[Audyssey] Adult maths games?

2008-01-26 Thread ari
Hi all, 
Are there any accessible maths games for adults?

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[Audyssey] A question about tbmic.jiglu.com

2008-01-26 Thread Greg
Hello all,
After I click on a mud to view it from tbmic.jiglu.com internet explorer tells 
me it can not open the page.  It does this everytime.  Does anyone know if 
there is any problems with tbmic.jiglu.com
Thanks Greg
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[Audyssey] vip gameszone v3

2008-01-26 Thread Dark
Hi. 

Just checking on the Vip gameszone site, they seem to have version 3.0 of all 
of their games. 

firstly, I was wondering (given the awards discussion), when this happened, and 
secondly,  as I personally own X hour, galaxy ranger and Lords of the 
galaxy, does anyone know if there are any gameplay changes in the various 
version 3's of the games? or is it just vista compatibility that's been added. 

I don't believe I missed these,  i'm clearly not as omniscient as I thought 
I was. 

Beware the Grue! (who is omniscient, and omnivorous!), 

Dark.
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Re: [Audyssey] vip gameszone v3

2008-01-26 Thread Claudio
Hello dark!
Yes, the only thing who is new in version 3 is that you can play these games 
on vista.
I have also tryed it and it works fine.
Regards, Claudio. 



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Re: [Audyssey] vip gameszone v3

2008-01-26 Thread Dark
thanks claudio. though I am slightly disappointed, I was rather hoping they 
might have reduced the random elements in lords of the galaxy or added extra 
things to galaxy ranger as seemed to happen with version 1.1 of the game.

Oh well.

beware the Grue!

Dark.
- Original Message - 
From: Claudio [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, January 26, 2008 3:18 PM
Subject: Re: [Audyssey] vip gameszone v3


 Hello dark!
 Yes, the only thing who is new in version 3 is that you can play these 
 games
 on vista.
 I have also tryed it and it works fine.
 Regards, Claudio.



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Re: [Audyssey] 2007 Accessible game of the year

2008-01-26 Thread Ryan Smith
Hi,
Agreed with Bryan One-Hundred Percent. That was extremely harsh... I would
vote for Sarah, as a programmer and an audiogamer. Rail Racer was an
extremely good game, but Sarah is also very good No game is bug free. I
definitely agree with Bryan IE
Start Quote
I think I can safely
say that Nicol should try writing a piece of software and see firsthand
what it must be like.
End Quote

-Ryan Smith
Head of RSG
www.rsgames.co.nr
Beta 3 will be here! Don't laugh, it will!
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Re: [Audyssey] vip gameszone v3

2008-01-26 Thread Claudio
Hello dark!
Do you play galaxy ranger?
Very kool!
Is it possible, that you can make a trayler of this game?
I don't understand the manual and i think a trayler recorded by you might be 
kool.
Regards, Claudio. 



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Re: [Audyssey] vip gameszone v3

2008-01-26 Thread Darren Harris
Nice of them to make an announcement on this list lol

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of Dark
Sent: 26 January 2008 15:27
To: Gamers Discussion list
Subject: Re: [Audyssey] vip gameszone v3


thanks claudio. though I am slightly disappointed, I was rather hoping
they 
might have reduced the random elements in lords of the galaxy or added
extra 
things to galaxy ranger as seemed to happen with version 1.1 of the
game.

Oh well.

beware the Grue!

Dark.
- Original Message - 
From: Claudio [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, January 26, 2008 3:18 PM
Subject: Re: [Audyssey] vip gameszone v3


 Hello dark!
 Yes, the only thing who is new in version 3 is that you can play these
 games
 on vista.
 I have also tryed it and it works fine.
 Regards, Claudio.



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Re: [Audyssey] Sryth-Kyul-Thanor

2008-01-26 Thread Jimmy Odin Kristoffersen
Hi Bryan.

I find the Gem in the first Silver Crest adventure, and have 2, but the are 
Black, and small, where do i so find the blue ones? I have tryed to use the 
gems, but nothing happens.
Thanks.
Jimmy
- Original Message - 
From: Bryan [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, January 26, 2008 12:11 AM
Subject: Re: [Audyssey] Sryth-Kyul-Thanor


 The sword of Merzekk is in fact hte Rusty Longsword, but since you don't
 have the three gems it doesn't have its power yet. But if you have one of
 the gems (they're cloudy blue), and use one of them, it will shatter and
 you'll notice something different about the sword. But only two gems are
 currently in the game. As I said the first one is in the first Silver 
 Crest
 adventure with the THurn Worm. Just explore the woods surrounding the
 pasture and slay the worm at its nest. The gem is in there. The second is 
 in
 Meglasmire.
 Time is an illusion, lunchtime doubly so.
 - Original Message - 
 From: Jimmy Odin Kristoffersen [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Friday, January 25, 2008 2:19 PM
 Subject: Re: [Audyssey] Sryth-Kyul-Thanor


 Hi Bryan.
 I now have the Rusty Longsword, but cant still fount the Sword of 
 Merzekk.
 What can i do now for find it?
 Thanks.
 Jimmy
 - Original Message - 
 From: Bryan [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Friday, January 11, 2008 8:45 PM
 Subject: Re: [Audyssey] Sryth-Kyul-Thanor


I don't think I'd try that one until you've trained up a bit. As for the
 Sword of Merzekk, the sword itself is found in the village of Colnea in
 the
 Harte Hills. If you examine the wears the blind peddler has for sale and
 buy
 the rusty longsword for I believe eight gold, you'll be on your way to
 possessing the sword. THe first gem is in the first Silver Crest quest.
 If
 you explore the woodlands surrounding the pasture and kill the worm in
 its
 nest, you'll have the chance to reach in and take an object. This
 gemstone
 is one of the three. The second gem is located in Meglasmire near
 Tryndmoor,
 but you need a master level in Thievery. That is level seventy. The 
 third
 gem is currently not available.
 Time is an illusion, lunchtime doubly so.
 - Original Message - 
 From: Jimmy Odin Kristoffersen [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Friday, January 11, 2008 11:06 AM
 Subject: Re: [Audyssey] Sryth-Kyul-Thanor


 Hi Brian.

 Where do you fined the Sword of Merzekk?
 I'm not have the best Character me thinks, i only have MR:55  SP:63, 
 and
 no
 magik.
 So i still hope founting something.
 Btw, i cant kill the frost demon, what wheppen did i use for kill that?
 All the best.
 Jimmy

 - Original Message - 
 From: Bryan [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Friday, January 11, 2008 5:34 PM
 Subject: Re: [Audyssey] Sryth-Kyul-Thanor


 Not yet, but people have been speculating about that for years. I
 personally
 am not too keen on Doomwall since I already have the best shield
 available
 in the game. Granted if Doomwall proves to be better then of course I
 will
 switch, but first we have to find the other two pieces. Nobody knows
 where
 they are. The same goes for the Sword of Merzekk. The sword and two of
 the
 gems are available but the third gem is still unaccounted for.
 Time is an illusion, lunchtime doubly so.
 - Original Message - 
 From: Jimmy Odin Kristoffersen [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Friday, January 11, 2008 3:25 AM
 Subject: [Audyssey] Sryth-Kyul-Thanor


 Hi.

 I have now be the Disciple for Palk in long time.
 But i dont know what to do for fined something in
 Kyul-Thanor, are there more Adventures in this plase? If not where 
 can
 i
 fined the rest of Doomwall?

 All the best.

 Jimmy
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Re: [Audyssey] vip gameszone v3

2008-01-26 Thread Dark
Indeed, all the publicity overwhelmed me as well.

I've now signed up to their news list, so hopefully if anything new appears 
I'll be able to let everyone know.

beware the Grue!

Dark.
- Original Message - 
From: Darren Harris [EMAIL PROTECTED]
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Saturday, January 26, 2008 3:52 PM
Subject: Re: [Audyssey] vip gameszone v3


 Nice of them to make an announcement on this list lol

 -Original Message-
 From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
 On Behalf Of Dark
 Sent: 26 January 2008 15:27
 To: Gamers Discussion list
 Subject: Re: [Audyssey] vip gameszone v3


 thanks claudio. though I am slightly disappointed, I was rather hoping
 they
 might have reduced the random elements in lords of the galaxy or added
 extra
 things to galaxy ranger as seemed to happen with version 1.1 of the
 game.

 Oh well.

 beware the Grue!

 Dark.
 - Original Message - 
 From: Claudio [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Saturday, January 26, 2008 3:18 PM
 Subject: Re: [Audyssey] vip gameszone v3


 Hello dark!
 Yes, the only thing who is new in version 3 is that you can play these
 games
 on vista.
 I have also tryed it and it works fine.
 Regards, Claudio.



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Re: [Audyssey] vip gameszone v3

2008-01-26 Thread Dark
Hi claudio.

I would indeed like to do a review of galaxy ranger, but playing the game 
over speakers really is a pest.

If I could just get my voice to come out of the computer along with the 
sound of the game, i can plug my r09 into the line in for my headphones and 
do it that way. I've got a Usb mike, but it seems to be totally useless.

In fact, I'm getting slightly frustrated, sinse simply having my computer do 
what any bog standard tape recorder,  pluss my r09 and multitrack 
recorder can do strikes me as a laughably easy matter, yet despite help from 
people on this list, I stil haven't come up with a quick and simple way of 
doing it, which is another reason I haven't done a casting of the pod for 
such a long while.

Beware the grue!

Dark. 


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Re: [Audyssey] vip gameszone v3

2008-01-26 Thread Che
  Yes, those guys make good games, but a lot of people don't know about them 
because of the dumb mistakes they make, such as not getting someone with 
english as a first language to do their instructions for the english 
speaking market.  I wrote them about this, letting them know what a turn off 
it is that you have to decode their documentation, but they don't seem to 
care from what I can tell.
  It is too bad, because they do make good stuff.
  Later,
  Che

- Original Message - 
From: Darren Harris [EMAIL PROTECTED]
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Saturday, January 26, 2008 9:52 AM
Subject: Re: [Audyssey] vip gameszone v3


 Nice of them to make an announcement on this list lol

 -Original Message-
 From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
 On Behalf Of Dark
 Sent: 26 January 2008 15:27
 To: Gamers Discussion list
 Subject: Re: [Audyssey] vip gameszone v3


 thanks claudio. though I am slightly disappointed, I was rather hoping
 they
 might have reduced the random elements in lords of the galaxy or added
 extra
 things to galaxy ranger as seemed to happen with version 1.1 of the
 game.

 Oh well.

 beware the Grue!

 Dark.
 - Original Message - 
 From: Claudio [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Saturday, January 26, 2008 3:18 PM
 Subject: Re: [Audyssey] vip gameszone v3


 Hello dark!
 Yes, the only thing who is new in version 3 is that you can play these
 games
 on vista.
 I have also tryed it and it works fine.
 Regards, Claudio.



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Re: [Audyssey] vip gameszone v3

2008-01-26 Thread Claudio
Hello Che!
I hope, i understand your mail right.
Have you translated the instructions for vipgameszone to english?
What's the language of the original instructions?
What do you think about making a turnament with the vipgameszone-games?
Regards, Claudio.


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Re: [Audyssey] vip gameszone v3

2008-01-26 Thread Bryan
I think they are in English Claudio, but the problem is that if English 
isn't a person's first language they don't always tend to word things right. 
That makes it hard for those of us who do speak English as our native 
language to understand what was being said. Without meaning to be racist 
I'll say that Russians in particular seem to be most noticeable in this. I 
think that has to do with the fact that in Russian things are said almost 
backwards compared to English. I'm no expert on that but I have had a few 
Russian friends in the past who've told me that.
Time is an illusion, lunchtime doubly so.
- Original Message - 
From: Claudio [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, January 26, 2008 12:36 PM
Subject: Re: [Audyssey] vip gameszone v3


Hello Che!
 I hope, i understand your mail right.
 Have you translated the instructions for vipgameszone to english?
 What's the language of the original instructions?
 What do you think about making a turnament with the vipgameszone-games?
 Regards, Claudio.


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Re: [Audyssey] vip gameszone v3

2008-01-26 Thread Bryan
Come to think of it I've never even seen them on this list. But I agree that 
if you're an audio games developer and English isn't your first language you 
really should get someone who does speak English as their native language to 
do your instruction manuals. That was one problem I had with Technoshock. I 
could barely read the manual.
Time is an illusion, lunchtime doubly so.
- Original Message - 
From: Che [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, January 26, 2008 12:23 PM
Subject: Re: [Audyssey] vip gameszone v3


  Yes, those guys make good games, but a lot of people don't know about 
 them
 because of the dumb mistakes they make, such as not getting someone with
 english as a first language to do their instructions for the english
 speaking market.  I wrote them about this, letting them know what a turn 
 off
 it is that you have to decode their documentation, but they don't seem to
 care from what I can tell.
  It is too bad, because they do make good stuff.
  Later,
  Che

 - Original Message - 
 From: Darren Harris [EMAIL PROTECTED]
 To: 'Gamers Discussion list' gamers@audyssey.org
 Sent: Saturday, January 26, 2008 9:52 AM
 Subject: Re: [Audyssey] vip gameszone v3


 Nice of them to make an announcement on this list lol

 -Original Message-
 From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
 On Behalf Of Dark
 Sent: 26 January 2008 15:27
 To: Gamers Discussion list
 Subject: Re: [Audyssey] vip gameszone v3


 thanks claudio. though I am slightly disappointed, I was rather hoping
 they
 might have reduced the random elements in lords of the galaxy or added
 extra
 things to galaxy ranger as seemed to happen with version 1.1 of the
 game.

 Oh well.

 beware the Grue!

 Dark.
 - Original Message - 
 From: Claudio [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Saturday, January 26, 2008 3:18 PM
 Subject: Re: [Audyssey] vip gameszone v3


 Hello dark!
 Yes, the only thing who is new in version 3 is that you can play these
 games
 on vista.
 I have also tryed it and it works fine.
 Regards, Claudio.



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[Audyssey] question about ships in smugglers 3

2008-01-26 Thread alex wallis
hi list.
I'm progressing well in smugglers 3 but i have several questions relating to 
ships.
Firstly when you are hiring crew in the bar for a ship how can you tell what 
type of crew you are hiring? secondly when using the pc cursor and you press 
tab, you find various scroll bars that can be adjusted, does anyone no what 
they do?
Thirdly how can you set how many members of each type you would like in your 
crew.
My next question relates to upgrades to ships.
Is there an easy way using jfw to find out if an upgrade you have tried to 
do was successful? as at the moment you just get the click sound but that 
doesn't indicate if the upgrade was installed.
On the same topic of upgrades, does anyone no what it means when it says by 
the side of an upgrade n/a?
I'm guessing it means not available at that particular planet. Does anyone 
no if that is the case how you find out what upgrades are available at 
particular locations? by that i mean it seems a bit stupid if you have to go 
hunting around for a particular upgrade at different planets just kind of 
guessing.
My last question relates to boarding shuttles and passenger cabbins.
I have upgraded my cargo bay to cargo bay 3, and i bought the xl boarding 
shuttle i also atempted to hire some crew which i no worked as later they 
were killed.
But i had this option to go after a VIP trader and when i turned up at his 
ship it said i didn't have the boarding bays or something, even though i 
upgraded to cargo bay 3 and so far as i no bought the boarding shuttle. Also 
orriginally when i turned up at this guys location in my star wolf, the game 
was quite happy to let me attack and open fire on the ship, but now i have 
upgraded to the bucconeer it won't let me attack with my weapons does anyone 
have any ideas?
Lastly how can i get passenger cabbins? as at the moment all the planets i 
have visited say n/a by the side of passenger cabbin.
Sorry for all the questions and thanks for any help.
Alex. 


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[Audyssey] muds for beginners?

2008-01-26 Thread ari
Hi all,
The library for the blind here in SA got hold of a braille book from the 
library in the US, called Bots by Andrew Leonard. This book is very 
interesting, examining computers and Artificial Intellegence, and discussing 
things such as chat bots, etc. This book talks about an online mud game in 
the early 90's from the university of Texas, which is text-based, and called 
Point Moo-t. Does this still exist, and how do I get started with muds. I've 
often thought of trying a mud, but I don't want fantasy stuff, are there 
more realistic muds? What's a good, text-only mud for beginners? I've also 
heard that I need a thing called a mud client, what is this, and from where 
do I get it? I'm using JAWS 8.0.
Thanks
Ari 


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Re: [Audyssey] Sryth-Kyul-Thanor

2008-01-26 Thread Bryan
Those aren't the right gems then. If they're small and blak they aren't from 
the Silver Crest adventure. Those are from the Runeskin prelude scenarios. 
Like I said, the gems for the Sword of Merzekk are Cloudy Blue Gemstones. 


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Re: [Audyssey] vip gameszone v3

2008-01-26 Thread Raul A. Gallegos
I completely agree. We struggle with similar issues with our note taker 
products. They are excellent, but the manuals and instructions which are 
originally in Korean are hard to understand once translated into English.

Che wrote:
   Yes, those guys make good games, but a lot of people don't know about them 
 because of the dumb mistakes they make, such as not getting someone with 
 english as a first language to do their instructions for the english 
 speaking market.  I wrote them about this, letting them know what a turn off 
 it is that you have to decode their documentation, but they don't seem to 
 care from what I can tell.
   It is too bad, because they do make good stuff.
   Later,
   Che
 -- 
Raul A. Gallegos .. http://www.asmodean.net

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[Audyssey] Mac Mud clients

2008-01-26 Thread Cara Quinn
   Hey All, I know there are at least three other Mac users here, so  
am wondering about the most accessible / friendly mud client that  
you've used?...

   I.E. I'd really like one that automagically reads the incoming text  
if I can get one.  -Shy of that, I'd like one that's pretty much the  
easiest one you've found.  I'm not a huge gamer, so really don't want  
a lot of fuss, I just want to check out a couple of quick things, so  
am really looking for the least lead time / effort.  Just want to hop  
on and off without a lot of extraneous key strokes / navigation and  
such...

   I've found mention of Nuntius and MudWalker, and out of those,  
MudWalker supposedly doesn't speak incoming text without review.  So  
are there others?...

   Thanks so much for your time and catch y'all on the flip!

Have an awesome rest of your weekend!...

Rock!

Cara  :)


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Re: [Audyssey] Mac Mud clients

2008-01-26 Thread Jeremy Gilley
speaking of mud clients, does anyone use ZMUD?
- Original Message - 
From: Cara Quinn [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, January 26, 2008 6:06 PM
Subject: [Audyssey] Mac Mud clients


   Hey All, I know there are at least three other Mac users here, so
 am wondering about the most accessible / friendly mud client that
 you've used?...

   I.E. I'd really like one that automagically reads the incoming text
 if I can get one.  -Shy of that, I'd like one that's pretty much the
 easiest one you've found.  I'm not a huge gamer, so really don't want
 a lot of fuss, I just want to check out a couple of quick things, so
 am really looking for the least lead time / effort.  Just want to hop
 on and off without a lot of extraneous key strokes / navigation and
 such...

   I've found mention of Nuntius and MudWalker, and out of those,
 MudWalker supposedly doesn't speak incoming text without review.  So
 are there others?...

   Thanks so much for your time and catch y'all on the flip!

 Have an awesome rest of your weekend!...

 Rock!

 Cara  :)


 ---
 View my Online Portfolio at:
 http://www.onemodelplace.com/CaraQuinn


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[Audyssey] braintraining games

2008-01-26 Thread ari
Hi all,
Here's a site which us braintraining enthusiasts can investigate, it gives 
links to braintraining games, some free, some paid-for, maybe some of you 
guys together with me can investigate if any of these are accessible, as 
there are quite a lot.
http://longevity.about.com/od/mentalfitness/tp/braintrain.htm
Ari 


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[Audyssey] dr. Kawashima

2008-01-26 Thread ari
Hi all,
Reading about Dr. Kawashima's brain training, I can't see why it couldn't be 
made accessible, as it is based very much on numbers. Does anyone have any 
suggestion as to how I may be able to find an email address or contact 
details for someone whose involved with dr. Kawashima in order to suggest 
developing or modifying his brain training program so that blind people can 
use it? I'm going to find the add and write so long to a society for the 
blind in Japan, as I'm sure that if they're interested, they would at least 
be able to get in touch with him, or I'd love to know what is done for 
Japanese blind people who are into gaming, as Nintendo and many of these 
companies are based in Japan, maybe there are games for the blind in Japan, 
but we haven't really heard of them because they're not in English?
Ari 


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[Audyssey] weird psp blind product!

2008-01-26 Thread ari
Hi all!
Look at this absolutely weird link, it's written very badly, but as far as I 
can make out, it seems like someone's developing a program to work with the 
psp which eventually plans to alert blind people whose in rooms with them, 
and other weird stuff, this project seems absolutely nuts!
http://www.dcemu.co.uk/vbulletin/showthread.php?p=535163
Ari 


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Re: [Audyssey] weird psp blind product!

2008-01-26 Thread Orin
Yeah, I saw that, but it's totally not game related.

On Jan 26, 2008, at 7:24 PM, ari wrote:

 Hi all!
 Look at this absolutely weird link, it's written very badly, but as  
 far as I
 can make out, it seems like someone's developing a program to work  
 with the
 psp which eventually plans to alert blind people whose in rooms with  
 them,
 and other weird stuff, this project seems absolutely nuts!
 http://www.dcemu.co.uk/vbulletin/showthread.php?p=535163
 Ari


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Re: [Audyssey] muds for beginners?

2008-01-26 Thread Orin
 From what I remember, this mud does not exist. Yes, I would like a  
realistic mud as well. Sadly, thoDugh, 80 percent or more muds are  
fantasy these days unfortunately.


On Jan 26, 2008, at 4:29 PM, ari wrote:

 Hi all,
 The library for the blind here in SA got hold of a braille book from  
 the
 library in the US, called Bots by Andrew Leonard. This book is very
 interesting, examining computers and Artificial Intellegence, and  
 discussing
 things such as chat bots, etc. This book talks about an online mud  
 game in
 the early 90's from the university of Texas, which is text-based,  
 and called
 Point Moo-t. Does this still exist, and how do I get started with  
 muds. I've
 often thought of trying a mud, but I don't want fantasy stuff, are  
 there
 more realistic muds? What's a good, text-only mud for beginners?  
 I've also
 heard that I need a thing called a mud client, what is this, and  
 from where
 do I get it? I'm using JAWS 8.0.
 Thanks
 Ari


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Re: [Audyssey] Mac Mud clients

2008-01-26 Thread Orin
Well, Nuntus is quite accessible, but it's got some flaws. One really  
bad one is that it uses Apple Sapi or whatever Apple calls that, and  
just like windows, it puts everything in a buffer, and also just like  
windows, it doesn't have a key to shut up the current buffer (I.E. The  
control key in screen readers).

What we need is a client that actually interacts with VoiceOver, not  
the systems speech because with the system speech there is no way to  
control what is spoken. It really does put me in a rage that we don't  
have such client, but untill one is available we must, as always,  
stick to bloody windows. Everything mudding related is windows  
unfortunately. Not even David will port his Mud Client over. Oh well.

On Jan 26, 2008, at 6:34 PM, Jeremy Gilley wrote:

 speaking of mud clients, does anyone use ZMUD?
 - Original Message -
 From: Cara Quinn [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Saturday, January 26, 2008 6:06 PM
 Subject: [Audyssey] Mac Mud clients


  Hey All, I know there are at least three other Mac users here, so
 am wondering about the most accessible / friendly mud client that
 you've used?...

  I.E. I'd really like one that automagically reads the incoming text
 if I can get one.  -Shy of that, I'd like one that's pretty much the
 easiest one you've found.  I'm not a huge gamer, so really don't want
 a lot of fuss, I just want to check out a couple of quick things, so
 am really looking for the least lead time / effort.  Just want to hop
 on and off without a lot of extraneous key strokes / navigation and
 such...

  I've found mention of Nuntius and MudWalker, and out of those,
 MudWalker supposedly doesn't speak incoming text without review.  So
 are there others?...

  Thanks so much for your time and catch y'all on the flip!

 Have an awesome rest of your weekend!...

 Rock!

 Cara  :)


 ---
 View my Online Portfolio at:
 http://www.onemodelplace.com/CaraQuinn


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[Audyssey] GMA Games

2008-01-26 Thread Jeremy Gilley
Does anyone hear from the programmer from GMA Games?
I have not seen anyone speak of there games, and I was just curious if any 
of them are VISTA ready.
I used to play them when i had windows M,E, but I have noticed that they 
have had the same games out for a while now with no news if they are working 
on something new or not.  Just wondering. 


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Re: [Audyssey] A question about tbmic.jiglu.com

2008-01-26 Thread Orin
Hi Greg,

I'll look into this. You should've asked on list, since this is off  
topic for this one.


On Jan 26, 2008, at 9:10 AM, Greg wrote:

 Hello all,
 After I click on a mud to view it from tbmic.jiglu.com internet  
 explorer tells me it can not open the page.  It does this  
 everytime.  Does anyone know if there is any problems with  
 tbmic.jiglu.com
 Thanks Greg
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Re: [Audyssey] montazoomas return and stfc both won't start

2008-01-26 Thread shaun everiss
I don't know, I have dotnet 3.0 and 3.5 now loaded and all service updates from 
windowsupdate.com
I also have the nov 2007 directx loaded.
At 03:08 p.m. 26/01/2008, you wrote:
Ok, after installing direct X august 2007 and dot net framework 3.0 from the 
usagames.us website, I installed both STFC and montazoomas return on this new 
installation of windows with dotnet3.0 and directX august 2007, when starting 
either game I get an error report dialogue with both send and don't send 
buttons.
Any idea why this would be happening?
Remember dot net framework 3.0 and directX august 2007 are both installed
thanks.
shane
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Re: [Audyssey] vip gameszone v3

2008-01-26 Thread Ryan Chou
hello,
ew limitations
1 you can only play for 10 minutes!
2. you can't save or load games
3. demo time for usage is 3 days

On 1/26/08, Raul A. Gallegos [EMAIL PROTECTED] wrote:
 I completely agree. We struggle with similar issues with our note taker
 products. They are excellent, but the manuals and instructions which are
 originally in Korean are hard to understand once translated into English.

 Che wrote:
Yes, those guys make good games, but a lot of people don't know about
 them
  because of the dumb mistakes they make, such as not getting someone with
  english as a first language to do their instructions for the english
  speaking market.  I wrote them about this, letting them know what a turn
 off
  it is that you have to decode their documentation, but they don't seem to
  care from what I can tell.
It is too bad, because they do make good stuff.
Later,
Che
  --
 Raul A. Gallegos .. http://www.asmodean.net

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Re: [Audyssey] vip gameszone v3

2008-01-26 Thread Dark
Indeed Che, though their later games such as lords of the galaxy seem to 
improve on this, it's just a shame that they don't alter the documentation 
for their earlier games.

I think the worst I remember was when I tried super football, the manual 
there seemed totally strange, - despite the fact that when I'd worked 
things out the game was actually quite simple, - which is why I 
personally didn't buy it, but then again sport isn't really my thing anyway.

beware the Grue!

Dark.
- Original Message - 
From: Che [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, January 26, 2008 7:23 PM
Subject: Re: [Audyssey] vip gameszone v3


  Yes, those guys make good games, but a lot of people don't know about 
 them
 because of the dumb mistakes they make, such as not getting someone with
 english as a first language to do their instructions for the english
 speaking market.  I wrote them about this, letting them know what a turn 
 off
 it is that you have to decode their documentation, but they don't seem to
 care from what I can tell.
  It is too bad, because they do make good stuff.
  Later,
  Che

 - Original Message - 
 From: Darren Harris [EMAIL PROTECTED]
 To: 'Gamers Discussion list' gamers@audyssey.org
 Sent: Saturday, January 26, 2008 9:52 AM
 Subject: Re: [Audyssey] vip gameszone v3


 Nice of them to make an announcement on this list lol

 -Original Message-
 From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
 On Behalf Of Dark
 Sent: 26 January 2008 15:27
 To: Gamers Discussion list
 Subject: Re: [Audyssey] vip gameszone v3


 thanks claudio. though I am slightly disappointed, I was rather hoping
 they
 might have reduced the random elements in lords of the galaxy or added
 extra
 things to galaxy ranger as seemed to happen with version 1.1 of the
 game.

 Oh well.

 beware the Grue!

 Dark.
 - Original Message - 
 From: Claudio [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Saturday, January 26, 2008 3:18 PM
 Subject: Re: [Audyssey] vip gameszone v3


 Hello dark!
 Yes, the only thing who is new in version 3 is that you can play these
 games
 on vista.
 I have also tryed it and it works fine.
 Regards, Claudio.



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Re: [Audyssey] vip gameszone v3

2008-01-26 Thread Dark
Hmmm, I thought it was only X hour which had the ten minute limitation (I 
certainly had long games of lords of the galaxy, galaxy ranger and the sport 
games when I tried them).

Imho the five minit limit on X hour is a bit too much combined with the 3 
day demo time, but as I've said, I only think this applied to X hour, it's 
just a shame Vip gameszone don't change things.

Beware the Grue!

Dark.
- Original Message - 
From: Ryan Chou [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, January 27, 2008 1:43 AM
Subject: Re: [Audyssey] vip gameszone v3


 hello,
 ew limitations
 1 you can only play for 10 minutes!
 2. you can't save or load games
 3. demo time for usage is 3 days

 On 1/26/08, Raul A. Gallegos [EMAIL PROTECTED] wrote:
 I completely agree. We struggle with similar issues with our note taker
 products. They are excellent, but the manuals and instructions which are
 originally in Korean are hard to understand once translated into English.

 Che wrote:
Yes, those guys make good games, but a lot of people don't know about
 them
  because of the dumb mistakes they make, such as not getting someone 
  with
  english as a first language to do their instructions for the english
  speaking market.  I wrote them about this, letting them know what a 
  turn
 off
  it is that you have to decode their documentation, but they don't seem 
  to
  care from what I can tell.
It is too bad, because they do make good stuff.
Later,
Che
  --
 Raul A. Gallegos .. http://www.asmodean.net

 ---
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Re: [Audyssey] question about ships in smugglers 3

2008-01-26 Thread Dark
Hi Alex.

Sinse I use Hal, I can't answer any of your questions about the highering 
crew display I'm afraid sinse I'm not sure how Jaws would read the same 
page.

For upgrades though, firstly when you have selected an upgrade and then 
click buy a message box should appear saying you buy the item with an 
okay button, that is how you know you've bought it.

As to locations of upgrades, it depends upon both te faction and the planet 
I think. For example, the Mx versions of weapons and laser and phaser 
upgrades are only available from the outer rim alliance.

Boarding bays I believe are a specific upgrade to cargo bays to allow 
boarding, and different from both boarding shuttles (used in combat), and 
standard cargo bays, I think their a special of the syndicate.

Like wise looking at the manual, I believe only the coalition sell passenger 
cabbins.

I'd suggest going to another faction to buy the upgrades if you want them, 
though being as the coalition seem to get missions involving transporting 
passengers, where as the other factions don't, it might be more economical 
to save the space for cargo.

Hth.

Beware the Grue!

Dark.
- Original Message - 
From: alex wallis [EMAIL PROTECTED]
To: gamers@audyssey.org
Sent: Saturday, January 26, 2008 9:15 PM
Subject: [Audyssey] question about ships in smugglers 3


 hi list.
 I'm progressing well in smugglers 3 but i have several questions relating 
 to
 ships.
 Firstly when you are hiring crew in the bar for a ship how can you tell 
 what
 type of crew you are hiring? secondly when using the pc cursor and you 
 press
 tab, you find various scroll bars that can be adjusted, does anyone no 
 what
 they do?
 Thirdly how can you set how many members of each type you would like in 
 your
 crew.
 My next question relates to upgrades to ships.
 Is there an easy way using jfw to find out if an upgrade you have tried to
 do was successful? as at the moment you just get the click sound but that
 doesn't indicate if the upgrade was installed.
 On the same topic of upgrades, does anyone no what it means when it says 
 by
 the side of an upgrade n/a?
 I'm guessing it means not available at that particular planet. Does anyone
 no if that is the case how you find out what upgrades are available at
 particular locations? by that i mean it seems a bit stupid if you have to 
 go
 hunting around for a particular upgrade at different planets just kind of
 guessing.
 My last question relates to boarding shuttles and passenger cabbins.
 I have upgraded my cargo bay to cargo bay 3, and i bought the xl boarding
 shuttle i also atempted to hire some crew which i no worked as later they
 were killed.
 But i had this option to go after a VIP trader and when i turned up at his
 ship it said i didn't have the boarding bays or something, even though i
 upgraded to cargo bay 3 and so far as i no bought the boarding shuttle. 
 Also
 orriginally when i turned up at this guys location in my star wolf, the 
 game
 was quite happy to let me attack and open fire on the ship, but now i have
 upgraded to the bucconeer it won't let me attack with my weapons does 
 anyone
 have any ideas?
 Lastly how can i get passenger cabbins? as at the moment all the planets i
 have visited say n/a by the side of passenger cabbin.
 Sorry for all the questions and thanks for any help.
 Alex.


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Re: [Audyssey] weird psp blind product!

2008-01-26 Thread ari
Interesting though that it uses the psp, not a device most blind people 
have, grin. But what I was actually also wondering, how do you even put a 
program on a psp, it just uses cartriges doesn't it?
Ari 


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