative learning 
 ideas and technologies?
 Check out our internal  Innovative Learning Blog  subscribe.



 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On 
Behalf Of Jon 
 Bradley
 Sent: Wednesday, August 20, 2008 9:02 AM
 To: Flash Coders List
 Subject: Re: [Flashcoders] how many coders here actually have a 
 degree related to computer science?
 
 On Aug 19, 2008, at 5:25 PM, Anthony Pace wrote:
 
  Do you have a degree related to computer science? if not, how 
  difficult is it getting jobs programming AS3 without one?
 
 I think comp sci is much more geared toward software and 
computer 
 engineering, as opposed to programming for rich media.
 
 Personally, I went to school for optical engineering and 
physics. I 
 dropped out senior year, second semester, to start my own 
 interactive/ web company. Ten years later and I'm now a 3d vfx 
 artist - certainly a difference from where I started.
 
 I definitely believe that my education has had a 
profound effect in 
 my career choice and overall skill level in my niche. I 
do wish I 
 completed my degree, at the very least for the feel-good aspect.
 
 A degree in some field of new media study and course 
work that has 
 a fair amount of interactive (programming and design
 included) may get you further than a comp sci degree.
 
 Actionscript development is not just programming. It 
requires both 
 sides of the brain to do well because much of what you do when 
 programming in Flash has a direct visual effect.
 
 just my 0.02.
 
 good luck!
 
 -jon
 
 
 ___
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
 
 ___
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 Flashcoders@chattyfig.figleaf.com
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RE: [Flashcoders] how many coders here actually have a degree related to computer science?

2008-08-20 Thread Kerry Thompson
Jason Merrill wrote:

 Nothing can be[at] experience and self-motivated learning, but an
education
 can certainly help a career.

Truer words were never spoken.

I've been a hiring manager for companies such as Sony and Disney, and the
first thing I look at is experience, then a degree--any degree. Though a
degree in a relevant field is nice, the fact that you have a degree shows
that you're motivated, and can stick with something and see it through to
the end.

If I'm hiring for a junior position, a degree in a relevant field is most
helpful. But, if you have a music degree, and can show me that you have been
programming since you were 14, I'll probe to see if you really understand
computers and programming. If you do, a 3.5 GPA (out of 4) in music trumps a
2.5 GPA in computer science.

If I'm hiring for the long term, I look more at a person's overall
experience and success than at specific experience. If you're a good
programmer, you can pick up a new language and OS, and in 6 months you will
be better than a mediocre programmer who happens to have experience specific
to the job. For a contractor or other short-term gig, I look more at
specific experience.

Cordially,

Kerry Thompson

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RE: [Flashcoders] how many coders here actually have a degree related to computer science?

2008-08-20 Thread Merrill, Jason
Amen!

Jason Merrill 
Bank of America 
Enterprise Technology  Global Risk LLD 
Instructional Technology  Media

Join the Bank of America Flash Platform Developer Community 

Are you a Bank of America associate interested in innovative learning
ideas and technologies?
Check out our internal  Innovative Learning Blog  subscribe. 

 

-Original Message-
From: [EMAIL PROTECTED] 
[mailto:[EMAIL PROTECTED] On Behalf 
Of Kerry Thompson
Sent: Wednesday, August 20, 2008 2:02 PM
To: 'Flash Coders List'
Subject: RE: [Flashcoders] how many coders here actually have 
a degree related to computer science?

Jason Merrill wrote:

 Nothing can be[at] experience and self-motivated learning, but an
education
 can certainly help a career.

Truer words were never spoken.

I've been a hiring manager for companies such as Sony and 
Disney, and the first thing I look at is experience, then a 
degree--any degree. Though a degree in a relevant field is 
nice, the fact that you have a degree shows that you're 
motivated, and can stick with something and see it through to the end.

If I'm hiring for a junior position, a degree in a relevant 
field is most helpful. But, if you have a music degree, and 
can show me that you have been programming since you were 14, 
I'll probe to see if you really understand computers and 
programming. If you do, a 3.5 GPA (out of 4) in music trumps a
2.5 GPA in computer science.

If I'm hiring for the long term, I look more at a person's 
overall experience and success than at specific experience. 
If you're a good programmer, you can pick up a new language 
and OS, and in 6 months you will be better than a mediocre 
programmer who happens to have experience specific to the 
job. For a contractor or other short-term gig, I look more at 
specific experience.

Cordially,

Kerry Thompson

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[Flashcoders] :: uploading Fonts into a live site--possible?

2008-08-20 Thread artur

just wondering if anyone achieved this successfully yet?
from both a mac and pc.

is this doable via Air?
basically embed the user's local font into a shared swf.
then upload and share that swf's embedded font set with the main site 
swf? ( after recompiling everything on the server of course )


thanks

--

*artur :.*

- *www.artur.com*
- [EMAIL PROTECTED]
- *ph:646.797.3320*

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[Flashcoders] fast performing as2 pano

2008-08-20 Thread Hans Wichman
Hi folks,

I was searching for a fast performing as2 panorama tool, and stumbled into
pano2vr.
Although it's a great tool, the output seems a bit sluggish, but maybe I'm
just spoiled by looking at flash 9 pano's.

Does anybody know of a better as2 panorama tool that outputs fast performing
panorama's?
I did some work myself using displacementmaps, but that didn't quite result
in what I was looking for:)

regards,
JC
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