Re: [Flightgear-users] Instrument Panel development tools?
Hi Bill Take a look at the 737 panel and the 747 panel. The 737 panel is 2D which is a texture only panel. This panel is a complete pilots panel with both pilots and copilots instruments.To see the whole panel use ctrl-f5 f6 to move up and down and ctrl f7 f8 to move side to side.You can try clicking on the auto pilot panel to see hot spots working although a lot of them no longer work due to changes to FG code since the panel was built. The 747 panel is a 3D panel in this case the instruments are 3D objects with textures applied.The 747 as far as I know has no hotspots but that is because they have not been done not because they can't be done. If you want to check for hotspots on a panel in an aircraft press ctrl-C(I think it is) and yellow squares will appear on the panel were the hotspots are. Both types of panel have there pro's con's but most people here favour 3D so I will just go along with the crowd. Once you have had a look at the panels you can check out there XML files to see how each type is constructed. HTH Cheers Innis ___ Flightgear-users mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] Instrument Panel development tools?
Am Dienstag 21 Dezember 2004 01:47 schrieb Curtis L. Olson: ... For visualization while you work try hitting F3 (or is it shift-F3?) One of those reloads the panel, and the other takes a screen shot, I always forget which is which. But that let's you work on your panel and see the results immediately in a live running copy of FG. Aahhh. Now the 'Debug' menu makes sense to me :-) Thanks. Thomas ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] Instrument Panel development tools?
On Tuesday 21 December 2004 01:47, Curtis L. Olson wrote: For visualization while you work try hitting F3 (or is it shift-F3?) One of those reloads the panel, and the other takes a screen shot, I always forget which is which. But that let's you work on your panel and see the results immediately in a live running copy of FG. This only works for 2d panels. And it does not work for a 2d panel included in the 3d model, like the default C172. -- Roy Vegard Ovesen ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] Instrument Panel development tools?
Does anybody know what happened to this project: http://www.chez.com/tipunch/fgpanel/ Erik ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
[Flightgear-users] Instrument Panel development tools?
I'm looking to develop an instrument panel or more, and was wondering about tools for doing that. Ideally, what I'd like is: o Windows or Cygwin. Worst case, RedHat Linux o Free would be good. o XML support (or course) o Free (my favorite price) o A tool that allowed you to edit the code in one window of the screen, and show the rendering in another part of the screen. Being able to drive needles etc would be good too, to allow me to set up the interpolations. o Wizards or other assistance for setting up instruments would be nice too. Can anyone point me in the right direction? Thanks, Bill Galbraith ___ Flightgear-users mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] Instrument Panel development tools?
Hmm, when you say you'd like to make an instrument panel - do you mean a 3d 'virtual' one such as we have in the c172p, pa28-161, 310-3d etc or a 2d panel? Incidentally - for much of the 3d modelling in FlightGear, AC3D is easiest while Blender with its .ac export filter is most powerful. As for visualisation 'while you work', I generally use trial (careful thought) and much error but its possible that there are other methods available which I haven't found yet. On Monday 20 Dec 2004 23:47, Bill Galbraith wrote: I'm looking to develop an instrument panel or more, and was wondering about tools for doing that. Ideally, what I'd like is: o Windows or Cygwin. Worst case, RedHat Linux o Free would be good. o XML support (or course) o Free (my favorite price) o A tool that allowed you to edit the code in one window of the screen, and show the rendering in another part of the screen. Being able to drive needles etc would be good too, to allow me to set up the interpolations. o Wizards or other assistance for setting up instruments would be nice too. Can anyone point me in the right direction? Thanks, Bill Galbraith ___ Flightgear-users mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d ___ Flightgear-users mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
RE: [Flightgear-users] Instrument Panel development tools?
I'm not sure about the benefits of a 3-d panel over a 2-d panel, since I'm new to this stuff, but I believe that it would be 3-D panels. Hmm, when you say you'd like to make an instrument panel - do you mean a 3d 'virtual' one such as we have in the c172p, pa28-161, 310-3d etc or a 2d panel? Incidentally - for much of the 3d modelling in FlightGear, AC3D is easiest while Blender with its .ac export filter is most powerful. As for visualisation 'while you work', I generally use trial (careful thought) and much error but its possible that there are other methods available which I haven't found yet. On Monday 20 Dec 2004 23:47, Bill Galbraith wrote: I'm looking to develop an instrument panel or more, and was wondering about tools for doing that. Ideally, what I'd like is: o Windows or Cygwin. Worst case, RedHat Linux o Free would be good. o XML support (or course) o Free (my favorite price) o A tool that allowed you to edit the code in one window of the screen, and show the rendering in another part of the screen. Being able to drive needles etc would be good too, to allow me to set up the interpolations. o Wizards or other assistance for setting up instruments would be nice too. Can anyone point me in the right direction? Thanks, Bill Galbraith ___ Flightgear-users mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d ___ Flightgear-users mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/fl ightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d ___ Flightgear-users mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] Instrument Panel development tools?
Bill Galbraith wrote: I'm not sure about the benefits of a 3-d panel over a 2-d panel, since I'm new to this stuff, but I believe that it would be 3-D panels. If you are building a general FlightGear aircraft, you probably want a 3d panel. However, if you want to build a cockpit and have the instrument panel run on a separate display, then a 2d panel is much easier to deal with. Regards, Curt. -- Curtis Olsonhttp://www.flightgear.org/~curt HumanFIRST Program http://www.humanfirst.umn.edu/ FlightGear Project http://www.flightgear.org Unique text:2f585eeea02e2c79d7b1d8c4963bae2d ___ Flightgear-users mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] Instrument Panel development tools?
Dave Martin wrote: Hmm, when you say you'd like to make an instrument panel - do you mean a 3d 'virtual' one such as we have in the c172p, pa28-161, 310-3d etc or a 2d panel? Incidentally - for much of the 3d modelling in FlightGear, AC3D is easiest while Blender with its .ac export filter is most powerful. As for visualisation 'while you work', I generally use trial (careful thought) and much error but its possible that there are other methods available which I haven't found yet. For visualization while you work try hitting F3 (or is it shift-F3?) One of those reloads the panel, and the other takes a screen shot, I always forget which is which. But that let's you work on your panel and see the results immediately in a live running copy of FG. Regards, Curt. -- Curtis Olsonhttp://www.flightgear.org/~curt HumanFIRST Program http://www.humanfirst.umn.edu/ FlightGear Project http://www.flightgear.org Unique text:2f585eeea02e2c79d7b1d8c4963bae2d ___ Flightgear-users mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
RE: [Flightgear-users] Instrument Panel development tools?
I'm not sure about the benefits of a 3-d panel over a 2-d panel, since I'm new to this stuff, but I believe that it would be 3-D panels. If you are building a general FlightGear aircraft, you probably want a 3d panel. However, if you want to build a cockpit and have the instrument panel run on a separate display, then a 2d panel is much easier to deal with. I thought that it wasn't possible to split the IP off to another display, or were your referring to separate computers? I was thinking that one possibility would be a Flight Instrument Trainer, so the instrument panel would take up the entire screen, with no out-the-window display. Of course, for that case, I guess I could turn off the update of the visual scene completely. 3-D panels allow you to define 'hot-spots' too, right, whereas you can't do that on 2-D panels, correct? ('Hot-spots' being areas on the screen where you can click and get an action out of it). Bill ___ Flightgear-users mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] Instrument Panel development tools?
On Tuesday 21 Dec 2004 00:47, Curtis L. Olson wrote: For visualization while you work try hitting F3 (or is it shift-F3?) One of those reloads the panel, and the other takes a screen shot, I always forget which is which. But that let's you work on your panel and see the results immediately in a live running copy of FG. Regards, Curt. I learn a new thing every day - Thanks! :-) ___ Flightgear-users mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d