[Audyssey] grave of redemption
Hi everyone can anyone have any information about grave of redemption character making? whenever I want to choose my gender my screenreader use to stuck and then I shut down my system from the CPU. because there is no way to deal it. is there? Thanks Ishan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] tips to make a show
Yes I want to start a podcast in radio where I demonstrate a particular game sometime I'll be live and answer the question. Thanks Ishan On 9/4/14, Charles Rivard wee1s...@fidnet.com wrote: It all depends on what games you are good at and what you plan to do on your show. By show, do you mean to make a podcast? Is it a call-in radio show where people discuss games? Do you plan to answer questions about gaming for blind people? Is it an informational talk with no participation from those listening? I really can't advise based on the limited info you gave. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! - Original Message - From: ishan dhami ishan1dha...@gmail.com To: gamers@audyssey.org Sent: Tuesday, September 02, 2014 8:12 AM Subject: [Audyssey] tips to make a show Hello everyone! today I am not asking about any game but I'm asking about the online radio of radio udaan in our country there is noone is interested in audio games and I decided to make a show on games for radio udaan I want to know that where I should start? should I start with sod or gtc? or not please give me tips. Thanks Ishu --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] uninteligent enemies and mechanics
Hi. Following my finishing of both Super metroid and metroid Ii, I went on to metroid zero mission (fusion is a bit more problematic from an access perspective due to all the text). Zero mission for those who don't know is a very very very! enhanced remake of the original Nes metroid for the gameboy advanced (although I'm playing it on my gamecube). Leaving aside all the 2d vertical mechanics of the game, one thing I noticed was just how simple most of the enemy's movements are. many for example crawl along the outside of each platform you need to jump to, some simply jump up and down, others rise up from the floor when you approach their nest and pole at you horrizontally before leaving the screen. Very few enemies (indeed d possibly none at all), have any degree of ai to them at all, they just move, (remember that touching most enemies harms you), or shoot or react to your proximity on a basic level. One thing I find interesting in audio games, is that though first person, or at least full 360 degree movement in a two dimentional plane ala shades of doom and swamp is a very good representative medium, few developers have actually considdered how much can be done with basic movement patterns for enemies. Of course, enemies that come to get you are great, however it did strike me a lot could be done with enemies who just move in a static sense or react to your presence forcing you to think fast with some good map design. For example, take the most basic sort of enemy, one who patrols back and forth in a streight line, call it a robot centry for sake of arguement. Imagine your playing a game similar to shades of doom and come to the end of a corridor that finishes in a t junction. You hear a robot sentry pacing up and down the end of the T junction in front of you. now, what do you do? you can try and run past it down one of the ends of the corridor, you could stay where you are and pick it off as it passes. if you were less vigilent you might have already blundered into the T and find the sentry coming towards you and have to try and pick it off quickly (let's assume the sentry is pretty tough for this example), or back up and hope to find a side passage to duck down. To take another example, imagine something similar to the metroid nests, a sewer great on the ground that if you get close enough, a carnivorous fly will spring out of, pole streight for you and vanish. Knowing it is there, you'll need to approach it, make the fly come out and either kill or avoid, then run quickly past before another comes and get out of the zone of detection, possibly having to turn around and snooker another fly coming for you from behind. I can only think of one game that has employed this mode in it's enemies, and that is papaasangre, but really with some good design there is no reason that these sorts of things shouldn't occur more often in a first person setting. It's true that you will have a harder time tracking movements of unfamiliar enemies in sound even in a first person view, however this is easily soluable with a bestiary, a scanner, an npc or (as papasangre did), simply some explanation of what your facing. I'd also imagine these sorts of enemy movements are far easier to program than say something which must chase and attack the player, or move towards the player and repeatedly damage them. Of course, we have seen some of this sort of thing in the design of enemies for space invaders games, but sinse there the player's own options are pretty limited to just moving left and right and firing, the tactical options for taking out say a ship crusing side to side are less evident, sinse whatever it is the usual response is kill it quick! I wonder if this is another case of people being less familiar with mainstream mechanics, sinse these sorts of enemies and movements have been common in games from the atari years onwards, either way perhaps this is something developers could considier, especially in fp games where the player has the most options for tactical movement and gameplay. BEware the Grue! Dark. Take them to the refirbished chamber that was once bad! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] death match project alfa.
Hello I have danny's DMPA(death match project alfa) whenever I find a ladder I'm stuck and the character is not moving is this is a bug? if your answer is yes then tell me how to fix it. if no then tell me what is the problem and how can I solve it. Thanks ishan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] tips to make a show
Hi Ishan, Since you will be the one doing the show I think you should be the one to decide which game or games to demonstrate on the program. However, if you are going to do this show you should start with a game you know really well, and one you think your listeners will be interested in. Since I don't know you personally and am familiar where your strengths lie I can't really give any specific recommendations on this topic. Only can give general advice based on what I would do if I were you. Cheers! On 9/2/14, ishan dhami ishan1dha...@gmail.com wrote: Hello everyone! today I am not asking about any game but I'm asking about the online radio of radio udaan in our country there is noone is interested in audio games and I decided to make a show on games for radio udaan I want to know that where I should start? should I start with sod or gtc? or not please give me tips. Thanks Ishu --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Fwd: LWorks discontinuing sales of Legacy games
Hi all. this comes from l-works. Aparently no more superliam or judgement day anymore. they will still honour replacement keys for judgement day and superliam but obviously for whatever reason they can't support the old games anymore. Delivered-To: sm.ever...@gmail.com Authentication-Results: mr.google.com; spf=pass (google.com: domain of lworks+bncbd2jltwjhuiitcfjuacrubckou...@googlegroups.com designates 10.50.33.4 as permitted sender) smtp.mail=lworks+bncbd2jltwjhuiitcfjuacrubckou...@googlegroups.com; dkim=pass header.i=@googlegroups.com X-Received: from mr.google.com ([10.50.33.4]) by 10.50.33.4 with SMTP id n4mr1028491igi.14.1409958921232 (num_hops = 1); Fri, 05 Sep 2014 16:15:21 -0700 (PDT) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=googlegroups.com; s=20120806; h=mime-version:from:to:subject:date:message-id:user-agent :x-original-sender:x-original-authentication-results:reply-to :precedence:mailing-list:list-id:list-post:list-help:list-archive :sender:list-subscribe:list-unsubscribe:content-type :content-transfer-encoding; bh=gpFBIH8KKeYMbrePIVVmoTgq/q2EgEqunMaclz23qAA=; b=HUQezYfTW1Do7BElax4LxDKYhulpJj4z3CtM9QY5OX1jZ5UM2lO2KxJtWtd7dftiOJ WMWPgTJWYwydZYcfNuhgY67q1CTmqUaARabnvHTvCUd2Uy8J0kDwELl15G5HeO84al7O sJCmDcwSrQrN1/X7wLDdg8lUfv9Ms05AVc+kzEQi1rTgjf6kJQxnmb24/uimlwNZPGES IPmid8RAdpu4Kwx/WrU5XRj7e1K0sddumftA2qa8swSkUXny7brnpOyplxU1P1qjqfkU OiNwluBM2PxbvjfZ1TZ7ZKsR0nqycU2JvhLq2de/MFLZr7qbCbLRHojeLBoqeNu+Lkla uI0g== X-Received: by 10.50.33.4 with SMTP id n4mr95487igi.14.1409958921185; Fri, 05 Sep 2014 16:15:21 -0700 (PDT) X-BeenThere: lwo...@googlegroups.com X-Received: by 10.66.245.197 with SMTP id xq5mr8957352pac.42.1409958920814; Fri, 05 Sep 2014 16:15:20 -0700 (PDT) X-Proofpoint-Virus-Version: vendor=fsecure engine=2.50.10432:5.12.52,1.0.27,0.0. definitions=2014-09-06_01:2014-09-05,2014-09-05,1970-01-01 signatures=0 X-Proofpoint-Spam-Details: rule=notspam policy=default score=0 spamscore=0 suspectscore=3 phishscore=0 adultscore=0 bulkscore=0 classifier=spam adjust=0 reason=mlx scancount=1 engine=7.0.1-140224 definitions=main-1409050244 From: LWorks - News listse...@me.com To: lwo...@googlegroups.com Subject: LWorks discontinuing sales of Legacy games Date: Fri, 05 Sep 2014 23:15:01 + User-Agent: rss2email/3.8 (https://github.com/wking/rss2email) X-RSS-Feed: http://l-works.net/news/rss.php X-RSS-ID: 0125eb983998711bcd9416509ad9e09f99de66df X-RSS-URL: http://l-works.net?subaction=showfullid=1409958901archive= X-Original-Sender: listse...@me.com X-Original-Authentication-Results: gmr-mx.google.com; spf=pass (google.com: domain of listse...@me.com designates 17.172.81.0 as permitted sender) smtp.mail=listse...@me.com; dmarc=pass (p=NONE dis=NONE) header.from=me.com Reply-To: lwo...@googlegroups.com Mailing-list: list lwo...@googlegroups.com; contact lworks+own...@googlegroups.com List-ID: lworks.googlegroups.com X-Google-Group-Id: 1058022947400 List-Post: http://groups.google.com/group/lworks/post, mailto:lwo...@googlegroups.com List-Help: http://groups.google.com/support/, mailto:lworks+h...@googlegroups.com List-Archive: http://groups.google.com/group/lworks Sender: lwo...@googlegroups.com List-Subscribe: http://groups.google.com/group/lworks/subscribe, mailto:lworks+subscr...@googlegroups.com List-Unsubscribe: mailto:googlegroups-manage+1058022947400+unsubscr...@googlegroups.com, http://groups.google.com/group/lworks/subscribe http://l-works.net?subaction=showfullid=1409958901archive=LWorks discontinuing sales of Legacy games This is just a quick post to announce that as of today LWorks will no longer be selling our Legacy titles Super Liam and Judgment day. We will still honor requests for replacement keys. If you have any sales questions, please feel free to email sales. URL: http://l-works.net?subaction=showfullid=1409958901archive=http://l-works.net?subaction=showfullid=1409958901archive= -- You received this message because you are subscribed to the Google Groups LWorks group. To unsubscribe from this group and stop receiving emails from it, send an email to mailto:lworks+unsubscr...@googlegroups.comlworks+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/d/optouthttps://groups.google.com/d/optout. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games
I don't know why they can't make them as abandonware. Also what's happening with Super Egg Hunt are they still going to offer that. Confident they are but this wasn't mentioned here. Christopher Hallsworth Student at the Hadley School for the Blind www.hadley.edu On 06/09/2014 05:19, shaun everiss wrote: Hi all. this comes from l-works. Aparently no more superliam or judgement day anymore. they will still honour replacement keys for judgement day and superliam but obviously for whatever reason they can't support the old games anymore. Delivered-To: sm.ever...@gmail.com Authentication-Results: mr.google.com; spf=pass (google.com: domain of lworks+bncbd2jltwjhuiitcfjuacrubckou...@googlegroups.com designates 10.50.33.4 as permitted sender) smtp.mail=lworks+bncbd2jltwjhuiitcfjuacrubckou...@googlegroups.com; dkim=pass header.i=@googlegroups.com X-Received: from mr.google.com ([10.50.33.4]) by 10.50.33.4 with SMTP id n4mr1028491igi.14.1409958921232 (num_hops = 1); Fri, 05 Sep 2014 16:15:21 -0700 (PDT) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=googlegroups.com; s=20120806; h=mime-version:from:to:subject:date:message-id:user-agent :x-original-sender:x-original-authentication-results:reply-to :precedence:mailing-list:list-id:list-post:list-help:list-archive :sender:list-subscribe:list-unsubscribe:content-type :content-transfer-encoding; bh=gpFBIH8KKeYMbrePIVVmoTgq/q2EgEqunMaclz23qAA=; b=HUQezYfTW1Do7BElax4LxDKYhulpJj4z3CtM9QY5OX1jZ5UM2lO2KxJtWtd7dftiOJ WMWPgTJWYwydZYcfNuhgY67q1CTmqUaARabnvHTvCUd2Uy8J0kDwELl15G5HeO84al7O sJCmDcwSrQrN1/X7wLDdg8lUfv9Ms05AVc+kzEQi1rTgjf6kJQxnmb24/uimlwNZPGES IPmid8RAdpu4Kwx/WrU5XRj7e1K0sddumftA2qa8swSkUXny7brnpOyplxU1P1qjqfkU OiNwluBM2PxbvjfZ1TZ7ZKsR0nqycU2JvhLq2de/MFLZr7qbCbLRHojeLBoqeNu+Lkla uI0g== X-Received: by 10.50.33.4 with SMTP id n4mr95487igi.14.1409958921185; Fri, 05 Sep 2014 16:15:21 -0700 (PDT) X-BeenThere: lwo...@googlegroups.com X-Received: by 10.66.245.197 with SMTP id xq5mr8957352pac.42.1409958920814; Fri, 05 Sep 2014 16:15:20 -0700 (PDT) X-Proofpoint-Virus-Version: vendor=fsecure engine=2.50.10432:5.12.52,1.0.27,0.0. definitions=2014-09-06_01:2014-09-05,2014-09-05,1970-01-01 signatures=0 X-Proofpoint-Spam-Details: rule=notspam policy=default score=0 spamscore=0 suspectscore=3 phishscore=0 adultscore=0 bulkscore=0 classifier=spam adjust=0 reason=mlx scancount=1 engine=7.0.1-140224 definitions=main-1409050244 From: LWorks - News listse...@me.com To: lwo...@googlegroups.com Subject: LWorks discontinuing sales of Legacy games Date: Fri, 05 Sep 2014 23:15:01 + User-Agent: rss2email/3.8 (https://github.com/wking/rss2email) X-RSS-Feed: http://l-works.net/news/rss.php X-RSS-ID: 0125eb983998711bcd9416509ad9e09f99de66df X-RSS-URL: http://l-works.net?subaction=showfullid=1409958901archive= X-Original-Sender: listse...@me.com X-Original-Authentication-Results: gmr-mx.google.com; spf=pass (google.com: domain of listse...@me.com designates 17.172.81.0 as permitted sender) smtp.mail=listse...@me.com; dmarc=pass (p=NONE dis=NONE) header.from=me.com Reply-To: lwo...@googlegroups.com Mailing-list: list lwo...@googlegroups.com; contact lworks+own...@googlegroups.com List-ID: lworks.googlegroups.com X-Google-Group-Id: 1058022947400 List-Post: http://groups.google.com/group/lworks/post, mailto:lwo...@googlegroups.com List-Help: http://groups.google.com/support/, mailto:lworks+h...@googlegroups.com List-Archive: http://groups.google.com/group/lworks Sender: lwo...@googlegroups.com List-Subscribe: http://groups.google.com/group/lworks/subscribe, mailto:lworks+subscr...@googlegroups.com List-Unsubscribe: mailto:googlegroups-manage+1058022947400+unsubscr...@googlegroups.com, http://groups.google.com/group/lworks/subscribe http://l-works.net?subaction=showfullid=1409958901archive=LWorks discontinuing sales of Legacy games This is just a quick post to announce that as of today LWorks will no longer be selling our Legacy titles Super Liam and Judgment day. We will still honor requests for replacement keys. If you have any sales questions, please feel free to email sales. URL: http://l-works.net?subaction=showfullid=1409958901archive=http://l-works.net?subaction=showfullid=1409958901archive= -- You received this message because you are subscribed to the Google Groups LWorks group. To unsubscribe from this group and stop receiving emails from it, send an email to mailto:lworks+unsubscr...@googlegroups.comlworks+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/d/optouthttps://groups.google.com/d/optout. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be
Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games
I agree chrstopher. While it is Liam's privilige to stop selling the games, it is very scummy that nobody will ever be able to play them ever again, and will lose him much respect in the community. Beware the Grue! Dark. - Original Message - From: Christopher Hallsworth challswor...@icloud.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, September 06, 2014 7:59 AM Subject: Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games I don't know why they can't make them as abandonware. Also what's happening with Super Egg Hunt are they still going to offer that. Confident they are but this wasn't mentioned here. Christopher Hallsworth Student at the Hadley School for the Blind www.hadley.edu On 06/09/2014 05:19, shaun everiss wrote: Hi all. this comes from l-works. Aparently no more superliam or judgement day anymore. they will still honour replacement keys for judgement day and superliam but obviously for whatever reason they can't support the old games anymore. Delivered-To: sm.ever...@gmail.com Authentication-Results: mr.google.com; spf=pass (google.com: domain of lworks+bncbd2jltwjhuiitcfjuacrubckou...@googlegroups.com designates 10.50.33.4 as permitted sender) smtp.mail=lworks+bncbd2jltwjhuiitcfjuacrubckou...@googlegroups.com; dkim=pass header.i=@googlegroups.com X-Received: from mr.google.com ([10.50.33.4]) by 10.50.33.4 with SMTP id n4mr1028491igi.14.1409958921232 (num_hops = 1); Fri, 05 Sep 2014 16:15:21 -0700 (PDT) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=googlegroups.com; s=20120806; h=mime-version:from:to:subject:date:message-id:user-agent :x-original-sender:x-original-authentication-results:reply-to :precedence:mailing-list:list-id:list-post:list-help:list-archive :sender:list-subscribe:list-unsubscribe:content-type :content-transfer-encoding; bh=gpFBIH8KKeYMbrePIVVmoTgq/q2EgEqunMaclz23qAA=; b=HUQezYfTW1Do7BElax4LxDKYhulpJj4z3CtM9QY5OX1jZ5UM2lO2KxJtWtd7dftiOJ WMWPgTJWYwydZYcfNuhgY67q1CTmqUaARabnvHTvCUd2Uy8J0kDwELl15G5HeO84al7O sJCmDcwSrQrN1/X7wLDdg8lUfv9Ms05AVc+kzEQi1rTgjf6kJQxnmb24/uimlwNZPGES IPmid8RAdpu4Kwx/WrU5XRj7e1K0sddumftA2qa8swSkUXny7brnpOyplxU1P1qjqfkU OiNwluBM2PxbvjfZ1TZ7ZKsR0nqycU2JvhLq2de/MFLZr7qbCbLRHojeLBoqeNu+Lkla uI0g== X-Received: by 10.50.33.4 with SMTP id n4mr95487igi.14.1409958921185; Fri, 05 Sep 2014 16:15:21 -0700 (PDT) X-BeenThere: lwo...@googlegroups.com X-Received: by 10.66.245.197 with SMTP id xq5mr8957352pac.42.1409958920814; Fri, 05 Sep 2014 16:15:20 -0700 (PDT) X-Proofpoint-Virus-Version: vendor=fsecure engine=2.50.10432:5.12.52,1.0.27,0.0. definitions=2014-09-06_01:2014-09-05,2014-09-05,1970-01-01 signatures=0 X-Proofpoint-Spam-Details: rule=notspam policy=default score=0 spamscore=0 suspectscore=3 phishscore=0 adultscore=0 bulkscore=0 classifier=spam adjust=0 reason=mlx scancount=1 engine=7.0.1-140224 definitions=main-1409050244 From: LWorks - News listse...@me.com To: lwo...@googlegroups.com Subject: LWorks discontinuing sales of Legacy games Date: Fri, 05 Sep 2014 23:15:01 + User-Agent: rss2email/3.8 (https://github.com/wking/rss2email) X-RSS-Feed: http://l-works.net/news/rss.php X-RSS-ID: 0125eb983998711bcd9416509ad9e09f99de66df X-RSS-URL: http://l-works.net?subaction=showfullid=1409958901archive= X-Original-Sender: listse...@me.com X-Original-Authentication-Results: gmr-mx.google.com; spf=pass (google.com: domain of listse...@me.com designates 17.172.81.0 as permitted sender) smtp.mail=listse...@me.com; dmarc=pass (p=NONE dis=NONE) header.from=me.com Reply-To: lwo...@googlegroups.com Mailing-list: list lwo...@googlegroups.com; contact lworks+own...@googlegroups.com List-ID: lworks.googlegroups.com X-Google-Group-Id: 1058022947400 List-Post: http://groups.google.com/group/lworks/post, mailto:lwo...@googlegroups.com List-Help: http://groups.google.com/support/, mailto:lworks+h...@googlegroups.com List-Archive: http://groups.google.com/group/lworks Sender: lwo...@googlegroups.com List-Subscribe: http://groups.google.com/group/lworks/subscribe, mailto:lworks+subscr...@googlegroups.com List-Unsubscribe: mailto:googlegroups-manage+1058022947400+unsubscr...@googlegroups.com, http://groups.google.com/group/lworks/subscribe http://l-works.net?subaction=showfullid=1409958901archive=LWorks discontinuing sales of Legacy games This is just a quick post to announce that as of today LWorks will no longer be selling our Legacy titles Super Liam and Judgment day. We will still honor requests for replacement keys. If you have any sales questions, please feel free to email sales. URL: http://l-works.net?subaction=showfullid=1409958901archive=http://l-works.net?subaction=showfullid=1409958901archive= -- You received this message because you are subscribed to the Google Groups LWorks group. To unsubscribe from this group and stop receiving emails from it, send an
Re: [Audyssey] uninteligent enemies and mechanics
Hi Dark, That is a very good point. Many classic Atari and NES games had enemies that would move back and forth in a predictable pattern, and often times even though the pattern was simplistic getting around the enemy could be difficult. If you remember when I was working on Montezuma's Revenge/Montezuma's Return all of the enemies did something similar. the skulls, snakes, and spiders would basically travel from left to right and from right to left in a simple but predictable pattern. Even so the trick was figuring out when to jump over that enemy because not every enemy moved at exactly the same rate, and the faster the enemy was the chances were higher that you might jump over it only to have it turn around and chase you. The mechanics were simplistic, but I think were fairly challenging. I honestly don't know why more audio games do not employ this type of enemy because it is very easy to code. Definitely far simpler than having to create an artificial intelligence for each enemy, and can be quite challenging if done right. I suppose like most things the majority of blind audio game developers have been blind their entire life, and just aren't familiar with the various concepts that have been successfully been employed on game consoles for the last 30 years or so. Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games
Thanks for the agreement! Very shoddy practice in my opinion. At least Justin was decent enough to offer all his games including the unlocker program he uses to generate the hardware specific codes. Yes it had a price tag of it but was sure very popular to us. Christopher Hallsworth Student at the Hadley School for the Blind www.hadley.edu On 06/09/2014 08:05, dark wrote: I agree chrstopher. While it is Liam's privilige to stop selling the games, it is very scummy that nobody will ever be able to play them ever again, and will lose him much respect in the community. Beware the Grue! Dark. - Original Message - From: Christopher Hallsworth challswor...@icloud.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, September 06, 2014 7:59 AM Subject: Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games I don't know why they can't make them as abandonware. Also what's happening with Super Egg Hunt are they still going to offer that. Confident they are but this wasn't mentioned here. Christopher Hallsworth Student at the Hadley School for the Blind www.hadley.edu On 06/09/2014 05:19, shaun everiss wrote: Hi all. this comes from l-works. Aparently no more superliam or judgement day anymore. they will still honour replacement keys for judgement day and superliam but obviously for whatever reason they can't support the old games anymore. Delivered-To: sm.ever...@gmail.com Authentication-Results: mr.google.com; spf=pass (google.com: domain of lworks+bncbd2jltwjhuiitcfjuacrubckou...@googlegroups.com designates 10.50.33.4 as permitted sender) smtp.mail=lworks+bncbd2jltwjhuiitcfjuacrubckou...@googlegroups.com; dkim=pass header.i=@googlegroups.com X-Received: from mr.google.com ([10.50.33.4]) by 10.50.33.4 with SMTP id n4mr1028491igi.14.1409958921232 (num_hops = 1); Fri, 05 Sep 2014 16:15:21 -0700 (PDT) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=googlegroups.com; s=20120806; h=mime-version:from:to:subject:date:message-id:user-agent :x-original-sender:x-original-authentication-results:reply-to :precedence:mailing-list:list-id:list-post:list-help:list-archive :sender:list-subscribe:list-unsubscribe:content-type :content-transfer-encoding; bh=gpFBIH8KKeYMbrePIVVmoTgq/q2EgEqunMaclz23qAA=; b=HUQezYfTW1Do7BElax4LxDKYhulpJj4z3CtM9QY5OX1jZ5UM2lO2KxJtWtd7dftiOJ WMWPgTJWYwydZYcfNuhgY67q1CTmqUaARabnvHTvCUd2Uy8J0kDwELl15G5HeO84al7O sJCmDcwSrQrN1/X7wLDdg8lUfv9Ms05AVc+kzEQi1rTgjf6kJQxnmb24/uimlwNZPGES IPmid8RAdpu4Kwx/WrU5XRj7e1K0sddumftA2qa8swSkUXny7brnpOyplxU1P1qjqfkU OiNwluBM2PxbvjfZ1TZ7ZKsR0nqycU2JvhLq2de/MFLZr7qbCbLRHojeLBoqeNu+Lkla uI0g== X-Received: by 10.50.33.4 with SMTP id n4mr95487igi.14.1409958921185; Fri, 05 Sep 2014 16:15:21 -0700 (PDT) X-BeenThere: lwo...@googlegroups.com X-Received: by 10.66.245.197 with SMTP id xq5mr8957352pac.42.1409958920814; Fri, 05 Sep 2014 16:15:20 -0700 (PDT) X-Proofpoint-Virus-Version: vendor=fsecure engine=2.50.10432:5.12.52,1.0.27,0.0. definitions=2014-09-06_01:2014-09-05,2014-09-05,1970-01-01 signatures=0 X-Proofpoint-Spam-Details: rule=notspam policy=default score=0 spamscore=0 suspectscore=3 phishscore=0 adultscore=0 bulkscore=0 classifier=spam adjust=0 reason=mlx scancount=1 engine=7.0.1-140224 definitions=main-1409050244 From: LWorks - News listse...@me.com To: lwo...@googlegroups.com Subject: LWorks discontinuing sales of Legacy games Date: Fri, 05 Sep 2014 23:15:01 + User-Agent: rss2email/3.8 (https://github.com/wking/rss2email) X-RSS-Feed: http://l-works.net/news/rss.php X-RSS-ID: 0125eb983998711bcd9416509ad9e09f99de66df X-RSS-URL: http://l-works.net?subaction=showfullid=1409958901archive= X-Original-Sender: listse...@me.com X-Original-Authentication-Results: gmr-mx.google.com; spf=pass (google.com: domain of listse...@me.com designates 17.172.81.0 as permitted sender) smtp.mail=listse...@me.com; dmarc=pass (p=NONE dis=NONE) header.from=me.com Reply-To: lwo...@googlegroups.com Mailing-list: list lwo...@googlegroups.com; contact lworks+own...@googlegroups.com List-ID: lworks.googlegroups.com X-Google-Group-Id: 1058022947400 List-Post: http://groups.google.com/group/lworks/post, mailto:lwo...@googlegroups.com List-Help: http://groups.google.com/support/, mailto:lworks+h...@googlegroups.com List-Archive: http://groups.google.com/group/lworks Sender: lwo...@googlegroups.com List-Subscribe: http://groups.google.com/group/lworks/subscribe, mailto:lworks+subscr...@googlegroups.com List-Unsubscribe: mailto:googlegroups-manage+1058022947400+unsubscr...@googlegroups.com, http://groups.google.com/group/lworks/subscribe http://l-works.net?subaction=showfullid=1409958901archive=LWorks discontinuing sales of Legacy games This is just a quick post to announce that as of today LWorks will no longer be selling our Legacy titles Super Liam and Judgment day. We will still honor requests for
Re: [Audyssey] uninteligent enemies and mechanics
Hi Tom. I'd actually forgot about the sculls etc in monti however you are correct, I do remember the need to jump over them and run in the right direction was very classic. The only problem however with enemies in a side scrolling game is that without a way to show vertical movement of enemies particularly easily, it's difficult to find patterns that require the player to watch, (I remember a discussion of the problems creating bouncing skulls like original monti). To give one example, in metroid, one of the most common enemy types are wall crawlers. These will crawl across the top of any ledge or wall, then down the side and across the bottom. This means though there movement paterns are very simple you can encounter them in many different circumstances. For example when you are climbing up a shaft jumping upwards from ledge to ledge you have to not only be careful of the enemies crawling atop the ledges where your going, but of hitting enemies on the sides or bottoms of ledges while you jump. When walking along in a narrow tunnel with a ceiling not far above your head, your watching not only for enemies crawling across the floor, but on the ceiling too etc. This means one enemy with very simple movement can produce a large number of situations dependent upon the terrain for you to judge. I'm not convinced that audio side scroller techniques have been created yet to really show correct enemy movement vertically and give the player enough information to make strategic judgements, but I do think that more of this sort of thing could be used in a first person setting, though thus far the only game I can think of that employs this sort of enemy movement in an fp context is in fact papasangre. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games
To be honest christopher i wasn't keen on justin's practice either sinse while yes he did offer all his programs for free before giving them up, he still has made it utterly impossible for anyone who didn't buy them in that short time period to play them ever agaim, just as Liam has done. While I appreciate that because stupid microsoft have buggered compatibility updating games to run on silly modern windows is not easy, With so few accessible games simply saying tough luck they're gone and effectively not offering anyway to play them even with a virtual machine is a great shame. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games
Especially coming so quickly on the heels of bsc. -- From: dark d...@xgam.org Sent: Saturday, September 06, 2014 3:05 AM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games I agree chrstopher. While it is Liam's privilige to stop selling the games, it is very scummy that nobody will ever be able to play them ever again, and will lose him much respect in the community. Beware the Grue! Dark. - Original Message - From: Christopher Hallsworth challswor...@icloud.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, September 06, 2014 7:59 AM Subject: Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games I don't know why they can't make them as abandonware. Also what's happening with Super Egg Hunt are they still going to offer that. Confident they are but this wasn't mentioned here. Christopher Hallsworth Student at the Hadley School for the Blind www.hadley.edu On 06/09/2014 05:19, shaun everiss wrote: Hi all. this comes from l-works. Aparently no more superliam or judgement day anymore. they will still honour replacement keys for judgement day and superliam but obviously for whatever reason they can't support the old games anymore. Delivered-To: sm.ever...@gmail.com Authentication-Results: mr.google.com; spf=pass (google.com: domain of lworks+bncbd2jltwjhuiitcfjuacrubckou...@googlegroups.com designates 10.50.33.4 as permitted sender) smtp.mail=lworks+bncbd2jltwjhuiitcfjuacrubckou...@googlegroups.com; dkim=pass header.i=@googlegroups.com X-Received: from mr.google.com ([10.50.33.4]) by 10.50.33.4 with SMTP id n4mr1028491igi.14.1409958921232 (num_hops = 1); Fri, 05 Sep 2014 16:15:21 -0700 (PDT) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=googlegroups.com; s=20120806; h=mime-version:from:to:subject:date:message-id:user-agent :x-original-sender:x-original-authentication-results:reply-to :precedence:mailing-list:list-id:list-post:list-help:list-archive :sender:list-subscribe:list-unsubscribe:content-type :content-transfer-encoding; bh=gpFBIH8KKeYMbrePIVVmoTgq/q2EgEqunMaclz23qAA=; b=HUQezYfTW1Do7BElax4LxDKYhulpJj4z3CtM9QY5OX1jZ5UM2lO2KxJtWtd7dftiOJ WMWPgTJWYwydZYcfNuhgY67q1CTmqUaARabnvHTvCUd2Uy8J0kDwELl15G5HeO84al7O sJCmDcwSrQrN1/X7wLDdg8lUfv9Ms05AVc+kzEQi1rTgjf6kJQxnmb24/uimlwNZPGES IPmid8RAdpu4Kwx/WrU5XRj7e1K0sddumftA2qa8swSkUXny7brnpOyplxU1P1qjqfkU OiNwluBM2PxbvjfZ1TZ7ZKsR0nqycU2JvhLq2de/MFLZr7qbCbLRHojeLBoqeNu+Lkla uI0g== X-Received: by 10.50.33.4 with SMTP id n4mr95487igi.14.1409958921185; Fri, 05 Sep 2014 16:15:21 -0700 (PDT) X-BeenThere: lwo...@googlegroups.com X-Received: by 10.66.245.197 with SMTP id xq5mr8957352pac.42.1409958920814; Fri, 05 Sep 2014 16:15:20 -0700 (PDT) X-Proofpoint-Virus-Version: vendor=fsecure engine=2.50.10432:5.12.52,1.0.27,0.0. definitions=2014-09-06_01:2014-09-05,2014-09-05,1970-01-01 signatures=0 X-Proofpoint-Spam-Details: rule=notspam policy=default score=0 spamscore=0 suspectscore=3 phishscore=0 adultscore=0 bulkscore=0 classifier=spam adjust=0 reason=mlx scancount=1 engine=7.0.1-140224 definitions=main-1409050244 From: LWorks - News listse...@me.com To: lwo...@googlegroups.com Subject: LWorks discontinuing sales of Legacy games Date: Fri, 05 Sep 2014 23:15:01 + User-Agent: rss2email/3.8 (https://github.com/wking/rss2email) X-RSS-Feed: http://l-works.net/news/rss.php X-RSS-ID: 0125eb983998711bcd9416509ad9e09f99de66df X-RSS-URL: http://l-works.net?subaction=showfullid=1409958901archive= X-Original-Sender: listse...@me.com X-Original-Authentication-Results: gmr-mx.google.com; spf=pass (google.com: domain of listse...@me.com designates 17.172.81.0 as permitted sender) smtp.mail=listse...@me.com; dmarc=pass (p=NONE dis=NONE) header.from=me.com Reply-To: lwo...@googlegroups.com Mailing-list: list lwo...@googlegroups.com; contact lworks+own...@googlegroups.com List-ID: lworks.googlegroups.com X-Google-Group-Id: 1058022947400 List-Post: http://groups.google.com/group/lworks/post, mailto:lwo...@googlegroups.com List-Help: http://groups.google.com/support/, mailto:lworks+h...@googlegroups.com List-Archive: http://groups.google.com/group/lworks Sender: lwo...@googlegroups.com List-Subscribe: http://groups.google.com/group/lworks/subscribe, mailto:lworks+subscr...@googlegroups.com List-Unsubscribe: mailto:googlegroups-manage+1058022947400+unsubscr...@googlegroups.com, http://groups.google.com/group/lworks/subscribe http://l-works.net?subaction=showfullid=1409958901archive=LWorks discontinuing sales of Legacy games This is just a quick post to announce that as of today LWorks will no longer be selling our Legacy titles Super Liam and Judgment day. We will still honor requests for replacement
Re: [Audyssey] making things last
Logic would say so, but this is actually not the case with many computer parts. I've seen a chip of ram come bad directly from the factory, literally straight out of the packaging. Same goes for hard drives; they're probably not going to simply never turn on, but there's absolutely nothing that says for certain that they won't die within the first couple months of operation. -- From: Charles Rivard wee1s...@fidnet.com Sent: Friday, September 05, 2014 11:54 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] making things last Testing a new product for durability, on purpose, is pointless because they have already been tested before you buy them. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] grave of redemption
You're using jaws. You need to disable it before you start the game. -- From: ishan dhami ishan1dha...@gmail.com Sent: Friday, September 05, 2014 10:57 AM To: gamers@audyssey.org Subject: [Audyssey] grave of redemption Hi everyone can anyone have any information about grave of redemption character making? whenever I want to choose my gender my screenreader use to stuck and then I shut down my system from the CPU. because there is no way to deal it. is there? Thanks Ishan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] making things last
I wanted to say something like that... perfectly put! -- From: Cara Quinn caraqu...@caraquinn.com Sent: Saturday, September 06, 2014 1:07 AM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] making things last Hi Charles, I'd hold that wire with no gloves at all if the amperage were really really really low! *snark* Sorry, just had to! Smiles, Cara :) --- iOS design and development - LookTel.com --- View my Online Portfolio at: http://www.onemodelplace.com/CaraQuinn Follow me on Twitter! https://twitter.com/ModelCara On Sep 5, 2014, at 7:14 AM, Charles Rivard wee1s...@fidnet.com wrote: Actually, I'm glad that such protective gear exists. It exists for a reason. Use it as directed and you probably won't have a problem. I would not stick my hand into a 500 degree oven when wearing mitts that claim that they will protect your hand up to 500 degrees merely to see if their claim is valid. Doing so is just! plain! stupid!! But knowing that I can do so gives a bit of assurance, and I won't fear doing so. If you were to wear a glove that claimed that it can protect you from a 100,000 volt charge of electricity, would you honestly, purposely, grab onto a wire carrying 100,000 volts just to see if their claim is correct?? If you do so, you just might get what you were stupid enough to ask for. But as for cell phone cases, the better the protection, the better. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! - Original Message - From: Desiree Oudinot turtlepowe...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, September 05, 2014 12:54 AM Subject: Re: [Audyssey] making things last It doesn't help that things like the Lifeproof case for the IPhone exist, either. That just encourages people to see how much abuse their phones can take, just to see if the case actually lives up to its name. I think the testing involved having phones being run over by cars. I wouldn't be surprised if similar gear now exists for laptops and other electronics. On 9/4/14, john jpcarnemo...@gmail.com wrote: I'd like to testify to the fact that babying your hardware will not necessarily make it last longer. As with any piece of computer technology, do a little research and you'll see plenty of stories from people who have had gear break almost instantly, and just as many stories of people whose same equipment has lasted decades under heavy abuse. Just because you baby your gear doesn't mean it won't up and fail on you some random day; in fact, if you abuse your gear a bit (like major data centers do with their hard drives) you'll find out early if you've got a solid piece of hardware or not. I'm not saying you should throw your laptop off a building, but at least if you end up crashing into something with it and everything fails, you'll find out quickly that you got a lemon. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. -- Desiree --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] making things last
Hi all, I'd like to point out here John has a point. Just because a piece of hardware is new doesn't mean it won't be faulty or die within a couple of months of use. I've been the recipient of a number of pieces of hardware that were dead straight out of the packaging, and have had my share of hardware die after minimal usage. I can't offer any reliable statistics, but I have had enough personal experience to state if it is going to hold up it will and if it doesn't it won't no matter how much you baby it. Cheers! On 9/6/14, john jpcarnemo...@gmail.com wrote: Logic would say so, but this is actually not the case with many computer parts. I've seen a chip of ram come bad directly from the factory, literally straight out of the packaging. Same goes for hard drives; they're probably not going to simply never turn on, but there's absolutely nothing that says for certain that they won't die within the first couple months of operation. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] uninteligent enemies and mechanics
Hi Dark, Well, you have a point about not being able to properly represent vertical movement in an audio game. I can think of several cases besides the bouncing skulls where traps and various enemies moved up and down in such a way that the player had to either jump over it or duck under it depending on the position of the enemy or the trap. I think if we could figure out a good way to determine vertical movement we would be able to get more creative in the kinds of enemies and sorts of traps available in audio games. That said, having this in a first-person shooter might be interesting. At least in certain cases. Although, historically first-person games tend to be all about free and open movement, and enemies are usually given free movement throughout the level. So I would think this would largely depend on context. Cheers! On 9/6/14, dark d...@xgam.org wrote: Hi Tom. I'd actually forgot about the sculls etc in monti however you are correct, I do remember the need to jump over them and run in the right direction was very classic. The only problem however with enemies in a side scrolling game is that without a way to show vertical movement of enemies particularly easily, it's difficult to find patterns that require the player to watch, (I remember a discussion of the problems creating bouncing skulls like original monti). To give one example, in metroid, one of the most common enemy types are wall crawlers. These will crawl across the top of any ledge or wall, then down the side and across the bottom. This means though there movement paterns are very simple you can encounter them in many different circumstances. For example when you are climbing up a shaft jumping upwards from ledge to ledge you have to not only be careful of the enemies crawling atop the ledges where your going, but of hitting enemies on the sides or bottoms of ledges while you jump. When walking along in a narrow tunnel with a ceiling not far above your head, your watching not only for enemies crawling across the floor, but on the ceiling too etc. This means one enemy with very simple movement can produce a large number of situations dependent upon the terrain for you to judge. I'm not convinced that audio side scroller techniques have been created yet to really show correct enemy movement vertically and give the player enough information to make strategic judgements, but I do think that more of this sort of thing could be used in a first person setting, though thus far the only game I can think of that employs this sort of enemy movement in an fp context is in fact papasangre. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games
Hi super liam and judgement day they both are good games surely liam don't want to become a super hero liam gives me disappointment and sadness. since I don't know about the super egg hunt so I cannot say whether it should be abandonware or not. but I can say that if you are not able to preduce these games release them as freeware products. everyone have a right to play games and you cannot steal it. Liam sir are you listening? Thanks Ishan On 9/6/14, Christopher Hallsworth challswor...@icloud.com wrote: Thanks for the agreement! Very shoddy practice in my opinion. At least Justin was decent enough to offer all his games including the unlocker program he uses to generate the hardware specific codes. Yes it had a price tag of it but was sure very popular to us. Christopher Hallsworth Student at the Hadley School for the Blind www.hadley.edu On 06/09/2014 08:05, dark wrote: I agree chrstopher. While it is Liam's privilige to stop selling the games, it is very scummy that nobody will ever be able to play them ever again, and will lose him much respect in the community. Beware the Grue! Dark. - Original Message - From: Christopher Hallsworth challswor...@icloud.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, September 06, 2014 7:59 AM Subject: Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games I don't know why they can't make them as abandonware. Also what's happening with Super Egg Hunt are they still going to offer that. Confident they are but this wasn't mentioned here. Christopher Hallsworth Student at the Hadley School for the Blind www.hadley.edu On 06/09/2014 05:19, shaun everiss wrote: Hi all. this comes from l-works. Aparently no more superliam or judgement day anymore. they will still honour replacement keys for judgement day and superliam but obviously for whatever reason they can't support the old games anymore. Delivered-To: sm.ever...@gmail.com Authentication-Results: mr.google.com; spf=pass (google.com: domain of lworks+bncbd2jltwjhuiitcfjuacrubckou...@googlegroups.com designates 10.50.33.4 as permitted sender) smtp.mail=lworks+bncbd2jltwjhuiitcfjuacrubckou...@googlegroups.com; dkim=pass header.i=@googlegroups.com X-Received: from mr.google.com ([10.50.33.4]) by 10.50.33.4 with SMTP id n4mr1028491igi.14.1409958921232 (num_hops = 1); Fri, 05 Sep 2014 16:15:21 -0700 (PDT) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=googlegroups.com; s=20120806; h=mime-version:from:to:subject:date:message-id:user-agent :x-original-sender:x-original-authentication-results:reply-to :precedence:mailing-list:list-id:list-post:list-help:list-archive :sender:list-subscribe:list-unsubscribe:content-type :content-transfer-encoding; bh=gpFBIH8KKeYMbrePIVVmoTgq/q2EgEqunMaclz23qAA=; b=HUQezYfTW1Do7BElax4LxDKYhulpJj4z3CtM9QY5OX1jZ5UM2lO2KxJtWtd7dftiOJ WMWPgTJWYwydZYcfNuhgY67q1CTmqUaARabnvHTvCUd2Uy8J0kDwELl15G5HeO84al7O sJCmDcwSrQrN1/X7wLDdg8lUfv9Ms05AVc+kzEQi1rTgjf6kJQxnmb24/uimlwNZPGES IPmid8RAdpu4Kwx/WrU5XRj7e1K0sddumftA2qa8swSkUXny7brnpOyplxU1P1qjqfkU OiNwluBM2PxbvjfZ1TZ7ZKsR0nqycU2JvhLq2de/MFLZr7qbCbLRHojeLBoqeNu+Lkla uI0g== X-Received: by 10.50.33.4 with SMTP id n4mr95487igi.14.1409958921185; Fri, 05 Sep 2014 16:15:21 -0700 (PDT) X-BeenThere: lwo...@googlegroups.com X-Received: by 10.66.245.197 with SMTP id xq5mr8957352pac.42.1409958920814; Fri, 05 Sep 2014 16:15:20 -0700 (PDT) X-Proofpoint-Virus-Version: vendor=fsecure engine=2.50.10432:5.12.52,1.0.27,0.0. definitions=2014-09-06_01:2014-09-05,2014-09-05,1970-01-01 signatures=0 X-Proofpoint-Spam-Details: rule=notspam policy=default score=0 spamscore=0 suspectscore=3 phishscore=0 adultscore=0 bulkscore=0 classifier=spam adjust=0 reason=mlx scancount=1 engine=7.0.1-140224 definitions=main-1409050244 From: LWorks - News listse...@me.com To: lwo...@googlegroups.com Subject: LWorks discontinuing sales of Legacy games Date: Fri, 05 Sep 2014 23:15:01 + User-Agent: rss2email/3.8 (https://github.com/wking/rss2email) X-RSS-Feed: http://l-works.net/news/rss.php X-RSS-ID: 0125eb983998711bcd9416509ad9e09f99de66df X-RSS-URL: http://l-works.net?subaction=showfullid=1409958901archive= X-Original-Sender: listse...@me.com X-Original-Authentication-Results: gmr-mx.google.com; spf=pass (google.com: domain of listse...@me.com designates 17.172.81.0 as permitted sender) smtp.mail=listse...@me.com; dmarc=pass (p=NONE dis=NONE) header.from=me.com Reply-To: lwo...@googlegroups.com Mailing-list: list lwo...@googlegroups.com; contact lworks+own...@googlegroups.com List-ID: lworks.googlegroups.com X-Google-Group-Id: 1058022947400 List-Post: http://groups.google.com/group/lworks/post, mailto:lwo...@googlegroups.com List-Help: http://groups.google.com/support/, mailto:lworks+h...@googlegroups.com
Re: [Audyssey] tips to make a show
thanks sir Ishan On 9/6/14, Thomas Ward thomasward1...@gmail.com wrote: Hi Ishan, Since you will be the one doing the show I think you should be the one to decide which game or games to demonstrate on the program. However, if you are going to do this show you should start with a game you know really well, and one you think your listeners will be interested in. Since I don't know you personally and am familiar where your strengths lie I can't really give any specific recommendations on this topic. Only can give general advice based on what I would do if I were you. Cheers! On 9/2/14, ishan dhami ishan1dha...@gmail.com wrote: Hello everyone! today I am not asking about any game but I'm asking about the online radio of radio udaan in our country there is noone is interested in audio games and I decided to make a show on games for radio udaan I want to know that where I should start? should I start with sod or gtc? or not please give me tips. Thanks Ishu --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games
Hi Ishan, Although, I haven't checked the database I'm pretty sure Liam isn't on this list or we would have heard from him before now. In any case I think some here are perhaps over reacting to the news. We don't know what Liam's long term plans are regarding these games. There is a perfectly reasonable reason why he may have stopped selling his legacy games while retaining them as commercial software. It would make sense if he perhaps has plans to rewrite them in say BGT and release updated versions sometime in the future. In such a case it is smarter to not continue selling the old legacy versions which he is obligated to support when he would perhaps rather put that time into new games or possible rewrites of his old games. If he did, for example, have plans to rewrite his old games but released the old versions as freeware he'd end up competing with his freeware versions and people being people they would opt for the freeware version rather than buy the new version. Bottom line, I personally don't know what Liam is doing, but I think many are being too hasty when they rush to judgment about his discontinuation of Super Liam and Judgement Day. He may have perfectly sound reasons for what he is doing, but has not communicated those reasons to the rest of the gaming community. Cheers! On 9/6/14, ishan dhami ishan1dha...@gmail.com wrote: Hi super liam and judgement day they both are good games surely liam don't want to become a super hero liam gives me disappointment and sadness. since I don't know about the super egg hunt so I cannot say whether it should be abandonware or not. but I can say that if you are not able to preduce these games release them as freeware products. everyone have a right to play games and you cannot steal it. Liam sir are you listening? Thanks Ishan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] uninteligent enemies and mechanics
Hi Tom. After playing something like Metroid I actually do wonder if we have been quite literally barking up the wrong tree as far as vertical positioning in audio games goes. One reason the enemy movements in metroid work is the design of the game, sinse Metroid as a series is one of the most truly two dimentional of 2D games, everything from crawling through narrow passages and mazes to virtually flying, and when I compare this to say the trouble of a comparatively miner 2d enemy like a bouncing skull giving trouble in audio it just shows what the gap is, particularly sinse we've been debating this issue and bouncing it around for years and not come up with an answer. On the other hand, the first person perspective in audio has the most natural feel to it and allows the most free exploration of complex terrain. I have said before that I actually feel audio packman with it's first person perspective is an improvement on the graphical version. I do wonder if this is a case where, rather than trying to emulate the views and perspectives of mainstream games, it'd be better to go with what works best in audio. Imagine for example something like an audio first person Castlevania. The player could walk around a creepy castle in first person 2d. You could include pretty much all of the monsters, skeletons that patroled up and down, bats that dived at the player, heck you could even accurately simulate all the weapons, the whip being a close range attack and limited use long range weapons, (particularly sinse if enemies moved in set patterns rather than coming to get the player getting in range for a short range attack could be an interesting audio challenge. You could have some nice mazes and creepy corridors, maybe some gaps to jump, although platforming in a first person view is still a little hairy as Monkey business proved). That could be quite a diverse and playable game, and preserve much of the original's gameplay and enemies, even if the 2d vertical mazes and stair cases had to be turned into 2d horizontal mazes instead. If I considder the land mark audio titles from the last few years, the view which seems most successful at giving the player enough information to make tactical judgements rather than just playing boppit is the 2d first person view, possibly with Aprone's seemonkey 3d first person might be equally possible, though that is a hole other ball game. While I'm certainly not against experiments, I do wonder if there is also something to be said for playing to the strengths of what is doable in audio and what works to just create some really solid games. Beware the Grue! Dark. Take them to the refirbished chamber that was once bad! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games
Hi Tom. You might be correct about a rewrite, however given the shoddy behaviour of Justin dobemire on this issue I don't think Liam is doing any favours by not admitting as much, sinse had he said Well I'm withdrawing the games from sale while I go and rewrite them we'd all be now saying hay! new superliam! awsome! Beware the Grue! Dark.Zagreus sits inside your head, Zagreus lives among the dead, Zagreus sees you in your bed, And eats you when you're sleeping. Zagreus at the end of days, Zagreus lies all other ways, Zagreus comes when time's a maze, And all of history's weeping. Zagreus taking time apart., Zagreus fears the hero heart, Zagreus seeks the final part, The reward that he is reaping. Zagreus sings when all is lost, Zagreus takes all those he's crossed, Zagreus wins and all is cost, The hero's hearts he's keeping. Zagreus seeks the hero's ship, Zagreus needs the web to rip, Zagreus sups time at a drip, And life aside, he's sweeping. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Dolby's Atmos technology was uninteligent enemies and mechanics
Hi Folks, A way to Properly represent vertical movement in audio games might be solved in this article: Dolby's Atmos technology will bring another layer of surround sound to your home Sep 3, 2014 10:14 AM by Lincoln Spector When we go to the movies these days, we're expecting to be enveloped in 360 degrees of exciting sound. But we also expect to blow $10 on popcorn, so maybe it's time we got that same audio experience at home. Dolby wants to make it happen. In 2012, Dolby added a new level of immersive audio at the multiplex with its Atmos technology. Atmos allows filmmakers to place sounds in very specific places around and even above you. Now the San Francisco-based company is ready to put Atmos in your home theater, provided you're willing to pay the price. Over the next few months, Denon, Marantz, Onkyo, Pioneer, and other companies will start selling Atmos-enabled home theater receivers, as well as the special speakers needed for over-your-head audio. Soon after that, Atmos capabilities will start appearing in smartphones and tablets, offering a complete aural environment over your headphones. Atmos explained Conventional 5.1 and 7.1 audio systems define location through tracks. If the sound mixer put a dog's bark in right-front track, you'll hear it through the right-front speaker. A cat's meow on the left-surround track of a 5.1 mix will play through the left surround speaker. In a multiplex, it will play in all of the left-surround speakers. Atmos takes a very different, object-oriented approach. Each sound has metadata defining its direction. At least in theory, the creative people mixing the sound don't have to worry about speaker placement. That job belongs to the Atmos processor in the theater. That processor knows where the speakers are and decides where to send each sound. It uses standard stereo panning techniques to create the illusion of a sound coming from a spot between two speakers. Atmos technology made the sound in Gravity extra immersive, if you saw it in an Atmos-equipped theater, of course. Filmmakers love it: Gravity director Alfonso Cuarón calls Atmos a dream come true in this YouTube video. Starting with Pixar's Brave in 2012, more than 150 films have now been released with Atmos mixes. But few theaters have upgraded to Atmos. According to Dolby's own Movie Theater Locator, only nine San Francisco Bay Area multiplexes currently have Atmos audio. The cost of more-immersive audio Will home installations come quicker? We won't really know the cost of Dolby Atmos until products go on sale. But a Dolby spokesperson estimated that low-end Atmos systems will cost as little as $1,000. The minimum home Atmos system will require what Dolby is calling a 5.1.2 configuration. That's five directional speakers, one subwoofer, and two ceiling speakers. If you already have 5.1 sound, all you need to add are two ceiling speakers and a receiver with an Atmos processor. A 5.1.2 Atmos system includes two speakers mounted to the ceiling. Of course, you may want more. Dolby's recommended home setup is 7.1.4. That's a standard 7.1 layout with four ceiling speakers. The home version of Atmos can support a 24.1.10 configuration, which seems more than a little excessive. True ceiling speakers won't come cheap. Hanging speakers on your ceiling, making sure they're secure, and running the wires through your walls takes time and skill. So Dolby has designed a cheaper alternative: virtual ceiling speakers called Atmos enabled speakers. These fire upward and bounce their sound off the ceiling. Believing your ears I heard both real ceiling-mounted speakers and virtual ones at a Dolby press demonstration. The real, overhead speakers provided the best overhead sound, but the Atmos-enabled virtual ceiling speakers still impressed me. The sound really did seem to come from above. In this 5.1.4 Atmos setup, four virtual ceiling speakers fire sound upward to bounce it off the ceiling. But I can't promise that the effect will be as impressive in your home. These speakers were expensive prototypes built by Dolby, and they were played in a mock home theater room at Dolby's lab. I have to assume that this room had fantastic acoustics, and a ceiling designed for bouncing sound waves. Of course, that's the problem with vendor-controlled demonstrations. You get an ideal experience, not a real-world one. In every way possible, that ideal version of Atmos for the home sounded incredible, with full, enveloping, surround sound. It was easily the best home theater audio I'd ever heard. I suspect that still would have been true if they had turned off Atmos and played a conventional 5.1 or 7.1 mix, but that wouldn't have pinpointed the sounds so accurately, or had some of them playing over my head. The home theater you can take with you In addition to the home market, Dolby plans to bring Atmos to tablets and smartphones, with
Re: [Audyssey] making things last
Not really, you may get better features, but still get cheap manufacturing. Just because the price is high don't mean a thing when it comes to junk. At 10:43 PM 9/5/2014, you wrote: This is one reason why these days I decided to pay serious money for headphones sinse not only does this provide better quality but generally if you fork out for something better from a good make they'll last longer, or such is my experience anyway. I now have just two sets of headphones, my set of sanheisa ear buds which cost me thirty pounds and lastanywhere between one or two years, but go with me everywere for my laptop or Iphone, and my very serious sanheisa ones which cost me close to 200 pounds, but lasted literally 8 years and are about as good sound quality wise as you will find. Indeed I recently had to replace these, (and in fact the headphones themselves till work it's just one of the pins in the frame that has snapped and they could probably be repared with the correct parts), with a set of sanheisa momentums which were again 250 pounds but I fully well expect to still be using them in at least 2020, even more so sinse the momentums come with a rather nice custom case , and the sound is even better quality than my previous sanheisas. I admit i'm something of a sticler for sound,but there you go. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] making things last
Just because a label says it or you may think it is not always the case. If the Dr Beets lower priced headphones had ben tested then they would of found out that just by putting them on breaks the headband. Also logitech g930 are good and I do like them. But not willing to put out again for them. When the rotating pin that goes into the headband breaks because there is no support for the pin and makes it break the headband. You can find those problems all over the web for the past five or more years, and yet still no change of fix for the problem. So products don't get tested as much as you think. After all manufactures don't care if they break, because they got you buying it again. At 11:54 PM 9/5/2014, you wrote: Testing a new product for durability, on purpose, is pointless because they have already been tested before you buy them. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! - Original Message - From: Nicol nicoljaco...@telkomsa.net To: 'Gamers Discussion list' gamers@audyssey.org Sent: Friday, September 05, 2014 5:53 PM Subject: Re: [Audyssey] making things last Wow john thanks. You make me feel better. Since I was a kid, my mom and various other people accused me of handling my headphones roughly if they even slightly stopped working. I remember one of my primary school teachers used a saying: Give something to a blind person and he will break it for you. Even when I was working, my colleagues and boss would accuse me of handling my headphones too roughly if they stopped working. Your e-mail makes me feel much better. Now after reading your message I realize that there is other blind people who test their equipment, not deliberately intending to break it. -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of john Sent: 05 September 2014 06:19 PM To: Gamers Discussion list Subject: Re: [Audyssey] making things last I think that you've misinterpreted my initial statement. I wasn't saying that you should abuse your equipment simply for the sake of abusing it. I was saying that its pointless (and possibly harmful) to 100% baby it. This is especially true in the case of hard drives, which were our initial subject matter. If you purchase a disk, you have no way of telling whether or not you've bought a device which is actually solidly built, or a disk which has manufacturer defects and thus will ware out substantially faster and fail well before most other disks will. By babying this equipment, treating it as carefully as you possibly can, you meerely increase the chances that, should the disk have defects, when it does fail, you will have important information on it (such as your game product keys). If you don't hesitate to be a bit rough on your equipment, when those manufacturer defects send everything sky high, you're more likely to be able to recover easily, because the equipment failed very early on, as opposed to seeming to be functional and giving you time to have mission-critical information stored on it. As you pointed out, I'm not exactly light on my hardware. As a result, I'm pretty much certain that all my current equipment is solid and will last me quite a while, because its already taken plenty of abuse and is still working as well as the day I got it. This isn't a guarantee, but at least I know I don't have an untested device with important information on it. --- This email is free from viruses and malware because avast! Antivirus protection is active. http://www.avast.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list,
Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games
I'll take your word for it to much header to actually read the email. Try removing it next time if not to simple. At 12:19 AM 9/6/2014, you wrote: Hi all. this comes from l-works. Aparently no more superliam or judgement day anymore. they will still honour replacement keys for judgement day and superliam but obviously for whatever reason they can't support the old games anymore. Delivered-To: sm.ever...@gmail.com Authentication-Results: mr.google.com; spf=pass (google.com: domain of lworks+bncbd2jltwjhuiitcfjuacrubckou...@googlegroups.com designates 10.50.33.4 as permitted sender) smtp.mail=lworks+bncbd2jltwjhuiitcfjuacrubckou...@googlegroups.com; dkim=pass header.i=@googlegroups.com X-Received: from mr.google.com ([10.50.33.4]) by 10.50.33.4 with SMTP id n4mr1028491igi.14.1409958921232 (num_hops = 1); Fri, 05 Sep 2014 16:15:21 -0700 (PDT) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=googlegroups.com; s=20120806; h=mime-version:from:to:subject:date:message-id:user-agent :x-original-sender:x-original-authentication-results:reply-to :precedence:mailing-list:list-id:list-post:list-help:list-archive :sender:list-subscribe:list-unsubscribe:content-type :content-transfer-encoding; bh=gpFBIH8KKeYMbrePIVVmoTgq/q2EgEqunMaclz23qAA=; b=HUQezYfTW1Do7BElax4LxDKYhulpJj4z3CtM9QY5OX1jZ5UM2lO2KxJtWtd7dftiOJ WMWPgTJWYwydZYcfNuhgY67q1CTmqUaARabnvHTvCUd2Uy8J0kDwELl15G5HeO84al7O sJCmDcwSrQrN1/X7wLDdg8lUfv9Ms05AVc+kzEQi1rTgjf6kJQxnmb24/uimlwNZPGES IPmid8RAdpu4Kwx/WrU5XRj7e1K0sddumftA2qa8swSkUXny7brnpOyplxU1P1qjqfkU OiNwluBM2PxbvjfZ1TZ7ZKsR0nqycU2JvhLq2de/MFLZr7qbCbLRHojeLBoqeNu+Lkla uI0g== X-Received: by 10.50.33.4 with SMTP id n4mr95487igi.14.1409958921185; Fri, 05 Sep 2014 16:15:21 -0700 (PDT) X-BeenThere: lwo...@googlegroups.com X-Received: by 10.66.245.197 with SMTP id xq5mr8957352pac.42.1409958920814; Fri, 05 Sep 2014 16:15:20 -0700 (PDT) X-Proofpoint-Virus-Version: vendor=fsecure engine=2.50.10432:5.12.52,1.0.27,0.0. definitions=2014-09-06_01:2014-09-05,2014-09-05,1970-01-01 signatures=0 X-Proofpoint-Spam-Details: rule=notspam policy=default score=0 spamscore=0 suspectscore=3 phishscore=0 adultscore=0 bulkscore=0 classifier=spam adjust=0 reason=mlx scancount=1 engine=7.0.1-140224 definitions=main-1409050244 From: LWorks - News listse...@me.com To: lwo...@googlegroups.com Subject: LWorks discontinuing sales of Legacy games Date: Fri, 05 Sep 2014 23:15:01 + User-Agent: rss2email/3.8 (https://github.com/wking/rss2email) X-RSS-Feed: http://l-works.net/news/rss.php X-RSS-ID: 0125eb983998711bcd9416509ad9e09f99de66df X-RSS-URL: http://l-works.net?subaction=showfullid=1409958901archive= X-Original-Sender: listse...@me.com X-Original-Authentication-Results: gmr-mx.google.com; spf=pass (google.com: domain of listse...@me.com designates 17.172.81.0 as permitted sender) smtp.mail=listse...@me.com; dmarc=pass (p=NONE dis=NONE) header.from=me.com Reply-To: lwo...@googlegroups.com Mailing-list: list lwo...@googlegroups.com; contact lworks+own...@googlegroups.com List-ID: lworks.googlegroups.com X-Google-Group-Id: 1058022947400 List-Post: http://groups.google.com/group/lworks/post, mailto:lwo...@googlegroups.com List-Help: http://groups.google.com/support/, mailto:lworks+h...@googlegroups.com List-Archive: http://groups.google.com/group/lworksSender: lwo...@googlegroups.com List-Subscribe: http://groups.google.com/group/lworks/subscribe, mailto:lworks+subscr...@googlegroups.com List-Unsubscribe: mailto:googlegroups-manage+1058022947400+unsubscr...@googlegroups.com, http://groups.google.com/group/lworks/subscribe http://l-works.net?subaction=showfullid=1409958901archive=LWorks discontinuing sales of Legacy games This is just a quick post to announce that as of today LWorks will no longer be selling our Legacy titles Super Liam and Judgment day. We will still honor requests for replacement keys. If you have any sales questions, please feel free to email sales. URL: http://l-works.net?subaction=showfullid=1409958901archive=http://l-works.net?subaction=showfullid=1409958901archive= -- You received this message because you are subscribed to the Google Groups LWorks group. To unsubscribe from this group and stop receiving emails from it, send an email to mailto:lworks+unsubscr...@googlegroups.comlworks+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/d/optouthttps://groups.google.com/d/optout. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the
Re: [Audyssey] making things last
See women take any reason to dance. At 01:07 AM 9/6/2014, you wrote: Hi Charles, I'd hold that wire with no gloves at all if the amperage were really really really low! *snark* Sorry, just had to! Smiles, Cara :) --- iOS design and development - LookTel.com --- View my Online Portfolio at: http://www.onemodelplace.com/CaraQuinn Follow me on Twitter! https://twitter.com/ModelCara On Sep 5, 2014, at 7:14 AM, Charles Rivard wee1s...@fidnet.com wrote: Actually, I'm glad that such protective gear exists. It exists for a reason. Use it as directed and you probably won't have a problem. I would not stick my hand into a 500 degree oven when wearing mitts that claim that they will protect your hand up to 500 degrees merely to see if their claim is valid. Doing so is just! plain! stupid!! But knowing that I can do so gives a bit of assurance, and I won't fear doing so. If you were to wear a glove that claimed that it can protect you from a 100,000 volt charge of electricity, would you honestly, purposely, grab onto a wire carrying 100,000 volts just to see if their claim is correct?? If you do so, you just might get what you were stupid enough to ask for. But as for cell phone cases, the better the protection, the better. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! - Original Message - From: Desiree Oudinot turtlepowe...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, September 05, 2014 12:54 AM Subject: Re: [Audyssey] making things last It doesn't help that things like the Lifeproof case for the IPhone exist, either. That just encourages people to see how much abuse their phones can take, just to see if the case actually lives up to its name. I think the testing involved having phones being run over by cars. I wouldn't be surprised if similar gear now exists for laptops and other electronics. On 9/4/14, john jpcarnemo...@gmail.com wrote: I'd like to testify to the fact that babying your hardware will not necessarily make it last longer. As with any piece of computer technology, do a little research and you'll see plenty of stories from people who have had gear break almost instantly, and just as many stories of people whose same equipment has lasted decades under heavy abuse. Just because you baby your gear doesn't mean it won't up and fail on you some random day; in fact, if you abuse your gear a bit (like major data centers do with their hard drives) you'll find out early if you've got a solid piece of hardware or not. I'm not saying you should throw your laptop off a building, but at least if you end up crashing into something with it and everything fails, you'll find out quickly that you got a lemon. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. -- Desiree --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at
Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games
I agree Dark, what justin did was shocking, offering all his games at a reduced price, that's like saying, hey, we're closing down, but before that, we'll get more money out of you! I think though l-works games should probably be freeware, because then people could still enjoy them. From Lori. -Original Message- From: dark Sent: Saturday, September 06, 2014 2:38 PM To: Gamers Discussion list Subject: Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games Hi Tom. You might be correct about a rewrite, however given the shoddy behaviour of Justin dobemire on this issue I don't think Liam is doing any favours by not admitting as much, sinse had he said Well I'm withdrawing the games from sale while I go and rewrite them we'd all be now saying hay! new superliam! awsome! Beware the Grue! Dark.Zagreus sits inside your head, Zagreus lives among the dead, Zagreus sees you in your bed, And eats you when you're sleeping. Zagreus at the end of days, Zagreus lies all other ways, Zagreus comes when time's a maze, And all of history's weeping. Zagreus taking time apart., Zagreus fears the hero heart, Zagreus seeks the final part, The reward that he is reaping. Zagreus sings when all is lost, Zagreus takes all those he's crossed, Zagreus wins and all is cost, The hero's hearts he's keeping. Zagreus seeks the hero's ship, Zagreus needs the web to rip, Zagreus sups time at a drip, And life aside, he's sweeping. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Dolby's Atmos technology was uninteligent enemies andmechanics
Interesting phil, though i am concerned with what they said about the system not working on headphones. For gaming I've always found speakers (even my fairly good logitech 5.1 ones), far too imprecise to get the full effect of sound source placement, meaning headphones for audio games are a must, and the article did state that this system didn't work particularly well on headphones, and given that game play in audio needs very precise location of sounds I'm not sure. So it is probably something that developers are going to have to try when the technology to output to the new sound sources becomes available. At least if it is usable on headphones people won't all have to go and spend flipping great wodges of money on ridiculously expensive speaker systems :D. Myself, I actually see Aprone's See monkey as the way that vertical sounds could be represented by simply changing the sterrio field as you move your head up and down. For example, I could imagine a game like Donkey Kong where you could effectively look above and below your character's current position by raising and lowering your head and changing the sounds in the sterrio field. this would not be ideal, sinse manifestly you would need to focus on each vertical area of the screen to be able to get information about it, but it would be able to provide a lot more than is currently available, indeed it sort of mimmics the way I sometimes have to play games with my limited field of vision by looking at different areas of the screen successively. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] making things last
That is true tim, however that was why I specified From a good make specifically. There are some brands I wouldn't bother with no matter how much they charged, but with some people like Sanheisa you do get what you pay for. Dark. Take them to the refirbished chamber that was once bad! - Original Message - From: tim z200...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, September 06, 2014 3:16 PM Subject: Re: [Audyssey] making things last Not really, you may get better features, but still get cheap manufacturing. Just because the price is high don't mean a thing when it comes to junk. At 10:43 PM 9/5/2014, you wrote: This is one reason why these days I decided to pay serious money for headphones sinse not only does this provide better quality but generally if you fork out for something better from a good make they'll last longer, or such is my experience anyway. I now have just two sets of headphones, my set of sanheisa ear buds which cost me thirty pounds and lastanywhere between one or two years, but go with me everywere for my laptop or Iphone, and my very serious sanheisa ones which cost me close to 200 pounds, but lasted literally 8 years and are about as good sound quality wise as you will find. Indeed I recently had to replace these, (and in fact the headphones themselves till work it's just one of the pins in the frame that has snapped and they could probably be repared with the correct parts), with a set of sanheisa momentums which were again 250 pounds but I fully well expect to still be using them in at least 2020, even more so sinse the momentums come with a rather nice custom case , and the sound is even better quality than my previous sanheisas. I admit i'm something of a sticler for sound,but there you go. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Problem with Mushclient
Hi, I wanted to do that first. The problem is, that Alter Aeon is loaded immediately when I start this copy of Mushclient, even if I directly click on the .exe file and not on the desktop icon. And I don't really know how to close Alter Aeon completely so I can open a new world without having extra clutter on the screen. Or is there a way to prevent Alter Aeon from loading automatically? Thanks and best regards Sarah Am 06.09.2014 02:47, schrieb john: I would suggest that rather than installing a new copy of mushclient, you simply create a new world with the same client used for mush-z. Mush-z is simply a world created and distributed along with a copy of mushclient; the client is not modified in any way, and is perfectly suited for playing other muds. Further, you'll probably find it easier to get everything configured if you use the client that came with mush-z, because it may already have some of the paths set up for you. -- From: Sarah Haake ti...@gmx.net Sent: Friday, September 05, 2014 8:24 PM To: Audyssey gamers@audyssey.org Subject: [Audyssey] Problem with Mushclient Hi, since the MushZ package is made for playing Alter Aeon speciffically, I just installed a clean version of Mushclient to be able to play other muds with it. I installed the exact same version which MushZ uses, 4.84. Now I of course want to have the Mushreader plugin in there, so NVDA will read the mud output to me. But after adding the plugin and trying to open a world or create a new one, I get a scripting error. Error number: 0 Event:Run-time error Description: [string Plugin]:268: Das angegebene Modul wurde nicht gefunden. stack traceback: [C]: in function 'assert' [string Plugin]:268: in function [string Plugin]:267 Called by:Function/Sub: OnPluginInstall called by Plugin MushReader Reason: Executing plugin MushReader sub OnPluginInstall The German part in the error message states that the requested plugin could not be found, but it's right there in the plugins folder. I'm using Windows 7 64 bit. I installed the normal Mushclient in the same location where MushZ is installed, and MushZ works just fine for me. So, any ideas why the mushreader refuses to work? Any help will be greatly appreciated, since I want to get back into other muds besides Alter Aeon again. Thanks and best regards Sarah --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] making things last
Actually, you really didn't have to, but doing so was fun, wasn't it? Keep having fun. That's part of what the list is about, right? --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! - Original Message - From: Cara Quinn caraqu...@caraquinn.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, September 06, 2014 12:07 AM Subject: Re: [Audyssey] making things last Hi Charles, I'd hold that wire with no gloves at all if the amperage were really really really low! *snark* Sorry, just had to! Smiles, Cara :) --- iOS design and development - LookTel.com --- View my Online Portfolio at: http://www.onemodelplace.com/CaraQuinn Follow me on Twitter! https://twitter.com/ModelCara On Sep 5, 2014, at 7:14 AM, Charles Rivard wee1s...@fidnet.com wrote: Actually, I'm glad that such protective gear exists. It exists for a reason. Use it as directed and you probably won't have a problem. I would not stick my hand into a 500 degree oven when wearing mitts that claim that they will protect your hand up to 500 degrees merely to see if their claim is valid. Doing so is just! plain! stupid!! But knowing that I can do so gives a bit of assurance, and I won't fear doing so. If you were to wear a glove that claimed that it can protect you from a 100,000 volt charge of electricity, would you honestly, purposely, grab onto a wire carrying 100,000 volts just to see if their claim is correct?? If you do so, you just might get what you were stupid enough to ask for. But as for cell phone cases, the better the protection, the better. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! - Original Message - From: Desiree Oudinot turtlepowe...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, September 05, 2014 12:54 AM Subject: Re: [Audyssey] making things last It doesn't help that things like the Lifeproof case for the IPhone exist, either. That just encourages people to see how much abuse their phones can take, just to see if the case actually lives up to its name. I think the testing involved having phones being run over by cars. I wouldn't be surprised if similar gear now exists for laptops and other electronics. On 9/4/14, john jpcarnemo...@gmail.com wrote: I'd like to testify to the fact that babying your hardware will not necessarily make it last longer. As with any piece of computer technology, do a little research and you'll see plenty of stories from people who have had gear break almost instantly, and just as many stories of people whose same equipment has lasted decades under heavy abuse. Just because you baby your gear doesn't mean it won't up and fail on you some random day; in fact, if you abuse your gear a bit (like major data centers do with their hard drives) you'll find out early if you've got a solid piece of hardware or not. I'm not saying you should throw your laptop off a building, but at least if you end up crashing into something with it and everything fails, you'll find out quickly that you got a lemon. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. -- Desiree --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at
Re: [Audyssey] making things last
Nope, not me. I was just pointing out that there are people out there who are stupid enough to do the kinds of things you suggest. As for the IPhone case, I actually have known people who have deliberately thrown it as hard as they could onto concrete, and done other things to see if it would survive. I doubt this is common, though. At least I would hope not. On 9/5/14, Charles Rivard wee1s...@fidnet.com wrote: Actually, I'm glad that such protective gear exists. It exists for a reason. Use it as directed and you probably won't have a problem. I would not stick my hand into a 500 degree oven when wearing mitts that claim that they will protect your hand up to 500 degrees merely to see if their claim is valid. Doing so is just! plain! stupid!! But knowing that I can do so gives a bit of assurance, and I won't fear doing so. If you were to wear a glove that claimed that it can protect you from a 100,000 volt charge of electricity, would you honestly, purposely, grab onto a wire carrying 100,000 volts just to see if their claim is correct?? If you do so, you just might get what you were stupid enough to ask for. But as for cell phone cases, the better the protection, the better. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! - Original Message - From: Desiree Oudinot turtlepowe...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, September 05, 2014 12:54 AM Subject: Re: [Audyssey] making things last It doesn't help that things like the Lifeproof case for the IPhone exist, either. That just encourages people to see how much abuse their phones can take, just to see if the case actually lives up to its name. I think the testing involved having phones being run over by cars. I wouldn't be surprised if similar gear now exists for laptops and other electronics. On 9/4/14, john jpcarnemo...@gmail.com wrote: I'd like to testify to the fact that babying your hardware will not necessarily make it last longer. As with any piece of computer technology, do a little research and you'll see plenty of stories from people who have had gear break almost instantly, and just as many stories of people whose same equipment has lasted decades under heavy abuse. Just because you baby your gear doesn't mean it won't up and fail on you some random day; in fact, if you abuse your gear a bit (like major data centers do with their hard drives) you'll find out early if you've got a solid piece of hardware or not. I'm not saying you should throw your laptop off a building, but at least if you end up crashing into something with it and everything fails, you'll find out quickly that you got a lemon. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. -- Desiree --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. -- Desiree --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] tips to make a show
It'll be your show, so you make the call. It's that simple. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! - Original Message - From: ishan dhami ishan1dha...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, September 04, 2014 12:05 PM Subject: Re: [Audyssey] tips to make a show Yes I want to start a podcast in radio where I demonstrate a particular game sometime I'll be live and answer the question. Thanks Ishan On 9/4/14, Charles Rivard wee1s...@fidnet.com wrote: It all depends on what games you are good at and what you plan to do on your show. By show, do you mean to make a podcast? Is it a call-in radio show where people discuss games? Do you plan to answer questions about gaming for blind people? Is it an informational talk with no participation from those listening? I really can't advise based on the limited info you gave. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! - Original Message - From: ishan dhami ishan1dha...@gmail.com To: gamers@audyssey.org Sent: Tuesday, September 02, 2014 8:12 AM Subject: [Audyssey] tips to make a show Hello everyone! today I am not asking about any game but I'm asking about the online radio of radio udaan in our country there is noone is interested in audio games and I decided to make a show on games for radio udaan I want to know that where I should start? should I start with sod or gtc? or not please give me tips. Thanks Ishu --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] making things last
I agree with you. You have to think about the possibility, however remote, that something in those parts got jarred during shipping, or that the equipment was faulty. I too have experienced buying RAM that didn't work when it was purchased. On 9/6/14, john jpcarnemo...@gmail.com wrote: Logic would say so, but this is actually not the case with many computer parts. I've seen a chip of ram come bad directly from the factory, literally straight out of the packaging. Same goes for hard drives; they're probably not going to simply never turn on, but there's absolutely nothing that says for certain that they won't die within the first couple months of operation. -- From: Charles Rivard wee1s...@fidnet.com Sent: Friday, September 05, 2014 11:54 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] making things last Testing a new product for durability, on purpose, is pointless because they have already been tested before you buy them. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. -- Desiree --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games
I haven't requested a key from liam for a while so can't say anything about his key replacement policy, however given Justin's behaviour I don't think people would take Liam essentially making two classic audio games legally unavailable too well, which is why if he is planning to rewrite or update the games with new versions he'd probably be better saying as much so that people don't get the wrong impression, and if he is not and is planning to drop both games in the dustbin forever, then i'm afraid yes, he should release them as abandonware to let them be available for future audio gamers to play. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games
To some people, he may lose respect due to his lengthy tine as far as order and replacement keys, I don't know the problems or reason from his side of the coin, so won't hold it against him without knowing the reasons. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, September 06, 2014 2:05 AM Subject: Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games I agree chrstopher. While it is Liam's privilige to stop selling the games, it is very scummy that nobody will ever be able to play them ever again, and will lose him much respect in the community. Beware the Grue! Dark. - Original Message - From: Christopher Hallsworth challswor...@icloud.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, September 06, 2014 7:59 AM Subject: Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games I don't know why they can't make them as abandonware. Also what's happening with Super Egg Hunt are they still going to offer that. Confident they are but this wasn't mentioned here. Christopher Hallsworth Student at the Hadley School for the Blind www.hadley.edu On 06/09/2014 05:19, shaun everiss wrote: Hi all. this comes from l-works. Aparently no more superliam or judgement day anymore. they will still honour replacement keys for judgement day and superliam but obviously for whatever reason they can't support the old games anymore. Delivered-To: sm.ever...@gmail.com Authentication-Results: mr.google.com; spf=pass (google.com: domain of lworks+bncbd2jltwjhuiitcfjuacrubckou...@googlegroups.com designates 10.50.33.4 as permitted sender) smtp.mail=lworks+bncbd2jltwjhuiitcfjuacrubckou...@googlegroups.com; dkim=pass header.i=@googlegroups.com X-Received: from mr.google.com ([10.50.33.4]) by 10.50.33.4 with SMTP id n4mr1028491igi.14.1409958921232 (num_hops = 1); Fri, 05 Sep 2014 16:15:21 -0700 (PDT) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=googlegroups.com; s=20120806; h=mime-version:from:to:subject:date:message-id:user-agent :x-original-sender:x-original-authentication-results:reply-to :precedence:mailing-list:list-id:list-post:list-help:list-archive :sender:list-subscribe:list-unsubscribe:content-type :content-transfer-encoding; bh=gpFBIH8KKeYMbrePIVVmoTgq/q2EgEqunMaclz23qAA=; b=HUQezYfTW1Do7BElax4LxDKYhulpJj4z3CtM9QY5OX1jZ5UM2lO2KxJtWtd7dftiOJ WMWPgTJWYwydZYcfNuhgY67q1CTmqUaARabnvHTvCUd2Uy8J0kDwELl15G5HeO84al7O sJCmDcwSrQrN1/X7wLDdg8lUfv9Ms05AVc+kzEQi1rTgjf6kJQxnmb24/uimlwNZPGES IPmid8RAdpu4Kwx/WrU5XRj7e1K0sddumftA2qa8swSkUXny7brnpOyplxU1P1qjqfkU OiNwluBM2PxbvjfZ1TZ7ZKsR0nqycU2JvhLq2de/MFLZr7qbCbLRHojeLBoqeNu+Lkla uI0g== X-Received: by 10.50.33.4 with SMTP id n4mr95487igi.14.1409958921185; Fri, 05 Sep 2014 16:15:21 -0700 (PDT) X-BeenThere: lwo...@googlegroups.com X-Received: by 10.66.245.197 with SMTP id xq5mr8957352pac.42.1409958920814; Fri, 05 Sep 2014 16:15:20 -0700 (PDT) X-Proofpoint-Virus-Version: vendor=fsecure engine=2.50.10432:5.12.52,1.0.27,0.0. definitions=2014-09-06_01:2014-09-05,2014-09-05,1970-01-01 signatures=0 X-Proofpoint-Spam-Details: rule=notspam policy=default score=0 spamscore=0 suspectscore=3 phishscore=0 adultscore=0 bulkscore=0 classifier=spam adjust=0 reason=mlx scancount=1 engine=7.0.1-140224 definitions=main-1409050244 From: LWorks - News listse...@me.com To: lwo...@googlegroups.com Subject: LWorks discontinuing sales of Legacy games Date: Fri, 05 Sep 2014 23:15:01 + User-Agent: rss2email/3.8 (https://github.com/wking/rss2email) X-RSS-Feed: http://l-works.net/news/rss.php X-RSS-ID: 0125eb983998711bcd9416509ad9e09f99de66df X-RSS-URL: http://l-works.net?subaction=showfullid=1409958901archive= X-Original-Sender: listse...@me.com X-Original-Authentication-Results: gmr-mx.google.com; spf=pass (google.com: domain of listse...@me.com designates 17.172.81.0 as permitted sender) smtp.mail=listse...@me.com; dmarc=pass (p=NONE dis=NONE) header.from=me.com Reply-To: lwo...@googlegroups.com Mailing-list: list lwo...@googlegroups.com; contact lworks+own...@googlegroups.com List-ID: lworks.googlegroups.com X-Google-Group-Id: 1058022947400 List-Post: http://groups.google.com/group/lworks/post, mailto:lwo...@googlegroups.com List-Help: http://groups.google.com/support/, mailto:lworks+h...@googlegroups.com List-Archive: http://groups.google.com/group/lworks Sender: lwo...@googlegroups.com List-Subscribe: http://groups.google.com/group/lworks/subscribe, mailto:lworks+subscr...@googlegroups.com List-Unsubscribe: mailto:googlegroups-manage+1058022947400+unsubscr...@googlegroups.com, http://groups.google.com/group/lworks/subscribe http://l-works.net?subaction=showfullid=1409958901archive=LWorks discontinuing sales of
Re: [Audyssey] making things last
I still don't see the logic of purposefully abusing hardware to insure it's durability. I would never jump onto a new water bed while wearing football cleats to make sure that is resistant to puncture. It would be my own fault if a flood occurs. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, September 06, 2014 7:27 AM Subject: Re: [Audyssey] making things last Hi all, I'd like to point out here John has a point. Just because a piece of hardware is new doesn't mean it won't be faulty or die within a couple of months of use. I've been the recipient of a number of pieces of hardware that were dead straight out of the packaging, and have had my share of hardware die after minimal usage. I can't offer any reliable statistics, but I have had enough personal experience to state if it is going to hold up it will and if it doesn't it won't no matter how much you baby it. Cheers! On 9/6/14, john jpcarnemo...@gmail.com wrote: Logic would say so, but this is actually not the case with many computer parts. I've seen a chip of ram come bad directly from the factory, literally straight out of the packaging. Same goes for hard drives; they're probably not going to simply never turn on, but there's absolutely nothing that says for certain that they won't die within the first couple months of operation. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games
He's not stealing anything. The software is his to begin with. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! - Original Message - From: ishan dhami ishan1dha...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, September 06, 2014 3:20 AM Subject: Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games Hi super liam and judgement day they both are good games surely liam don't want to become a super hero liam gives me disappointment and sadness. since I don't know about the super egg hunt so I cannot say whether it should be abandonware or not. but I can say that if you are not able to preduce these games release them as freeware products. everyone have a right to play games and you cannot steal it. Liam sir are you listening? Thanks Ishan On 9/6/14, Christopher Hallsworth challswor...@icloud.com wrote: Thanks for the agreement! Very shoddy practice in my opinion. At least Justin was decent enough to offer all his games including the unlocker program he uses to generate the hardware specific codes. Yes it had a price tag of it but was sure very popular to us. Christopher Hallsworth Student at the Hadley School for the Blind www.hadley.edu On 06/09/2014 08:05, dark wrote: I agree chrstopher. While it is Liam's privilige to stop selling the games, it is very scummy that nobody will ever be able to play them ever again, and will lose him much respect in the community. Beware the Grue! Dark. - Original Message - From: Christopher Hallsworth challswor...@icloud.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, September 06, 2014 7:59 AM Subject: Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games I don't know why they can't make them as abandonware. Also what's happening with Super Egg Hunt are they still going to offer that. Confident they are but this wasn't mentioned here. Christopher Hallsworth Student at the Hadley School for the Blind www.hadley.edu On 06/09/2014 05:19, shaun everiss wrote: Hi all. this comes from l-works. Aparently no more superliam or judgement day anymore. they will still honour replacement keys for judgement day and superliam but obviously for whatever reason they can't support the old games anymore. Delivered-To: sm.ever...@gmail.com Authentication-Results: mr.google.com; spf=pass (google.com: domain of lworks+bncbd2jltwjhuiitcfjuacrubckou...@googlegroups.com designates 10.50.33.4 as permitted sender) smtp.mail=lworks+bncbd2jltwjhuiitcfjuacrubckou...@googlegroups.com; dkim=pass header.i=@googlegroups.com X-Received: from mr.google.com ([10.50.33.4]) by 10.50.33.4 with SMTP id n4mr1028491igi.14.1409958921232 (num_hops = 1); Fri, 05 Sep 2014 16:15:21 -0700 (PDT) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=googlegroups.com; s=20120806; h=mime-version:from:to:subject:date:message-id:user-agent :x-original-sender:x-original-authentication-results:reply-to :precedence:mailing-list:list-id:list-post:list-help:list-archive :sender:list-subscribe:list-unsubscribe:content-type :content-transfer-encoding; bh=gpFBIH8KKeYMbrePIVVmoTgq/q2EgEqunMaclz23qAA=; b=HUQezYfTW1Do7BElax4LxDKYhulpJj4z3CtM9QY5OX1jZ5UM2lO2KxJtWtd7dftiOJ WMWPgTJWYwydZYcfNuhgY67q1CTmqUaARabnvHTvCUd2Uy8J0kDwELl15G5HeO84al7O sJCmDcwSrQrN1/X7wLDdg8lUfv9Ms05AVc+kzEQi1rTgjf6kJQxnmb24/uimlwNZPGES IPmid8RAdpu4Kwx/WrU5XRj7e1K0sddumftA2qa8swSkUXny7brnpOyplxU1P1qjqfkU OiNwluBM2PxbvjfZ1TZ7ZKsR0nqycU2JvhLq2de/MFLZr7qbCbLRHojeLBoqeNu+Lkla uI0g== X-Received: by 10.50.33.4 with SMTP id n4mr95487igi.14.1409958921185; Fri, 05 Sep 2014 16:15:21 -0700 (PDT) X-BeenThere: lwo...@googlegroups.com X-Received: by 10.66.245.197 with SMTP id xq5mr8957352pac.42.1409958920814; Fri, 05 Sep 2014 16:15:20 -0700 (PDT) X-Proofpoint-Virus-Version: vendor=fsecure engine=2.50.10432:5.12.52,1.0.27,0.0. definitions=2014-09-06_01:2014-09-05,2014-09-05,1970-01-01 signatures=0 X-Proofpoint-Spam-Details: rule=notspam policy=default score=0 spamscore=0 suspectscore=3 phishscore=0 adultscore=0 bulkscore=0 classifier=spam adjust=0 reason=mlx scancount=1 engine=7.0.1-140224 definitions=main-1409050244 From: LWorks - News listse...@me.com To: lwo...@googlegroups.com Subject: LWorks discontinuing sales of Legacy games Date: Fri, 05 Sep 2014 23:15:01 + User-Agent: rss2email/3.8 (https://github.com/wking/rss2email) X-RSS-Feed: http://l-works.net/news/rss.php X-RSS-ID: 0125eb983998711bcd9416509ad9e09f99de66df X-RSS-URL: http://l-works.net?subaction=showfullid=1409958901archive= X-Original-Sender: listse...@me.com X-Original-Authentication-Results: gmr-mx.google.com; spf=pass (google.com: domain of listse...@me.com designates 17.172.81.0 as permitted sender) smtp.mail=listse...@me.com; dmarc=pass (p=NONE dis=NONE) header.from=me.com Reply-To: lwo...@googlegroups.com
Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games
Possibly, his mistake is not letting his customers and potential customers know his reasoning and future plans?? This might ensure a continued following. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, September 06, 2014 8:24 AM Subject: Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games Hi Ishan, Although, I haven't checked the database I'm pretty sure Liam isn't on this list or we would have heard from him before now. In any case I think some here are perhaps over reacting to the news. We don't know what Liam's long term plans are regarding these games. There is a perfectly reasonable reason why he may have stopped selling his legacy games while retaining them as commercial software. It would make sense if he perhaps has plans to rewrite them in say BGT and release updated versions sometime in the future. In such a case it is smarter to not continue selling the old legacy versions which he is obligated to support when he would perhaps rather put that time into new games or possible rewrites of his old games. If he did, for example, have plans to rewrite his old games but released the old versions as freeware he'd end up competing with his freeware versions and people being people they would opt for the freeware version rather than buy the new version. Bottom line, I personally don't know what Liam is doing, but I think many are being too hasty when they rush to judgment about his discontinuation of Super Liam and Judgement Day. He may have perfectly sound reasons for what he is doing, but has not communicated those reasons to the rest of the gaming community. Cheers! On 9/6/14, ishan dhami ishan1dha...@gmail.com wrote: Hi super liam and judgement day they both are good games surely liam don't want to become a super hero liam gives me disappointment and sadness. since I don't know about the super egg hunt so I cannot say whether it should be abandonware or not. but I can say that if you are not able to preduce these games release them as freeware products. everyone have a right to play games and you cannot steal it. Liam sir are you listening? Thanks Ishan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] making things last
If they break, I won't buy them again, so aren't they shooting themselves in their feet? If their products get a reputation of shoddy workmanship, those products won't be bought. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! - Original Message - From: tim z200...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, September 06, 2014 9:24 AM Subject: Re: [Audyssey] making things last Just because a label says it or you may think it is not always the case. If the Dr Beets lower priced headphones had ben tested then they would of found out that just by putting them on breaks the headband. Also logitech g930 are good and I do like them. But not willing to put out again for them. When the rotating pin that goes into the headband breaks because there is no support for the pin and makes it break the headband. You can find those problems all over the web for the past five or more years, and yet still no change of fix for the problem. So products don't get tested as much as you think. After all manufactures don't care if they break, because they got you buying it again. At 11:54 PM 9/5/2014, you wrote: Testing a new product for durability, on purpose, is pointless because they have already been tested before you buy them. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! - Original Message - From: Nicol nicoljaco...@telkomsa.net To: 'Gamers Discussion list' gamers@audyssey.org Sent: Friday, September 05, 2014 5:53 PM Subject: Re: [Audyssey] making things last Wow john thanks. You make me feel better. Since I was a kid, my mom and various other people accused me of handling my headphones roughly if they even slightly stopped working. I remember one of my primary school teachers used a saying: Give something to a blind person and he will break it for you. Even when I was working, my colleagues and boss would accuse me of handling my headphones too roughly if they stopped working. Your e-mail makes me feel much better. Now after reading your message I realize that there is other blind people who test their equipment, not deliberately intending to break it. -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of john Sent: 05 September 2014 06:19 PM To: Gamers Discussion list Subject: Re: [Audyssey] making things last I think that you've misinterpreted my initial statement. I wasn't saying that you should abuse your equipment simply for the sake of abusing it. I was saying that its pointless (and possibly harmful) to 100% baby it. This is especially true in the case of hard drives, which were our initial subject matter. If you purchase a disk, you have no way of telling whether or not you've bought a device which is actually solidly built, or a disk which has manufacturer defects and thus will ware out substantially faster and fail well before most other disks will. By babying this equipment, treating it as carefully as you possibly can, you meerely increase the chances that, should the disk have defects, when it does fail, you will have important information on it (such as your game product keys). If you don't hesitate to be a bit rough on your equipment, when those manufacturer defects send everything sky high, you're more likely to be able to recover easily, because the equipment failed very early on, as opposed to seeming to be functional and giving you time to have mission-critical information stored on it. As you pointed out, I'm not exactly light on my hardware. As a result, I'm pretty much certain that all my current equipment is solid and will last me quite a while, because its already taken plenty of abuse and is still working as well as the day I got it. This isn't a guarantee, but at least I know I don't have an untested device with important information on it. --- This email is free from viruses and malware because avast! Antivirus protection is active. http://www.avast.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the
Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games
As Tom pointed out, if they become freeware, and Liam plans to update them, nobody will buy the upgraded games. They will get the freeware games, he gets nothing for them, and goes out of business. Absolutely not a good suggestion without first knowing his plans for the future. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! - Original Message - From: loriduncan lori_dunca...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, September 06, 2014 10:04 AM Subject: Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games I agree Dark, what justin did was shocking, offering all his games at a reduced price, that's like saying, hey, we're closing down, but before that, we'll get more money out of you! I think though l-works games should probably be freeware, because then people could still enjoy them. From Lori. -Original Message- From: dark Sent: Saturday, September 06, 2014 2:38 PM To: Gamers Discussion list Subject: Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games Hi Tom. You might be correct about a rewrite, however given the shoddy behaviour of Justin dobemire on this issue I don't think Liam is doing any favours by not admitting as much, sinse had he said Well I'm withdrawing the games from sale while I go and rewrite them we'd all be now saying hay! new superliam! awsome! Beware the Grue! Dark.Zagreus sits inside your head, Zagreus lives among the dead, Zagreus sees you in your bed, And eats you when you're sleeping. Zagreus at the end of days, Zagreus lies all other ways, Zagreus comes when time's a maze, And all of history's weeping. Zagreus taking time apart., Zagreus fears the hero heart, Zagreus seeks the final part, The reward that he is reaping. Zagreus sings when all is lost, Zagreus takes all those he's crossed, Zagreus wins and all is cost, The hero's hearts he's keeping. Zagreus seeks the hero's ship, Zagreus needs the web to rip, Zagreus sups time at a drip, And life aside, he's sweeping. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games
Hi Charlse. Obviously if he were planning to release updates he shouldn't release freeware versions, however if he were planning to update the games maybe he should let people kkno as much so in fact people don't jump to the wrong conclusion. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Help with playing superliam
Hi guys, it’s been ages since I’ve played Superliam, and I’m trying to figure out how to place my hands on the keyboard. I have my right hand on the arrows for right and left, jumping and ducking, but I struggle to maintain my left hand on both the spacebar to run, and the left control key to shoot. I’m just using a normal del laptop, but I still can’t seem to get my hands in the right posission. I’ve tried using my left pinkey to shoot, but it doesn’t move fast enough lol. ormally in shooter games, I use more than 1 finger on the control key to shoot, like in Judgement day, but because I’ve not played this one in a while, I keep getting finger-tied lol. Any tips would be wellcome. Thanks, from Lori. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Help with playing superliam
Hi Lori. What I do is use my thumb to hold down the spacebar, and my middle or ring finger on the control for the shooting. Of course I have the advantage that with my x arcade stick I do a similar thing to hit the z button which is right at the bottom while being able to operate all the main six buttons with my other fingers. Also in supernova ctrl space is the command to bring up the control panel so holding down those two keys simultaniously feels very familiar to me. It also sort of helps that I tend to hold the space bar most of the time while playing Superliam anyway, or at least I did last time I went through the game. Actually this is also a great example of a mechanic from mainstream platformers like mario who's execution in an audio game was far too simple, sinse as the Mario run didn'g just let you walk at a single faster speed but had you increase faster over time like a car accellerating and also increase your stopping distance, the last thing you'd do is hold the button down perminantly. Dark. Take them to the refirbished chamber that was once bad! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Help with playing superliam
Just try different fingers on the keys until you find what works best for you. It isn't a stretch from the control key to the space bar. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! - Original Message - From: loriduncan lori_dunca...@hotmail.com To: gamers@audyssey.org Sent: Saturday, September 06, 2014 5:17 PM Subject: [Audyssey] Help with playing superliam Hi guys, it’s been ages since I’ve played Superliam, and I’m trying to figure out how to place my hands on the keyboard. I have my right hand on the arrows for right and left, jumping and ducking, but I struggle to maintain my left hand on both the spacebar to run, and the left control key to shoot. I’m just using a normal del laptop, but I still can’t seem to get my hands in the right posission. I’ve tried using my left pinkey to shoot, but it doesn’t move fast enough lol. ormally in shooter games, I use more than 1 finger on the control key to shoot, like in Judgement day, but because I’ve not played this one in a while, I keep getting finger-tied lol. Any tips would be wellcome. Thanks, from Lori. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Problem with Mushclient
I wasn't aware that it forced you to load alter if you opened mush client itself. That said, press control w and it'll close right out. -- From: Sarah Haake ti...@gmx.net Sent: Saturday, September 06, 2014 1:24 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Problem with Mushclient Hi, I wanted to do that first. The problem is, that Alter Aeon is loaded immediately when I start this copy of Mushclient, even if I directly click on the .exe file and not on the desktop icon. And I don't really know how to close Alter Aeon completely so I can open a new world without having extra clutter on the screen. Or is there a way to prevent Alter Aeon from loading automatically? Thanks and best regards Sarah Am 06.09.2014 02:47, schrieb john: I would suggest that rather than installing a new copy of mushclient, you simply create a new world with the same client used for mush-z. Mush-z is simply a world created and distributed along with a copy of mushclient; the client is not modified in any way, and is perfectly suited for playing other muds. Further, you'll probably find it easier to get everything configured if you use the client that came with mush-z, because it may already have some of the paths set up for you. -- From: Sarah Haake ti...@gmx.net Sent: Friday, September 05, 2014 8:24 PM To: Audyssey gamers@audyssey.org Subject: [Audyssey] Problem with Mushclient Hi, since the MushZ package is made for playing Alter Aeon speciffically, I just installed a clean version of Mushclient to be able to play other muds with it. I installed the exact same version which MushZ uses, 4.84. Now I of course want to have the Mushreader plugin in there, so NVDA will read the mud output to me. But after adding the plugin and trying to open a world or create a new one, I get a scripting error. Error number: 0 Event:Run-time error Description: [string Plugin]:268: Das angegebene Modul wurde nicht gefunden. stack traceback: [C]: in function 'assert' [string Plugin]:268: in function [string Plugin]:267 Called by:Function/Sub: OnPluginInstall called by Plugin MushReader Reason: Executing plugin MushReader sub OnPluginInstall The German part in the error message states that the requested plugin could not be found, but it's right there in the plugins folder. I'm using Windows 7 64 bit. I installed the normal Mushclient in the same location where MushZ is installed, and MushZ works just fine for me. So, any ideas why the mushreader refuses to work? Any help will be greatly appreciated, since I want to get back into other muds besides Alter Aeon again. Thanks and best regards Sarah --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] making things last
Again, you missread the situation here. We're not talking about jumping on a water bed with cleats. We're talking about putting a 250 pound object on the bed to determine if its going to explode once you put the full weight of a person on it. Much better to have the bed explode now, while (a) you're not on it, and (b) you're awake to clean it up as opposed to 2 hours into your first trial sleep. Accept that with the case of computer hardware, the times here are more spread out. Stress test a disk when you get it and it'll fail now, when you've got the case open and a backup two feet away, as opposed to six months later, when you're neck deep in your tax audit or in the middle of your doctoral thesis when its already midnight and the aforementioned backup is out of your reach (not that it'll matter anyway, cause that mission-critical data's toast). -- From: Charles Rivard wee1s...@fidnet.com Sent: Saturday, September 06, 2014 1:44 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] making things last I still don't see the logic of purposefully abusing hardware to insure it's durability. I would never jump onto a new water bed while wearing football cleats to make sure that is resistant to puncture. It would be my own fault if a flood occurs. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games
True. However, if he doesn't tell the community if this is because he wants to drop the games forever, or if he is in fact working on new versions of said games. We can't know and if he doesn't say (in case of rewrites) it could upset some people. He wouldn't even need to give release dates or such things, but just saying what his game related plans are instead of just saying, that the old games are more or less dropped which is also not a clear statement... --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] making things last
Why stress test it at all. Just use it as you are supposed to during everyday use. If it's going to fail, it will, anyway, whether you handle it normally or roughly to see it's durability and reliability. So you might as well not stress it. It'll last longer. I had archery equipment in a hard shell case that claimed that your equipment would not be damaged if a compact car ran over the case. I would never run over the case with my equipment in it to see if the case lived up to it's manufacturer's claim. To do so would be stupid, and I feel that intentionally putting unnecessary stress on any computer component is unnecessary and just asking for trouble. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! - Original Message - From: john jpcarnemo...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, September 06, 2014 6:16 PM Subject: Re: [Audyssey] making things last Again, you missread the situation here. We're not talking about jumping on a water bed with cleats. We're talking about putting a 250 pound object on the bed to determine if its going to explode once you put the full weight of a person on it. Much better to have the bed explode now, while (a) you're not on it, and (b) you're awake to clean it up as opposed to 2 hours into your first trial sleep. Accept that with the case of computer hardware, the times here are more spread out. Stress test a disk when you get it and it'll fail now, when you've got the case open and a backup two feet away, as opposed to six months later, when you're neck deep in your tax audit or in the middle of your doctoral thesis when its already midnight and the aforementioned backup is out of your reach (not that it'll matter anyway, cause that mission-critical data's toast). -- From: Charles Rivard wee1s...@fidnet.com Sent: Saturday, September 06, 2014 1:44 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] making things last I still don't see the logic of purposefully abusing hardware to insure it's durability. I would never jump onto a new water bed while wearing football cleats to make sure that is resistant to puncture. It would be my own fault if a flood occurs. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games
well said Charles, we are not in Liam's shoes i remember the flaming james north got and wouldn't like to see that happen again. james probably deserved some flack, not the distruction of himself he goto form some people who were here when he was. Lisa Hayes www.nutrimetics.com.au/lisahayes - Original Message - From: Charles Rivard wee1s...@fidnet.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, September 07, 2014 3:38 AM Subject: Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games To some people, he may lose respect due to his lengthy tine as far as order and replacement keys, I don't know the problems or reason from his side of the coin, so won't hold it against him without knowing the reasons. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, September 06, 2014 2:05 AM Subject: Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games I agree chrstopher. While it is Liam's privilige to stop selling the games, it is very scummy that nobody will ever be able to play them ever again, and will lose him much respect in the community. Beware the Grue! Dark. - Original Message - From: Christopher Hallsworth challswor...@icloud.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, September 06, 2014 7:59 AM Subject: Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games I don't know why they can't make them as abandonware. Also what's happening with Super Egg Hunt are they still going to offer that. Confident they are but this wasn't mentioned here. Christopher Hallsworth Student at the Hadley School for the Blind www.hadley.edu On 06/09/2014 05:19, shaun everiss wrote: Hi all. this comes from l-works. Aparently no more superliam or judgement day anymore. they will still honour replacement keys for judgement day and superliam but obviously for whatever reason they can't support the old games anymore. Delivered-To: sm.ever...@gmail.com Authentication-Results: mr.google.com; spf=pass (google.com: domain of lworks+bncbd2jltwjhuiitcfjuacrubckou...@googlegroups.com designates 10.50.33.4 as permitted sender) smtp.mail=lworks+bncbd2jltwjhuiitcfjuacrubckou...@googlegroups.com; dkim=pass header.i=@googlegroups.com X-Received: from mr.google.com ([10.50.33.4]) by 10.50.33.4 with SMTP id n4mr1028491igi.14.1409958921232 (num_hops = 1); Fri, 05 Sep 2014 16:15:21 -0700 (PDT) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=googlegroups.com; s=20120806; h=mime-version:from:to:subject:date:message-id:user-agent :x-original-sender:x-original-authentication-results:reply-to :precedence:mailing-list:list-id:list-post:list-help:list-archive :sender:list-subscribe:list-unsubscribe:content-type :content-transfer-encoding; bh=gpFBIH8KKeYMbrePIVVmoTgq/q2EgEqunMaclz23qAA=; b=HUQezYfTW1Do7BElax4LxDKYhulpJj4z3CtM9QY5OX1jZ5UM2lO2KxJtWtd7dftiOJ WMWPgTJWYwydZYcfNuhgY67q1CTmqUaARabnvHTvCUd2Uy8J0kDwELl15G5HeO84al7O sJCmDcwSrQrN1/X7wLDdg8lUfv9Ms05AVc+kzEQi1rTgjf6kJQxnmb24/uimlwNZPGES IPmid8RAdpu4Kwx/WrU5XRj7e1K0sddumftA2qa8swSkUXny7brnpOyplxU1P1qjqfkU OiNwluBM2PxbvjfZ1TZ7ZKsR0nqycU2JvhLq2de/MFLZr7qbCbLRHojeLBoqeNu+Lkla uI0g== X-Received: by 10.50.33.4 with SMTP id n4mr95487igi.14.1409958921185; Fri, 05 Sep 2014 16:15:21 -0700 (PDT) X-BeenThere: lwo...@googlegroups.com X-Received: by 10.66.245.197 with SMTP id xq5mr8957352pac.42.1409958920814; Fri, 05 Sep 2014 16:15:20 -0700 (PDT) X-Proofpoint-Virus-Version: vendor=fsecure engine=2.50.10432:5.12.52,1.0.27,0.0. definitions=2014-09-06_01:2014-09-05,2014-09-05,1970-01-01 signatures=0 X-Proofpoint-Spam-Details: rule=notspam policy=default score=0 spamscore=0 suspectscore=3 phishscore=0 adultscore=0 bulkscore=0 classifier=spam adjust=0 reason=mlx scancount=1 engine=7.0.1-140224 definitions=main-1409050244 From: LWorks - News listse...@me.com To: lwo...@googlegroups.com Subject: LWorks discontinuing sales of Legacy games Date: Fri, 05 Sep 2014 23:15:01 + User-Agent: rss2email/3.8 (https://github.com/wking/rss2email) X-RSS-Feed: http://l-works.net/news/rss.php X-RSS-ID: 0125eb983998711bcd9416509ad9e09f99de66df X-RSS-URL: http://l-works.net?subaction=showfullid=1409958901archive= X-Original-Sender: listse...@me.com X-Original-Authentication-Results: gmr-mx.google.com; spf=pass (google.com: domain of listse...@me.com designates 17.172.81.0 as permitted sender) smtp.mail=listse...@me.com; dmarc=pass (p=NONE dis=NONE) header.from=me.com Reply-To: lwo...@googlegroups.com Mailing-list: list lwo...@googlegroups.com; contact lworks+own...@googlegroups.com List-ID: lworks.googlegroups.com X-Google-Group-Id: 1058022947400 List-Post:
Re: [Audyssey] making things last
NO i agree that's asking for a puncture. Lisa Hayes www.nutrimetics.com.au/lisahayes - Original Message - From: Charles Rivard wee1s...@fidnet.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, September 07, 2014 3:44 AM Subject: Re: [Audyssey] making things last I still don't see the logic of purposefully abusing hardware to insure it's durability. I would never jump onto a new water bed while wearing football cleats to make sure that is resistant to puncture. It would be my own fault if a flood occurs. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, September 06, 2014 7:27 AM Subject: Re: [Audyssey] making things last Hi all, I'd like to point out here John has a point. Just because a piece of hardware is new doesn't mean it won't be faulty or die within a couple of months of use. I've been the recipient of a number of pieces of hardware that were dead straight out of the packaging, and have had my share of hardware die after minimal usage. I can't offer any reliable statistics, but I have had enough personal experience to state if it is going to hold up it will and if it doesn't it won't no matter how much you baby it. Cheers! On 9/6/14, john jpcarnemo...@gmail.com wrote: Logic would say so, but this is actually not the case with many computer parts. I've seen a chip of ram come bad directly from the factory, literally straight out of the packaging. Same goes for hard drives; they're probably not going to simply never turn on, but there's absolutely nothing that says for certain that they won't die within the first couple months of operation. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] making things last
Hi Charles, It seems you have completely missed the point. You assume that stress testing a piece of hardware implicitly involves some form of abuse. That's not necessarily the case. There are ways of stress testing things without outright abusing it or handling it roughly. Let's take for example a portable external hard drive. There is nothing wrong with loading it up with a copy of various files they might be working on and carrying it around in a laptop bag or carrying case for a couple of months before adopting it as one's primary backup drive. This doesn't mean outright abusing the drive, but exposing it to normal working conditions such as traveling with one on a bus, in a taxi, train, etc for a while rather than just assuming it is built well and put all of one's valuable data on it for reliable backup. Even then I'd suggest keeping a second external drive at home in a desk drawer just in case that one fails. For me, at least, stress testing is not taking that drive and hurling it across the room like a baseball to see if it holds up. I'd frankly be surprised if it took too much of that abuse. However, carrying it around in a laptop case, a briefcase, or some other normal working condition before putting too much important information on it is a general way to see if the drive is reliable enough to store one's important documents and files on. Cheers! On 9/6/14, Charles Rivard wee1s...@fidnet.com wrote: I still don't see the logic of purposefully abusing hardware to insure it's durability. I would never jump onto a new water bed while wearing football cleats to make sure that is resistant to puncture. It would be my own fault if a flood occurs. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games
Yep we deserve an explanation we do that. Lisa Hayes www.nutrimetics.com.au/lisahayes - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, September 07, 2014 3:12 PM Subject: Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games Dark, Agreed. A lot of audio game developers have just pulled out without any explanations, and what Justin did was just wrong in my opinion. Liam isn't doing himself any favors by not giving more explanation as to why he is discontinuing the sales of those games or any plans for long term support of them other than he'll continue to give out product keys. The community has plenty of reason to be suspicious and concerned. All I was pointing out is that his intentions are unknown and that maybe we should wait and see if any more explanation is forthcoming. Cheers! On 9/6/14, dark d...@xgam.org wrote: Hi Tom. You might be correct about a rewrite, however given the shoddy behaviour of Justin dobemire on this issue I don't think Liam is doing any favours by not admitting as much, sinse had he said Well I'm withdrawing the games from sale while I go and rewrite them we'd all be now saying hay! new superliam! awsome! Beware the Grue! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games
Dark, Agreed. A lot of audio game developers have just pulled out without any explanations, and what Justin did was just wrong in my opinion. Liam isn't doing himself any favors by not giving more explanation as to why he is discontinuing the sales of those games or any plans for long term support of them other than he'll continue to give out product keys. The community has plenty of reason to be suspicious and concerned. All I was pointing out is that his intentions are unknown and that maybe we should wait and see if any more explanation is forthcoming. Cheers! On 9/6/14, dark d...@xgam.org wrote: Hi Tom. You might be correct about a rewrite, however given the shoddy behaviour of Justin dobemire on this issue I don't think Liam is doing any favours by not admitting as much, sinse had he said Well I'm withdrawing the games from sale while I go and rewrite them we'd all be now saying hay! new superliam! awsome! Beware the Grue! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games
Hi Charles, that's a given. I wish Liam had given more information about his reasoning as it would lay a number of things to rest. Just like everyone else I can only sit here and guess at what he may be thinking or planning. However, unlike many I do not actively see his actions as malicious, and do try to give Liam the benefit of the doubt. Cheers! On 9/6/14, Charles Rivard wee1s...@fidnet.com wrote: Possibly, his mistake is not letting his customers and potential customers know his reasoning and future plans?? This might ensure a continued following. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.