Re: [Flightgear-devel] FlightGear mouse pad

2004-01-13 Thread Martin Spott
Russell Suter [EMAIL PROTECTED] wrote:

 [...] I'm curious because I have a 
 friend that does research on a Cessna 172 simulator
 that has an Onyx/IR with 3 channels.  His simulator models are crap and 
 his visual database is worse.  I'm trying to talk
 him into trying FlightGear but I have zero idea of what performance 
 would be like.

It probably would be best if you simply ask him to try it out. And if
he really does, then we might be interested in the FlightGear
performance numbers and last but not least some information, on how
that box is equipped. For most SGI models you can choose from a range
of different CPU's and to my knowledge the Onyx is no exception (and it
might be worse than the Octane ),,

Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
--

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Re: [Flightgear-devel] FlightGear mouse pad

2004-01-13 Thread Erik Hofman
Russell Suter wrote:

It's been a while since I've worked on SGI equipment.  I'm familiar with 
the O2 but I don't know what the video capabilites are.
The hardware accelerated OpenGL compares roughly to a TNT2. Performance 
can increase when using a faster CPU.

 The last boxes I worked on were an Oxygen MXE and an Onyx 2 with 2 
IR pipes and 4 channels.  If you are familiar
with these, how does your box stack up?  I'm curious because I have a 
friend that does research on a Cessna 172 simulator
that has an Onyx/IR with 3 channels.  His simulator models are crap and 
his visual database is worse.  I'm trying to talk
him into trying FlightGear but I have zero idea of what performance 
would be like.
Take a look here:
http://www.a1.nl/~ehofman/fgfs/comparison.html
This table is based on performance reports from FlightGear users who 
have sgi equipment. But be aware that this is about the default startup 
position (stationary at KSFO) which seems a bit heavy on the scenery for 
alder hardware.

There is a configuration file that can be used to fine tune FlightGear a 
bit on older video hardware which might give a performance improvement 
up to 500%.


BTW, how do I determine what my visibility is?  And, how do I reduce the 
fog at far clipping plane?
You could use 'z' and 'Z' to change the fog settings.

Erik



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Re: [Flightgear-devel] FlightGear mouse pad

2004-01-13 Thread Erik Hofman
Martin Spott wrote:
Erik Hofman  wrote:

Russell Suter wrote:

Okay, good to know.  So what kind of SGI do you run on and what kind of 
frame rate do you get?
That's not fair! You would laugh at me :-D

(O2 RM5200/300Mhz at 2 ~ 10 fps but waiting to put a 900Mhz CPU in there 
which will come available in April).


_That_ is not fair at all. I definitely need to contact your
sponsor   ;-)
I'm afraid no sponsor has stepped in yet ...
Any volunteers?
Erik

:-D



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Re: [Flightgear-devel] FlightGear mouse pad

2004-01-13 Thread Martin Spott
Erik Hofman [EMAIL PROTECTED] wrote:

 Take a look here:
 http://www.a1.nl/~ehofman/fgfs/comparison.html

 This table is based on performance reports from FlightGear users who 
 have sgi equipment. But be aware that this is about the default startup 
 position (stationary at KSFO) which seems a bit heavy on the scenery for 
 alder hardware.

I have the impression that the default position is very
un-representative - because of two reasons:

1.) If you get only 3 fps and do some modifications on the hardware, an
improvement of 10 % won't get noticed, because FG still talks about
3 fps,
2.) The amount of objects that are in viewable range on the default
position varies very much over the time,

Martin.
-- 
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--

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Re: [Flightgear-devel] FlightGear mouse pad

2004-01-13 Thread Erik Hofman
Martin Spott wrote:
Erik Hofman wrote:

Take a look here:
http://www.a1.nl/~ehofman/fgfs/comparison.html


This table is based on performance reports from FlightGear users who 
have sgi equipment. But be aware that this is about the default startup 
position (stationary at KSFO) which seems a bit heavy on the scenery for 
alder hardware.
I have the impression that the default position is very
un-representative - because of two reasons:
1.) If you get only 3 fps and do some modifications on the hardware, an
improvement of 10 % won't get noticed, because FG still talks about
3 fps,
2.) The amount of objects that are in viewable range on the default
position varies very much over the time,
True, and at the moment it's probably the worst place in FlightGear 
(performance wise). But it's hard to ask someone to give me the 
framerate for another controlled situation.

Startup at KSFO is default.

Erik



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Re: [Flightgear-devel] FlightGear mouse pad

2004-01-13 Thread Russell Suter


Erik Hofman wrote:

Russell Suter wrote:

It's been a while since I've worked on SGI equipment.  I'm familiar 
with the O2 but I don't know what the video capabilites are.


The hardware accelerated OpenGL compares roughly to a TNT2. 
Performance can increase when using a faster CPU.

 The last boxes I worked on were an Oxygen MXE and an Onyx 2 with 2 
IR pipes and 4 channels.  If you are familiar
with these, how does your box stack up?  I'm curious because I have a 
friend that does research on a Cessna 172 simulator
that has an Onyx/IR with 3 channels.  His simulator models are crap 
and his visual database is worse.  I'm trying to talk
him into trying FlightGear but I have zero idea of what performance 
would be like.


Take a look here:
http://www.a1.nl/~ehofman/fgfs/comparison.html 
Ouch!  But that's much more than I could have hoped in terms of 
information.  Thank you very much!  What would be
the visibility for this test?  They currently max at 7 NM.

I was most surprised with:

Onyx2 IR2E R10K/250 4MB L2 4RM9/64MB:   4.79



This table is based on performance reports from FlightGear users who 
have sgi equipment. But be aware that this is about the default 
startup position (stationary at KSFO) which seems a bit heavy on the 
scenery for alder hardware.
Actually, although they want the Bay Area some time in the future, their 
current database covers South Western U.S. but
the projection is a poorly implemented Lambert-Conformal Conic 
projection.  So, they really only have database latitudinally
along a thin strip along the middle.  They have only 2 airports with 
even a handful of buildings.  Their database does, however,
have lineals (roads, rivers, railroads).

There is a configuration file that can be used to fine tune FlightGear 
a bit on older video hardware which might give a performance 
improvement up to 500%. 
I saw that.  What's the units for visibililty?  The file shows 1.0, 
but what are the units?

BTW, how do I determine what my visibility is?  And, how do I reduce 
the fog at far clipping plane?


You could use 'z' and 'Z' to change the fog settings. 
Yea, that changes the settings but how do I know what the value is set to? 

Thanks!!!

--
Russ
Conway's Law: The structure of a system tends to mirror the
structure of the group producing it.
 -- Mel Conway Datamation (1968)


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Re: [Flightgear-devel] FlightGear mouse pad

2004-01-13 Thread Russell Suter

True, and at the moment it's probably the worst place in FlightGear 
(performance wise). But it's hard to ask someone to give me the 
framerate for another controlled situation.

Startup at KSFO is default. 
By the way, is this with all of the buildings, etc?

--
Russ
Conway's Law: The structure of a system tends to mirror the
structure of the group producing it.
 -- Mel Conway Datamation (1968)


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Re: [Flightgear-devel] FlightGear mouse pad

2004-01-13 Thread Russell Suter


Martin Spott wrote:

Russell Suter [EMAIL PROTECTED] wrote:

 

[...] I'm curious because I have a 
friend that does research on a Cessna 172 simulator
that has an Onyx/IR with 3 channels.  His simulator models are crap and 
his visual database is worse.  I'm trying to talk
him into trying FlightGear but I have zero idea of what performance 
would be like.
   

It probably would be best if you simply ask him to try it out. And if
he really does, then we might be interested in the FlightGear
performance numbers and last but not least some information, on how
that box is equipped. For most SGI models you can choose from a range
of different CPU's and to my knowledge the Onyx is no exception (and it
might be worse than the Octane ),,
 

Yea, that would be ideal but at the same time, that could be the kiss of 
death.  If
it came in unusable for testing then that kills it.  The visual database 
is horribly
inaccurate as to be unusable for certain experiments.  As for worse 
performance
than the Octane, the table Erik referenced shows that pretty clearly.  
They have
an old Onyx with 4 R4000 chips.  It was pretty hot... 12 years ago...

Thanks.

--
Russ
Conway's Law: The structure of a system tends to mirror the
structure of the group producing it.
 -- Mel Conway Datamation (1968)


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Re: [Flightgear-devel] FlightGear mouse pad

2004-01-13 Thread Erik Hofman
Russell Suter wrote:
Erik Hofman wrote:

Take a look here:
http://www.a1.nl/~ehofman/fgfs/comparison.html 


Ouch!  But that's much more than I could have hoped in terms of 
information.  Thank you very much!  What would be
the visibility for this test?  They currently max at 7 NM.
All default settings.
I was most surprised with:

Onyx2 IR2E R10K/250 4MB L2 4RM9/64MB:   4.79
I have to state that I took this table because it compares quite 
accurately with the data sent to me (by email). So the actual numbers 
might differ, but the reports I have had were *very* close.

This table is based on performance reports from FlightGear users who 
have sgi equipment. But be aware that this is about the default 
startup position (stationary at KSFO) which seems a bit heavy on the 
scenery for alder hardware.
Actually, although they want the Bay Area some time in the future, their 
current database covers South Western U.S. but
the projection is a poorly implemented Lambert-Conformal Conic 
projection.  So, they really only have database latitudinally
along a thin strip along the middle.  They have only 2 airports with 
even a handful of buildings.  Their database does, however,
have lineals (roads, rivers, railroads).

There is a configuration file that can be used to fine tune FlightGear 
a bit on older video hardware which might give a performance 
improvement up to 500%. 
I saw that.  What's the units for visibililty?  The file shows 1.0, 
but what are the units?
It's in meters.


BTW, how do I determine what my visibility is?  And, how do I reduce 
the fog at far clipping plane?
You could use 'z' and 'Z' to change the fog settings. 
Yea, that changes the settings but how do I know what the value is set to?
Thanks!!!
Use the property browser and search for /environment/visibility-m

Erik



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Re: [Flightgear-devel] FlightGear mouse pad

2004-01-13 Thread Erik Hofman
Russell Suter wrote:

True, and at the moment it's probably the worst place in FlightGear 
(performance wise). But it's hard to ask someone to give me the 
framerate for another controlled situation.

Startup at KSFO is default. 


By the way, is this with all of the buildings, etc?
Well, it was with the buildings as presented a few months back ...
Bit, as I said, you could turn off a lot of stuff (static buildings, 
random scenery objects and even clouds) and get good results. The 
questions is, is that acceptable for them.

Erik

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Re: [Flightgear-devel] FlightGear mouse pad

2004-01-13 Thread Russell Suter


Erik Hofman wrote:

Russell Suter wrote:


True, and at the moment it's probably the worst place in FlightGear 
(performance wise). But it's hard to ask someone to give me the 
framerate for another controlled situation.

Startup at KSFO is default. 


By the way, is this with all of the buildings, etc?


Well, it was with the buildings as presented a few months back ...
Bit, as I said, you could turn off a lot of stuff (static buildings, 
random scenery objects and even clouds) and get good results. The 
questions is, is that acceptable for them.

Yea, that's the question.
Thanks to you and to Martin for all the info.
Possibly (hopefully) more to come on this one...
--
Russ
Conway's Law: The structure of a system tends to mirror the
structure of the group producing it.
 -- Mel Conway Datamation (1968)


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Re: [Flightgear-devel] FlightGear mouse pad

2004-01-12 Thread Erik Hofman
Russell Suter wrote:
That's gotta be faked.  I don't think even a Onyx 3000 
InfinitePerformance could provide
that kind of frame rate.  If so, I really gotta know...
It's not fake  ...



It's just that the framerate counter doesn't stop in pause mode ...

Erik



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Re: [Flightgear-devel] FlightGear mouse pad

2004-01-12 Thread Erik Hofman
Jon Berndt wrote:
cafepress.com
Yeah, but the maintainer of the FlightGear goods (John Check?) doesn't 
seem to be around anymore.

Erik

Hi,

Does anybody know a good place to print a mouse pad:
http://www.a1.nl/~ehofman/fgfs/gallery/fgfs-mousepad.png
Erik


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Re: [Flightgear-devel] FlightGear mouse pad

2004-01-12 Thread Erik Hofman
Jon Stockill wrote:
On Mon, 12 Jan 2004, Erik Hofman wrote:

Hi,

Does anybody know a good place to print a mouse pad:
http://www.a1.nl/~ehofman/fgfs/gallery/fgfs-mousepad.png
For somewhere UK based - www.fotopic.net. It's mainly an online photo
album system, but you can also order prints, shirts, mugs, mouse mats, etc
etc.
(It's only fair to tell you that I'm their sysadmin :-)
So i take it you could arrange a few mouse pad (for the usual cost off 
course) for developers that want one?

Erik

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Re: [Flightgear-devel] FlightGear mouse pad

2004-01-12 Thread Erik Hofman
Matevz Jekovec wrote:
Might want to add some flags to the FG logo before doing the press. 
(Slovene?)


There's room for that.
Which other flags do we want (except Slovene and Canada and India)?
Erik

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Re: [Flightgear-devel] FlightGear mouse pad

2004-01-12 Thread Martin Spott
Erik Hofman [EMAIL PROTECTED] wrote:

 Does anybody know a good place to print a mouse pad:
 http://www.a1.nl/~ehofman/fgfs/gallery/fgfs-mousepad.png

The company I work for - here in Aachen - used to get printed mousepads
for their customers. Although it's very resistet, it's still a laser
copy and dark colours tend to be difficult to reproduce. They cost
about 3 EUR each and they don't sell over an internet shop,

Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
--

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Re: [Flightgear-devel] FlightGear mouse pad

2004-01-12 Thread Erik Hofman
Erik Hofman wrote:
Matevz Jekovec wrote:

Might want to add some flags to the FG logo before doing the press. 
(Slovene?)

There's room for that.
Which other flags do we want (except Slovene and Canada and India)?
How about this:
http://www.a1.nl/~ehofman/fgfs/gallery/fgfs-mousepad.png
Erik

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Re: [Flightgear-devel] FlightGear mouse pad

2004-01-12 Thread Jon Stockill
On Mon, 12 Jan 2004, Erik Hofman wrote:

 So i take it you could arrange a few mouse pad (for the usual cost off
 course) for developers that want one?

If we're doing a batch then we can probably do them a bit cheaper - I'll
have a word with the rest of the team and see what we can come up with.

-- 
Jon Stockill
[EMAIL PROTECTED]

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Re: [Flightgear-devel] FlightGear mouse pad

2004-01-12 Thread Erik Hofman
Martin Spott wrote:
Erik Hofman [EMAIL PROTECTED] wrote:


Does anybody know a good place to print a mouse pad:
http://www.a1.nl/~ehofman/fgfs/gallery/fgfs-mousepad.png


The company I work for - here in Aachen - used to get printed mousepads
for their customers. Although it's very resistet, it's still a laser
copy and dark colours tend to be difficult to reproduce. They cost
about 3 EUR each and they don't sell over an internet shop,
This does sound to me like then rather not do it, but it could be done?
It looks like Jon Stockill also can provide them, so maybe it's better 
to go with that?

Erik

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Re: [Flightgear-devel] FlightGear mouse pad

2004-01-12 Thread Erik Hofman
Jon Stockill wrote:
On Mon, 12 Jan 2004, Erik Hofman wrote:


So i take it you could arrange a few mouse pad (for the usual cost off
course) for developers that want one?
If we're doing a batch then we can probably do them a bit cheaper - I'll
have a word with the rest of the team and see what we can come up with.
That would be nice. I'd like to have a few then.
Any other developers who want one (or more)?
Erik

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Re: [Flightgear-devel] FlightGear mouse pad

2004-01-12 Thread Martin Spott
Erik Hofman [EMAIL PROTECTED] wrote:
 Martin Spott wrote:

 The company I work for - here in Aachen - used to get printed mousepads
 for their customers. Although it's very resistet, it's still a laser
 copy and dark colours tend to be difficult to reproduce. They cost
 about 3 EUR each and they don't sell over an internet shop,

 This does sound to me like then rather not do it, but it could be done?
 It looks like Jon Stockill also can provide them, so maybe it's better 
 to go with that?

Shure, it's easier for me not to ship dozends of mousepads with snail
mail  ;-)  I wonder how 'they' do it - real printing (silk screen
printing) is pretty expensive. Does anyone know which technique is
used for those nice Sun mousepads ?

Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
--

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Re: [Flightgear-devel] FlightGear mouse pad

2004-01-12 Thread Martin Spott
Erik Hofman [EMAIL PROTECTED] wrote:

 That would be nice. I'd like to have a few then.
 Any other developers who want one (or more)?

I don't count as a developer but I still would like to have one or two
hands full 

Martin.
-- 
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--

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Re: [Flightgear-devel] FlightGear mouse pad

2004-01-12 Thread Russell Suter


Erik Hofman wrote:

Russell Suter wrote:

That's gotta be faked.  I don't think even a Onyx 3000 
InfinitePerformance could provide
that kind of frame rate.  If so, I really gotta know...


It's not fake  ...



It's just that the framerate counter doesn't stop in pause mode ... 
Okay, good to know.  So what kind of SGI do you run on and what kind of 
frame rate do you
get?

--
Russ
Conway's Law: The structure of a system tends to mirror the
structure of the group producing it.
 -- Mel Conway Datamation (1968)


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Re: [Flightgear-devel] FlightGear mouse pad

2004-01-12 Thread Erik Hofman
Russell Suter wrote:


Erik Hofman wrote:

Russell Suter wrote:

That's gotta be faked.  I don't think even a Onyx 3000 
InfinitePerformance could provide
that kind of frame rate.  If so, I really gotta know...
It's not fake  ...

It's just that the framerate counter doesn't stop in pause mode ... 
Okay, good to know.  So what kind of SGI do you run on and what kind of 
frame rate do you
get?
That's not fair! You would laugh at me :-D

Erik

(O2 RM5200/300Mhz at 2 ~ 10 fps but waiting to put a 900Mhz CPU in there 
which will come available in April).

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Re: [Flightgear-devel] FlightGear mouse pad

2004-01-12 Thread Martin Spott
Erik Hofman [EMAIL PROTECTED] wrote:
 Russell Suter wrote:

 Okay, good to know.  So what kind of SGI do you run on and what kind of 
 frame rate do you get?
 
 That's not fair! You would laugh at me :-D
 
 (O2 RM5200/300Mhz at 2 ~ 10 fps but waiting to put a 900Mhz CPU in there 
 which will come available in April).

_That_ is not fair at all. I definitely need to contact your
sponsor   ;-)

Martin.
-- 
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--

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Re: [Flightgear-devel] FlightGear mouse pad

2004-01-12 Thread Russell Suter


Erik Hofman wrote:


Okay, good to know.  So what kind of SGI do you run on and what kind 
of frame rate do you
get?


That's not fair! You would laugh at me :-D 


Nope.  Never at you, but maybe with you... :-D

(O2 RM5200/300Mhz at 2 ~ 10 fps but waiting to put a 900Mhz CPU in 
there which will come available in April).
It's been a while since I've worked on SGI equipment.  I'm familiar with 
the O2 but I don't know what the video capabilites
are.  The last boxes I worked on were an Oxygen MXE and an Onyx 2 with 2 
IR pipes and 4 channels.  If you are familiar
with these, how does your box stack up?  I'm curious because I have a 
friend that does research on a Cessna 172 simulator
that has an Onyx/IR with 3 channels.  His simulator models are crap and 
his visual database is worse.  I'm trying to talk
him into trying FlightGear but I have zero idea of what performance 
would be like.

BTW, how do I determine what my visibility is?  And, how do I reduce the 
fog at far clipping plane?

--
Russ
Conway's Law: The structure of a system tends to mirror the
structure of the group producing it.
 -- Mel Conway Datamation (1968)


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[Flightgear-devel] FlightGear mouse pad

2004-01-11 Thread Erik Hofman


Hi,

Does anybody know a good place to print a mouse pad:
http://www.a1.nl/~ehofman/fgfs/gallery/fgfs-mousepad.png
Erik

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RE: [Flightgear-devel] FlightGear mouse pad

2004-01-11 Thread Jon Berndt
cafepress.com


 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] Behalf Of Erik Hofman
 Sent: Sunday, January 11, 2004 5:12 PM
 To: FlightGear developers discussions
 Subject: [Flightgear-devel] FlightGear mouse pad
 
 
 
 
 Hi,
 
 Does anybody know a good place to print a mouse pad:
 http://www.a1.nl/~ehofman/fgfs/gallery/fgfs-mousepad.png
 
 Erik
 
 
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Re: [Flightgear-devel] FlightGear mouse pad

2004-01-11 Thread Hof Markus
nice layout... is this a faked frame rate? ;-)
if not pretty good. how come?


Quoting Erik Hofman [EMAIL PROTECTED]:
 Does anybody know a good place to print a mouse pad:
 http://www.a1.nl/~ehofman/fgfs/gallery/fgfs-mousepad.png
 


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Re: [Flightgear-devel] FlightGear mouse pad

2004-01-11 Thread Curtis L. Olson
Hof Markus wrote:
nice layout... is this a faked frame rate? ;-)
if not pretty good. how come?
Probably because Eric runs on sgi hardware. :-)

Curt.
--
Curtis Olson   Intelligent Vehicles Lab FlightGear Project
Twin Cities[EMAIL PROTECTED]  [EMAIL PROTECTED]
Minnesota  http://www.menet.umn.edu/~curt   http://www.flightgear.org
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Re: [Flightgear-devel] FlightGear mouse pad

2004-01-11 Thread Matevz Jekovec
Might want to add some flags to the FG logo before doing the press. 
(Slovene?)

- Matevz

Jon Berndt wrote:

cafepress.com

 

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Erik Hofman
Sent: Sunday, January 11, 2004 5:12 PM
To: FlightGear developers discussions
Subject: [Flightgear-devel] FlightGear mouse pad


Hi,

Does anybody know a good place to print a mouse pad:
http://www.a1.nl/~ehofman/fgfs/gallery/fgfs-mousepad.png
Erik
   



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Re: [Flightgear-devel] FlightGear mouse pad

2004-01-11 Thread Jon Stockill
On Mon, 12 Jan 2004, Erik Hofman wrote:

 Hi,

 Does anybody know a good place to print a mouse pad:
 http://www.a1.nl/~ehofman/fgfs/gallery/fgfs-mousepad.png

For somewhere UK based - www.fotopic.net. It's mainly an online photo
album system, but you can also order prints, shirts, mugs, mouse mats, etc
etc.

(It's only fair to tell you that I'm their sysadmin :-)

-- 
Jon Stockill
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Re: [Flightgear-devel] FlightGear mouse pad

2004-01-11 Thread Russell Suter
That's gotta be faked.  I don't think even a Onyx 3000 
InfinitePerformance could provide
that kind of frame rate.  If so, I really gotta know...

Curtis L. Olson wrote:

Hof Markus wrote:

nice layout... is this a faked frame rate? ;-)
if not pretty good. how come?


Probably because Eric runs on sgi hardware. :-)

Curt.


--
Russ
Conway's Law: The structure of a system tends to mirror the
structure of the group producing it.
 -- Mel Conway Datamation (1968)


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