Re: [Audyssey] Problem with Daytona

2011-01-10 Thread Jess Varnell

What is this detona game you guys keep talking about?

smiles,
Jess
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, January 09, 2011 1:28 PM
Subject: Re: [Audyssey] Problem with Daytona



Hi Nicol,

Well, currently in Mysteries of the Ancients the scroll wheel on the
mouse is used to climb up/down on a rope, staircase, ladder, whatever.
Moving the mouse left/right has Angela walk, and holding one of the
buttons while pulling the mouse left/right has her jump, run, etc.
This is widely accepted to be a good mouse setup so far, and what we
will be sticking with for our game releases.

Cheers!


On 1/9/11, NIcol nicoljaco...@telkomsa.net wrote:

HI Tom and Jeremy
I have a suggestion for you.
I do not know of other countries, but here in south Africa, most  mice
currently have a wheel that can be moved upwards or downwards.
So instead of the user having to move the mouse itself, how about
implementing a feature so that the user can move the wheel in order to 
walk?

I would say the left mouse button can be used for firing a weapon and the
right mouse button can be used to jump.
To pick up an item, how about moving the mouse itself slightly?
I think I  will find it easier to walk by using the wheel than moving the
mouse itself.



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Re: [Audyssey] Problem with Daytona

2011-01-09 Thread NIcol
HI Tom and Jeremy
I have a suggestion for you.
I do not know of other countries, but here in south Africa, most  mice
currently have a wheel that can be moved upwards or downwards.
So instead of the user having to move the mouse itself, how about
implementing a feature so that the user can move the wheel in order to walk?
I would say the left mouse button can be used for firing a weapon and the
right mouse button can be used to jump.
To pick up an item, how about moving the mouse itself slightly?
I think I  will find it easier to walk by using the wheel than moving the
mouse itself. 

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: 09 January 2011 12:13 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Problem with Daytona

Hi,

Agreed. The mouse touch pad on most laptops will work, but using a
physical USB optical mouse will work much better with games like this.

For example, we have just added mouse support to Mysteries of the
Ancients beta 17. Although we do support mouse touch pads they really
aren't that good for games in general. They don't have enough buttons,
they are too sensative for good mouse control, and I personally
couldn't get the game to respond the same way as I could with a basic
USB optical mouse hooked up to my laptop. So in the documentation we
specifically recommend a USB optical mouse with three or more buttons
on it for gaming.

Cheers!


On 1/8/11, Jeremy Kaldobsky jer...@kaldobsky.com wrote:
 Yes Nicol, a lap top track pad will work fine.  It is a little easier to
use
 a mouse in my opinion, but I have played it with the mouse track pad and
it
 worked.


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Re: [Audyssey] Problem with Daytona

2011-01-09 Thread Thomas Ward
Hi Nicol,

Well, currently in Mysteries of the Ancients the scroll wheel on the
mouse is used to climb up/down on a rope, staircase, ladder, whatever.
Moving the mouse left/right has Angela walk, and holding one of the
buttons while pulling the mouse left/right has her jump, run, etc.
This is widely accepted to be a good mouse setup so far, and what we
will be sticking with for our game releases.

Cheers!


On 1/9/11, NIcol nicoljaco...@telkomsa.net wrote:
 HI Tom and Jeremy
 I have a suggestion for you.
 I do not know of other countries, but here in south Africa, most  mice
 currently have a wheel that can be moved upwards or downwards.
 So instead of the user having to move the mouse itself, how about
 implementing a feature so that the user can move the wheel in order to walk?
 I would say the left mouse button can be used for firing a weapon and the
 right mouse button can be used to jump.
 To pick up an item, how about moving the mouse itself slightly?
 I think I  will find it easier to walk by using the wheel than moving the
 mouse itself.


---
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Re: [Audyssey] Problem with Daytona

2011-01-08 Thread Jeremy Kaldobsky
A lot of people were having trouble with the shapes in the game. For anyone who 
got discouraged I want to let you know the last 2 updates have improved how the 
game recognizes shapes and a very useful new training tool has been added that 
seems to be making a big difference to people.

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Re: [Audyssey] Problem with Daytona

2011-01-08 Thread NIcol
HI Jeremy
Is it possible to use my laptop's built-in mouse pad to play this game?

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Jeremy Kaldobsky
Sent: 08 January 2011 05:39 PM
To: audyssey
Subject: Re: [Audyssey] Problem with Daytona

A lot of people were having trouble with the shapes in the game. For anyone
who got discouraged I want to let you know the last 2 updates have improved
how the game recognizes shapes and a very useful new training tool has been
added that seems to be making a big difference to people.

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Re: [Audyssey] Problem with Daytona

2011-01-08 Thread Jeremy Kaldobsky
Yes Nicol, a lap top track pad will work fine.  It is a little easier to use a 
mouse in my opinion, but I have played it with the mouse track pad and it 
worked.

--- On Sat, 1/8/11, NIcol nicoljaco...@telkomsa.net wrote:

 From: NIcol nicoljaco...@telkomsa.net
 Subject: Re: [Audyssey] Problem with Daytona
 To: 'Gamers Discussion list' gamers@audyssey.org
 Date: Saturday, January 8, 2011, 12:49 PM
 HI Jeremy
 Is it possible to use my laptop's built-in mouse pad to
 play this game?
 
 -Original Message-
 From: gamers-boun...@audyssey.org
 [mailto:gamers-boun...@audyssey.org]
 On
 Behalf Of Jeremy Kaldobsky
 Sent: 08 January 2011 05:39 PM
 To: audyssey
 Subject: Re: [Audyssey] Problem with Daytona
 
 A lot of people were having trouble with the shapes in the
 game. For anyone
 who got discouraged I want to let you know the last 2
 updates have improved
 how the game recognizes shapes and a very useful new
 training tool has been
 added that seems to be making a big difference to people.
 
 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
 gamers-unsubscr...@audyssey.org.
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 web, at
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 http://www.mail-archive.com/gamers@audyssey.org.
 If you have any questions or concerns regarding the
 management of the list,
 please send E-mail to gamers-ow...@audyssey.org.
 
 
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Re: [Audyssey] Problem with Daytona

2011-01-08 Thread Thomas Ward
Hi,

Agreed. The mouse touch pad on most laptops will work, but using a
physical USB optical mouse will work much better with games like this.

For example, we have just added mouse support to Mysteries of the
Ancients beta 17. Although we do support mouse touch pads they really
aren't that good for games in general. They don't have enough buttons,
they are too sensative for good mouse control, and I personally
couldn't get the game to respond the same way as I could with a basic
USB optical mouse hooked up to my laptop. So in the documentation we
specifically recommend a USB optical mouse with three or more buttons
on it for gaming.

Cheers!


On 1/8/11, Jeremy Kaldobsky jer...@kaldobsky.com wrote:
 Yes Nicol, a lap top track pad will work fine.  It is a little easier to use
 a mouse in my opinion, but I have played it with the mouse track pad and it
 worked.


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Re: [Audyssey] Problem with Daytona

2011-01-07 Thread shaun everiss

what about an updater for the daytona game like you have done with towersofwar.
At 04:32 a.m. 7/01/2011, you wrote:
I'm just glad I could help.  I've also updated the main zip so that 
any new people downloading the game will be able to use the arrow 
keys in addition to using Tab.


For anyone who prefers the arrows, thank Sarah for the idea.  :D

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Re: [Audyssey] Problem with Daytona

2011-01-07 Thread Jeremy Kaldobsky
I might do an auto updater for Daytona too, but many people had problems using 
the one from Towers of War.  I never did figure out what the trouble was with 
that one so I'll wait until I do before I make one for this game.  I don't want 
to repeat the same mistake on a second updater program.

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Re: [Audyssey] Problem with Daytona

2011-01-06 Thread Jeremy Kaldobsky
I'm just glad I could help.  I've also updated the main zip so that any new 
people downloading the game will be able to use the arrow keys in addition to 
using Tab.  

For anyone who prefers the arrows, thank Sarah for the idea.  :D

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Re: [Audyssey] Problem with Daytona

2011-01-05 Thread Jeremy Kaldobsky
Sarah I believe I can help.  Use Tab to scroll through the menus, not the arrow 
keys.  I suppose I should add in the arrows as acceptable alternatives to using 
Tab, I'll do that in a little while so it will be in the next release.

The reason the mouse seems to be backwards is because the sound you're hearing 
isn't moving.  It represents a beacon.  As you're moving the mouse to the right 
you are hearing it getting farther away on your left.  Imagine the beacon as 
being a small spot on your mouse pad and it will make more sense with how the 
sound changes.  I hope this has helped.  :)

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Re: [Audyssey] Problem with Daytona

2011-01-05 Thread Sarah Haake

Hi,

thanks. Yes, that helped much. *smiles*

Seems I misunderstood the sound there, but now I think I'll be able to 
do it right. *smiles*


Thanks again and best regards
Sarah 



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