Re: [Audyssey] light cars was Re: TreasureMania1

2009-05-18 Thread Helena
I like that game too. In fact, I like most of LightTech Interactive's games. 
Only one I can't figure out is bopIt.
- Original Message - 
From: Steve swalke...@comcast.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, May 18, 2009 4:40 AM
Subject: Re: [Audyssey] light cars was Re: TreasureMania1


I decided to go and download Light Cars again today, it is pretty 
entertaining!

Steve Walker
- Original Message - 
From: Robyn Bowskill auntie...@xtra.co.nz

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, May 17, 2009 7:21 PM
Subject: Re: [Audyssey] light cars was Re: TreasureMania1


I bought hunter, but can't master the last level. haven't tried in a 
while.
- Original Message - 
From: Constantine tcwoo...@shaw.ca

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, May 18, 2009 12:51 PM
Subject: [Audyssey] light cars was Re: TreasureMania1



Yeah, its pretty fun - I also love Hunter. I played the demmo but never
really got into it until now, might buy it.
Light cars rocks too, I love wasiting time and playing with it, I've 
lost

my
touch though because I haven't played in a long time. I tried again 
today,

going to have to practice, haha.



contact details:

email: tcwoo...@shaw.ca

and others
msn: the_conman...@hotmail.com
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram,
Fujitsu
100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: Robyn Bowskill auntie...@xtra.co.nz

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, May 17, 2009 1:51 PM
Subject: Re: [Audyssey] TreasureMania1



I love that game.
- Original Message - 
From: Hayri Tulumcu ha...@ka-net.dk

To: Gamers@audyssey.org
Sent: Sunday, May 17, 2009 11:10 PM
Subject: [Audyssey] TreasureMania1



 which has plans to release a new patch for TreasureMania1? for
there
are still some errors to be corrected?

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Re: [Audyssey] light cars was Re: TreasureMania1

2009-05-18 Thread Constantine
Agreed. Its fun on those long tripps in the car or on the bus or something, 
trying to beat your last score.
Wierd thing is, usually my first was my best, the others went down hill from 
there.



contact details:

email: tcwoo...@shaw.ca

and others
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skype: the_conman283

system details:
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AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 
100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: Steve swalke...@comcast.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, May 17, 2009 8:40 PM
Subject: Re: [Audyssey] light cars was Re: TreasureMania1


I decided to go and download Light Cars again today, it is pretty 
entertaining!

Steve Walker
- Original Message - 
From: Robyn Bowskill auntie...@xtra.co.nz

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, May 17, 2009 7:21 PM
Subject: Re: [Audyssey] light cars was Re: TreasureMania1


I bought hunter, but can't master the last level. haven't tried in a 
while.
- Original Message - 
From: Constantine tcwoo...@shaw.ca

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, May 18, 2009 12:51 PM
Subject: [Audyssey] light cars was Re: TreasureMania1



Yeah, its pretty fun - I also love Hunter. I played the demmo but never
really got into it until now, might buy it.
Light cars rocks too, I love wasiting time and playing with it, I've 
lost

my
touch though because I haven't played in a long time. I tried again 
today,

going to have to practice, haha.



contact details:

email: tcwoo...@shaw.ca

and others
msn: the_conman...@hotmail.com
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram,
Fujitsu
100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: Robyn Bowskill auntie...@xtra.co.nz

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, May 17, 2009 1:51 PM
Subject: Re: [Audyssey] TreasureMania1



I love that game.
- Original Message - 
From: Hayri Tulumcu ha...@ka-net.dk

To: Gamers@audyssey.org
Sent: Sunday, May 17, 2009 11:10 PM
Subject: [Audyssey] TreasureMania1



 which has plans to release a new patch for TreasureMania1? for
there
are still some errors to be corrected?

---
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Re: [Audyssey] light cars was Re: TreasureMania1

2009-05-18 Thread Robyn Bowskill
I can't even load bobbit. i get to a part in the setup process, and 
everything then goes quiet.
- Original Message - 
From: Helena tull.hel...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, May 18, 2009 10:18 PM
Subject: Re: [Audyssey] light cars was Re: TreasureMania1


I like that game too. In fact, I like most of LightTech Interactive's 
games.

Only one I can't figure out is bopIt.
- Original Message - 
From: Steve swalke...@comcast.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, May 18, 2009 4:40 AM
Subject: Re: [Audyssey] light cars was Re: TreasureMania1



I decided to go and download Light Cars again today, it is pretty
entertaining!
Steve Walker
- Original Message - 
From: Robyn Bowskill auntie...@xtra.co.nz

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, May 17, 2009 7:21 PM
Subject: Re: [Audyssey] light cars was Re: TreasureMania1



I bought hunter, but can't master the last level. haven't tried in a
while.
- Original Message - 
From: Constantine tcwoo...@shaw.ca

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, May 18, 2009 12:51 PM
Subject: [Audyssey] light cars was Re: TreasureMania1



Yeah, its pretty fun - I also love Hunter. I played the demmo but never
really got into it until now, might buy it.
Light cars rocks too, I love wasiting time and playing with it, I've
lost
my
touch though because I haven't played in a long time. I tried again
today,
going to have to practice, haha.



contact details:

email: tcwoo...@shaw.ca

and others
msn: the_conman...@hotmail.com
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram,
Fujitsu
100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: Robyn Bowskill auntie...@xtra.co.nz

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, May 17, 2009 1:51 PM
Subject: Re: [Audyssey] TreasureMania1



I love that game.
- Original Message - 
From: Hayri Tulumcu ha...@ka-net.dk

To: Gamers@audyssey.org
Sent: Sunday, May 17, 2009 11:10 PM
Subject: [Audyssey] TreasureMania1



 which has plans to release a new patch for TreasureMania1? for
there
are still some errors to be corrected?

---
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Re: [Audyssey] light cars was Re: TreasureMania1

2009-05-18 Thread Constantine

Interesting, I got it to work. The one I can't get to work is Jim Kitchens.



contact details:

email: tcwoo...@shaw.ca

and others
msn: the_conman...@hotmail.com
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 
100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: Robyn Bowskill auntie...@xtra.co.nz
To: Helena tull.hel...@gmail.com; Gamers Discussion list 
gamers@audyssey.org

Sent: Monday, May 18, 2009 2:24 PM
Subject: Re: [Audyssey] light cars was Re: TreasureMania1


I can't even load bobbit. i get to a part in the setup process, and 
everything then goes quiet.
- Original Message - 
From: Helena tull.hel...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, May 18, 2009 10:18 PM
Subject: Re: [Audyssey] light cars was Re: TreasureMania1


I like that game too. In fact, I like most of LightTech Interactive's 
games.

Only one I can't figure out is bopIt.
- Original Message - 
From: Steve swalke...@comcast.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, May 18, 2009 4:40 AM
Subject: Re: [Audyssey] light cars was Re: TreasureMania1



I decided to go and download Light Cars again today, it is pretty
entertaining!
Steve Walker
- Original Message - 
From: Robyn Bowskill auntie...@xtra.co.nz

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, May 17, 2009 7:21 PM
Subject: Re: [Audyssey] light cars was Re: TreasureMania1



I bought hunter, but can't master the last level. haven't tried in a
while.
- Original Message - 
From: Constantine tcwoo...@shaw.ca

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, May 18, 2009 12:51 PM
Subject: [Audyssey] light cars was Re: TreasureMania1


Yeah, its pretty fun - I also love Hunter. I played the demmo but 
never

really got into it until now, might buy it.
Light cars rocks too, I love wasiting time and playing with it, I've
lost
my
touch though because I haven't played in a long time. I tried again
today,
going to have to practice, haha.



contact details:

email: tcwoo...@shaw.ca

and others
msn: the_conman...@hotmail.com
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram,
Fujitsu
100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: Robyn Bowskill auntie...@xtra.co.nz

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, May 17, 2009 1:51 PM
Subject: Re: [Audyssey] TreasureMania1



I love that game.
- Original Message - 
From: Hayri Tulumcu ha...@ka-net.dk

To: Gamers@audyssey.org
Sent: Sunday, May 17, 2009 11:10 PM
Subject: [Audyssey] TreasureMania1



 which has plans to release a new patch for TreasureMania1? for
there
are still some errors to be corrected?

---
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You can make

[Audyssey] light cars was Re: TreasureMania1

2009-05-17 Thread Constantine
Yeah, its pretty fun - I also love Hunter. I played the demmo but never 
really got into it until now, might buy it.
Light cars rocks too, I love wasiting time and playing with it, I've lost my 
touch though because I haven't played in a long time. I tried again today, 
going to have to practice, haha.




contact details:

email: tcwoo...@shaw.ca

and others
msn: the_conman...@hotmail.com
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 
100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: Robyn Bowskill auntie...@xtra.co.nz

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, May 17, 2009 1:51 PM
Subject: Re: [Audyssey] TreasureMania1



I love that game.
- Original Message - 
From: Hayri Tulumcu ha...@ka-net.dk

To: Gamers@audyssey.org
Sent: Sunday, May 17, 2009 11:10 PM
Subject: [Audyssey] TreasureMania1


 which has plans to release a new patch for TreasureMania1? for there 
are still some errors to be corrected?


---
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17:05:00



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Re: [Audyssey] light cars was Re: TreasureMania1

2009-05-17 Thread Robyn Bowskill

I bought hunter, but can't master the last level. haven't tried in a while.
- Original Message - 
From: Constantine tcwoo...@shaw.ca

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, May 18, 2009 12:51 PM
Subject: [Audyssey] light cars was Re: TreasureMania1



Yeah, its pretty fun - I also love Hunter. I played the demmo but never
really got into it until now, might buy it.
Light cars rocks too, I love wasiting time and playing with it, I've lost 
my

touch though because I haven't played in a long time. I tried again today,
going to have to practice, haha.



contact details:

email: tcwoo...@shaw.ca

and others
msn: the_conman...@hotmail.com
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, 
Fujitsu

100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: Robyn Bowskill auntie...@xtra.co.nz

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, May 17, 2009 1:51 PM
Subject: Re: [Audyssey] TreasureMania1



I love that game.
- Original Message - 
From: Hayri Tulumcu ha...@ka-net.dk

To: Gamers@audyssey.org
Sent: Sunday, May 17, 2009 11:10 PM
Subject: [Audyssey] TreasureMania1


 which has plans to release a new patch for TreasureMania1? for 
there

are still some errors to be corrected?

---
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Re: [Audyssey] light cars was Re: TreasureMania1

2009-05-17 Thread Steve
I decided to go and download Light Cars again today, it is pretty 
entertaining!

Steve Walker
- Original Message - 
From: Robyn Bowskill auntie...@xtra.co.nz

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, May 17, 2009 7:21 PM
Subject: Re: [Audyssey] light cars was Re: TreasureMania1



I bought hunter, but can't master the last level. haven't tried in a while.
- Original Message - 
From: Constantine tcwoo...@shaw.ca

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, May 18, 2009 12:51 PM
Subject: [Audyssey] light cars was Re: TreasureMania1



Yeah, its pretty fun - I also love Hunter. I played the demmo but never
really got into it until now, might buy it.
Light cars rocks too, I love wasiting time and playing with it, I've lost
my
touch though because I haven't played in a long time. I tried again 
today,

going to have to practice, haha.



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- Original Message - 
From: Robyn Bowskill auntie...@xtra.co.nz

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, May 17, 2009 1:51 PM
Subject: Re: [Audyssey] TreasureMania1



I love that game.
- Original Message - 
From: Hayri Tulumcu ha...@ka-net.dk

To: Gamers@audyssey.org
Sent: Sunday, May 17, 2009 11:10 PM
Subject: [Audyssey] TreasureMania1



 which has plans to release a new patch for TreasureMania1? for
there
are still some errors to be corrected?

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Re: [Audyssey] Light Cars 1.2

2009-04-26 Thread Hayri Tulumcu

 I installed DirectX and.Net framework 3.5 SP1 in the right order.


- Original Message - 
From: Constantine tcwoo...@shaw.ca

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, April 25, 2009 1:49 AM
Subject: Re: [Audyssey] Light Cars 1.2


Its not a bug. Read the instructions and you'll see you need direct x and 
framework...



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system details:
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Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: Hayri Tulumcu ha...@ka-net.dk

To: Gamers@audyssey.org
Sent: Friday, April 24, 2009 5:10 AM
Subject: [Audyssey] Light Cars 1.2



 there is a bug in light cars which says the following:
 Light Cars
 Run-time error'9 ':
 Subscript out of range
 OK
 the same happens in TreasureMania and it is also when you die and 
will start the game again! Have you thought that you correct this bug at 
a time?


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[Audyssey] Light Cars 1.2

2009-04-24 Thread Hayri Tulumcu
  there is a bug in light cars which says the following: 
  Light Cars 
  Run-time error'9 ': 
  Subscript out of range 
  OK 
  the same happens in TreasureMania and it is also when you die and will 
start the game again! Have you thought that you correct this bug at a time? 
 
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Re: [Audyssey] Light Cars 1.2

2009-04-24 Thread Constantine
Its not a bug. Read the instructions and you'll see you need direct x and 
framework...



contact details:

email: tcwoo...@shaw.ca

and others
msn: the_conman...@hotmail.com
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 
100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: Hayri Tulumcu ha...@ka-net.dk

To: Gamers@audyssey.org
Sent: Friday, April 24, 2009 5:10 AM
Subject: [Audyssey] Light Cars 1.2



 there is a bug in light cars which says the following:
 Light Cars
 Run-time error'9 ':
 Subscript out of range
 OK
 the same happens in TreasureMania and it is also when you die and 
will start the game again! Have you thought that you correct this bug at a 
time?


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[Audyssey] light cars

2008-04-18 Thread 0722001794
Hi james. I'm booked off sick until 5 may. I'm spending the time with my mom. I 
don't have the setup file for the old version of lightcars here. When i get 
home i'll send it to you.
Hi all.  I was thinking about light cars again. Another way of getting far in 
the game is if lighttechinteractive could add  a pilot to the game. So when the 
cars are coming real fast your  co pilot will either speak the direction he  
thinks you should head which will not always be correct but most of the times  
or a bbeeping sound letting you know which direction  to turn. 


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Re: [Audyssey] light cars

2008-04-18 Thread 0722001794

corrections: when i saved my game, quit the program, launch it again and load 
my game i again got holes and item cars. The holes is tricky. If a hole is in 
the middle track and i'm on the left track, i fall in a hole. And no, i didn't 
skit to the middle when this happens. I get no more bonus rounds. I'm on level 
574 and my score is 3 million six hundred thousand. I noticed the old version 
doesn't have a score posting feature.
- original message -
Subject:[Audyssey] light cars
From:   [EMAIL PROTECTED]
Date:   16/04/2008 9:57 pm

Hi all
I found a way to enjoy  light cars. I still have the old version of light cars 
where you can specify the amount of lives in the savegame.dat file. Rob said 
this cheet have been removed in the newer version. Personally its impossible 
for me to really enjoy light cars without this cheet. To have 5 lives and 
quickly loose all of them by crashing the whole time Is not fun.
So now I have  specified 9 thousand lives.  At first I tried 9 billion lives 
but the game didn't want to load my game so I tried 9 million but still it 
didn't want to load so I tried 9 thousand and it worked.
When I play  light cars like this, it gives me the feeling I'm having a bumper 
car ride at a fun fair.
But I'm still disappointed. I only get hazards and item cars as far as level 
20. from then onwards no item cars and hazards appears which makes the game 
pretty borring.
All right, I can stay for extremely long in the game if I have 9 thousand lives 
but to crash all the time and avoid cars without any item cars or hazards gets 
pretty borring.
And there is also a bug with the bonus round. When I shoot a bird when its in 
the dead centre, I  miss it. I  manage to shoot when it's a bit off to the 
right and the manual said the bird must be in the dead centre for you to shoot 
it.
I can't understand why the gaming community needs games without an end; with 
unlimited levels.  For me a game with an end is nice. If I know I can beat a 
game it gives me satisfaction. These games such as light cars which have no 
ending, it feels like a  supernatural thing I can't beat.
Its like the game has a supernatural power in it.  But if there is anyone like 
me who don't enjoy light cars with only 5 lives, feel free to ask me for the 
previous version.
I'll gladly give it as well as explain how to specify the number of lives.
Once I'm an expert at avoiding cars I'll move on to the newer version where the 
cheet won't work. But a cloud with  a silver lining though. The cars will 
change speed twice and from then onwards it stays the same. With this cheet on, 
I noticed that the fastest a car will come at you is one second per car.
I think my score is above 119000  at this stage. Too bad I can't post my score.
Or to tell the truth I haven't tried to post my score but I doubt if I can post 
my score with the old version.
Obviously rob will prevent people from posting scores with the old version if 
they used the lives cheet.


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Re: [Audyssey] light cars

2008-04-18 Thread Valiant8086 (on laptop)
Hi.
I agree with you there, but When I suggested this, it turned out that this 
email service is for a mobile phone and the display name can't be changed. 
They said they've tried.
- Original Message - 
From: constantine (on laptop) [EMAIL PROTECTED]
To: [EMAIL PROTECTED]; Gamers Discussion list 
gamers@audyssey.org
Sent: Wednesday, April 16, 2008 7:08 PM
Subject: Re: [Audyssey] light cars


 Hi

 I'd be interested in getting this, just to try it. Personally, I have to
 agree with you, but I do enjoy light cars.


 Just a note. If you don't mind changing your name so it doesn't say
 :[EMAIL PROTECTED]

 Instead it could have a name, or something? Sorry if this is off topic. It
 just gets a bit much to read.


 Have a good day from Tyler C. Wood!

 contact details:

 email: [EMAIL PROTECTED]
 msn: [EMAIL PROTECTED]
 skype: the_conman283

 system details:
 Hp pavillion dv5220CA notebook pc
 AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, 
 Fujitsu
 100 gb 4500 RPM Hard Drive, connecsant AC-link audio
 - Original Message - 
 From: [EMAIL PROTECTED]
 To: Gamers gamers@audyssey.org
 Sent: Wednesday, April 16, 2008 4:47 AM
 Subject: [Audyssey] light cars


 Hi all
 I found a way to enjoy  light cars. I still have the old version of light
 cars where you can specify the amount of lives in the savegame.dat file.
 Rob said this cheet have been removed in the newer version. Personally 
 its
 impossible for me to really enjoy light cars without this cheet. To have 
 5
 lives and quickly loose all of them by crashing the whole time Is not 
 fun.
 So now I have  specified 9 thousand lives.  At first I tried 9 billion
 lives but the game didn't want to load my game so I tried 9 million but
 still it didn't want to load so I tried 9 thousand and it worked.
 When I play  light cars like this, it gives me the feeling I'm having a
 bumper car ride at a fun fair.
 But I'm still disappointed. I only get hazards and item cars as far as
 level 20. from then onwards no item cars and hazards appears which makes
 the game pretty borring.
 All right, I can stay for extremely long in the game if I have 9 thousand
 lives but to crash all the time and avoid cars without any item cars or
 hazards gets pretty borring.
 And there is also a bug with the bonus round. When I shoot a bird when 
 its
 in the dead centre, I  miss it. I  manage to shoot when it's a bit off to
 the right and the manual said the bird must be in the dead centre for you
 to shoot it.
 I can't understand why the gaming community needs games without an end;
 with unlimited levels.  For me a game with an end is nice. If I know I 
 can
 beat a game it gives me satisfaction. These games such as light cars 
 which
 have no ending, it feels like a  supernatural thing I can't beat.
 Its like the game has a supernatural power in it.  But if there is anyone
 like me who don't enjoy light cars with only 5 lives, feel free to ask me
 for the previous version.
 I'll gladly give it as well as explain how to specify the number of 
 lives.
 Once I'm an expert at avoiding cars I'll move on to the newer version
 where the cheet won't work. But a cloud with  a silver lining though. The
 cars will change speed twice and from then onwards it stays the same. 
 With
 this cheet on, I noticed that the fastest a car will come at you is one
 second per car.
 I think my score is above 119000  at this stage. Too bad I can't post my
 score.
 Or to tell the truth I haven't tried to post my score but I doubt if I 
 can
 post my score with the old version.
 Obviously rob will prevent people from posting scores with the old 
 version
 if they used the lives cheet.


 ---
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 -- 
 No virus found in this incoming message.
 Checked by AVG.
 Version: 7.5.524 / Virus Database: 269.23.0/1381 - Release Date:
 16/04/2008 9:34 AM




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Re: [Audyssey] light cars

2008-04-18 Thread shaun everiss
can you send this to me to, thanks.
At 07:05 a.m. 18/04/2008, you wrote:
Hi james. I'm booked off sick until 5 may. I'm spending the time with my mom. 
I don't have the setup file for the old version of lightcars here. When i get 
home i'll send it to you.
Hi all.  I was thinking about light cars again. Another way of getting far in 
the game is if lighttechinteractive could add  a pilot to the game. So when 
the cars are coming real fast your  co pilot will either speak the direction 
he  thinks you should head which will not always be correct but most of the 
times  or a bbeeping sound letting you know which direction  to turn. 


---
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Re: [Audyssey] light cars

2008-04-17 Thread James Scholes
Hi Nicol,
I would like the old version, just to try out for a bit. I can keep going 
past level 20 without the unlimited lives, but it would be nice to try out. 
My e-mail address is [EMAIL PROTECTED]
-Original Message-
|| Hi all
|| I found a way to enjoy  light cars. I still have the old version of
|| light cars where you can specify the amount of lives in the
|| savegame.dat file. Rob said this cheet have been removed in the
|| newer version. Personally its impossible for me to really enjoy
|| light cars without this cheet. To have 5 lives and quickly loose all
|| of them by crashing the whole time Is not fun. So now I have
|| specified 9 thousand lives.  At first I tried 9 billion lives but
|| the game didn't want to load my game so I tried 9 million but still
|| it didn't want to load so I tried 9 thousand and it worked.
|| When I play  light cars like this, it gives me the feeling I'm
|| having a bumper car ride at a fun fair.
|| But I'm still disappointed. I only get hazards and item cars as far
|| as level 20. from then onwards no item cars and hazards appears
|| which makes the game pretty borring.
|| All right, I can stay for extremely long in the game if I have 9
|| thousand lives but to crash all the time and avoid cars without any
|| item cars or hazards gets pretty borring.
|| And there is also a bug with the bonus round. When I shoot a bird
|| when its in the dead centre, I  miss it. I  manage to shoot when
|| it's a bit off to the right and the manual said the bird must be in
|| the dead centre for you to shoot it.
|| I can't understand why the gaming community needs games without an
|| end; with unlimited levels.  For me a game with an end is nice. If I
|| know I can beat a game it gives me satisfaction. These games such as
|| light cars which have no ending, it feels like a  supernatural thing
|| I can't beat.
|| Its like the game has a supernatural power in it.  But if there is
|| anyone like me who don't enjoy light cars with only 5 lives, feel
|| free to ask me for the previous version.
|| I'll gladly give it as well as explain how to specify the number of
|| lives.
|| Once I'm an expert at avoiding cars I'll move on to the newer
|| version where the cheet won't work. But a cloud with  a silver
|| lining though. The cars will change speed twice and from then
|| onwards it stays the same. With this cheet on, I noticed that the
|| fastest a car will come at you is one second per car.
|| I think my score is above 119000  at this stage. Too bad I can't
|| post my score.
|| Or to tell the truth I haven't tried to post my score but I doubt if
|| I can post my score with the old version.
|| Obviously rob will prevent people from posting scores with the old
|| version if they used the lives cheet.
||
||
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[Audyssey] light cars

2008-04-16 Thread 0722001794
Hi all
I found a way to enjoy  light cars. I still have the old version of light cars 
where you can specify the amount of lives in the savegame.dat file. Rob said 
this cheet have been removed in the newer version. Personally its impossible 
for me to really enjoy light cars without this cheet. To have 5 lives and 
quickly loose all of them by crashing the whole time Is not fun.
So now I have  specified 9 thousand lives.  At first I tried 9 billion lives 
but the game didn't want to load my game so I tried 9 million but still it 
didn't want to load so I tried 9 thousand and it worked.
When I play  light cars like this, it gives me the feeling I'm having a bumper 
car ride at a fun fair.
But I'm still disappointed. I only get hazards and item cars as far as level 
20. from then onwards no item cars and hazards appears which makes the game 
pretty borring.
All right, I can stay for extremely long in the game if I have 9 thousand lives 
but to crash all the time and avoid cars without any item cars or hazards gets 
pretty borring.
And there is also a bug with the bonus round. When I shoot a bird when its in 
the dead centre, I  miss it. I  manage to shoot when it's a bit off to the 
right and the manual said the bird must be in the dead centre for you to shoot 
it.
I can't understand why the gaming community needs games without an end; with 
unlimited levels.  For me a game with an end is nice. If I know I can beat a 
game it gives me satisfaction. These games such as light cars which have no 
ending, it feels like a  supernatural thing I can't beat.
Its like the game has a supernatural power in it.  But if there is anyone like 
me who don't enjoy light cars with only 5 lives, feel free to ask me for the 
previous version.
I'll gladly give it as well as explain how to specify the number of lives.
Once I'm an expert at avoiding cars I'll move on to the newer version where the 
cheet won't work. But a cloud with  a silver lining though. The cars will 
change speed twice and from then onwards it stays the same. With this cheet on, 
I noticed that the fastest a car will come at you is one second per car.
I think my score is above 119000  at this stage. Too bad I can't post my score.
Or to tell the truth I haven't tried to post my score but I doubt if I can post 
my score with the old version.
Obviously rob will prevent people from posting scores with the old version if 
they used the lives cheet.


---
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Re: [Audyssey] light cars

2008-04-16 Thread constantine (on laptop)
Hi

I'd be interested in getting this, just to try it. Personally, I have to 
agree with you, but I do enjoy light cars.


Just a note. If you don't mind changing your name so it doesn't say 
:[EMAIL PROTECTED]

Instead it could have a name, or something? Sorry if this is off topic. It 
just gets a bit much to read.


Have a good day from Tyler C. Wood!

contact details:

email: [EMAIL PROTECTED]
msn: [EMAIL PROTECTED]
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 
100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: [EMAIL PROTECTED]
To: Gamers gamers@audyssey.org
Sent: Wednesday, April 16, 2008 4:47 AM
Subject: [Audyssey] light cars


 Hi all
 I found a way to enjoy  light cars. I still have the old version of light 
 cars where you can specify the amount of lives in the savegame.dat file. 
 Rob said this cheet have been removed in the newer version. Personally its 
 impossible for me to really enjoy light cars without this cheet. To have 5 
 lives and quickly loose all of them by crashing the whole time Is not fun.
 So now I have  specified 9 thousand lives.  At first I tried 9 billion 
 lives but the game didn't want to load my game so I tried 9 million but 
 still it didn't want to load so I tried 9 thousand and it worked.
 When I play  light cars like this, it gives me the feeling I'm having a 
 bumper car ride at a fun fair.
 But I'm still disappointed. I only get hazards and item cars as far as 
 level 20. from then onwards no item cars and hazards appears which makes 
 the game pretty borring.
 All right, I can stay for extremely long in the game if I have 9 thousand 
 lives but to crash all the time and avoid cars without any item cars or 
 hazards gets pretty borring.
 And there is also a bug with the bonus round. When I shoot a bird when its 
 in the dead centre, I  miss it. I  manage to shoot when it's a bit off to 
 the right and the manual said the bird must be in the dead centre for you 
 to shoot it.
 I can't understand why the gaming community needs games without an end; 
 with unlimited levels.  For me a game with an end is nice. If I know I can 
 beat a game it gives me satisfaction. These games such as light cars which 
 have no ending, it feels like a  supernatural thing I can't beat.
 Its like the game has a supernatural power in it.  But if there is anyone 
 like me who don't enjoy light cars with only 5 lives, feel free to ask me 
 for the previous version.
 I'll gladly give it as well as explain how to specify the number of lives.
 Once I'm an expert at avoiding cars I'll move on to the newer version 
 where the cheet won't work. But a cloud with  a silver lining though. The 
 cars will change speed twice and from then onwards it stays the same. With 
 this cheet on, I noticed that the fastest a car will come at you is one 
 second per car.
 I think my score is above 119000  at this stage. Too bad I can't post my 
 score.
 Or to tell the truth I haven't tried to post my score but I doubt if I can 
 post my score with the old version.
 Obviously rob will prevent people from posting scores with the old version 
 if they used the lives cheet.


 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to 
 [EMAIL PROTECTED]
 You can make changes or update your subscription via the web, at
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/[EMAIL PROTECTED]
 If you have any questions or concerns regarding the management of the 
 list,
 please send E-mail to [EMAIL PROTECTED]


 -- 
 No virus found in this incoming message.
 Checked by AVG.
 Version: 7.5.524 / Virus Database: 269.23.0/1381 - Release Date: 
 16/04/2008 9:34 AM

 


---
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Re: [Audyssey] light cars

2008-04-16 Thread Andy
Hi, if possible can one upload to sendspace and just send to the 
list globally and then you won't have to send it individually? 
Just a thought.





 - Original Message -
From: constantine (on laptop) [EMAIL PROTECTED]
To: [EMAIL PROTECTED], Gamers Discussion list 
gamers@audyssey.org
Date sent: Wed, 16 Apr 2008 17:08:25 -0600
Subject: Re: [Audyssey] light cars

Hi

I'd be interested in getting this, just to try it.  Personally, I 
have to
agree with you, but I do enjoy light cars.


Just a note.  If you don't mind changing your name so it doesn't 
say
:[EMAIL PROTECTED]

Instead it could have a name, or something? Sorry if this is off 
topic.  It
just gets a bit much to read.


Have a good day from Tyler C.  Wood!

contact details:

email: [EMAIL PROTECTED]
msn: [EMAIL PROTECTED]
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR 
ram, Fujitsu
100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message -
From: [EMAIL PROTECTED]
To: Gamers gamers@audyssey.org
Sent: Wednesday, April 16, 2008 4:47 AM
Subject: [Audyssey] light cars


 Hi all
 I found a way to enjoy  light cars.  I still have the old 
version of light
 cars where you can specify the amount of lives in the 
savegame.dat file.
 Rob said this cheet have been removed in the newer version.  
Personally its
 impossible for me to really enjoy light cars without this cheet.  
To have 5
 lives and quickly loose all of them by crashing the whole time 
Is not fun.
 So now I have  specified 9 thousand lives.  At first I tried 9 
billion
 lives but the game didn't want to load my game so I tried 9 
million but
 still it didn't want to load so I tried 9 thousand and it 
worked.
 When I play  light cars like this, it gives me the feeling I'm 
having a
 bumper car ride at a fun fair.
 But I'm still disappointed.  I only get hazards and item cars as 
far as
 level 20.  from then onwards no item cars and hazards appears 
which makes
 the game pretty borring.
 All right, I can stay for extremely long in the game if I have 9 
thousand
 lives but to crash all the time and avoid cars without any item 
cars or
 hazards gets pretty borring.
 And there is also a bug with the bonus round.  When I shoot a 
bird when its
 in the dead centre, I  miss it.  I  manage to shoot when it's a 
bit off to
 the right and the manual said the bird must be in the dead 
centre for you
 to shoot it.
 I can't understand why the gaming community needs games without 
an end;
 with unlimited levels.  For me a game with an end is nice.  If I 
know I can
 beat a game it gives me satisfaction.  These games such as light 
cars which
 have no ending, it feels like a  supernatural thing I can't 
beat.
 Its like the game has a supernatural power in it.  But if there 
is anyone
 like me who don't enjoy light cars with only 5 lives, feel free 
to ask me
 for the previous version.
 I'll gladly give it as well as explain how to specify the number 
of lives.
 Once I'm an expert at avoiding cars I'll move on to the newer 
version
 where the cheet won't work.  But a cloud with  a silver lining 
though.  The
 cars will change speed twice and from then onwards it stays the 
same.  With
 this cheet on, I noticed that the fastest a car will come at you 
is one
 second per car.
 I think my score is above 119000  at this stage.  Too bad I 
can't post my
 score.
 Or to tell the truth I haven't tried to post my score but I 
doubt if I can
 post my score with the old version.
 Obviously rob will prevent people from posting scores with the 
old version
 if they used the lives cheet.


 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
 [EMAIL PROTECTED]
 You can make changes or update your subscription via the web, at
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/[EMAIL PROTECTED]
 If you have any questions or concerns regarding the management 
of the
 list,
 please send E-mail to [EMAIL PROTECTED]


 --
 No virus found in this incoming message.
 Checked by AVG.
 Version: 7.5.524 / Virus Database: 269.23.0/1381 - Release Date:
 16/04/2008 9:34 AM




---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
[EMAIL PROTECTED]
You can make changes or update your subscription via the web, at
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All messages are archived and can be searched and read at
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the list,
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All messages are archived

Re: [Audyssey] light cars suggestion

2007-03-30 Thread Robjoy
Hello Nicol and all,
Giving a suggestion won't hurt anyone, as suggestions are always good.
Here, i have to mention that i'm not the only one person who makes lighttech's 
games, i'm just one of them.
And, now back to light cars.
The main concept of the game is to avoid as many cars as you can. If you can't, 
that doesn't mean anything, except that you're not that good playing that 
game. But, also i'm not that good in technoshock, so its ok. If you have 
hand-ear coordination problems, e.g. you're not that quick, it is also okay. We 
have 
to accept that this game is not for you, and it won't hurt me, nor the other 
developers, as everyone has his/her own opinions.
While the fourth track idea sounds really great, it'd be a bit interesting to 
add, not because its difficult, but because the game's goal is totally 
different. This is 
like adding a telepathy option in shades of doom, for those who hate killing 
monsters. So, they just can hypnotise the monsters, and just get the items from 
them. So, as you see it totally changes the gameplay. Of course, you can do 
that, and play normaly, but it'd be never the same.
That's why, while i hate refusing ideas and suggestions, all i can say is try 
to do it as the best as you can, and if you absolutely can't do it, then you 
have to 
uninstall the game. You know, every game can't be good for everyone, someone 
will always dislike something in it.
As i said, i'm really sorry to say that, as now i made you stop playing with 
lc, but new games will follow, and who knows, in one maybe you'll be able to 
get a 
way beter score than the best audiogamer in the world, who has to battle for a 
few thousand points, like now you do with lc.
Hope you understand my point.
Rob



---
Lighttech Interactive
http://www.lighttechinteractive.com



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Re: [Audyssey] light cars suggestion

2007-03-30 Thread Nicol Oosthuizen

NB: This email and its contents are subject to our email legal notice
which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf


Thanks rob. What a crystal clear explanation!
Btw is  telepathy, the word you used in your post, the same as using a
teleporter?

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of Robjoy
Sent: 30 March 2007 03:00 PM
To: gamers@audyssey.org
Subject: Re: [Audyssey] light cars suggestion

Hello Nicol and all,
Giving a suggestion won't hurt anyone, as suggestions are always good.
Here, i have to mention that i'm not the only one person who makes
lighttech's games, i'm just one of them.
And, now back to light cars.
The main concept of the game is to avoid as many cars as you can. If you
can't, that doesn't mean anything, except that you're not that good
playing that 
game. But, also i'm not that good in technoshock, so its ok. If you have
hand-ear coordination problems, e.g. you're not that quick, it is also
okay. We have 
to accept that this game is not for you, and it won't hurt me, nor the
other developers, as everyone has his/her own opinions.
While the fourth track idea sounds really great, it'd be a bit
interesting to add, not because its difficult, but because the game's
goal is totally different. This is 
like adding a telepathy option in shades of doom, for those who hate
killing monsters. So, they just can hypnotise the monsters, and just get
the items from 
them. So, as you see it totally changes the gameplay. Of course, you can
do that, and play normaly, but it'd be never the same.
That's why, while i hate refusing ideas and suggestions, all i can say
is try to do it as the best as you can, and if you absolutely can't do
it, then you have to 
uninstall the game. You know, every game can't be good for everyone,
someone will always dislike something in it.
As i said, i'm really sorry to say that, as now i made you stop playing
with lc, but new games will follow, and who knows, in one maybe you'll
be able to get a 
way beter score than the best audiogamer in the world, who has to battle
for a few thousand points, like now you do with lc.
Hope you understand my point.
Rob



---
Lighttech Interactive
http://www.lighttechinteractive.com



___
Gamers mailing list .. Gamers@audyssey.org
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Re: [Audyssey] light cars suggestion

2007-03-30 Thread Robjoy
Hello Nicol and all,
I like to explain why i did something before doing something, so in that way i 
can't ignore other's opinions.
About telepathy, no its not the same.
Telepathy means you have an ability to use your mind in a non-usual way. I 
think i could fill a book with telepathy examples and explanations, but 
basically 
what you can do with it... I guess examples can serve you better.
You can use your brain to: tell someone something, show your emotions, read 
other's mind (read is just a virtual thing, as you usually hear their mind or 
you 
just know it.), move objects, float objects, and much more.
Teleporting, is indeed another thing. By teleporting, you can disappear and 
appear somewhere else, teleporting an object means moving it from another 
location to you.
While basically this is accepted as non-existent, there are a couple of books 
which can proof that it exists in eastern cultures, etc.
I think, we're sailing to another non-audiogame related topic, so better if we 
leave it.
Just a final note, google is always your friend.
Rob
- Original Message -
Subject: Re: [Audyssey] light cars suggestion
Date: Fri, 30 Mar 2007 15:28:41 +0200
From: Nicol Oosthuizen [EMAIL PROTECTED]


NB: This email and its contents are subject to our email legal notice
which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf


Thanks rob. What a crystal clear explanation!
Btw is  telepathy, the word you used in your post, the same as using a
teleporter?



---
Lighttech Interactive
http://www.lighttechinteractive.com

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Re: [Audyssey] light cars suggestion

2007-03-30 Thread Dark
usually, telepathy means communicating by using your mind. But I think in 
this case Robjoy was talking about controling the monsters with your amazing 
mental powers, not just communicating with them.

so I'm afraid telepathy isn't the same as using a teleporter.

Beware the Grue!

Dark.
- Original Message - 
From: Nicol Oosthuizen [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, March 30, 2007 2:28 PM
Subject: Re: [Audyssey] light cars suggestion



 NB: This email and its contents are subject to our email legal notice
 which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf

 
 Thanks rob. What a crystal clear explanation!
 Btw is  telepathy, the word you used in your post, the same as using a
 teleporter?

 -Original Message-
 From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
 On Behalf Of Robjoy
 Sent: 30 March 2007 03:00 PM
 To: gamers@audyssey.org
 Subject: Re: [Audyssey] light cars suggestion

 Hello Nicol and all,
 Giving a suggestion won't hurt anyone, as suggestions are always good.
 Here, i have to mention that i'm not the only one person who makes
 lighttech's games, i'm just one of them.
 And, now back to light cars.
 The main concept of the game is to avoid as many cars as you can. If you
 can't, that doesn't mean anything, except that you're not that good
 playing that
 game. But, also i'm not that good in technoshock, so its ok. If you have
 hand-ear coordination problems, e.g. you're not that quick, it is also
 okay. We have
 to accept that this game is not for you, and it won't hurt me, nor the
 other developers, as everyone has his/her own opinions.
 While the fourth track idea sounds really great, it'd be a bit
 interesting to add, not because its difficult, but because the game's
 goal is totally different. This is
 like adding a telepathy option in shades of doom, for those who hate
 killing monsters. So, they just can hypnotise the monsters, and just get
 the items from
 them. So, as you see it totally changes the gameplay. Of course, you can
 do that, and play normaly, but it'd be never the same.
 That's why, while i hate refusing ideas and suggestions, all i can say
 is try to do it as the best as you can, and if you absolutely can't do
 it, then you have to
 uninstall the game. You know, every game can't be good for everyone,
 someone will always dislike something in it.
 As i said, i'm really sorry to say that, as now i made you stop playing
 with lc, but new games will follow, and who knows, in one maybe you'll
 be able to get a
 way beter score than the best audiogamer in the world, who has to battle
 for a few thousand points, like now you do with lc.
 Hope you understand my point.
 Rob



 ---
 Lighttech Interactive
 http://www.lighttechinteractive.com



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 Gamers mailing list .. Gamers@audyssey.org
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 visit
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 visit
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Re: [Audyssey] light cars suggestion

2007-03-30 Thread Bryan Peterson
Telepathy, as Dark said, actually means ann ability to communicate with a 
person or creature mind to mind. Not just to read their mind but to speak to 
them. Such people, called Telepaths, can sometimes communicate with people 
over great distances.
It ain't pretty when the pretty leaves you with no place to go.
J.D. Fortune, Pretty Vegas
- Original Message - 
From: Robjoy [EMAIL PROTECTED]
To: gamers@audyssey.org
Sent: Friday, March 30, 2007 7:55 AM
Subject: Re: [Audyssey] light cars suggestion


 Hello Nicol and all,
 I like to explain why i did something before doing something, so in that 
 way i can't ignore other's opinions.
 About telepathy, no its not the same.
 Telepathy means you have an ability to use your mind in a non-usual way. I 
 think i could fill a book with telepathy examples and explanations, but 
 basically
 what you can do with it... I guess examples can serve you better.
 You can use your brain to: tell someone something, show your emotions, 
 read other's mind (read is just a virtual thing, as you usually hear their 
 mind or you
 just know it.), move objects, float objects, and much more.
 Teleporting, is indeed another thing. By teleporting, you can disappear 
 and appear somewhere else, teleporting an object means moving it from 
 another
 location to you.
 While basically this is accepted as non-existent, there are a couple of 
 books which can proof that it exists in eastern cultures, etc.
 I think, we're sailing to another non-audiogame related topic, so better 
 if we leave it.
 Just a final note, google is always your friend.
 Rob
 - Original Message -
 Subject: Re: [Audyssey] light cars suggestion
 Date: Fri, 30 Mar 2007 15:28:41 +0200
 From: Nicol Oosthuizen [EMAIL PROTECTED]


 NB: This email and its contents are subject to our email legal notice
 which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf

 
 Thanks rob. What a crystal clear explanation!
 Btw is  telepathy, the word you used in your post, the same as using a
 teleporter?



 ---
 Lighttech Interactive
 http://www.lighttechinteractive.com

 ___
 Gamers mailing list .. Gamers@audyssey.org
 To unsubscribe send E-mail to [EMAIL PROTECTED] You can 
 visit
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[Audyssey] light cars suggestion

2007-03-29 Thread nicol
HI rob and  folks
Here's a suggestion for light cars. Please please allow me to give you my
honest opinion.
 Personally I don't experience the game as addictive, its very frustrating
to crash all the way and then having to  start the game all over after only
a few minutes of game play. But please don't feel hurt dear rob, you are
doing a great job with your games.
Here's a suggestion to make light cars more addictive.
I will write  the suggestion in the same way that rob would put It up in the
read me file if he decides to implement my suggestion.
So don't get confused, I'm not quoting from the lightcars manual, I'm just
making a suggestion in the form of a manual style of writing. Or  actually
aread me style of writing, lol.
Beginning of fictitious manual excerpt
We have now added a fourth track to light cars. While your  car is racing on
this track, no car can crash you. However, this track  is very wobbly, which
will cause  your car to skit  off a lot of times regardless of which type of
car you are using unlike the other tracks where your car will only skit off
if   it's an  unstable kind of car such as the toy models, so if you are one
of those people who's hand ear coordination is not that fast, try racing on
this track and once your car skits off to another track then go  back to
this track as fast as you can.
What makes  this even more challenging, no item cars will pass by on this
fourth track, only on the 3 other tracks so you have to go over to one of
the other tracks to pick up an item car and then go back to this fourth
track before a car can crash  you !
Note: this is not a training mode, its simply a fourth track for those of
you who battle to avoid cars on the 3 tracks;  this means that this fourth
track will be available to you as long as you can succeed in the game, until
all your lives is over.
The amount of levels in light cars is still unlimited, so this fourth track
will  never become unavailable after a certain level has passed, so that's
what we mean by sayhing its  not a training mode.
End of  excerpt   from the fictitious  lightcars manual
Rob, please please please ask me should my suggestion be  unclear to you in
any wayh, please don't hesitate to ask!
I'm one of the guys  that really  would like to have such a fourth track.
Long ago I made the suggestion of   ending the game at say level 100, but I
agree with robjoy that this will not be practical for score posting purposes
and it will also take away a lot of the challenge in the game. I now
understand that by keeping the number of levels unlimited, the challenge
will  remain.
So I really think this is a great suggestion.
I would like light cars to keep me entertained for hours. Currently it only
keeps me entertained for a few minutes after which I constantly crash and
quickly loose all  my lives and then having to start all over.  From levels
1 to 20 I can still manage but from  levels 21 onwards I really battle, then
I loose  all my lives quickly and I have to start the game all over.
If you could have a fourth track where no car will crash you but with a lot
of skit offs, , it will make the  game more addictive.
 Use a randomizer so that skits offs will occur on the fourth track
randomly, don't make the fourth track skitting of your car constantly. Say
for instance you are racing on the fourth track and after a short distance
your car skits off. Make it random so that  you will  be able to race on the
fourth track for a short distance without been skit and then suddenly or
randomly you are skit off. Then when you go back to the fourth track again,
you again race on for a little while before another skit occurs. so I don't
want the skitting on the fourth track to happen  constantly, you should be
able to race each time for a little distance and then randomly skit off.
Lets create this scenario:
You are  currently on level 30 which is quite fast,  ok? Now you are racing
on the fourth track on which no cars can crash you, now your car quickly
skits off to one of the 3 regular tracks. Now you realized: oops I have to
go back to the fourth track before a car crashes me.
The following then happened to you: you are skit off while on the fourth
track but before you could go back, a car crashes you.
In other words: the moment you were  skit off to say the right side  track,
a car was passing  by on it.
Do you see what I mean? the game is still challenging but adding a fourth
track with no coming cars but with a lot of skit offs makes it really
adictive.
Keep the rest of the game as it is, the levels going faster and you can keep
the levels unlimited, but just add that fourth track, with no cars but with
skit offs, it will really
make it addictive!
Ps: the fourth track can  be to the left of the left  side track. In other
words, if you are on the fourth track and you press your right arrow you are
then on the left side track, etc.
kkIf you
race on the fourth track, 

Re: [Audyssey] light cars suggestion

2007-03-29 Thread Josh
hey that sounds like a great idea.

Josh

- Original Message - 
From: nicol [EMAIL PROTECTED]
To: Audyssey Blind gaming Gamers discussion list Gamers@audyssey.org
Sent: Thursday, March 29, 2007 3:16 PM
Subject: [Audyssey] light cars suggestion


 HI rob and  folks
 Here's a suggestion for light cars. Please please allow me to give you my
 honest opinion.
 Personally I don't experience the game as addictive, its very frustrating
 to crash all the way and then having to  start the game all over after 
 only
 a few minutes of game play. But please don't feel hurt dear rob, you are
 doing a great job with your games.
 Here's a suggestion to make light cars more addictive.
 I will write  the suggestion in the same way that rob would put It up in 
 the
 read me file if he decides to implement my suggestion.
 So don't get confused, I'm not quoting from the lightcars manual, I'm just
 making a suggestion in the form of a manual style of writing. Or  actually
 aread me style of writing, lol.
 Beginning of fictitious manual excerpt
 We have now added a fourth track to light cars. While your  car is racing 
 on
 this track, no car can crash you. However, this track  is very wobbly, 
 which
 will cause  your car to skit  off a lot of times regardless of which type 
 of
 car you are using unlike the other tracks where your car will only skit 
 off
 if   it's an  unstable kind of car such as the toy models, so if you are 
 one
 of those people who's hand ear coordination is not that fast, try racing 
 on
 this track and once your car skits off to another track then go  back to
 this track as fast as you can.
 What makes  this even more challenging, no item cars will pass by on this
 fourth track, only on the 3 other tracks so you have to go over to one of
 the other tracks to pick up an item car and then go back to this fourth
 track before a car can crash  you !
 Note: this is not a training mode, its simply a fourth track for those of
 you who battle to avoid cars on the 3 tracks;  this means that this fourth
 track will be available to you as long as you can succeed in the game, 
 until
 all your lives is over.
 The amount of levels in light cars is still unlimited, so this fourth 
 track
 will  never become unavailable after a certain level has passed, so that's
 what we mean by sayhing its  not a training mode.
 End of  excerpt   from the fictitious  lightcars manual
 Rob, please please please ask me should my suggestion be  unclear to you 
 in
 any wayh, please don't hesitate to ask!
 I'm one of the guys  that really  would like to have such a fourth track.
 Long ago I made the suggestion of   ending the game at say level 100, but 
 I
 agree with robjoy that this will not be practical for score posting 
 purposes
 and it will also take away a lot of the challenge in the game. I now
 understand that by keeping the number of levels unlimited, the challenge
 will  remain.
 So I really think this is a great suggestion.
 I would like light cars to keep me entertained for hours. Currently it 
 only
 keeps me entertained for a few minutes after which I constantly crash and
 quickly loose all  my lives and then having to start all over.  From 
 levels
 1 to 20 I can still manage but from  levels 21 onwards I really battle, 
 then
 I loose  all my lives quickly and I have to start the game all over.
 If you could have a fourth track where no car will crash you but with a 
 lot
 of skit offs, , it will make the  game more addictive.
 Use a randomizer so that skits offs will occur on the fourth track
 randomly, don't make the fourth track skitting of your car constantly. Say
 for instance you are racing on the fourth track and after a short distance
 your car skits off. Make it random so that  you will  be able to race on 
 the
 fourth track for a short distance without been skit and then suddenly or
 randomly you are skit off. Then when you go back to the fourth track 
 again,
 you again race on for a little while before another skit occurs. so I 
 don't
 want the skitting on the fourth track to happen  constantly, you should be
 able to race each time for a little distance and then randomly skit off.
 Lets create this scenario:
 You are  currently on level 30 which is quite fast,  ok? Now you are 
 racing
 on the fourth track on which no cars can crash you, now your car quickly
 skits off to one of the 3 regular tracks. Now you realized: oops I have to
 go back to the fourth track before a car crashes me.
 The following then happened to you: you are skit off while on the fourth
 track but before you could go back, a car crashes you.
 In other words: the moment you were  skit off to say the right side 
 track,
 a car was passing  by on it.
 Do you see what I mean? the game is still challenging but adding a fourth
 track with no coming cars but with a lot of skit offs makes it really
 adictive.
 Keep the rest of the game as it is, the levels going faster and you can 
 keep
 the levels unlimited, but just add

Re: [Audyssey] light cars

2006-09-07 Thread x-sight interactive
oh ok.


regards,

damien




- Original Message -
From: Nicol Oosthuizen [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, September 07, 2006 5:45 AM
Subject: Re: [Audyssey] light cars



 NB: This email and its contents are subject to our email legal notice
 which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf

 
 No!no!no! damion. What do you mean? I didn't complain  at all about the
 link you gave me. I replied: thanks. It was sarah's post to which you
 responded. She didn't request the direct link, I did.
 So thanks once again. I didn't mean to complain. Why are you getting the
 impression I'm complaining about the link. I just said, thanks. That's
 all!

 -Original Message-
 From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
 On Behalf Of x-sight interactive
 Sent: 07 September 2006 12:47 AM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] light cars

 everyone else was giving you the link to an extra php script. you said
 you
 wanted a direct file download, i was giving you the actual setup file
 url.

 regards,

 damien



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[Audyssey] light cars

2006-09-06 Thread Nicol Oosthuizen

NB: This email and its contents are subject to our email legal notice
which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf


Hi all

In some way I have lost light cars and need to download it again. Can
anybody perhaps give  me a direct download link that when I paste the
link into my address bar it should open the file download dialogue
directly without opening any web page. I'm using my cellular network as
internet service provider and they don't  charge me on how long I stay
on the net. They charge me on what data  I download. That applies for
web pages I  open or files I download so if I can paste a link into the
address bar that will take me directly to the file download dialogue I
will not have to pay for the data when the webpage opens but only for
the actual file I download. Vodacom, the celular network I belong to,
charge 2 south African rands for each megabyte of information I consume
whether it's a webpage I open  or a file I download. In  American
dollars, its  approximately  more or less a third of 1 dollar.

 

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Re: [Audyssey] light cars

2006-09-06 Thread Sarah
Hear ya go. It is pretty big though. about 37 mb.

http://www.lighttechinteractive.com/counter/click.php?id=6
- Original Message - 
From: Nicol Oosthuizen [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, September 06, 2006 6:03 AM
Subject: [Audyssey] light cars



NB: This email and its contents are subject to our email legal notice
which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf


Hi all

In some way I have lost light cars and need to download it again. Can
anybody perhaps give  me a direct download link that when I paste the
link into my address bar it should open the file download dialogue
directly without opening any web page. I'm using my cellular network as
internet service provider and they don't  charge me on how long I stay
on the net. They charge me on what data  I download. That applies for
web pages I  open or files I download so if I can paste a link into the
address bar that will take me directly to the file download dialogue I
will not have to pay for the data when the webpage opens but only for
the actual file I download. Vodacom, the celular network I belong to,
charge 2 south African rands for each megabyte of information I consume
whether it's a webpage I open  or a file I download. In  American
dollars, its  approximately  more or less a third of 1 dollar.



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Re: [Audyssey] light cars

2006-09-06 Thread Willem
You can find it here:

http://www.lighttechinteractive.com/counter/click.php?id=6
It's 37 MB.  If you want to bother downloading that kind of file, you may as 
well go through their web page.
- Original Message - 
From: Nicol Oosthuizen [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, September 06, 2006 3:03 PM
Subject: [Audyssey] light cars



 NB: This email and its contents are subject to our email legal notice
 which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf

 
 Hi all

 In some way I have lost light cars and need to download it again. Can
 anybody perhaps give  me a direct download link that when I paste the
 link into my address bar it should open the file download dialogue
 directly without opening any web page. I'm using my cellular network as
 internet service provider and they don't  charge me on how long I stay
 on the net. They charge me on what data  I download. That applies for
 web pages I  open or files I download so if I can paste a link into the
 address bar that will take me directly to the file download dialogue I
 will not have to pay for the data when the webpage opens but only for
 the actual file I download. Vodacom, the celular network I belong to,
 charge 2 south African rands for each megabyte of information I consume
 whether it's a webpage I open  or a file I download. In  American
 dollars, its  approximately  more or less a third of 1 dollar.



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 Gamers mailing list .. Gamers@audyssey.org
 To unsubscribe send E-mail to [EMAIL PROTECTED] You can
 visit
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
 any subscription changes via the web.


 -- 
 No virus found in this incoming message.
 Checked by AVG Free Edition.
 Version: 7.0.405 / Virus Database: 268.12.0/439 - Release Date: 2006/09/06





-- 
No virus found in this outgoing message.
Checked by AVG Free Edition.
Version: 7.0.405 / Virus Database: 268.12.0/439 - Release Date: 2006/09/06



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Re: [Audyssey] light cars

2006-09-06 Thread x-sight interactive
uh huh. don't go through there, that's a php script; go through this link:

http://www.lighttechinteractive.com/software/lc_setup.exe

hth.

regards,

damien




- Original Message -
From: Willem [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, September 06, 2006 3:16 PM
Subject: Re: [Audyssey] light cars


 You can find it here:

 http://www.lighttechinteractive.com/counter/click.php?id=6
 It's 37 MB.  If you want to bother downloading that kind of file, you may
as
 well go through their web page.
 - Original Message -
 From: Nicol Oosthuizen [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Wednesday, September 06, 2006 3:03 PM
 Subject: [Audyssey] light cars


 
  NB: This email and its contents are subject to our email legal notice
  which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf
 
  
  Hi all
 
  In some way I have lost light cars and need to download it again. Can
  anybody perhaps give  me a direct download link that when I paste the
  link into my address bar it should open the file download dialogue
  directly without opening any web page. I'm using my cellular network as
  internet service provider and they don't  charge me on how long I stay
  on the net. They charge me on what data  I download. That applies for
  web pages I  open or files I download so if I can paste a link into the
  address bar that will take me directly to the file download dialogue I
  will not have to pay for the data when the webpage opens but only for
  the actual file I download. Vodacom, the celular network I belong to,
  charge 2 south African rands for each megabyte of information I consume
  whether it's a webpage I open  or a file I download. In  American
  dollars, its  approximately  more or less a third of 1 dollar.
 
 
 
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  Gamers mailing list .. Gamers@audyssey.org
  To unsubscribe send E-mail to [EMAIL PROTECTED] You can
  visit
  http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
  any subscription changes via the web.
 
 
  --
  No virus found in this incoming message.
  Checked by AVG Free Edition.
  Version: 7.0.405 / Virus Database: 268.12.0/439 - Release Date:
2006/09/06
 
 



 --
 No virus found in this outgoing message.
 Checked by AVG Free Edition.
 Version: 7.0.405 / Virus Database: 268.12.0/439 - Release Date: 2006/09/06



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Re: [Audyssey] light cars

2006-09-06 Thread Sarah
Now that's odd I got a different link when i posted that answer. Why?
- Original Message - 
From: x-sight interactive [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, September 06, 2006 11:28 AM
Subject: Re: [Audyssey] light cars


uh huh. don't go through there, that's a php script; go through this link:

http://www.lighttechinteractive.com/software/lc_setup.exe

hth.

regards,

damien




- Original Message -
From: Willem [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, September 06, 2006 3:16 PM
Subject: Re: [Audyssey] light cars


 You can find it here:

 http://www.lighttechinteractive.com/counter/click.php?id=6
 It's 37 MB.  If you want to bother downloading that kind of file, you may
as
 well go through their web page.
 - Original Message -
 From: Nicol Oosthuizen [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Wednesday, September 06, 2006 3:03 PM
 Subject: [Audyssey] light cars


 
  NB: This email and its contents are subject to our email legal notice
  which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf
 
  
  Hi all
 
  In some way I have lost light cars and need to download it again. Can
  anybody perhaps give  me a direct download link that when I paste the
  link into my address bar it should open the file download dialogue
  directly without opening any web page. I'm using my cellular network as
  internet service provider and they don't  charge me on how long I stay
  on the net. They charge me on what data  I download. That applies for
  web pages I  open or files I download so if I can paste a link into the
  address bar that will take me directly to the file download dialogue I
  will not have to pay for the data when the webpage opens but only for
  the actual file I download. Vodacom, the celular network I belong to,
  charge 2 south African rands for each megabyte of information I consume
  whether it's a webpage I open  or a file I download. In  American
  dollars, its  approximately  more or less a third of 1 dollar.
 
 
 
  ___
  Gamers mailing list .. Gamers@audyssey.org
  To unsubscribe send E-mail to [EMAIL PROTECTED] You can
  visit
  http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
  any subscription changes via the web.
 
 
  --
  No virus found in this incoming message.
  Checked by AVG Free Edition.
  Version: 7.0.405 / Virus Database: 268.12.0/439 - Release Date:
2006/09/06
 
 



 --
 No virus found in this outgoing message.
 Checked by AVG Free Edition.
 Version: 7.0.405 / Virus Database: 268.12.0/439 - Release Date: 2006/09/06



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Re: [Audyssey] light cars

2006-09-06 Thread x-sight interactive
everyone else was giving you the link to an extra php script. you said you
wanted a direct file download, i was giving you the actual setup file url.

regards,

damien




- Original Message -
From: Sarah [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, September 06, 2006 11:02 PM
Subject: Re: [Audyssey] light cars


 Now that's odd I got a different link when i posted that answer. Why?
 - Original Message -
 From: x-sight interactive [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Wednesday, September 06, 2006 11:28 AM
 Subject: Re: [Audyssey] light cars


 uh huh. don't go through there, that's a php script; go through this link:

 http://www.lighttechinteractive.com/software/lc_setup.exe

 hth.

 regards,

 damien




 - Original Message -
 From: Willem [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Wednesday, September 06, 2006 3:16 PM
 Subject: Re: [Audyssey] light cars


  You can find it here:
 
  http://www.lighttechinteractive.com/counter/click.php?id=6
  It's 37 MB.  If you want to bother downloading that kind of file, you
may
 as
  well go through their web page.
  - Original Message -
  From: Nicol Oosthuizen [EMAIL PROTECTED]
  To: Gamers Discussion list gamers@audyssey.org
  Sent: Wednesday, September 06, 2006 3:03 PM
  Subject: [Audyssey] light cars
 
 
  
   NB: This email and its contents are subject to our email legal notice
   which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf
  
   
   Hi all
  
   In some way I have lost light cars and need to download it again. Can
   anybody perhaps give  me a direct download link that when I paste the
   link into my address bar it should open the file download dialogue
   directly without opening any web page. I'm using my cellular network
as
   internet service provider and they don't  charge me on how long I stay
   on the net. They charge me on what data  I download. That applies for
   web pages I  open or files I download so if I can paste a link into
the
   address bar that will take me directly to the file download dialogue I
   will not have to pay for the data when the webpage opens but only for
   the actual file I download. Vodacom, the celular network I belong to,
   charge 2 south African rands for each megabyte of information I
consume
   whether it's a webpage I open  or a file I download. In  American
   dollars, its  approximately  more or less a third of 1 dollar.
  
  
  
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   --
   No virus found in this incoming message.
   Checked by AVG Free Edition.
   Version: 7.0.405 / Virus Database: 268.12.0/439 - Release Date:
 2006/09/06
  
  
 
 
 
  --
  No virus found in this outgoing message.
  Checked by AVG Free Edition.
  Version: 7.0.405 / Virus Database: 268.12.0/439 - Release Date:
2006/09/06
 
 
 
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Re: [Audyssey] light cars

2006-09-06 Thread Nicol Oosthuizen

NB: This email and its contents are subject to our email legal notice
which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf


Thanks!

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of Sarah
Sent: 06 September 2006 06:39 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] light cars

Hear ya go. It is pretty big though. about 37 mb.

http://www.lighttechinteractive.com/counter/click.php?id=6
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Re: [Audyssey] light cars

2006-09-06 Thread Nicol Oosthuizen

NB: This email and its contents are subject to our email legal notice
which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf


Thanks!

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of x-sight interactive
Sent: 06 September 2006 08:28 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] light cars

uh huh. don't go through there, that's a php script; go through this
link:

http://www.lighttechinteractive.com/software/lc_setup.exe

hth.

regards,

damien



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Re: [Audyssey] light cars

2006-09-06 Thread Nicol Oosthuizen

NB: This email and its contents are subject to our email legal notice
which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf


No!no!no! damion. What do you mean? I didn't complain  at all about the
link you gave me. I replied: thanks. It was sarah's post to which you
responded. She didn't request the direct link, I did.
So thanks once again. I didn't mean to complain. Why are you getting the
impression I'm complaining about the link. I just said, thanks. That's
all!

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of x-sight interactive
Sent: 07 September 2006 12:47 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] light cars

everyone else was giving you the link to an extra php script. you said
you
wanted a direct file download, i was giving you the actual setup file
url.

regards,

damien



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Re: [Audyssey] light cars

2006-09-03 Thread Maria visiting her folks
Hi.  an option to pause the game or go in to a kind of pit to use an engine
repari sounds good to me.  I'm afraid I've never gone past level 21 so can't
comment on the speed of the cars.  All in all I enjoy the game lots though.

Maria


- Original Message - 
From: Nicol Oosthuizen [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, August 29, 2006 3:57 PM
Subject: [Audyssey] light cars



 NB: This email and its contents are subject to our email legal notice
 which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf

 
 Hi all

 I would just like to get your opinion on light cars.  I think it's a
 real pity that Lighttechinteractive don't want to bring out a light cars
 which have a winning point. I wrote them a real kind mail; giving them
 all the credit and honour they deserve for making free games. I assured
 them that there is features in light cars that really gives me heavenly
 excitement, but that it is a pitty that the game goes already on level
 21 extremely fast. If only they can bring out a light cars that either
 have a winning   destination or they can keep the levels unlimited but
 they should keep the pace of the cars at least for the first 100 levels
 medium. Because from level I think level 9 onwards the cars is coming a
 bit faster than on levels 1 to 8. That speed I can still handle, but the
 speed the cars is coming from level 21 onwards is really too fast for
 me. If Lighttechinteractive can either make the game so that I can
 finish it, so that it have a winning destination or they can keep the
 levels unlimited but then they should at least kept the speed of cars
 from level 1 to 100 medium and then from level 100 upwards they can make
 the cars  go faster.  I would like your opinion on light cars. The stats
 I read that was posted to the list were only played in tetras mode.  I
 only play it in arcade mode. I really like to pick up the item cars and
 I enjoy the skit offs and the holes in the road.  But I can't actually
 enjoy the game if I only have 20 levels of fun. If the cars are coming
 at the tremendous speed from levels 21 onwards, it doesn't give me
 enough time to use an engine repair.  If they only can  enable  me  to
 pause the game and use an engine repair before I continue avoiding cars,
 because its really impossible to use an engine repair if the cars is
 coming at such a tremendous speed. If you guys feel ok with light cars
 and you don't think they should make the game more lenient for more
 levels, in   other words keep the cars' speed medium until at least
 level 100, then I'll abide, but I just think that if you feel the same
 way as I do, more than one person can approach Lighttechinteractive to
 modify light cars. If there's a popular demand to modify light cars they
 will certainly do it. But they definitely will not do it only for one
 person. They replied on my mail advising me that light cars is a
 non-ending game and that each person should play it until he can't
 manage the cars anymore.  They said they're not going to change the
 game, they are willing to fix one bug in the game: When the sound plays
 that indicate the start of the next level, they will make the sound a
 bit softer so that I can hear the cars coming, also when I use my lazar
 cannon.  They   released a new version of the horse racing game with bug
 fixes and new features, which I still have to download. I would
 appreciate your opinion on light cars, if you agree with me. If you
 disagree, I won't mind.

 Take care

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Re: [Audyssey] light cars

2006-09-03 Thread Thomas Ward
Hi Nicol,
Actually, one word. Practice, practice, practice... Practice makes perfect.
Actually, I like light cars as is. It really is a good game and yes I 
agree from level 21 onwards it really gets challenging, but I am certain 
that was the developers intentions.


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[Audyssey] light cars stats. very first game.

2006-04-02 Thread Cary
***Statistics for game played on 4/2/2006 at  8:59:10 PM





final level: 21

final score: 5410 ; this earns position 1 in local top ten

lifes left: 0

game mode: tetriss

car used in game: Light car

cars avoided: 105

you lost the game as a result of a crash

you collected a total of 0 lazer rounds for your canon, and made use of 0of 
them

you didn't manege to targget any car with your lazer canon

you collected a total of 0 brakes, and made use of 0 of them

you collected a total of 0 engine repares for your car, and made use of 0 of 
them






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Re: [Audyssey] light cars stats. very first game.

2006-04-02 Thread Cary
ok so umm I tried to play the game in arcade mode, and where there was a 
hole warning on the left side, I was in the middle and I still fell in. 
what's up with that?
-Cary
- Original Message - 
From: Cary [EMAIL PROTECTED]
To: gamers@audyssey.org
Sent: Sunday, April 02, 2006 8:02 PM
Subject: [Audyssey] light cars stats. very first game.


 ***Statistics for game played on 4/2/2006 at  8:59:10 PM





 final level: 21

 final score: 5410 ; this earns position 1 in local top ten

 lifes left: 0

 game mode: tetriss

 car used in game: Light car

 cars avoided: 105

 you lost the game as a result of a crash

 you collected a total of 0 lazer rounds for your canon, and made use of 
 0of
 them

 you didn't manege to targget any car with your lazer canon

 you collected a total of 0 brakes, and made use of 0 of them

 you collected a total of 0 engine repares for your car, and made use of 0 
 of
 them






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Re: [Audyssey] light cars query

2006-03-29 Thread Yohandy
Yeh I think so. I thought it was just me though. Guess not.

- Original Message - 
From: Joseph Weakland [EMAIL PROTECTED]
To: blind gamers list Gamers@audyssey.org
Sent: Wednesday, March 29, 2006 2:34 PM
Subject: [Audyssey] light cars query


on the light cars game is the left track the least travelled by computer 
cars?

joseph weakland
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Re: [Audyssey] light cars query

2006-03-29 Thread Karl
Hi,
This is correct. The left track is the safest.
Karl
- Original Message - 
From: Sarah [EMAIL PROTECTED]
To: Discussion list for blind gamers Gamers@audyssey.org
Sent: Wednesday, March 29, 2006 3:11 PM
Subject: Re: [Audyssey] light cars query


Maybe or maybe not. It depends.
- Original Message - 
From: Joseph Weakland [EMAIL PROTECTED]
To: blind gamers list Gamers@audyssey.org
Sent: Wednesday, March 29, 2006 11:34 AM
Subject: [Audyssey] light cars query


on the light cars game is the left track the least travelled by computer
cars?

joseph weakland
email/msn messenger:
[EMAIL PROTECTED]
(all outgoing email scanned by avast)


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Re: [Audyssey] light cars query

2006-03-29 Thread shaun everiss
looks like it.
At 07:34 AM 3/30/2006, you wrote:
on the light cars game is the left track the least travelled by computer cars?

joseph weakland
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