Re: [Audyssey] Initial Pull feedback.
Hi, That is in deed weird. On mine the clay pigeons move from left to right speakers as expected. Almost sounds like something wrong with your sound setup. Any problems with other games? On 1/7/11, Christopher Bartlett themusicalbre...@gmail.com wrote: Ok, weird problem here, the pigeon sound does not travel from speaker to speaker, though the pigeon shooter shows up in the left where it should and the sound of shattering pigeons travels to different places depending on the timing of my shot. In the first five levels, I didn't notice any change in the pacing of the pulls or the speed of the pigeons. I was able to develop a timing sense that worked nearly perfectly, despite having no effective targeting data. This may not be what you intend. Chris Bartlett --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Initial Pull feedback.
On 1/7/2011 11:15 AM, Thomas Ward wrote: Hi, That is in deed weird. On mine the clay pigeons move from left to right speakers as expected. Almost sounds like something wrong with your sound setup. Any problems with other games? On 1/7/11, Christopher Bartlettthemusicalbre...@gmail.com wrote: Ok, weird problem here, the pigeon sound does not travel from speaker to speaker, though the pigeon shooter shows up in the left where it should and the sound of shattering pigeons travels to different places depending on the timing of my shot. In the first five levels, I didn't notice any change in the pacing of the pulls or the speed of the pigeons. I was able to develop a timing sense that worked nearly perfectly, despite having no effective targeting data. This may not be what you intend. Chris Bartlett --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. Hi Thomas, I just figured out how to do pausing, so, that should be in the next version for sure. Also, for those that are curious, the pidgins speed up i think three or four times as fast now, and the panning in which you can shoot them down has been increased by 1/3 thus far. Anything else I should add? Hopefully I can manage to get it right this time! *grins*. Also, Phill, the link for Car Shot has been fixed. Sorry about that! Tj --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Initial Pull feedback.
Hi Tjk, Well, I can think of a couple of additions you may want to add in the future. I noticed that you use Microsoft Sapi support, but there is no way to change the voice or the speed from within Pull. I have to go to the control panel and set it globally. Any chanse you can add voice rate, pitch, volume, and change the Sapi voice in the next release? On 1/7/11, Tj Squires t...@tjsquires.net wrote: On 1/7/2011 11:15 AM, Thomas Ward wrote: Hi, That is in deed weird. On mine the clay pigeons move from left to right speakers as expected. Almost sounds like something wrong with your sound setup. Any problems with other games? On 1/7/11, Christopher Bartlettthemusicalbre...@gmail.com wrote: Ok, weird problem here, the pigeon sound does not travel from speaker to speaker, though the pigeon shooter shows up in the left where it should and the sound of shattering pigeons travels to different places depending on the timing of my shot. In the first five levels, I didn't notice any change in the pacing of the pulls or the speed of the pigeons. I was able to develop a timing sense that worked nearly perfectly, despite having no effective targeting data. This may not be what you intend. Chris Bartlett --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. Hi Thomas, I just figured out how to do pausing, so, that should be in the next version for sure. Also, for those that are curious, the pidgins speed up i think three or four times as fast now, and the panning in which you can shoot them down has been increased by 1/3 thus far. Anything else I should add? Hopefully I can manage to get it right this time! *grins*. Also, Phill, the link for Car Shot has been fixed. Sorry about that! Tj --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Initial Pull feedback.
Hi Thomas, Yes. This is a major flaw, and unfortunately, there is not an easy way, for me at least, to do this in BGT as of yet. I do believe it can be done with a .ini/cfg file or what not, however, I'm unfamiliar with file writing functions. A lot of what has gone into Pull has been me learning on the go, and considering I just uploaded 1.3, as to which I will post about momentarily, I will begin looking into this, and see if I can, until BGT oficially supports it, implement some sort of workaround. Tj --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Initial Pull feedback.
Hi Thomas, This is actually my fault. The tts_voice object in BGT currently does not support enumerating voices, but this is something that I plan to add in the near future. Rate and volume are adjustable though, and I can add pitch with xml commands. Kind regards, Philip Bennefall - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, January 07, 2011 8:48 PM Subject: Re: [Audyssey] Initial Pull feedback. Hi Tjk, Well, I can think of a couple of additions you may want to add in the future. I noticed that you use Microsoft Sapi support, but there is no way to change the voice or the speed from within Pull. I have to go to the control panel and set it globally. Any chanse you can add voice rate, pitch, volume, and change the Sapi voice in the next release? On 1/7/11, Tj Squires t...@tjsquires.net wrote: On 1/7/2011 11:15 AM, Thomas Ward wrote: Hi, That is in deed weird. On mine the clay pigeons move from left to right speakers as expected. Almost sounds like something wrong with your sound setup. Any problems with other games? On 1/7/11, Christopher Bartlettthemusicalbre...@gmail.com wrote: Ok, weird problem here, the pigeon sound does not travel from speaker to speaker, though the pigeon shooter shows up in the left where it should and the sound of shattering pigeons travels to different places depending on the timing of my shot. In the first five levels, I didn't notice any change in the pacing of the pulls or the speed of the pigeons. I was able to develop a timing sense that worked nearly perfectly, despite having no effective targeting data. This may not be what you intend. Chris Bartlett --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. Hi Thomas, I just figured out how to do pausing, so, that should be in the next version for sure. Also, for those that are curious, the pidgins speed up i think three or four times as fast now, and the panning in which you can shoot them down has been increased by 1/3 thus far. Anything else I should add? Hopefully I can manage to get it right this time! *grins*. Also, Phill, the link for Car Shot has been fixed. Sorry about that! Tj --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Initial Pull feedback.
Hi Tj, I sort of figured that might be beyond you at the moment. Sapi 5 uses xml tags to set voice rate, pitch, volume etc and I'm not at all sure if BGT can use xml markup for more realistic Sapi speech control. On 1/7/11, Tj Squires t...@tjsquires.net wrote: Hi Thomas, Yes. This is a major flaw, and unfortunately, there is not an easy way, for me at least, to do this in BGT as of yet. I do believe it can be done with a .ini/cfg file or what not, however, I'm unfamiliar with file writing functions. A lot of what has gone into Pull has been me learning on the go, and considering I just uploaded 1.3, as to which I will post about momentarily, I will begin looking into this, and see if I can, until BGT oficially supports it, implement some sort of workaround. Tj --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.