Re: [hlds] SV_DownloadURL
It's not that big of an issue, it's only being called for durning a map change, so allowing the downlaod to happen keeps the game running much faster. Less drops and yes there is a bit of a lag for the first min of play. I agree if your running your server over a low speed connection, then running the web service on the same connection is a bad idea and will not realy give you any gain in gamers experince. So in that case having a Web server somewhere on the internet would be a far better advantage. But come on, if your running a good game server one of the things you should be running on is a high speed connection. As for cost, if you all ready running on a high speed connection, your probly all ready paying at least 50 to 100 buck a month for the server all ready. Dustin Tuft From: [EMAIL PROTECTED] [EMAIL PROTECTED] Reply-To: hlds@list.valvesoftware.com To: hlds@list.valvesoftware.com Subject: Re: [hlds] SV_DownloadURL Date: Wed, 21 Sep 2005 22:54:13 -0600 Dustin wrote: My understanding was, that it allows for a faster download to the client. The HLDS does trickel download, so in most cases the player gets everything just in time for the 30 min map timer to run out :). - Original Message - From: LDuke [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Wednesday, September 21, 2005 1:39 PM Subject: Re: [hlds] SV_DownloadURL ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds You shouldn't run your sv_downloadurl mirror on the same physical location as your Game servers. Think about it. Do you really want your Game Servers precious resources being squandered on downloading map files to 18 players on a full 24 slot server? The other six players are going to experience some erratic play while your server pushes out files to 18 people at the same time and tries to run your game servers. Not to mention anyone playing on any other game servers you happen to be running at the same time will suffer as well. If you do not have separate web space there are places to get sv_downloadurl resources for a very reasonable price.I use URLDownload.com and I have been very happy with them. If you are going to offer High Speed Downloads to your players the cost is not that hard to deal with. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] SV_DownloadURL
I got it to work and found althou a lot of good packages out there for BZ2. Not all of them worked. After hunting for a simple but easy to use package I found WinBZip2 did the job and free... Since changing to this package it has worked like a champ. Happened across it in the Steam Forum. http://www.irnis.net/free.shtml - Jim Oh on a seperate note... Hats off to the Folks at Steam and the Fix for the Win64 XP bug... works like a champ and good to be running and playing again... Thanks Alfred. - Original Message - From: Graham Robinson [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Wednesday, September 21, 2005 12:44 AM Subject: Re: [hlds] SV_DownloadURL I've been using sv_downloadurl for the past month and have decided that it is the best thing since sliced bread but I really want to try out this bz2 zipping if it does the same as winrar in terms of compression. However I seem to be having great difficulty finding a Windows program that creates .bz2 files; could someone shout me a name of a program that they use? Thank you On 8/17/05, Jim [EMAIL PROTECTED] wrote: This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] I recently decided to check my sv_downloadurl and noticed two things happening. If I removed the .BSP map from the Server (Webserver) the map with the .BSP.BZ2, downloaded but then reported the Map.bsp was missing. When I went back and reviewed the client it was evendent the Map.BSP.BZ2 althou sucessfully downloaded did not go into the client directory for MAPS. So Second test. I loaded up the Map.BSP and the MAP.BSP.BZ2 on the Web Server. I notced that both downloaded. The Map.BSP was there in the client Directory. Almost seemed like putting the .BZ2 on the HTTP Server was serving no pupose. Is anyone else seeing this happen and how to stop the double download and only download the compressed file. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] SV_DownloadURL
actually the gain is all the way around, reduces space utilized on the Web Server, the user when connecting to your game server pulls from the web server and does not take a seat on the game server until they have all of the required objects. Second the transfer rate is fast of course depends on your bandwidth of the Web Server. An area when people setup objects on thier web server is to insure you have a .RES of all of the required objects for custom maps. This should be on the game server, otherwise when people download they will be missing objects, sounds etc. Another item to remember, only the .BZ2 files are required on the web server. you do not require both the .BZ2 and the object non-compressed. Cheers -Jim - Original Message - From: Sgt.Rock -=GOM=- [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Wednesday, September 21, 2005 8:35 AM Subject: RE: [hlds] SV_DownloadURL You could use it for all file-types, but the benefit is mostly gained used with larger files like .bsp and large sound-files ++. If used for small files, you would end up with a larger compressed file than the original. Also ,theoretical, the client would have to use time to decompress the file when downloaded, making the total transfer even longer... Regards Sgt. Rock -Oprindelig meddelelse- Fra: Graham Robinson [mailto:[EMAIL PROTECTED] Sendt: 21. september 2005 13:15 Til: hlds@list.valvesoftware.com Emne: Re: [hlds] SV_DownloadURL Thank you. I don't have too many maps (only have 40MB of unlimited bandwidth space so I've been deleting them regularly). One more question. Does this only work for bsp file or can I use them for files in the materials folder too? Graham ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] SV_DownloadURL
18 players of 24 that doesn't have the map you are running, doesn't sound real. And if so, clients will only download it once. You should be running a lot of custom maps to have this problem. And like someone else said, if you care about performance you will not run the server on a poor connection. The tranfers are also a lot smaller when only 6 people are playing, right? Also like someone else said, the game server it self is limiting the download when not using sv_downloadurl (to the rate settings?) My only reason to use this is to speed up that transfeer. Not to save the network load. -Alex -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: 22. september 2005 06:54 To: hlds@list.valvesoftware.com Subject: Re: [hlds] SV_DownloadURL Dustin wrote: My understanding was, that it allows for a faster download to the client. The HLDS does trickel download, so in most cases the player gets everything just in time for the 30 min map timer to run out :). - Original Message - From: LDuke [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Wednesday, September 21, 2005 1:39 PM Subject: Re: [hlds] SV_DownloadURL ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds You shouldn't run your sv_downloadurl mirror on the same physical location as your Game servers. Think about it. Do you really want your Game Servers precious resources being squandered on downloading map files to 18 players on a full 24 slot server? The other six players are going to experience some erratic play while your server pushes out files to 18 people at the same time and tries to run your game servers. Not to mention anyone playing on any other game servers you happen to be running at the same time will suffer as well. If you do not have separate web space there are places to get sv_downloadurl resources for a very reasonable price.I use URLDownload.com and I have been very happy with them. If you are going to offer High Speed Downloads to your players the cost is not that hard to deal with. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] RE: [hlds_linux] RE: Mandatory Source engine update later today...
-- [ Picked text/plain from multipart/alternative ] On 9/21/05, Whisper [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] It'd be today right? On 9/22/05, Shane Robinett [EMAIL PROTECTED] wrote: Wouldn't tomorrow be Thursday in this case? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Kingsley Foreman Sent: Wednesday, September 21, 2005 10:09 PM To: hlds_linux@list.valvesoftware.com; [EMAIL PROTECTED]; hlds@list.valvesoftware.com Subject: Re: [hlds_linux] RE: Mandatory Source engine update later today... has this been delayed again? Kingsley - Original Message - From: Eric Smith [EMAIL PROTECTED] To: [EMAIL PROTECTED]; hlds@list.valvesoftware.com; hlds_linux@list.valvesoftware.com Sent: Wednesday, September 21, 2005 10:42 AM Subject: [hlds_linux] RE: Mandatory Source engine update later today... The mandatory release is delayed until tomorrow. -Eric -Original Message- From: Eric Smith Sent: Tuesday, September 20, 2005 2:08 PM To: '[EMAIL PROTECTED]'; 'hlds@list.valvesoftware.com'; 'hlds_linux@list.valvesoftware.com' Subject: Mandatory Source engine update later today... Importance: High There will be an update for the Source engine in the next few hours to help get ready for the Day of Defeat: Source release next Monday at 3:00pm PDT. This server update will be mandatory for all Source game servers. You must shutdown, update, and then restart your Source servers. -Eric ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] SV_DownloadURL
Thank you all for answering my questions on this topic. Just for the sake of the next person who tries to do this I thought that I would summerise my experience. 1. Find webspace and put maps folder with bsp files into it 2. Set SV_DownloadURL (ensuring there is no forward slash on the end and the folder that you set is has the same contents as the cstrike directory, obviously just the bits that need downloading) 3. Changelevel to a different map to test to see if the downloads work without compression 4. Download bzip2 [ http://gnuwin32.sourceforge.net/packages/bzip2.htm ] 5. Install into default location 6. { My computer properties advanced environment variables path } add your bzip2 installation directory to here (it means you can run the command from command prompt no matter which folder you are in) 7. Create a folder and put your maps in it 8. Create a .bat file (make a text file and rename it zip_maps.bat) 9. Put this one line in it bzip2 -k -9 *.bsp 10. Run the bat file 11. Make 2 subfolders called 'original maps' and 'compressed maps' to ensure that you don't re-zip the same files each time 12. Upload .bsp file to the game server 13. Upload the .bsp.bz2 file to the web server 14. With a new map, test Graham On 9/21/05, Graham Robinson [EMAIL PROTECTED] wrote: Thank you. I don't have too many maps (only have 40MB of unlimited bandwidth space so I've been deleting them regularly). One more question. Does this only work for bsp file or can I use them for files in the materials folder too? Graham ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Server don't work properly.
- Original Message - From: Sebastian Norling [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Wednesday, September 21, 2005 3:31 PM Subject: [hlds] Server don't work properly. Hi! I am using a dedicated server, and today when I started it I understood something was wrong. It started on 1 second and the mapfield were empty. I tried to change to a map but it didn't work, then when I checked the server console it said 3 stuffs, couldn't exec listip.cfg, couldn't exec banned.cfg and Only the server may change level. I do use metamod, amx, hlguard and I tried to start the server without any of it but the same happened. Please help, what is wrong? thank you It will throw the can not execute error on those files if they are not present,but it will not keep the server from starting. You need to do a hldsupdatetool on your server directory because to me it sounds like you don't have all the content you need to run a server if you had no maps in the GUI which is also what I suppose you are using.So goto start click run. Type in cmd hit enter. type in the command prompt cd c:\you server directory\ enter. then add in there hldsupdatetool.exe -command update -game cstrike -dir c:\your server directory -verify all Then hit enter. It will then proceed to download all the content you need and verify your files you already have downloaded to make sure you don't have some files that may be corrupted.Hope this helps ya! BeNt http://www.gorillazsouth.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] SV_DownloadURL
-- [ Picked text/plain from multipart/alternative ] I would also like to note to you people, that SV_DownloadURL may not work if sv_allowdownload=1 IF your sv_downloadurl doesn't work, put sv_allowdownload to 0 On 9/22/05, Graham Robinson [EMAIL PROTECTED] wrote: Thank you all for answering my questions on this topic. Just for the sake of the next person who tries to do this I thought that I would summerise my experience. 1. Find webspace and put maps folder with bsp files into it 2. Set SV_DownloadURL (ensuring there is no forward slash on the end and the folder that you set is has the same contents as the cstrike directory, obviously just the bits that need downloading) 3. Changelevel to a different map to test to see if the downloads work without compression 4. Download bzip2 [ http://gnuwin32.sourceforge.net/packages/bzip2.htm ] 5. Install into default location 6. { My computer properties advanced environment variables path } add your bzip2 installation directory to here (it means you can run the command from command prompt no matter which folder you are in) 7. Create a folder and put your maps in it 8. Create a .bat file (make a text file and rename it zip_maps.bat) 9. Put this one line in it bzip2 -k -9 *.bsp 10. Run the bat file 11. Make 2 subfolders called 'original maps' and 'compressed maps' to ensure that you don't re-zip the same files each time 12. Upload .bsp file to the game server 13. Upload the .bsp.bz2 file to the web server 14. With a new map, test Graham On 9/21/05, Graham Robinson [EMAIL PROTECTED] wrote: Thank you. I don't have too many maps (only have 40MB of unlimited bandwidth space so I've been deleting them regularly). One more question. Does this only work for bsp file or can I use them for files in the materials folder too? Graham ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] RE: [hlds_linux] RE: Mandatory Source engine update later today...
-- [ Picked text/plain from multipart/alternative ] it was announced Tuesday, delayed until wednesday, and it's thursday - with nothing in sight... i smell lost coast ;) ... (with multiplayer?) On 9/22/05, Brian M Frain (eternal) [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] On 9/21/05, Whisper [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] It'd be today right? On 9/22/05, Shane Robinett [EMAIL PROTECTED] wrote: Wouldn't tomorrow be Thursday in this case? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Kingsley Foreman Sent: Wednesday, September 21, 2005 10:09 PM To: hlds_linux@list.valvesoftware.com; [EMAIL PROTECTED]; hlds@list.valvesoftware.com Subject: Re: [hlds_linux] RE: Mandatory Source engine update later today... has this been delayed again? Kingsley - Original Message - From: Eric Smith [EMAIL PROTECTED] To: [EMAIL PROTECTED]; hlds@list.valvesoftware.com; hlds_linux@list.valvesoftware.com Sent: Wednesday, September 21, 2005 10:42 AM Subject: [hlds_linux] RE: Mandatory Source engine update later today... The mandatory release is delayed until tomorrow. -Eric -Original Message- From: Eric Smith Sent: Tuesday, September 20, 2005 2:08 PM To: '[EMAIL PROTECTED]'; 'hlds@list.valvesoftware.com'; 'hlds_linux@list.valvesoftware.com' Subject: Mandatory Source engine update later today... Importance: High There will be an update for the Source engine in the next few hours to help get ready for the Day of Defeat: Source release next Monday at 3:00pm PDT. This server update will be mandatory for all Source game servers. You must shutdown, update, and then restart your Source servers. -Eric ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] SV_DownloadURL
-- [ Picked text/plain from multipart/alternative ] Anyone know of a BZ2 program that will also do sub-directories? Am I just using it wrong? I would love to find a program that would take a /s and bzip everything with just one command. On 9/22/05, Jim [EMAIL PROTECTED] wrote: I got it to work and found althou a lot of good packages out there for BZ2. Not all of them worked. After hunting for a simple but easy to use package I found WinBZip2 did the job and free... Since changing to this package it has worked like a champ. Happened across it in the Steam Forum. http://www.irnis.net/free.shtml - Jim -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] RE: [hlds_linux] RE: Mandatory Source engine update later today...
Lost Coast? I doubt it. Hopefully the delay is just to eliminate some last minute bugs. I'd rather this update be delayed and perfect than rushed and buggy. Even with that mindset, it seems that people are complaing about this update being delayed (not here, but on the forums), meanwhile they'd complain if it was out and problems came up. Damned if they do, damned if they don't it seems. Oh well, hopefully later today it'll be released. Tyler Cook wrote: -- [ Picked text/plain from multipart/alternative ] it was announced Tuesday, delayed until wednesday, and it's thursday - with nothing in sight... i smell lost coast ;) ... (with multiplayer?) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] RE: Mandatory Source engine update later today...
Actually, I think it is to update the Source files for DoD:Source. -Original Message- From: [EMAIL PROTECTED] [mailto:hlds- [EMAIL PROTECTED] On Behalf Of Shawn Zipay Sent: Thursday, September 22, 2005 11:15 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] RE: [hlds_linux] RE: Mandatory Source engine update later today... Lost Coast? I doubt it. Hopefully the delay is just to eliminate some last minute bugs. I'd rather this update be delayed and perfect than rushed and buggy. Even with that mindset, it seems that people are complaing about this update being delayed (not here, but on the forums), meanwhile they'd complain if it was out and problems came up. Damned if they do, damned if they don't it seems. Oh well, hopefully later today it'll be released. Tyler Cook wrote: -- [ Picked text/plain from multipart/alternative ] it was announced Tuesday, delayed until wednesday, and it's thursday - with nothing in sight... i smell lost coast ;) ... (with multiplayer?) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] DOD:S Server Files ? How Soon ?
Just wondering how soon we will be able to get the dedicated server files off of Steam to Pre-load ? It's starting to get down to the wire now with only a few days left before the game is unlocked. I hope us server admins can get the files by Sat at the latest to be prepared. Thank you for any info, LB __ Yahoo! Mail - PC Magazine Editors' Choice 2005 http://mail.yahoo.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] DOD:S Server Files ? How Soon ?
The last/only i've heard mentioned was 2 days in advance, so i'd expect saturday will be the day. leo bounds wrote: Just wondering how soon we will be able to get the dedicated server files off of Steam to Pre-load ? It's starting to get down to the wire now with only a few days left before the game is unlocked. I hope us server admins can get the files by Sat at the latest to be prepared. Thank you for any info, LB __ Yahoo! Mail - PC Magazine Editors' Choice 2005 http://mail.yahoo.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] DOD:S Server Files ? How Soon ?
Jeez, be patient folks, it will be released when they decide to release it and not a minute sooner ;) leo bounds wrote: Just wondering how soon we will be able to get the dedicated server files off of Steam to Pre-load ? It's starting to get down to the wire now with only a few days left before the game is unlocked. I hope us server admins can get the files by Sat at the latest to be prepared. Thank you for any info, LB __ Yahoo! Mail - PC Magazine Editors' Choice 2005 http://mail.yahoo.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] DOD:S Server Files ? How Soon ?
-- [ Picked text/plain from multipart/alternative ] How soon is now? when you say it's gonna happen now when exactly do you mean? see i've already waited too long and all my hope is gone On 9/23/05, Roc [EMAIL PROTECTED] wrote: Jeez, be patient folks, it will be released when they decide to release it and not a minute sooner ;) leo bounds wrote: Just wondering how soon we will be able to get the dedicated server files off of Steam to Pre-load ? It's starting to get down to the wire now with only a few days left before the game is unlocked. I hope us server admins can get the files by Sat at the latest to be prepared. Thank you for any info, LB __ Yahoo! Mail - PC Magazine Editors' Choice 2005 http://mail.yahoo.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] DOD:S Server Files ? How Soon ?
wow, all your hope gone.. for a game.. hello...echo...echo...echo Whisper wrote: -- [ Picked text/plain from multipart/alternative ] How soon is now? when you say it's gonna happen now when exactly do you mean? see i've already waited too long and all my hope is gone On 9/23/05, Roc [EMAIL PROTECTED] wrote: Jeez, be patient folks, it will be released when they decide to release it and not a minute sooner ;) leo bounds wrote: Just wondering how soon we will be able to get the dedicated server files off of Steam to Pre-load ? It's starting to get down to the wire now with only a few days left before the game is unlocked. I hope us server admins can get the files by Sat at the latest to be prepared. Thank you for any info, LB __ Yahoo! Mail - PC Magazine Editors' Choice 2005 http://mail.yahoo.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] RE: Mandatory Source engine update later today...
DougV posted info on the delay in the Steam forums, http://forums.steampowered.com/forums/showthread.php?s=postid=3480086#post3480086 They found a bug during testing yesterday and missed the window to release to update. Maybe today...maybe not...I'm going to close this thread for now but I'll update as I learn more. DougV ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] CS Stats
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] What's that one stat where like its kind of like a plugin where you add it to your server and all the stats show up on the website. Does anyone know what I'm talking about? Thanks, Peter -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] CS Stats
theres a couple... psychostats, and hlstats i use psychostats i think the website is www.psychostats.com - Original Message - From: INVGaming.NET [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Thursday, September 22, 2005 3:03 PM Subject: [hlds] CS Stats This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] What's that one stat where like its kind of like a plugin where you add it to your server and all the stats show up on the website. Does anyone know what I'm talking about? Thanks, Peter -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] CS Stats
Psychostats has a plugin for HLDS that lets you view your rank from the MySQL server that powers the backend to the website Hlstats has an addon that uses rcon to tell players their real-time rank via the MySQL database that powers the web site (works for both HLDS and SRCDS) HLstatsX does the same thing, only it's for SRCDS, and only supports 3 games at the moment (CSS, HL2DM, CTF) Other then that, I don't know of any mainstream stats packages Rick -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of INVGaming.NET Sent: Thursday, September 22, 2005 10:03 AM To: hlds@list.valvesoftware.com Subject: [hlds] CS Stats This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] What's that one stat where like its kind of like a plugin where you add it to your server and all the stats show up on the website. Does anyone know what I'm talking about? Thanks, Peter -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] CS Stats
Go here assuming you use beetlefarts plugin http://www.beetlesmod.com they have a stats plugin. -Original Message- From: INVGaming.NET [mailto:[EMAIL PROTECTED] Sent: Thursday, September 22, 2005 4:03 PM To: hlds@list.valvesoftware.com Subject: [hlds] CS Stats This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] What's that one stat where like its kind of like a plugin where you add it to your server and all the stats show up on the website. Does anyone know what I'm talking about? Thanks, Peter -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
FW: [hlds] CS Stats
Or indeed it could be psychostats. Look @ mine and if that's what your looking for there is a link at the bottom of the page. http://ts.stats.nuclearfallout.net/ -Original Message- From: Wolvie [mailto:[EMAIL PROTECTED] Sent: Thursday, September 22, 2005 4:32 PM To: 'hlds@list.valvesoftware.com' Subject: RE: [hlds] CS Stats Go here assuming you use beetlefarts plugin http://www.beetlesmod.com they have a stats plugin. -Original Message- From: INVGaming.NET [mailto:[EMAIL PROTECTED] Sent: Thursday, September 22, 2005 4:03 PM To: hlds@list.valvesoftware.com Subject: [hlds] CS Stats This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] What's that one stat where like its kind of like a plugin where you add it to your server and all the stats show up on the website. Does anyone know what I'm talking about? Thanks, Peter -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: FW: [hlds] CS Stats
The other one (as mentioned above) is HLstatsX. Have a look at www.hlstatsx.com or an example of it is at http://uocs.hlstatsx.com Graham On 9/22/05, Wolvie [EMAIL PROTECTED] wrote: Or indeed it could be psychostats. Look @ mine and if that's what your looking for there is a link at the bottom of the page. http://ts.stats.nuclearfallout.net/ -Original Message- From: Wolvie [mailto:[EMAIL PROTECTED] Sent: Thursday, September 22, 2005 4:32 PM To: 'hlds@list.valvesoftware.com' Subject: RE: [hlds] CS Stats Go here assuming you use beetlefarts plugin http://www.beetlesmod.com they have a stats plugin. -Original Message- From: INVGaming.NET [mailto:[EMAIL PROTECTED] Sent: Thursday, September 22, 2005 4:03 PM To: hlds@list.valvesoftware.com Subject: [hlds] CS Stats This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] What's that one stat where like its kind of like a plugin where you add it to your server and all the stats show up on the website. Does anyone know what I'm talking about? Thanks, Peter -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] Multiple Gameinfo.txt's
-- [ Picked text/plain from multipart/alternative ] Hey, Is it possible to specify the gameinfo.txt file (For CSS) in a config or the command line? (If so, how?) The reason I'm asking is that the 4 servers I run all use the same install dir, and we use firedaemon to manage them... I want the ability to start one (or more) as a deathmatch server without switching gameinfo files everytime I restart the server... Thanks, EightBall -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] RE: Mandatory Source engine update later today...
Thanks for being patient while we make sure the Source engine update is ready to be released. We're putting the final touches on the release, and it should be ready in the next hour or two. I'll send more email soon. -Eric -Original Message- From: Eric Smith Sent: Tuesday, September 20, 2005 2:08 PM To: '[EMAIL PROTECTED]'; 'hlds@list.valvesoftware.com'; 'hlds_linux@list.valvesoftware.com' Subject: Mandatory Source engine update later today... Importance: High There will be an update for the Source engine in the next few hours to help get ready for the Day of Defeat: Source release next Monday at 3:00pm PDT. This server update will be mandatory for all Source game servers. You must shutdown, update, and then restart your Source servers. -Eric ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] RE: Mandatory Source engine update later today...
By the way, this release includes a number of very specific CPU and memory footprint optimizations brought over from the Half-Life 2: XBOX development code base. The release also includes all of the engine groundwork to enable the Day of Defeat: Source launch that will happen Monday, September 26 at 3:00 PDT. More to come, soon -Eric -Original Message- From: Eric Smith Sent: Thursday, September 22, 2005 4:17 PM To: '[EMAIL PROTECTED]'; 'hlds@list.valvesoftware.com'; 'hlds_linux@list.valvesoftware.com' Subject: RE: Mandatory Source engine update later today... Thanks for being patient while we make sure the Source engine update is ready to be released. We're putting the final touches on the release, and it should be ready in the next hour or two. I'll send more email soon. -Eric -Original Message- From: Eric Smith Sent: Tuesday, September 20, 2005 2:08 PM To: '[EMAIL PROTECTED]'; 'hlds@list.valvesoftware.com'; 'hlds_linux@list.valvesoftware.com' Subject: Mandatory Source engine update later today... Importance: High There will be an update for the Source engine in the next few hours to help get ready for the Day of Defeat: Source release next Monday at 3:00pm PDT. This server update will be mandatory for all Source game servers. You must shutdown, update, and then restart your Source servers. -Eric ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] RE: Mandatory Source engine update later today...
Huh... optimizations brought about by the XBox HL2 development. Will wonders never cease. Many thanks for keeping us all informed! Eric Smith wrote: By the way, this release includes a number of very specific CPU and memory footprint optimizations brought over from the Half-Life 2: XBOX development code base. The release also includes all of the engine groundwork to enable the Day of Defeat: Source launch that will happen Monday, September 26 at 3:00 PDT. More to come, soon -Eric -Original Message- From: Eric Smith Sent: Thursday, September 22, 2005 4:17 PM To: '[EMAIL PROTECTED]'; 'hlds@list.valvesoftware.com'; 'hlds_linux@list.valvesoftware.com' Subject: RE: Mandatory Source engine update later today... Thanks for being patient while we make sure the Source engine update is ready to be released. We're putting the final touches on the release, and it should be ready in the next hour or two. I'll send more email soon. -Eric -Original Message- From: Eric Smith Sent: Tuesday, September 20, 2005 2:08 PM To: '[EMAIL PROTECTED]'; 'hlds@list.valvesoftware.com'; 'hlds_linux@list.valvesoftware.com' Subject: Mandatory Source engine update later today... Importance: High There will be an update for the Source engine in the next few hours to help get ready for the Day of Defeat: Source release next Monday at 3:00pm PDT. This server update will be mandatory for all Source game servers. You must shutdown, update, and then restart your Source servers. -Eric ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] RE: Mandatory Source engine update later today...
-- [ Picked text/plain from multipart/alternative ] Optimizations from Xbox...amazing..cant wait to see -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] RE: Mandatory Source engine update later today...
The update should be released in about an hour. You'll know as soon as we do it because your server will report that it's out-of-date. -Eric -Original Message- From: Eric Smith Sent: Thursday, September 22, 2005 4:24 PM To: 'hlds@list.valvesoftware.com' Subject: RE: Mandatory Source engine update later today... By the way, this release includes a number of very specific CPU and memory footprint optimizations brought over from the Half-Life 2: XBOX development code base. The release also includes all of the engine groundwork to enable the Day of Defeat: Source launch that will happen Monday, September 26 at 3:00 PDT. More to come, soon -Eric -Original Message- From: Eric Smith Sent: Thursday, September 22, 2005 4:17 PM To: '[EMAIL PROTECTED]'; 'hlds@list.valvesoftware.com'; 'hlds_linux@list.valvesoftware.com' Subject: RE: Mandatory Source engine update later today... Thanks for being patient while we make sure the Source engine update is ready to be released. We're putting the final touches on the release, and it should be ready in the next hour or two. I'll send more email soon. -Eric -Original Message- From: Eric Smith Sent: Tuesday, September 20, 2005 2:08 PM To: '[EMAIL PROTECTED]'; 'hlds@list.valvesoftware.com'; 'hlds_linux@list.valvesoftware.com' Subject: Mandatory Source engine update later today... Importance: High There will be an update for the Source engine in the next few hours to help get ready for the Day of Defeat: Source release next Monday at 3:00pm PDT. This server update will be mandatory for all Source game servers. You must shutdown, update, and then restart your Source servers. -Eric ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] RE: Mandatory Source engine update later today...
I just want to go to sleep. Let's do it in the morning. Thanks! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Eric Smith Sent: Thursday, September 22, 2005 9:18 PM To: hlds@list.valvesoftware.com Subject: [hlds] RE: Mandatory Source engine update later today... The update should be released in about an hour. You'll know as soon as we do it because your server will report that it's out-of-date. -Eric -Original Message- From: Eric Smith Sent: Thursday, September 22, 2005 4:24 PM To: 'hlds@list.valvesoftware.com' Subject: RE: Mandatory Source engine update later today... By the way, this release includes a number of very specific CPU and memory footprint optimizations brought over from the Half-Life 2: XBOX development code base. The release also includes all of the engine groundwork to enable the Day of Defeat: Source launch that will happen Monday, September 26 at 3:00 PDT. More to come, soon -Eric -Original Message- From: Eric Smith Sent: Thursday, September 22, 2005 4:17 PM To: '[EMAIL PROTECTED]'; 'hlds@list.valvesoftware.com'; 'hlds_linux@list.valvesoftware.com' Subject: RE: Mandatory Source engine update later today... Thanks for being patient while we make sure the Source engine update is ready to be released. We're putting the final touches on the release, and it should be ready in the next hour or two. I'll send more email soon. -Eric -Original Message- From: Eric Smith Sent: Tuesday, September 20, 2005 2:08 PM To: '[EMAIL PROTECTED]'; 'hlds@list.valvesoftware.com'; 'hlds_linux@list.valvesoftware.com' Subject: Mandatory Source engine update later today... Importance: High There will be an update for the Source engine in the next few hours to help get ready for the Day of Defeat: Source release next Monday at 3:00pm PDT. This server update will be mandatory for all Source game servers. You must shutdown, update, and then restart your Source servers. -Eric ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] RE: Mandatory Source engine update later today...
-- [ Picked text/plain from multipart/alternative ] wow - valve increased their server capacity... http://www.steampowered.com/status/status.html shit, something big is a brewin' On 9/22/05, Shane Robinett [EMAIL PROTECTED] wrote: I just want to go to sleep. Let's do it in the morning. Thanks! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Eric Smith Sent: Thursday, September 22, 2005 9:18 PM To: hlds@list.valvesoftware.com Subject: [hlds] RE: Mandatory Source engine update later today... The update should be released in about an hour. You'll know as soon as we do it because your server will report that it's out-of-date. -Eric -Original Message- From: Eric Smith Sent: Thursday, September 22, 2005 4:24 PM To: 'hlds@list.valvesoftware.com' Subject: RE: Mandatory Source engine update later today... By the way, this release includes a number of very specific CPU and memory footprint optimizations brought over from the Half-Life 2: XBOX development code base. The release also includes all of the engine groundwork to enable the Day of Defeat: Source launch that will happen Monday, September 26 at 3:00 PDT. More to come, soon -Eric -Original Message- From: Eric Smith Sent: Thursday, September 22, 2005 4:17 PM To: '[EMAIL PROTECTED]'; 'hlds@list.valvesoftware.com'; 'hlds_linux@list.valvesoftware.com' Subject: RE: Mandatory Source engine update later today... Thanks for being patient while we make sure the Source engine update is ready to be released. We're putting the final touches on the release, and it should be ready in the next hour or two. I'll send more email soon. -Eric -Original Message- From: Eric Smith Sent: Tuesday, September 20, 2005 2:08 PM To: '[EMAIL PROTECTED]'; 'hlds@list.valvesoftware.com'; 'hlds_linux@list.valvesoftware.com' Subject: Mandatory Source engine update later today... Importance: High There will be an update for the Source engine in the next few hours to help get ready for the Day of Defeat: Source release next Monday at 3:00pm PDT. This server update will be mandatory for all Source game servers. You must shutdown, update, and then restart your Source servers. -Eric ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] RE: Mandatory Source engine update later today...
-- [ Picked text/plain from multipart/alternative ] Doug said there would be a client update along with this one. Is that also schedule to go with the server release? Or will the client release come tomorrow as per-usual Friday updates? -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] RE: Mandatory Source engine update later today...
Bad news folks, we ran into another problem that is going to push us into tomorrow. Sorry for the false start. Erik -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of David Miller Sent: Thursday, September 22, 2005 6:58 PM To: hlds@list.valvesoftware.com Cc: hlds_linux@list.valvesoftware.com Subject: Re: [hlds] RE: Mandatory Source engine update later today... -- [ Picked text/plain from multipart/alternative ] Doug said there would be a client update along with this one. Is that also schedule to go with the server release? Or will the client release come tomorrow as per-usual Friday updates? -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] RE: Mandatory Source engine update later today...
-- [ Picked text/plain from multipart/alternative ] AGAIN? Jeez, get your facts straight please! On 9/22/05, Erik Johnson [EMAIL PROTECTED] wrote: Bad news folks, we ran into another problem that is going to push us into tomorrow. Sorry for the false start. Erik -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of David Miller Sent: Thursday, September 22, 2005 6:58 PM To: hlds@list.valvesoftware.com Cc: hlds_linux@list.valvesoftware.com Subject: Re: [hlds] RE: Mandatory Source engine update later today... -- [ Picked text/plain from multipart/alternative ] Doug said there would be a client update along with this one. Is that also schedule to go with the server release? Or will the client release come tomorrow as per-usual Friday updates? -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] RE: Mandatory Source engine update later today...
*This is the sound of 300 server admins going to bed* Erik Johnson wrote: Bad news folks, we ran into another problem that is going to push us into tomorrow. Sorry for the false start. Erik -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of David Miller Sent: Thursday, September 22, 2005 6:58 PM To: hlds@list.valvesoftware.com Cc: hlds_linux@list.valvesoftware.com Subject: Re: [hlds] RE: Mandatory Source engine update later today... -- [ Picked text/plain from multipart/alternative ] Doug said there would be a client update along with this one. Is that also schedule to go with the server release? Or will the client release come tomorrow as per-usual Friday updates? -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] RE: Mandatory Source engine update later today...
-- [ Picked text/plain from multipart/alternative ] lay off him, not his fault... u wanna get an update that hangs your server? gets it a BSOD? didnt think so On 9/22/05, Genocidal aka TGenocide [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] AGAIN? Jeez, get your facts straight please! On 9/22/05, Erik Johnson [EMAIL PROTECTED] wrote: Bad news folks, we ran into another problem that is going to push us into tomorrow. Sorry for the false start. Erik -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of David Miller Sent: Thursday, September 22, 2005 6:58 PM To: hlds@list.valvesoftware.com Cc: hlds_linux@list.valvesoftware.com Subject: Re: [hlds] RE: Mandatory Source engine update later today... -- [ Picked text/plain from multipart/alternative ] Doug said there would be a client update along with this one. Is that also schedule to go with the server release? Or will the client release come tomorrow as per-usual Friday updates? -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] RE: Mandatory Source engine update later today...
Wow, that is un called for, you have no idea what goes on behing programing and code roll out, that's not even cool to post. Would you perfer that no one from Valve tells us when releases are coming? Dustin Tuft - Original Message - From: Genocidal aka TGenocide [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Thursday, September 22, 2005 8:21 PM Subject: Re: [hlds] RE: Mandatory Source engine update later today... -- [ Picked text/plain from multipart/alternative ] AGAIN? Jeez, get your facts straight please! On 9/22/05, Erik Johnson [EMAIL PROTECTED] wrote: Bad news folks, we ran into another problem that is going to push us into tomorrow. Sorry for the false start. Erik -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of David Miller Sent: Thursday, September 22, 2005 6:58 PM To: hlds@list.valvesoftware.com Cc: hlds_linux@list.valvesoftware.com Subject: Re: [hlds] RE: Mandatory Source engine update later today... -- [ Picked text/plain from multipart/alternative ] Doug said there would be a client update along with this one. Is that also schedule to go with the server release? Or will the client release come tomorrow as per-usual Friday updates? -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] RE: Mandatory Source engine update later today...
-- [ Picked text/plain from multipart/alternative ] I'm not talking about that. I'm talking about don't post saying its coming three days in a row, tell us its delayed once, the next day just not say anything about it at all, thurs comes and says its coming, and now backs down again. If that isn't a bit disorganized I don't know what is. On 9/22/05, Tyler Cook [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] lay off him, not his fault... u wanna get an update that hangs your server? gets it a BSOD? didnt think so On 9/22/05, Genocidal aka TGenocide [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] AGAIN? Jeez, get your facts straight please! On 9/22/05, Erik Johnson [EMAIL PROTECTED] wrote: Bad news folks, we ran into another problem that is going to push us into tomorrow. Sorry for the false start. Erik -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of David Miller Sent: Thursday, September 22, 2005 6:58 PM To: hlds@list.valvesoftware.com Cc: hlds_linux@list.valvesoftware.com Subject: Re: [hlds] RE: Mandatory Source engine update later today... -- [ Picked text/plain from multipart/alternative ] Doug said there would be a client update along with this one. Is that also schedule to go with the server release? Or will the client release come tomorrow as per-usual Friday updates? -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] RE: Mandatory Source engine update later today...
Code is code. Whatcha gonna do about it? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Genocidal Sent: Thursday, September 22, 2005 10:30 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] RE: Mandatory Source engine update later today... -- [ Picked text/plain from multipart/alternative ] I'm not talking about that. I'm talking about don't post saying its coming three days in a row, tell us its delayed once, the next day just not say anything about it at all, thurs comes and says its coming, and now backs down again. If that isn't a bit disorganized I don't know what is. On 9/22/05, Tyler Cook [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] lay off him, not his fault... u wanna get an update that hangs your server? gets it a BSOD? didnt think so On 9/22/05, Genocidal aka TGenocide [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] AGAIN? Jeez, get your facts straight please! On 9/22/05, Erik Johnson [EMAIL PROTECTED] wrote: Bad news folks, we ran into another problem that is going to push us into tomorrow. Sorry for the false start. Erik -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of David Miller Sent: Thursday, September 22, 2005 6:58 PM To: hlds@list.valvesoftware.com Cc: hlds_linux@list.valvesoftware.com Subject: Re: [hlds] RE: Mandatory Source engine update later today... -- [ Picked text/plain from multipart/alternative ] Doug said there would be a client update along with this one. Is that also schedule to go with the server release? Or will the client release come tomorrow as per-usual Friday updates? -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] RE: Mandatory Source engine update later today...
As far as anyone knew until probably 20 minutes ago, this release was on. We were given fair warning of it (i'm sure a lot of us hate having updates sprung on us at the last minute) AFAIK, Valve are the only people who release regular updates that actually tend to do useful things. Go to bed and get over it, it's not the end of the world. Genocidal wrote: -- [ Picked text/plain from multipart/alternative ] I'm not talking about that. I'm talking about don't post saying its coming three days in a row, tell us its delayed once, the next day just not say anything about it at all, thurs comes and says its coming, and now backs down again. If that isn't a bit disorganized I don't know what is. On 9/22/05, Tyler Cook [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] lay off him, not his fault... u wanna get an update that hangs your server? gets it a BSOD? didnt think so On 9/22/05, Genocidal aka TGenocide [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] AGAIN? Jeez, get your facts straight please! On 9/22/05, Erik Johnson [EMAIL PROTECTED] wrote: Bad news folks, we ran into another problem that is going to push us into tomorrow. Sorry for the false start. Erik -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of David Miller Sent: Thursday, September 22, 2005 6:58 PM To: hlds@list.valvesoftware.com Cc: hlds_linux@list.valvesoftware.com Subject: Re: [hlds] RE: Mandatory Source engine update later today... -- [ Picked text/plain from multipart/alternative ] Doug said there would be a client update along with this one. Is that also schedule to go with the server release? Or will the client release come tomorrow as per-usual Friday updates? -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] RE: Mandatory Source engine update later today...
-- [ Picked text/plain from multipart/alternative ] I'm talking about false announcements. I love it when an official spokesperson from VALVe posts on here. Don't get me wrong, I'm just tired of being let down by oh here it comes wait not yet, almost here, woops not yet hang on. That kind of stuff. I'm not here to rail on valve for doing something wrong. On 9/22/05, Dustin [EMAIL PROTECTED] wrote: Wow, that is un called for, you have no idea what goes on behing programing and code roll out, that's not even cool to post. Would you perfer that no one from Valve tells us when releases are coming? Dustin Tuft - Original Message - From: Genocidal aka TGenocide [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Thursday, September 22, 2005 8:21 PM Subject: Re: [hlds] RE: Mandatory Source engine update later today... -- [ Picked text/plain from multipart/alternative ] AGAIN? Jeez, get your facts straight please! On 9/22/05, Erik Johnson [EMAIL PROTECTED] wrote: Bad news folks, we ran into another problem that is going to push us into tomorrow. Sorry for the false start. Erik -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of David Miller Sent: Thursday, September 22, 2005 6:58 PM To: hlds@list.valvesoftware.com Cc: hlds_linux@list.valvesoftware.com Subject: Re: [hlds] RE: Mandatory Source engine update later today... -- [ Picked text/plain from multipart/alternative ] Doug said there would be a client update along with this one. Is that also schedule to go with the server release? Or will the client release come tomorrow as per-usual Friday updates? -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] RE: Mandatory Source engine update later today...
See, in the olden days we could have settled this with swords and speers, but now with all these laws in place we're pretty much at the mercy of the developer. From: Shane Robinett [EMAIL PROTECTED] Reply-To: hlds@list.valvesoftware.com To: hlds@list.valvesoftware.com Subject: RE: [hlds] RE: Mandatory Source engine update later today... Date: Thu, 22 Sep 2005 22:36:32 -0400 Code is code. Whatcha gonna do about it? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Genocidal Sent: Thursday, September 22, 2005 10:30 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] RE: Mandatory Source engine update later today... -- [ Picked text/plain from multipart/alternative ] I'm not talking about that. I'm talking about don't post saying its coming three days in a row, tell us its delayed once, the next day just not say anything about it at all, thurs comes and says its coming, and now backs down again. If that isn't a bit disorganized I don't know what is. On 9/22/05, Tyler Cook [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] lay off him, not his fault... u wanna get an update that hangs your server? gets it a BSOD? didnt think so On 9/22/05, Genocidal aka TGenocide [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] AGAIN? Jeez, get your facts straight please! On 9/22/05, Erik Johnson [EMAIL PROTECTED] wrote: Bad news folks, we ran into another problem that is going to push us into tomorrow. Sorry for the false start. Erik -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of David Miller Sent: Thursday, September 22, 2005 6:58 PM To: hlds@list.valvesoftware.com Cc: hlds_linux@list.valvesoftware.com Subject: Re: [hlds] RE: Mandatory Source engine update later today... -- [ Picked text/plain from multipart/alternative ] Doug said there would be a client update along with this one. Is that also schedule to go with the server release? Or will the client release come tomorrow as per-usual Friday updates? -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] RE: Mandatory Source engine update later today...
-- [ Picked text/plain from multipart/alternative ] Do any of you even read what I just replied? I said that I'm not anti-valve omg no update *slit wrist* person. I have a life, I could really care less. I'm just excited about the new stuff Valve is coming out with. And I'll re-quote myself just for the hell of it since you people are so blind. On 9/22/05, Genocidal aka TGenocide [EMAIL PROTECTED] wrote: I'm not talking about that. I'm talking about don't post saying its coming three days in a row, tell us its delayed once, the next day just not say anything about it at all, thurs comes and says its coming, and now backs down again. If that isn't a bit disorganized I don't know what is. On 9/22/05, Alex Spencer [EMAIL PROTECTED] wrote: As far as anyone knew until probably 20 minutes ago, this release was on. We were given fair warning of it (i'm sure a lot of us hate having updates sprung on us at the last minute) AFAIK, Valve are the only people who release regular updates that actually tend to do useful things. Go to bed and get over it, it's not the end of the world. Genocidal wrote: -- [ Picked text/plain from multipart/alternative ] I'm not talking about that. I'm talking about don't post saying its coming three days in a row, tell us its delayed once, the next day just not say anything about it at all, thurs comes and says its coming, and now backs down again. If that isn't a bit disorganized I don't know what is. On 9/22/05, Tyler Cook [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] lay off him, not his fault... u wanna get an update that hangs your server? gets it a BSOD? didnt think so On 9/22/05, Genocidal aka TGenocide [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] AGAIN? Jeez, get your facts straight please! On 9/22/05, Erik Johnson [EMAIL PROTECTED] wrote: Bad news folks, we ran into another problem that is going to push us into tomorrow. Sorry for the false start. Erik -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of David Miller Sent: Thursday, September 22, 2005 6:58 PM To: hlds@list.valvesoftware.com Cc: hlds_linux@list.valvesoftware.com Subject: Re: [hlds] RE: Mandatory Source engine update later today... -- [ Picked text/plain from multipart/alternative ] Doug said there would be a client update along with this one. Is that also schedule to go with the server release? Or will the client release come tomorrow as per-usual Friday updates? -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] RE: Mandatory Source engine update later today...
It's not a false announcement. It was a perfectly serious announcement when made, but there were unforeseen problems. Deal with it... or, maybe Eric has suffered one too many crowbar whacks to the head? =) just kiddin'. You're the best, dude. -b On 9/22/05, Genocidal [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] I'm talking about false announcements. I love it when an official spokesperson from VALVe posts on here. Don't get me wrong, I'm just tired of being let down by oh here it comes wait not yet, almost here, woops not yet hang on. That kind of stuff. I'm not here to rail on valve for doing something wrong. On 9/22/05, Dustin [EMAIL PROTECTED] wrote: Wow, that is un called for, you have no idea what goes on behing programing and code roll out, that's not even cool to post. Would you perfer that no one from Valve tells us when releases are coming? Dustin Tuft - Original Message - From: Genocidal aka TGenocide [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Thursday, September 22, 2005 8:21 PM Subject: Re: [hlds] RE: Mandatory Source engine update later today... -- [ Picked text/plain from multipart/alternative ] AGAIN? Jeez, get your facts straight please! On 9/22/05, Erik Johnson [EMAIL PROTECTED] wrote: Bad news folks, we ran into another problem that is going to push us into tomorrow. Sorry for the false start. Erik -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of David Miller Sent: Thursday, September 22, 2005 6:58 PM To: hlds@list.valvesoftware.com Cc: hlds_linux@list.valvesoftware.com Subject: Re: [hlds] RE: Mandatory Source engine update later today... -- [ Picked text/plain from multipart/alternative ] Doug said there would be a client update along with this one. Is that also schedule to go with the server release? Or will the client release come tomorrow as per-usual Friday updates? -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] RE: Mandatory Source engine update later today...
-- [ Picked text/plain from multipart/alternative ] Thank you Captain Obvious. Hey who the hell is steering this ship? Get back to the cabin! On 9/22/05, sKel [EMAIL PROTECTED] wrote: its not there fault there finding bugs BEFORE its released... they didn't expect these things to go wrong.. or it wouldn't be a bug... - Original Message - From: Genocidal [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Thursday, September 22, 2005 9:29 PM Subject: Re: [hlds] RE: Mandatory Source engine update later today... -- [ Picked text/plain from multipart/alternative ] I'm not talking about that. I'm talking about don't post saying its coming three days in a row, tell us its delayed once, the next day just not say anything about it at all, thurs comes and says its coming, and now backs down again. If that isn't a bit disorganized I don't know what is. On 9/22/05, Tyler Cook [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] lay off him, not his fault... u wanna get an update that hangs your server? gets it a BSOD? didnt think so On 9/22/05, Genocidal aka TGenocide [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] AGAIN? Jeez, get your facts straight please! On 9/22/05, Erik Johnson [EMAIL PROTECTED] wrote: Bad news folks, we ran into another problem that is going to push us into tomorrow. Sorry for the false start. Erik -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of David Miller Sent: Thursday, September 22, 2005 6:58 PM To: hlds@list.valvesoftware.com Cc: hlds_linux@list.valvesoftware.com Subject: Re: [hlds] RE: Mandatory Source engine update later today... -- [ Picked text/plain from multipart/alternative ] Doug said there would be a client update along with this one. Is that also schedule to go with the server release? Or will the client release come tomorrow as per-usual Friday updates? -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] RE: Mandatory Source engine update later today...
Then be excited that they found the problem before they did the update instead of after it was released. Things happen, bugs get discovered at the 12th hour. The patch will happen when its ready. Dagok - Original Message - From: Genocidal [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Thursday, September 22, 2005 7:43 PM Subject: Re: [hlds] RE: Mandatory Source engine update later today... -- [ Picked text/plain from multipart/alternative ] Do any of you even read what I just replied? I said that I'm not anti-valve omg no update *slit wrist* person. I have a life, I could really care less. I'm just excited about the new stuff Valve is coming out with. And I'll re-quote myself just for the hell of it since you people are so blind. On 9/22/05, Genocidal aka TGenocide [EMAIL PROTECTED] wrote: I'm not talking about that. I'm talking about don't post saying its coming three days in a row, tell us its delayed once, the next day just not say anything about it at all, thurs comes and says its coming, and now backs down again. If that isn't a bit disorganized I don't know what is. On 9/22/05, Alex Spencer [EMAIL PROTECTED] wrote: As far as anyone knew until probably 20 minutes ago, this release was on. We were given fair warning of it (i'm sure a lot of us hate having updates sprung on us at the last minute) AFAIK, Valve are the only people who release regular updates that actually tend to do useful things. Go to bed and get over it, it's not the end of the world. Genocidal wrote: -- [ Picked text/plain from multipart/alternative ] I'm not talking about that. I'm talking about don't post saying its coming three days in a row, tell us its delayed once, the next day just not say anything about it at all, thurs comes and says its coming, and now backs down again. If that isn't a bit disorganized I don't know what is. On 9/22/05, Tyler Cook [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] lay off him, not his fault... u wanna get an update that hangs your server? gets it a BSOD? didnt think so On 9/22/05, Genocidal aka TGenocide [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] AGAIN? Jeez, get your facts straight please! On 9/22/05, Erik Johnson [EMAIL PROTECTED] wrote: Bad news folks, we ran into another problem that is going to push us into tomorrow. Sorry for the false start. Erik -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of David Miller Sent: Thursday, September 22, 2005 6:58 PM To: hlds@list.valvesoftware.com Cc: hlds_linux@list.valvesoftware.com Subject: Re: [hlds] RE: Mandatory Source engine update later today... -- [ Picked text/plain from multipart/alternative ] Doug said there would be a client update along with this one. Is that also schedule to go with the server release? Or will the client release come tomorrow as per-usual Friday updates? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] RE: Mandatory Source engine update later today...
s'all good. I'd rather have it work well rather than be buggy. I just hope it is out prior to Monday's release. It'll be a sad day if we have a valid DOD:S game and no servers...lol -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: Thursday, September 22, 2005 9:32 PM To: hlds@list.valvesoftware.com Subject: hlds digest, Vol 1 #4006 - 10 msgs Send hlds mailing list submissions to hlds@list.valvesoftware.com To subscribe or unsubscribe via the World Wide Web, visit http://list.valvesoftware.com/mailman/listinfo/hlds or, via email, send a message with subject or body 'help' to [EMAIL PROTECTED] You can reach the person managing the list at [EMAIL PROTECTED] When replying, please edit your Subject line so it is more specific than Re: Contents of hlds digest... Today's Topics: 1. Re: RE: Mandatory Source engine update later today... (David Miller) 2. RE: RE: Mandatory Source engine update later today... (Erik Johnson) 3. Re: RE: Mandatory Source engine update later today... (Alex Spencer) 4. Re: RE: Mandatory Source engine update later today... (Genocidal aka TGenocide) 5. Re: RE: Mandatory Source engine update later today... (Tyler Cook) 6. Re: RE: Mandatory Source engine update later today... (Tyler Cook) 7. Re: RE: Mandatory Source engine update later today... (Dustin) 8. Re: RE: Mandatory Source engine update later today... (Genocidal) 9. RE: RE: Mandatory Source engine update later today... (Shane Robinett) 10. Re: RE: Mandatory Source engine update later today... (Genocidal) --__--__-- Message: 1 Date: Thu, 22 Sep 2005 21:58:03 -0400 From: David Miller [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Subject: Re: [hlds] RE: Mandatory Source engine update later today... Cc: hlds_linux@list.valvesoftware.com Reply-To: hlds@list.valvesoftware.com -- [ Picked text/plain from multipart/alternative ] Doug said there would be a client update along with this one. Is that also schedule to go with the server release? Or will the client release come tomorrow as per-usual Friday updates? -- --__--__-- Message: 2 Subject: RE: [hlds] RE: Mandatory Source engine update later today... Date: Thu, 22 Sep 2005 19:15:46 -0700 From: Erik Johnson [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Reply-To: hlds@list.valvesoftware.com Bad news folks, we ran into another problem that is going to push us into tomorrow. Sorry for the false start. Erik -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of David Miller Sent: Thursday, September 22, 2005 6:58 PM To: hlds@list.valvesoftware.com Cc: hlds_linux@list.valvesoftware.com Subject: Re: [hlds] RE: Mandatory Source engine update later today... -- [ Picked text/plain from multipart/alternative ] Doug said there would be a client update along with this one. Is that also schedule to go with the server release? Or will the client release come tomorrow as per-usual Friday updates? -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds --__--__-- Message: 3 Date: Fri, 23 Sep 2005 03:21:13 +0100 From: Alex Spencer [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Subject: Re: [hlds] RE: Mandatory Source engine update later today... Reply-To: hlds@list.valvesoftware.com *This is the sound of 300 server admins going to bed* Erik Johnson wrote: Bad news folks, we ran into another problem that is going to push us into tomorrow. Sorry for the false start. Erik -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of David Miller Sent: Thursday, September 22, 2005 6:58 PM To: hlds@list.valvesoftware.com Cc: hlds_linux@list.valvesoftware.com Subject: Re: [hlds] RE: Mandatory Source engine update later today... -- [ Picked text/plain from multipart/alternative ] Doug said there would be a client update along with this one. Is that also schedule to go with the server release? Or will the client release come tomorrow as per-usual Friday updates? -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds --__--__-- Message: 4 Date: Thu, 22 Sep 2005 21:21:21 -0500 From: Genocidal aka TGenocide [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Subject: Re: [hlds] RE: Mandatory Source engine update later today... Reply-To: hlds@list.valvesoftware.com -- [ Picked text/plain from multipart/alternative ] AGAIN? Jeez, get your facts straight please! On 9/22/05, Erik Johnson [EMAIL PROTECTED] wrote: Bad news folks, we ran into
Re: [hlds] SV_DownloadURL
Dustin Tuft wrote: It's not that big of an issue, it's only being called for durning a map change, so allowing the downlaod to happen keeps the game running much faster. Less drops and yes there is a bit of a lag for the first min of play. I agree if your running your server over a low speed connection, then running the web service on the same connection is a bad idea and will not realy give you any gain in gamers experince. So in that case having a Web server somewhere on the internet would be a far better advantage. But come on, if your running a good game server one of the things you should be running on is a high speed connection. As for cost, if you all ready running on a high speed connection, your probly all ready paying at least 50 to 100 buck a month for the server all ready. Dustin Tuft From: [EMAIL PROTECTED] [EMAIL PROTECTED] Reply-To: hlds@list.valvesoftware.com To: hlds@list.valvesoftware.com Subject: Re: [hlds] SV_DownloadURL Date: Wed, 21 Sep 2005 22:54:13 -0600 Dustin wrote: My understanding was, that it allows for a faster download to the client. The HLDS does trickel download, so in most cases the player gets everything just in time for the 30 min map timer to run out :). - Original Message - From: LDuke [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Wednesday, September 21, 2005 1:39 PM Subject: Re: [hlds] SV_DownloadURL ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds You shouldn't run your sv_downloadurl mirror on the same physical location as your Game servers. Think about it. Do you really want your Game Servers precious resources being squandered on downloading map files to 18 players on a full 24 slot server? The other six players are going to experience some erratic play while your server pushes out files to 18 people at the same time and tries to run your game servers. Not to mention anyone playing on any other game servers you happen to be running at the same time will suffer as well. If you do not have separate web space there are places to get sv_downloadurl resources for a very reasonable price.I use URLDownload.com and I have been very happy with them. If you are going to offer High Speed Downloads to your players the cost is not that hard to deal with. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds Ok, after reading my post I feel that I should re-phrase slightly. It was* recommended* to me (and I agree) that you shouldn't run them both on the same box. The numbers I gave were similar to an example given to me to explain why and I have certainly seen that situation come up. I was having a serious problem with momentary lag on map changes when a large group of players had to download the maps. File transfer uses considerable resources. If enough players are downloading a large map at the same time it will slow things down. I had a CS server that was almost entirely Custom maps with a couple of new ones added every week or so. I also had a CZ server with many Custom maps. We had a devoted following of players that played there, one because of the maps and two because of the High Speed Downloads that kept them from having to go get them. Having sv_downloadurl services on the same box shortened the time that the server was effected but it was still there. Moving the files off site to another location solved the problem entirely. My account at urldownload.com cost around $12.95 a month I believe and can host maps for all of my servers. I also have a friends development site hosted there with plenty of room to spare. I feel that it is well worth the money. Just my 2-cents guys. Sorry if it came across wrong. If you feel that you can run it on the same box then go for it. I found that with my configuration I could not. Yours may be different. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] RE: Mandatory Source engine update later today...
Sorry to hear the news. Don't forget to announce it to the hlds_announce list also. Keep up the great work! Ritchey~ __ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] RE: Mandatory Source engine update later today...
I for one appreciate the fact that Valve is checking for bugs before pushing out the release delayed a few days or not. - LB __ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] RE: Mandatory Source engine update later today...
/sigh Hate to break it to you, but what was done here, twice, was exactly that... False announcements. Am I upset about them? Nope, if you think about it most of us are not getting anything special out of this patch, by itself anyway. Finding bugs before the software hits our 'doors' IS a good thing. However, call it what it is, false :P -Smurf P.S. With that said... After over a year of waiting, DOD:S better be great! :) Date: Thu, 22 Sep 2005 19:45:25 -0700 From: Team Pfeffer [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Subject: Re: [hlds] RE: Mandatory Source engine update later today... Reply-To: hlds@list.valvesoftware.com It's not a false announcement. It was a perfectly serious announcement when made, but there were unforeseen problems. Deal with it... or, maybe Eric has suffered one too many crowbar whacks to the head? =) just kiddin'. You're the best, dude. -b ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] RE: Mandatory Source engine update later today...
One other thing I might point out... In defense of those who are upset about this (myself excluded) The first time, understandable. The second announcement was, and I quote... The update should be released in about *an hour*. You'll know as soon as we do it because your server will report that it's out-of-date. Now we can argue this til we're all blue in the face (or until the update is released heh) but the fact is, you just don't usually make an announcement 1 hour before release, then find bugs. If you are running a smooth shop, that doesn't happen often. I think you all know that! Once you hit the hour line, the product should be DONE... Not kinda done, not we're still testing done, I mean really DONE, ready to ship. Now in defense of Valve, or maybe more specifically Eric, I seriously doubt he is doing this to play with you all. The bug is very real I'm sure, and I for one am happy it's being fixed now, and not later with yet another patch. Server admins hate patches and for good reason. In other words, if Eric could release it, it's safe to assume he would at this point. I, like a few others, just hope this doesn't change the release date for either the DOD:S server or client. Good luck Valve :) -Smurf Date: Thu, 22 Sep 2005 21:37:16 -0500 From: Genocidal [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Subject: Re: [hlds] RE: Mandatory Source engine update later today... Reply-To: hlds@list.valvesoftware.com -- [ Picked text/plain from multipart/alternative ] I'm talking about false announcements. I love it when an official spokesperson from VALVe posts on here. Don't get me wrong, I'm just tired of being let down by oh here it comes wait not yet, almost here, woops not yet hang on. That kind of stuff. I'm not here to rail on valve for doing something wrong. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] RE: Mandatory Source engine update later today...
Go about your life then and let valve fix their code. As for blind, $h!t yeah, that is exactly what has happened to all of us from staring at our monitors for hours! :) Roc Genocidal wrote: -- [ Picked text/plain from multipart/alternative ] Do any of you even read what I just replied? I said that I'm not anti-valve omg no update *slit wrist* person. I have a life, I could really care less. I'm just excited about the new stuff Valve is coming out with. And I'll re-quote myself just for the hell of it since you people are so blind. On 9/22/05, Genocidal aka TGenocide [EMAIL PROTECTED] wrote: I'm not talking about that. I'm talking about don't post saying its coming three days in a row, tell us its delayed once, the next day just not say anything about it at all, thurs comes and says its coming, and now backs down again. If that isn't a bit disorganized I don't know what is. On 9/22/05, Alex Spencer [EMAIL PROTECTED] wrote: As far as anyone knew until probably 20 minutes ago, this release was on. We were given fair warning of it (i'm sure a lot of us hate having updates sprung on us at the last minute) AFAIK, Valve are the only people who release regular updates that actually tend to do useful things. Go to bed and get over it, it's not the end of the world. Genocidal wrote: -- [ Picked text/plain from multipart/alternative ] I'm not talking about that. I'm talking about don't post saying its coming three days in a row, tell us its delayed once, the next day just not say anything about it at all, thurs comes and says its coming, and now backs down again. If that isn't a bit disorganized I don't know what is. On 9/22/05, Tyler Cook [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] lay off him, not his fault... u wanna get an update that hangs your server? gets it a BSOD? didnt think so On 9/22/05, Genocidal aka TGenocide [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] AGAIN? Jeez, get your facts straight please! On 9/22/05, Erik Johnson [EMAIL PROTECTED] wrote: Bad news folks, we ran into another problem that is going to push us into tomorrow. Sorry for the false start. Erik -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of David Miller Sent: Thursday, September 22, 2005 6:58 PM To: hlds@list.valvesoftware.com Cc: hlds_linux@list.valvesoftware.com Subject: Re: [hlds] RE: Mandatory Source engine update later today... -- [ Picked text/plain from multipart/alternative ] Doug said there would be a client update along with this one. Is that also schedule to go with the server release? Or will the client release come tomorrow as per-usual Friday updates? -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] svc_bad error
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] What does this mean? How can we fix it? -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds