[Freeciv-Dev] [bug #19821] [metaticket] Numerous issues with wipe_unit() wiping transporter with cargo

2013-01-27 Thread Marko Lindqvist
Update of bug #19821 (project freeciv):

Category:None = general
  Status:None = Fixed  
 Assigned to:None = cazfi  
 Open/Closed:Open = Closed 
 Planned Release: 2.3.3, 2.4.0, 2.5.0 = 2.3.4, 2.4.0, 2.5.0


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[Freeciv-Dev] [bug #19821] [metaticket] Numerous issues with wipe_unit() wiping transporter with cargo

2013-01-25 Thread Marko Lindqvist
Follow-up Comment #8, bug #19821 (project freeciv):

 I don't see why a similar issue can't apply to S2_4
 (unit_transport_load() vs unit_transport_load_send(), but I
 didn't notice it in testing.

I checked TRUNK, and there client automatically updates also transporter when
it receives unit_info for cargo with new transporter. This code should be
identical in S2_4.

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[Freeciv-Dev] [bug #19821] [metaticket] Numerous issues with wipe_unit() wiping transporter with cargo

2013-01-25 Thread Marko Lindqvist
Follow-up Comment #9, bug #19821 (project freeciv):

 I checked TRUNK, and there client automatically updates also
 transporter when it receives unit_info for cargo with new
 transporter.

That works for unit owner, but enemies do not receive unit info for unit
hiding inside transporter.

1) Start two clients for two players
2) Place two ships (client A) to same tile, with one of them havign cargo and
the other not.
3) Place enemy (client B) ship next to previous ones
4) Both clients see that there's one player A ship with cargo and one without
5) Disband ship with cargo
6) Client A correctly sees that cargo has moved to remaining ship. Client B
still sees ship as empty.

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[Freeciv-Dev] [bug #19821] [metaticket] Numerous issues with wipe_unit() wiping transporter with cargo

2013-01-25 Thread Marko Lindqvist
Follow-up Comment #10, bug #19821 (project freeciv):

#7 is in bug #20454

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[Freeciv-Dev] [bug #19821] [metaticket] Numerous issues with wipe_unit() wiping transporter with cargo

2013-01-25 Thread Marko Lindqvist
Update of bug #19821 (project freeciv):

  Depends on: = bugs #20454


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[Freeciv-Dev] [bug #19821] [metaticket] Numerous issues with wipe_unit() wiping transporter with cargo

2013-01-19 Thread Jacob Nevins
Update of bug #19821 (project freeciv):

  Depends on: = bugs #20221


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[Freeciv-Dev] [bug #19821] [metaticket] Numerous issues with wipe_unit() wiping transporter with cargo

2013-01-19 Thread Jacob Nevins
Update of bug #19821 (project freeciv):

  Depends on: = bugs #20301


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[Freeciv-Dev] [bug #19821] [metaticket] Numerous issues with wipe_unit() wiping transporter with cargo

2013-01-19 Thread Jacob Nevins
Update of bug #19821 (project freeciv):

  Depends on: = bugs #20442


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[Freeciv-Dev] [bug #19821] [metaticket] Numerous issues with wipe_unit() wiping transporter with cargo

2013-01-18 Thread Marko Lindqvist
Follow-up Comment #6, bug #19821 (project freeciv):

It seems that #1 has been fixed a long time ago by bug #19822

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[Freeciv-Dev] [bug #19821] [metaticket] Numerous issues with wipe_unit() wiping transporter with cargo

2013-01-18 Thread Marko Lindqvist
Follow-up Comment #7, bug #19821 (project freeciv):

#2 is in bug #20442

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[Freeciv-Dev] [bug #19821] [metaticket] Numerous issues with wipe_unit() wiping transporter with cargo

2012-11-16 Thread Marko Lindqvist
Follow-up Comment #4, bug #19821 (project freeciv):

4) is now bug #20301 concerning all cases where units_lost is not properly
increased.

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[Freeciv-Dev] [bug #19821] [metaticket] Numerous issues with wipe_unit() wiping transporter with cargo

2012-10-04 Thread Marko Lindqvist
Follow-up Comment #2, bug #19821 (project freeciv):

 I believe issues 3, 4, 5, 6 apply on S2_3 as well.

- 5  6 were handled in bug #19823
- 3 is potentially disasterous for custom modpack (e.g., victory condition
going unnoticed)
- 4 Nasty, but hard to fix. Is this regression relative to what version? (I
assume it has been like this for as long as units killed counting has existed)

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[Freeciv-Dev] [bug #19821] [metaticket] Numerous issues with wipe_unit() wiping transporter with cargo

2012-10-04 Thread Marko Lindqvist
Follow-up Comment #3, bug #19821 (project freeciv):

3 is now bug #20221 concerning all cases where unit is lost without signal
being emitted.

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[Freeciv-Dev] [bug #19821] [metaticket] Numerous issues with wipe_unit() wiping transporter with cargo

2012-06-17 Thread Jacob Nevins
Update of bug #19821 (project freeciv):

 Summary: Numerous issues with wipe_unit() wiping transporter
with cargo = [metaticket] Numerous issues with wipe_unit() wiping transporter
with cargo


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[Freeciv-Dev] [bug #19821] [metaticket] Numerous issues with wipe_unit() wiping transporter with cargo

2012-06-17 Thread Jacob Nevins
Follow-up Comment #1, bug #19821 (project freeciv):

7. On S2_3, wipe_unit() moving a unit to another transporter doesn't cause the
client to be updated -- transporter still looks empty. I suspect that it's due
to put_unit_onto_transporter() not doing send_unit_info() for the new
transporter (unlike load_unit_onto_transporter()).
(I suspect a similar issue applies to the other emergency loading,
player_restore_units()' aircraft rescue.)

I don't see why a similar issue can't apply to S2_4 (unit_transport_load() vs
unit_transport_load_send(), but I didn't notice it in testing.

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