Re: [Audyssey] Transport Tycoon Game

2016-12-31 Thread Bogdan Muresan
Hi. What about this genre of games? I would like to play something with 
railroads.



On 12/31/2016 10:39 PM, Jordan Gallacher wrote:

Anyone know if there is a transport tycoon type game accessible to the
blind?  I used to play railroad tycoon all the time and wonder if there is
anything similar that is transportation related out there.

Jordan

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[Audyssey] Some questions about lords and knights

2016-12-31 Thread Bogdan Muresan
Hello. I started to play lords and knights for two days and I have a 
question. Does someone has an idea how to earn silver? I am confused at 
the moment with trading options.



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Re: [Audyssey] Problem with missions in eurofly

2016-12-29 Thread Bogdan Muresan
Hi. I have a similar problem with mission 59. It says that I did not 
landed at the Hanoy airport, but I landed and board new passengers. It 
seems that the game did not recognize the airports.



On 12/29/2016 8:50 PM, Nail Alimzhanov wrote:
Hi guys. I can not get through the mission noumber 6. I think 
originaly I should start at the different airport rather than i  am 
sitting in now. But i can not move over there just as if i could do it 
in free flights. So i move from the airport i am in to a place where i 
should start  the mission and after i land i again take of and go to 
another scheduled airport but for some reason the mission is 
incomplete it says unauthorised boarding of passangers, allthough 
there are no passangers on board. Please help me out to solve the 
problem.


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Re: [Audyssey] The train now standing at platform N A Soft is Tube Sim, and its ready to depart.

2016-12-22 Thread Bogdan Muresan
Hi. As a beta tester, I can say that it was a good experience. Glad to 
hear that the comunity play this amazing title. I was sure that it will 
be a great success.



On 12/22/2016 12:42 PM, rajmund wrote:

hello.
I was thinking about that earlier, actually.

Sent from Thunderbird

On 22/12/2016 03:41 AM, Austin Pinto wrote:

Nick you made my day.
i just wished i could play ts after seeing my friends play it.
now i hope we get flight simulater

On 12/22/16, Rajmund  wrote:

Hi Nick,
Do you, at this point, accept constructive feedback and suggestions?



Sent from a Braille Sense

- Original Message -
From: Nick and Gemma Adamson  
To: 'Gamers Discussion list'  
Date: Wednesday, December 21, 2016 9:23 pm
Subject: [Audyssey] The train now standing at platform N A Soft is 
Tube Sim,

and its ready to depart.




Hi All.
After months of development and testing I'm pleased to announce 
that Tube

Sim, The latest game from N A Soft has been released.
Tube Sim is a train simulator for windows based on the London 
Underground

system played completely in audio. Using over 600 sounds learn how to
drive
a train on this iconic part of London.
Tube sim has been designed to be as realistic as possible using
information
based on the real world train system. One place that it does differ 
from

the
real world, you can drive it for free.
So grab the dead man handle. Close your doors and let's go 
underground.

Get more information and the game from:
http://ndadamson.com/index.php"slab=tube-sim
Both an installer and portable version of the game are available.

Happy driving.
Nick.


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Re: [Audyssey] Classic lemonade stand

2016-10-06 Thread Bogdan Muresan

I am not sure if there is an android version.


On 10/6/2016 2:09 AM, Bryan Mckinnish wrote:

Hi.
That sounds awesome.
Do you know if it's for android as well?
I remember playing it on the apple 2e, and I still love playing it on 
that from time to time.


On 10/5/2016 5:18 PM, Bogdan Muresan wrote:
Hi. For those who like to play business games like park boss or other 
things like that, I find something kool. In this game you need to own 
your lemonade stand. Also the weather can affect your sellings. Below 
is a small description of the app.


Description of App:
Remember the old text-based lemonade stand simulators? Now you can 
enjoy a modern take and run your own lemonade stand on your iPhone!
Buy cups, lemons and sugar to fill your inventory. Set your price and 
start selling cups of lemonade! Watch out for the weather which will 
affect your sales.
Other unexpected events may pop up randomly like bees taking your 
sugar or the neighborhood bully swiping some cash.



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[Audyssey] Classic lemonade stand

2016-10-05 Thread Bogdan Muresan
Hi. For those who like to play business games like park boss or other 
things like that, I find something kool. In this game you need to own 
your lemonade stand. Also the weather can affect your sellings. Below is 
a small description of the app.


Description of App:
Remember the old text-based lemonade stand simulators? Now you can enjoy 
a modern take and run your own lemonade stand on your iPhone!
Buy cups, lemons and sugar to fill your inventory. Set your price and 
start selling cups of lemonade! Watch out for the weather which will 
affect your sales.
Other unexpected events may pop up randomly like bees taking your sugar 
or the neighborhood bully swiping some cash.



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[Audyssey] Blindfold bowling with friends

2016-08-12 Thread Bogdan Muresan
Hi. The blindfold bowling with friends was released. You can grab it 
from the app store. Because I am a big fan of bowling, I bought the 
pack, so lets play togetter.



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Re: [Audyssey] Blindfold RS Games

2016-08-11 Thread Bogdan Muresan
Hi. Also I find it abit expensive. Why to pay this big amount of money 
for a free client on win or mack? I understand that blindfold's effort 
was a big one, but the price is exagerated in my opinion.



On 8/11/2016 3:05 AM, Rajmund wrote:

Hi,
Since it is over priced for me, I'm only playing it on windows.



Sent from a Braille Sense

- Original Message -
From: Maria Reyes  
To: "gamers@audyssey.org"  
Date: Thursday, August 11, 2016 12:54 am
Subject: [Audyssey] Blindfold RS Games



Who on this list plays Blindfold RS games?

Sent from my iPad

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Re: [Audyssey] dice rolling using an iPhone

2016-08-06 Thread Bogdan Muresan

I never figured out how to roll two diced from 1 to 6 using the siri.


On 8/7/2016 12:51 AM, Jacob Kruger wrote:
Yup, Paul, on my android phone I also have a specific app called 
RPGRoller, that lets me choose number of dice, and number of sides, 
and then gives me back the exact numbers.



Stay well


Jacob Kruger
Blind Biker
Skype: BlindZA
"Resistance is futile, but, acceptance is versatile..."

On 2016-08-06 10:55 PM, Paul Lemm wrote:

Hi,


Seen a couple of posts on here over the last few days about dice 
rolling,

not sure if people are aware as it's something I've only come across
recently, but you can use Seri on the iPhone to roll a dice,, if you say
roll a dice it will roll a standard 6 sided dice  and give you a spoken
number between 1 and 6 as the result, but you can also ask it to roll 
a 10
or 20 sided dice too. Just thought I'd share this in case it helped 
anyone



Paul

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Re: [Audyssey] dice rolling using an iPhone

2016-08-06 Thread Bogdan Muresan
Hi. Also if you want to roll a dice on iphone, you can use the app 
natural 20 lite. In general, I use it when I play backgammon with a 
friend who is also visualy impaired.



On 8/6/2016 11:55 PM, Paul Lemm wrote:

Hi,

  


Seen a couple of posts on here over the last few days about dice rolling,
not sure if people are aware as it's something I've only come across
recently, but you can use Seri on the iPhone to roll a dice,, if you say
roll a dice it will roll a standard 6 sided dice  and give you a spoken
number between 1 and 6 as the result, but you can also ask it to roll a 10
or 20 sided dice too. Just thought I'd share this in case it helped anyone

  


Paul

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Re: [Audyssey] A demo of the next game from N A Soft.

2016-08-04 Thread Bogdan Muresan

Hello Nick. This game sounds so fun. Good job. I am waiting it so much.


On 8/4/2016 1:58 AM, Nick and Gemma Adamson wrote:

Hi All.
As the topic came up earlier today I thought I do a quick recording of a game 
I'm working on.
The demo is here and lasts about 9 minutes:
https://audioboom.com/boos/4895258-info-and-a-quick-demo-of-the-game-i-m-working-on

This is still quite early days, I'm not even ready to beta test yet. I'd say 
I've got about 70% of the functionality coded up.

Thanks.
Nick.

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Re: [Audyssey] Train simulator

2016-08-03 Thread Bogdan Muresan
Hello. This subject is so interesting for me. The truth is that there is 
not a good train simulator


for us. I would be interested if there is one on computers, or ios. Thanks.
On 8/3/2016 3:33 PM, Lukáš Kakara wrote:

Dear friends,
Does exist any train simulator for us or no? I like simulators, but it 
is only flying or cars, but trains no. Thanks for your answers.





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[Audyssey] Hatchi

2016-05-23 Thread Bogdan Muresan
Hi. This morning I bought the hatchi game and I find it so cool. Do you 
know if the mini games are accessible?


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Re: [Audyssey] Some questions regarding king of dragon pass

2016-05-15 Thread Bogdan Muresan
Thanks Dark. Can I select more than one blessing? For example in the 
farming screen, it will appear all blessings that I unlocked. I need to 
select them after assigning them to a shrine?
I can't understand the making the tribe quest. What to do after I 
receive the blessing from Orland?

On 5/15/2016 11:51 AM, dark wrote:

Hi Bogdan.

Once you have built a shrine to a god you will! be getting a perminant 
blessing, but you need to make sure it's the blessing you want by 
tapping on the god and seeing which buttons for the blessings are 
selected.


?

The layout is a bit odd, sinse the blessings are in two columns with 
radial selector buttons and descriptions. Any blessings that you don't 
yet have access to will be disabled, where as blessings you have 
access to but aren't currently in use will be listed as unselected.


?

Remember, that to set the blessings for a shrine or a temple it's only 
necessary to select the button, not to sacrifice again, if you 
sacrifice you'll just get an additional blessing, where as if you just 
set the blessing for the shrine or temple that is what you'll get.


?

If you have the right blessing selected but aren't seeing the result, 
it's possible that your simply having bad luck or having some other 
circumstances that is causing a problem, for example just because you 
have humact's blessing to battle doesn't necessarily mean you'll win 
every fight, although it's surprising how well a few battle blessings 
can help.


?

As to how to increase your herd size without raiding, well you have 
several options. You can put magic into herds, get blessings that 
increase herd size (euralda and ernalda are good hear, particularly 
sinse as a peace clan your chief should be an ernalda worshipper which 
should give you additional blessings from her).


?

Another option is trade, indeed I have found myself that even when 
playing a balanced clan having a temple to the talking god as well as 
one of his worshippers on the ring, and then initiating trade 
partnerships is a great way to progress sinse it's remarkable how many 
problems can be solved by throwing trade goods at them :D.


?

All the best,

?

Dark.


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[Audyssey] Some questions regarding king of dragon pass

2016-05-15 Thread Bogdan Muresan
Hi. While I played that game I was able to discover some tricks but I am 
still confused in some ways. First. How are working the permanent 
blessings? I built the shrines but I never feel the positive result of 
that God. Second. How to make the storm tribe after you obtain the 
making blessing from Orland? I did that quest without problems.

Also if you are a peace clan, how can you obtain more cows without raids?
Thanks so much and sorry if my questions are bad.

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Re: [Audyssey] six dragons mud impressions

2016-01-12 Thread Bogdan Muresan
Hi Dark. What is the best free mud client in wich I can set easy the 
pack and all stuff?


On 1/12/2016 4:11 PM, dark wrote:

Hurrah!the link posted correctly!

for anyone looking, you can also find the soundpack under music on the 
main six dragons site over at www.6dragons.tk.


You'll find the  download link somewhere down the page (it's a big 
file, but worth it).
It's zipped in TaGz format, and for some reason it's zipped twice, but 
I just extracted twice with 7zip and it was fine.


hth.

Dark.

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[Audyssey] A question about king of dragon pass

2015-10-31 Thread Bogdan Muresan
Hi all. Yesterday I bought the KODP game and now, I have a question. How 
to learn misteries? I am abit confused.


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Re: [Audyssey] Audio rally racing problem

2015-08-21 Thread Bogdan Muresan
Hi. I also have the latest version of the game, but can not play on this 
track.


On 8/21/2015 10:43 PM, Lukáš Kakara wrote:

Hello gamers,
I have a problem with this super game. I am playing the champion ship 
mode. It is fine, but on USA on the track North Carolina, it does not 
work correct. Please, can you repair it? Thank you very much.





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Re: [Audyssey] Psycho Strike - New Action/Strategy Game

2015-04-27 Thread Bogdan Muresan
Hi all. I have a question regarding the game. How to finish the mission? 
I think that is so much to collect 1 in a session.


On 4/27/2015 3:32 AM, michael maslo wrote:

It has both. It is so much fun

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Christina
Sent: Sunday, April 26, 2015 4:18 PM
To: phi...@blastbay.com; 'Gamers Discussion list'
Subject: Re: [Audyssey] Psycho Strike - New Action/Strategy Game

Hi.  Does this have music and sound effects or is it text only?
Thanks.
Christina


-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Philip
Bennefall
Sent: Sunday, April 26, 2015 4:45 PM
To: dark; Gamers Discussion list
Subject: Re: [Audyssey] Psycho Strike - New Action/Strategy Game

Hi Dark,

No, the game uses keyboard input only. There are quite a few keystrokes,
but they are fairly easy to memorize. Good luck and have fun!

Kind regards,

Philip Bennefall
On 4/26/2015 10:37 PM, dark wrote:

This is sounding very awsome indeed!

Just one question. Does it involve mouse control? I have no problem if
it does, indeed mouse control is cool, however if so I'll need to wait
until tuesday before playing because currently I'm on my laptop at my
parents which doesn't have a mouse (it has a touch pad but some rather
bad swamp experiments prove I am no good with this for gaming).

I will say gangsters aren't a favourite theme of mine, but on the
other hand I love exploring, rpgs, stratogy and action games, so I'm
certainly looking forward to giving this one a try, indeed I very much
suspect I'll end up buying it as I did paladin of the skies.

All the best,

Dark.
- Original Message - From: Philip Bennefall
phi...@blastbay.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 26, 2015 8:51 PM
Subject: [Audyssey] Psycho Strike - New Action/Strategy Game



Hi all!

VGStorm.com and Blastbay Studios are happy to announce the
availability of our new game, Psycho Strike!

Psycho Strike is a mix between an RPG, a first person shooter and an
adventure game. It captures the best parts of each genre in order to
create a truly unique and groundbreaking gaming experience.

In Psycho Strike, you take the roll of a gangster leader. Throughout
your adventure you will have the opportunity to collect weapons,
recruit new criminals for your team of violent outlaws, collect more
and more powerful items to fortify your base, and just terrorize the
city in general.

The game is available for download and purchase from www.vgstorm.com.
The demo has no time limit, but restricts some areas and ends when
any of the people in your team reach experience level 8. The game can
be purchased for 24.95 USD.

A word of warning: The game features violence, drugs, and other
themes not suitable for younger players. We advise that no children
under the age of 16 play the game without parental approval.

We hope you enjoy this title and look forward to hearing your
thoughts! Please direct any questions, bug reports or other comments
to vgstorm.com, or respond directly here. Thanks for reading!

Kind regards,

Philip Bennefall

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Re: [Audyssey] accessible Facebook games?

2015-02-20 Thread Bogdan Muresan

What about devana? It sounds interesting.
On 2/19/2015 9:10 PM, Teresa Cochran wrote:

I haven't looked in years, but I used to play an HTML-only one  called My Zoo. 
I don't know if it's still available. Also, you can try Trivia Crack, but I 
have no idea if that's accessible on the FB site. A lot of those games have 
flash, Java, and Javascript elements that aren't seen by the screen readers.

Teresa

Winging its way from my iPod


On Feb 19, 2015, at 10:39 AM, Travis Siegel tsie...@nfbcal.org wrote:

The only facebook game I know that is accessible (to some degree) is one based 
on devana.  I can't remember the name of it, but if you do a search for devana, 
and facebook, you should turn it up.  It's about 75% accessible, but it's 
usable if you hang with it.
I haven't played for quite some time, so I don't know if it's changed recently 
or not.
hth.


On Feb 19, 2015, at 12:58 PM, Thomas Ward wrote:

Hi Dacia,

Honestly I can't think of any that are screen reader accessible. In my
experience all the ones I have tried were not accessible in the
slightest. That doesn't mean there aren't any that are accessible it
just means I haven't found any that were.

Cheers!



On 2/19/15, Dacia Cole dacia.l...@gmail.com wrote:
Hi,

I'm looking for accessible Facebook games that can be played on a
laptop.  Do you guys know of any and if so do they need to be played
on the regular site or can they be played on the mobile Facebook?

thanks,

Dacia

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Re: [Audyssey] A question regarding materia magica

2015-01-10 Thread Bogdan Muresan
I am also interested what files I need to play this mud called materia 
magica, and what mud client is working good with sound patch.

On 1/10/2015 10:19 PM, Bryan Peterson wrote:

I've never actually played that one.



Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul.
-Original Message- From: Allison Passino
Sent: Saturday, January 10, 2015 1:12 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] A question regarding materia magica

But Alter is a mud, yes? Now I am confused. Heh. I mean, yeah the
soundpack for Mush is awesome, but Alter Aeon itself is still a mud,
isn't it? Or did I misunderstand what you said, Dark? Oh, and
sometime, you ought to make a podcast about Materia Magica; not a
let's play obviously, 'cause that would be kinda hard, but you know,
like an intro podcast to it? That would be wicked awesome!

On 1/8/15, dark d...@xgam.org wrote:

Well yes and no.

No mud has a full scale soundpack like MushZ that effectively turns 
the game


into an audiogame with background music, sound kews etc.

Materiamagica is a perfectly playable mud however with any standard 
client

such as Vipmud or  mushclient. It oes have a soundpack  which you can
download from the site, but this just adds a few atmospheric elements 
to the


game, such as a lightning sound when you appea.

Don't let  stop you though, the game has a lot of pluses and recently 
some

great access work has been done, (i particularly like the wilderness
system).

In some ways, MushZ and Alter aren't actually  the best introduction to
playing muds generally, sinse fantastic though the MushZ is, it's not 
really


an experience of playing a mud. Luckily  my first  mud was in fact
materiamagica, and while I'm no expert  I have played a couple of others
like briefly project bob and a good go  at wayfare, so I MushZ is the
exception rather than the rule, an awsome exception though it is.

All the best,

dark.
- Original Message -
From: Bogdan Muresan bogdanmures...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, January 08, 2015 7:56 PM
Subject: [Audyssey] A question regarding materia magica


Hi all. As I play alteraeon for a while I have an other question. 
There is


a way to play materia magica with a sound patch and something like mush
Z?

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[Audyssey] A question regarding materia magica

2015-01-08 Thread Bogdan Muresan
Hi all. As I play alteraeon for a while I have an other question. There 
is a way to play materia magica with a sound patch and something like 
mush Z?


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Re: [Audyssey] Angel gift from Erionsoft

2015-01-03 Thread Bogdan Muresan

I think that a  hint will be nice Dark.
On 1/3/2015 1:39 AM, Paul Lemm wrote:

Hi Dark,

Yes, if you could offer any help I've tried again  twice now and don't seem
to be doing  anything  that seems to be working so any help  is much
appreciated.

Paul

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
Sent: Friday, January 02, 2015 9:51 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Angel gift from Erionsoft

Hi Paul.

Obviously not using jaws I didn't notice the issue you mention, but glad you
got it fixed.

The boss is a pest, sinse there is oly one way to defeat him and you really
don't get a hint about how to do it and just have to experiment, indeed I
confess I got a tad frustrated and ended up asking on the audiogaems.net
forum for a solution, sinse a boss I have to work to beat is one thing, one
which I can't actually work out how! to beat is quite another especially
sinse I was having games where I got to the boss with nearly full energy.

So, let me know if you want the answer.

All thebest,

Dark.
- Original Message -
From: Paul Lemm paul.lem...@gmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Friday, January 02, 2015 6:30 PM
Subject: Re: [Audyssey] Angel gift from Erionsoft



Thanks Dark, it looks like the game doesn't work well with jaws running,
as
the sound of floating is completely different  with jaws on and you don't
get the sound to indicate  that you are at  the roof height. However as
soon
as I turned off jaws what you said made perfect sense and managed to land
on
roofs no trouble, although did run   off the first few  by mistake like
you
by holding the right key just that little too long.  , although I'm at the
boss battle now and  not too sure what to do here, I'll have another try
and
see if I have any luck.

Paul Lemm

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
Sent: Friday, January 02, 2015 5:32 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Angel gift from Erionsoft

Hi.

I had trouble with this myself as well until someone explained it to me.
what you need to do is get to the side of the house, then continue to hold
the up arrow until you hear a ding which indicates your hight. after you
hear the first ding, press right arrow once, then let go of the up arrow.
If
you hold right arrow you'll end up slipping right over the roof and
continuing on, which was where I made the mistake myself, you just need to
hit the right arrow once then let go of everything to land. You'll know
you've done it right when you hear your foot hit the roof with a clunking
sound, then you can get on to giving gifts.

Hth.

All the best,

Dark.


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Re: [Audyssey] Angel gift from Erionsoft

2015-01-02 Thread Bogdan Muresan

Also I am in the boss battle but don't know what to do.
On 1/2/2015 8:33 PM, Paul Lemm wrote:

Hi Ron,

I'm glad it wasn't just me, tried a few times and there just didn't seem any
indication  as to when you had reached the roof level. Saw darks email and
gave it another try , but it still didn't work, I then decided to turn Jaws
off and  the floating sound is completely different with jaws off  and you
can quite quickly hear there is a sound change when you reach the roof top.
Not sure if your using jaws or not, but if you are try turning it off when
playing  and you should  be able to then get onto the roofs

Paul Lemm

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Ron
Schamerhorn
Sent: Friday, January 02, 2015 5:22 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Angel gift from Erionsoft

*grin* Glad to see I'm not the only one having this issue.

Ron
looking forward to the anser too.

On 02-Jan-2015 12:11 PM, Paul Lemm wrote:

Hi,

I can't seem to land on the roof of the first house, its probably just
me doing something wrong.  So I've walked as far as I can to the right
and hit the house wall, I take it you then float up and press right
to get onto the roof , but no matter how far up I float I still hit
the wall as soon as I press right. Any help much appreciated, the
sounds of the little bit of the game I've played so far are great as
is the intro looking forward to the rest of the game


Paul

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
Sent: Tuesday, December 30, 2014 1:57 PM
To: Gamers@audyssey.org
Subject: [Audyssey] Angel gift from Erionsoft

Hi.

To anyone not on the audiogames.net forum, this is just to let people
know about Robjoy's awsome new side scroller game, Angel gift. This is
probably the most cinematic audio game ever, with an awsome soundtrack
and full voice acting. You play an angel trying to bring positive
emotion to a small winter village (beliebve me, it is less fluffy than
it sound particularly when demons get involved).

The game is entirely free, and I'd definitely recommend giving it a try.

Download it at:
http://erion.tdrealms.com/ag_102.zip

Enjoy!

Dark.
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-
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01/02/15




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Re: [Audyssey] Galaxy Bowling was audio games popularity

2014-12-31 Thread Bogdan Muresan
Hello. Can you tell to as some informations about galaxy bowling? I 
would like to install it on my ios device. It is avaylable in app store 
or something like that? I am abit comfused. Thanks.

On 12/31/2014 10:29 AM, Jason Allen wrote:

Hi Phil,

That's a great concept. My bowling game is currently physics based, but
your message gave me some ideas. Right now Galaxy Bowling models 13 game
types from across the world and a few fictional ones (like 100 pins mode.)
I'm thinking about making an audio cue where the ball is on the lane before
you roll it. You can then spin it left or right as it goes down the lane.
I'll see if I can make some headway on this in the next few days.

Cheers!
Jason

On Sun, Dec 21, 2014 at 2:27 AM, Charles Rivard wee1s...@fidnet.com wrote:


I would really like to see this game, or one like it, available for
iDevices.

---
Be positive!  When it comes to being defeated, if you think you're
finished, you! really! are! finished!
- Original Message - From: Phil Vlasak phi...@bex.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, December 20, 2014 6:29 AM
Subject: [Audyssey] Galaxy Bowling was audio games popularity



  Hi Jason,

I worked on Ten Pin Alley with Draconis. It is a Windows based bowling
game that is totally accessible.
The concept is simple. Your screen is the width of the bowling alley from
left to right. Instead of aiming your ball to the pin, the ball scans from
the left gutter to the right gutter and back again. As it passes the
position of a pin at the other end of the alley, it makes three click
sounds, at the exact position of the pin representing the left side of the
pin, the center of the pin and the right side of the pin.
You bowl by hitting the space bar which sends the ball down the alley and
if you timed it right, it knocks over pins.
The more pins you knock over the more you hear pins knocked over, as the
game has the sounds of from 0 to 10 pins knocked over in sound files.
You then get a verbal report as to what pins are left standing, and only
those pins make the three clicks as you scan the alley.

You can hear an audio demo of the game at
http://dracoent.com/Windows/TenPinAlley
Phil

- Original Message - From: Jason Allen evildi...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, December 19, 2014 4:54 PM
Subject: Re: [Audyssey] audio games popularity


  To joseph,

I wrote Entombed. A rogue-like RPG game. It was a lot of fun to make and
remains one of my favorite projects.

To Scott,

My mobile games aren't accessible, but I'm curious if I could make them
that way. The only one I think might be doable is Galaxy Bowling. It's a
bowling game with many modes and variations. You'd need some way to know
where any remaining pins are and what your score is. Are there any
existing
bowling accessible bowling games? How did they manage it?

Thank you,
Jason

On Fri, Dec 19, 2014 at 11:39 PM, Josh k joshknnd1...@gmail.com wrote:


the only one you could do that with is provox, because provox is open
source.


On 12/18/2014 11:33 PM, Thomas Ward wrote:

  Hi Josh,

Simple answer is no. Dos screen readers and other 16-bit applications
will not run on modern Windows platforms. I've tried running them in
Dosbox with a Dectalk Express and got absolutely nowhere with them. So
I don't think running a Dos screen reader on modern Windows is really
possible.

The only thing I can think of, and I have thought of this for a while
now, is embedding a screen reader into Dosbox itself. That way the
screen reader can use Sapi and other text to speech services native to
the platform while performing screen reading tasks. By making the
screen reader an integrated part of Dosbox it would save the end user
all the trouble of trying to install some old screen reader into
Dosbox and then still require a hardware synth or similar device to
run it.

Cheers!


On 12/18/14, Josh k joshknnd1...@gmail.com wrote:

  hi phil, I tried using dosbox and its not working for me. is there any

way to use a dos screen reader anymore at all?

  ---

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Re: [Audyssey] Galaxy Bowling was audio games popularity

2014-12-31 Thread Bogdan Muresan
It will be great to make a bowling game where we can play with sighted. 
SOmething like to activate accesibility from options screen.

On 12/31/2014 7:05 PM, Charles Rivard wrote:

A lot of things must be made accessible in a bowling game:

Where the ball is in relation to the gutters.

What pins are left standing after the first ball is thrown.

If a sighted bowler must time his or her stroke during an approach, so 
must a blind person, so audio cues must be sounded.


What is your current score?

What frame are you bowling?

Everything that a sighted bowler must do should be presented in audio 
format for blind bowlers.


It sure is a lot to consider.

I am willing to help in any way that I can.  If interested, contact me 
off list, please.  I would really love to see an app that blind 
bowlers can enjoy.  I bowled for over 30 years on both 30-week winter 
leagues and 10-week summer leagues, carrying a 110 average for the 
last 10 of those years.  A guide rail was used on the approach, and 
there were no bumpers in the gutters.


---
Be positive!  When it comes to being defeated, if you think you're 
finished, you! really! are! finished!

- Original Message - From: Jason Allen evildi...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, December 31, 2014 2:29 AM
Subject: Re: [Audyssey] Galaxy Bowling was audio games popularity



Hi Phil,

That's a great concept. My bowling game is currently physics based, but
your message gave me some ideas. Right now Galaxy Bowling models 13 game
types from across the world and a few fictional ones (like 100 pins 
mode.)
I'm thinking about making an audio cue where the ball is on the lane 
before
you roll it. You can then spin it left or right as it goes down the 
lane.

I'll see if I can make some headway on this in the next few days.

Cheers!
Jason

On Sun, Dec 21, 2014 at 2:27 AM, Charles Rivard wee1s...@fidnet.com 
wrote:



I would really like to see this game, or one like it, available for
iDevices.

---
Be positive!  When it comes to being defeated, if you think you're
finished, you! really! are! finished!
- Original Message - From: Phil Vlasak phi...@bex.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, December 20, 2014 6:29 AM
Subject: [Audyssey] Galaxy Bowling was audio games popularity



 Hi Jason,

I worked on Ten Pin Alley with Draconis. It is a Windows based bowling
game that is totally accessible.
The concept is simple. Your screen is the width of the bowling 
alley from
left to right. Instead of aiming your ball to the pin, the ball 
scans from

the left gutter to the right gutter and back again. As it passes the
position of a pin at the other end of the alley, it makes three click
sounds, at the exact position of the pin representing the left side 
of the

pin, the center of the pin and the right side of the pin.
You bowl by hitting the space bar which sends the ball down the 
alley and

if you timed it right, it knocks over pins.
The more pins you knock over the more you hear pins knocked over, 
as the

game has the sounds of from 0 to 10 pins knocked over in sound files.
You then get a verbal report as to what pins are left standing, and 
only

those pins make the three clicks as you scan the alley.

You can hear an audio demo of the game at
http://dracoent.com/Windows/TenPinAlley
Phil

- Original Message - From: Jason Allen evildi...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, December 19, 2014 4:54 PM
Subject: Re: [Audyssey] audio games popularity


 To joseph,


I wrote Entombed. A rogue-like RPG game. It was a lot of fun to 
make and

remains one of my favorite projects.

To Scott,

My mobile games aren't accessible, but I'm curious if I could make 
them
that way. The only one I think might be doable is Galaxy Bowling. 
It's a
bowling game with many modes and variations. You'd need some way 
to know

where any remaining pins are and what your score is. Are there any
existing
bowling accessible bowling games? How did they manage it?

Thank you,
Jason

On Fri, Dec 19, 2014 at 11:39 PM, Josh k joshknnd1...@gmail.com 
wrote:




the only one you could do that with is provox, because provox is 
open

source.


On 12/18/2014 11:33 PM, Thomas Ward wrote:

 Hi Josh,


Simple answer is no. Dos screen readers and other 16-bit 
applications
will not run on modern Windows platforms. I've tried running 
them in
Dosbox with a Dectalk Express and got absolutely nowhere with 
them. So
I don't think running a Dos screen reader on modern Windows is 
really

possible.

The only thing I can think of, and I have thought of this for a 
while

now, is embedding a screen reader into Dosbox itself. That way the
screen reader can use Sapi and other text to speech services 
native to

the platform while performing screen reading tasks. By making the
screen reader an integrated part of Dosbox it would save the end 
user

all the trouble of trying to install some old screen 

Re: [Audyssey] Angel gift from Erionsoft

2014-12-30 Thread Bogdan Muresan
Hi all. Now I am in the boss battle. There are any hints to defeat it? 
Thanks.

On 12/30/2014 11:04 PM, dark wrote:

Hi Lori.

There is no help file nor save function and I don't believe you can 
pause the game, though awsome though the game is, it isn't intended as 
a long game.
You can skip the intro after you have either finished the game or got 
a game over, but not before then.


As to the houses, it is the D key you need to hit once your on the 
roof to get an idea of the mood of the people inside, after that point 
Lyriel should tell you how to give a gift of an emotion to make things 
better, then your done with the tutorial and can begin the game propper.


hth.

All the best,

Dark.

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Re: [Audyssey] jim's pizza game

2014-11-24 Thread Bogdan Muresan
Hi Jim. I have a suggestion. Can you add more cars and much more stuff? For 
example refueling and stuff like that. Also on the same concept as pizza 
delivery game, you can create a taxi and buss game. THe idea will be nice to 
start from a small car and try to make investitions for buying a new car and 
take licences for mini buss and for big busses.


-Original Message- 
From: Bryan Peterson

Sent: Monday, November 24, 2014 5:24 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] jim's pizza game

I didn't know pizza places would deliver people to lead you around. LOL.
Sure would be nice. Unless the word you were looking for was Liter, L I T E
R. But I have occasionally known pizza places to also deliver six-packs of
cans. That's pretty rare though and come to think of it it's been years
since I've actually had one do that. It's usually the two-liter bottles wich
in any case are better since you can close them up again.



Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul.
-Original Message- 
From: Thomas Ward

Sent: Monday, November 24, 2014 8:03 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] jim's pizza game

Hi Nicol,

I'm glad you managed to temporarily alleviate the situation with your
system restarting. Although, I have a feeling unchecking that checkbox
is merely getting rid of the symptoms rather than the problem.
However, we still have know idea as to why your system was crashing in
the first place.

In any case adding a beverage to an order is a good idea. Although,
here in American when one orders a beverage along with a pizza order
we get it in a 2 leader bottle not a small can. I can see having to
deliver 2 leader bottles of Coke, Sprite, 7 Up, etc along with the
pizza itself.

Cheers!


On 11/24/14, Nicol nicoljaco...@telkomsa.net wrote:

HI all
I told another list,  the blind tech list about my problem with my 
computer

restarting in the middle of  the  pizza game and I want to share with you
the help I got from a list member there. I was told to open the system
dialogue box with windows key plus the pause key.
Then I go to the advanced tab and then I press the  startup and recovery
settings button.
Then in this dialogue I uncheck the checkbox that says: restart
automatically.
  Then I press ok in both dialogues.
Then I again played jim's pizza game and thus far I was able to deliver 4
pizzas without my computer restarting.
It was in the evening so I delivered 4 pizzas and then I switched off my
computer because I went to bed.
So I hope that unchecking that box fixed my problem permanently.
Jim, I have a suggestion for you if you plan to update your pizza game.
some customers might order a cooldrink together with their pizza so it
would
be cool if some deliveries can include a cooldrink with the pizza such as 
a

can of coke.
Some people might be thursty after munching a pizza so they feel like a 
can

of cooldrink.
I don't know about the US, but here in south africa, pizza places that
deliver, such as debonairs, with them, one can order a cooldrink together
with the pizza  and then both  the cooldrink and the pizza is delivered to
the customer.
Thanks for this nice game.
Bfn
Nicol


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Re: [Audyssey] Facebook games

2014-10-11 Thread Bogdan Muresan
Candy crush is very interesting. The bad thing is that we can not play it. I 
am not shure if there are facebook accesible games.
There was a game called cute cats and other with dogs from what I know, but 
no sounds, no interactive action. There are boring.-Original 
Message- 
From: Danielle Antoine

Sent: Saturday, October 11, 2014 2:58 AM
To: gamers@audyssey.org
Subject: [Audyssey] Facebook games

Hello All,

I have gotten several requests over the years to play games on
facebook. Do any of you play them? If so, which ones are accessible?
Right now candy Crush Saga is all the rage.

Danielle

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Re: [Audyssey] A little demo of my Super Nintendo project with Chrono Trigger and Lufia 2

2014-10-01 Thread Bogdan Muresan
Nice work. I wait for try it. Also can You add wi sports bowling tennis and 
box? It will be fun.


-Original Message- 
From: Josh Kennedy

Sent: Wednesday, October 01, 2014 3:25 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] A little demo of my Super Nintendo project with 
Chrono Trigger and Lufia 2


oh wow! so this means old snes games like football and baseball could
become accessible also?

On 10/1/2014 4:38 AM, Willem Venter wrote:

Hi Ian.
Well done on finding a very interesting solution to the problem of
reading text out loud from the snes emulator.

Did you wrap the function that renders the text in the emulator
window? I think the technique can also be used for any other
open-source emulator or game which has a function to print text on
screen at location x. Something I think you should add is the ability
for excluding certain regions of the screen, or even prioritizing
reading of others  based on some trigger (e.g color or wording).

Good luck with the rest of your project. Please keep us updated.

On 10/1/14, Ian Reed supp...@blindaudiogames.com wrote:

Hi all,

A while ago I started a project to see if I could make Chrono Trigger,
and possibly other games, accessible when played through the Snes9x
emulator.
I hadn't worked on this project for a while but was looking at starting
it up again and thought I'd make a quick demo to show people how far it
got.
http://blindaudiogames.com/Downloads/ChronoLufiaDemo.mp3

It shows Chrono Trigger and Lufia 2.
I'm calling the project SNAP, short for Super Nintendo Accessibility
Project.
Enjoy!

Ian Reed
Try my free games at http://BlindAudioGames.com


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[Audyssey] An ios bowling game

2014-09-25 Thread Bogdan Muresan
Hi all. Does someone know an accesible bowling game for ios? I tryed one but I 
need help for sighted to play.
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Re: [Audyssey] The blind swordman, an audiogame with tactics

2014-07-23 Thread Bogdan Muresan
   Hi. I am at level 10 and I can not finish it. There are any strategies 
to beat the boss? He launch firebals and I can not hit him only to bare the 
fire.


-Original Message- 
From: dark

Sent: Tuesday, July 22, 2014 11:00 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] The blind swordman, an audiogame with tactics

Hi Charlse.

the game does have something of a learning curve.

The way things work is your oponent is at a distance taunting you for a
while, then you will hear them charge in, stop in front of you and launche
their attack. how precisely you deal with each attack depends upon the
person your facing. Some it's necessary to parry when you hear them wind up
to swing and then hit back, some you can attack first, some you need to
parry more often. Bare in mind though the timings are pretty precise, which
is what makes the game a challenge.

Beware! strategical spoilage!

The first man is very easy, sinse you don't need to parry at all, just
attack when you hear him wind up for a slash, though if you want to parry
his sword makes a distinctive clink just before he swings.

hth.

Beware the grue!

Dark.
- Original Message - 
From: Charles Rivard wee1s...@fidnet.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, July 22, 2014 4:29 AM
Subject: Re: [Audyssey] The blind swordman, an audiogame with tactics


So far, I'm having a hard time trying to get the timing right.  When 
should you parry, and I also can't seem to attack.  I'm not looking for 
spoilers, just tips that I probably won't even look at for at least a few 
days. Thanks.


---
Be positive!  When it comes to being defeated, if you think you're 
finished, you! really! are! finished!
- Original Message - 
From: Teresa Cochran vegaspipistre...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, July 21, 2014 10:26 PM
Subject: Re: [Audyssey] The blind swordman, an audiogame with tactics


I borrowed my husband's Windows computer and tried it. it's deceptively 
difficult to play, because of the timed parrying. Challenging, fun stuff. 
I'm on level 3 and have -every close to achieving it, but not quite.


Teresa

Winging its way from my iPod


On Jul 21, 2014, at 8:36 AM, dark d...@xgam.org wrote:

Now that the list is back I'm going through my sent items and posting 
any messages that did rubber ball impressions but might be of interest 
to people, so here you go:


Hi.
This is to anyone who hasn't seen this one over at
audiogames.net It's an action game where you play a warrior
who has become blind and is seaking a warlock to help him
get his site back. You have a sword and shield, but the
game is very much anime enspired with armies of attacking
warriors, dagger wielding psychotic women, and archers
who's arrows you can cut out of the air (yes it's that
awsome).
The music, sounds and story are great, however what really
impresses me about this one is the gameplay. it is
extremely simple, move left and right, up arrow to attack,
down arrow to parry, and should by rights be just another
sterrio target boppit affair. I am however extremely
impressed by the way the game works mechanically. You
can't just automaticaly block every attack and then respond
with a hit, there are opponents you need to attack first,
some others you need to attack slightly before they do etc.
Actually the mechanics are far closer o those of a beatemup
in terms of timing and response even though the enemies
only have one attack each and you have only one block and
one attack to play with.
I'd definitely advise developers interested in creating more
subtle audiogames to have a look at this one, sinse it takes
that very simple idea we've all seen time after time, but
manages to make it mechanically much more interesting
and adds just those elements of judgement which I've been
wittering on about, indeed I am quite surprised it was
possible in such a basically simple game.
The story and sounds are also great too (the enemies are
just so evil). Either way I'll stop wittering and say where to
get it.
The game was originally designed to run on a game play
website in flash, but getting that one to work was a bit of a
pest so the author has provided a direct download:
http://www.evildogserver.com/theblindswordsman/theblindswordsmanPC.zip
I'll be adding this one to the database when the developer
sends me more information.
Beware the grue!
Dark.
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Re: [Audyssey] The blind swordman, an audiogame with tactics

2014-07-23 Thread Bogdan Muresan
I tryed it but I can not catch the boss in the right direction. There are 
more hints?


-Original Message- 
From: dark

Sent: Wednesday, July 23, 2014 2:44 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] The blind swordman, an audiogame with tactics

You need to parry his fireballs, and then wait while he teleports. He always
teleports in four directions so if you can pick where he will appear you can
clash him.

it's one of these things that is hard to work out at first but fairly easy
when you get the hang,  actually i thought the knight was much harder.

Beware the grue!

Dark.
- Original Message - 
From: Bogdan Muresan bogdanmures...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, July 23, 2014 12:38 PM
Subject: Re: [Audyssey] The blind swordman, an audiogame with tactics


   Hi. I am at level 10 and I can not finish it. There are any strategies 
to beat the boss? He launch firebals and I can not hit him only to bare 
the fire.


-Original Message- 
From: dark

Sent: Tuesday, July 22, 2014 11:00 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] The blind swordman, an audiogame with tactics

Hi Charlse.

the game does have something of a learning curve.

The way things work is your oponent is at a distance taunting you for a
while, then you will hear them charge in, stop in front of you and launche
their attack. how precisely you deal with each attack depends upon the
person your facing. Some it's necessary to parry when you hear them wind 
up

to swing and then hit back, some you can attack first, some you need to
parry more often. Bare in mind though the timings are pretty precise, 
which

is what makes the game a challenge.

Beware! strategical spoilage!

The first man is very easy, sinse you don't need to parry at all, just
attack when you hear him wind up for a slash, though if you want to parry
his sword makes a distinctive clink just before he swings.

hth.

Beware the grue!

Dark.
- Original Message - 
From: Charles Rivard wee1s...@fidnet.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, July 22, 2014 4:29 AM
Subject: Re: [Audyssey] The blind swordman, an audiogame with tactics


So far, I'm having a hard time trying to get the timing right.  When 
should you parry, and I also can't seem to attack.  I'm not looking for 
spoilers, just tips that I probably won't even look at for at least a few 
days. Thanks.


---
Be positive!  When it comes to being defeated, if you think you're 
finished, you! really! are! finished!
- Original Message - 
From: Teresa Cochran vegaspipistre...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, July 21, 2014 10:26 PM
Subject: Re: [Audyssey] The blind swordman, an audiogame with tactics


I borrowed my husband's Windows computer and tried it. it's deceptively 
difficult to play, because of the timed parrying. Challenging, fun stuff. 
I'm on level 3 and have -every close to achieving it, but not quite.


Teresa

Winging its way from my iPod


On Jul 21, 2014, at 8:36 AM, dark d...@xgam.org wrote:

Now that the list is back I'm going through my sent items and posting 
any messages that did rubber ball impressions but might be of interest 
to people, so here you go:


Hi.
This is to anyone who hasn't seen this one over at
audiogames.net It's an action game where you play a warrior
who has become blind and is seaking a warlock to help him
get his site back. You have a sword and shield, but the
game is very much anime enspired with armies of attacking
warriors, dagger wielding psychotic women, and archers
who's arrows you can cut out of the air (yes it's that
awsome).
The music, sounds and story are great, however what really
impresses me about this one is the gameplay. it is
extremely simple, move left and right, up arrow to attack,
down arrow to parry, and should by rights be just another
sterrio target boppit affair. I am however extremely
impressed by the way the game works mechanically. You
can't just automaticaly block every attack and then respond
with a hit, there are opponents you need to attack first,
some others you need to attack slightly before they do etc.
Actually the mechanics are far closer o those of a beatemup
in terms of timing and response even though the enemies
only have one attack each and you have only one block and
one attack to play with.
I'd definitely advise developers interested in creating more
subtle audiogames to have a look at this one, sinse it takes
that very simple idea we've all seen time after time, but
manages to make it mechanically much more interesting
and adds just those elements of judgement which I've been
wittering on about, indeed I am quite surprised it was
possible in such a basically simple game.
The story and sounds are also great too (the enemies are
just so evil). Either way I'll stop wittering and say where to
get it.
The game was originally designed to run on a game play
website in flash

Re: [Audyssey] New game, traders of known space

2014-06-21 Thread Bogdan Muresan
Hello. I tryed the game and it sounds so interesting. My question is that. 
How can I move from planet to planet? I can not move from the earth.


-Original Message- 
From: dark

Sent: Saturday, June 21, 2014 4:34 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] New game, traders of known space

the game's for windows.

Beware the grue!

Dark.
- Original Message - 
From: william lomas w.lo...@icloud.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, June 21, 2014 2:01 PM
Subject: Re: [Audyssey] New game, traders of known space



This  for Windows and Mac?

Sent from my iPhone

On 21 Jun 2014, at 11:34, Darren Harris darren_g_har...@btinternet.com 
wrote:


Now we need a self voicing smuglers!

Sent from my iPhone


On 21 Jun 2014, at 11:19, dark d...@xgam.org wrote:

Hi.

Valiant galaxy associates (who we've had on this list previously), have 
just bought out their first audio game. I actually would've expected 
Jeremy, one of the Vga developers to announce it here, sinse he has been 
on list, but as he obviously hadn't I'll cp the announcement about the 
new game with the links.


Valiant Galaxy Associates is proud to announce the release of our first 
free

game.  While we were waiting to get all the bugs worked out of our first
commercial game, Interceptor (coming soon), we decided to devise a
simple trading game.  That game is here and called Traders of Known
Space.  The year is 3051 and the human federations of planets are at war
with aliens known as the grays, but even during a war, commerce
continues.  You are commander of an independent merchant ship that must
make your way in these uncertain times.  Buy goods cheap, sell goods at 
a

premium, upgrade your ship, gather information, fight space battles, and
avoid hazards.  The game uses a map mode for navigating between
planets, and a menu mode for performing actions in the game.  It can be
played with relatively few keyboarding skills.  The game is completely 
self-
voicing and requires no special equipment or software to play.  You can 
find

Traders of Known Space at
http://www.valiantGalaxy.com
under
downloads.  Documentation is available from inside the game as well as 
on

the web site under games, then Traders of Known Space, then click here
for documentation.  Good luck, and we hope you enjoy the game.  For
questions, complaints, hate mail, bug reports, personal invitations, 
etc,

send email to v...@valiantgalaxy.com.
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Re: [Audyssey] drive query

2014-05-01 Thread Bogdan Muresan

Hi. Can you send the game?  I would like to play it.
-Original Message- 
From: joseph weakland

Sent: Thursday, May 01, 2014 5:49 AM
To: audyssey games list
Subject: [Audyssey] drive query

hello i just played drive and i got the drive_1.2 setup file. i scored 28 
thousand points but it didn't prompt me for my name for posting why?

if anyone would know please respond thanks lots.
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Re: [Audyssey] drive port query

2014-05-01 Thread Bogdan Muresan
I never figured out how to send the score. I have version 1.2 from 
audiogames.net, but I am not shure how to send score.


-Original Message- 
From: joseph weakland

Sent: Thursday, May 01, 2014 10:03 PM
To: audyssey games list
Subject: [Audyssey] drive port query

greetings all drive players. when a score is posted to audiogames.net from 
drive what port does it use?

please reply to
josephweakl...@att.net
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Re: [Audyssey] Alter eon

2014-04-01 Thread Bogdan Muresan
Hi. I will describe the clear situation. I was in the willage where is the 
sick child, and pass it to the eastern gate. After I entered the lake with 
breathing potion I didn't had any posibilities to dave in the lake. I had 
only the cardinal points as east, north etc. SO, what to do?


-Original Message- 
From: Bryan Peterson

Sent: Tuesday, April 01, 2014 7:27 AM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] Alter eon

He's obviously been to the island if he's asking about the compass. But the
lake is in the jungle outside the east gate of that little settlement.
You'll have to kill a huge snake in order to enter it and yes, you'll want a
water breathing potion on hand in order to survive underwater, otherwise
you'll take damage fairly rapidly.



Pinky, are you pondering what I'm pondering?
-Original Message- 
From: wayne17a

Sent: Monday, March 31, 2014 6:38 PM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] Alter eon

You have to catch  a boat and go to a island but if you are on the
island you will have to get a potion to breath under water and look for the
lake but look in all the huts and it will become clear

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Bogdan
Muresan
Sent: Monday, March 31, 2014 3:03 PM
To: scull...@optonline.net; Gamers Discussion list
Subject: Re: [Audyssey] Alter eon

Hello people. Where I can find the lake where Russels lost his golden
compas? I can not find it. Any ideas?
Thanks!

-Original Message-
From: Steve Cullen
Sent: Saturday, March 29, 2014 8:31 PM
To: Gamers@audyssey.org
Subject: [Audyssey] Alter eon

Hi Everyone,
I forgot to mention the game its Alter eon.
Thank you all very much for any help.
Regards,
Steve Cullen


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Re: [Audyssey] Alter eon

2014-04-01 Thread Bogdan Muresan

To dive I need to type dive in the comand or how it works?

-Original Message- 
From: Bryan Peterson

Sent: Tuesday, April 01, 2014 6:47 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Alter eon

It won't necessarily always tell you you have the option to dive. You just
have to try it.



Pinky, are you pondering what I'm pondering?
-Original Message- 
From: Bogdan Muresan

Sent: Tuesday, April 01, 2014 9:43 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Alter eon

Hi. I will describe the clear situation. I was in the willage where is the
sick child, and pass it to the eastern gate. After I entered the lake with
breathing potion I didn't had any posibilities to dave in the lake. I had
only the cardinal points as east, north etc. SO, what to do?

-Original Message- 
From: Bryan Peterson

Sent: Tuesday, April 01, 2014 7:27 AM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] Alter eon

He's obviously been to the island if he's asking about the compass. But the
lake is in the jungle outside the east gate of that little settlement.
You'll have to kill a huge snake in order to enter it and yes, you'll want a
water breathing potion on hand in order to survive underwater, otherwise
you'll take damage fairly rapidly.



Pinky, are you pondering what I'm pondering?
-Original Message- 
From: wayne17a

Sent: Monday, March 31, 2014 6:38 PM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] Alter eon

You have to catch  a boat and go to a island but if you are on the
island you will have to get a potion to breath under water and look for the
lake but look in all the huts and it will become clear

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Bogdan
Muresan
Sent: Monday, March 31, 2014 3:03 PM
To: scull...@optonline.net; Gamers Discussion list
Subject: Re: [Audyssey] Alter eon

Hello people. Where I can find the lake where Russels lost his golden
compas? I can not find it. Any ideas?
Thanks!

-Original Message-
From: Steve Cullen
Sent: Saturday, March 29, 2014 8:31 PM
To: Gamers@audyssey.org
Subject: [Audyssey] Alter eon

Hi Everyone,
I forgot to mention the game its Alter eon.
Thank you all very much for any help.
Regards,
Steve Cullen


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Re: [Audyssey] Alter eon

2014-03-31 Thread Bogdan Muresan
Hello people. Where I can find the lake where Russels lost his golden 
compas? I can not find it. Any ideas?

Thanks!

-Original Message- 
From: Steve Cullen

Sent: Saturday, March 29, 2014 8:31 PM
To: Gamers@audyssey.org
Subject: [Audyssey] Alter eon

Hi Everyone,
I forgot to mention the game its Alter eon.
Thank you all very much for any help.
Regards,
Steve Cullen


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Re: [Audyssey] How to solve the golden egg quest on alteraeon

2014-03-29 Thread Bogdan Muresan

Hi all. I solved the quest successfully. Thanks alot for your help.

-Original Message- 
From: Bryan Peterson

Sent: Saturday, March 29, 2014 5:56 AM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] How to solve the golden egg quest on alteraeon

The harp is in the same footlocker as the ke to the cage.



Pinky, are you pondering what I'm pondering?
-Original Message- 
From: wayne17a

Sent: Friday, March 28, 2014 9:30 PM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] How to solve the golden egg quest on alteraeon

I might be wrong but will that key open a chest in the store room at the end
of the hall way just down from where you are and I think you will find a
golden harp or some thing like that

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Keith
Steinbach
Sent: Friday, March 28, 2014 5:26 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] How to solve the golden egg quest on alteraeon

you use the key from the footlocker in the kitchen area east of the main
room of the gian't home.

HTH

Keith
- Original Message -
From: Bogdan Muresan bogdanmures...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, March 28, 2014 4:16 PM
Subject: Re: [Audyssey] How to solve the golden egg quest on alteraeon



It is not clear. I tryed that but I never figure out where I can use this
key from footlocker.

-Original Message- 
From: wayne17a

Sent: Friday, March 28, 2014 10:58 PM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] How to solve the golden egg quest on alteraeon

You have to go down to the kitchen and sought out the chef and go
from there it has been awhile since I done this quest so I hope I am right
track but it is something like that

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Bogdan
Muresan
Sent: Friday, March 28, 2014 4:29 PM
To: Gamers Discussion list
Subject: [Audyssey] How to solve the golden egg quest on alteraeon

Hi all. I am in the bean stock quest on alteraeon and I am not shure how
to
solve it. I get the key from the male and go to the footlocker. I take the
footlocker key and I am not shure where it can match.
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If you

[Audyssey] How to solve the golden egg quest on alteraeon

2014-03-28 Thread Bogdan Muresan
Hi all. I am in the bean stock quest on alteraeon and I am not shure how to 
solve it. I get the key from the male and go to the footlocker. I take the 
footlocker key and I am not shure where it can match.
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Re: [Audyssey] How to solve the golden egg quest on alteraeon

2014-03-28 Thread Bogdan Muresan
It is not clear. I tryed that but I never figure out where I can use this 
key from footlocker.


-Original Message- 
From: wayne17a

Sent: Friday, March 28, 2014 10:58 PM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] How to solve the golden egg quest on alteraeon

You have to go down to the kitchen and sought out the chef and go
from there it has been awhile since I done this quest so I hope I am right
track but it is something like that

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Bogdan
Muresan
Sent: Friday, March 28, 2014 4:29 PM
To: Gamers Discussion list
Subject: [Audyssey] How to solve the golden egg quest on alteraeon

Hi all. I am in the bean stock quest on alteraeon and I am not shure how to
solve it. I get the key from the male and go to the footlocker. I take the
footlocker key and I am not shure where it can match.
---
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Re: [Audyssey] X-Sight interactive gone?

2014-02-12 Thread Bogdan Muresan

Hello. It will be great Damien if you can put the game to download.

-Original Message- 
From: Chris H

Sent: Wednesday, February 12, 2014 2:17 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] X-Sight interactive gone?

No I would not feel cheated either. In fact I would be glad to not have
to put a key in before the game unlocks.

Regards Chris

On 12/02/2014 11:38, Thomas Ward wrote:

Hi Dark:

Agreed. I purchased Trek 2000 from GMA, and I personally don't care in
the least that I paid for it years ago and now it is free. On the
contrary I am glad I no longer have to put a product key in the game,
and I can just install it as is. I wish more developers would do that
when they abandon their commercial projects rather than just taking
them down. I certainly do not feel cheated in the slightest.

Of course, one reason I don't feel cheated is that happens all the
time in the mainstream world. There have been times I have gone to a
store, bought something, and a few months later I see that very same
item marked down in price, on sale, or in the clearance section for a
lot less than I paid for it. There is no reason to get upset or angry
with the store or the manufacturer. The item was either discontinued
or they got a newer item to replace it and now they marked it down to
get rid of it. The same concept applies to audio games except the
developer has decided to give it away for free rather than selling it
for a reduced price.

Cheers!



On 2/12/14, dark d...@xgam.org wrote:

Well i bought tarzan jr, trek 2000 and terraformers, all of which are now
freeware and don't care in the least.

Even though i eprsonally always keep careful backups of everything I 
would

still rather that a developer cared enough about their customers to let
people continue playing the games even after they've stepped back from
active development, not the least because then new players will get a 
chance


to try them, since it's not as if new audio games are being made every 
day

to replace what has gone before, therefore I tend to think  while it is
indeed a developers prerogative to decide not to go  abadonware with 
their
games it is a trifle selfish, since it's not as if they'll be losing 
revinue


or need the money to develop more games in the future if they are 
intending


to retire, , , --- * cough! bavisoft, cough bsc * cough!

Beware the grue!

Dark.


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[Audyssey] Facebook games

2014-02-11 Thread Bogdan Muresan
Hello all. Who knews some kool facebook games.
Thanks alot.
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Re: [Audyssey] Smugglers game question

2014-01-01 Thread Bogdan Muresan
Hi Dark and thanks. I am beginner in playing this game so I have an other 
question. How to solve the carying supplyes missions?


-Original Message- 
From: dark

Sent: Wednesday, January 01, 2014 2:12 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Smugglers game question

Hi.

Firstly you will need a ship with jump engines, and the fighter you start
with doesn't have them so you'll need to save up enough for a corvet.

Once you have a corvet you can use the wormholes to travel between systems,
just click twice on them to travel to the wormhole, then click again to go
to the next system.

Beware the grue!

Dark.
- Original Message - 
From: Bogdan Muresan bogdanmures...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, December 31, 2013 6:57 PM
Subject: [Audyssey] Smugglers game question


Hi all. I play smugglers5 and I have a problem that I had in all version 
of this game. How we can travel for example between planets sistems. For 
example I have some missions to travel in to the new Germany or New 
Manchester but I can not understand how to travel to these destinations. 
Thanks. Any help would be apreciated.

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Re: [Audyssey] Smugglers game question

2014-01-01 Thread Bogdan Muresan
Thanks again. THis game is so amazing. Excuse me for my bunch of questions. 
Dark, I discoverred that you can have wife and child
on your play game. What do you need to have an wife?-Original 
Message- 
From: dark

Sent: Wednesday, January 01, 2014 6:52 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Smugglers game question

Hi

Glad I helped. The supply missions are really for traders. what you need to
do is physically buy the goods and take them to the location where the
mission wants them. that is why the mission payouts are so big, though
obviously since the quantities are so large you need a ship with a good
cargo bay size to complete the missions quickly, and also being able to see
all trade prices helps.

All in all if your a combat pilot it's best to ignore supply missions and
concentrate on the bounties and patrols, and even if your a pirate I'd not
attempt them until I'd got a much bigger ship.

Beware the grue!

Dark.


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[Audyssey] Smugglers game question

2013-12-31 Thread Bogdan Muresan
Hi all. I play smugglers5 and I have a problem that I had in all version of 
this game. How we can travel for example between planets sistems. For example I 
have some missions to travel in to the new Germany or New Manchester but I can 
not understand how to travel to these destinations. Thanks. Any help would be 
apreciated.
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[Audyssey] BK3 I need help

2013-11-02 Thread Bogdan Muresan
Hi all. I am in the 7.2 level and I can not get all kristals. All the time I 
can collect some of them and it remayns one or two. The bad thing is that I can 
not climb again when I am in the deepest level of the dungeon.
Who know the exact order to collect them? Any suggestions? Thanks!
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[Audyssey] Lonewolf sound patchs

2013-09-24 Thread Bogdan Muresan
Hi all. I have a question. Where I can find some realistic sound patchs for 
lonewolf? WHat are the best choice?
   Thanks alot!
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[Audyssey] Monkey bussiness ledge level

2013-08-19 Thread Bogdan Muresan
Hi all. I am on the ledges level and I don’t know what ledges Can I jump 
exactly. I can not find the position to the teleporter. Any help would be 
apreciated.
Thanks!
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Re: [Audyssey] mapping in muds

2013-07-21 Thread Bogdan Muresan
Hello. I am also a fan of alteraeon. I play it with mush Z and the sounds 
are great. The mapping is a little problem. When I want to find something, I 
use scan command and it helps me.


-Original Message- 
From: Keith

Sent: Sunday, July 21, 2013 8:35 PM
To: Gamers Discussion list
Subject: [Audyssey] mapping in muds

Hi, wondering if anyone has any tips or suggestions on how to map an area in
a mud?  I play alter aeon and cyberassault, and have no clue as to an easy
and effective way of mapping  areas (like the time tower in the wastelands
in cyberassault regarding the portals.

Thanks

Keith


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[Audyssey] Teraformers question

2013-06-20 Thread Bogdan Muresan
Hi all. I started to play teraformers and I have a problem. What pozition I 
need to open the easten gate with the three tones? What position I need for 
every tone will?   Thanks alot!
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Re: [Audyssey] Teraformers question

2013-06-20 Thread Bogdan Muresan
I know how to orientate and how to use things but I do not understand how to 
open the door with the tone wils because the sound flower I think that do 
not imite very real. So, I would be happy if there is a trick to do that or 
can someone take a position of the every tone will?

  Thanks alot!

-Original Message- 
From: Chris H

Sent: Thursday, June 20, 2013 10:19 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Teraformers question

Did you follow the tutorial in level or mission or whatever they call it, 1?


Chris

On 20/06/2013 17:02, Bogdan Muresan wrote:
Hi all. I started to play teraformers and I have a problem. What pozition 
I need to open the easten gate with the three tones? What position I need 
for every tone will?   Thanks alot!

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.



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Re: [Audyssey] R: R: Teraformers question

2013-06-20 Thread Bogdan Muresan

I tryed to open the door but no way.

-Original Message- 
From: Brandon Peters

Sent: Thursday, June 20, 2013 11:13 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] R: R: Teraformers question

here is a clue about the tone wheels. listen to the sound flower
carefully. If you do, you should know which pitch each tone wheel
should be.

On 6/20/13, Angela Delicata angeladelic...@email.it wrote:

OK, I'll try it.
Thanks much.

Angela from Italy

-Messaggio originale-
Da: Gamers [mailto:gamers-boun...@audyssey.org] Per conto di Chris H
Inviato: giovedì 20 giugno 2013 21:18
A: Gamers Discussion list
Oggetto: Re: [Audyssey] R: Teraformers question

http://terraformers.nu/


Chris

On 20/06/2013 17:15, Angela Delicata wrote:

Where can I get the game?
Many thanks in advance.

Angela from Italy


-Messaggio originale-
Da: Gamers [mailto:gamers-boun...@audyssey.org] Per conto di Bogdan
Muresan
Inviato: giovedì 20 giugno 2013 18:02
A: gamers@audyssey.org
Oggetto: [Audyssey] Teraformers question

Hi all. I started to play teraformers and I have a problem. What
pozition I need to open the easten gate with the three tones? What

position I need for

every tone will?   Thanks alot!
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Thanks,
Brandon

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Re: [Audyssey] Awesome Homer

2013-06-07 Thread Bogdan Muresan
Hi Kurt. When you heard the eagles sound go to the left and when you heard 
the krows go to the right.


-Original Message- 
From: Curt Taubert

Sent: Thursday, June 06, 2013 11:23 PM
To: Gamers Discussion list
Subject: [Audyssey] Awesome Homer

Hi, I recently got Awesome Homer for my laptop.  I remember a while back
Jim was saying on level 4 how he kept the control key down while using
the arrow keys.  When I try to do that now I always get knocked out by
tree number 2.  I even tried hitting the shift key to slow down but, I
still get knocked out by tree number two.

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Re: [Audyssey] Awesome Homer

2013-06-07 Thread Bogdan Muresan
I use ctrl for encrease the speed and when I am close to the tree, I stop 
keeping it. Do not slow down with shift very long.


-Original Message- 
From: Curt Taubert

Sent: Friday, June 07, 2013 10:05 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Awesome Homer

Hi, that's what I do.  Although yesterday I got a little further. But,
when I slowed down I still got knocked out by tree 18.

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Re: [Audyssey] playing Reign

2013-06-01 Thread Bogdan Muresan

What about this game? What genre it is?

-Original Message- 
From: Tyler

Sent: Saturday, June 01, 2013 9:58 PM
To: gamers@audyssey.org
Subject: [Audyssey] playing Reign

How many of you have played Reign? I know it appears visual at first; 
there's a symbol for oil
next to the amount of oil, a money symbol next to the amount of money; but 
once you read the
tutorial/manual, you pretty much figure out what the numbers mean by what 
order they appear

in.
http://www.reign.ws
Tyler Z

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[Audyssey] Super sports

2013-05-31 Thread Bogdan Muresan
Hi all. I have a question to all. Who have the super sports bowling and voley? 
I have them but there is not one online. If you have them what do you think 
about play it online. I like bouth.   Thanks!
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Re: [Audyssey] Fw: New Game Released: Pig

2013-03-17 Thread Bogdan Muresan

   That's not so bad put server is very slow.

-Original Message- 
From: Fred Olver

Sent: Sunday, March 17, 2013 1:03 PM
To: Gamers Discussion list
Subject: [Audyssey] Fw: New Game Released: Pig


- Original Message - 
From: Ryan Smith computerwi...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, March 16, 2013 9:44 PM
Subject: [Audyssey] New Game Released: Pig



Hello Gamers,
RS Games has just released a new game for its multiplayer server called
Pig, in early celebration of St. Patrick's Day. It is a very simple dice
game where you roll one die, and are faced with two options: Roll or Hold.
Every roll of the dice increases your score, except if you roll a one. If
you roll a one, you loose ALL your points scored for that turn, and the
next person goes. Your goal is to rack up as many points as you can and
Hold (allowing the next person to go), before you roll a 1. It's simple -
but fun to play with friends.

You can read documentation on this game by visiting:
http://zanosoft.net/zgp/doc/pig.html. As always, visit www.rsgames.org to
learn more about us, and register for a free account to start playing any
of our titles.

Thanks.

-Ryan
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-
No virus found in this message.
Checked by AVG - www.avg.com
Version: 2013.0.2904 / Virus Database: 2641/6183 - Release Date: 03/16/13




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[Audyssey] PS2 accesible games recomendations

2012-11-24 Thread Bogdan Muresan
Hello. I have an emulator for ps2 games. What accesible games there are 
for ps2 and nintendo? I want to play and it will be interesting if there 
are some sport games.


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[Audyssey] Zerosight extended version problem

2012-06-14 Thread Bogdan Muresan
Hi all. I have a problem in the extension. The problem is in the first
mission from campaygn. When I travel strayght ahead to the nord for
folow the objective, On the 893 or 900 north coordonate the ayrcraft
crash on the montain. The problem is that I can't climb more than 99
altitude. Any help would be apreciate.

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Re: [Audyssey] Old train simulator found again

2011-09-12 Thread Bogdan Muresan
How to use the simulator? I do not know. There are not a clear instructions.

- Original Message -
From: Phil Vlasak p...@pcsgames.net
To: Gamers Discussion list gamers@audyssey.org
Date: Mon, 12 Sep 2011 13:47:40 -0400
Subject: [Audyssey] Old train simulator found again

 Hi Folks,
 I used to have the link to the SpoorSim train simulator back in 2005 on my
 games page, but the web site closed down.
 I found it again on an FTP site and just downloaded the game.
 SpoorSim_1_0.exe

 SpoorSim Release 1.0
 Charl Vockerodt, 2005
 SpoorSim is a freeware train driving simulator programme featuring
 locomotives used by the South African Railways.
 Garratt steam locomotive and  diesel-electric locomotive is at your
 disposal to be driven along a 100 mile fictional route.

 ftp://61.132.255.250/download/TrainSim/SpoorSim/



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[Audyssey] Maze in avesome homer

2011-07-21 Thread Bogdan Muresan
Hi all. I am in the maze level and I do not know how to exit from it.
Any suggestions?

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Re: [Audyssey] basket sim

2011-05-03 Thread Bogdan Muresan
   I started today playing basketsim. I do not understand exactly what 
players are the best from my lot. Any suggestions? Who can explayn more 
tricks and arange players in matches.


-Mesaj original- 
From: Ian McNamara

Sent: Monday, May 02, 2011 5:57 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] basket sim

Hi i play baskit sim my self it is a very good game and as every one says 
you don't need to spend a massive amount of time on there.


Ian McNamara
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Re: [Audyssey] basket sim

2011-05-02 Thread Bogdan Muresan
I created an acount on basketsim and I recyeved my team. How to stablish 
orders of matches more easy? I do not understand exactly. Any help would be 
apreciated. Thanks!


-Mesaj original- 
From: shaun everiss

Sent: Monday, May 02, 2011 3:07 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] basket sim

aah.ok.
I could probably do it then.
At 10:15 a.m. 2/05/2011, you wrote:

Shaun,
You actually do not need to spend a whole lot of time on Basketsim--say 20
minutes a day, tops.

Best Regards,
Hayden


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of shaun everiss
Sent: Sunday, May 01, 2011 5:03 PM
To: gamers@audyssey.org
Subject: [Audyssey] basket sim

Hi.
Blindcooltech has a podcast on basketsim.
Its quite good.
I don't have the time at the moment to join up yet but it sounds quite 
cool.



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[Audyssey] Flight simulator

2011-04-28 Thread Bogdan Muresan
Hi all. A few mounths ago I heard some things about flight simulator. My 
question is: It is possible for blinds to play it, what programs I need and how 
to comfigure it?   Thanks!
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Re: [Audyssey] code factory

2011-04-18 Thread Bogdan Muresan

The umpload proces was started. This take several minuts.

-Mesaj original- 
From: burakyuksek

Sent: Monday, April 18, 2011 11:08 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] code factory

Yeah dropbox sendspace both are fine.
saygilar sevgiler.
- Original Message - 
From: Ian McNamara ianandri...@googlemail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, April 18, 2011 1:08 AM
Subject: Re: [Audyssey] code factory



drop box is fine i can handle that anyway.

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Re: [Audyssey] code factory

2011-04-18 Thread Bogdan Muresan

Hi gammers. The games are available to download below I put the links.
Alyen invasion: http://dl.dropbox.com/u/2003223/Alyen%20invasion.zip

KM2000: http://dl.dropbox.com/u/2003223/km2000.zip

Time adventures: 
http://dl.dropbox.com/u/2003223/Time%20Adventures%20%28D%29.rar


-Mesaj original- 
From: burakyuksek

Sent: Monday, April 18, 2011 11:08 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] code factory

Yeah dropbox sendspace both are fine.
saygilar sevgiler.
- Original Message - 
From: Ian McNamara ianandri...@googlemail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, April 18, 2011 1:08 AM
Subject: Re: [Audyssey] code factory



drop box is fine i can handle that anyway.

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Re: [Audyssey] code factory

2011-04-18 Thread Bogdan Muresan

   All games are full.

-Mesaj original- 
From: burakyuksek

Sent: Monday, April 18, 2011 3:38 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] code factory

Is km two thousand full?
saygilar sevgiler.
- Original Message - 
From: Bogdan Muresan bogdanmures...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, April 18, 2011 3:23 PM
Subject: Re: [Audyssey] code factory



Hi gammers. The games are available to download below I put the links.
Alyen invasion: http://dl.dropbox.com/u/2003223/Alyen%20invasion.zip

KM2000: http://dl.dropbox.com/u/2003223/km2000.zip

Time adventures: 
http://dl.dropbox.com/u/2003223/Time%20Adventures%20%28D%29.rar


-Mesaj original- 
From: burakyuksek

Sent: Monday, April 18, 2011 11:08 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] code factory

Yeah dropbox sendspace both are fine.
saygilar sevgiler.
- Original Message - 
From: Ian McNamara ianandri...@googlemail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, April 18, 2011 1:08 AM
Subject: Re: [Audyssey] code factory



drop box is fine i can handle that anyway.

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Re: [Audyssey] code factory

2011-04-18 Thread Bogdan Muresan
   Ok. The santa claus is back game is below: 
http://dl.dropbox.com/u/2003223/Santa%20Claus%20is%20back.zip


-Mesaj original- 
From: michael barnes

Sent: Monday, April 18, 2011 5:47 PM
To: gamers@audyssey.org
Subject: Re: [Audyssey] code factory

Hey, Is santa clause is back uploaded aswell?
If I remember you said that you had that game aswell.
If you could please send me that game?

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Re: [Audyssey] santa clause is back

2011-04-17 Thread Bogdan Muresan

   Hi all. Yes. I have Santa Claus is back. I wil umpload to dropbox it.

-Mesaj original- 
From: Jack F

Sent: Sunday, April 17, 2011 3:32 AM
To: gamers
Subject: [Audyssey] santa clause is back

Hi all,
Does anyone have Santaclause is back?
best regards,
Jack

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Re: [Audyssey] code factory

2011-04-17 Thread Bogdan Muresan
   Hi all. ABout code factory. I have KM2000 full version, olso I have time 
adventures full version and I have a free game called santa Claus is back.


-Mesaj original- 
From: Shane Lowe

Sent: Monday, April 18, 2011 12:50 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] code factory

are the games abandenwhere?
If so could someone please please please upload them?

- Original Message - 
From: Bryan Peterson bpeterson2...@cableone.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 17, 2011 5:32 PM
Subject: Re: [Audyssey] code factory


NOt legally as far as I know. I've heard some places still sell them but I 
don't know for sure. And it sticks in my mind that they were extremely 
expensive.

We are the Knights who say...Ni!
- Original Message - 
From: Shane Lowe shanel...@insightbb.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 17, 2011 3:21 PM
Subject: [Audyssey] code factory



Is there a way to get code factorie's games?
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Re: [Audyssey] code factory

2011-04-17 Thread Bogdan Muresan
I do not have send space. I think that I will umpload to dropbox or who can 
help me to have send space? I have this games in a server but the problem is 
that is in Romanian.


-Mesaj original- 
From: Shane Lowe

Sent: Monday, April 18, 2011 12:59 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] code factory

send them to me please
shanel...@insightbb.com

- Original Message - 
From: michael barnes c...@samobile.net

To: gamers@audyssey.org
Sent: Sunday, April 17, 2011 5:58 PM
Subject: Re: [Audyssey] code factory


Hey, would you please be willing to upload them to send space or send them 
to my personal email?

my email is c...@samobile.net
Thanks

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Re: [Audyssey] pkb group dead

2011-02-27 Thread Bogdan Muresan

   How to joyn in this group? Thanks!

-Mesaj original- 
From: shaun everiss

Sent: Monday, February 28, 2011 3:50 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] pkb group dead


hmm the zip for the text is below
http://dl.dropbox.com/u/1407689/pkb%20archive%20readme.zip

Hmmm what stuff contains.
There is a hastelly scribbled contents in untidy fashon  in the file.
6 wins
 a stones like game, alpha.
archery.
Alpha, 5  rounds with configurable ini file.
blackjack 2.1
game sound packs
which include mods and missions for lonewolf and a mod for startrek
final conflict ds9 type.
helisim, uncompleted sim for copter.
then there are files for skype, drive cleaning, cd drives and other
utilities I can't remember off the top of my head.
then there are games for startrek, pc blaster and another  fast
arcade also stargate sims.
All in states of either finnished or not.
skeeball, a bgt game which is ok for what it is.
table tennis
an alpha again.
and another weird app created around the time of the soccer world cup
in africa.

Most of this is for autoit, and most of this was never finnished.
These are all playable but make use of these as you wish.
there is another gb of stuff pkb wrote, which consisted of audio
libs, voice libs and other includes which are no use to players or
devs its all for the autoit system anyway.
There are a few engine sims which are included in the archive for
just something to do but the rest of the stuff either does not work,
is quite broke or just is not much to look at.
Ie wasn't put up to play as yet, testing sfx etc.
Some stuff in fact was never finnished or started but never had
anything done to it.
There are some games with potentual, like a press your luck game but
all it had was the output code to run it and nothing else.
in fact before I hacked it it didn't even exit, which it does but
thats all it does.
Some projects were missing files which I put in.
on that note if anyone is interested I can put up an archive for devs.
This will not have all the gb of stuff pkb did but it will have all
the libs help files and includes with some examples, and a few other things.
Though most of this was for autoit, the group never got started as
such on anything else.
There was a train sim but the version I have is quite broke and
unworthy for any production, it was really not that interesting in
its current state.
In fact i  fully expect peothe archive to get smaller.
Please review the gamesand programs and what you find usefull.
If many don't find something good I will make it go away from the archive.
 its 500mb in size right now but it could easily get smaller.
The group I think started 2 years ago, it was for making simple games
and programs.
in its day it was good.

It had a car sound lib somewhere that was put up, but who knows.
it was origionally a groupsim address and a dropbox folder and at one
stage took 2gb of space dropping to 1.26 gb in size.
The group is not fully dead though as most are on the bgt test folder
on dropbox.
then again most bgt devs are on there, a few pkb members either test
or develop.
I know some of our stuff has been superseeded to.

At 07:20 a.m. 28/02/2011, you wrote:

What data do these stuff contain?
- Original Message - From: shaun everiss sm.ever...@gmail.com
To: gamers@audyssey.org
Sent: Sunday, February 27, 2011 4:41 AM
Subject: [Audyssey] pkb group dead



Hi all.
This is to advise all the pkb games group is no more due to lack of 
interest.

I got permission to put up what I thought was usefull.
The archive is about 500mb in size and will stay up  until I need the 
space.

I have enough for now, so it will stay up for a while.
there are several ways to get these.
1. dropbox links.
2. links from the onj.me service.
There are 2 files.
1 the readme and  nex the archive
http://onj.me/pkbdocthe
this link will bring up the text file.
archive is at
http://onj.me/pkbarc

if these don't work.
http://dl.dropbox.com/u/1407689/pkb%20archive%20readme.txt

http://dl.dropbox.com/u/1407689/pkbarchive.zip
thanks all.
the files will be kept for those that want them.




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Re: [Audyssey] NEw game, lawyer battle!

2010-12-01 Thread Bogdan Muresan
2010/11/30, dark d...@xgam.org:
 Welcome to Lawyer battle, a new and modern game for the 21st century!

 In this pokemon style game you have the chance to catch, train and battle
 innumerable types of lawyers against each other in an effort to see who can
 get the most cash for the most ridiculous claime.

 Begining with a lowly paralegal you'll need to take them to the gymme in
 order to train their base stats, smarm, aggression and cunning!

 You can then battle your lawyer against other players, or attempt to catch
 and train different types of lawyers to form a deadly fighting team.

 Types include the shark type, the whiny type, the legal stickler type, and
 the sleasy type.

 When leveled by fighting more high profile cases youy will find your lawyers
 earn new special moves such as the sneaky, the ridiculous claime attack, and
 (unique to sleasy types), the under table bribe!

 Take on other players in exciting pvp action as your laywers battle it out,
 or embark on pvc, player vs court, to engage some of the nastiest monsters
 around, ranging from the level 1 local tradesman to the level 100 multi
 million dollar company!

 Lawyer battle, gotta judge em all!

 Sorry, couldn't resist.

 Beware the grue!

 Dark.
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How to download this game?

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[Audyssey] Rail racer server is down

2010-08-03 Thread Bogdan Muresan
Hi all. I want to buy a rail racer license but I know that server is not 
working. What is happen?
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[Audyssey] Super tennis and football from wipgameszone

2010-06-12 Thread Bogdan Muresan
Hi all. Hu want to play football or tennis online? I have licenses from this 
games.
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Re: [Audyssey] Super tennis and football from wipgameszone

2010-06-12 Thread Bogdan Muresan
Hi Rian. You want to give me your email adress? I have problems and I kan 
not to find your adress.


--
From: Ryan Conroy staindadd...@juno.com
Sent: Saturday, June 12, 2010 6:14 PM
To: gamers@audyssey.org
Subject: Re: [Audyssey] Super tennis and football from wipgameszone


Hi,

Sure, I'd like to play online too. Send me an Email off list, and we'll 
set something up.


Ryan

-- Original Message --
From: Bogdan Muresan bogdanmures...@gmail.com
To: gamers@audyssey.org
Subject: [Audyssey] Super tennis and football from wipgameszone
Date: Sat, 12 Jun 2010 17:10:55 +0300

Hi all. Hu want to play football or tennis online? I have licenses from 
this games.

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Masters Project Management
Prepare Now for Certification -100% Online Project Management Education
http://thirdpartyoffers.juno.com/TGL3131/4c13a486414ca3166dast04vuc

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Re: [Audyssey] Sarah and castle of witchraft and vizardry

2010-02-06 Thread Bogdan Muresan
Hmm! I pot frog in coordonates 30-30 but nothing. The wall not moov. 
Who kan to create one demonstration?


--
From: Phil Vlasak p...@pcsgames.net
Sent: Saturday, February 06, 2010 5:21 AM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Sarah and castle of witchraft and vizardry


Hi,
The frog king is about coordinates 30, 30
If you walk north to south it is about 30 steps and the king is about half 
way or 10 steps.
I have set it so that the frog pawn can be dropped within radius of 100 
feet from the king but I may have increased this in the version I'm 
working on.

But if you are 20 feet from the king I think it should work.
If you drop the pawn successfully the wall to the east is removed and the 
frogs all move to the south.


Phil

- Original Message - 
From: Bogdan Muresan bogdanmures...@gmail.com

To: gamers@audyssey.org
Sent: Tuesday, February 02, 2010 2:44 PM
Subject: [Audyssey] Sarah and castle of witchraft and vizardry


I tried to solve puzzles in third floor but I don't know to solve chess 
puzzle. I don't know pozition to put frog. One suggestion? You know 
coordonates?

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Re: [Audyssey] Sarah and castle of witchraft and vizardry

2010-02-06 Thread Bogdan Muresan

H! I not press D key. I go in inventory and press enter by frog.

--
From: Phil Vlasak p...@pcsgames.net
Sent: Saturday, February 06, 2010 3:26 PM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Sarah and castle of witchraft and vizardry


Bogdan,
Did you drop the frog from your inventory by hitting the d key?
Did you try walking east from 30,30 to 30, 40?
Phil

- Original Message - 
From: Bogdan Muresan bogdanmures...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, February 06, 2010 7:29 AM
Subject: Re: [Audyssey] Sarah and castle of witchraft and vizardry


Hmm! I pot frog in coordonates 30-30 but nothing. The wall not 
moov.

Who kan to create one demonstration?

--
From: Phil Vlasak p...@pcsgames.net
Sent: Saturday, February 06, 2010 5:21 AM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Sarah and castle of witchraft and vizardry


Hi,
The frog king is about coordinates 30, 30
If you walk north to south it is about 30 steps and the king is about 
half

way or 10 steps.
I have set it so that the frog pawn can be dropped within radius of 100
feet from the king but I may have increased this in the version I'm
working on.
But if you are 20 feet from the king I think it should work.
If you drop the pawn successfully the wall to the east is removed and 
the

frogs all move to the south.

Phil

- Original Message - 
From: Bogdan Muresan bogdanmures...@gmail.com

To: gamers@audyssey.org
Sent: Tuesday, February 02, 2010 2:44 PM
Subject: [Audyssey] Sarah and castle of witchraft and vizardry



I tried to solve puzzles in third floor but I don't know to solve chess
puzzle. I don't know pozition to put frog. One suggestion? You know
coordonates?
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Re: [Audyssey] Sarah and castle of witchraft and vizardry

2010-02-06 Thread Bogdan Muresan

Now, I put frog in coordonates 30-30 but wall not moov.

--
From: Phil Vlasak p...@pcsgames.net
Sent: Saturday, February 06, 2010 4:31 PM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Sarah and castle of witchraft and vizardry


Hi Bogdan,
You need to hit d from within your inventory to drop objects such as the 
frog pawn.
But, in the case of dropping a flying broom,you should hit enter to get 
off the broom if you are flying before hitting d.
Or if you want to hear Sarah crash land then just drop the broom while 
flying.

Phil

- Original Message - 
From: Bogdan Muresan bogdanmures...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, February 06, 2010 9:14 AM
Subject: Re: [Audyssey] Sarah and castle of witchraft and vizardry


H! I not press D key. I go in inventory and press enter by 
frog.


--
From: Phil Vlasak p...@pcsgames.net
Sent: Saturday, February 06, 2010 3:26 PM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Sarah and castle of witchraft and vizardry


Bogdan,
Did you drop the frog from your inventory by hitting the d key?
Did you try walking east from 30,30 to 30, 40?
Phil

- Original Message - 
From: Bogdan Muresan bogdanmures...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, February 06, 2010 7:29 AM
Subject: Re: [Audyssey] Sarah and castle of witchraft and vizardry



Hmm! I pot frog in coordonates 30-30 but nothing. The wall not
moov.
Who kan to create one demonstration?

--
From: Phil Vlasak p...@pcsgames.net
Sent: Saturday, February 06, 2010 5:21 AM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Sarah and castle of witchraft and vizardry


Hi,
The frog king is about coordinates 30, 30
If you walk north to south it is about 30 steps and the king is about
half
way or 10 steps.
I have set it so that the frog pawn can be dropped within radius of 
100

feet from the king but I may have increased this in the version I'm
working on.
But if you are 20 feet from the king I think it should work.
If you drop the pawn successfully the wall to the east is removed and
the
frogs all move to the south.

Phil

- Original Message - 
From: Bogdan Muresan bogdanmures...@gmail.com

To: gamers@audyssey.org
Sent: Tuesday, February 02, 2010 2:44 PM
Subject: [Audyssey] Sarah and castle of witchraft and vizardry


I tried to solve puzzles in third floor but I don't know to solve 
chess

puzzle. I don't know pozition to put frog. One suggestion? You know
coordonates?
---
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No virus found in this incoming message.
Checked by AVG - www.avg.com
Version: 8.5.435 / Virus Database: 271.1.1/2669 - Release Date: 
02/05/10

07:35:00


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No virus found in this incoming message.
Checked by AVG - www.avg.com
Version: 8.5.435 / Virus Database: 271.1.1/2669 - Release Date: 02/05/10
07:35:00


---
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Re: [Audyssey] Sarah and castle of witchraft and vizardry

2010-02-06 Thread Bogdan Muresan

Ok. I take gold eggs but now I don't know to go in lack.
--
From: Phil Vlasak p...@pcsgames.net
Sent: Saturday, February 06, 2010 4:31 PM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Sarah and castle of witchraft and vizardry


Hi Bogdan,
You need to hit d from within your inventory to drop objects such as the 
frog pawn.
But, in the case of dropping a flying broom,you should hit enter to get 
off the broom if you are flying before hitting d.
Or if you want to hear Sarah crash land then just drop the broom while 
flying.

Phil

- Original Message - 
From: Bogdan Muresan bogdanmures...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, February 06, 2010 9:14 AM
Subject: Re: [Audyssey] Sarah and castle of witchraft and vizardry


H! I not press D key. I go in inventory and press enter by 
frog.


--
From: Phil Vlasak p...@pcsgames.net
Sent: Saturday, February 06, 2010 3:26 PM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Sarah and castle of witchraft and vizardry


Bogdan,
Did you drop the frog from your inventory by hitting the d key?
Did you try walking east from 30,30 to 30, 40?
Phil

- Original Message - 
From: Bogdan Muresan bogdanmures...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, February 06, 2010 7:29 AM
Subject: Re: [Audyssey] Sarah and castle of witchraft and vizardry



Hmm! I pot frog in coordonates 30-30 but nothing. The wall not
moov.
Who kan to create one demonstration?

--
From: Phil Vlasak p...@pcsgames.net
Sent: Saturday, February 06, 2010 5:21 AM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Sarah and castle of witchraft and vizardry


Hi,
The frog king is about coordinates 30, 30
If you walk north to south it is about 30 steps and the king is about
half
way or 10 steps.
I have set it so that the frog pawn can be dropped within radius of 
100

feet from the king but I may have increased this in the version I'm
working on.
But if you are 20 feet from the king I think it should work.
If you drop the pawn successfully the wall to the east is removed and
the
frogs all move to the south.

Phil

- Original Message - 
From: Bogdan Muresan bogdanmures...@gmail.com

To: gamers@audyssey.org
Sent: Tuesday, February 02, 2010 2:44 PM
Subject: [Audyssey] Sarah and castle of witchraft and vizardry


I tried to solve puzzles in third floor but I don't know to solve 
chess

puzzle. I don't know pozition to put frog. One suggestion? You know
coordonates?
---
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No virus found in this incoming message.
Checked by AVG - www.avg.com
Version: 8.5.435 / Virus Database: 271.1.1/2669 - Release Date: 
02/05/10

07:35:00


---
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No virus found in this incoming message.
Checked by AVG - www.avg.com
Version: 8.5.435 / Virus Database: 271.1.1/2669 - Release Date: 02/05/10
07:35:00


---
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Re: [Audyssey] Sarah and castle of witchraft and vizardry

2010-02-06 Thread Bogdan Muresan

   Ok. Now I don't know to use goold egg in prifex bathroom.
--
From: Phil Vlasak p...@pcsgames.net
Sent: Saturday, February 06, 2010 5:48 PM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Sarah and castle of witchraft and vizardry


Hi Bogdan,
If you can not walk to 30, 40 then the wall is still up.
Make sure you are not too close and try dropping the frog at 29, 29.
It could be that your version of Windows is different than the US version.
Some countries use different codes for math.
David greenwood is working on a fix for this bug, but hasn't finished it 
yet.
The last thing I can say is be patient and when I am finished with the 
update, you will have other ways to get through, such as blowing up the 
wall.

Phil

Da
- Original Message - 
From: Bogdan Muresan bogdanmures...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, February 06, 2010 9:52 AM
Subject: Re: [Audyssey] Sarah and castle of witchraft and vizardry



Now, I put frog in coordonates 30-30 but wall not moov.

--
From: Phil Vlasak p...@pcsgames.net
Sent: Saturday, February 06, 2010 4:31 PM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Sarah and castle of witchraft and vizardry


Hi Bogdan,
You need to hit d from within your inventory to drop objects such as the
frog pawn.
But, in the case of dropping a flying broom,you should hit enter to get
off the broom if you are flying before hitting d.
Or if you want to hear Sarah crash land then just drop the broom while
flying.
Phil

- Original Message - 
From: Bogdan Muresan bogdanmures...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, February 06, 2010 9:14 AM
Subject: Re: [Audyssey] Sarah and castle of witchraft and vizardry



H! I not press D key. I go in inventory and press enter by
frog.

--
From: Phil Vlasak p...@pcsgames.net
Sent: Saturday, February 06, 2010 3:26 PM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Sarah and castle of witchraft and vizardry


Bogdan,
Did you drop the frog from your inventory by hitting the d key?
Did you try walking east from 30,30 to 30, 40?
Phil

- Original Message - 
From: Bogdan Muresan bogdanmures...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, February 06, 2010 7:29 AM
Subject: Re: [Audyssey] Sarah and castle of witchraft and vizardry


Hmm! I pot frog in coordonates 30-30 but nothing. The wall 
not

moov.
Who kan to create one demonstration?

--
From: Phil Vlasak p...@pcsgames.net
Sent: Saturday, February 06, 2010 5:21 AM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Sarah and castle of witchraft and vizardry


Hi,
The frog king is about coordinates 30, 30
If you walk north to south it is about 30 steps and the king is 
about

half
way or 10 steps.
I have set it so that the frog pawn can be dropped within radius of
100
feet from the king but I may have increased this in the version I'm
working on.
But if you are 20 feet from the king I think it should work.
If you drop the pawn successfully the wall to the east is removed 
and

the
frogs all move to the south.

Phil

- Original Message - 
From: Bogdan Muresan bogdanmures...@gmail.com

To: gamers@audyssey.org
Sent: Tuesday, February 02, 2010 2:44 PM
Subject: [Audyssey] Sarah and castle of witchraft and vizardry



I tried to solve puzzles in third floor but I don't know to solve
chess
puzzle. I don't know pozition to put frog. One suggestion? You know
coordonates?
---
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No virus found in this incoming message.
Checked by AVG - www.avg.com
Version: 8.5.435 / Virus Database: 271.1.1/2669 - Release Date:
02/05/10
07:35:00


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[Audyssey] Sarah and castle of witchraft and vizardry

2010-02-05 Thread Bogdan Muresan
I tried to solve puzzles in third floor but I don't know to solve chess puzzle. 
I don't know pozition to put frog. One suggestion? You know coordonates?
---
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Re: [Audyssey] Speech recognition for it's yyour plane

2010-02-05 Thread Bogdan Muresan

 Hi all. The it's your plane is audiogame?

--
From: Milos Przic milos.pr...@gmail.com
Sent: Thursday, February 04, 2010 9:29 PM
To: Gamers Discussion list gamers@audyssey.org
Subject: [Audyssey] Speech recognition for it's yyour plane


  Hi all,
  I downloaded the free version of the it's your plane. But I am 
wondering, where to fidn the sdk speech recognition software required in 
he itsyourplane manuals? I tried on the microsoft's site but I couldn't 
succeed...

  So please help me! Thanks in advance!
 Milos Przic
msn: milos.pr...@gmail.com
skype: Milosh-hs


__ Information from ESET NOD32 Antivirus, version of virus 
signature database 4835 (20100204) __


The message was checked by ESET NOD32 Antivirus.

http://www.eset.com

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