Re: [Flashcoders] Smart Preloading
in as3, i'd recommend looking up the Loader class in the helpfiles :) On Thu, Apr 16, 2009 at 2:48 PM, Dennis - I Sioux den...@isioux.nl wrote: Hey, Tried to use a UILoader to check the bytes loaded of a single movieclip(in the library).. but this isn't working. Has anyone got a suggestion to check the loaded bytes of an mc? Thought the LoaderInfo only reffers to the mc's owner. Goal is to preload each game level seperately when it is needed.(if it hasn't loaded while playing the previous level yet). With kind regards, Dennis Isioux ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Smart Preloading
Hey, Tried to use a UILoader to check the bytes loaded of a single movieclip(in the library).. but this isn't working. Has anyone got a suggestion to check the loaded bytes of an mc? Thought the LoaderInfo only reffers to the mc's owner. Goal is to preload each game level seperately when it is needed.(if it hasn't loaded while playing the previous level yet). With kind regards, Dennis Isioux ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Real-Time Captioning From FMS?
Subject says it all, really: Is it possible to provide real-time captions of a web cast when using Flash Media Encoder and Flash Media Server. Either my Google-foo is completely failing me, I'm asking the wrong questions, or it's just not done. Our Client (a govt. agency) wants to stream their lectures live, and they believe that 508 requires them to be captioned. Regardless of whether they're right or not, I need to find out if this is even possible. Understand, we're trying to do this on the cheap -- literally a good webcam and a laptop with a fat connection to the FMS. However, if it is possible with high-end equipment, I need to know where to start looking so I can say to them You'll need to purchase X, Y, and Z to make this happen. Asking for a ton here, any hope for this? If it's been done, swear allegiance to you for an example -- and likely give you my first born for a how-to. Jer ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Smart Preloading
Does it have to be in the Library? Seems like you would have to externalize it to get any control over when it was loaded anyway. On Thu, Apr 16, 2009 at 9:55 AM, allandt bik-elliott (thefieldcomic.com) alla...@gmail.com wrote: in as3, i'd recommend looking up the Loader class in the helpfiles :) On Thu, Apr 16, 2009 at 2:48 PM, Dennis - I Sioux den...@isioux.nl wrote: Hey, Tried to use a UILoader to check the bytes loaded of a single movieclip(in the library).. but this isn't working. Has anyone got a suggestion to check the loaded bytes of an mc? Thought the LoaderInfo only reffers to the mc's owner. Goal is to preload each game level seperately when it is needed.(if it hasn't loaded while playing the previous level yet). With kind regards, Dennis Isioux ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- -jonathan howe ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Smart Preloading
Hi, There are a couple of sequential preloaders out there on the web - I think greensock did on, but not 100% sure. It's possible that you can use these preload a list of movie clips in the background. I wrote my own before finding queuing loader before seeing the others, so I don't know if they implement the same functionality: to interrupt the preloading queue when a specific level is requested and put the loading of that to the front of the queue. If you are not stopping the things caching in the browser, you might take a small hit re-loading the required level if it has not reloaded, but that is all. HTH a bit Glen Dennis - I Sioux wrote: Hey, Tried to use a UILoader to check the bytes loaded of a single movieclip(in the library).. but this isn't working. Has anyone got a suggestion to check the loaded bytes of an mc? Thought the LoaderInfo only reffers to the mc's owner. Goal is to preload each game level seperately when it is needed.(if it hasn't loaded while playing the previous level yet). With kind regards, Dennis Isioux ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Smart Preloading
Better yet, go with the client as preloader technique described in this video. http://gotoandlearn.com/play?id=85 On Thu, Apr 16, 2009 at 9:55 AM, allandt bik-elliott (thefieldcomic.com) alla...@gmail.com wrote: in as3, i'd recommend looking up the Loader class in the helpfiles :) On Thu, Apr 16, 2009 at 2:48 PM, Dennis - I Sioux den...@isioux.nl wrote: Hey, Tried to use a UILoader to check the bytes loaded of a single movieclip(in the library).. but this isn't working. Has anyone got a suggestion to check the loaded bytes of an mc? Thought the LoaderInfo only reffers to the mc's owner. Goal is to preload each game level seperately when it is needed.(if it hasn't loaded while playing the previous level yet). With kind regards, Dennis Isioux ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- --Joel Stransky stranskydesign.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Smart Preloading
Actually, there is a crude way to do it which is uncheck the export on first frame and then place each level on a subsequent keyframe in the main timeline (frames you'll never actually reach during playback). Flash will load the keyframes in order so essentially, it will do what you're seeking to do. On Thu, Apr 16, 2009 at 10:08 AM, jonathan howe jonathangh...@gmail.comwrote: Does it have to be in the Library? Seems like you would have to externalize it to get any control over when it was loaded anyway. On Thu, Apr 16, 2009 at 9:55 AM, allandt bik-elliott (thefieldcomic.com) alla...@gmail.com wrote: in as3, i'd recommend looking up the Loader class in the helpfiles :) On Thu, Apr 16, 2009 at 2:48 PM, Dennis - I Sioux den...@isioux.nl wrote: Hey, Tried to use a UILoader to check the bytes loaded of a single movieclip(in the library).. but this isn't working. Has anyone got a suggestion to check the loaded bytes of an mc? Thought the LoaderInfo only reffers to the mc's owner. Goal is to preload each game level seperately when it is needed.(if it hasn't loaded while playing the previous level yet). With kind regards, Dennis Isioux ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- -jonathan howe -- -jonathan howe ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Smart Preloading
