Re: [Audyssey] Strategy Game Proposal
I would not aim so high as that, my friend. The system does, alas, have it's limits. It's the latest version of the Inform development system for Interactive fiction, available at: http://www.inform-fiction.org I7 is the one your interested in. As the standard library is coded, the game system is intended for infocom-style text-adventures, but retooling it might not be too difficult. Best of luck, and I'll offer any help I can. Zack. On Sat, May 13, 2006 at 10:25:02PM -0700, Christopher Bartlett wrote: what system is this which might fill my desire to create a truly accessible version of Nethack/Moria/whatever? Chris Bartlett At 09:26 AM 5/13/2006, you wrote: Agreed, it is a difficulty. I'm just sure that at least some of the time spent writing the original games was spent on things like graphics, creating fancy interfaces with clickable units, etc. Granted, possibly not much was spent on these things, but still, at least some was. The reason I mentioned possibly a text-based interface is partly due to the fact that a recent new interactive fiction game system came out which has shown itself very useful for randomized play, including dynamic map creation and monster placement. Just a thought. Thanks for your feedback, Zack. On Sat, May 13, 2006 at 04:49:26AM -0400, Thomas Ward wrote: Hi, Zack. I know where you are coming from with games like War Craft, Star Craft, and Mech Warrior. I still had some sight when those game started coming out, and they are extremely cool. As a developer though I have to look at it realisticly. While the games are totally awesome they are also much more complex to design. You have to be able to allow the player to customise, build, and draft his/her own weapons for the game. Then, the AI and strategy angle. Whow, wouldn't want to tackle anything like that soon. Grin. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Strategy Game Proposal
Hi Thomas, I also understand your argument, but can't all you developers maybe consider working on some cool games jointly, example you, Philip and David Greenwood? Their is also a concept I'd like to mention, which I found in a magazine dealing with computers and computer games. Their are packages where a person can design their own game levels, can Shades of Doom, Gma Tank Commander, or other games incorporate this? What I mean by designing your own levels is, the person can virtually place passages, rooms, monsters, obstacles, and things in a level. I know that in Loan Wolf you can also design your own missions, they should incorporate this into Shades of Doom or Gma Tank Commander. Ari ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Strategy Game Proposal
HI, yeah, I've actually thought about this as well. Don't really see a reason why there isn't more collaborations done, such as Ten Pin Alley. Ask the developers themselves. :-) The major problem about implementing this feature into the engine that was used to write Shades of Doom and GMA TAnk Commander is that David says it's not possible cause of the way the engine is written, and he probably doesn't want to overwrite it all. No wonder. :-) Best wishes, Lukas - Original Message - From: ari [EMAIL PROTECTED] To: Gamers Discussion list Gamers@audyssey.org Sent: Saturday, May 13, 2006 11:09 AM Subject: Re: [Audyssey] Strategy Game Proposal Hi Thomas, I also understand your argument, but can't all you developers maybe consider working on some cool games jointly, example you, Philip and David Greenwood? Their is also a concept I'd like to mention, which I found in a magazine dealing with computers and computer games. Their are packages where a person can design their own game levels, can Shades of Doom, Gma Tank Commander, or other games incorporate this? What I mean by designing your own levels is, the person can virtually place passages, rooms, monsters, obstacles, and things in a level. I know that in Loan Wolf you can also design your own missions, they should incorporate this into Shades of Doom or Gma Tank Commander. Ari ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Strategy Game Proposal
Hi, Ari. Well, some of us developers have discussed the point of possible joint colaberations, but there are serious problems in actually being able to do so. For example, I am primarily now a C#.net developer, but do remember most of VB6. Given the choice I would not do another VB6 app in my life. In fact, I am in the process of converting James North's original Monty engine from VB6 to C#.net so I don't have to deal with Visual Basic 6. Some of the other developers only do VB6, C++, or some other language. Which means to join forces all developers would in theory have to decide on a common language. That's actually what we are doing over on the agdev newbies list. I am starting all the guys out on one language so it may be possible all new devs can share ideas, code, and build ideas and help off of each other. The second issue is time. I know Justin from BSC is under a major time crunch right now so BSC Games is on backlog until further notice. Phil only uses the GMA Game engine so he doesn't have experience in the mainstream programming languages. I have no idea what David Greenwood is up to, but I am sure he is busy with is own life like the rest of us. Now, as to your point about adding levels to games it can be added to a game engine, but the GMA Game Engine currently does not have this feature. I know that I liked the old Jedi Knight engine by Lucas Arts for the fact you could add missions and levels to the Jedi Knight games that were not there with the original game. However, that was a feature of the engine to expand the engine to some degree. Basically, what would have to happen is someone or several someones would have to write a scriptable game engine that would allow for all this, but again it takes lots of time, and hard to get cooperation for one reason or another to get partnerships. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Strategy Game Proposal
How about lonewolf? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Neo Sent: Saturday, May 13, 2006 3:19 AM To: Gamers Discussion list Subject: Re: [Audyssey] Strategy Game Proposal HI, I don't know any text strategy games but the only audiogame released so far which might be what you're looking for is Galaxy Ranger by Vipgameszone. http://www.vipgameszone.com Think it costs something between 25 and 30 bucks but am not sure, you can find that on their site. It's even a multiplayer game and sort of reminds me of the old and good Red Alert or Command and Conquer. Best of all, it has an one week trial period without any restrictions so that you can try out even the online game before buying! And although I would welcome a few minor improvements, it's still a cool game, and especially, as I said before, the only one of this genre currently available to our VIP gaming community. :-) Hope this helps, Lukas - Original Message - From: Zachary Kline [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Saturday, May 13, 2006 4:41 AM Subject: [Audyssey] Strategy Game Proposal Ello, For a long time now, almost as long as I can remember, I've had a fascination with the strategy games sighted people are able to play and enjoy. I'm talking about games like Warcraft, Starcraft, etc. What I was thinking about tonight and am proposing might seem to some a rather bad idea, if not insane. But essentially I would like to see a text/audio based strategy game equivalent. Not necesarily audio, but whichever mediem works well. Text-based is fine by me if nothing else. I would like, furthermore, to see this released gratis to the accessible games community. I would appreciate your thoughts on this. Thanks, Zack. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. __ Informace od NOD32 1.1454 (20060321) __ Tato zprava byla proverena antivirovym systemem NOD32. http://www.nod32.cz ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Strategy Game Proposal
Agreed, it is a difficulty. I'm just sure that at least some of the time spent writing the original games was spent on things like graphics, creating fancy interfaces with clickable units, etc. Granted, possibly not much was spent on these things, but still, at least some was. The reason I mentioned possibly a text-based interface is partly due to the fact that a recent new interactive fiction game system came out which has shown itself very useful for randomized play, including dynamic map creation and monster placement. Just a thought. Thanks for your feedback, Zack. On Sat, May 13, 2006 at 04:49:26AM -0400, Thomas Ward wrote: Hi, Zack. I know where you are coming from with games like War Craft, Star Craft, and Mech Warrior. I still had some sight when those game started coming out, and they are extremely cool. As a developer though I have to look at it realisticly. While the games are totally awesome they are also much more complex to design. You have to be able to allow the player to customise, build, and draft his/her own weapons for the game. Then, the AI and strategy angle. Whow, wouldn't want to tackle anything like that soon. Grin. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Strategy Game Proposal
As far as why the game should be free, I am merely interested in providing something for the community. I see no need, particularly, to charge money for it. Call me crazy, but I like to think that it's a good idea to make projects that have no monitary goal. Best, Zack. On Sat, May 13, 2006 at 12:36:10AM -0500, Ryan Strunk wrote: I like the idea, but why should it be free? Ryan -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Zachary Kline Sent: Friday, May 12, 2006 9:42 PM To: gamers@audyssey.org Subject: [Audyssey] Strategy Game Proposal Ello, For a long time now, almost as long as I can remember, I've had a fascination with the strategy games sighted people are able to play and enjoy. I'm talking about games like Warcraft, Starcraft, etc. What I was thinking about tonight and am proposing might seem to some a rather bad idea, if not insane. But essentially I would like to see a text/audio based strategy game equivalent. Not necesarily audio, but whichever mediem works well. Text-based is fine by me if nothing else. I would like, furthermore, to see this released gratis to the accessible games community. I would appreciate your thoughts on this. Thanks, Zack. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Strategy Game Proposal
I would rather call it a simulation game than a strategy game. Best wishes, Lukas - Original Message - From: Harrison Tu [EMAIL PROTECTED] To: 'Gamers Discussion list' Gamers@audyssey.org Sent: Saturday, May 13, 2006 2:26 PM Subject: Re: [Audyssey] Strategy Game Proposal How about lonewolf? ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] Strategy Game Proposal
Ello, For a long time now, almost as long as I can remember, I've had a fascination with the strategy games sighted people are able to play and enjoy. I'm talking about games like Warcraft, Starcraft, etc. What I was thinking about tonight and am proposing might seem to some a rather bad idea, if not insane. But essentially I would like to see a text/audio based strategy game equivalent. Not necesarily audio, but whichever mediem works well. Text-based is fine by me if nothing else. I would like, furthermore, to see this released gratis to the accessible games community. I would appreciate your thoughts on this. Thanks, Zack. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Strategy Game Proposal
Warcraft, is that with the archers and barbarians etc. and defending the land? I loved the voice actors in that and enjoyed watching my cousin play. Not usually a strategy game person, but this is something I'd be seriously interested in! Chris ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Strategy Game Proposal
I like the idea, but why should it be free? Ryan -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Zachary Kline Sent: Friday, May 12, 2006 9:42 PM To: gamers@audyssey.org Subject: [Audyssey] Strategy Game Proposal Ello, For a long time now, almost as long as I can remember, I've had a fascination with the strategy games sighted people are able to play and enjoy. I'm talking about games like Warcraft, Starcraft, etc. What I was thinking about tonight and am proposing might seem to some a rather bad idea, if not insane. But essentially I would like to see a text/audio based strategy game equivalent. Not necesarily audio, but whichever mediem works well. Text-based is fine by me if nothing else. I would like, furthermore, to see this released gratis to the accessible games community. I would appreciate your thoughts on this. Thanks, Zack. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.