Re: [Audyssey] Alter Aeon Game Tips

2012-12-22 Thread john
Thanks. I know the affect on woads/guardians/constructs was 
substantial, it's nice to  know the undead are boosted as well.


- Original Message -
From: enes enes.sari...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Date sent: Fri, 21 Dec 2012 21:02:02 +0200
Subject: Re: [Audyssey] Alter Aeon Game Tips

hi,
iirc, a  perfect minion will gain at least  100 hp at full clev
and it will raise the ghoul damroll by at least 2 or 3
not to mention ac and hitroll
same for all other minions


--
From: john jpcarnemo...@comcast.net
Sent: Friday, December 21, 2012 8:25 PM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Alter Aeon Game Tips

I haven't seriously improved the prepare skills, do you have any 
guesses

as to how much it actually affects them?

- Original Message -
From: enes enes.sari...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Date sent: Fri, 21 Dec 2012 18:49:22 +0200
Subject: Re: [Audyssey] Alter Aeon Game Tips

hi lindsay,
since your a necro my tips are
learn the prepare ghoul skill
and use a ghoul a wood woad or metal construct, and skeletal 
warriors and

mages
also spend your combat points on prepare ghoul imho since it 
drasticly ups

the damage they can do
also try demonic familiars like dark said
hope that helps

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Re: [Audyssey] Alter Aeon Game Tips

2012-12-21 Thread Keith
Well, I'm  one who agrees with your feelings and can relate to your plite. 
One thing that I do is once I pass though an area (adventure) once, I go 
back to town, take care of any business (leveling, using practices, healing, 
purchasing or donating, or selling equipment) and then go back to the area I 
ust passed though.  Kill everything..I have found that if the area is not 
that big, you can get the same amount of exp that you did the first time 
through.  (one good example is the petrified dragon where you have to kill 
morticia).  I went through successfully, and then went through again.  You 
don't get the xp for completing the mission, but you do get xp for killing 
things.  Also, if you get better at a skill, you get xp.  (I put one 
practice into picking locks, and just let my character sit there for 10 
minutes trying to pick a lock until it opens.  I usually gain 2 xp awards 
(one for getting better at the skill and another for actually opening the 
lock).  If you have brew potion mage skill, brew potions.  You get a lot of 
xp for doing that.


also, apparently you can gather people into groups and do adventures 
together.  Apparently, everyone in the group gets more xp for doing xp 
runs in a group.
I've received assistance from a couple of players in tough situations and it 
really helps (not only xp gaining, but he added muscle and or magic 
abilities).


HTH

Keith   also known as Galliard the Pale Master


- Original Message - 
From: lindsay_cow...@btinternet.com

To: Audyssey gamers@audyssey.org
Sent: Thursday, December 20, 2012 9:38 PM
Subject: [Audyssey] Alter Aeon Game Tips


Hi all. I play Alter aeon as Laurette. I find it really frustrating when I 
die all the time, even though I know dying is part of the game. I know 
Alter Aeon is about exploring, but I seem to die when I explore. I also 
struggle with staying in a place too long when I find somewhere and ending 
up getting you don't learn very much from that battle. Does anyone have 
any tips for better gameplay, so that I can advance, rather than dying and 
losing xp all the time?


Lindsay Cowell.


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Re: [Audyssey] Alter Aeon Game Tips

2012-12-21 Thread dark

Hi lindsy.

I have several thoughts. First off, the where command is your  friend, make 
sure you use it in any new area sinse if you walk into an  area too high for 
your level you will die, no questions asked. Always make sure you are at 
least the same level, or in sme  some cases over the level for the area that 
you are in.


Next, preparation. if you walk into areas without your preparatory  spells 
and  such up, you are going to be in trouble. My character for instance  as 
a  clerric warrior has bless, armor,  faith shield, protection from evil and 
holy weapon, and that's not counting stuff I get from necromancers 
bennifits.


then, make sure you have a way to heal yourself. As a  cleric for me this 
isn't a problem, but other  class combinations will likely need to carry 
more healing with them to heal in battle.