Hey Jonathan, Thanks for the reply. I was already trying the same solution now. Only bad thing is.. that if the level wasn't laoded yet.. there will be a freeze moment.. not animated loading or percentage. Dennis - Original Message - From: jonathan howe jonathangh...@gmail.com To: Flash Coders List flashcoders@chattyfig.figleaf.com Sent: Thursday, April 16, 2009 4:11 PM Subject: Re: [Flashcoders] Smart Preloading Actually, there is a crude way to do it which is uncheck the export on first frame and then place each level on a subsequent keyframe in the main timeline (frames you'll never actually reach during playback). Flash will load the keyframes in order so essentially, it will do what you're seeking to do. On Thu, Apr 16, 2009 at 10:08 AM, jonathan howe jonathangh...@gmail.comwrote: Does it have to be in the Library? Seems like you would have to externalize it to get any control over when it was loaded anyway. On Thu, Apr 16, 2009 at 9:55 AM, allandt bik-elliott (thefieldcomic.com) alla...@gmail.com wrote: in as3, i'd recommend looking up the Loader class in the helpfiles :) On Thu, Apr 16, 2009 at 2:48 PM, Dennis - I Sioux den...@isioux.nl wrote: Hey, Tried to use a UILoader to check the bytes loaded of a single movieclip(in the library).. but this isn't working. Has anyone got a suggestion to check the loaded bytes of an mc? Thought the LoaderInfo only reffers to the mc's owner. Goal is to preload each game level seperately when it is needed.(if it hasn't loaded while playing the previous level yet). With kind regards, Dennis Isioux ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- -jonathan howe -- -jonathan howe ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders __ NOD32 4013 (20090416) Informatie __ Dit bericht is gecontroleerd door het NOD32 Antivirus Systeem. http://www.nod32.nl ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] (no subject)
___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Smart Preloading
The queing loader sounds like something that could be usefull thanks! Dennis - Original Message - From: Glen Pike g...@engineeredarts.co.uk To: Flash Coders List flashcoders@chattyfig.figleaf.com Sent: Thursday, April 16, 2009 4:03 PM Subject: Re: [Flashcoders] Smart Preloading Hi, There are a couple of sequential preloaders out there on the web - I think greensock did on, but not 100% sure. It's possible that you can use these preload a list of movie clips in the background. I wrote my own before finding queuing loader before seeing the others, so I don't know if they implement the same functionality: to interrupt the preloading queue when a specific level is requested and put the loading of that to the front of the queue. If you are not stopping the things caching in the browser, you might take a small hit re-loading the required level if it has not reloaded, but that is all. HTH a bit Glen Dennis - I Sioux wrote: Hey, Tried to use a UILoader to check the bytes loaded of a single movieclip(in the library).. but this isn't working. Has anyone got a suggestion to check the loaded bytes of an mc? Thought the LoaderInfo only reffers to the mc's owner. Goal is to preload each game level seperately when it is needed.(if it hasn't loaded while playing the previous level yet). With kind regards, Dennis Isioux ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders __ NOD32 4013 (20090416) Informatie __ Dit bericht is gecontroleerd door het NOD32 Antivirus Systeem. http://www.nod32.nl ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Smart Preloading
Yup.. it has to be one file.. Just want some smart preloading furing gameplay. Thanks for the reply - Original Message - From: jonathan howe jonathangh...@gmail.com To: Flash Coders List flashcoders@chattyfig.figleaf.com Sent: Thursday, April 16, 2009 4:08 PM Subject: Re: [Flashcoders] Smart Preloading Does it have to be in the Library? Seems like you would have to externalize it to get any control over when it was loaded anyway. On Thu, Apr 16, 2009 at 9:55 AM, allandt bik-elliott (thefieldcomic.com) alla...@gmail.com wrote: in as3, i'd recommend looking up the Loader class in the helpfiles :) On Thu, Apr 16, 2009 at 2:48 PM, Dennis - I Sioux den...@isioux.nl wrote: Hey, Tried to use a UILoader to check the bytes loaded of a single movieclip(in the library).. but this isn't working. Has anyone got a suggestion to check the loaded bytes of an mc? Thought the LoaderInfo only reffers to the mc's owner. Goal is to preload each game level seperately when it is needed.(if it hasn't loaded while playing the previous level yet). With kind regards, Dennis Isioux ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- -jonathan howe ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders __ NOD32 4013 (20090416) Informatie __ Dit bericht is gecontroleerd door het NOD32 Antivirus Systeem. http://www.nod32.nl ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Smart Preloading
Hey Glen, Greensock isn't for preloading movieclips right? The swf's own movieclips in his library.. Or has it got an option for that? - Original Message - From: Glen Pike g...@engineeredarts.co.uk To: Flash Coders List flashcoders@chattyfig.figleaf.com Sent: Thursday, April 16, 2009 4:03 PM Subject: Re: [Flashcoders] Smart Preloading Hi, There are a couple of sequential preloaders out there on the web - I think greensock did on, but not 100% sure. It's possible that you can use these preload a list of movie clips in the background. I wrote my own before finding queuing loader before seeing the others, so I don't know if they implement the same functionality: to interrupt the preloading queue when a specific level is requested and put the loading of that to the front of the queue. If you are not stopping the things caching in the browser, you might take a small hit re-loading the required level if it has not reloaded, but that is all. HTH a bit Glen Dennis - I Sioux wrote: Hey, Tried to use a UILoader to check the bytes loaded of a single movieclip(in the library).. but this isn't working. Has anyone got a suggestion to check the loaded bytes of an mc? Thought the LoaderInfo only reffers to the mc's owner. Goal is to preload each game level seperately when it is needed.(if it hasn't loaded while playing the previous level yet). With kind regards, Dennis Isioux ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders __ NOD32 4013 (20090416) Informatie __ Dit bericht is gecontroleerd door het NOD32 Antivirus Systeem. http://www.nod32.nl ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Smart Preloading
Sorry, it's a SWF preloader. As for preloading clips in the library, that's not what it's for.. Glen Dennis - I Sioux wrote: Hey Glen, Greensock isn't for preloading movieclips right? The swf's own movieclips in his library.. Or has it got an option for that? - Original Message - From: Glen Pike g...@engineeredarts.co.uk To: Flash Coders List flashcoders@chattyfig.figleaf.com Sent: Thursday, April 16, 2009 4:03 PM Subject: Re: [Flashcoders] Smart Preloading Hi, There are a couple of sequential preloaders out there on the web - I think greensock did on, but not 100% sure. It's possible that you can use these preload a list of movie clips in the background. I wrote my own before finding queuing loader before seeing the others, so I don't know if they implement the same functionality: to interrupt the preloading queue when a specific level is requested and put the loading of that to the front of the queue. If you are not stopping the things caching in the browser, you might take a small hit re-loading the required level if it has not reloaded, but that is all. HTH a bit Glen Dennis - I Sioux wrote: Hey, Tried to use a UILoader to check the bytes loaded of a single movieclip(in the library).. but this isn't working. Has anyone got a suggestion to check the loaded bytes of an mc? Thought the LoaderInfo only reffers to the mc's owner. Goal is to preload each game level seperately when it is needed.(if it hasn't loaded while playing the previous level yet). With kind regards, Dennis Isioux ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders __ NOD32 4013 (20090416) Informatie __ Dit bericht is gecontroleerd door het NOD32 Antivirus Systeem. http://www.nod32.nl ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Smart Preloading
there is something called bulkloader that i've seen used a few times but it might be a little surplus to requirements On Thu, Apr 16, 2009 at 3:56 PM, Glen Pike g...@engineeredarts.co.ukwrote: Sorry, it's a SWF preloader. As for preloading clips in the library, that's not what it's for.. Glen Dennis - I Sioux wrote: Hey Glen, Greensock isn't for preloading movieclips right? The swf's own movieclips in his library.. Or has it got an option for that? - Original Message - From: Glen Pike g...@engineeredarts.co.uk To: Flash Coders List flashcoders@chattyfig.figleaf.com Sent: Thursday, April 16, 2009 4:03 PM Subject: Re: [Flashcoders] Smart Preloading Hi, There are a couple of sequential preloaders out there on the web - I think greensock did on, but not 100% sure. It's possible that you can use these preload a list of movie clips in the background. I wrote my own before finding queuing loader before seeing the others, so I don't know if they implement the same functionality: to interrupt the preloading queue when a specific level is requested and put the loading of that to the front of the queue. If you are not stopping the things caching in the browser, you might take a small hit re-loading the required level if it has not reloaded, but that is all. HTH a bit Glen Dennis - I Sioux wrote: Hey, Tried to use a UILoader to check the bytes loaded of a single movieclip(in the library).. but this isn't working. Has anyone got a suggestion to check the loaded bytes of an mc? Thought the LoaderInfo only reffers to the mc's owner. Goal is to preload each game level seperately when it is needed.(if it hasn't loaded while playing the previous level yet). With kind regards, Dennis Isioux ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders __ NOD32 4013 (20090416) Informatie __ Dit bericht is gecontroleerd door het NOD32 Antivirus Systeem. http://www.nod32.nl ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] setting the background false on a texfield component in as3
Hi I've been trying to set the background of a component that I have on stage( is a textfield) I've been using this. mc.myTextComponent.background= false; and I'm importing: import flash.text.Texfield; impot flash.text.textFormat; so far it says that this doesn't know where is the background? and when I try this on the import: import flash.text.Textfield.background; it says that cannot locate the background do you know what could be happening? Help!! Gus ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Favorite Flex book?
By the way, in case anybody was wondering, I ended up picking up the O'Reilly Flex Cookbook over the Training From the Source one, primarily because the O'Reilly site had a very simple Buy the PDF option. (It's a little easier to read and code on the train if I can just have everything on my laptop.) Somebody oughta tell these Adobe folks about this .pdf format I've been hearing so much about. I bet they'd like it! --T On Wed, Apr 15, 2009 at 2:29 AM, Paul Andrews p...@ipauland.com wrote: I think one of the things that will determine whether you like Flex training from the source, is whether you want a book you can just read and later pick up and thumb through a section. Flex training from the source is arranged more as a series of hands-on exercises where the reader is told how to follow through on a computer and any discussion is based on the practical work done. It's not so much a Pick me up and dip into me type of book because so much of the content is centred around actively sitting at a computer doing the exercises. It would make a poor reference but is strong at hands-on. Very much a doing book. Paul ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Real-Time Captioning From FMS?
Subject says it all, really: Is it possible to provide real-time captions of a web cast when using Flash Media Encoder and Flash Media Server. Either my Google-foo is completely failing me, I'm asking the wrong questions, or it's just not done. You can do this with some Osprey video capture cards. As far as I know, FMS/FME don't really have anything to do with the captioning process; you have to inject the caption for live capture at the card, I think. http://www.viewcast.com/product_osprey.asp And of course, if you can avoid broadcasting in real-time, there are tools to let you caption FLVs: http://www.adobe.com/devnet/flash/articles/video_captionate_03.html Dave Watts, CTO, Fig Leaf Software http://www.figleaf.com/ Fig Leaf Software provides the highest caliber vendor-authorized instruction at our training centers in Washington DC, Atlanta, Chicago, Baltimore, Northern Virginia, or on-site at your location. Visit http://training.figleaf.com/ for more information! ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Real-Time Captioning From FMS?
Subject says it all, really: Is it possible to provide real-time captions of a web cast when using Flash Media Encoder and Flash Media Server. Either my Google-foo is completely failing me, I'm asking the wrong questions, or it's just not done. You can do this with some Osprey video capture cards. As far as I know, FMS/FME don't really have anything to do with the captioning process; you have to inject the caption for live capture at the card, I think. http://www.viewcast.com/product_osprey.asp Dave Watts, CTO, Fig Leaf Software http://www.figleaf.com/ Fig Leaf Software provides the highest caliber vendor-authorized instruction at our training centers in Washington DC, Atlanta, Chicago, Baltimore, Northern Virginia, or on-site at your location. Visit http://training.figleaf.com/ for more information! ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] FlexBuilder is free for the unemployed.
Old news? https://freeriatools.adobe.com/learnflex/ Well done Adobe. John ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Fake Preloading
What happens when your client wants a pretty preloader, and he wants it to play out entirely, but there is nothing to preload, and you have indicated it to him a thousand times? Everything is generated by code, and the file size is less than 40k. I can fake a preloader animation; however, it seems pointless to do so, it causes an increase the file size, and if I use his graphics, I will need a preloader for his preloader. When did preloaders become cool? I have always thought of them as an annoyance to the user, to be used as a transition only when motion cannot be constant. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] FlexBuilder is free for the unemployed.
The trial version will work for 60 days That's what you get.no? -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of John McCormack Sent: Thursday, April 16, 2009 11:26 AM To: Flash Coders List Subject: [Flashcoders] FlexBuilder is free for the unemployed. Old news? https://freeriatools.adobe.com/learnflex/ Well done Adobe. John ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Fake Preloading
You tell him that's not a preloader it's a transition :) Anthony Pace wrote: What happens when your client wants a pretty preloader, and he wants it to play out entirely, but there is nothing to preload, and you have indicated it to him a thousand times? Everything is generated by code, and the file size is less than 40k. I can fake a preloader animation; however, it seems pointless to do so, it causes an increase the file size, and if I use his graphics, I will need a preloader for his preloader. When did preloaders become cool? I have always thought of them as an annoyance to the user, to be used as a transition only when motion cannot be constant. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Glen Pike 01326 218440 www.glenpike.co.uk http://www.glenpike.co.uk ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] FlexBuilder is free for the unemployed.
I have Flex Builder and so didn't follow it through. It doesn't say 60days on the splash page. John whispers wrote: The trial version will work for 60 days That's what you get.no? -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of John McCormack Sent: Thursday, April 16, 2009 11:26 AM To: Flash Coders List Subject: [Flashcoders] FlexBuilder is free for the unemployed. Old news? https://freeriatools.adobe.com/learnflex/ Well done Adobe. John ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Document class constructor
What is the order of execution for the document class constructor. The behavior seems inconsistent. For example, when I load my swf independently calling this.loaderInfo.url in the constructor returns the correct url. However, the same thing returns null if my swf is loaded by another swf. Is it safe to do this or will it create a race condition when the swf is loaded independently? public function DocumentClassConstructor() { trace(this.loaderInfo.url); // url might be null this.loaderInfo.addEventListener(Event.COMPLETE, init); } public function init() { // everything is ready, proceed trace(this.loaderInfo.url); // always return the url } ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] FlexBuilder is free for the unemployed.
The trial version will work for 60 days That's what you get.no? No. The free version available to unemployed developers has a license number, and doesn't expire. You are, however, required by the license not to use it for commercial development, so when you get a job later, you can't use it then. Dave Watts, CTO, Fig Leaf Software http://www.figleaf.com/ Fig Leaf Software provides the highest caliber vendor-authorized instruction at our training centers in Washington DC, Atlanta, Chicago, Baltimore, Northern Virginia, or on-site at your location. Visit http://training.figleaf.com/ for more information! ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Real-Time Captioning From FMS?
At the server - My guess is a typist with mad skills and speed, 80 to 100wpm with accuracy, (certified teletypist?)sending out the text data using AMF, as it is dictated; however, you could rely on vocal recognition software that has been trained for a thousand hours, monitoring mic input, and have a typist filtering what gets outputted in order to correct errors if needed. (or spring the cash for the hardware server side to encode it on the fly) On the client - Video layers on bottom, text layer on top, displaying the last message received (or spring the cash for the hardware server side to encode it on the fly, and not worry about 2 layers) If you need help, I know sign-language and I am willing to be put in a floating layer. (Just joking, I don't think you would want me on camera; although, I really do know the rudiments of sign-language and have used it to get by) Dave Watts wrote: Subject says it all, really: Is it possible to provide real-time captions of a web cast when using Flash Media Encoder and Flash Media Server. Either my Google-foo is completely failing me, I'm asking the wrong questions, or it's just not done. You can do this with some Osprey video capture cards. As far as I know, FMS/FME don't really have anything to do with the captioning process; you have to inject the caption for live capture at the card, I think. http://www.viewcast.com/product_osprey.asp And of course, if you can avoid broadcasting in real-time, there are tools to let you caption FLVs: http://www.adobe.com/devnet/flash/articles/video_captionate_03.html Dave Watts, CTO, Fig Leaf Software http://www.figleaf.com/ Fig Leaf Software provides the highest caliber vendor-authorized instruction at our training centers in Washington DC, Atlanta, Chicago, Baltimore, Northern Virginia, or on-site at your location. Visit http://training.figleaf.com/ for more information! ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Can't use CS4 so can't use [Embed]
Hey I need to use this code but I can't use Flash CS4 so I need to load these embedded files instead cause [Embed] doesn't work in Flash CS3. So how would I go to do that? Here's the code I need to change... [Embed(source=../lib/camera_para.dat, mimeType=application/octet-stream)] private var CameraParameters:Class; [Embed(source=../lib/mikko.pat, mimeType=application/octet-stream)] private var MarkerPattern:Class; var cameraParameters:FLARParam = new FLARParam(); cameraParameters.loadARParam(new CameraParameters() as ByteArray); markerPattern = new FLARCode(16, 16); markerPattern.loadARPatt(new MarkerPattern()); This e-mail is intended only for the named person or entity to which it is addressed and contains valuable business information that is proprietary, privileged, confidential and/or otherwise protected from disclosure. If you received this e-mail in error, any review, use, dissemination, distribution or copying of this e-mail is strictly prohibited. Please notify us immediately of the error via e-mail to disclai...@tbwachiat.com and please delete the e-mail from your system, retaining no copies in any media. We appreciate your cooperation. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] flash cs4 crashing after the installation of suitcase fusion 2 mac
Hi My flash is crashing all time after I do the preview movie, it seems to happen after I have the new suitcase fusion 2...do you know why? Regards, gus ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Can't use CS4 so can't use [Embed]
Hi, Could you put these inside a library swf and use Flash Develop to compile that with the [Embed] and then expose the instances as public members of a particular class / clip? Glen Patrick Matte wrote: Hey I need to use this code but I can't use Flash CS4 so I need to load these embedded files instead cause [Embed] doesn't work in Flash CS3. So how would I go to do that? Here's the code I need to change... [Embed(source=../lib/camera_para.dat, mimeType=application/octet-stream)] private var CameraParameters:Class; [Embed(source=../lib/mikko.pat, mimeType=application/octet-stream)] private var MarkerPattern:Class; var cameraParameters:FLARParam = new FLARParam(); cameraParameters.loadARParam(new CameraParameters() as ByteArray); markerPattern = new FLARCode(16, 16); markerPattern.loadARPatt(new MarkerPattern()); This e-mail is intended only for the named person or entity to which it is addressed and contains valuable business information that is proprietary, privileged, confidential and/or otherwise protected from disclosure. If you received this e-mail in error, any review, use, dissemination, distribution or copying of this e-mail is strictly prohibited. Please notify us immediately of the error via e-mail to disclai...@tbwachiat.com and please delete the e-mail from your system, retaining no copies in any media. We appreciate your cooperation. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Glen Pike 01326 218440 www.glenpike.co.uk http://www.glenpike.co.uk ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Best Tutorial Sites?
Re-acquainting myself to Flash. Left off around v6 or the first MX. Can you possibly direct me to your favorite Flash cookbook tutorial sites these days? Some of the old standbys appear rather antiquated and unused. I think I have the basic usage of the tool down. I just feel I'm spending a lot of time reinventing the wheel here. I've started a pretty good web search but I'm sure a few of you will have a few good sites that could help me separate the wheat from the chaff. Thanks much! ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Best Tutorial Sites?
gotoandlearn.com adobe's devnet site http://www.adobe.com/devnet/ kirupa.com sephiroth.it are a few ones I use quite a bit. Aurek Brillowski wrote: Re-acquainting myself to Flash. Left off around v6 or the first MX. Can you possibly direct me to your favorite Flash cookbook tutorial sites these days? Some of the old standbys appear rather antiquated and unused. I think I have the basic usage of the tool down. I just feel I'm spending a lot of time reinventing the wheel here. I've started a pretty good web search but I'm sure a few of you will have a few good sites that could help me separate the wheat from the chaff. Thanks much! ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Glen Pike 01326 218440 www.glenpike.co.uk http://www.glenpike.co.uk ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Can't use CS4 so can't use [Embed]
Well the reason I can't use CS4 is because of a bug with papervision... So maybe I could just compile theses two assets in CS4, load the swf in CS# and then us them. That should work. Thanks, it's a good idea From: Glen Pike postmas...@glenpike.co.uk Reply-To: Flash Coders List flashcoders@chattyfig.figleaf.com Date: Thu, 16 Apr 2009 19:26:24 +0100 To: Flash Coders List flashcoders@chattyfig.figleaf.com Subject: Re: [Flashcoders] Can't use CS4 so can't use [Embed] Hi, Could you put these inside a library swf and use Flash Develop to compile that with the [Embed] and then expose the instances as public members of a particular class / clip? Glen Patrick Matte wrote: Hey I need to use this code but I can't use Flash CS4 so I need to load these embedded files instead cause [Embed] doesn't work in Flash CS3. So how would I go to do that? Here's the code I need to change... [Embed(source=../lib/camera_para.dat, mimeType=application/octet-stream)] private var CameraParameters:Class; [Embed(source=../lib/mikko.pat, mimeType=application/octet-stream)] private var MarkerPattern:Class; var cameraParameters:FLARParam = new FLARParam(); cameraParameters.loadARParam(new CameraParameters() as ByteArray); markerPattern = new FLARCode(16, 16); markerPattern.loadARPatt(new MarkerPattern()); This e-mail is intended only for the named person or entity to which it is addressed and contains valuable business information that is proprietary, privileged, confidential and/or otherwise protected from disclosure. If you received this e-mail in error, any review, use, dissemination, distribution or copying of this e-mail is strictly prohibited. Please notify us immediately of the error via e-mail to disclai...@tbwachiat.com and please delete the e-mail from your system, retaining no copies in any media. We appreciate your cooperation. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Glen Pike 01326 218440 www.glenpike.co.uk http://www.glenpike.co.uk ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders This e-mail is intended only for the named person or entity to which it is addressed and contains valuable business information that is proprietary, privileged, confidential and/or otherwise protected from disclosure. If you received this e-mail in error, any review, use, dissemination, distribution or copying of this e-mail is strictly prohibited. Please notify us immediately of the error via e-mail to disclai...@tbwachiat.com and please delete the e-mail from your system, retaining no copies in any media. We appreciate your cooperation. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Real-Time Captioning From FMS?
