Re: [Flashcoders] Flash Development on PC vs Mac

2007-06-21 Thread Jim Robson

Thanks guys!

To everyone who responded to this post with your own first-hand 
knowledge and experience - I appreciate the info very much. I learned 
a lot.


-Jim
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Re: [Flashcoders] Flash Development on PC vs Mac

2007-06-20 Thread Seth Green
I'd say your choice of Mac vs. PC should go well beyond which is better 
for flash development considering there are major differences between 
the two.


I'd like to challenge the rest of the people on the list not to get into 
a PC vs Mac fanboy debate and keep this particular discussion to flash 
development on the two OSs.


My only anecdotal evidence is that my wife works for a prominent 
interactive agency that does a ton of flash development. their entire 
flash team uses Macs.




Jim Robson wrote:

Questions for those of you who have done Flash development on both
platforms:

What are the pros and cons of Flash development on Mac vs PC? Which
platform would you recommend?

My laptop is in need of replacement, and my employer generally gives
us a choice of IBM (lenovo) or Mac.



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RE: [Flashcoders] Flash Development on PC vs Mac

2007-06-20 Thread Jim Robson
Seth -

Thanks for the advice (to me) and the caution (to the entire community). I
am researching much more than just the Flash question, but since I am
primarily a Flash / Flex developer, it seemed appropriate to put the
question to my peers and learn from their experiences.

-Jim

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Seth Green
Sent: Wednesday, June 20, 2007 12:17 PM
To: flashcoders@chattyfig.figleaf.com
Subject: Re: [Flashcoders] Flash Development on PC vs Mac

I'd say your choice of Mac vs. PC should go well beyond which is better 
for flash development considering there are major differences between 
the two.

I'd like to challenge the rest of the people on the list not to get into 
a PC vs Mac fanboy debate and keep this particular discussion to flash 
development on the two OSs.

My only anecdotal evidence is that my wife works for a prominent 
interactive agency that does a ton of flash development. their entire 
flash team uses Macs.



Jim Robson wrote:
 Questions for those of you who have done Flash development on both
 platforms:
 
 What are the pros and cons of Flash development on Mac vs PC? Which
 platform would you recommend?
 
 My laptop is in need of replacement, and my employer generally gives
 us a choice of IBM (lenovo) or Mac.
 
 
 
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Re: [Flashcoders] Flash Development on PC vs Mac

2007-06-20 Thread LHWH Interactive

Why not get a MacBook Pro and partition the hard drive in half and
install Windows on one half, Mac on the other, and get the best of
both worlds? I've had a MacBook Pro now since, I think, December or so
of last year, and you'd have to pry it from my cold, dead fingers. I
develop on both sides and have zero, zip, nada, complaints. Develop,
test, preview... and best of all, carry it around with you. Two
computers for the price (and weight) of one.

Your mileage may vary, naturally, but it's definitely something to
think about...


On 6/20/07, Jim Robson [EMAIL PROTECTED] wrote:

Questions for those of you who have done Flash development on both
platforms:

What are the pros and cons of Flash development on Mac vs PC? Which
platform would you recommend?

My laptop is in need of replacement, and my employer generally gives
us a choice of IBM (lenovo) or Mac.



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Re: [Flashcoders] Flash Development on PC vs Mac

2007-06-20 Thread sean
I'm a Flash developer (obviously) and I recently 'converted' to a Mac. Not
because it's cool or stylish (though obviously that's a bonus), but
because the technology was so much better, integrated and flexible. Having
Parallels on it means I can run Windows XP inside of OSX and they both get
issued their own IP addresses from the network. This means I have a client
server development system in one laptop (MBP). The only down side is that
they are more expensive and Apple support is a bit 'political'.

That's my ten cents worth. I wouldn't go back to a PC by choice now.

Sean
flashcoder.net

 Questions for those of you who have done Flash development on both
 platforms:

 What are the pros and cons of Flash development on Mac vs PC? Which
 platform would you recommend?

 My laptop is in need of replacement, and my employer generally gives
 us a choice of IBM (lenovo) or Mac.



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Re: [Flashcoders] Flash Development on PC vs Mac

2007-06-20 Thread Ian Thomas

I'm currently developing on both.

My only immediate thought is that there are (currently) a few more
tools available on Windows. Notably FlashDevelop, which is an
excellent IDE that I use every day. And TortoiseSVN (there are Mac
equivalents, but they're not quite as slick).

However, if you get an Intel-based Mac and run Parallels/Bootcamp on
it then even those problems go away.

A couple of years ago I'd have said Windows (without a moment's
hesitation). Now? Whichever OS you're comfortable with.

One thought for you, tho' - have you any idea what platform your
audience will be using? If predominantly one or the other, make sure
you have access to that platform at least for testing purposes.

Ian

On 6/20/07, Seth Green [EMAIL PROTECTED] wrote:

I'd say your choice of Mac vs. PC should go well beyond which is better
for flash development considering there are major differences between
the two.

I'd like to challenge the rest of the people on the list not to get into
a PC vs Mac fanboy debate and keep this particular discussion to flash
development on the two OSs.

My only anecdotal evidence is that my wife works for a prominent
interactive agency that does a ton of flash development. their entire
flash team uses Macs.

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Re: [Flashcoders] Flash Development on PC vs Mac

2007-06-20 Thread eric e. dolecki

With CS3 id say there are no big differences via IDE anymore.

FlashDevelop is PC only though  I use that a lot. In Parallels. So to be
honest, there really isn't much difference anymore.

- eric

On 6/20/07, Seth Green [EMAIL PROTECTED] wrote:


I'd say your choice of Mac vs. PC should go well beyond which is better
for flash development considering there are major differences between
the two.

I'd like to challenge the rest of the people on the list not to get into
a PC vs Mac fanboy debate and keep this particular discussion to flash
development on the two OSs.

My only anecdotal evidence is that my wife works for a prominent
interactive agency that does a ton of flash development. their entire
flash team uses Macs.



Jim Robson wrote:
 Questions for those of you who have done Flash development on both
 platforms:

 What are the pros and cons of Flash development on Mac vs PC? Which
 platform would you recommend?

 My laptop is in need of replacement, and my employer generally gives
 us a choice of IBM (lenovo) or Mac.



 ___
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Re: [Flashcoders] Flash Development on PC vs Mac

2007-06-20 Thread John Grden

I think Seth has a great point since most Mac users use Parallels to
compliment their development cycle.  So, it's obvious that the Mac's appeal
goes beyond Flash/Flex developement since they can have the best of both
worlds.

If I had the $$, I'd probably buy a new mac since its the best bang for your
buck especially when you can test your stuff on both platforms on ONE box.
But it's not the most cost efficient unfortunately

On 6/20/07, Jim Robson [EMAIL PROTECTED] wrote:


Seth -

Thanks for the advice (to me) and the caution (to the entire community). I
am researching much more than just the Flash question, but since I am
primarily a Flash / Flex developer, it seemed appropriate to put the
question to my peers and learn from their experiences.

-Jim

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Seth Green
Sent: Wednesday, June 20, 2007 12:17 PM
To: flashcoders@chattyfig.figleaf.com
Subject: Re: [Flashcoders] Flash Development on PC vs Mac

I'd say your choice of Mac vs. PC should go well beyond which is better
for flash development considering there are major differences between
the two.

I'd like to challenge the rest of the people on the list not to get into
a PC vs Mac fanboy debate and keep this particular discussion to flash
development on the two OSs.

My only anecdotal evidence is that my wife works for a prominent
interactive agency that does a ton of flash development. their entire
flash team uses Macs.



Jim Robson wrote:
 Questions for those of you who have done Flash development on both
 platforms:

 What are the pros and cons of Flash development on Mac vs PC? Which
 platform would you recommend?

 My laptop is in need of replacement, and my employer generally gives
 us a choice of IBM (lenovo) or Mac.



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--
[  JPG  ]
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RE: [Flashcoders] Flash Development on PC vs Mac

2007-06-20 Thread Palmer, Jim

Tough question to provide a suggestion for.

I think it really comes down to what environment you're comfortable developing 
in. What environment you like managing projects, project files, and project 
deployment in. Case in point, if you're moving around lots of .AS files in your 
flash project and you find the OSX file interface cumbersome, then that's a 
strike. I find very little difference in the flash IDE between windows/mac so 
it's really what your most comfortable with in terms of the operating system's 
desktop. I find it horrifically useful to use virtuedesktops in OSX with the 
flashIDE and an external editor to help speed my development process. I also 
use the FlashDevelop external editor/IDE on my windows workstation which is 
great.

I think the best of both worlds can be found on a mac with at least a core 2 
duo intel processor running Parallels with windows. I have flash installed on 
my mac in OSX and on my parallels installed windows XP on the same machine.

Just some thoughts.

--
Jim Palmer ! Mammoth Web Operations

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] Behalf Of Jim
 Robson
 Sent: Wednesday, June 20, 2007 9:21 AM
 To: flashcoders@chattyfig.figleaf.com
 Subject: RE: [Flashcoders] Flash Development on PC vs Mac
 
 
 Seth -
 
 Thanks for the advice (to me) and the caution (to the entire 
 community). I
 am researching much more than just the Flash question, but since I am
 primarily a Flash / Flex developer, it seemed appropriate to put the
 question to my peers and learn from their experiences.
 
 -Jim
 
 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf 
 Of Seth Green
 Sent: Wednesday, June 20, 2007 12:17 PM
 To: flashcoders@chattyfig.figleaf.com
 Subject: Re: [Flashcoders] Flash Development on PC vs Mac
 
 I'd say your choice of Mac vs. PC should go well beyond which 
 is better 
 for flash development considering there are major differences between 
 the two.
 
 I'd like to challenge the rest of the people on the list not 
 to get into 
 a PC vs Mac fanboy debate and keep this particular discussion 
 to flash 
 development on the two OSs.
 
 My only anecdotal evidence is that my wife works for a prominent 
 interactive agency that does a ton of flash development. their entire 
 flash team uses Macs.
 
 
 
 Jim Robson wrote:
  Questions for those of you who have done Flash development on both
  platforms:
  
  What are the pros and cons of Flash development on Mac vs PC? Which
  platform would you recommend?
  
  My laptop is in need of replacement, and my employer generally gives
  us a choice of IBM (lenovo) or Mac.
  
  
  
  ___
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Re: [Flashcoders] Flash Development on PC vs Mac

2007-06-20 Thread Marc Hoffman

Jim,

I agree with Seth that the Mac-versus-PC decision should probably be 
made mostly by considerations other than Flash development.


If you are using the laptop primarily in a work environment, one 
major consideration should be what your collaborators are using. For 
example, in a mixed platform environment all fonts must be 
cross-platform (this has been a headache in nearly EVERY 
cross-platform project I've participated in). File  type recognition 
is different between platforms, so that Macs sometimes don't 
recognize PC-generated files (though there are simple work-arounds, 
it's time-consuming and annoying). Another huge consideration is what 
software you will be using. Is it all cross-platform? Who will be 
buying the licenses for new software, and will it make a difference 
if they have to buy licenses for two platforms rather than one?


Another issue is testing, especially if you need to test on browsers. 
If you go with Mac, you'll want easy access to a PC for testing on PC 
browsers. On the other hand, testing on Macs is important but is 
usually secondary to testing on PC's, just because of how the market works.


What platform are you on now? Does it matter whether you can transfer 
your existing software to the new machine?


As far as Flash files themselves, I don't think you'll have 
significant trouble opening PC- or Mac-generated fla's 
cross-platform, aside from missing fonts.


Marc Hoffman
Poison Dart Frog Media

At 09:16 AM 6/20/2007, you wrote:
I'd say your choice of Mac vs. PC should go well beyond which is 
better for flash development considering there are major differences 
between the two.


I'd like to challenge the rest of the people on the list not to get 
into a PC vs Mac fanboy debate and keep this particular discussion 
to flash development on the two OSs.


My only anecdotal evidence is that my wife works for a prominent 
interactive agency that does a ton of flash development. their 
entire flash team uses Macs.




Jim Robson wrote:

Questions for those of you who have done Flash development on both
platforms:
What are the pros and cons of Flash development on Mac vs PC? Which
platform would you recommend?
My laptop is in need of replacement, and my employer generally gives
us a choice of IBM (lenovo) or Mac.



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Re: [Flashcoders] Flash Development on PC vs Mac

2007-06-20 Thread LHWH Interactive

On 6/20/07, Jim Robson [EMAIL PROTECTED] wrote:

Seth -

Thanks for the advice (to me) and the caution (to the entire community). I
am researching much more than just the Flash question, but since I am
primarily a Flash / Flex developer, it seemed appropriate to put the
question to my peers and learn from their experiences.

-Jim


So far, the only thing I've personally run into is database issues. A
lot of my clients use SQL server, which is a pain to develop for
(almost impossible really) on the Mac side. On the Mac side I've had
good fortune with postgreSQL, and MySQL. Apache isn't hard to
configure on the Mac Side, and if you're looking for consistent
development from one platform to the other, I've just gone with Apache
on the Windows side as well.

One other thing that I'd recommend if you're thinking about running
Windows on a MacBook is to spring for the largest Hard Drive you can.
Mine was only 100Gigs, and I split it down the middle, 50 gigs on each
side, and I sometimes wish I had gotten a bit larger drive. Also, you
can check out Paralells on the Mac and just run Windows in a window.
When I loaded Windows on my MacBook, I used BootCamp. Sometimes I
think it would be cool to switch back and forth without having to
reboot, but it's so rare. Being a developer in almost the exact same
shoes as you, I tend to spend a lot of time in one OS or the other. I
rarely need to flip back and forth but when I do, I think to myself,
I wonder if paralells would be worth it now?

Otherwise, I've had nothing but real positive experiences carrying one
Macbook around and using both OSes.
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Re: [Flashcoders] Flash Development on PC vs Mac

2007-06-20 Thread Seth Green
Another question is what environment are your apps served from. For 
instance, all of our servers are some flavor of unix, running apache, 
etc. etc.


Because of this, using a Mac has helped in that I can exactly replicate 
the server environment on my machine. Anything that is installed on the 
server can easily be installed on my machine (because it is unix-based).


If your apps are hosted off windows boxes, then you should consider that 
as well.




Jim Robson wrote:

Questions for those of you who have done Flash development on both
platforms:

What are the pros and cons of Flash development on Mac vs PC? Which
platform would you recommend?

My laptop is in need of replacement, and my employer generally gives
us a choice of IBM (lenovo) or Mac.



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RE: [Flashcoders] Flash Development on PC vs Mac

2007-06-20 Thread Hairy Dog Digital
I work on both. I'm more comfortable on a Windows PC than a Mac, but that is
simply due to what I'm used to. (I started on Mac's in the mid 80's, then
switched up to Windows PC's in 95 when MS launched Windows 95.) 

In all honesty, if I was to have to pick right now, I'd give a long hard
look at an Intel Mac that I could set up as dual booting. Short of that, I'm
sticking with Windows for my primary dev platform, and Mac for my Mac-only
and cross-platform testing/tweaking.


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RE: [Flashcoders] Flash Development on PC vs Mac

2007-06-20 Thread Rob Davis :: Solaris Media
 

Would you need two licenses of Flash - one for each OS?

Rob

 
 -Original Message-
 From: [EMAIL PROTECTED] 
 [mailto:[EMAIL PROTECTED] On Behalf 
 Of Marc Hoffman
 Sent: 20 June 2007 12:50
 To: flashcoders@chattyfig.figleaf.com
 Subject: Re: [Flashcoders] Flash Development on PC vs Mac
 
. 
 Another huge consideration is what software you will be 
 using. Is it all cross-platform? Who will be buying the 
 licenses for new software, and will it make a difference if 
 they have to buy licenses for two platforms rather than one?


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RE: [Flashcoders] Flash Development on PC vs Mac

2007-06-20 Thread Hairy Dog Digital

 Would you need two licenses of Flash - one for each OS?

My guess is yes. I had this question with Director MX 04 and the word
straight for Macromedia (at the time) was that the license is
platform-specific. So, although I could load a copy on my primary
workstation and one on my laptop, they had to be the same platform. My guess
is that this also applies to Flash. (It is also the case with Adobe
products.)

 

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Re: [Flashcoders] Flash Development on PC vs Mac

2007-06-20 Thread Muzak
http://www.adobe.com/products/eula/
http://www.adobe.com/products/eula/tools/

quote
(k)You may receive the Software in more than one platform but you shall 
only install or use one platform.
/quote


- Original Message - 
From: Rob Davis :: Solaris Media [EMAIL PROTECTED]
To: flashcoders@chattyfig.figleaf.com
Sent: Wednesday, June 20, 2007 10:01 PM
Subject: RE: [Flashcoders] Flash Development on PC vs Mac




 Would you need two licenses of Flash - one for each OS?

 Rob


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Re: [Flashcoders] Flash Development on PC vs Mac

2007-06-20 Thread Todd Dominey

CS3 really changed everything, IMO. Flash was decent on the Mac
version Flash 8 and earlier, but for whatever reason it still a bit
less polished than on Windows. CS3, on an Intel Mac, is spectacular.

With that, it makes more sense to me to get a Mac because of Boot Camp
and Parallels where you can install Windows on the same box and have
the best of both worlds. I work this way and really enjoy it.

On 6/20/07, Jim Robson [EMAIL PROTECTED] wrote:

Questions for those of you who have done Flash development on both
platforms:

What are the pros and cons of Flash development on Mac vs PC? Which
platform would you recommend?

My laptop is in need of replacement, and my employer generally gives
us a choice of IBM (lenovo) or Mac.



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Re: [Flashcoders] Flash Development on PC vs Mac

2007-06-20 Thread Weyert de Boer
Yes, but I would favor VMWare over Parallels, though. The bad support 
and hackish approach to Bootcamp partition is horrifying.

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