Lastly, equipment. you can't just pick up and wear anything in the game, or 
even anything that is your level.  one of the best tips dentin gave me was 
that playing a clerric warrior, i wanted gear that improved my hit roll more 
than my armor, so that I could dish out more damage to monsters and would be 
reliant upon my spells for protection. Same goes for spells too, I always 
for instance have a demon familiar of the red imp who  improves hit and 
regen.


I'm not sure what class your character is, but this might be something to 
considder, especially when you have gear that can actually lower your cast 
level, ie, make all your spells worse, or gear that can increase your 
resistance to magic, and that counts both friendly spells you or  others 
cast upon yourself, and unfriendly spells from enemies.


then, get your stratogy sorted. elemental weaknesses, spells that do 
continuous damage or cause status conditions and curses can help a lot. As a 
cleric I often find spells like feeble mind really handy, not to mention 
elemental type spirit hammer.


necro minians can also be helpfull as meat shields in nasty areas as well, 
or so I've found.


Personally I will confess the slowness of  getting through arcase and the 
lack of  new areas is getting a bit of a drag at the moment, sinse right now 
I seem stuck betwene the same old areas and not strong enough to go into new 
oneswhich is why I've not played as much alter as I might have, but I do 
intend to carry on with the game and eventually make it to the mainland, and 
more areas are  added all the time, I enjoyed the new dragon keepers castle, 
indeed, I enjoyed all of the dark forest, though i wish it was a little 
longer and slightly higher level.


Beware the grue!

Dark. 



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Re: [Audyssey] Alter Aeon Game Tips

2012-12-21 Thread harmony . neil
If you are a cleric, you can also get a tonne of xp by turning undead.

On 21 Dec 2012, at 9:53 AM, Keith ks.steinbac...@gmail.com wrote:

 Well, I'm  one who agrees with your feelings and can relate to your plite. 
 One thing that I do is once I pass though an area (adventure) once, I go back 
 to town, take care of any business (leveling, using practices, healing, 
 purchasing or donating, or selling equipment) and then go back to the area I 
 ust passed though.  Kill everything..I have found that if the area is not 
 that big, you can get the same amount of exp that you did the first time 
 through.  (one good example is the petrified dragon where you have to kill 
 morticia).  I went through successfully, and then went through again.  You 
 don't get the xp for completing the mission, but you do get xp for killing 
 things.  Also, if you get better at a skill, you get xp.  (I put one practice 
 into picking locks, and just let my character sit there for 10 minutes trying 
 to pick a lock until it opens.  I usually gain 2 xp awards (one for getting 
 better at the skill and another for actually opening the lock).  If you have 
 brew potion mage skill, brew potions.  You get a lot of xp for doing that.
 
 also, apparently you can gather people into groups and do adventures 
 together.  Apparently, everyone in the group gets more xp for doing xp runs 
 in a group.
 I've received assistance from a couple of players in tough situations and it 
 really helps (not only xp gaining, but he added muscle and or magic 
 abilities).
 
 HTH
 
 Keith   also known as Galliard the Pale Master
 
 
 - Original Message - From: lindsay_cow...@btinternet.com
 To: Audyssey gamers@audyssey.org
 Sent: Thursday, December 20, 2012 9:38 PM
 Subject: [Audyssey] Alter Aeon Game Tips
 
 
 Hi all. I play Alter aeon as Laurette. I find it really frustrating when I 
 die all the time, even though I know dying is part of the game. I know Alter 
 Aeon is about exploring, but I seem to die when I explore. I also struggle 
 with staying in a place too long when I find somewhere and ending up getting 
 you don't learn very much from that battle. Does anyone have any tips for 
 better gameplay, so that I can advance, rather than dying and losing xp all 
 the time?
 
 Lindsay Cowell.
 
 
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Re: [Audyssey] Alter Aeon Game Tips

2012-12-21 Thread dark
that's certainly true, i've got a perfect turn undead from doing that 
myself.


Beware the grue!
Dark. 



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Re: [Audyssey] Alter Aeon Game Tips

2012-12-21 Thread john
I'd need a little more information to give you character-specific 
hints, but in general you want to stay in areas apropriate to 
your level. If you're getting creamed in one area, it's probably 
best to avoid that for a few levels. I'm not sure what your 
primary class is, but if you're a thief/warrior, don't 
underestimate the power of the low level buf spells, such as

armor/bless/faith shield.
- Original Message -
From: lindsay_cow...@btinternet.com
To: Audyssey gamers@audyssey.org
Date sent: Fri, 21 Dec 2012 03:38:34 +
Subject: [Audyssey] Alter Aeon Game Tips

Hi all. I play Alter aeon as Laurette. I find it really 
frustrating when I die all the time, even though I know dying is 
part of the game. I know Alter Aeon is about exploring, but I 
seem to die when I explore. I also struggle with staying in a 
place too long when I find somewhere and ending up getting you 
don't learn very much from that battle. Does anyone have any tips 
for better gameplay, so that I can advance, rather than dying and 
losing xp all the time?


Lindsay Cowell.


---
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Re: [Audyssey] Alter Aeon Game Tips

2012-12-21 Thread john
There are a couple skills like pick, fishing in particular. At 
higher thief levels examine locks is also passive.


- Original Message -
From: Keith ks.steinbac...@gmail.com
To: lindsay_cow...@btinternet.com,Gamers Discussion list 
gamers@audyssey.org

Date sent: Fri, 21 Dec 2012 03:53:17 -0600
Subject: Re: [Audyssey] Alter Aeon Game Tips

Well, I'm  one who agrees with your feelings and can relate to 
your plite.
One thing that I do is once I pass though an area (adventure) 
once, I go
back to town, take care of any business (leveling, using 
practices, healing,
purchasing or donating, or selling equipment) and then go back to 
the area I
ust passed though.  Kill everything..I have found that if the 
area is not
that big, you can get the same amount of exp that you did the 
first time
through.  (one good example is the petrified dragon where you 
have to kill
morticia).  I went through successfully, and then went through 
again.  You
don't get the xp for completing the mission, but you do get xp 
for killing
things.  Also, if you get better at a skill, you get xp.  (I put 
one
practice into picking locks, and just let my character sit there 
for 10
minutes trying to pick a lock until it opens.  I usually gain 2 
xp awards
(one for getting better at the skill and another for actually 
opening the
lock).  If you have brew potion mage skill, brew potions.  You 
get a lot of

xp for doing that.

also, apparently you can gather people into groups and do 
adventures
together.  Apparently, everyone in the group gets more xp for 
doing xp

runs in a group.
I've received assistance from a couple of players in tough 
situations and it
really helps (not only xp gaining, but he added muscle and or 
magic

abilities).

HTH

Keith   also known as Galliard the Pale Master


- Original Message -
From: lindsay_cow...@btinternet.com
To: Audyssey gamers@audyssey.org
Sent: Thursday, December 20, 2012 9:38 PM
Subject: [Audyssey] Alter Aeon Game Tips


Hi all. I play Alter aeon as Laurette. I find it really 
frustrating when I
die all the time, even though I know dying is part of the game. 
I know
Alter Aeon is about exploring, but I seem to die when I explore. 
I also
struggle with staying in a place too long when I find somewhere 
and ending
up getting you don't learn very much from that battle. Does 
anyone have
any tips for better gameplay, so that I can advance, rather than 
dying and

losing xp all the time?

Lindsay Cowell.