Dave, Thanks for the link to the Osprey cards. It's still probably more high-tech than I was thinking, but researching this is slowly teaching me that it's not a minor undertaking. Even with the Osprey cards, we're still talking about having to pay a CART service and the equipment (like I said, we were literally going to use a web cam and someone's laptop). I'm going to see if we can get by without real-time captions -- It's a lecture, and not on the agency's mission (as the spec says) so I'm wondering if we can give them a pass on the live feed, and caption the archive (as we're doing now with Magpie). Anthony, You know, DocSoft makes an appliance for the speech-text that's supposed to be seriously cool and comes with the human filtering editor (human filters the text and sends the lines out), but it's got to be expensive. There's supposed to be a way to do this using Federal Relay Captioning, but I can't seem to find any information on it, just a mention by the 508 revision committee. The sign-language is an idea I hadn't thought of -- wonder if they're doing sign in the lectures now -- dual feeds? Hmmm. Jer ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] Fake Preloading
Just gotta say, that's hilarious! I guess you just make a stupid little animation that appears for a second. Funny that the client doesn't get it. Jason Merrill Bank of America Global Learning Shared Services Solutions Development Monthly meetings on the Adobe Flash platform for rich media experiences - join the Bank of America Flash Platform Community -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Anthony Pace Sent: Thursday, April 16, 2009 1:27 PM To: Flash Coders List Subject: Re: [Flashcoders] Fake Preloading What happens when your client wants a pretty preloader, and he wants it to play out entirely, but there is nothing to preload, and you have indicated it to him a thousand times? Everything is generated by code, and the file size is less than 40k. I can fake a preloader animation; however, it seems pointless to do so, it causes an increase the file size, and if I use his graphics, I will need a preloader for his preloader. When did preloaders become cool? I have always thought of them as an annoyance to the user, to be used as a transition only when motion cannot be constant. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Fake Preloading
I guess it's the first time he encounters himself with a flash website and wants to have a shiny one. haha. Tell him that the Youtube player doesn't have a preloader. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Best Tutorial Sites?
http://www.8bitrocket.com/ Glen Pike wrote: gotoandlearn.com adobe's devnet site http://www.adobe.com/devnet/ kirupa.com sephiroth.it are a few ones I use quite a bit. Aurek Brillowski wrote: Re-acquainting myself to Flash. Left off around v6 or the first MX. Can you possibly direct me to your favorite Flash cookbook tutorial sites these days? Some of the old standbys appear rather antiquated and unused. I think I have the basic usage of the tool down. I just feel I'm spending a lot of time reinventing the wheel here. I've started a pretty good web search but I'm sure a few of you will have a few good sites that could help me separate the wheat from the chaff. Thanks much! ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Fake Preloading
Add it to the grave yard when done. http://www.prettyloaded.com/ On Thu, Apr 16, 2009 at 3:55 PM, Pedro Kostelec pedrok...@gmail.com wrote: I guess it's the first time he encounters himself with a flash website and wants to have a shiny one. haha. Tell him that the Youtube player doesn't have a preloader. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- --Joel Stransky stranskydesign.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] [JOB] ActionScript 2/3 Expert, San Carlos, CA | 90-125k
Job Title: ActionScript 2/3 Expert Location: San Carlos, CA - Locals only Duration: Full time/permanent - on-site Telecommuting: Some - 2 days per week Salary: 90-125k My San Carlos, CA client is an educational technology company that is revolutionizing how students learn. They create online, interactive learning solutions that increase student effort and engagement in their high school and college courses. They have helped 1,000,000 students at more than 900 institutions since product inception in 2002 and are looking for eager and like-minded individuals to join our brainy, creative, and lively group! The Flash Expert will be responsible for designing and developing rich internet applications. This is a full time position based in San Carlos, CA with the option to telecommute 2 days a week. Initial projects are in ActionScript 2; later they'll move to AS3 and Flex. Specific Responsibilities: * Research, design, and develop Flash RIA's (some general, some discipline specific) * Work closely with domain experts, product management, customer support and sales to review requirements and technical specifications * Review test plans with QA and participate in code reviews with developers Basic Qualifications Required: * Bachelor's degree in Computer Science or related field * 5+ years development experience in Flash creating Rich Internet Applications * Proficient developing in ActionScript 2.0 * Excellent written and verbal communication skills * Ability to work with minimal supervision and thrive in a start up environment Preferred Qualifications: * Master's degree in Computer Science or related field * Proficiency in ActionScript 3.0 * Familiar with Flex * Visual and UI design experience To be considered, please submit your resume along with your salary requirements to beau at open-source-staffing.com Thank you, Beau J. Gould Open Source Staffing www.open-source-staffing.com beau at open-source-staffing.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Disable automatic parentheses completion on method name in FlexBuilder
Is there any way to turn off flexbuilder's auto-completion of function names with parentheses? I looked in the preferences but couldn't find it. This e-mail is intended only for the named person or entity to which it is addressed and contains valuable business information that is proprietary, privileged, confidential and/or otherwise protected from disclosure. If you received this e-mail in error, any review, use, dissemination, distribution or copying of this e-mail is strictly prohibited. Please notify us immediately of the error via e-mail to disclai...@tbwachiat.com and please delete the e-mail from your system, retaining no copies in any media. We appreciate your cooperation. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] take me off the mailing list!
___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Flash e-learning list revived
Hey everyone. (Apologies in advance - I'm sorry that this is a blatant cross post to more than one e-mail list. If anyone knows me, they know I despise people who cross post questions on e-mail lists, or worse, marketing/products, but this is neither and I think maybe this one is an exception. I was going to e-mail each list individually anyway over time, so I guess it doesn't matter.) There was a discussion list that was in good use a while ago, Flashelearning, and it slowly died from lack of participation (small user base) back in the fall of 2007. Well, we've revived it and have some good discussion started (a post this morning is about a cool Flex-based drawing/collaboration/chat app for training people online). The list would greatly compliment (NOT replace) this list if you do e-learning / multimedia training work using Flash platform technologies like Flash, Flex, Captivate, AIR, Camtasia, Articulate, FlashDevelop etc. as well as general e-learning discussions on topics like SCORM, AICC, accessibility Section 508, QTI, using Javascript, XML, evaluation, inspiration, learner theory, etc. - though mostly focused on using the Flash platform for creating e-learning. You can subscribe to this e-mail list here: http://www.freelists.org/list/flashelearning If you're in the flash platform world and also work to deliver e-learning, hope to see you both asking and answering questions there. Jason Merrill Bank of America Picture (Device Independent Bitmap) Global Learning Shared Services Solutions Development Monthly meetings on the Adobe Flash platform for rich media experiences - join the Bank of America Flash Platform Community http://sharepoint.bankofamerica.com/sites/tlc/flash/default.aspx ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] take me off the mailing list!
Re: [Flashcoders] take me off the mailing list! ... Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders You may have noticed the link at the bottom of each message. That's what this is for, so you can take yourself off the mailing list. If you can't figure out how to do this, you contact the list admin privately. You can identify the list admin's private email address from that link, too. Dave Watts, CTO, Fig Leaf Software http://www.figleaf.com/ Fig Leaf Software provides the highest caliber vendor-authorized instruction at our training centers in Washington DC, Atlanta, Chicago, Baltimore, Northern Virginia, or on-site at your location. Visit http://training.figleaf.com/ for more information! ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Just a quick one
Hello all, Quick question. I am using a loader class to load some preview images and I am trying to make a couple of variables eq the width and heigth of the preview once the class is done actually loading the image. I am running into a snag with the variables eq the holder MCs width and height after the image loads and not the loaded images wh. What is the best way to get actual loaded images wh and not the holder MCs wh? Thanks for any help Karl Sent from losPhone ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] How to smooth bitmap?
Yes, I can, it does not work either :-( On Wed, Apr 15, 2009 at 7:48 PM, Anthony Pace anthony.p...@utoronto.cawrote: Can you put the bitmap inside a movie clip, and get pixel data from a parent to make a new bitmapdata object? It seems like that would enable you to get around that problem; yet, again, I haven't played with this, nor do I have time to unfortunately, so I am not sure. Pavel Repkin wrote: Thanks, I've already written this code by myself. Unfortunately, it does not work because of security issues. You are not allowed to use BitmapData.draw to retrieve pixels containing media from a domain other than your own. On Mon, Apr 13, 2009 at 8:34 PM, Ian Thomas i...@eirias.net wrote: Alternatively, just copy the bitmap and smooth it: http://code.awenmedia.com/node/27 HTH, Ian On Sat, Apr 11, 2009 at 3:16 PM, Pavel Repkin pavel.rep...@gmail.com wrote: Hey! I have a bitmap image loaded from external site (Facebook user avatar). Its size is 50x50 pixels and it looks very pixelated when the Flash Stage size changes. The image would look much better if it was smoothed. But, smoothing does not work for images loaded from external domains. MovieClip.forceSmoothing = true just does not work. However if the image resides on the same server as the script, smoothing works like a charm. Do you know how can I smooth the bitmap? Is it possible? AS 2.0, FP 9.0 Pasha. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders