Re: [Gimp-developer] menu back in the toolbox

2010-10-25 Thread Patrick Horgan
Tomek,

 I too was very upset about the menu but I'm not 
anymore because of the TAB key.  With the new design, I 
can have all of my windows for art and just press TAB 
and the toolbox and the dialogs go away leaving free 
access to the art.  When I need to click something in 
the toolbox or a layer dialog, I just hit TAB again and 
they're back and on top.  Meanwhile I have free access 
to the menus all the time at the top of the drawing 
surface.  Even more often, I don't even reach up for 
the menu because the right click menu has whatever I 
need without having to reach up to the top of the 
window.  This works whether I'm using a mouse, my 
touchpad on my laptop, or have my Wacom tablet plugged 
in doing serious work.  The workflow is now faster, 
easier and more intuitive.  So, now I'm calmed down.  
The thing I was so mad about won me over.  I hope it 
does for you to.  Single window mode is wonderful too 
with a couple of caveats I warn about below.  I use it 
now on Linux.  The only difference is that the toolbox 
and dialogs are attached to the sides of the art.  I 
still press TAB and make them go away now so I have the 
most free surface.

There's still a fairly serious usability issue that 
comes in only when using single window mode, but they 
don't promise they have the usability all worked out 
yet in 2.7.   Here's the problem.  When you press TAB 
not only do the toolbox and dialogs go away, but it 
rudely resizes your drawing surface to the size of the 
image and moves the window so that whatever was under 
your cursor is no longer under it.  I didn't ask for 
that, it's just something the programmer threw in as a 
sadistic effect.  It combines in insidious ways with 
the use of autoraise.  (Autoraise makes  whatever 
window is under the cursor become active and raise 
above other windows when you pause over it for a short 
while.)  If you're working on a small image like an 
icon or button for a web site, it strikes:

1) You press TAB

2) The toolbox and dialogs disappear - good.

3) The nice big drawing surface that you sized just how 
you wanted it (on purpose!) resizes small and to one 
corner of the screen.  The image is suddenly no longer 
under your cursor!  It not only resizes but moves!  The 
bigger your screen and the smaller the image the more 
startling this is.  (Maybe the top left stays where it 
was and all the rest moves up to it, I don't know or 
care, I just want it to not apparently resize, nor 
move.  If that means they have to really move it over 
by the amount of the width of the vanishing toolbox, so 
what, it's a simple calculation.  The drawing surface 
should appear to be the same size, and the image I'm 
working on in the same place, after the sides 
disappear.  If they want to make it bigger to use the 
space that toolbox and dialogs freed up that's 
acceptable too, as long as the image stays in the same 
place under my cursor and the drawing surface at least 
the same size.  Just don't go all tiny on me!)

4) Whatever other window you had behind GIMP (maybe a 
fullscreen web browser that you flip to when you need a 
break or to do some research) is now to your surprise 
under the cursor and autoraises and covers the drawing 
surface.  There's actually time to move over and keep 
that from happening if you're not too surprised, but 
the window is now a tiny thing over in the top left!  
It's nowhere NEAR your cursor!   When would THAT ever 
be your hearts desire?  No!  You would obviously want 
the same pixel that WAS under your cursor to STILL be 
under your cursor.  It's MUCH worse than having to 
reach up for a menu.  It's mean and intrusive.

5) Wail and gnash the teeth pulling out the hair and 
cursing the programmer.

I don't have any idea why they decided the thing to do 
is to resize the drawing surface to the image size when 
hiding the toolbox and dialogs.  They don't when you 
aren't using the single window mode, and there seems no 
reason for it.  Probably just a brain fart.  Hopefully 
they'll work that out before 2.8.  The only other 
remaining issue I have is that GIMP forgets that you 
wanted single window mode each time you tuck it away.

It's funny that I was so attached to the toolbar menu.  
When I first started to use GIMP I hated it.  There was 
a menu on the drawing window and a menu on the 
toolbar.  I had no idea which to use for what and it 
was just confusing.  Eventually the bad interface 
became familiar and I knew where everything was and 
then when it was gone I was UPSET!  lol.  The one now 
is really better.

best regards,

Patrick
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[Gimp-developer] where is this string in practice (from quick-mask-commands.c)

2010-10-25 Thread Cristian Secară
I like to know where (or how) can I see this string in practice:

#: ../app/actions/quick-mask-commands.c:105
msgid Quick Mask Attributes

#: ../app/actions/quick-mask-commands.c:108
msgid Edit Quick Mask Attributes

#: ../app/actions/quick-mask-commands.c:110
msgid Edit Quick Mask Color

#: ../app/actions/quick-mask-commands.c:111
msgid _Mask opacity:

Thank you,
Cristi

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Re: [Gimp-developer] where is this string in practice (from quick-mask-commands.c)

2010-10-25 Thread Alexandre Prokoudine
2010/10/25 Cristian Secară wrote:
 I like to know where (or how) can I see this string in practice:

 #: ../app/actions/quick-mask-commands.c:105
 msgid Quick Mask Attributes

 #: ../app/actions/quick-mask-commands.c:108
 msgid Edit Quick Mask Attributes

 #: ../app/actions/quick-mask-commands.c:110
 msgid Edit Quick Mask Color

 #: ../app/actions/quick-mask-commands.c:111
 msgid _Mask opacity:

1. Open an image
2. Use Shift+Q to create Quick mask
3. Go to Channels dialog
4. Right-click on QUick mask channel
5. Choose topmost menu item

Alexandre Prokoudine
http://libregraphicsworld.org
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Re: [Gimp-developer] where is this string in practice (from quick-mask-commands.c)

2010-10-25 Thread Sven Neumann
On Mon, 2010-10-25 at 19:03 +0300, Cristian Secară wrote:
 I like to know where (or how) can I see this string in practice:
 
 #: ../app/actions/quick-mask-commands.c:105
 msgid Quick Mask Attributes
 
 #: ../app/actions/quick-mask-commands.c:108
 msgid Edit Quick Mask Attributes
 
 #: ../app/actions/quick-mask-commands.c:110
 msgid Edit Quick Mask Color
 
 #: ../app/actions/quick-mask-commands.c:111
 msgid _Mask opacity:

There's a button in the lower left of the image window between the ruler
and the scroll-bar. It has a right-click menu that allows to open a
dialog to configure the Quick Mask attributes. I believe that's where
these strings are being used.


Sven


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Re: [Gimp-developer] menu back in the toolbox

2010-10-25 Thread Tomek CEDRO
Hello Patrick,

Thank you for the Tab hint. I have tested it a bit more and well its
pretty good I must admit - I have one window, I can spread
windows/images across many desktops and the toolbars are following the
windows. There is no toolbox I got used to, but I can minimize this
no-window, hide other boxes with Tab and get the menu by right click,
so this is pretty much toolbox-menu alike behavior except I have to
click more - this is not a big issue -and I have my functionality
back, a bit different way. For the new design the toolbox and toolbars
could be hidden by default not to mislead old users - otherwise I
automatically look for a menu in the toolbox, when no toolbox is
visible I quickly find no-window menu. When the no-menu is the only
window and its pretty small its almost like old toolbox ;-) As you can
see for my technical drawings/edition the most important was the menu,
not the toolbox itself - this is why I was so upset for removing it
with no option to put it back... and some additional window only
disturbed my work. When the functionality is there, well the rest can
look totally different and I can change my habits to click somewhere
else, as my input to the GIMP development haha ;-)

I also have some remarks to the window focus issues that you experienced:
- if you have focus problem - this may be caused by a window manager -
I am using xfce4 and I have set those settings to make windows behave
as expected in gimp: click to focus (instead focus follows mouse),
give focus to new windows and most important raise windows that
receive focus.
- in the preferences / window management there is an option to
activate focused image - this also may help you
- I am not sure how this works on windows

Also I have some improvement idea - there is an option to save windows
position - this could also obey to the toolboxes and toolbars
visibility, so after GIMP is restarted only the no-window is visible
and no need to press Tab key. The window size is being remembered on
my Unix box, so when I start GIMP and have only no-window and its
almost like in the old GIMP, when both no-window is visible and the
toolbox - this is a bit confusing to me. This could be made as an
option - when user close application with toolbox/toolbars invisible -
they are also hidden after program restart - or they are alsways
visible on start (checbox maybe?). I think the dinosaurs can like
this option ;-)

Best regards,
Tomek

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Re: [Gimp-developer] menu back in the toolbox

2010-10-25 Thread Martin Nordholts
On 10/25/2010 05:19 PM, Patrick Horgan wrote:
 1) You press TAB

 2) The toolbox and dialogs disappear - good.

 3) The nice big drawing surface that you sized just how
 you wanted it (on purpose!) resizes small and to one
 corner of the screen.

I thought I fixed this long ago and I can't reproduce it. What version 
of GIMP are you using?

You might want to try to reproduce this is the latest nightly snapshot:
ftp://gimptest.flamingtext.com/pub/nightly-tarballs/

(temporarily off-line at the moment)

  / Martin


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Re: [Gimp-developer] menu back in the toolbox

2010-10-25 Thread Martin Nordholts
On 10/25/2010 09:30 PM, Tomek CEDRO wrote:
 Also I have some improvement idea - there is an option to save windows
 position - this could also obey to the toolboxes and toolbars
 visibility, so after GIMP is restarted only the no-window is visible
 and no need to press Tab key.

This already fixed in git, the 'Windows' image menu has a 'Hide Docks' 
check box menu item and its state is preserved across sessions.

  / Martin


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Re: [Gimp-developer] menu back in the toolbox

2010-10-25 Thread Tomek CEDRO
On Mon, Oct 25, 2010 at 9:48 PM, Martin Nordholts ense...@gmail.com wrote:
 On 10/25/2010 09:30 PM, Tomek CEDRO wrote:
 Also I have some improvement idea - there is an option to save windows
 position - this could also obey to the toolboxes and toolbars
 visibility, so after GIMP is restarted only the no-window is visible
 and no need to press Tab key.

 This already fixed in git, the 'Windows' image menu has a 'Hide Docks'
 check box menu item and its state is preserved across sessions.

Perfect! So it looks that you got another one on the dark side ;-)

Besr regards,
Tomek

-- 
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Re: [Gimp-developer] menu back in the toolbox

2010-10-25 Thread Alexia Death
On Monday, October 25, 2010 22:45:16 Martin Nordholts wrote:
 On 10/25/2010 05:19 PM, Patrick Horgan wrote:
  1) You press TAB
  
  2) The toolbox and dialogs disappear - good.
  
  3) The nice big drawing surface that you sized just how
  you wanted it (on purpose!) resizes small and to one
  corner of the screen.
 
 I thought I fixed this long ago and I can't reproduce it. What version
 of GIMP are you using?
 
 You might want to try to reproduce this is the latest nightly snapshot:
 ftp://gimptest.flamingtext.com/pub/nightly-tarballs/

This happened to me quite recently if I worked with maximized image window. It 
snaps out of maximize and back into any size it was before. It happens 
whenever I close an image or open one too.

--Alexia
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Re: [Gimp-developer] menu back in the toolbox

2010-10-25 Thread Alexandre Prokoudine
On 10/25/10, Alexia Death wrote:

 This happened to me quite recently if I worked with maximized image window.
 It
 snaps out of maximize and back into any size it was before. It happens
 whenever I close an image or open one too.

Or it takes you to the last opened tab in single-window mode after
some actions like resizing.

Alexandre Prokoudine
http://libregraphicsworld.org
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Re: [Gimp-developer] menu back in the toolbox

2010-10-25 Thread Patrick Horgan
On 10/25/2010 12:50 PM, Tomek CEDRO wrote:
 On Mon, Oct 25, 2010 at 9:48 PM, Martin Nordholtsense...@gmail.com  wrote:
 This already fixed in git, the 'Windows' image menu 
 has a 'Hide Docks'
 check box menu item and its state is preserved across sessions.
 Perfect! So it looks that you got another one on the dark side ;-)
lol!  GIMP just keeps getting better and better.  Thank 
you guys!  Now if the single window mode was just 
preserved across sessions!

Patrick
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Re: [Gimp-developer] menu back in the toolbox

2010-10-25 Thread Patrick Horgan
On 10/25/2010 12:30 PM, Tomek CEDRO wrote:
 Hello Patrick,

 Thank you for the Tab hint.
You're welcome.
 I have tested it a bit more and well its
 pretty good I must admit - I have one window, I can spread
 windows/images across many desktops and the toolbars are following the
 windows.
That was what sold me as well.
 There is no toolbox I got used to, but I can minimize this
 no-window, hide other boxes with Tab and get the menu by right click,
 so this is pretty much toolbox-menu alike behavior except I have to
 click more - this is not a big issue -and I have my functionality
 back, a bit different way. For the new design the toolbox and toolbars
 could be hidden by default not to mislead old users - otherwise I
 automatically look for a menu in the toolbox, when no toolbox is
 visible I quickly find no-window menu.
You can also use the drawing surface menu just like you 
did the toolbox menu.  For me, it's just often easier 
to use the right click (context) menu because then I 
don't have to move the cursor.
 When the no-menu is the only
 window and its pretty small its almost like old toolbox ;-) As you can
 see for my technical drawings/edition the most important was the menu,
 not the toolbox itself - this is why I was so upset for removing it
 with no option to put it back... and some additional window only
 disturbed my work.
I completely understand.  It's a bit of a shock to the 
system.  You get in years of habit and now what you did 
no longer works and for me at least, there was this 
fear that all the learning I'd done was wasted and I 
would have to learn a completely new paradigm.  
Luckily, it turned out not to be true.  The things I 
was used to are still there mostly, and actually 
arranged in a more logical fashion.
 When the functionality is there, well the rest can
 look totally different and I can change my habits to click somewhere
 else, as my input to the GIMP development haha ;-)
Yeah, it's easy to embrace actually, since it's really 
an improvement.  The thing I hate the most is to have 
to take my hands off the keyboard when using a mainly 
keyboard app, or to move to some strange place to 
accomplish something when using a mostly gui app.  Both 
stop the flow of work, and in that regard, the new 
interface is a huge improvement, though it took me 
awhile to admit it.  I hate change.
 I also have some remarks to the window focus issues that you experienced:
 - if you have focus problem - this may be caused by a window manager -
 I am using xfce4 and I have set those settings to make windows behave
 as expected in gimp: click to focus (instead focus follows mouse),
 give focus to new windows and most important raise windows that
 receive focus.
 - in the preferences / window management there is an option to
 activate focused image - this also may help you
 - I am not sure how this works on windows
Yes, I also don't know how it works on Windows, but I'm 
sure something similar is available.  Oddly to many, on 
my Ubuntu box, I do focus follows mouse on purpose.  I 
got in the habit on Solaris with X-Windows in the late 
80s.  As long as the delay is just the right length 
before the focus shifts it makes things flow 
marvelously for me.  If the delay is too short it's 
completely unusable accidently shifting focus all the 
time, and if the delay is too long it's intrusive 
making me wait to shift focus.  It saves me one click.  
I just have to hover over something and it raises and 
receives focus.  It's not for all, and it works better 
with a larger screen so you can see bits and pieces, 
but I've come to love it.  My complaint wasn't about 
the behavior, but about how the unexpected resizing of 
the drawing surface in GIMP interacted with it.
 Also I have some improvement idea - there is an option to save windows
 position - this could also obey to the toolboxes and toolbars
 visibility, so after GIMP is restarted only the no-window is visible
 and no need to press Tab key. The window size is being remembered on
 my Unix box, so when I start GIMP and have only no-window and its
 almost like in the old GIMP, when both no-window is visible and the
 toolbox - this is a bit confusing to me. This could be made as an
 option - when user close application with toolbox/toolbars invisible -
 they are also hidden after program restart - or they are alsways
 visible on start (checbox maybe?). I think the dinosaurs can like
 this option ;-)
That's there already, although it still doesn't 
remember single window mode.
 Best regards,
 Tomek

And best regards to you to Tomek,

Patrick
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Re: [Gimp-developer] menu back in the toolbox

2010-10-25 Thread Martin Nordholts
On 10/25/2010 10:26 PM, Alexandre Prokoudine wrote:
 On 10/25/10, Alexia Death wrote:

 This happened to me quite recently if I worked with maximized image window.
 It
 snaps out of maximize and back into any size it was before. It happens
 whenever I close an image or open one too.

 Or it takes you to the last opened tab in single-window mode after
 some actions like resizing.

I know positioning is broken for other use cases, like when creating a 
new image (and thus tab) in swm, but I can't reproduce it with Tab, 
including in a maximized image window.

Anyway, I will make sure this is fixed when I finish the single-window 
mode implementation...

  / Martin


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