Re: [hlds] remove me from your list please

2008-11-17 Thread Thomas Morton
Anthony is correct - I am completely unable to remove one of my other mail
addresses from this list via those links (not hugely worried but getting
this all twice does get confusing :P)

Needs looking into?

(considerign the amount of people that DO send in these type of mails it
does somewhat suggest that it is broken somewhere).
Thomas Morton

++ No problem should ever have to be solved twice ++

(There is an outside chance my account has been compromised - please let me
know if you recieve anything *odd* or suspicious from me)


2008/11/17 J T [EMAIL PROTECTED]

 hlds http://list.valvesoftware.com/mailman/listinfo/hlds list run by
 listadmin
 at valvesoftware.com [EMAIL PROTECTED]

 Should have someone that can assist you.

 On Sun, Nov 16, 2008 at 7:13 PM, Anthony E. Prandi [EMAIL PROTECTED]
 wrote:

  Now see, the funny thing is, I have tryed unsubscribing twice, using the
  unsubscribe link, from both the lists, and have yet to receive my
  confirmation e-mail it was to have sent, so maybe its NOT that easy...
 
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 



 --
 -
 [EMAIL PROTECTED]
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] remove me from your list please

2008-11-17 Thread Olly
Change your password?

2008/11/17 Thomas Morton [EMAIL PROTECTED]

 Anthony is correct - I am completely unable to remove one of my other mail
 addresses from this list via those links (not hugely worried but
 getting
 this all twice does get confusing :P)

 Needs looking into?

 (considerign the amount of people that DO send in these type of mails it
 does somewhat suggest that it is broken somewhere).
 Thomas Morton

 ++ No problem should ever have to be solved twice ++

 (There is an outside chance my account has been compromised - please let me
 know if you recieve anything *odd* or suspicious from me)


 2008/11/17 J T [EMAIL PROTECTED]

  hlds http://list.valvesoftware.com/mailman/listinfo/hlds list run by
  listadmin
  at valvesoftware.com [EMAIL PROTECTED]
 
  Should have someone that can assist you.
 
  On Sun, Nov 16, 2008 at 7:13 PM, Anthony E. Prandi [EMAIL PROTECTED]
  wrote:
 
   Now see, the funny thing is, I have tryed unsubscribing twice, using
 the
   unsubscribe link, from both the lists, and have yet to receive my
   confirmation e-mail it was to have sent, so maybe its NOT that
 easy...
  
  
  
   ___
   To unsubscribe, edit your list preferences, or view the list archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
  
 
 
 
  --
  -
  [EMAIL PROTECTED]
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


[hlds] You do not have this 3rd party mod installed

2008-11-17 Thread P1cwh0r3
While trying to join a L4D server via the Servers window under the LAN tab
on the desktop it states You do not have this 3rd party mod installed.

Is this just because it's the demo?


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Left 4 Dead Demo Update Available

2008-11-17 Thread Alec Sanger

Don't know what it is, but it seems like a couple updates ago made it so only 3 
people max can join my servers. I just checked my graphs and it's a solid line 
at 3 players all the way across. Any idea as to what could be causing this?
 
-Alec
_
Stay up to date on your PC, the Web, and your mobile phone with Windows Live
http://clk.atdmt.com/MRT/go/119462413/direct/01/
___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Left 4 Dead Demo Update Available

2008-11-17 Thread Steven Hartland
Interesting you say that, yes seen that here.

Regards
Steve

- Original Message - 
From: Alec Sanger [EMAIL PROTECTED]



 Don't know what it is, but it seems like a couple updates ago made it so only 
 3 people max can join my servers. I just checked 
 my graphs and it's a solid line at 3 players all the way across. Any idea as 
 to what could be causing this?



This e.mail is private and confidential between Multiplay (UK) Ltd. and the 
person or entity to whom it is addressed. In the event of misdirection, the 
recipient is prohibited from using, copying, printing or otherwise 
disseminating it or any information contained in it. 

In the event of misdirection, illegible or incomplete transmission please 
telephone +44 845 868 1337
or return the E.mail to [EMAIL PROTECTED]


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Left 4 Dead Demo Update Available

2008-11-17 Thread Robert Whelan
I've seen 4 on across all our servers throughout the weekend thru all the 
updates released. The only consistant trouble we've seen was conection loss, 
aka 'retrying conection' which has been reported by many. It only seems to crop 
its head in the begining portion of the map, 2nd mission near the dead bolted 
doorway. Guess it could be refrered to as the spawn area. Once everyone clears 
that area we're good to go.

Win2k3x64 server...




From: Steven Hartland [EMAIL PROTECTED]
To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com
Sent: Monday, November 17, 2008 8:51:56 AM
Subject: Re: [hlds] Left 4 Dead Demo Update Available

Interesting you say that, yes seen that here.

    Regards
    Steve

- Original Message - 
From: Alec Sanger [EMAIL PROTECTED]



 Don't know what it is, but it seems like a couple updates ago made it so only 
 3 people max can join my servers. I just checked 
 my graphs and it's a solid line at 3 players all the way across. Any idea as 
 to what could be causing this?



This e.mail is private and confidential between Multiplay (UK) Ltd. and the 
person or entity to whom it is addressed. In the event of misdirection, the 
recipient is prohibited from using, copying, printing or otherwise 
disseminating it or any information contained in it. 

In the event of misdirection, illegible or incomplete transmission please 
telephone +44 845 868 1337
or return the E.mail to [EMAIL PROTECTED]


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds



  
___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Left 4 Dead Demo Update Available

2008-11-17 Thread Alec Sanger

well it looks like I got back up to 4 on one of my servers. It's a little 
strange, though. I didn't hit 4 players for almost 24 hours. I'll just keep an 
eye on it I guess... Date: Mon, 17 Nov 2008 07:22:03 -0800 From: [EMAIL 
PROTECTED] To: hlds@list.valvesoftware.com Subject: Re: [hlds] Left 4 Dead 
Demo Update Available  I've seen 4 on across all our servers throughout the 
weekend thru all the updates released. The only consistant trouble we've seen 
was conection loss, aka 'retrying conection' which has been reported by many. 
It only seems to crop its head in the begining portion of the map, 2nd mission 
near the dead bolted doorway. Guess it could be refrered to as the spawn area. 
Once everyone clears that area we're good to go.  Win2k3x64 server...
 From: Steven Hartland [EMAIL PROTECTED] 
To: Half-Life dedicated Win32 server mailing list 
hlds@list.valvesoftware.com Sent: Monday, November 17, 2008 8:51:56 AM 
Subject: Re: [hlds] Left 4 Dead Demo Update Available  Interesting you say 
that, yes seen that here.  Regards Steve  - Original Message 
-  From: Alec Sanger [EMAIL PROTECTED] Don't know what it 
is, but it seems like a couple updates ago made it so only 3 people max can 
join my servers. I just checked   my graphs and it's a solid line at 3 
players all the way across. Any idea as to what could be causing this?   
 This e.mail is private and 
confidential between Multiplay (UK) Ltd. and the person or entity to whom it is 
addressed. In the event of misdirection, the recipient is prohibited from 
using, copying, printing or otherwise disseminating it or any information 
contained in it.   In the event of misdirection, illegible or incomplete 
transmission please telephone +44 845 868 1337 or return the E.mail to [EMAIL 
PROTECTED]   ___ To 
unsubscribe, edit your list preferences, or view the list archives, please 
visit: http://list.valvesoftware.com/mailman/listinfo/hlds 
___ To unsubscribe, edit your list 
preferences, or view the list archives, please visit: 
http://list.valvesoftware.com/mailman/listinfo/hlds
_
See how Windows® connects the people, information, and fun that are part of 
your life
http://clk.atdmt.com/MRT/go/119463819/direct/01/
___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] You do not have this 3rd party mod installed

2008-11-17 Thread AnAkIn .
Yes, seem to be a bug because it's a demo, but anyway the full game is
released tomorrow and I guess it'll work fine then.

2008/11/17 P1cwh0r3 [EMAIL PROTECTED]

 While trying to join a L4D server via the Servers window under the LAN tab
 on the desktop it states You do not have this 3rd party mod installed.

 Is this just because it's the demo?


 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] L4D demo windows server keep change map then crash

2008-11-17 Thread steve nicholakos
your a fucking nerd. get a life, join a sport or something bitch

On Sun, Nov 16, 2008 at 11:00 AM, raydan [EMAIL PROTECTED] wrote:

 i open 1 dods, and 3 L4D demo in my windows 2003 server
  after player join server and left, 2 L4D server keep change map, it never
 stop!
 i need to shutdown the server manually

 also i open 2 L4D demo in windows xp, one server kepp change map, same as
 windows 2003 server

 after a few hours, l4d_demo folder create hundred *mdmp files. i already
 use
 -verify_all to check all file.

 what happening?


  / windows 2003 server setting /

 -console -game dod +ip xxx.xxx.xxx.xxx -port 27015 +map dod_anzio

 -console -game left4dead +ip xxx.xxx.xxx.xxx -port 27018 +map
 l4d_dem_hospital01_apartment

 -console -game left4dead +ip xxx.xxx.xxx.xxx  -port 27019 +map
 l4d_dem_hospital01_apartment

 -console -game left4dead +ip xxx.xxx.xxx.xxx -port 27016 +map
 l4d_dem_hospital01_apartment

 hostname name
 rcon_password  [EMAIL PROTECTED]
 mp_disable_autokick 1
 sv_allow_wait_command 0
 sv_alltalk 1
 sv_alternateticks 0
 sv_cheats 0
 sv_clearhinthistory 0
 sv_consistency 1
 sv_downloadurl 
 sv_pausable 0
 sv_lan 0
 sv_region 4
 sv_maxcmdrate 100
 z_difficulty Impossible
 sv_unreserve

 / windows 2003 server setting /
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] L4D demo windows server keep change map then crash

2008-11-17 Thread Neal Daringer
please dont litter this list with your uselessness.

steve nicholakos wrote:
 your a fucking nerd. get a life, join a sport or something bitch

 On Sun, Nov 16, 2008 at 11:00 AM, raydan [EMAIL PROTECTED] wrote:

   
 i open 1 dods, and 3 L4D demo in my windows 2003 server
  after player join server and left, 2 L4D server keep change map, it never
 stop!
 i need to shutdown the server manually

 also i open 2 L4D demo in windows xp, one server kepp change map, same as
 windows 2003 server

 after a few hours, l4d_demo folder create hundred *mdmp files. i already
 use
 -verify_all to check all file.

 what happening?


  / windows 2003 server setting /

 -console -game dod +ip xxx.xxx.xxx.xxx -port 27015 +map dod_anzio

 -console -game left4dead +ip xxx.xxx.xxx.xxx -port 27018 +map
 l4d_dem_hospital01_apartment

 -console -game left4dead +ip xxx.xxx.xxx.xxx  -port 27019 +map
 l4d_dem_hospital01_apartment

 -console -game left4dead +ip xxx.xxx.xxx.xxx -port 27016 +map
 l4d_dem_hospital01_apartment

 hostname name
 rcon_password  [EMAIL PROTECTED]
 mp_disable_autokick 1
 sv_allow_wait_command 0
 sv_alltalk 1
 sv_alternateticks 0
 sv_cheats 0
 sv_clearhinthistory 0
 sv_consistency 1
 sv_downloadurl 
 sv_pausable 0
 sv_lan 0
 sv_region 4
 sv_maxcmdrate 100
 z_difficulty Impossible
 sv_unreserve

 / windows 2003 server setting /
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

 
 ___
 To unsubscribe, edit your list preferences, or view the list archives, please 
 visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

   


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] L4D demo windows server keep change map then crash

2008-11-17 Thread Jarno Veuger
Don't behave like a child. Come on.

steve nicholakos swrote:
 your a fucking nerd. get a life, join a sport or something bitch

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


[hlds] L4D Dedicated Server Files

2008-11-17 Thread gulfy
Any ETA when the rest of the files will be ready to download?  Only 10 hours
before the game releases.
___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] remove me from your list please

2008-11-17 Thread Mark Mandelaro
how much does it cost to be removed from the list ill pay double

On Mon, Nov 17, 2008 at 8:42 AM, Olly [EMAIL PROTECTED] wrote:

 Change your password?

 2008/11/17 Thomas Morton [EMAIL PROTECTED]

  Anthony is correct - I am completely unable to remove one of my other
 mail
  addresses from this list via those links (not hugely worried but
  getting
  this all twice does get confusing :P)
 
  Needs looking into?
 
  (considerign the amount of people that DO send in these type of mails it
  does somewhat suggest that it is broken somewhere).
  Thomas Morton
 
  ++ No problem should ever have to be solved twice ++
 
  (There is an outside chance my account has been compromised - please let
 me
  know if you recieve anything *odd* or suspicious from me)
 
 
  2008/11/17 J T [EMAIL PROTECTED]
 
   hlds http://list.valvesoftware.com/mailman/listinfo/hlds list run by
   listadmin
   at valvesoftware.com [EMAIL PROTECTED]
  
   Should have someone that can assist you.
  
   On Sun, Nov 16, 2008 at 7:13 PM, Anthony E. Prandi [EMAIL PROTECTED]
   wrote:
  
Now see, the funny thing is, I have tryed unsubscribing twice, using
  the
unsubscribe link, from both the lists, and have yet to receive my
confirmation e-mail it was to have sent, so maybe its NOT that
  easy...
   
   
   
___
To unsubscribe, edit your list preferences, or view the list
 archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds
   
  
  
  
   --
   -
   [EMAIL PROTECTED]
   ___
   To unsubscribe, edit your list preferences, or view the list archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
  
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] You do not have this 3rd party mod installed

2008-11-17 Thread Olly
And the demo will be removed

2008/11/17 AnAkIn . [EMAIL PROTECTED]

 Yes, seem to be a bug because it's a demo, but anyway the full game is
 released tomorrow and I guess it'll work fine then.

 2008/11/17 P1cwh0r3 [EMAIL PROTECTED]

  While trying to join a L4D server via the Servers window under the LAN
 tab
  on the desktop it states You do not have this 3rd party mod installed.
 
  Is this just because it's the demo?
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


[hlds] (hlds) L4D Dedicated Server Files

2008-11-17 Thread Alex Olinger

I`m wondering the same thing. Plz Valve dont wait till 5 min before release for 
the server files. We would not like to rush around to get them up.

_
Stay up to date on your PC, the Web, and your mobile phone with Windows Live
http://clk.atdmt.com/MRT/go/119462413/direct/01/
___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] (hlds) L4D Dedicated Server Files

2008-11-17 Thread Robert Whelan
they'll be out when there rdy.. dont need 100 emails asking when... when...

if anything I was expecting another demo update to try and kill the 'retying 
connection' issue





From: Alex Olinger [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Monday, November 17, 2008 2:05:10 PM
Subject: [hlds] (hlds) L4D Dedicated Server Files


I`m wondering the same thing. Plz Valve dont wait till 5 min before release for 
the server files. We would not like to rush around to get them up.

_
Stay up to date on your PC, the Web, and your mobile phone with Windows Live
http://clk.atdmt.com/MRT/go/119462413/direct/01/
___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds



  
___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


[hlds] Left 4 Dead Demo Update Available

2008-11-17 Thread Jason Ruymen
A required update for the Left 4 Dead Demo is now available.  Please run 
hldsupdatetool to receive the files.  The specific changes include:

- Fixed problem where the group browser was showing servers for groups you were 
not a member of
- Fixed problem with split packet/reassembly on level transition. This would 
cause the game to feel laggy for some period after a level transition
- Fixed a crash when connecting to a dedicated server

Jason


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Left 4 Dead Demo Update Available

2008-11-17 Thread SakeFox
hooray!!

- Fixed problem with split packet/reassembly on level transition. This would 
cause the game to feel laggy for some period after a level transition



Jason Ruymen wrote:
 A required update for the Left 4 Dead Demo is now available.  Please run 
 hldsupdatetool to receive the files.  The specific changes include:

 - Fixed problem where the group browser was showing servers for groups you 
 were not a member of
 - Fixed problem with split packet/reassembly on level transition. This would 
 cause the game to feel laggy for some period after a level transition
 - Fixed a crash when connecting to a dedicated server

 Jason


 ___
 To unsubscribe, edit your list preferences, or view the list archives, please 
 visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds


   

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Left 4 Dead Demo Update Available

2008-11-17 Thread Robert Whelan
Schweet.. updating now...!


 




From: Jason Ruymen [EMAIL PROTECTED]
To: Half-Life dedicated Win32 server mailing list 
hlds@list.valvesoftware.com; [EMAIL PROTECTED] [EMAIL PROTECTED]
Sent: Monday, November 17, 2008 2:30:12 PM
Subject: [hlds] Left 4 Dead Demo Update Available

A required update for the Left 4 Dead Demo is now available.  Please run 
hldsupdatetool to receive the files.  The specific changes include:

- Fixed problem where the group browser was showing servers for groups you were 
not a member of
- Fixed problem with split packet/reassembly on level transition. This would 
cause the game to feel laggy for some period after a level transition
- Fixed a crash when connecting to a dedicated server

Jason


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds



  
___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Left 4 Dead Demo Update Available

2008-11-17 Thread SakeFox
tested and is working.

there is one small bug i keep forgetting to add. if you go into the safe 
room and close the door (yes one person must be outside the door) you 
can shoot through the door and kill the zombies on the other side. You 
wont hurt friendlies. Found this to a bit odd heh.

SakeFox wrote:
 hooray!!

 - Fixed problem with split packet/reassembly on level transition. This would 
 cause the game to feel laggy for some period after a level transition



 Jason Ruymen wrote:
   
 A required update for the Left 4 Dead Demo is now available.  Please run 
 hldsupdatetool to receive the files.  The specific changes include:

 - Fixed problem where the group browser was showing servers for groups you 
 were not a member of
 - Fixed problem with split packet/reassembly on level transition. This would 
 cause the game to feel laggy for some period after a level transition
 - Fixed a crash when connecting to a dedicated server

 Jason


 ___
 To unsubscribe, edit your list preferences, or view the list archives, 
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds


   
 

 ___
 To unsubscribe, edit your list preferences, or view the list archives, please 
 visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds


   

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Left 4 Dead Demo Update Available

2008-11-17 Thread Steve
I also found that if a witch is after you, you can close the safe room
door and let your teammates gun her down while she attacks the door trying
to get you.

 tested and is working.

 there is one small bug i keep forgetting to add. if you go into the safe
 room and close the door (yes one person must be outside the door) you
 can shoot through the door and kill the zombies on the other side. You
 wont hurt friendlies. Found this to a bit odd heh.

 SakeFox wrote:
 hooray!!

 - Fixed problem with split packet/reassembly on level transition. This
 would cause the game to feel laggy for some period after a level
 transition



 Jason Ruymen wrote:

 A required update for the Left 4 Dead Demo is now available.  Please
 run hldsupdatetool to receive the files.  The specific changes include:

 - Fixed problem where the group browser was showing servers for groups
 you were not a member of
 - Fixed problem with split packet/reassembly on level transition. This
 would cause the game to feel laggy for some period after a level
 transition
 - Fixed a crash when connecting to a dedicated server

 Jason


 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds





 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds




 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds




___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Left 4 Dead Demo Update Available

2008-11-17 Thread Flubber
Still nothing for blocking connexion completely for players who are not from
the community linked with a server. Please let us have real private server.

2008/11/17 Steve [EMAIL PROTECTED]

 I also found that if a witch is after you, you can close the safe room
 door and let your teammates gun her down while she attacks the door trying
 to get you.

  tested and is working.
 
  there is one small bug i keep forgetting to add. if you go into the safe
  room and close the door (yes one person must be outside the door) you
  can shoot through the door and kill the zombies on the other side. You
  wont hurt friendlies. Found this to a bit odd heh.
 
  SakeFox wrote:
  hooray!!
 
  - Fixed problem with split packet/reassembly on level transition. This
  would cause the game to feel laggy for some period after a level
  transition
 
 
 
  Jason Ruymen wrote:
 
  A required update for the Left 4 Dead Demo is now available.  Please
  run hldsupdatetool to receive the files.  The specific changes include:
 
  - Fixed problem where the group browser was showing servers for groups
  you were not a member of
  - Fixed problem with split packet/reassembly on level transition. This
  would cause the game to feel laggy for some period after a level
  transition
  - Fixed a crash when connecting to a dedicated server
 
  Jason
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 
 
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 



 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Left 4 Dead Demo Update Available

2008-11-17 Thread Erik Johnson
Sv_steamgroup_exclusive should work for this now.

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Flubber
Sent: Monday, November 17, 2008 1:10 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Left 4 Dead Demo Update Available

Still nothing for blocking connexion completely for players who are not from
the community linked with a server. Please let us have real private server.

2008/11/17 Steve [EMAIL PROTECTED]

 I also found that if a witch is after you, you can close the safe room
 door and let your teammates gun her down while she attacks the door trying
 to get you.

  tested and is working.
 
  there is one small bug i keep forgetting to add. if you go into the safe
  room and close the door (yes one person must be outside the door) you
  can shoot through the door and kill the zombies on the other side. You
  wont hurt friendlies. Found this to a bit odd heh.
 
  SakeFox wrote:
  hooray!!
 
  - Fixed problem with split packet/reassembly on level transition. This
  would cause the game to feel laggy for some period after a level
  transition
 
 
 
  Jason Ruymen wrote:
 
  A required update for the Left 4 Dead Demo is now available.  Please
  run hldsupdatetool to receive the files.  The specific changes include:
 
  - Fixed problem where the group browser was showing servers for groups
  you were not a member of
  - Fixed problem with split packet/reassembly on level transition. This
  would cause the game to feel laggy for some period after a level
  transition
  - Fixed a crash when connecting to a dedicated server
 
  Jason
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 
 
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 



 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Left 4 Dead Demo Update Available

2008-11-17 Thread Kevin Ottalini
Erik,
sv_password is still only partially working, I have a password on my 
test server (Win32, latest update) and players are still joining.


- Original Message - 
From: Erik Johnson [EMAIL PROTECTED]
To: Half-Life dedicated Win32 server mailing list 
hlds@list.valvesoftware.com
Sent: Monday, November 17, 2008 1:35 PM
Subject: Re: [hlds] Left 4 Dead Demo Update Available


 Sv_steamgroup_exclusive should work for this now.

 -Original Message-
 From: [EMAIL PROTECTED] 
 [mailto:[EMAIL PROTECTED] On Behalf Of Flubber
 Sent: Monday, November 17, 2008 1:10 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] Left 4 Dead Demo Update Available

 Still nothing for blocking connexion completely for players who are not 
 from
 the community linked with a server. Please let us have real private 
 server.



___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Left 4 Dead Demo Update Available

2008-11-17 Thread bl4nk
Did they ever say they fixed that? I believe their solution to a 
private server was the whole community-exclusive thing.

Kevin Ottalini wrote:
 Erik,
 sv_password is still only partially working, I have a password on my 
 test server (Win32, latest update) and players are still joining.


 - Original Message - 
 From: Erik Johnson [EMAIL PROTECTED]
 To: Half-Life dedicated Win32 server mailing list 
 hlds@list.valvesoftware.com
 Sent: Monday, November 17, 2008 1:35 PM
 Subject: Re: [hlds] Left 4 Dead Demo Update Available


   
 Sv_steamgroup_exclusive should work for this now.

 -Original Message-
 From: [EMAIL PROTECTED] 
 [mailto:[EMAIL PROTECTED] On Behalf Of Flubber
 Sent: Monday, November 17, 2008 1:10 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] Left 4 Dead Demo Update Available

 Still nothing for blocking connexion completely for players who are not 
 from
 the community linked with a server. Please let us have real private 
 server.

 


 ___
 To unsubscribe, edit your list preferences, or view the list archives, please 
 visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

   


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


[hlds] External/Public IP, NATing firewall

2008-11-17 Thread Jevon
Hi all,

 

Apologies if I've missed a discussion about this somewhere, I've looked many
different places and come up blank. I run a DS (specifically L4D) for some
friends on my desktop machine. I am behind a router which does NAT so have a
private/internal IP (10.0.0.2). Naturally, my friends need my public
address, and I make use of dyndns for ease (port forwarding is working
fine).

 

I can't see an easy way to get this set up working cleanly but I can't
imagine it's a rare configuration. Is it possible to specify separate
external IPs and internal IPs?

If I let the server pick up the IP, it detects 10.0.0.2, as expected, and
although people can connect in the console (connect l4d.dyndns.org for
example) it won't show up correctly anywhere else - people can't browse it
in any way (and with sv_password not working at the moment, it's open to
anyone as the sv_steamgroup stuff doesn't appear to work either).

 

If I specify my external ip, either on the command line or in my
autoexec.cfg, the server starts barfing and doesn't talk to the VAC servers
- the following is all that gets shown:

...

NET_GetBindAddresses found 10.0.0.2: 'NETGEAR 108 Mbps Wireless PCI Adapter
WG311T'

WARNING: NET_OpenSocket: bind: WSAEADDRNOTAVAIL

Trying to open socket on 10.0.0.2

WARNING: NET_OpenSocket: bind: WSAEADDRNOTAVAIL

WARNING: NET_OpenSocket: bind: WSAEADDRNOTAVAIL

Trying to open socket on 10.0.0.2

WARNING: NET_OpenSocket: bind: WSAEADDRNOTAVAIL

Trying to open socket on 10.0.0.2

Socket bind failed (WSAEADDRNOTAVAIL)

Network: IP xx.xx.xx.xx, mode MP, dedicated Yes, ports 27020 SV / 27015 CL

 Host_NewGame 

Compact released 131072 bytes to the backing store

Host_NewGame on map l4d_dem_hospital01_apartment

Executing dedicated server config file

Commentary: Could not find commentary data file
'maps/l4d_dem_hospital01_apartment_commentary.txt'.

CreateBoundSocket: ::bind returned Win32 error 10049

cminterface.cpp (932) : Assertion Failed: NULL != m_hConnection

 

It looks like the server tries to bind to the external IP, which naturally
is assigned to the router, not the computer, so it bugs out (as you'd
expect). Ideally, I need to be able to tell the server to bind to the
internal IP, but publicise a specified external IP (e.g. a new server
variable along the lines of external_ip which I could set to either a DNS
entry or an IP like with the existing ip variable) to the Steam
servers/other users. Obviously there might be a slight issue if other people
were on my internal network but it should still play ball connecting to the
external IP.

 

Is such a thing:

1)  Possible now, just differently

2)  Should be possible similar to above but broken

3)  Planned but not implemented

4)  Unlikely to be implemented

 

Hopefully having written all that it's not going to be something blindingly
obvious that I've overlooked and which makes me look like an idiot :-(

 

Cheers,

 

Jevon

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Left 4 Dead Demo Update Available

2008-11-17 Thread hlds
Interesting.
Our private server doesn't seem to have any issues with this. It's
passworded(Using sv_password) and no one has ever joined without the
password. Kind of odd.

--Welder

 Did they ever say they fixed that? I believe their solution to a
 private server was the whole community-exclusive thing.

 Kevin Ottalini wrote:
 Erik,
 sv_password is still only partially working, I have a password on my
 test server (Win32, latest update) and players are still joining.


 - Original Message -
 From: Erik Johnson [EMAIL PROTECTED]
 To: Half-Life dedicated Win32 server mailing list
 hlds@list.valvesoftware.com
 Sent: Monday, November 17, 2008 1:35 PM
 Subject: Re: [hlds] Left 4 Dead Demo Update Available



 Sv_steamgroup_exclusive should work for this now.

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Flubber
 Sent: Monday, November 17, 2008 1:10 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] Left 4 Dead Demo Update Available

 Still nothing for blocking connexion completely for players who are not
 from
 the community linked with a server. Please let us have real private
 server.




 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds




 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds




___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Left 4 Dead Demo Update Available

2008-11-17 Thread Robert Whelan
Gotta have sv_password work, even with exclusive set once I join it opens the 
doors for anyone in our steam group to join doesn't it? I to have a test box I 
don't want people joining... I havn't tested the password or search key so I 
dont know if it does/doesn't work.





From: bl4nk [EMAIL PROTECTED]
To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com
Sent: Monday, November 17, 2008 3:55:18 PM
Subject: Re: [hlds] Left 4 Dead Demo Update Available

Did they ever say they fixed that? I believe their solution to a 
private server was the whole community-exclusive thing.

Kevin Ottalini wrote:
 Erik,
    sv_password is still only partially working, I have a password on my 
 test server (Win32, latest update) and players are still joining.


 - Original Message - 
 From: Erik Johnson [EMAIL PROTECTED]
 To: Half-Life dedicated Win32 server mailing list 
 hlds@list.valvesoftware.com
 Sent: Monday, November 17, 2008 1:35 PM
 Subject: Re: [hlds] Left 4 Dead Demo Update Available


  
 Sv_steamgroup_exclusive should work for this now.

 -Original Message-
 From: [EMAIL PROTECTED] 
 [mailto:[EMAIL PROTECTED] On Behalf Of Flubber
 Sent: Monday, November 17, 2008 1:10 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] Left 4 Dead Demo Update Available

 Still nothing for blocking connexion completely for players who are not 
 from
 the community linked with a server. Please let us have real private 
 server.

    


 ___
 To unsubscribe, edit your list preferences, or view the list archives, please 
 visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

  


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds



  
___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Left 4 Dead Demo Update Available

2008-11-17 Thread msleeper
I am pretty sure they made the exclusive option not allow non-Group
memebers to join. I have one server set to exclusive, and it has been
half full for 30 minutes and no random players have joined.

On Mon, 2008-11-17 at 14:07 -0800, Robert Whelan wrote:
 Gotta have sv_password work, even with exclusive set once I join it opens the 
 doors for anyone in our steam group to join doesn't it? I to have a test box 
 I don't want people joining... I havn't tested the password or search key so 
 I dont know if it does/doesn't work.
 
 
 
 
 
 From: bl4nk [EMAIL PROTECTED]
 To: Half-Life dedicated Win32 server mailing list 
 hlds@list.valvesoftware.com
 Sent: Monday, November 17, 2008 3:55:18 PM
 Subject: Re: [hlds] Left 4 Dead Demo Update Available
 
 Did they ever say they fixed that? I believe their solution to a 
 private server was the whole community-exclusive thing.
 
 Kevin Ottalini wrote:
  Erik,
 sv_password is still only partially working, I have a password on my 
  test server (Win32, latest update) and players are still joining.
 
 
  - Original Message - 
  From: Erik Johnson [EMAIL PROTECTED]
  To: Half-Life dedicated Win32 server mailing list 
  hlds@list.valvesoftware.com
  Sent: Monday, November 17, 2008 1:35 PM
  Subject: Re: [hlds] Left 4 Dead Demo Update Available
 
 
   
  Sv_steamgroup_exclusive should work for this now.
 
  -Original Message-
  From: [EMAIL PROTECTED] 
  [mailto:[EMAIL PROTECTED] On Behalf Of Flubber
  Sent: Monday, November 17, 2008 1:10 PM
  To: Half-Life dedicated Win32 server mailing list
  Subject: Re: [hlds] Left 4 Dead Demo Update Available
 
  Still nothing for blocking connexion completely for players who are not 
  from
  the community linked with a server. Please let us have real private 
  server.
 
 
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives, 
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
   
 
 
 ___
 To unsubscribe, edit your list preferences, or view the list archives, please 
 visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds
 
 
 
   
 ___
 To unsubscribe, edit your list preferences, or view the list archives, please 
 visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Left 4 Dead Demo Update Available

2008-11-17 Thread Robert Whelan
its not a question of allowing non-group members, we'd be looking to keep 
everyone out (locked down) except a client with a password.





From: msleeper [EMAIL PROTECTED]
To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com
Sent: Monday, November 17, 2008 4:11:20 PM
Subject: Re: [hlds] Left 4 Dead Demo Update Available

I am pretty sure they made the exclusive option not allow non-Group
memebers to join. I have one server set to exclusive, and it has been
half full for 30 minutes and no random players have joined.

On Mon, 2008-11-17 at 14:07 -0800, Robert Whelan wrote:
 Gotta have sv_password work, even with exclusive set once I join it opens the 
 doors for anyone in our steam group to join doesn't it? I to have a test box 
 I don't want people joining... I havn't tested the password or search key so 
 I dont know if it does/doesn't work.
 
 
 
 
 
 From: bl4nk [EMAIL PROTECTED]
 To: Half-Life dedicated Win32 server mailing list 
 hlds@list.valvesoftware.com
 Sent: Monday, November 17, 2008 3:55:18 PM
 Subject: Re: [hlds] Left 4 Dead Demo Update Available
 
 Did they ever say they fixed that? I believe their solution to a 
 private server was the whole community-exclusive thing.
 
 Kevin Ottalini wrote:
  Erik,
     sv_password is still only partially working, I have a password on my 
  test server (Win32, latest update) and players are still joining.
 
 
  - Original Message - 
  From: Erik Johnson [EMAIL PROTECTED]
  To: Half-Life dedicated Win32 server mailing list 
  hlds@list.valvesoftware.com
  Sent: Monday, November 17, 2008 1:35 PM
  Subject: Re: [hlds] Left 4 Dead Demo Update Available
 
 
   
  Sv_steamgroup_exclusive should work for this now.
 
  -Original Message-
  From: [EMAIL PROTECTED] 
  [mailto:[EMAIL PROTECTED] On Behalf Of Flubber
  Sent: Monday, November 17, 2008 1:10 PM
  To: Half-Life dedicated Win32 server mailing list
  Subject: Re: [hlds] Left 4 Dead Demo Update Available
 
  Still nothing for blocking connexion completely for players who are not 
  from
  the community linked with a server. Please let us have real private 
  server.
 
     
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives, 
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
   
 
 
 ___
 To unsubscribe, edit your list preferences, or view the list archives, please 
 visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds
 
 
 
      
 ___
 To unsubscribe, edit your list preferences, or view the list archives, please 
 visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds



  
___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] External/Public IP, NATing firewall

2008-11-17 Thread Rick Payton
With as long as this type of behavior has been going on, I would go with
option 4, not likely to be implemented. And there was also an update a
little earlier today that fixes having a steamgroup exclusive L4D
server.

I agree being able to specify to the world what your external IP is
would be a treat, as it is now you can tell if someone is running a NAT
server via a simple status command in the client console (provided you
know all the dedicated private IP ranges).

mauirixxx

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Jevon
Sent: Monday, November 17, 2008 12:02 PM
To: hlds@list.valvesoftware.com
Subject: [hlds] External/Public IP, NATing firewall

Hi all,

 

Apologies if I've missed a discussion about this somewhere, I've looked
many
different places and come up blank. I run a DS (specifically L4D) for
some
friends on my desktop machine. I am behind a router which does NAT so
have a
private/internal IP (10.0.0.2). Naturally, my friends need my public
address, and I make use of dyndns for ease (port forwarding is working
fine).

 

I can't see an easy way to get this set up working cleanly but I can't
imagine it's a rare configuration. Is it possible to specify separate
external IPs and internal IPs?

If I let the server pick up the IP, it detects 10.0.0.2, as expected,
and
although people can connect in the console (connect l4d.dyndns.org for
example) it won't show up correctly anywhere else - people can't browse
it
in any way (and with sv_password not working at the moment, it's open to
anyone as the sv_steamgroup stuff doesn't appear to work either).

 

If I specify my external ip, either on the command line or in my
autoexec.cfg, the server starts barfing and doesn't talk to the VAC
servers
- the following is all that gets shown:

...

NET_GetBindAddresses found 10.0.0.2: 'NETGEAR 108 Mbps Wireless PCI
Adapter
WG311T'

WARNING: NET_OpenSocket: bind: WSAEADDRNOTAVAIL

Trying to open socket on 10.0.0.2

WARNING: NET_OpenSocket: bind: WSAEADDRNOTAVAIL

WARNING: NET_OpenSocket: bind: WSAEADDRNOTAVAIL

Trying to open socket on 10.0.0.2

WARNING: NET_OpenSocket: bind: WSAEADDRNOTAVAIL

Trying to open socket on 10.0.0.2

Socket bind failed (WSAEADDRNOTAVAIL)

Network: IP xx.xx.xx.xx, mode MP, dedicated Yes, ports 27020 SV / 27015
CL

 Host_NewGame 

Compact released 131072 bytes to the backing store

Host_NewGame on map l4d_dem_hospital01_apartment

Executing dedicated server config file

Commentary: Could not find commentary data file
'maps/l4d_dem_hospital01_apartment_commentary.txt'.

CreateBoundSocket: ::bind returned Win32 error 10049

cminterface.cpp (932) : Assertion Failed: NULL != m_hConnection

 

It looks like the server tries to bind to the external IP, which
naturally
is assigned to the router, not the computer, so it bugs out (as you'd
expect). Ideally, I need to be able to tell the server to bind to the
internal IP, but publicise a specified external IP (e.g. a new server
variable along the lines of external_ip which I could set to either a
DNS
entry or an IP like with the existing ip variable) to the Steam
servers/other users. Obviously there might be a slight issue if other
people
were on my internal network but it should still play ball connecting to
the
external IP.

 

Is such a thing:

1)  Possible now, just differently

2)  Should be possible similar to above but broken

3)  Planned but not implemented

4)  Unlikely to be implemented

 

Hopefully having written all that it's not going to be something
blindingly
obvious that I've overlooked and which makes me look like an idiot :-(

 

Cheers,

 

Jevon

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Left 4 Dead Demo Update Available

2008-11-17 Thread Flubber
Well i got at least 12 players (on our 13 servers) who are not in a
community.

Does password still blocking the server to appears in the community list?

2008/11/17 Erik Johnson [EMAIL PROTECTED]

 Sv_steamgroup_exclusive should work for this now.

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Left 4 Dead Demo Update Available

2008-11-17 Thread hlds
I read somewhere that settings it to 1 only blocks the first person from
joining. But once a member joins, its public. And I read that setting it
to 2 will block everyone but community members. Not sure if it's fully
implemented, but I say give it a try.



 Well i got at least 12 players (on our 13 servers) who are not in a
 community.

 Does password still blocking the server to appears in the community list?

 2008/11/17 Erik Johnson [EMAIL PROTECTED]

 Sv_steamgroup_exclusive should work for this now.

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds




___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Left 4 Dead Demo Update Available

2008-11-17 Thread bl4nk
They might have been able to join through friends or something. Does the 
exclusive command block queries from those not in the group or does it 
block connections?

Flubber wrote:
 Well i got at least 12 players (on our 13 servers) who are not in a
 community.

 Does password still blocking the server to appears in the community list?

 2008/11/17 Erik Johnson [EMAIL PROTECTED]

   
 Sv_steamgroup_exclusive should work for this now.

 
 ___
 To unsubscribe, edit your list preferences, or view the list archives, please 
 visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

   


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


[hlds] (hlds) Left 4 Dead Dedicated Server Files

2008-11-17 Thread Alex Olinger

I would think that joining a private server through a friend would allow you 
to join a gated server. Does anyone
know if setting sv_steamgroup_exclusive to 2. Do anything different than 
setting it to 1?

_
Color coding for safety: Windows Live Hotmail alerts you to suspicious email.
http://windowslive.com/Explore/Hotmail?ocid=TXT_TAGLM_WL_hotmail_acq_safety_112008
___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] (hlds) Left 4 Dead Dedicated Server Files

2008-11-17 Thread L L
At the moment I don't think sv_steamgroup_exclusive 2 is implemented.

On Mon, Nov 17, 2008 at 3:28 PM, Alex Olinger [EMAIL PROTECTED]wrote:


 I would think that joining a private server through a friend would allow
 you to join a gated server. Does anyone
 know if setting sv_steamgroup_exclusive to 2. Do anything different than
 setting it to 1?

 _
 Color coding for safety: Windows Live Hotmail alerts you to suspicious
 email.

 http://windowslive.com/Explore/Hotmail?ocid=TXT_TAGLM_WL_hotmail_acq_safety_112008
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Left 4 Dead Demo Update Available

2008-11-17 Thread Arg!
Having sv_password functioning as it usually does is in other games would be
most appreciated, gives us a way to have an adhoc way of completely blocking
server access to anyone who does not have the password.

Eg, on my TF2 server (if the Steam Community filtering here were to be
applied to that game) I have a community group who would have access, but
theres more people than there are slots, and every friday night i run a PUG,
so i always password the server, kick everyone, then release the password
(sometimes via IRC, rather than a group announcement)  and its first in,
best dressed.

Especially given the 4 slot (or 8 in full game) limit in l4d, there may be
times when i want to get on with 3-7 mates and just play, or set it up so
4-8 mates can just play, without having to worry about un-invited people
from joining just because they happen to be in the community group, then
having to explain to them why they've been kicked.

I still think the community stuff, (if its working as advertised, i
personally have not even tried setting it up) is still great, but having
sv_password as a final line of lockout would make it easy. At least until
such time as we have sourcemod for l4d (looks at bl4nk)



On Tue, Nov 18, 2008 at 10:10 AM, [EMAIL PROTECTED] wrote:

 I read somewhere that settings it to 1 only blocks the first person from
 joining. But once a member joins, its public. And I read that setting it
 to 2 will block everyone but community members. Not sure if it's fully
 implemented, but I say give it a try.



  Well i got at least 12 players (on our 13 servers) who are not in a
  community.
 
  Does password still blocking the server to appears in the community list?
 
  2008/11/17 Erik Johnson [EMAIL PROTECTED]
 
  Sv_steamgroup_exclusive should work for this now.
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 



 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] External/Public IP, NATing firewall

2008-11-17 Thread gulfy
I am running a l4d demo server and have dyndns running because I have a
dynamic IP address.  When the server starts it assigns it a local IP e.g.
192.168.1.xxx.  I can have people connect to my server using my dynamic dns
name just fine. e.g. test.gotdns.com.

On Mon, Nov 17, 2008 at 4:28 PM, Rick Payton [EMAIL PROTECTED] wrote:

 With as long as this type of behavior has been going on, I would go with
 option 4, not likely to be implemented. And there was also an update a
 little earlier today that fixes having a steamgroup exclusive L4D
 server.

 I agree being able to specify to the world what your external IP is
 would be a treat, as it is now you can tell if someone is running a NAT
 server via a simple status command in the client console (provided you
 know all the dedicated private IP ranges).

 mauirixxx

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Jevon
 Sent: Monday, November 17, 2008 12:02 PM
 To: hlds@list.valvesoftware.com
 Subject: [hlds] External/Public IP, NATing firewall

 Hi all,



 Apologies if I've missed a discussion about this somewhere, I've looked
 many
 different places and come up blank. I run a DS (specifically L4D) for
 some
 friends on my desktop machine. I am behind a router which does NAT so
 have a
 private/internal IP (10.0.0.2). Naturally, my friends need my public
 address, and I make use of dyndns for ease (port forwarding is working
 fine).



 I can't see an easy way to get this set up working cleanly but I can't
 imagine it's a rare configuration. Is it possible to specify separate
 external IPs and internal IPs?

 If I let the server pick up the IP, it detects 10.0.0.2, as expected,
 and
 although people can connect in the console (connect l4d.dyndns.org for
 example) it won't show up correctly anywhere else - people can't browse
 it
 in any way (and with sv_password not working at the moment, it's open to
 anyone as the sv_steamgroup stuff doesn't appear to work either).



 If I specify my external ip, either on the command line or in my
 autoexec.cfg, the server starts barfing and doesn't talk to the VAC
 servers
 - the following is all that gets shown:

 ...

 NET_GetBindAddresses found 10.0.0.2: 'NETGEAR 108 Mbps Wireless PCI
 Adapter
 WG311T'

 WARNING: NET_OpenSocket: bind: WSAEADDRNOTAVAIL

 Trying to open socket on 10.0.0.2

 WARNING: NET_OpenSocket: bind: WSAEADDRNOTAVAIL

 WARNING: NET_OpenSocket: bind: WSAEADDRNOTAVAIL

 Trying to open socket on 10.0.0.2

 WARNING: NET_OpenSocket: bind: WSAEADDRNOTAVAIL

 Trying to open socket on 10.0.0.2

 Socket bind failed (WSAEADDRNOTAVAIL)

 Network: IP xx.xx.xx.xx, mode MP, dedicated Yes, ports 27020 SV / 27015
 CL

  Host_NewGame 

 Compact released 131072 bytes to the backing store

 Host_NewGame on map l4d_dem_hospital01_apartment

 Executing dedicated server config file

 Commentary: Could not find commentary data file
 'maps/l4d_dem_hospital01_apartment_commentary.txt'.

 CreateBoundSocket: ::bind returned Win32 error 10049

 cminterface.cpp (932) : Assertion Failed: NULL != m_hConnection



 It looks like the server tries to bind to the external IP, which
 naturally
 is assigned to the router, not the computer, so it bugs out (as you'd
 expect). Ideally, I need to be able to tell the server to bind to the
 internal IP, but publicise a specified external IP (e.g. a new server
 variable along the lines of external_ip which I could set to either a
 DNS
 entry or an IP like with the existing ip variable) to the Steam
 servers/other users. Obviously there might be a slight issue if other
 people
 were on my internal network but it should still play ball connecting to
 the
 external IP.



 Is such a thing:

 1)  Possible now, just differently

 2)  Should be possible similar to above but broken

 3)  Planned but not implemented

 4)  Unlikely to be implemented



 Hopefully having written all that it's not going to be something
 blindingly
 obvious that I've overlooked and which makes me look like an idiot :-(



 Cheers,



 Jevon

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


[hlds] Left 4 Dead Full Game Server Files Available

2008-11-17 Thread Alex Olinger

Anyone who is planning to host a Left 4 Dead can now start to preload the full 
game server files by using:
HldsUpdateTool.exe -command update -game l4d_full -dir (whatever directory 
you want)


http://forums.steampowered.com/forums/showthread.php?t=751771

_
See how Windows® connects the people, information, and fun that are part of 
your life
http://clk.atdmt.com/MRT/go/119463819/direct/01/
___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Left 4 Dead Full Game Server Files Available

2008-11-17 Thread gulfy
This has already been announced.

On Mon, Nov 17, 2008 at 5:53 PM, Alex Olinger [EMAIL PROTECTED]wrote:


 Anyone who is planning to host a Left 4 Dead can now start to preload the
 full game server files by using:
 HldsUpdateTool.exe -command update -game l4d_full -dir (whatever
 directory you want)


 http://forums.steampowered.com/forums/showthread.php?t=751771

 _
 See how Windows(R) connects the people, information, and fun that are part of
 your life
 http://clk.atdmt.com/MRT/go/119463819/direct/01/
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Left 4 Dead Demo Update Available

2008-11-17 Thread Tony Paloma
I believe this was just an idea somebody had.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED]
Sent: Monday, November 17, 2008 3:11 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Left 4 Dead Demo Update Available

I read somewhere that settings it to 1 only blocks the first person from
joining. But once a member joins, its public. And I read that setting it
to 2 will block everyone but community members. Not sure if it's fully
implemented, but I say give it a try.



 Well i got at least 12 players (on our 13 servers) who are not in a
 community.

 Does password still blocking the server to appears in the community list?

 2008/11/17 Erik Johnson [EMAIL PROTECTED]

 Sv_steamgroup_exclusive should work for this now.

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds




___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Left 4 Dead Full Game Server Files Available

2008-11-17 Thread 1nsane
Days ago.

On Mon, Nov 17, 2008 at 6:57 PM, gulfy [EMAIL PROTECTED] wrote:

 This has already been announced.

 On Mon, Nov 17, 2008 at 5:53 PM, Alex Olinger [EMAIL PROTECTED]
 wrote:

 
  Anyone who is planning to host a Left 4 Dead can now start to preload the
  full game server files by using:
  HldsUpdateTool.exe -command update -game l4d_full -dir (whatever
  directory you want)
 
 
  http://forums.steampowered.com/forums/showthread.php?t=751771
 
  _
  See how Windows(R) connects the people, information, and fun that are
 part of
  your life
  http://clk.atdmt.com/MRT/go/119463819/direct/01/
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] L4D Dedicated Server Files

2008-11-17 Thread Formologic23
Has any game by Valve been released at Midnight? I can't recall any. TF2 was
released about 1pm PST, DoD:S was released about 4pm PST. Don't stay up
waiting for it. I know I'm not.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of gulfy
Sent: Monday, November 17, 2008 11:10 AM
To: Half-Life dedicated Win32 server mailing list
Subject: [hlds] L4D Dedicated Server Files

Any ETA when the rest of the files will be ready to download?  Only 10 hours
before the game releases.
___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds



___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] L4D Dedicated Server Files

2008-11-17 Thread [EMAIL PROTECTED]
tf2 was released at midnight pst.

Formologic23 wrote:
 Has any game by Valve been released at Midnight? I can't recall any. TF2 was
 released about 1pm PST, DoD:S was released about 4pm PST. Don't stay up
 waiting for it. I know I'm not.

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of gulfy
 Sent: Monday, November 17, 2008 11:10 AM
 To: Half-Life dedicated Win32 server mailing list
 Subject: [hlds] L4D Dedicated Server Files

 Any ETA when the rest of the files will be ready to download?  Only 10 hours
 before the game releases.
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds



 ___
 To unsubscribe, edit your list preferences, or view the list archives, please 
 visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

   

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Left 4 Dead Full Game Server Files Available

2008-11-17 Thread J T
Older than the internet.

On Mon, Nov 17, 2008 at 4:30 PM, 1nsane [EMAIL PROTECTED] wrote:

 Days ago.

 On Mon, Nov 17, 2008 at 6:57 PM, gulfy [EMAIL PROTECTED] wrote:

  This has already been announced.
 
  On Mon, Nov 17, 2008 at 5:53 PM, Alex Olinger [EMAIL PROTECTED]
  wrote:
 
  
   Anyone who is planning to host a Left 4 Dead can now start to preload
 the
   full game server files by using:
   HldsUpdateTool.exe -command update -game l4d_full -dir (whatever
   directory you want)
  
  
   http://forums.steampowered.com/forums/showthread.php?t=751771
  
   _
   See how Windows(R) connects the people, information, and fun that are
  part of
   your life
   http://clk.atdmt.com/MRT/go/119463819/direct/01/
   ___
   To unsubscribe, edit your list preferences, or view the list archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
  
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds




-- 
-
[EMAIL PROTECTED]
___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] L4D Dedicated Server Files

2008-11-17 Thread Yatin Vadhia
Valve time

On 18 Nov 2008, at 00:37, [EMAIL PROTECTED] [EMAIL PROTECTED] 
  wrote:

 tf2 was released at midnight pst.

 Formologic23 wrote:
 Has any game by Valve been released at Midnight? I can't recall  
 any. TF2 was
 released about 1pm PST, DoD:S was released about 4pm PST. Don't  
 stay up
 waiting for it. I know I'm not.

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of gulfy
 Sent: Monday, November 17, 2008 11:10 AM
 To: Half-Life dedicated Win32 server mailing list
 Subject: [hlds] L4D Dedicated Server Files

 Any ETA when the rest of the files will be ready to download?  Only  
 10 hours
 before the game releases.
 ___
 To unsubscribe, edit your list preferences, or view the list  
 archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds



 ___
 To unsubscribe, edit your list preferences, or view the list  
 archives, please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds



 ___
 To unsubscribe, edit your list preferences, or view the list  
 archives, please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Left 4 Dead Demo Update Available

2008-11-17 Thread tgnwells
I'm pretty sure that's intentional. I don't think they want people to 
face having to deal with friendly fire when shooting through walls and such.

SakeFox wrote:
 tested and is working.

 there is one small bug i keep forgetting to add. if you go into the safe 
 room and close the door (yes one person must be outside the door) you 
 can shoot through the door and kill the zombies on the other side. You 
 wont hurt friendlies. Found this to a bit odd heh.

 SakeFox wrote:
   
 hooray!!

 - Fixed problem with split packet/reassembly on level transition. This would 
 cause the game to feel laggy for some period after a level transition



 Jason Ruymen wrote:
   
 
 A required update for the Left 4 Dead Demo is now available.  Please run 
 hldsupdatetool to receive the files.  The specific changes include:

 - Fixed problem where the group browser was showing servers for groups you 
 were not a member of
 - Fixed problem with split packet/reassembly on level transition. This 
 would cause the game to feel laggy for some period after a level transition
 - Fixed a crash when connecting to a dedicated server

 Jason


 ___
 To unsubscribe, edit your list preferences, or view the list archives, 
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds


   
 
   
 ___
 To unsubscribe, edit your list preferences, or view the list archives, 
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds


   
 

 ___
 To unsubscribe, edit your list preferences, or view the list archives, please 
 visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

   

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] L4D Dedicated Server Files

2008-11-17 Thread Timothy L Havener
VST(Valve Standard Time)somewhere between the international date 
line and the end of the universe.

Yatin Vadhia wrote:
 Valve time

 On 18 Nov 2008, at 00:37, [EMAIL PROTECTED] [EMAIL PROTECTED] 
   wrote:

   
 tf2 was released at midnight pst.

 Formologic23 wrote:
 
 Has any game by Valve been released at Midnight? I can't recall  
 any. TF2 was
 released about 1pm PST, DoD:S was released about 4pm PST. Don't  
 stay up
 waiting for it. I know I'm not.

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of gulfy
 Sent: Monday, November 17, 2008 11:10 AM
 To: Half-Life dedicated Win32 server mailing list
 Subject: [hlds] L4D Dedicated Server Files

 Any ETA when the rest of the files will be ready to download?  Only  
 10 hours
 before the game releases.
 ___
 To unsubscribe, edit your list preferences, or view the list  
 archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds



 ___
 To unsubscribe, edit your list preferences, or view the list  
 archives, please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds


   
 ___
 To unsubscribe, edit your list preferences, or view the list  
 archives, please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds
 

 ___
 To unsubscribe, edit your list preferences, or view the list archives, please 
 visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

   


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Left 4 Dead Versus Mode

2008-11-17 Thread Formologic23
Can anyone explain to me how to set up a Versus server? Or do they operate
the same way? I'm sure this information has been posted, but I can't find it
anywhere.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Cc2iscooL
Sent: Saturday, November 15, 2008 4:40 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Left 4 Dead Demo Update Available

I figured out the issue with the disconnect/reconnect bug. It definitely has
something to do with the rates on the clientside.

Scenario to test: Set your client rates to the following.

cl_cmdrate 100
cl_updaterate 100
rate 5

Beat the first level.

Now, on the second level, you should have latency issues.

Now, set your settings to the following.

cl_cmdrate 30
cl_updaterate 30
rate 2

The latency issue will disappear until the next time you reach that level,
and then you will have to set all of your rates to the top again, and then
back to the bottom to fix it once more.

Eureka! I've found it! :D

On Sat, Nov 15, 2008 at 5:39 PM, Jason Ruymen
[EMAIL PROTECTED]wrote:

 The Left 4 Dead Demo has been updated.  Please run hldsupdatetool to
 receive this update.  The specific changes include:

 - Fixed problem with users not being able to connect to dedicated servers
 - Fix a bug with the group browser not always showing the list of group
 servers
 - Fixed a bug with the rcon command

 This is not a required update, but it is recommended that you update as
 soon as possible.

 Jason

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds



___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Left 4 Dead Versus Mode

2008-11-17 Thread Kitteny Berk
I've not seen any info regarding this yet, but I imagine due to the 
servers all being 14 slots, it'll probably just be an option set via the 
lobby or possibly a vote

Formologic23 wrote:
 Can anyone explain to me how to set up a Versus server? Or do they operate
 the same way? I'm sure this information has been posted, but I can't find it
 anywhere.

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Cc2iscooL
 Sent: Saturday, November 15, 2008 4:40 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] Left 4 Dead Demo Update Available

 I figured out the issue with the disconnect/reconnect bug. It definitely has
 something to do with the rates on the clientside.

 Scenario to test: Set your client rates to the following.

 cl_cmdrate 100
 cl_updaterate 100
 rate 5

 Beat the first level.

 Now, on the second level, you should have latency issues.

 Now, set your settings to the following.

 cl_cmdrate 30
 cl_updaterate 30
 rate 2

 The latency issue will disappear until the next time you reach that level,
 and then you will have to set all of your rates to the top again, and then
 back to the bottom to fix it once more.

 Eureka! I've found it! :D

 On Sat, Nov 15, 2008 at 5:39 PM, Jason Ruymen
 [EMAIL PROTECTED]wrote:

   
 The Left 4 Dead Demo has been updated.  Please run hldsupdatetool to
 receive this update.  The specific changes include:

 - Fixed problem with users not being able to connect to dedicated servers
 - Fix a bug with the group browser not always showing the list of group
 servers
 - Fixed a bug with the rcon command

 This is not a required update, but it is recommended that you update as
 soon as possible.

 Jason

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

 
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds



 ___
 To unsubscribe, edit your list preferences, or view the list archives, please 
 visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

 __ Information from ESET NOD32 Antivirus, version of virus signature 
 database 3620 (20081118) __

 The message was checked by ESET NOD32 Antivirus.

 http://www.eset.com



   


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Left 4 Dead Versus Mode

2008-11-17 Thread 1nsane
I saw the gametype as an option in the lobby. But it was not available in
the demo. So I believe anyone will be able to choose it, unless it's
possible to lock it down.

On Mon, Nov 17, 2008 at 8:21 PM, Kitteny Berk [EMAIL PROTECTED] wrote:

 I've not seen any info regarding this yet, but I imagine due to the
 servers all being 14 slots, it'll probably just be an option set via the
 lobby or possibly a vote

 Formologic23 wrote:
  Can anyone explain to me how to set up a Versus server? Or do they
 operate
  the same way? I'm sure this information has been posted, but I can't find
 it
  anywhere.
 
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] On Behalf Of Cc2iscooL
  Sent: Saturday, November 15, 2008 4:40 PM
  To: Half-Life dedicated Win32 server mailing list
  Subject: Re: [hlds] Left 4 Dead Demo Update Available
 
  I figured out the issue with the disconnect/reconnect bug. It definitely
 has
  something to do with the rates on the clientside.
 
  Scenario to test: Set your client rates to the following.
 
  cl_cmdrate 100
  cl_updaterate 100
  rate 5
 
  Beat the first level.
 
  Now, on the second level, you should have latency issues.
 
  Now, set your settings to the following.
 
  cl_cmdrate 30
  cl_updaterate 30
  rate 2
 
  The latency issue will disappear until the next time you reach that
 level,
  and then you will have to set all of your rates to the top again, and
 then
  back to the bottom to fix it once more.
 
  Eureka! I've found it! :D
 
  On Sat, Nov 15, 2008 at 5:39 PM, Jason Ruymen
  [EMAIL PROTECTED]wrote:
 
 
  The Left 4 Dead Demo has been updated.  Please run hldsupdatetool to
  receive this update.  The specific changes include:
 
  - Fixed problem with users not being able to connect to dedicated
 servers
  - Fix a bug with the group browser not always showing the list of group
  servers
  - Fixed a bug with the rcon command
 
  This is not a required update, but it is recommended that you update as
  soon as possible.
 
  Jason
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
  __ Information from ESET NOD32 Antivirus, version of virus
 signature database 3620 (20081118) __
 
  The message was checked by ESET NOD32 Antivirus.
 
  http://www.eset.com
 
 
 
 


 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] L4D Dedicated Server Files

2008-11-17 Thread gameadmin
http://www.l4d.com/blog/post.php?id=2026

Valve certainly think they plan to be on time (unless they have bees)

 -Original Message-
 From: [EMAIL PROTECTED] [mailto:hlds-
 [EMAIL PROTECTED] On Behalf Of Yatin Vadhia
 Sent: 18 November 2008 00:48
 To: [EMAIL PROTECTED]; Half-Life dedicated Win32 server mailing
 list
 Cc: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] L4D Dedicated Server Files
 
 Valve time
 
 On 18 Nov 2008, at 00:37, [EMAIL PROTECTED] [EMAIL PROTECTED]
 gaming.com
   wrote:
 
  tf2 was released at midnight pst.
 
  Formologic23 wrote:
  Has any game by Valve been released at Midnight? I can't recall
  any. TF2 was
  released about 1pm PST, DoD:S was released about 4pm PST. Don't
  stay up
  waiting for it. I know I'm not.
 
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] On Behalf Of gulfy
  Sent: Monday, November 17, 2008 11:10 AM
  To: Half-Life dedicated Win32 server mailing list
  Subject: [hlds] L4D Dedicated Server Files
 
  Any ETA when the rest of the files will be ready to download?  Only
  10 hours
  before the game releases.
  ___
  To unsubscribe, edit your list preferences, or view the list
  archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list
  archives, please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list
  archives, please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


[hlds] L4D Private Server.cfg

2008-11-17 Thread Matthew Gottlieb
Can someone people post a server.cfg for a private server?
The cvars have changed so many times over the past few days, I want to make
sure I have a working server.cfg for release tonight.

Thanks!
~ Matt
___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


[hlds] where are the updated maps

2008-11-17 Thread brian lyons
I,ve been following these threads and enduring the never ending blog formats to 
sift out information. at this point I am as frustrated as all of the persons 
submitting their discontent.now after running update number eleven, I scroll 
through the server files expecting to see the entire game. is there a reasom 
why there are only 2 maps.
is there some magic executable that I did not get. so its 9.00 pm three hrs 
till launch please tell me how to fix this.


  
___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


[hlds] (no subject)

2008-11-17 Thread brian lyons
I,ve been following these threads and enduring the never ending blog formats to 
sift out information. at this point I am as frustrated as all of the persons 
submitting their discontent.now after running update number eleven, I scroll 
through the server files expecting to see the entire game. is there a reasom 
why there are only 2 maps.
is there some magic executable that I did not get. so its 9.00 pm three hrs 
till launch please tell me how to fix this.



  
___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] where are the updated maps

2008-11-17 Thread bl4nk
Assuming you're talking about Left 4 Dead, update l4d_full instead of 
l4d_demo.

brian lyons wrote:
 I,ve been following these threads and enduring the never ending blog formats 
 to sift out information. at this point I am as frustrated as all of the 
 persons submitting their discontent.now after running update number eleven, I 
 scroll through the server files expecting to see the entire game. is there a 
 reasom why there are only 2 maps.
 is there some magic executable that I did not get. so its 9.00 pm three hrs 
 till launch please tell me how to fix this.


   
 ___
 To unsubscribe, edit your list preferences, or view the list archives, please 
 visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

   


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] (no subject)

2008-11-17 Thread Timothy L Havener
Full server isn't released.  It will probably be here between 1 and 3am 
EST.  thats not an official statement just a guess.

brian lyons wrote:
 I,ve been following these threads and enduring the never ending blog formats 
 to sift out information. at this point I am as frustrated as all of the 
 persons submitting their discontent.now after running update number eleven, I 
 scroll through the server files expecting to see the entire game. is there a 
 reasom why there are only 2 maps.
 is there some magic executable that I did not get. so its 9.00 pm three hrs 
 till launch please tell me how to fix this.



   
 ___
 To unsubscribe, edit your list preferences, or view the list archives, please 
 visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

   


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] (no subject)

2008-11-17 Thread Matthew Gottlieb
did you install -game l4d_full ?
~ Matt

On Mon, Nov 17, 2008 at 8:04 PM, brian lyons [EMAIL PROTECTED] wrote:

 I,ve been following these threads and enduring the never ending blog
 formats to sift out information. at this point I am as frustrated as all of
 the persons submitting their discontent.now after running update number
 eleven, I scroll through the server files expecting to see the entire game.
 is there a reasom why there are only 2 maps.
 is there some magic executable that I did not get. so its 9.00 pm three hrs
 till launch please tell me how to fix this.




 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] L4D Dedicated Server Files

2008-11-17 Thread DontWannaName!
If anyone noticed, the official L4D group changed the release time to 9pmPST 
which is 12amEST. I think they changed it so they could start the party early. 
;)





From: [EMAIL PROTECTED] [EMAIL PROTECTED]
To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com
Sent: Monday, November 17, 2008 5:49:50 PM
Subject: Re: [hlds] L4D Dedicated Server Files

http://www.l4d.com/blog/post.php?id=2026

Valve certainly think they plan to be on time (unless they have bees)

 -Original Message-
 From: [EMAIL PROTECTED] [mailto:hlds-
 [EMAIL PROTECTED] On Behalf Of Yatin Vadhia
 Sent: 18 November 2008 00:48
 To: [EMAIL PROTECTED]; Half-Life dedicated Win32 server mailing
 list
 Cc: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] L4D Dedicated Server Files
 
 Valve time
 
 On 18 Nov 2008, at 00:37, [EMAIL PROTECTED] [EMAIL PROTECTED]
 gaming.com
   wrote:
 
  tf2 was released at midnight pst.
 
  Formologic23 wrote:
  Has any game by Valve been released at Midnight? I can't recall
  any. TF2 was
  released about 1pm PST, DoD:S was released about 4pm PST. Don't
  stay up
  waiting for it. I know I'm not.
 
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] On Behalf Of gulfy
  Sent: Monday, November 17, 2008 11:10 AM
  To: Half-Life dedicated Win32 server mailing list
  Subject: [hlds] L4D Dedicated Server Files
 
  Any ETA when the rest of the files will be ready to download?  Only
  10 hours
  before the game releases.
  ___
  To unsubscribe, edit your list preferences, or view the list
  archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list
  archives, please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list
  archives, please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds



  
___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


[hlds] (no subject)

2008-11-17 Thread Alex Olinger

Make sure you are using l4d_full parameters. Not all the files are released 
yet so it may be a few more hours until everything is there. 
Making server launchable.

_
Windows Live Hotmail now works up to 70% faster.
http://windowslive.com/Explore/Hotmail?ocid=TXT_TAGLM_WL_hotmail_acq_faster_112008
___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


[hlds] client/server files

2008-11-17 Thread brian lyons
  first I find out that the server files which I believed that were complete 
are not .okay so now the l4d client files wont be released until tommorro, I 
understand that you guys r workin 24/7 right now, but it has been four years 
since this began. personally as an
owner of numerous valve client games I,ve tolerated all of the oops hl2 , 
tf2 but this is beyond unacceptable I am disgusted. I really do believe 
that valve needs to make up for this debacle, and sorry aint gonna cut it.


  
___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] client/server files

2008-11-17 Thread Richard Eid
What are you talking about?

-Richard Eid


On Mon, Nov 17, 2008 at 10:13 PM, brian lyons [EMAIL PROTECTED] wrote:

   first I find out that the server files which I believed that were
 complete are not .okay so now the l4d client files wont be released until
 tommorro, I understand that you guys r workin 24/7 right now, but it has
 been four years since this began. personally as an
 owner of numerous valve client games I,ve tolerated all of the oops hl2 ,
 tf2 but this is beyond unacceptable I am disgusted. I really do believe
 that valve needs to make up for this debacle, and sorry aint gonna cut it.



 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] client/server files

2008-11-17 Thread David Kellaway
The game's very well publicised release time isn't for an hour and a 
half, so I'm not sure what you have to get mad at. Besides, half the fun 
of a Valve release is scrambling to get the dedicated servers working 
while everyone else gets mad at Steam taking forever to unlock their 
preload :)



brian lyons wrote:

  first I find out that the server files which I believed that were complete 
are not .okay so now the l4d client files wont be released until tommorro, I 
understand that you guys r workin 24/7 right now, but it has been four years 
since this began. personally as an
owner of numerous valve client games I,ve tolerated all of the oops hl2 , tf2 
but this is beyond unacceptable I am disgusted. I really do believe that valve needs to 
make up for this debacle, and sorry aint gonna cut it.


  
___

To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds
  


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] client/server files

2008-11-17 Thread Formologic23
Are you serious? They have been clear that the server files are NOT
complete, and should be released before the actual release. And where did
you get the client files not being released today? Last I say, the game was
being released tonight. Will it be by 12am EST? Maybe not, but still

And really, if you are that disgusted, go play other games
released/created/published by other companies. 

You'll be back.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of brian lyons
Sent: Monday, November 17, 2008 7:13 PM
To: hlds@list.valvesoftware.com
Subject: [hlds] client/server files

  first I find out that the server files which I believed that were complete
are not .okay so now the l4d client files wont be released until tommorro, I
understand that you guys r workin 24/7 right now, but it has been four years
since this began. personally as an
owner of numerous valve client games I,ve tolerated all of the oops hl2 ,
tf2 but this is beyond unacceptable I am disgusted. I really do believe
that valve needs to make up for this debacle, and sorry aint gonna cut it.


  
___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds



___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] client/server files

2008-11-17 Thread Kitteny Berk
Wait,  what? 

As far as I'm aware we're about 2 hours from release, at which point all 
of us who've planned for this even remotely will have an update to 
perform, and potentially a bit of fettling.

If you're so angry at valve for releasing their game when they said they 
will, and not releasing all the server files early*,  well, um,  take 
more ritalin.

*They've released enough so we know the file structure etc for sure, so 
we don't need any more info really.

brian lyons wrote:
   first I find out that the server files which I believed that were complete 
 are not .okay so now the l4d client files wont be released until tommorro, I 
 understand that you guys r workin 24/7 right now, but it has been four years 
 since this began. personally as an
 owner of numerous valve client games I,ve tolerated all of the oops hl2 , 
 tf2 but this is beyond unacceptable I am disgusted. I really do believe that 
 valve needs to make up for this debacle, and sorry aint gonna cut it.


   
 ___
 To unsubscribe, edit your list preferences, or view the list archives, please 
 visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

 __ Information from ESET NOD32 Antivirus, version of virus signature 
 database 3620 (20081118) __

 The message was checked by ESET NOD32 Antivirus.

 http://www.eset.com



   


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] client/server files

2008-11-17 Thread Formologic23
First off, please don't send me private emails from the listserve. Secondly,
if you are trying to make your point, why don't you post the link that you
just privately sent me, here, for everyone to see. Why am I the only lucky
one to get sent the link.

One more thing, if you want to be taken seriously, you may want to form
COMPLETE sentences, use proper grammar, and have something a little  more
constructive to say other than [EMAIL PROTECTED]@# VALVE LIED TO US OMG! I
QUIT!!!

If you want to act like that, go set yourself up on the Steam forums and
join the other 12 year olds that behave in the same manner as yourself.
Please do not pollute the Listserve with this nonsense. Thank you.


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of brian lyons
Sent: Monday, November 17, 2008 7:13 PM
To: hlds@list.valvesoftware.com
Subject: [hlds] client/server files

  first I find out that the server files which I believed that were complete
are not .okay so now the l4d client files wont be released until tommorro, I
understand that you guys r workin 24/7 right now, but it has been four years
since this began. personally as an
owner of numerous valve client games I,ve tolerated all of the oops hl2 ,
tf2 but this is beyond unacceptable I am disgusted. I really do believe
that valve needs to make up for this debacle, and sorry aint gonna cut it.


  
___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds



___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] client/server files

2008-11-17 Thread Timothy L Havener
BRINSS!

Formologic23 wrote:
 First off, please don't send me private emails from the listserve. Secondly,
 if you are trying to make your point, why don't you post the link that you
 just privately sent me, here, for everyone to see. Why am I the only lucky
 one to get sent the link.

 One more thing, if you want to be taken seriously, you may want to form
 COMPLETE sentences, use proper grammar, and have something a little  more
 constructive to say other than [EMAIL PROTECTED]@# VALVE LIED TO US OMG! I
 QUIT!!!

 If you want to act like that, go set yourself up on the Steam forums and
 join the other 12 year olds that behave in the same manner as yourself.
 Please do not pollute the Listserve with this nonsense. Thank you.


 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of brian lyons
 Sent: Monday, November 17, 2008 7:13 PM
 To: hlds@list.valvesoftware.com
 Subject: [hlds] client/server files

   first I find out that the server files which I believed that were complete
 are not .okay so now the l4d client files wont be released until tommorro, I
 understand that you guys r workin 24/7 right now, but it has been four years
 since this began. personally as an
 owner of numerous valve client games I,ve tolerated all of the oops hl2 ,
 tf2 but this is beyond unacceptable I am disgusted. I really do believe
 that valve needs to make up for this debacle, and sorry aint gonna cut it.


   
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds



 ___
 To unsubscribe, edit your list preferences, or view the list archives, please 
 visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

   


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] client/server files

2008-11-17 Thread gameadmin
Client files not released until tomorrow? There's 4.5 gigs on my hard drive
tells me otherwise.  The client files have been preloadable for ages.  Of
course, they're no good to you until launch, but that's as expected.

 -Original Message-
 From: [EMAIL PROTECTED] [mailto:hlds-
 [EMAIL PROTECTED] On Behalf Of brian lyons
 Sent: 18 November 2008 03:13
 To: hlds@list.valvesoftware.com
 Subject: [hlds] client/server files
 
   first I find out that the server files which I believed that were
 complete are not .okay so now the l4d client files wont be released
 until tommorro, I understand that you guys r workin 24/7 right now, but
 it has been four years since this began. personally as an
 owner of numerous valve client games I,ve tolerated all of the oops
 hl2 , tf2 but this is beyond unacceptable I am disgusted. I really do
 believe that valve needs to make up for this debacle, and sorry aint
 gonna cut it.
 
 
 
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


[hlds] L4D Server update

2008-11-17 Thread Kitteny Berk
Looks like we're getting there,  l4d_full is updating to version 2 for me

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] client/server files

2008-11-17 Thread Dustin Peacock
I'm assuming the cfg folder hasn't been released or am I just the unlucky
bastard with a freak install? 

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
[EMAIL PROTECTED]
Sent: Monday, November 17, 2008 11:38 PM
To: [EMAIL PROTECTED]; 'Half-Life dedicated Win32 server mailing list'
Subject: Re: [hlds] client/server files

Client files not released until tomorrow? There's 4.5 gigs on my hard drive
tells me otherwise.  The client files have been preloadable for ages.  Of
course, they're no good to you until launch, but that's as expected.

 -Original Message-
 From: [EMAIL PROTECTED] [mailto:hlds-
 [EMAIL PROTECTED] On Behalf Of brian lyons
 Sent: 18 November 2008 03:13
 To: hlds@list.valvesoftware.com
 Subject: [hlds] client/server files
 
   first I find out that the server files which I believed that were
 complete are not .okay so now the l4d client files wont be released
 until tommorro, I understand that you guys r workin 24/7 right now, but
 it has been four years since this began. personally as an
 owner of numerous valve client games I,ve tolerated all of the oops
 hl2 , tf2 but this is beyond unacceptable I am disgusted. I really do
 believe that valve needs to make up for this debacle, and sorry aint
 gonna cut it.
 
 
 
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds


___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] L4D Server update

2008-11-17 Thread Matthew Gottlieb
Same here

On Mon, Nov 17, 2008 at 10:52 PM, Kitteny Berk [EMAIL PROTECTED] wrote:

 Looks like we're getting there,  l4d_full is updating to version 2 for me

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] L4D Server update

2008-11-17 Thread Formologic23
My install said no installation found. I'm having to re-download the files.
But anyways, they're released.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Kitteny Berk
Sent: Monday, November 17, 2008 8:52 PM
To: Half-Life dedicated Win32 server mailing list
Subject: [hlds] L4D Server update

Looks like we're getting there,  l4d_full is updating to version 2 for me

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds



___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] L4D Server update

2008-11-17 Thread gulfy
Downloading files as we speak.

On Mon, Nov 17, 2008 at 10:58 PM, Matthew Gottlieb 
[EMAIL PROTECTED] wrote:

 Same here

 On Mon, Nov 17, 2008 at 10:52 PM, Kitteny Berk [EMAIL PROTECTED]
 wrote:

  Looks like we're getting there,  l4d_full is updating to version 2 for me
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] L4D Server update

2008-11-17 Thread gulfy
Yeah mine said the same, but thats for the binaries base 2, which I don't
think was in the preload.

On Mon, Nov 17, 2008 at 11:00 PM, Formologic23 
[EMAIL PROTECTED] wrote:

 My install said no installation found. I'm having to re-download the files.
 But anyways, they're released.

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Kitteny Berk
 Sent: Monday, November 17, 2008 8:52 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: [hlds] L4D Server update

 Looks like we're getting there,  l4d_full is updating to version 2 for me

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds



 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] L4D Server update

2008-11-17 Thread Dustin Peacock
So do we still have to manually use the -setmaster cvars in the server.cfg
or is that automatic now?

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of gulfy
Sent: Tuesday, November 18, 2008 12:01 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] L4D Server update

Downloading files as we speak.

On Mon, Nov 17, 2008 at 10:58 PM, Matthew Gottlieb 
[EMAIL PROTECTED] wrote:

 Same here

 On Mon, Nov 17, 2008 at 10:52 PM, Kitteny Berk [EMAIL PROTECTED]
 wrote:

  Looks like we're getting there,  l4d_full is updating to version 2 for
me
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] L4D Server update

2008-11-17 Thread Jeff Sugar
Mine's crashing as soon as I try to run it, and leaves a minidump file.
Anyone else getting this?



On Mon, Nov 17, 2008 at 9:01 PM, gulfy [EMAIL PROTECTED] wrote:

 Downloading files as we speak.

 On Mon, Nov 17, 2008 at 10:58 PM, Matthew Gottlieb 
 [EMAIL PROTECTED] wrote:

  Same here
 
  On Mon, Nov 17, 2008 at 10:52 PM, Kitteny Berk [EMAIL PROTECTED]
  wrote:
 
   Looks like we're getting there,  l4d_full is updating to version 2 for
 me
  
   ___
   To unsubscribe, edit your list preferences, or view the list archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
  
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] L4D Server update

2008-11-17 Thread Chris Brunelle
I'm getting the same thing.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Jeff Sugar
Sent: Monday, November 17, 2008 10:05 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] L4D Server update

Mine's crashing as soon as I try to run it, and leaves a minidump file.
Anyone else getting this?



On Mon, Nov 17, 2008 at 9:01 PM, gulfy [EMAIL PROTECTED] wrote:

 Downloading files as we speak.

 On Mon, Nov 17, 2008 at 10:58 PM, Matthew Gottlieb 
 [EMAIL PROTECTED] wrote:

  Same here
 
  On Mon, Nov 17, 2008 at 10:52 PM, Kitteny Berk [EMAIL PROTECTED]
  wrote:
 
   Looks like we're getting there,  l4d_full is updating to version 2 for
 me
  
   ___
   To unsubscribe, edit your list preferences, or view the list archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
  
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] L4D Server update

2008-11-17 Thread Christopher Bass
I'm taking forever on the download.

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Chris Brunelle
Sent: Tuesday, November 18, 2008 0:07
To: 'Half-Life dedicated Win32 server mailing list'
Subject: Re: [hlds] L4D Server update

I'm getting the same thing.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Jeff Sugar
Sent: Monday, November 17, 2008 10:05 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] L4D Server update

Mine's crashing as soon as I try to run it, and leaves a minidump file.
Anyone else getting this?



On Mon, Nov 17, 2008 at 9:01 PM, gulfy [EMAIL PROTECTED] wrote:

 Downloading files as we speak.

 On Mon, Nov 17, 2008 at 10:58 PM, Matthew Gottlieb 
 [EMAIL PROTECTED] wrote:

  Same here
 
  On Mon, Nov 17, 2008 at 10:52 PM, Kitteny Berk [EMAIL PROTECTED]
  wrote:
 
   Looks like we're getting there,  l4d_full is updating to version 2 for
 me
  
   ___
   To unsubscribe, edit your list preferences, or view the list archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
  
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] L4D Server update

2008-11-17 Thread Alex Smith
Mine is crashing as well.  Leaving the minidump too.

On Tue, Nov 18, 2008 at 12:05 AM, Jeff Sugar [EMAIL PROTECTED] wrote:

 Mine's crashing as soon as I try to run it, and leaves a minidump file.
 Anyone else getting this?



 On Mon, Nov 17, 2008 at 9:01 PM, gulfy [EMAIL PROTECTED] wrote:

  Downloading files as we speak.
 
  On Mon, Nov 17, 2008 at 10:58 PM, Matthew Gottlieb 
  [EMAIL PROTECTED] wrote:
 
   Same here
  
   On Mon, Nov 17, 2008 at 10:52 PM, Kitteny Berk [EMAIL PROTECTED]
   wrote:
  
Looks like we're getting there,  l4d_full is updating to version 2
 for
  me
   
___
To unsubscribe, edit your list preferences, or view the list
 archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds
   
   ___
   To unsubscribe, edit your list preferences, or view the list archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
  
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] L4D Server update

2008-11-17 Thread Kitteny Berk
I am,  get the same issue running srcds manually too.

windows 2k3 x64.

Jeff Sugar wrote:
 Mine's crashing as soon as I try to run it, and leaves a minidump file.
 Anyone else getting this?



 On Mon, Nov 17, 2008 at 9:01 PM, gulfy [EMAIL PROTECTED] wrote:

   
 Downloading files as we speak.

 On Mon, Nov 17, 2008 at 10:58 PM, Matthew Gottlieb 
 [EMAIL PROTECTED] wrote:

 
 Same here

 On Mon, Nov 17, 2008 at 10:52 PM, Kitteny Berk [EMAIL PROTECTED]
 wrote:

   
 Looks like we're getting there,  l4d_full is updating to version 2 for
 
 me
 
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

 
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

   
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

 
 ___
 To unsubscribe, edit your list preferences, or view the list archives, please 
 visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

 __ Information from ESET NOD32 Antivirus, version of virus signature 
 database 3620 (20081118) __

 The message was checked by ESET NOD32 Antivirus.

 http://www.eset.com



   


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] L4D Server update

2008-11-17 Thread Arg!
what is the first map?

On Tue, Nov 18, 2008 at 4:07 PM, Chris Brunelle [EMAIL PROTECTED]wrote:

 I'm getting the same thing.

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Jeff Sugar
 Sent: Monday, November 17, 2008 10:05 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] L4D Server update

 Mine's crashing as soon as I try to run it, and leaves a minidump file.
 Anyone else getting this?



 On Mon, Nov 17, 2008 at 9:01 PM, gulfy [EMAIL PROTECTED] wrote:

  Downloading files as we speak.
 
  On Mon, Nov 17, 2008 at 10:58 PM, Matthew Gottlieb 
  [EMAIL PROTECTED] wrote:
 
   Same here
  
   On Mon, Nov 17, 2008 at 10:52 PM, Kitteny Berk [EMAIL PROTECTED]
   wrote:
  
Looks like we're getting there,  l4d_full is updating to version 2
 for
  me
   
___
To unsubscribe, edit your list preferences, or view the list
 archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds
   
   ___
   To unsubscribe, edit your list preferences, or view the list archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
  
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds


 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] L4D Server update

2008-11-17 Thread Chris Brunelle
Running win2k3 x64 as well.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Kitteny Berk
Sent: Monday, November 17, 2008 10:06 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] L4D Server update

I am,  get the same issue running srcds manually too.

windows 2k3 x64.

Jeff Sugar wrote:
 Mine's crashing as soon as I try to run it, and leaves a minidump file.
 Anyone else getting this?



 On Mon, Nov 17, 2008 at 9:01 PM, gulfy [EMAIL PROTECTED] wrote:

   
 Downloading files as we speak.

 On Mon, Nov 17, 2008 at 10:58 PM, Matthew Gottlieb 
 [EMAIL PROTECTED] wrote:

 
 Same here

 On Mon, Nov 17, 2008 at 10:52 PM, Kitteny Berk [EMAIL PROTECTED]
 wrote:

   
 Looks like we're getting there,  l4d_full is updating to version 2 for
 
 me
 
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

 
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

   
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

 
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

 __ Information from ESET NOD32 Antivirus, version of virus
signature database 3620 (20081118) __

 The message was checked by ESET NOD32 Antivirus.

 http://www.eset.com



   


___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] L4D Server update

2008-11-17 Thread 1nsane
Same here.

On Tue, Nov 18, 2008 at 12:05 AM, Jeff Sugar [EMAIL PROTECTED] wrote:

 Mine's crashing as soon as I try to run it, and leaves a minidump file.
 Anyone else getting this?



 On Mon, Nov 17, 2008 at 9:01 PM, gulfy [EMAIL PROTECTED] wrote:

  Downloading files as we speak.
 
  On Mon, Nov 17, 2008 at 10:58 PM, Matthew Gottlieb 
  [EMAIL PROTECTED] wrote:
 
   Same here
  
   On Mon, Nov 17, 2008 at 10:52 PM, Kitteny Berk [EMAIL PROTECTED]
   wrote:
  
Looks like we're getting there,  l4d_full is updating to version 2
 for
  me
   
___
To unsubscribe, edit your list preferences, or view the list
 archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds
   
   ___
   To unsubscribe, edit your list preferences, or view the list archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
  
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] L4D Server update

2008-11-17 Thread Kitteny Berk
I'm assuming l4d_farm01_hilltop, as it's the first in the mapcycle.

Arg! wrote:
 what is the first map?

 On Tue, Nov 18, 2008 at 4:07 PM, Chris Brunelle [EMAIL PROTECTED]wrote:

   
 I'm getting the same thing.

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Jeff Sugar
 Sent: Monday, November 17, 2008 10:05 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] L4D Server update

 Mine's crashing as soon as I try to run it, and leaves a minidump file.
 Anyone else getting this?



 On Mon, Nov 17, 2008 at 9:01 PM, gulfy [EMAIL PROTECTED] wrote:

 
 Downloading files as we speak.

 On Mon, Nov 17, 2008 at 10:58 PM, Matthew Gottlieb 
 [EMAIL PROTECTED] wrote:

   
 Same here

 On Mon, Nov 17, 2008 at 10:52 PM, Kitteny Berk [EMAIL PROTECTED]
 wrote:

 
 Looks like we're getting there,  l4d_full is updating to version 2
   
 for
 
 me
   
 ___
 To unsubscribe, edit your list preferences, or view the list
   
 archives,
 
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

   
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

 
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

   
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds


 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

 
 ___
 To unsubscribe, edit your list preferences, or view the list archives, please 
 visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

 __ Information from ESET NOD32 Antivirus, version of virus signature 
 database 3620 (20081118) __

 The message was checked by ESET NOD32 Antivirus.

 http://www.eset.com



   


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] L4D Server update

2008-11-17 Thread J T
9% done the dl

On Mon, Nov 17, 2008 at 9:08 PM, Alex Smith [EMAIL PROTECTED] wrote:

 Mine is crashing as well.  Leaving the minidump too.

 On Tue, Nov 18, 2008 at 12:05 AM, Jeff Sugar [EMAIL PROTECTED] wrote:

  Mine's crashing as soon as I try to run it, and leaves a minidump file.
  Anyone else getting this?
 
 
 
  On Mon, Nov 17, 2008 at 9:01 PM, gulfy [EMAIL PROTECTED] wrote:
 
   Downloading files as we speak.
  
   On Mon, Nov 17, 2008 at 10:58 PM, Matthew Gottlieb 
   [EMAIL PROTECTED] wrote:
  
Same here
   
On Mon, Nov 17, 2008 at 10:52 PM, Kitteny Berk [EMAIL PROTECTED]
wrote:
   
 Looks like we're getting there,  l4d_full is updating to version 2
  for
   me

 ___
 To unsubscribe, edit your list preferences, or view the list
  archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list
 archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds
   
   ___
   To unsubscribe, edit your list preferences, or view the list archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
  
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds




-- 
-
[EMAIL PROTECTED]
___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] L4D Server update

2008-11-17 Thread J T
Has anyone gotten the client preload unlocked yet?

On Mon, Nov 17, 2008 at 9:13 PM, J T [EMAIL PROTECTED] wrote:

 9% done the dl


 On Mon, Nov 17, 2008 at 9:08 PM, Alex Smith [EMAIL PROTECTED] wrote:

 Mine is crashing as well.  Leaving the minidump too.

 On Tue, Nov 18, 2008 at 12:05 AM, Jeff Sugar [EMAIL PROTECTED] wrote:

  Mine's crashing as soon as I try to run it, and leaves a minidump file.
  Anyone else getting this?
 
 
 
  On Mon, Nov 17, 2008 at 9:01 PM, gulfy [EMAIL PROTECTED] wrote:
 
   Downloading files as we speak.
  
   On Mon, Nov 17, 2008 at 10:58 PM, Matthew Gottlieb 
   [EMAIL PROTECTED] wrote:
  
Same here
   
On Mon, Nov 17, 2008 at 10:52 PM, Kitteny Berk [EMAIL PROTECTED]
 
wrote:
   
 Looks like we're getting there,  l4d_full is updating to version 2
  for
   me

 ___
 To unsubscribe, edit your list preferences, or view the list
  archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list
 archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds
   
   ___
   To unsubscribe, edit your list preferences, or view the list archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
  
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds




 --
 -
 [EMAIL PROTECTED]




-- 
-
[EMAIL PROTECTED]
___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] L4D Server update

2008-11-17 Thread John McBroom
Pretty sure it's l4d_hospital01_apartment.bsp

2008/11/18 Arg! [EMAIL PROTECTED]:
 what is the first map?

 On Tue, Nov 18, 2008 at 4:07 PM, Chris Brunelle [EMAIL PROTECTED]wrote:

 I'm getting the same thing.

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Jeff Sugar
 Sent: Monday, November 17, 2008 10:05 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] L4D Server update

 Mine's crashing as soon as I try to run it, and leaves a minidump file.
 Anyone else getting this?



 On Mon, Nov 17, 2008 at 9:01 PM, gulfy [EMAIL PROTECTED] wrote:

  Downloading files as we speak.
 
  On Mon, Nov 17, 2008 at 10:58 PM, Matthew Gottlieb 
  [EMAIL PROTECTED] wrote:
 
   Same here
  
   On Mon, Nov 17, 2008 at 10:52 PM, Kitteny Berk [EMAIL PROTECTED]
   wrote:
  
Looks like we're getting there,  l4d_full is updating to version 2
 for
  me
   
___
To unsubscribe, edit your list preferences, or view the list
 archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds
   
   ___
   To unsubscribe, edit your list preferences, or view the list archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
  
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds


 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

 ___
 To unsubscribe, edit your list preferences, or view the list archives, please 
 visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds




-- 
J McBroom

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] L4D Server update

2008-11-17 Thread Alex Smith
Running Windows 2003 x64 here too.

On Tue, Nov 18, 2008 at 12:11 AM, Kitteny Berk [EMAIL PROTECTED] wrote:

 I'm assuming l4d_farm01_hilltop, as it's the first in the mapcycle.

 Arg! wrote:
  what is the first map?
 
  On Tue, Nov 18, 2008 at 4:07 PM, Chris Brunelle [EMAIL PROTECTED]
 wrote:
 
 
  I'm getting the same thing.
 
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] On Behalf Of Jeff Sugar
  Sent: Monday, November 17, 2008 10:05 PM
  To: Half-Life dedicated Win32 server mailing list
  Subject: Re: [hlds] L4D Server update
 
  Mine's crashing as soon as I try to run it, and leaves a minidump file.
  Anyone else getting this?
 
 
 
  On Mon, Nov 17, 2008 at 9:01 PM, gulfy [EMAIL PROTECTED] wrote:
 
 
  Downloading files as we speak.
 
  On Mon, Nov 17, 2008 at 10:58 PM, Matthew Gottlieb 
  [EMAIL PROTECTED] wrote:
 
 
  Same here
 
  On Mon, Nov 17, 2008 at 10:52 PM, Kitteny Berk [EMAIL PROTECTED]
  wrote:
 
 
  Looks like we're getting there,  l4d_full is updating to version 2
 
  for
 
  me
 
  ___
  To unsubscribe, edit your list preferences, or view the list
 
  archives,
 
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
  __ Information from ESET NOD32 Antivirus, version of virus
 signature database 3620 (20081118) __
 
  The message was checked by ESET NOD32 Antivirus.
 
  http://www.eset.com
 
 
 
 


 ___
  To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] L4D Server update

2008-11-17 Thread Dan Offord
I'd assume its: l4d_hospital01_apartment same as the demo?


Arg! wrote:
 what is the first map?

 On Tue, Nov 18, 2008 at 4:07 PM, Chris Brunelle [EMAIL PROTECTED]wrote:

   
 I'm getting the same thing.

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Jeff Sugar
 Sent: Monday, November 17, 2008 10:05 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] L4D Server update

 Mine's crashing as soon as I try to run it, and leaves a minidump file.
 Anyone else getting this?



 On Mon, Nov 17, 2008 at 9:01 PM, gulfy [EMAIL PROTECTED] wrote:

 
 Downloading files as we speak.

 On Mon, Nov 17, 2008 at 10:58 PM, Matthew Gottlieb 
 [EMAIL PROTECTED] wrote:

   
 Same here

 On Mon, Nov 17, 2008 at 10:52 PM, Kitteny Berk [EMAIL PROTECTED]
 wrote:

 
 Looks like we're getting there,  l4d_full is updating to version 2
   
 for
 
 me
   
 ___
 To unsubscribe, edit your list preferences, or view the list
   
 archives,
 
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

   
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

 
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

   
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds


 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

 
 ___
 To unsubscribe, edit your list preferences, or view the list archives, please 
 visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds
   



This e.mail is private and confidential between Multiplay (UK) Ltd. and the 
person or entity to whom it is addressed. In the event of misdirection, the 
recipient is prohibited from using, copying, printing or otherwise 
disseminating it or any information contained in it. 

In the event of misdirection, illegible or incomplete transmission please 
telephone +44 845 868 1337
or return the E.mail to [EMAIL PROTECTED]


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] L4D Server update

2008-11-17 Thread Alex Smith
Yes

On Tue, Nov 18, 2008 at 12:13 AM, J T [EMAIL PROTECTED] wrote:

 Has anyone gotten the client preload unlocked yet?

 On Mon, Nov 17, 2008 at 9:13 PM, J T [EMAIL PROTECTED] wrote:

  9% done the dl
 
 
  On Mon, Nov 17, 2008 at 9:08 PM, Alex Smith [EMAIL PROTECTED]
 wrote:
 
  Mine is crashing as well.  Leaving the minidump too.
 
  On Tue, Nov 18, 2008 at 12:05 AM, Jeff Sugar [EMAIL PROTECTED]
 wrote:
 
   Mine's crashing as soon as I try to run it, and leaves a minidump
 file.
   Anyone else getting this?
  
  
  
   On Mon, Nov 17, 2008 at 9:01 PM, gulfy [EMAIL PROTECTED] wrote:
  
Downloading files as we speak.
   
On Mon, Nov 17, 2008 at 10:58 PM, Matthew Gottlieb 
[EMAIL PROTECTED] wrote:
   
 Same here

 On Mon, Nov 17, 2008 at 10:52 PM, Kitteny Berk 
 [EMAIL PROTECTED]
  
 wrote:

  Looks like we're getting there,  l4d_full is updating to version
 2
   for
me
 
  ___
  To unsubscribe, edit your list preferences, or view the list
   archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 ___
 To unsubscribe, edit your list preferences, or view the list
  archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list
 archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds
   
   ___
   To unsubscribe, edit your list preferences, or view the list archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
  
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 
 
 
  --
  -
  [EMAIL PROTECTED]
 



 --
 -
 [EMAIL PROTECTED]
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] L4D Server update

2008-11-17 Thread Ryan Katkov
I'm at 99%

On Mon, Nov 17, 2008 at 11:13 PM, J T [EMAIL PROTECTED] wrote:

 Has anyone gotten the client preload unlocked yet?

 On Mon, Nov 17, 2008 at 9:13 PM, J T [EMAIL PROTECTED] wrote:

  9% done the dl
 
 
  On Mon, Nov 17, 2008 at 9:08 PM, Alex Smith [EMAIL PROTECTED]
 wrote:
 
  Mine is crashing as well.  Leaving the minidump too.
 
  On Tue, Nov 18, 2008 at 12:05 AM, Jeff Sugar [EMAIL PROTECTED]
 wrote:
 
   Mine's crashing as soon as I try to run it, and leaves a minidump
 file.
   Anyone else getting this?
  
  
  
   On Mon, Nov 17, 2008 at 9:01 PM, gulfy [EMAIL PROTECTED] wrote:
  
Downloading files as we speak.
   
On Mon, Nov 17, 2008 at 10:58 PM, Matthew Gottlieb 
[EMAIL PROTECTED] wrote:
   
 Same here

 On Mon, Nov 17, 2008 at 10:52 PM, Kitteny Berk 
 [EMAIL PROTECTED]
  
 wrote:

  Looks like we're getting there,  l4d_full is updating to version
 2
   for
me
 
  ___
  To unsubscribe, edit your list preferences, or view the list
   archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 ___
 To unsubscribe, edit your list preferences, or view the list
  archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list
 archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds
   
   ___
   To unsubscribe, edit your list preferences, or view the list archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
  
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 
 
 
  --
  -
  [EMAIL PROTECTED]
 



 --
 -
 [EMAIL PROTECTED]
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] L4D Server update

2008-11-17 Thread Alex Smith
The game itself work fine on Windows 2003 x64.  The dedicated server on the
other hand crashes.

On Tue, Nov 18, 2008 at 12:14 AM, Kitteny Berk [EMAIL PROTECTED] wrote:

 I have, a few people in my friends list are playing.

 J T wrote:
  Has anyone gotten the client preload unlocked yet?
 
  On Mon, Nov 17, 2008 at 9:13 PM, J T [EMAIL PROTECTED] wrote:
 
 
  9% done the dl
 
 
  On Mon, Nov 17, 2008 at 9:08 PM, Alex Smith [EMAIL PROTECTED]
 wrote:
 
 
  Mine is crashing as well.  Leaving the minidump too.
 
  On Tue, Nov 18, 2008 at 12:05 AM, Jeff Sugar [EMAIL PROTECTED]
 wrote:
 
 
  Mine's crashing as soon as I try to run it, and leaves a minidump
 file.
  Anyone else getting this?
 
 
 
  On Mon, Nov 17, 2008 at 9:01 PM, gulfy [EMAIL PROTECTED] wrote:
 
 
  Downloading files as we speak.
 
  On Mon, Nov 17, 2008 at 10:58 PM, Matthew Gottlieb 
  [EMAIL PROTECTED] wrote:
 
 
  Same here
 
  On Mon, Nov 17, 2008 at 10:52 PM, Kitteny Berk [EMAIL PROTECTED]
 
  wrote:
 
 
  Looks like we're getting there,  l4d_full is updating to version 2
 
  for
 
  me
 
  ___
  To unsubscribe, edit your list preferences, or view the list
 
  archives,
 
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list
 
  archives,
 
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list
 archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 
 
  --
  -
  [EMAIL PROTECTED]
 
 
 
 
 
 


 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] L4D Server update

2008-11-17 Thread Formologic23
Yeah, mines doing the same thing.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alex Smith
Sent: Monday, November 17, 2008 9:09 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] L4D Server update

Mine is crashing as well.  Leaving the minidump too.

On Tue, Nov 18, 2008 at 12:05 AM, Jeff Sugar [EMAIL PROTECTED] wrote:

 Mine's crashing as soon as I try to run it, and leaves a minidump file.
 Anyone else getting this?



 On Mon, Nov 17, 2008 at 9:01 PM, gulfy [EMAIL PROTECTED] wrote:

  Downloading files as we speak.
 
  On Mon, Nov 17, 2008 at 10:58 PM, Matthew Gottlieb 
  [EMAIL PROTECTED] wrote:
 
   Same here
  
   On Mon, Nov 17, 2008 at 10:52 PM, Kitteny Berk [EMAIL PROTECTED]
   wrote:
  
Looks like we're getting there,  l4d_full is updating to version 2
 for
  me
   
___
To unsubscribe, edit your list preferences, or view the list
 archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds
   
   ___
   To unsubscribe, edit your list preferences, or view the list archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
  
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds



___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] L4D Server update

2008-11-17 Thread Jeff Sugar
Wink2k3 x32 here



On Mon, Nov 17, 2008 at 9:14 PM, David Kellaway [EMAIL PROTECTED] wrote:

 I'm also seeing an immediate crash on startup, in both console and GUI
 mode. Win2k3 x64.

 And there I was thinking Valve had finally put out a game on time and in a
 working state :(

 -Dave

 1nsane wrote:

 Same here.


 On Tue, Nov 18, 2008 at 12:05 AM, Jeff Sugar [EMAIL PROTECTED] wrote:



 Mine's crashing as soon as I try to run it, and leaves a minidump file.
 Anyone else getting this?



 On Mon, Nov 17, 2008 at 9:01 PM, gulfy [EMAIL PROTECTED] wrote:



 Downloading files as we speak.

 On Mon, Nov 17, 2008 at 10:58 PM, Matthew Gottlieb 
 [EMAIL PROTECTED] wrote:



 Same here

 On Mon, Nov 17, 2008 at 10:52 PM, Kitteny Berk [EMAIL PROTECTED]
 wrote:



 Looks like we're getting there,  l4d_full is updating to version 2


 for


 me


 ___
 To unsubscribe, edit your list preferences, or view the list


 archives,


 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds



 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds



 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds



 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds



 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds




 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


[hlds] Left 4 Dead is now available

2008-11-17 Thread Jason Ruymen
Left 4 Dead is now available, which also means that the demo is no long 
available.  So if you would like to run a dedicated server, please run 
hldsupdatetool with the game parameter with left4dead.

Jason

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] L4D Server update

2008-11-17 Thread J T
Try using the default config.

On Mon, Nov 17, 2008 at 9:14 PM, David Kellaway [EMAIL PROTECTED] wrote:

 I'm also seeing an immediate crash on startup, in both console and GUI
 mode. Win2k3 x64.

 And there I was thinking Valve had finally put out a game on time and in a
 working state :(

 -Dave


 1nsane wrote:

 Same here.

 On Tue, Nov 18, 2008 at 12:05 AM, Jeff Sugar [EMAIL PROTECTED] wrote:



 Mine's crashing as soon as I try to run it, and leaves a minidump file.
 Anyone else getting this?



 On Mon, Nov 17, 2008 at 9:01 PM, gulfy [EMAIL PROTECTED] wrote:



 Downloading files as we speak.

 On Mon, Nov 17, 2008 at 10:58 PM, Matthew Gottlieb 
 [EMAIL PROTECTED] wrote:



 Same here

 On Mon, Nov 17, 2008 at 10:52 PM, Kitteny Berk [EMAIL PROTECTED]
 wrote:



 Looks like we're getting there,  l4d_full is updating to version 2


 for


 me


 ___
 To unsubscribe, edit your list preferences, or view the list


 archives,


 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds



 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds



 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds



 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds



 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds




 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds




-- 
-
[EMAIL PROTECTED]
___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] L4D Server update

2008-11-17 Thread Aaron Rapp
I'm going to take a guess and say that the reason they're doing this is to
give their servers a chance to be one up on the ranking. 

Just a guess. 

Aaron


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Formologic23
Sent: Monday, November 17, 2008 9:18 PM
To: 'Half-Life dedicated Win32 server mailing list'
Subject: Re: [hlds] L4D Server update

Yeah, mines doing the same thing.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alex Smith
Sent: Monday, November 17, 2008 9:09 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] L4D Server update

Mine is crashing as well.  Leaving the minidump too.

On Tue, Nov 18, 2008 at 12:05 AM, Jeff Sugar [EMAIL PROTECTED] wrote:

 Mine's crashing as soon as I try to run it, and leaves a minidump file.
 Anyone else getting this?



 On Mon, Nov 17, 2008 at 9:01 PM, gulfy [EMAIL PROTECTED] wrote:

  Downloading files as we speak.
 
  On Mon, Nov 17, 2008 at 10:58 PM, Matthew Gottlieb 
  [EMAIL PROTECTED] wrote:
 
   Same here
  
   On Mon, Nov 17, 2008 at 10:52 PM, Kitteny Berk [EMAIL PROTECTED]
   wrote:
  
Looks like we're getting there,  l4d_full is updating to version 2
 for
  me
   
___
To unsubscribe, edit your list preferences, or view the list
 archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds
   
   ___
   To unsubscribe, edit your list preferences, or view the list archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
  
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds



___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] L4D Server update

2008-11-17 Thread Matt Lyons
Kitteny Berk wrote:
 I have, a few people in my friends list are playing.
 

Half their luck, my pre-load is complete and I get a Purchase this game 
now button instead of Unlock :-/

34% through getting server files.

-- 
Matt Lyons (Bsc CS  Soft Eng)
Content Administrator, Internode Systems
150 Grenfell St, Adelaide SA 5000
Ph: (08) 8228 2877
E-mail: [EMAIL PROTECTED]
WWW: www.internode.com.au
In theory, there is no difference between theory and practice; In 
practice, there is.

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] L4D Server update

2008-11-17 Thread gameadmin
I assume so, I've got 2 full servers already.  I'd try myself but it's
sleepytime :(

 -Original Message-
 From: [EMAIL PROTECTED] [mailto:hlds-
 [EMAIL PROTECTED] On Behalf Of J T
 Sent: 18 November 2008 05:14
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] L4D Server update
 
 Has anyone gotten the client preload unlocked yet?
 
 On Mon, Nov 17, 2008 at 9:13 PM, J T [EMAIL PROTECTED] wrote:
 
  9% done the dl
 
 
  On Mon, Nov 17, 2008 at 9:08 PM, Alex Smith [EMAIL PROTECTED]
 wrote:
 
  Mine is crashing as well.  Leaving the minidump too.
 
  On Tue, Nov 18, 2008 at 12:05 AM, Jeff Sugar [EMAIL PROTECTED]
 wrote:
 
   Mine's crashing as soon as I try to run it, and leaves a minidump
 file.
   Anyone else getting this?
  
  
  
   On Mon, Nov 17, 2008 at 9:01 PM, gulfy [EMAIL PROTECTED] wrote:
  
Downloading files as we speak.
   
On Mon, Nov 17, 2008 at 10:58 PM, Matthew Gottlieb 
[EMAIL PROTECTED] wrote:
   
 Same here

 On Mon, Nov 17, 2008 at 10:52 PM, Kitteny Berk [EMAIL PROTECTED]
 arse.com
  
 wrote:

  Looks like we're getting there,  l4d_full is updating to
 version 2
   for
me
 
  ___
  To unsubscribe, edit your list preferences, or view the list
   archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 ___
 To unsubscribe, edit your list preferences, or view the list
  archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list
 archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds
   
   ___
   To unsubscribe, edit your list preferences, or view the list
 archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
  
  ___
  To unsubscribe, edit your list preferences, or view the list
 archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 
 
 
  --
  -
  [EMAIL PROTECTED]
 
 
 
 
 --
 -
 [EMAIL PROTECTED]
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] L4D Server update

2008-11-17 Thread Arg!
Working fine linux, not having much luck with steam community integration
though.

On Tue, Nov 18, 2008 at 4:18 PM, Jeff Sugar [EMAIL PROTECTED] wrote:

 Wink2k3 x32 here



 On Mon, Nov 17, 2008 at 9:14 PM, David Kellaway [EMAIL PROTECTED] wrote:

  I'm also seeing an immediate crash on startup, in both console and GUI
  mode. Win2k3 x64.
 
  And there I was thinking Valve had finally put out a game on time and in
 a
  working state :(
 
  -Dave
 
  1nsane wrote:
 
  Same here.
 
 
  On Tue, Nov 18, 2008 at 12:05 AM, Jeff Sugar [EMAIL PROTECTED]
 wrote:
 
 
 
  Mine's crashing as soon as I try to run it, and leaves a minidump file.
  Anyone else getting this?
 
 
 
  On Mon, Nov 17, 2008 at 9:01 PM, gulfy [EMAIL PROTECTED] wrote:
 
 
 
  Downloading files as we speak.
 
  On Mon, Nov 17, 2008 at 10:58 PM, Matthew Gottlieb 
  [EMAIL PROTECTED] wrote:
 
 
 
  Same here
 
  On Mon, Nov 17, 2008 at 10:52 PM, Kitteny Berk [EMAIL PROTECTED]
  wrote:
 
 
 
  Looks like we're getting there,  l4d_full is updating to version 2
 
 
  for
 
 
  me
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list
 
 
  archives,
 
 
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list
 archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


  1   2   3   >