[Flashcoders] Multiplying a Vector3D by a projection Matrix3D
Vector3D.project() method in [Help] says: If the current Vector3D object is the result of multiplying a Vector3D object by a projection Matrix3D object, the w property can hold the transform value. http://help.adobe.com/en_US/AS3LCR/Flash_10.0/flash/geom/Vector3D.html#project() How can you multiply a Vector3D object by a projection Matrix3D object? I had thought the Matrix3D.transformVector() method do it. However the Vector3D.w property of the reslut instance did not hold its value but was set to 1. I could not find out other methods for multiplication. var myMatrix3D:Matrix3D = new Matrix3D(); var myVector3D:Vector3D = new Vector3D(); trace(myVector3D, myVector3D.w); // Output: Vector3D(0, 0, 0) 0 myVector3D = myMatrix3D.transformVector(myVector3D); trace(myVector3D, myVector3D.w); // Output: Vector3D(0, 0, 0) 1 Any advices or suggestions would be very appreciated. -- Fumio Nonaka http://www.FumioNonaka.com/ My bookshttp://www.FumioNonaka.com/Books/index.html Flash communityhttp://F-site.org/ ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] File access
Is there a way to display the thumbnail of a file? Like a .PSD (Photoshop file). They sometimes come with an embedded thumbnail. I wanted to know if you can access this and use it to display. I am working in AS2. Would it take a code to do that, or no way to do that in flash? Any thoughts would help. Thanks, Karl DeSaulniers Design Drumm http://designdrumm.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] File access
Hi, Don't think you could do this in Flash without loading the whole image file, even if it did have a thumbnail - not sure if this is a feature of the JPEG / PNG spec or not? If you are loading images from the server, you could run a script that generates thumbnails on the fly, (hopefully caching them for further browser requests). There are loads of free scripts - phpThumb is one I have seen that may do the caching too. HTH Glen Karl DeSaulniers wrote: Is there a way to display the thumbnail of a file? Like a .PSD (Photoshop file). They sometimes come with an embedded thumbnail. I wanted to know if you can access this and use it to display. I am working in AS2. Would it take a code to do that, or no way to do that in flash? Any thoughts would help. Thanks, Karl DeSaulniers Design Drumm http://designdrumm.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] File access
Thanks Glen, I will look that up. I kind of figured I would need some kind of script help in the process, but was just wondering if Flash had the capabilities. Like when your in the open file dialog window. The thumbnail you see. Retrieving that somehow in flash. No SystemCapabilities function for something like that? Best, Karl DeSaulniers Design Drumm http://designdrumm.com On May 7, 2009, at 3:26 AM, Glen Pike wrote: Hi, Don't think you could do this in Flash without loading the whole image file, even if it did have a thumbnail - not sure if this is a feature of the JPEG / PNG spec or not? If you are loading images from the server, you could run a script that generates thumbnails on the fly, (hopefully caching them for further browser requests). There are loads of free scripts - phpThumb is one I have seen that may do the caching too. HTH Glen Karl DeSaulniers wrote: Is there a way to display the thumbnail of a file? Like a .PSD (Photoshop file). They sometimes come with an embedded thumbnail. I wanted to know if you can access this and use it to display. I am working in AS2. Would it take a code to do that, or no way to do that in flash? Any thoughts would help. Thanks, Karl DeSaulniers Design Drumm http://designdrumm.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] File access
Hi, The open-file dialog is an OS thing - the thumbs come from the OS rather than the image. PSD's are an exception - the thumbnail appears in the Adobe style dialogue for these... I am guessing AS3 + AIR may allow a bit more flexibility with opening and accessing file data in the way you would like, but as you are using AS2, you are probably restricted to uploading a file, making a thumbnail then displaying it... Be aware that if you are thinking of doing something like this, image uploading, even with phpThumb, is often exploited by hackers - read the doc's / fix list if you are thinking of using ready made scripts and weigh up pros/cons. Glen Karl DeSaulniers wrote: Thanks Glen, I will look that up. I kind of figured I would need some kind of script help in the process, but was just wondering if Flash had the capabilities. Like when your in the open file dialog window. The thumbnail you see. Retrieving that somehow in flash. No SystemCapabilities function for something like that? Best, Karl DeSaulniers Design Drumm http://designdrumm.com On May 7, 2009, at 3:26 AM, Glen Pike wrote: Hi, Don't think you could do this in Flash without loading the whole image file, even if it did have a thumbnail - not sure if this is a feature of the JPEG / PNG spec or not? If you are loading images from the server, you could run a script that generates thumbnails on the fly, (hopefully caching them for further browser requests). There are loads of free scripts - phpThumb is one I have seen that may do the caching too. HTH Glen Karl DeSaulniers wrote: Is there a way to display the thumbnail of a file? Like a .PSD (Photoshop file). They sometimes come with an embedded thumbnail. I wanted to know if you can access this and use it to display. I am working in AS2. Would it take a code to do that, or no way to do that in flash? Any thoughts would help. Thanks, Karl DeSaulniers Design Drumm http://designdrumm.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Recommendation for AS3 decompiler?
Hey, you should check out HP swfscan, it decompiles everything just fine(as2 and 3) and it's free. On Wed, May 6, 2009 at 12:11 PM, Glen Pike g...@engineeredarts.co.uk wrote: Hi, If you can run windows software, check out Burak's ASV - it's definitely worth the money and paying users can get access to the latest beta's of the AS3 decompiler... I find ASV really good for getting the AS code out and SoThink was good for rescuing movieclips from SWF's without FLA's... Glen Gerry Beauregard wrote: Thanks Anthony, very useful to know. BTW, I just noticed that the Mac version of SoThink's SWF Decompiler is at version 4.5, whereas the Windows version is now at 5.0. I need v5 to decompile AS3 code for FlashPlayer 10, so I'll run the Windows version under VMWare Fusion for now. On 2009-05-05 , at 23:40 , Anthony Pace wrote: When I have deleted the fla, I only have my swf, and I need to reuse a bit of code, sothink has come to the rescue quite a few times; however, I am on windows. If it has to be a mac, even though it crashes, I think sothink is your best bet. Gerry Beauregard wrote: Does anyone have a recommendation for a good tool for decompiling SWFs (and if possible SWCs) written in ActionScript 3? Must run on MacOS 10.5. I was considering buying the SoThink SWF Decompiler for Mac, but unfortunately it often crashes when I select an SWF I just built with Flex Builder 3, and even when it doesn't crash, the trial version doesn't display ActionScript code. Incidentally, I have no intention of ripping off anyone else's ActionScript code. Quite the contrary, I'm developing new code, and want to see what people using a decompiler would be able to figure out if I don't use obfuscation. If I conclude that obfuscation is necessary at all, I'll need a decompiler to evaluate obfuscation options... -Gerry ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] File access
Hi Karl, I think Adobe has their own project of getting meta data out of file, especially for their 'own' file formats, i'm guessing PSD aswell I have not looked in to this but maybe it can help you; its called XMP. http://labs.adobe.com/technologies/xmplibrary/ http://www.adobe.com/devnet/xmp/ http://www.adobe.com/products/xmp/ Hope this helps you, Sid On May 7, 2009, at 11:01 AM, Glen Pike wrote: Hi, The open-file dialog is an OS thing - the thumbs come from the OS rather than the image. PSD's are an exception - the thumbnail appears in the Adobe style dialogue for these... I am guessing AS3 + AIR may allow a bit more flexibility with opening and accessing file data in the way you would like, but as you are using AS2, you are probably restricted to uploading a file, making a thumbnail then displaying it... Be aware that if you are thinking of doing something like this, image uploading, even with phpThumb, is often exploited by hackers - read the doc's / fix list if you are thinking of using ready made scripts and weigh up pros/ cons. Glen Karl DeSaulniers wrote: Thanks Glen, I will look that up. I kind of figured I would need some kind of script help in the process, but was just wondering if Flash had the capabilities. Like when your in the open file dialog window. The thumbnail you see. Retrieving that somehow in flash. No SystemCapabilities function for something like that? Best, Karl DeSaulniers Design Drumm http://designdrumm.com On May 7, 2009, at 3:26 AM, Glen Pike wrote: Hi, Don't think you could do this in Flash without loading the whole image file, even if it did have a thumbnail - not sure if this is a feature of the JPEG / PNG spec or not? If you are loading images from the server, you could run a script that generates thumbnails on the fly, (hopefully caching them for further browser requests). There are loads of free scripts - phpThumb is one I have seen that may do the caching too. HTH Glen Karl DeSaulniers wrote: Is there a way to display the thumbnail of a file? Like a .PSD (Photoshop file). They sometimes come with an embedded thumbnail. I wanted to know if you can access this and use it to display. I am working in AS2. Would it take a code to do that, or no way to do that in flash? Any thoughts would help. Thanks, Karl DeSaulniers Design Drumm http://designdrumm.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Sidney de Koning - be a geek, in rockstar style! Flash / AIR Developer @ www.funky-monkey.nl Technical Writer @ www.insideria.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] OT - Running windows with bootcamp
Hi, I tried bootcamp some time ago and couldn't get it working. Just a few days ago I bought Parallels, installed Windows XP. Works like a charm alingside MacOS 10.5. hth, Willem van den Goorbergh (not a windows power user though ;-)) Op 4-mei-2009, om 21:46 heeft Patrick Matte het volgende geschreven: I’m about to buy a new laptop and I was thinking of getting a macbook pro to run windows. Has anybody ever had any problems running windows with bootcamp? I’m a little worried about driver problems with peripherals. I’m also using some MIDI controllers and a DMX interface regularly. Basically I just want to know if getting a macbook pro is safe for a Windows power user.. This e-mail is intended only for the named person or entity to which it is addressed and contains valuable business information that is proprietary, privileged, confidential and/or otherwise protected from disclosure. If you received this e-mail in error, any review, use, dissemination, distribution or copying of this e-mail is strictly prohibited. Please notify us immediately of the error via e-mail to disclai...@tbwachiat.com and please delete the e-mail from your system, retaining no copies in any media. We appreciate your cooperation. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= Geografiek is a Dutch, Utrecht-based map and chart design company. Willem van den Goorbergh can be contacted by telephone: (+31) 30-2719512 or cell phone: (+31)6-26372378 or by fax: (+31)302719687 snail mail: Hooghiemstraplein 89 3514 AX UTRECHT Visit our website at: http://www.geografiek.nl =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] e.target subobjects how do I refrence??
I have a loop that is assigning event listeners to target. My targets are named btn1, btn2, btn3, etc etc. inside each btn, I have a movie clip called menuSquare_mc which I want to animate. how can I target menuSquare_mc of each button using only 1 function??? function down($e:MouseEvent ):void { trace($e.type + : +$e.target ) ; if ($e.type == mouseOver) { TweenMax.to($e.target.menuSquare_mc, .3, {alpha:.06, delay:0, ease:Sine.easeOut}); } } the above code fails... I want it to say btn1.menuSquare_mc, btn2.menuSquare_mc, etc) using just 1 function... in fact, my idea would be to use if $e.type == mouseDown do another function just like the over and one just like the out. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Multiplying a Vector3D by a projection Matrix3D
Fumio Nonaka wrote: Vector3D.project() method in [Help] says: If the current Vector3D object is the result of multiplying a Vector3D object by a projection Matrix3D object, the w property can hold the transform value. http://help.adobe.com/en_US/AS3LCR/Flash_10.0/flash/geom/Vector3D.html#project() How can you multiply a Vector3D object by a projection Matrix3D object? I had thought the Matrix3D.transformVector() method do it. However the Vector3D.w property of the reslut instance did not hold its value but was set to 1. I could not find out other methods for multiplication. var myMatrix3D:Matrix3D = new Matrix3D(); var myVector3D:Vector3D = new Vector3D(); trace(myVector3D, myVector3D.w); // Output: Vector3D(0, 0, 0) 0 myVector3D = myMatrix3D.transformVector(myVector3D); trace(myVector3D, myVector3D.w); // Output: Vector3D(0, 0, 0) 1 Any advices or suggestions would be very appreciated. I am not an expert on matrix multiplication (was much better at it 40 years ago), so you can take my comments with a grain of salt. You seem to be multiplying a null vector(zero length located at 0,0,0 at the best interpretation) by a null or zero transformation. The results will not be very interesting . Perhaps you might try it with a not null vector and a not null transformation and see if you get something more interesting. Ron ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] AS2 known? bug with _yscale property when class extends MovieClip
it's probably the classical scope issue in as2: you set the value in a listener, or in a function which is passed as a parameter. use mx.utils.Delegate.create(this, yourFunction) instead of yourFunction where you pass the parameter. Such scope issues also appear if you use super keyword.. but it's less usual. Olivier Andrew Sinning a écrit : I'm setting the value inside of the class which extends MovieClip. It is really bizarre that it would change the yscale of _root. This mc is buried 5 clips deep inside of a swf that is in turn imported into the _root. Jordan L. Chilcott wrote: Are you dealing with anything that may represent a scoping issue? Where are you setting your _yscale? jord Andrew Sinning wrote: I'm using AS2 and I have a symbol linked to a class that extends MovieClip. There's a place in the class where the mc gets scaled. Because it extends MovieClip, I didn't bother to use this, as in this._yscale = 90. I simply typed _yscale = 90. Curiously, without the this, the command causes the _root movie to be scaled. Seems like a bug. Is this a known issue? -- Olivier Besson (gludion) - (33 1) 44 64 78 99 http://www.gludion.com http://blog.gludion.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] OT - Running windows with bootcamp
Hi, I was at this dissatisfying thing a while back, and an Adobe sales rep was relying on Bootcamp to show me how adobe Audition Performed with some of my DirectX VSTs of choice, particularly Izotope Trash. It worked beautifully well, with very low latency, and she was able to install the drivers for my portable Tascam US-144 on the spot, in order for me to test it out (I had it on me, along with my Shure SM58 Mic, because I was going to be recording something for my non-tech-savvy-friend in his basement, and she, the Adobe Rep was willing because she bored to tears, had some free time, and was really nice). Because of Bootcamp I am going to be purchasing a higher end MAC Notebook when the Toshiba I am on crashes (GIFT, I wouldn't buy it). Since I was on the topic, with regard to Audition 3, I have worked with it a little, and I have to say: -it has very nice features that make it a great alternative for people used to adobe style interfaces -has been pretty darn stable from my experience; although, use has been limited, and its engine and my tascam driver clash a little once in a while, with a lot of pops and clicks when I push my system too hard -forces me to manually change my driver to 96k instead of 44.1k in an ini file, so my ASIO driver works the way I want it to -lacks some very sweet features that Sonar and Protools have, that I just can't live without. Take care, Anthony Geografiek wrote: Hi, I tried bootcamp some time ago and couldn't get it working. Just a few days ago I bought Parallels, installed Windows XP. Works like a charm alingside MacOS 10.5. hth, Willem van den Goorbergh (not a windows power user though ;-)) Op 4-mei-2009, om 21:46 heeft Patrick Matte het volgende geschreven: I’m about to buy a new laptop and I was thinking of getting a macbook pro to run windows. Has anybody ever had any problems running windows with bootcamp? I’m a little worried about driver problems with peripherals. I’m also using some MIDI controllers and a DMX interface regularly. Basically I just want to know if getting a macbook pro is safe for a Windows power user.. This e-mail is intended only for the named person or entity to which it is addressed and contains valuable business information that is proprietary, privileged, confidential and/or otherwise protected from disclosure. If you received this e-mail in error, any review, use, dissemination, distribution or copying of this e-mail is strictly prohibited. Please notify us immediately of the error via e-mail to disclai...@tbwachiat.com and please delete the e-mail from your system, retaining no copies in any media. We appreciate your cooperation. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= Geografiek is a Dutch, Utrecht-based map and chart design company. Willem van den Goorbergh can be contacted by telephone: (+31)30-2719512 or cell phone: (+31)6-26372378 or by fax: (+31)302719687 snail mail: Hooghiemstraplein 89 3514 AX UTRECHT Visit our website at: http://www.geografiek.nl =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Embed Fonts in Main SWF
Hi guys, simple question for you! If I have a main swf file that has font's embedded via AS3. I load a child swf into a movieclip on the main swf. Can the child swf use the embedded fonts from the main swf? I've tried and so far I haven't managed to get this working, obviously if I embed the fonts into the child swf the fonts appear as expected. Cheers! Dav ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] OT - Running windows with bootcamp
I¹m about to buy a new laptop and I was thinking of getting a macbook pro to run windows. Has anybody ever had any problems running windows with bootcamp? I¹m a little worried about driver problems with peripherals. I¹m also using some MIDI controllers and a DMX interface regularly. Basically I just want to know if getting a macbook pro is safe for a Windows power user.. Yes, it is - my coworker has this configuration, and while he's not quite happy with it, the Windows OS runs very nicely on it. Any driver/peripheral issues will be because of other things (64-bit vs 32-bit, for example). Dave Watts, CTO, Fig Leaf Software http://www.figleaf.com/ Fig Leaf Software provides the highest caliber vendor-authorized instruction at our training centers in Washington DC, Atlanta, Chicago, Baltimore, Northern Virginia, or on-site at your location. Visit http://training.figleaf.com/ for more information! ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Recommendation for AS3 decompiler?
If you want to have your MXML back from a SWF than there isn't a tool out there that can do that. You will get some Classes but they may not reflect the project's structure in the begining. Otherwise only SoThink SWF Decompiler can read AS3 based SWFs. Gordon and Eltima Trillix only decompile up to AS2. You would have to go with the PC decompilers, and my favourite so far is burak's Action Script Viewer (http://www.buraks.com/asv/) Hope this helps Alain Gerry Beauregard wrote: Does anyone have a recommendation for a good tool for decompiling SWFs (and if possible SWCs) written in ActionScript 3? Must run on MacOS 10.5. I was considering buying the SoThink SWF Decompiler for Mac, but unfortunately it often crashes when I select an SWF I just built with Flex Builder 3, and even when it doesn't crash, the trial version doesn't display ActionScript code. Incidentally, I have no intention of ripping off anyone else's ActionScript code. Quite the contrary, I'm developing new code, and want to see what people using a decompiler would be able to figure out if I don't use obfuscation. If I conclude that obfuscation is necessary at all, I'll need a decompiler to evaluate obfuscation options... -Gerry ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Recommendation for AS3 decompiler?
If you want to have your MXML back from a SWF than there isn't a tool out there that can do that. You will get some Classes but they may not reflect the project's structure in the begining. Otherwise only SoThink SWF Decompiler can read AS3 based SWFs. There never will be a tool that can give you the MXML, I think. My understanding is that this gets converted to AS3 prior to compilation. Dave Watts, CTO, Fig Leaf Software http://www.figleaf.com/ Fig Leaf Software provides the highest caliber vendor-authorized instruction at our training centers in Washington DC, Atlanta, Chicago, Baltimore, Northern Virginia, or on-site at your location. Visit http://training.figleaf.com/ for more information! ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Recommendation for AS3 decompiler?
Why would you want it to? Why not just learn the AS3? If you know as3, you can use what you have learned and apply it to other languages. SoThink is not the only de-compiler; I just Checked out swfscan, and its not bad at all. Dave Watts wrote: If you want to have your MXML back from a SWF than there isn't a tool out there that can do that. You will get some Classes but they may not reflect the project's structure in the begining. Otherwise only SoThink SWF Decompiler can read AS3 based SWFs. There never will be a tool that can give you the MXML, I think. My understanding is that this gets converted to AS3 prior to compilation. Dave Watts, CTO, Fig Leaf Software http://www.figleaf.com/ Fig Leaf Software provides the highest caliber vendor-authorized instruction at our training centers in Washington DC, Atlanta, Chicago, Baltimore, Northern Virginia, or on-site at your location. Visit http://training.figleaf.com/ for more information! ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Recommendation for AS3 decompiler?
Oops , I just realized they don't seem to have a Mac version, and that was probably what was meant by Sothink is the only option. Anthony Pace wrote: Why would you want it to? Why not just learn the AS3? If you know as3, you can use what you have learned and apply it to other languages. SoThink is not the only de-compiler; I just Checked out swfscan, and its not bad at all. Dave Watts wrote: If you want to have your MXML back from a SWF than there isn't a tool out there that can do that. You will get some Classes but they may not reflect the project's structure in the begining. Otherwise only SoThink SWF Decompiler can read AS3 based SWFs. There never will be a tool that can give you the MXML, I think. My understanding is that this gets converted to AS3 prior to compilation. Dave Watts, CTO, Fig Leaf Software http://www.figleaf.com/ Fig Leaf Software provides the highest caliber vendor-authorized instruction at our training centers in Washington DC, Atlanta, Chicago, Baltimore, Northern Virginia, or on-site at your location. Visit http://training.figleaf.com/ for more information! ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Recommendation for AS3 decompiler?
Why would you want it to? Why not just learn the AS3? If you know as3, you can use what you have learned and apply it to other languages. Well, MXML and AS3 are used for different things in a typical Flex application. MXML is much better than AS3 for layout manager stuff. AS3 is much better than MXML for everything else. So a typical Flex app uses both appropriately. Any Flex programmer will, in fact, know AS3 because you can't write a useful Flex app with MXML alone. Well, maybe you could, but I really wouldn't want to try. Dave Watts, CTO, Fig Leaf Software http://www.figleaf.com/ Fig Leaf Software provides the highest caliber vendor-authorized instruction at our training centers in Washington DC, Atlanta, Chicago, Baltimore, Northern Virginia, or on-site at your location. Visit http://training.figleaf.com/ for more information! ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] Recommendation for AS3 decompiler?
My understanding is that this gets converted to AS3 prior to compilation. This is true. You could infer some MXML structure based on the AS3 code, but it would be complicated to do. . Any Flex programmer will, in fact, know AS3 because you can't write a useful Flex app with MXML alone. This is true as well. Not that I am a complete pro at Flex, but I have found you want to know both MXML and Actionscript fairly equally. On large projects, I spend more time in Actionscript, but having the MXML makes life much easier and is important to make use of, MXML can save you a lot of time and headaches. I do think there are uses for MXML that are non-visual though, like setting up a webservice connection, describing effects (which I guess you could argue is visual, but it not a layout thing) or even loading XML, but for the most part, I think you're right. MXML for the view - what you see, and Actionscript for most everything else. You can even write arrays and stuff with MXML but I've never seen a good reason for that. Jason Merrill Bank of America Global Learning Shared Services Solutions Development Monthly meetings on the Adobe Flash platform for rich media experiences - join the Bank of America Flash Platform Community ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Recommendation for AS3 decompiler?
This is true as well. Not that I am a complete pro at Flex, but I have found you want to know both MXML and Actionscript fairly equally. And, of course, the class library is the same in either, so if you know how to invoke something via MXML, you basically know how to invoke it in AS3 and vice-versa. The basic syntax of both MXML and AS3 can be picked up quite easily by any experienced programmer in a day or so. I do think there are uses for MXML that are non-visual though, like setting up a webservice connection, describing effects (which I guess you could argue is visual, but it not a layout thing) or even loading XML, but for the most part, I think you're right. MXML for the view - what you see, and Actionscript for most everything else. You can even write arrays and stuff with MXML but I've never seen a good reason for that. Yeah, I generally use MXML for WebService, HTTPService, RemoteObject, etc, but they're not really part of the view, it's just what I'm used to. The syntax for doing this just seems to be a bit cleaner to me. Dave Watts, CTO, Fig Leaf Software http://www.figleaf.com/ Fig Leaf Software provides the highest caliber vendor-authorized instruction at our training centers in Washington DC, Atlanta, Chicago, Baltimore, Northern Virginia, or on-site at your location. Visit http://training.figleaf.com/ for more information! ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] if only flash would incorporate these features
http://vimeo.com/1669862?pg=embedsec=1669862 ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] if only flash would incorporate these features
Impressive. But we're gonna have to wait a lot before such think comes to Flash. First it will be introduced in 3D packages i guess. Such a thing could make me like 3D modeling. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] if only flash would incorporate these features
That's awesome! Major time saver and very Star Trek. Thanks for the link, I Tweeted and Facebook'ed it. Jason Merrill Bank of America Global Learning Shared Services Solutions Development Monthly meetings on the Adobe Flash platform for rich media experiences - join the Bank of America Flash Platform Community -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Anthony Pace Sent: Thursday, May 07, 2009 4:31 PM To: Flash Coders List Subject: [Flashcoders] if only flash would incorporate these features http://vimeo.com/1669862?pg=embedsec=1669862 ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] cs3 compiler vs cs4 compiler
I'm hoping that somebody else other than me has noticed this, and that perhaps somebody else out there would know why adobe made this change, so here goes... I've found that the cs4 as3 compiler is doing little or no optimization when ity comes to compiling a swf when a code library swc is sitting in my fla library. Let's take the google maps as3 code library swc as an example. In cs3 i'd place the swc into my library, and import one class and instantiate it. Publish the swf and the end result is a swf that weighs very little. Examining the swf with hp's swfscan shows that only the class and dependants are compiled in. Repeating the same process with cs4 results in a swf weighing over 50k. It appears that every class definition from the swc gets compiled in. Even removing all import statements makes no difference, so long as the swc is in the library, all the classes go into your swf! Anybody out there aware of this? Is there a way to prevent this behaviour? Was this intended by adobe, or is this an oversight? Any comments/pointers appreciated! ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Embed Fonts in Main SWF
You can embed specific ranges like this: http://www.gaiaflashframework.com/index.php/topic,1678.msg7436.html#msg7436 If you put the font in the library, you can just set the font to export in frame 1, give it a class name and then Font.registerFont(fontClassName); Easy peasy. On May 7, 2009, at 9:51 AM, Dav wrote: Hi guys, simple question for you! If I have a main swf file that has font's embedded via AS3. I load a child swf into a movieclip on the main swf. Can the child swf use the embedded fonts from the main swf? I've tried and so far I haven't managed to get this working, obviously if I embed the fonts into the child swf the fonts appear as expected. Cheers! Dav ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders