Re: [Flightgear-devel] Carrier landing and groundcache with JSBSimAircrafts
Mathias Fröhlich a écrit : I tested this few more times, in a place with severals carriers (eisenhower, foch, clemenceau...) and if i start FG far from this place, then move with the location menu to the closest airport, carriers are not solid (all the carriers). If i start near the carriers, then move far away, and then come back, carriers are solid. I remember a long flight from KLSV to the carrier near KHAF, and the carrier was not solid . To me it depend if the 3D model is loaded in startup. Can you please retest? I have found a problem with model loading and setting of the traversal masks that should now be fixed. i tested, starting FG in KLSV, going to KHAF with location menu, and after 50 nm cruise to the Carl Vinson, and, he is solid now, but the arresting wires don't work in this case. second try, starting on the carrier deck, all is fine. using the location menu has same effects on other carriers near LFTH (got foch, clemenceau and eisenhower here), none of them have a working wire if i come near with location menu from far, but now they are solid btw with little front wind, little fuel, the f14 don't need the wires to stop on the carrier :). jano -- This SF.net email is sponsored by: High Quality Requirements in a Collaborative Environment. Download a free trial of Rational Requirements Composer Now! http://p.sf.net/sfu/www-ibm-com ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Carrier landing and groundcache with JSBSimAircrafts
Hi, On Tuesday 24 March 2009 20:31:17 jean pellotier wrote: I tested this few more times, in a place with severals carriers (eisenhower, foch, clemenceau...) and if i start FG far from this place, then move with the location menu to the closest airport, carriers are not solid (all the carriers). If i start near the carriers, then move far away, and then come back, carriers are solid. I remember a long flight from KLSV to the carrier near KHAF, and the carrier was not solid . To me it depend if the 3D model is loaded in startup. Can you please retest? I have found a problem with model loading and setting of the traversal masks that should now be fixed. Thanks for testing and hints! Greetings Mathias -- This SF.net email is sponsored by: High Quality Requirements in a Collaborative Environment. Download a free trial of Rational Requirements Composer Now! http://p.sf.net/sfu/www-ibm-com ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Carrier landing and groundcache with JSBSimAircrafts
Hi, On Tuesday 24 March 2009 23:42:18 jean pellotier wrote: I use a scenario that make it solid, and the wire usable, and now after the ground cache change i removed all solid part and it's still solid , and more dangerous because the island is now solid :). except if i change airport as said before. It's the same with Nimitz and Eisenhower. Btw how do we make a part non solid now? like the wakes? Look into the lights of the Nimitz. Some of them have a nohot tag or something similar. This means 'no height of terrain'. If you set that in the way the lights are set. Geometry is not used for ground intersection. Greetings Mathias -- Apps built with the Adobe(R) Flex(R) framework and Flex Builder(TM) are powering Web 2.0 with engaging, cross-platform capabilities. Quickly and easily build your RIAs with Flex Builder, the Eclipse(TM)based development software that enables intelligent coding and step-through debugging. Download the free 60 day trial. http://p.sf.net/sfu/www-adobe-com ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Carrier landing and groundcache with JSBSimAircrafts
Hi, On Tuesday 24 March 2009 20:31:17 jean pellotier wrote: To me it depend if the 3D model is loaded in startup. Ok, thanks for the hint! Good observation. I will look into that. I am probably away from my mail until Sunday. So nothing new from my side until next week I guess. Greetings Mathias -- Apps built with the Adobe(R) Flex(R) framework and Flex Builder(TM) are powering Web 2.0 with engaging, cross-platform capabilities. Quickly and easily build your RIAs with Flex Builder, the Eclipse(TM)based development software that enables intelligent coding and step-through debugging. Download the free 60 day trial. http://p.sf.net/sfu/www-adobe-com ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Carrier landing and groundcache with JSBSimAircrafts
On mercredi 25 mars 2009, Mathias Fröhlich wrote: Hi, On Tuesday 24 March 2009 23:42:18 jean pellotier wrote: I use a scenario that make it solid, and the wire usable, and now after the ground cache change i removed all solid part and it's still solid , and more dangerous because the island is now solid :). except if i change airport as said before. It's the same with Nimitz and Eisenhower. Btw how do we make a part non solid now? like the wakes? Look into the lights of the Nimitz. Some of them have a nohot tag or something similar. This means 'no height of terrain'. If you set that in the way the lights are set. Geometry is not used for ground intersection. Greetings Mathias The question was good, and the answer gives us the solution. Perfectly working, now the wakes are transparent thanks -- Gérard http://pagesperso-orange.fr/GRTux/ J'ai décidé d'être heureux parce que c'est bon pour la santé. Voltaire -- Apps built with the Adobe(R) Flex(R) framework and Flex Builder(TM) are powering Web 2.0 with engaging, cross-platform capabilities. Quickly and easily build your RIAs with Flex Builder, the Eclipse(TM)based development software that enables intelligent coding and step-through debugging. Download the free 60 day trial. http://p.sf.net/sfu/www-adobe-com ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Carrier landing and groundcache with JSBSimAircrafts
Mathias wrote Hi, On Monday 23 March 2009 13:14:49 gerard robin wrote: When we start FG with a JSBSim aircraft on a moving carrier the groundcache is right, the Aircraft behaviour is right as long as we don't leave the deck. That nice groundcache feature definitively vanish when we leave the Carrier, even if we come back on it. We get the same error when taking off from an Airport , we get to land on Carrier, the groundcache on Carrier is not right. To conclude ONLY the first FG init of the groundcache ( on Carrier ) is right. It was not to oblige you to land on Carrier with a JSBSim Aircraft :) Mainly because there not any within CVS ( was the F8 which is now broken) Hmm, I have now tried with the default cessna. Due to the low approach speed this works well. Starting at the Nimitz and landing there. Applying brakes brings the cessna to rest wrt the carrier. So no problem. Resetting flightgear several times with the cessna on the carriers deck, applying brakes, works well. Starting at KSFO and landing on the carrier, applying brakes makes the cessna stick on the moving carrier. So again no problem. Can you confirm that the cessna works for you too? Does the F-8 Still not work? Really current cvs? Also simgear? You told about resetting the simulation? What are the exact conditions when that problem happens? May by I will need your F-8 and may be training hours to land on the carrier with that bird :) I've been testing the carrier stuff with YASim. It usually works, but a occasionally the deck isn't solid, and the ac falls right through on landing. This bug is intermittent: I have been unable to reproduce it reliably, or identify the conditions under which it occurs. Only twice in 20 or so landings. The old bug persists with the launchbar - when you take off from the carrier and return the launchbar sometimes re-engages itself without the need for the L key to be operated. Perhaps that's a feature not a bug. Wait ... I had a hand in that code ... I'll look at it. I might get time later to download Gerard's F8 and try to reproduce his reported bug. Vivian -- Apps built with the Adobe(R) Flex(R) framework and Flex Builder(TM) are powering Web 2.0 with engaging, cross-platform capabilities. Quickly and easily build your RIAs with Flex Builder, the Eclipse(TM)based development software that enables intelligent coding and step-through debugging. Download the free 60 day trial. http://p.sf.net/sfu/www-adobe-com ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Carrier landing and groundcache with JSBSimAircrafts
Hi, On Tuesday 24 March 2009 09:58:23 Vivian Meazza wrote: I've been testing the carrier stuff with YASim. It usually works, but a occasionally the deck isn't solid, and the ac falls right through on landing. This bug is intermittent: I have been unable to reproduce it reliably, or identify the conditions under which it occurs. Only twice in 20 or so landings. Hmm, I had hoped that this kind of thing is fixed by the introduction of the 'reference time' which should fix problems that arise from the FDM talking about an other time than the carrier. The problem then would be that the carrier is kind of 'already gone' or 'not yet there'. So does this happen at the same time than model loading still makes the simulation hang for some small amount of time? Or may be some other hint where I can search for that problem? The old bug persists with the launchbar - when you take off from the carrier and return the launchbar sometimes re-engages itself without the need for the L key to be operated. Perhaps that's a feature not a bug. Wait ... I had a hand in that code ... I'll look at it. I might get time later to download Gerard's F8 and try to reproduce his reported bug. Thanks! Greetings Mathias -- Apps built with the Adobe(R) Flex(R) framework and Flex Builder(TM) are powering Web 2.0 with engaging, cross-platform capabilities. Quickly and easily build your RIAs with Flex Builder, the Eclipse(TM)based development software that enables intelligent coding and step-through debugging. Download the free 60 day trial. http://p.sf.net/sfu/www-adobe-com ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Carrier landing and groundcache with JSBSimAircrafts
Vivian Meazza a écrit : I've been testing the carrier stuff with YASim. It usually works, but a occasionally the deck isn't solid, and the ac falls right through on landing. This bug is intermittent: I have been unable to reproduce it reliably, or identify the conditions under which it occurs. Only twice in 20 or so landings. The same for me, a day i was using mp_carrier, i started FG in KLSV and used position menu to teleport to KSAN, and the two times i did this carrier was not solid, I didn't check if it was true one more time, but with starting FG directly in KSAN the carrier was solid. jano -- Apps built with the Adobe(R) Flex(R) framework and Flex Builder(TM) are powering Web 2.0 with engaging, cross-platform capabilities. Quickly and easily build your RIAs with Flex Builder, the Eclipse(TM)based development software that enables intelligent coding and step-through debugging. Download the free 60 day trial. http://p.sf.net/sfu/www-adobe-com ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Carrier landing and groundcache with JSBSimAircrafts
jean pellotier a écrit : Vivian Meazza a écrit : I've been testing the carrier stuff with YASim. It usually works, but a occasionally the deck isn't solid, and the ac falls right through on landing. This bug is intermittent: I have been unable to reproduce it reliably, or identify the conditions under which it occurs. Only twice in 20 or so landings. The same for me, a day i was using mp_carrier, i started FG in KLSV and used position menu to teleport to KSAN, and the two times i did this carrier was not solid, I didn't check if it was true one more time, but with starting FG directly in KSAN the carrier was solid. jano I tested this few more times, in a place with severals carriers (eisenhower, foch, clemenceau...) and if i start FG far from this place, then move with the location menu to the closest airport, carriers are not solid (all the carriers). If i start near the carriers, then move far away, and then come back, carriers are solid. I remember a long flight from KLSV to the carrier near KHAF, and the carrier was not solid . To me it depend if the 3D model is loaded in startup. my two cents jano -- Apps built with the Adobe(R) Flex(R) framework and Flex Builder(TM) are powering Web 2.0 with engaging, cross-platform capabilities. Quickly and easily build your RIAs with Flex Builder, the Eclipse(TM)based development software that enables intelligent coding and step-through debugging. Download the free 60 day trial. http://p.sf.net/sfu/www-adobe-com ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Carrier landing and groundcache with JSBSimAircrafts
On mardi 24 mars 2009, jean pellotier wrote: jean pellotier a écrit : Vivian Meazza a écrit : I've been testing the carrier stuff with YASim. It usually works, but a occasionally the deck isn't solid, and the ac falls right through on landing. This bug is intermittent: I have been unable to reproduce it reliably, or identify the conditions under which it occurs. Only twice in 20 or so landings. The same for me, a day i was using mp_carrier, i started FG in KLSV and used position menu to teleport to KSAN, and the two times i did this carrier was not solid, I didn't check if it was true one more time, but with starting FG directly in KSAN the carrier was solid. jano I tested this few more times, in a place with severals carriers (eisenhower, foch, clemenceau...) and if i start FG far from this place, then move with the location menu to the closest airport, carriers are not solid (all the carriers). If i start near the carriers, then move far away, and then come back, carriers are solid. I remember a long flight from KLSV to the carrier near KHAF, and the carrier was not solid . To me it depend if the 3D model is loaded in startup. my two cents jano Hello Jano foch/clemenceau (the same carrier, old version from cvs ) was built for JSBsim aircrafts ( the Crusader and others from my hangar) , it was (is) probably not YASim compatible ( not consistent, not solid ). I have recently rebuilt a new version which is compatible JSBsim aircrafts, Yasim aircraft (tested with seahawk) with FG 1.9.1 If you want it it is here http://pagesperso-orange.fr/GRTux/Clemenceau.tar.bz2 BTW: the MP-Carrier is only virtual, when we use it, we are using our local version with our local parameters/file. Only the position is specific to MP. If it is not consistent with MP , it is not consistent with the usual AI / scenario. which the case with the Foch/clemenceau CVS -- Gérard http://pagesperso-orange.fr/GRTux/ J'ai décidé d'être heureux parce que c'est bon pour la santé. Voltaire -- Apps built with the Adobe(R) Flex(R) framework and Flex Builder(TM) are powering Web 2.0 with engaging, cross-platform capabilities. Quickly and easily build your RIAs with Flex Builder, the Eclipse(TM)based development software that enables intelligent coding and step-through debugging. Download the free 60 day trial. http://p.sf.net/sfu/www-adobe-com ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Carrier landing and groundcache with JSBSimAircrafts
gerard robin a écrit : foch/clemenceau (the same carrier, old version from cvs ) was built for JSBsim aircrafts ( the Crusader and others from my hangar) , it was (is) probably not YASim compatible ( not consistent, not solid ). I use a scenario that make it solid, and the wire usable, and now after the ground cache change i removed all solid part and it's still solid , and more dangerous because the island is now solid :). except if i change airport as said before. It's the same with Nimitz and Eisenhower. Btw how do we make a part non solid now? like the wakes? I have recently rebuilt a new version which is compatible JSBsim aircrafts, Yasim aircraft (tested with seahawk) with FG 1.9.1 If you want it it is here http://pagesperso-orange.fr/GRTux/Clemenceau.tar.bz2 BTW: the MP-Carrier is only virtual, when we use it, we are using our local version with our local parameters/file. Only the position is specific to MP. If it is not consistent with MP , it is not consistent with the usual AI / scenario. which the case with the Foch/clemenceau CVS the tests were done only with ai carriers. jano -- Apps built with the Adobe(R) Flex(R) framework and Flex Builder(TM) are powering Web 2.0 with engaging, cross-platform capabilities. Quickly and easily build your RIAs with Flex Builder, the Eclipse(TM)based development software that enables intelligent coding and step-through debugging. Download the free 60 day trial. http://p.sf.net/sfu/www-adobe-com ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Carrier landing and groundcache with JSBSimAircrafts
On mardi 24 mars 2009, jean pellotier wrote: gerard robin a écrit : foch/clemenceau (the same carrier, old version from cvs ) was built for JSBsim aircrafts ( the Crusader and others from my hangar) , it was (is) probably not YASim compatible ( not consistent, not solid ). I use a scenario that make it solid, and the wire usable, and now after the ground cache change i removed all solid part and it's still solid , and more dangerous because the island is now solid :). Why not, the real ones have island solid , that is more realistic. I have tested on an other Carrier ( straight deck Arromanches ) the arrester Net ( not sure about the word) which can be used in case of emergency. that new groundcache is very useful for it. except if i change airport as said before. It's the same with Nimitz and Eisenhower. Btw how do we make a part non solid now? like the wakes? Yes with wakes solid that is funny :) we could replace it with osg , i did it with Foch, but nobody seemed interested on it. remember http://pagesperso-orange.fr/GRTux/Foch-OSG_wakes.jpg I have recently rebuilt a new version which is compatible JSBsim aircrafts, Yasim aircraft (tested with seahawk) with FG 1.9.1 If you want it it is here http://pagesperso-orange.fr/GRTux/Clemenceau.tar.bz2 BTW: the MP-Carrier is only virtual, when we use it, we are using our local version with our local parameters/file. Only the position is specific to MP. If it is not consistent with MP , it is not consistent with the usual AI / scenario. which the case with the Foch/clemenceau CVS the tests were done only with ai carriers. jano -- Gérard http://pagesperso-orange.fr/GRTux/ J'ai décidé d'être heureux parce que c'est bon pour la santé. Voltaire -- Apps built with the Adobe(R) Flex(R) framework and Flex Builder(TM) are powering Web 2.0 with engaging, cross-platform capabilities. Quickly and easily build your RIAs with Flex Builder, the Eclipse(TM)based development software that enables intelligent coding and step-through debugging. Download the free 60 day trial. http://p.sf.net/sfu/www-adobe-com ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel