[Freeciv-Dev] [bug #21139] Strings.txt not distributed after --enable-nls=no-gmo-dist

2013-09-17 Thread Marko Lindqvist
Update of bug #21139 (project freeciv):

 Planned Release: 2.4.1, 2.5.0, 2.6.0 = 2.4.1  

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Follow-up Comment #1:

Not going to commit to S2_5 or TRUNK as there it would soon need to be
reverted as Strings.txt moves directory other than where Makefile.in.in is as
part of patch #4192

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[Freeciv-Dev] [patch #4193] Error message about missing extra category

2013-09-17 Thread Marko Lindqvist
URL:
  http://gna.org/patch/?4193

 Summary: Error message about missing extra category
 Project: Freeciv
Submitted by: cazfi
Submitted on: Tue 17 Sep 2013 12:19:38 PM EEST
Category: general
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.6.0

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Details:

Add error message about missing extra category. It was failing silently.



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File Attachments:


---
Date: Tue 17 Sep 2013 12:19:38 PM EEST  Name: MissingCategoryError.patch 
Size: 529B   By: cazfi

http://gna.org/patch/download.php?file_id=19020

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[Freeciv-Dev] [patch #4184] Mention uncertainty in actions.README

2013-09-17 Thread Sveinung Kvilhaugsvik
Update of patch #4184 (project freeciv):

  Status:  Ready For Test = Done   
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [patch #4194] Add hard requirements to the action enablers.

2013-09-17 Thread Sveinung Kvilhaugsvik
Update of patch #4194 (project freeciv):

  Depends on: = patch #4191

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File name: action_hard_reqs_to_enablers.patch Size:6 KB


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[Freeciv-Dev] [patch #4170] Spy actions vs units in cities

2013-09-17 Thread Sveinung Kvilhaugsvik
Update of patch #4170 (project freeciv):

  Depends on: = patch #4194

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File name: action_vs_unit_in_city.patch   Size:4 KB


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[Freeciv-Dev] [patch #3345] View units in foreign cities

2013-09-17 Thread Sveinung Kvilhaugsvik
Additional Item Attachment, patch #3345 (project freeciv):

File name: see_city_units.patch   Size:3 KB


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[Freeciv-Dev] [patch #4195] Tone down spy failure message

2013-09-17 Thread Sveinung Kvilhaugsvik
URL:
  http://gna.org/patch/?4195

 Summary: Tone down spy failure message
 Project: Freeciv
Submitted by: sveinung
Submitted on: Tue 17 Sep 2013 03:24:08 PM GMT
Category: None
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: sveinung
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.6.0

___

Details:

In patch #4156 comment #3 Jacob Nevins suggested toning down the message when
an action enabler keep a spy from doing an action the client asked for. Tone
it down like he suggested.



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File Attachments:


---
Date: Tue 17 Sep 2013 03:24:08 PM GMT  Name: may_know_why.patch  Size: 1000B  
By: sveinung

http://gna.org/patch/download.php?file_id=19025

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[Freeciv-Dev] [patch #4170] Make it possible to allow sabotaging (visible) units in cities

2013-09-17 Thread Sveinung Kvilhaugsvik
Update of patch #4170 (project freeciv):

  Status: In Progress = Ready For Test 
 Summary: Spy actions vs units in cities = Make it possible
to allow sabotaging (visible) units in cities

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Follow-up Comment #2:

The requirement that the unit has to be seen is to avoid giving modified
clients an advantage.

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[Freeciv-Dev] [bug #21022] Problems in determining move_type for units native to roads

2013-09-17 Thread Marko Lindqvist
Update of bug #21022 (project freeciv):

 Planned Release: = 2.4.1, 2.5.0, 2.6.0

___

Follow-up Comment #2:

TRUNK patch. That's easier than stable brances, as all the extras can be
handled at once.

This is not perfect, as we consider only requirements of types TerrainClass
and Terrain for extras when determining where the extra can appear, and thus
provide nativity for units inside. Something like TerrrainFlag requirement
when all the terrains having the flag belong to the same class, or even
requirement of another extra that itself is restricted to one terrain class
only could result in limitation that we don't notice. I think we ultimately
have to live with some limitations of the move_type detection (even though
situation could be improved somewhat). This can only mean that extra is
assumed to give UMT_BOTH movement instead of stricter UMT_LAND or UMT_SEA.
This in turn means that automatic move_type detection may give UMT_BOTH to
unit that could have stricter move_type, or sanity checking of the explicitly
given strict move_type to fail as unit seems to have nativity to UMT_BOTH
extra.

(file #19026)
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Additional Item Attachment:

File name: DerivedMovetype.patch  Size:4 KB


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[Freeciv-Dev] [bug #21022] Problems in determining move_type for units native to roads

2013-09-17 Thread Marko Lindqvist
Follow-up Comment #3, bug #21022 (project freeciv):

- S2_5 version
- New TRUNK version with error message fixed not to mention sea moving where
restriction can be either land of sea movement.

(file #19027, file #19028)
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Additional Item Attachment:

File name: DerivedMovetype-S2_5.patch Size:7 KB
File name: DerivedMovetype-2.patchSize:4 KB


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[Freeciv-Dev] [bug #21144] RPT_POSSIBLE and negated reqs returning wrong answer

2013-09-17 Thread Marko Lindqvist
Follow-up Comment #3, bug #21144 (project freeciv):

- S2_5 version
- New TRUNK version: One more use of BOOL_TO_TRISTATE()

Also, bug affects RPT_CERTAIN too: uncertain negated req is evaluated as TRUE
while it should be FALSE.

(file #19030, file #19031)
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Additional Item Attachment:

File name: PossiblyNegated-3.patch.bz2Size:4 KB
File name: PossiblyNegated-S2_5.patch.bz2 Size:4 KB


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[Freeciv-Dev] [patch #4175] Respect Extra hidden_by

2013-09-17 Thread Marko Lindqvist
Update of patch #4175 (project freeciv):

  Status:  Ready For Test = Done   
 Assigned to:None = cazfi  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [patch #4189] SDL2_mixer

2013-09-17 Thread Marko Lindqvist
Update of patch #4189 (project freeciv):

 Planned Release:   2.6.0 = 2.5.0, 2.6.0   

___

Follow-up Comment #2:

Sdl-client will require SDL-1.2, but I think other clients should not depend
on it all the way until 2.6 is out. It would be quite reasonable for people to
expect being able to build gtk-clients against SDL2_mixer in freeciv-2.5
timeframe.

Attached version of the patch for S2_5 also adds sdl2.m4, that the other
changes depend on, from TRUNK.

For the new TRUNK version the only change is removal of README.packaging
changes, as SDL2_mixer usability would then *not* be a change relative to 2.5.

(file #19035)
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File name: SDL2Mixer-S2_5.patch   Size:11 KB


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[Freeciv-Dev] [patch #4189] SDL2_mixer

2013-09-17 Thread Marko Lindqvist
Additional Item Attachment, patch #4189 (project freeciv):

File name: SDL2Mixer-2.patch  Size:2 KB


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[Freeciv-Dev] [patch #4196] README.graphics booleans documentation

2013-09-17 Thread Marko Lindqvist
URL:
  http://gna.org/patch/?4196

 Summary: README.graphics booleans documentation
 Project: Freeciv
Submitted by: cazfi
Submitted on: Wed 18 Sep 2013 12:56:45 AM EEST
Category: docs
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.5.0, 2.6.0

___

Details:

Fix README.graphics booleans documentation to use values FALSE and TRUE
instead of 0 and 1.



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File Attachments:


---
Date: Wed 18 Sep 2013 12:56:45 AM EEST  Name: RMGfxBooleans.patch  Size: 856B 
 By: cazfi

http://gna.org/patch/download.php?file_id=19034

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[Freeciv-Dev] [patch #4144] freeciv-ruledit

2013-09-17 Thread Marko Lindqvist
Update of patch #4144 (project freeciv):

  Status:  Ready For Test = Done   
 Assigned to:None = cazfi  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [patch #4092] Say Starting local server

2013-09-17 Thread Marko Lindqvist
Update of patch #4092 (project freeciv):

  Status:  Ready For Test = Done   
 Assigned to:None = cazfi  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [patch #4196] README.graphics booleans documentation

2013-09-17 Thread Marko Lindqvist
Update of patch #4196 (project freeciv):

  Depends on: = patch #4187


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[Freeciv-Dev] [bug #19542] Incorrect form of address in diplomatic dialog

2013-09-17 Thread Marko Lindqvist
Follow-up Comment #4, bug #19542 (project freeciv):

New versions of the patches:
- Select string to show based on sex of player running the client, not whose
ambassador arrives
- Err to the side of safety in case this function ever gets called for global
observer

(file #19032, file #19033)
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Additional Item Attachment:

File name: MaamVisitors-2.patch   Size:2 KB
File name: MaamVisitors-S2_5-2.patch  Size:1 KB


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[Freeciv-Dev] [bug #21038] Replace the gtk+ DLLs to newer version

2013-09-17 Thread taka
Follow-up Comment #3, bug #21038 (project freeciv):

OK, I reported to Bug 707760 in the GNOME bugzilla.
https://bugzilla.gnome.org/show_bug.cgi?id=707760

I'm looking forward to replacing DLL because I can't
input any commands in chat console if bug is occurred.
The bug makes me unhappy. 

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[Freeciv-Dev] [bug #21144] RPT_POSSIBLE and negated reqs returning wrong answer

2013-09-17 Thread Marko Lindqvist
Update of bug #21144 (project freeciv):

  Status: In Progress = Ready For Test 

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Follow-up Comment #4:

- S2_4 version

(file #19037)
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Additional Item Attachment:

File name: PossiblyNegated-S2_4.patch.bz2 Size:3 KB


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[Freeciv-Dev] [bug #21147] RPT_POSSIBLE not working for VUT_IMPROVEMENT

2013-09-17 Thread Marko Lindqvist
URL:
  http://gna.org/bugs/?21147

 Summary: RPT_POSSIBLE not working for VUT_IMPROVEMENT
 Project: Freeciv
Submitted by: cazfi
Submitted on: Wed 18 Sep 2013 02:12:56 AM EEST
Category: general
Severity: 3 - Normal
Priority: 5 - Normal
  Status: Ready For Test
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: None
 Planned Release: 2.4.1, 2.5.0, 2.6.0

___

Details:

count_buildings_in_range() is used to check if there's improvement of the
requested kind. Return value of zero is assumed to always mean that there's no
buildings. In reality it might be result of the fact that number of buildings
is not known (i.e., when result of the evaluation should be TRI_MAYBE).

Fix attached.



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File Attachments:


---
Date: Wed 18 Sep 2013 02:12:56 AM EEST  Name: ImprovementRPTPossible.patch 
Size: 2kB   By: cazfi

http://gna.org/bugs/download.php?file_id=19038

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[Freeciv-Dev] [bug #20576] Trait Aggressive uses non-standard scale in default AI.

2013-09-17 Thread Marko Lindqvist
Update of bug #20576 (project freeciv):

  Status:None = Ready For Test 
 Planned Release:   2.5.0 = 2.5.0, 2.6.0   

___

Follow-up Comment #2:

Patch to adjust the scale and to set default value of 50 to use in supplied
rulesets.

(file #19039)
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File name: StdScaleAggressive.patch   Size:3 KB


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[Freeciv-Dev] [patch #4174] Show revision number on main menu of gtk-clients

2013-09-17 Thread Marko Lindqvist
Update of patch #4174 (project freeciv):

  Status:  Ready For Test = Done   
 Assigned to:None = cazfi  
 Open/Closed:Open = Closed 


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