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of the

list,
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Re: [Audyssey] Alter Aeon Game Tips

2012-12-21 Thread john
I would have to disagree with some of this. Especially if you 
take a group, you can handle areas far higher than your level. 
Also, it's sometimes important to make sure you use all of your 
characters abilities. Some of them may not appear to be that 
useful (such as dirt throwing), but if you can prevent a mob from 
dodging, or you can make it cast and hit at half the speed, it's 
often worth the extra mana/hp. As regards the where command, it's 
honestly not that accurate. Yes, you can get a generic hint as to 
the area, but don't rely on that heavily. If you find yourself 
hurt, just flee/retreat and regen. Healing yourself can actually 
hurt more than it helps, especially at higher levels. One spell 
that (in my opinion) is absolutely mandatory when soloing is
sanctuary. IF you're not sanced, you're going to take more damage 
than you can handle. With the changes to regen, it's really not 
that hard to keep sanc up if you're aware of yourself and your 
stats. I guess basically what I'm saying is that you can do most
things in the game if you take the time to plan your approach, 
and stay aware of what's happening. The surest rout to death is 
to lose control of your character.


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Re: [Audyssey] Alter Aeon Game Tips

2012-12-21 Thread john
Turn can be pretty useful for exp, but it's also a risk. If you 
manage to find the perfect mobs, you can get millions of exp in a 
very short period of time. If the mobs are just a little too
strong though, turning them just lets them get in an extra attack 
on you.



- Original Message -
From: harmony.n...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Date sent: Fri, 21 Dec 2012 11:44:41 +
Subject: Re: [Audyssey] Alter Aeon Game Tips

If you are a cleric, you can also get a tonne of xp by turning 
undead.


On 21 Dec 2012, at 9:53 AM, Keith ks.steinbac...@gmail.com 
wrote:


Well, I'm  one who agrees with your feelings and can relate to 
your plite. One thing that I do is once I pass though an area 
(adventure) once, I go back to town, take care of any business 
(leveling, using practices, healing, purchasing or donating, or 
selling equipment) and then go back to the area I ust passed 
though.  Kill everything..I have found that if the area is not 
that big, you can get the same amount of exp that you did the 
first time through.  (one good example is the petrified dragon 
where you have to kill morticia).  I went through successfully, 
and then went through again.  You don't get the xp for completing 
the mission, but you do get xp for killing things.  Also, if you 
get better at a skill, you get xp.  (I put one practice into 
picking locks, and just let my character sit there for 10 minutes 
trying to pick a lock until it opens.  I usually gain 2 xp awards 
(one for getting better at the skill and another for actually 
opening the lock).  If you have brew potion mage skill, brew 
potions.  You get a lot of xp for doing that.


also, apparently you can gather people into groups and do 
adventures together.  Apparently, everyone in the group gets more 
xp for doing xp runs in a group.
I've received assistance from a couple of players in tough 
situations and it really helps (not only xp gaining, but he added 
muscle and or magic abilities).


HTH

Keith   also known as Galliard the Pale Master


- Original Message - From: 
lindsay_cow...@btinternet.com

To: Audyssey gamers@audyssey.org
Sent: Thursday, December 20, 2012 9:38 PM
Subject: [Audyssey] Alter Aeon Game Tips


Hi all. I play Alter aeon as Laurette. I find it really 
frustrating when I die all the time, even though I know dying is 
part of the game. I know Alter Aeon is about exploring, but I 
seem to die when I explore. I also struggle with staying in a 
place too long when I find somewhere and ending up getting you 
don't learn very much from that battle. Does anyone have any tips 
for better gameplay, so that I can advance, rather than dying and 
losing xp all the time?


Lindsay Cowell.


---
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Re: [Audyssey] Alter Aeon Game Tips

2012-12-21 Thread dark
well sinse I don't enjoy grouping I didn't really considder that myself, 
though it is true if you fancy grouping that might also be an option.


Beware the grue!

Dark. 



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Re: [Audyssey] Alter Aeon Game Tips

2012-12-21 Thread Keith
some areas actually suggest grouping, such as the ncromancer's mansion in 
the swamp.  Level 27 or group I think it suggests.


I personally like the loner way of life, but soemtimes it pays to group up.


- Original Message - 
From: dark d...@xgam.org

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, December 21, 2012 7:29 AM
Subject: Re: [Audyssey] Alter Aeon Game Tips


well sinse I don't enjoy grouping I didn't really considder that myself, 
though it is true if you fancy grouping that might also be an option.


Beware the grue!

Dark.

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Re: [Audyssey] Alter Aeon Game Tips

2012-12-21 Thread john
What you also have to remember when looking at those numbers is 
that certain areas are more dangerous to one class than another. 
For example, Darsakious's mantion on archais is pretty lethal to 
mages, because there are a lot of rooms with multiple mobs that 
hit moderately hard, as well as cast spells. However, it's easy 
pickings for necromancers, because their tanks are designed for 
just that type of situation. For warriors, darsakious is 
moderately difficult, though nowhere near as bad as it is to 
mages, because the extra hp warriors have gives them more time to 
react to the spells and skills. This is just one example, the 
concepts are generally mud-wide.


- Original Message -
From: Keith ks.steinbac...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Date sent: Fri, 21 Dec 2012 07:53:53 -0600
Subject: Re: [Audyssey] Alter Aeon Game Tips

some areas actually suggest grouping, such as the ncromancer's 
mansion in

the swamp.  Level 27 or group I think it suggests.

I personally like the loner way of life, but soemtimes it pays to 
group up.



- Original Message -
From: dark d...@xgam.org
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, December 21, 2012 7:29 AM
Subject: Re: [Audyssey] Alter Aeon Game Tips


well sinse I don't enjoy grouping I didn't really considder that 
myself,
though it is true if you fancy grouping that might also be an 
option.


Beware the grue!

Dark.

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Re: [Audyssey] Alter Aeon Game Tips

2012-12-21 Thread Keith

good point
- Original Message - 
From: john jpcarnemo...@comcast.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, December 21, 2012 8:25 AM
Subject: Re: [Audyssey] Alter Aeon Game Tips


What you also have to remember when looking at those numbers is that 
certain areas are more dangerous to one class than another. For example, 
Darsakious's mantion on archais is pretty lethal to mages, because there 
are a lot of rooms with multiple mobs that hit moderately hard, as well as 
cast spells. However, it's easy pickings for necromancers, because their 
tanks are designed for just that type of situation. For warriors, 
darsakious is moderately difficult, though nowhere near as bad as it is to 
mages, because the extra hp warriors have gives them more time to react to 
the spells and skills. This is just one example, the concepts are 
generally mud-wide.


- Original Message -
From: Keith ks.steinbac...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Date sent: Fri, 21 Dec 2012 07:53:53 -0600
Subject: Re: [Audyssey] Alter Aeon Game Tips

some areas actually suggest grouping, such as the ncromancer's mansion in
the swamp.  Level 27 or group I think it suggests.

I personally like the loner way of life, but soemtimes it pays to group 
up.



- Original Message -
From: dark d...@xgam.org
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, December 21, 2012 7:29 AM
Subject: Re: [Audyssey] Alter Aeon Game Tips


well sinse I don't enjoy grouping I didn't really considder that myself,
though it is true if you fancy grouping that might also be an option.

Beware the grue!

Dark.

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Re: [Audyssey] Alter Aeon Game Tips

2012-12-21 Thread enes

hi lindsay,
since your a necro my tips are
learn the prepare ghoul skill
and use a ghoul a wood woad or metal construct, and skeletal warriors and 
mages
also spend your combat points on prepare ghoul imho since it drasticly ups 
the damage they can do

also try demonic familiars like dark said
hope that helps

--
From: dark d...@xgam.org
Sent: Friday, December 21, 2012 1:02 PM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Alter Aeon Game Tips


Hi lindsy.

I have several thoughts. First off, the where command is your  friend, 
make sure you use it in any new area sinse if you walk into an  area too 
high for your level you will die, no questions asked. Always make sure you 
are at least the same level, or in sme  some cases over the level for the 
area that you are in.


Next, preparation. if you walk into areas without your preparatory  spells 
and  such up, you are going to be in trouble. My character for instance 
as a  clerric warrior has bless, armor,  faith shield, protection from 
evil and holy weapon, and that's not counting stuff I get from 
necromancers bennifits.


then, make sure you have a way to heal yourself. As a  cleric for me this 
isn't a problem, but other  class combinations will likely need to carry 
more healing with them to heal in battle.


Lastly, equipment. you can't just pick up and wear anything in the game, 
or even anything that is your level.  one of the best tips dentin gave me 
was that playing a clerric warrior, i wanted gear that improved my hit 
roll more than my armor, so that I could dish out more damage to monsters 
and would be reliant upon my spells for protection. Same goes for spells 
too, I always for instance have a demon familiar of the red imp who 
improves hit and regen.


I'm not sure what class your character is, but this might be something to 
considder, especially when you have gear that can actually lower your cast 
level, ie, make all your spells worse, or gear that can increase your 
resistance to magic, and that counts both friendly spells you or  others 
cast upon yourself, and unfriendly spells from enemies.


then, get your stratogy sorted. elemental weaknesses, spells that do 
continuous damage or cause status conditions and curses can help a lot. As 
a cleric I often find spells like feeble mind really handy, not to mention 
elemental type spirit hammer.


necro minians can also be helpfull as meat shields in nasty areas as well, 
or so I've found.


Personally I will confess the slowness of  getting through arcase and the 
lack of  new areas is getting a bit of a drag at the moment, sinse right 
now I seem stuck betwene the same old areas and not strong enough to go 
into new oneswhich is why I've not played as much alter as I might have, 
but I do intend to carry on with the game and eventually make it to the 
mainland, and more areas are  added all the time, I enjoyed the new dragon 
keepers castle, indeed, I enjoyed all of the dark forest, though i wish it 
was a little longer and slightly higher level.


Beware the grue!

Dark.

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Re: [Audyssey] Alter Aeon Game Tips

2012-12-21 Thread john
I haven't seriously improved the prepare skills, do you have any 
guesses as to how much it actually affects them?


- Original Message -
From: enes enes.sari...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Date sent: Fri, 21 Dec 2012 18:49:22 +0200
Subject: Re: [Audyssey] Alter Aeon Game Tips

hi lindsay,
since your a necro my tips are
learn the prepare ghoul skill
and use a ghoul a wood woad or metal construct, and skeletal 
warriors and

mages
also spend your combat points on prepare ghoul imho since it 
drasticly ups

the damage they can do
also try demonic familiars like dark said
hope that helps

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Re: [Audyssey] Alter Aeon Game Tips

2012-12-21 Thread enes

hi,
iirc, a  perfect minion will gain at least  100 hp at full clev
and it will raise the ghoul damroll by at least 2 or 3
not to mention ac and hitroll
same for all other minions


--
From: john jpcarnemo...@comcast.net
Sent: Friday, December 21, 2012 8:25 PM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Alter Aeon Game Tips

I haven't seriously improved the prepare skills, do you have any guesses 
as to how much it actually affects them?


- Original Message -
From: enes enes.sari...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Date sent: Fri, 21 Dec 2012 18:49:22 +0200
Subject: Re: [Audyssey] Alter Aeon Game Tips

hi lindsay,
since your a necro my tips are
learn the prepare ghoul skill
and use a ghoul a wood woad or metal construct, and skeletal warriors and
mages
also spend your combat points on prepare ghoul imho since it drasticly ups
the damage they can do
also try demonic familiars like dark said
hope that helps

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Re: [Audyssey] Alter Aeon Game Tips

2012-12-21 Thread harmony . neil
I don't group much, but if anyone wants to find me on alter aeon you can do. 
I'm playing a character called Avilon currently.


On 21 Dec 2012, at 3:29 PM, Keith ks.steinbac...@gmail.com wrote:

 good point
 - Original Message - From: john jpcarnemo...@comcast.net
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Friday, December 21, 2012 8:25 AM
 Subject: Re: [Audyssey] Alter Aeon Game Tips
 
 
 What you also have to remember when looking at those numbers is that certain 
 areas are more dangerous to one class than another. For example, 
 Darsakious's mantion on archais is pretty lethal to mages, because there are 
 a lot of rooms with multiple mobs that hit moderately hard, as well as cast 
 spells. However, it's easy pickings for necromancers, because their tanks 
 are designed for just that type of situation. For warriors, darsakious is 
 moderately difficult, though nowhere near as bad as it is to mages, because 
 the extra hp warriors have gives them more time to react to the spells and 
 skills. This is just one example, the concepts are generally mud-wide.
 
 - Original Message -
 From: Keith ks.steinbac...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Date sent: Fri, 21 Dec 2012 07:53:53 -0600
 Subject: Re: [Audyssey] Alter Aeon Game Tips
 
 some areas actually suggest grouping, such as the ncromancer's mansion in
 the swamp.  Level 27 or group I think it suggests.
 
 I personally like the loner way of life, but soemtimes it pays to group up.
 
 
 - Original Message -
 From: dark d...@xgam.org
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Friday, December 21, 2012 7:29 AM
 Subject: Re: [Audyssey] Alter Aeon Game Tips
 
 
 well sinse I don't enjoy grouping I didn't really considder that myself,
 though it is true if you fancy grouping that might also be an option.
 
 Beware the grue!
 
 Dark.
 
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 list,
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Re: [Audyssey] Alter Aeon Game Tips

2012-12-21 Thread harmony . neil
Although I prefer to play cleric mage, I tend to use necro as a 3rd class, so I 
keep a load of spells maintained as well as maybe take a clay man or bone 
guardian and maybe a skeleton. If I'm going nto a higher level area, I normally 
run pretty slow, but cast hand spells on both myself and the clay man. I 
sometimes use wood woads, but they get hit hard by fire spells, so they don't 
last long at times. Mind you, my woad has 314 hp if I remember right. For areas 
like the nurgling swamp, you would want to use slow poison and protection from 
evil if you're good aligned. oviously if you're nutral or evil aligned it won't 
matter too much.

On 21 Dec 2012, at 7:02 PM, enes enes.sari...@gmail.com wrote:

 hi,
 iirc, a  perfect minion will gain at least  100 hp at full clev
 and it will raise the ghoul damroll by at least 2 or 3
 not to mention ac and hitroll
 same for all other minions
 
 
 --
 From: john jpcarnemo...@comcast.net
 Sent: Friday, December 21, 2012 8:25 PM
 To: Gamers Discussion list gamers@audyssey.org
 Subject: Re: [Audyssey] Alter Aeon Game Tips
 
 I haven't seriously improved the prepare skills, do you have any guesses as 
 to how much it actually affects them?
 
 - Original Message -
 From: enes enes.sari...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Date sent: Fri, 21 Dec 2012 18:49:22 +0200
 Subject: Re: [Audyssey] Alter Aeon Game Tips
 
 hi lindsay,
 since your a necro my tips are
 learn the prepare ghoul skill
 and use a ghoul a wood woad or metal construct, and skeletal warriors and
 mages
 also spend your combat points on prepare ghoul imho since it drasticly ups
 the damage they can do
 also try demonic familiars like dark said
 hope that helps
 
 ---
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[Audyssey] Alter Aeon Game Tips

2012-12-20 Thread lindsay_cowell
Hi all. I play Alter aeon as Laurette. I find it really frustrating when I die 
all the time, even though I know dying is part of the game. I know Alter Aeon 
is about exploring, but I seem to die when I explore. I also struggle with 
staying in a place too long when I find somewhere and ending up getting you 
don't learn very much from that battle. Does anyone have any tips for better 
gameplay, so that I can advance, rather than dying and losing xp all the time?

Lindsay Cowell.  


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