Re: [hlds] remove me from your list please
Anthony is correct - I am completely unable to remove one of my other mail addresses from this list via those links (not hugely worried but getting this all twice does get confusing :P) Needs looking into? (considerign the amount of people that DO send in these type of mails it does somewhat suggest that it is broken somewhere). Thomas Morton ++ No problem should ever have to be solved twice ++ (There is an outside chance my account has been compromised - please let me know if you recieve anything *odd* or suspicious from me) 2008/11/17 J T [EMAIL PROTECTED] hlds http://list.valvesoftware.com/mailman/listinfo/hlds list run by listadmin at valvesoftware.com [EMAIL PROTECTED] Should have someone that can assist you. On Sun, Nov 16, 2008 at 7:13 PM, Anthony E. Prandi [EMAIL PROTECTED] wrote: Now see, the funny thing is, I have tryed unsubscribing twice, using the unsubscribe link, from both the lists, and have yet to receive my confirmation e-mail it was to have sent, so maybe its NOT that easy... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- - [EMAIL PROTECTED] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] remove me from your list please
Change your password? 2008/11/17 Thomas Morton [EMAIL PROTECTED] Anthony is correct - I am completely unable to remove one of my other mail addresses from this list via those links (not hugely worried but getting this all twice does get confusing :P) Needs looking into? (considerign the amount of people that DO send in these type of mails it does somewhat suggest that it is broken somewhere). Thomas Morton ++ No problem should ever have to be solved twice ++ (There is an outside chance my account has been compromised - please let me know if you recieve anything *odd* or suspicious from me) 2008/11/17 J T [EMAIL PROTECTED] hlds http://list.valvesoftware.com/mailman/listinfo/hlds list run by listadmin at valvesoftware.com [EMAIL PROTECTED] Should have someone that can assist you. On Sun, Nov 16, 2008 at 7:13 PM, Anthony E. Prandi [EMAIL PROTECTED] wrote: Now see, the funny thing is, I have tryed unsubscribing twice, using the unsubscribe link, from both the lists, and have yet to receive my confirmation e-mail it was to have sent, so maybe its NOT that easy... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- - [EMAIL PROTECTED] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] You do not have this 3rd party mod installed
While trying to join a L4D server via the Servers window under the LAN tab on the desktop it states You do not have this 3rd party mod installed. Is this just because it's the demo? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead Demo Update Available
Don't know what it is, but it seems like a couple updates ago made it so only 3 people max can join my servers. I just checked my graphs and it's a solid line at 3 players all the way across. Any idea as to what could be causing this? -Alec _ Stay up to date on your PC, the Web, and your mobile phone with Windows Live http://clk.atdmt.com/MRT/go/119462413/direct/01/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead Demo Update Available
Interesting you say that, yes seen that here. Regards Steve - Original Message - From: Alec Sanger [EMAIL PROTECTED] Don't know what it is, but it seems like a couple updates ago made it so only 3 people max can join my servers. I just checked my graphs and it's a solid line at 3 players all the way across. Any idea as to what could be causing this? This e.mail is private and confidential between Multiplay (UK) Ltd. and the person or entity to whom it is addressed. In the event of misdirection, the recipient is prohibited from using, copying, printing or otherwise disseminating it or any information contained in it. In the event of misdirection, illegible or incomplete transmission please telephone +44 845 868 1337 or return the E.mail to [EMAIL PROTECTED] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead Demo Update Available
I've seen 4 on across all our servers throughout the weekend thru all the updates released. The only consistant trouble we've seen was conection loss, aka 'retrying conection' which has been reported by many. It only seems to crop its head in the begining portion of the map, 2nd mission near the dead bolted doorway. Guess it could be refrered to as the spawn area. Once everyone clears that area we're good to go. Win2k3x64 server... From: Steven Hartland [EMAIL PROTECTED] To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Monday, November 17, 2008 8:51:56 AM Subject: Re: [hlds] Left 4 Dead Demo Update Available Interesting you say that, yes seen that here. Regards Steve - Original Message - From: Alec Sanger [EMAIL PROTECTED] Don't know what it is, but it seems like a couple updates ago made it so only 3 people max can join my servers. I just checked my graphs and it's a solid line at 3 players all the way across. Any idea as to what could be causing this? This e.mail is private and confidential between Multiplay (UK) Ltd. and the person or entity to whom it is addressed. In the event of misdirection, the recipient is prohibited from using, copying, printing or otherwise disseminating it or any information contained in it. In the event of misdirection, illegible or incomplete transmission please telephone +44 845 868 1337 or return the E.mail to [EMAIL PROTECTED] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead Demo Update Available
well it looks like I got back up to 4 on one of my servers. It's a little strange, though. I didn't hit 4 players for almost 24 hours. I'll just keep an eye on it I guess... Date: Mon, 17 Nov 2008 07:22:03 -0800 From: [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Subject: Re: [hlds] Left 4 Dead Demo Update Available I've seen 4 on across all our servers throughout the weekend thru all the updates released. The only consistant trouble we've seen was conection loss, aka 'retrying conection' which has been reported by many. It only seems to crop its head in the begining portion of the map, 2nd mission near the dead bolted doorway. Guess it could be refrered to as the spawn area. Once everyone clears that area we're good to go. Win2k3x64 server... From: Steven Hartland [EMAIL PROTECTED] To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Monday, November 17, 2008 8:51:56 AM Subject: Re: [hlds] Left 4 Dead Demo Update Available Interesting you say that, yes seen that here. Regards Steve - Original Message - From: Alec Sanger [EMAIL PROTECTED] Don't know what it is, but it seems like a couple updates ago made it so only 3 people max can join my servers. I just checked my graphs and it's a solid line at 3 players all the way across. Any idea as to what could be causing this? This e.mail is private and confidential between Multiplay (UK) Ltd. and the person or entity to whom it is addressed. In the event of misdirection, the recipient is prohibited from using, copying, printing or otherwise disseminating it or any information contained in it. In the event of misdirection, illegible or incomplete transmission please telephone +44 845 868 1337 or return the E.mail to [EMAIL PROTECTED] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ See how Windows® connects the people, information, and fun that are part of your life http://clk.atdmt.com/MRT/go/119463819/direct/01/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] You do not have this 3rd party mod installed
Yes, seem to be a bug because it's a demo, but anyway the full game is released tomorrow and I guess it'll work fine then. 2008/11/17 P1cwh0r3 [EMAIL PROTECTED] While trying to join a L4D server via the Servers window under the LAN tab on the desktop it states You do not have this 3rd party mod installed. Is this just because it's the demo? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] L4D demo windows server keep change map then crash
your a fucking nerd. get a life, join a sport or something bitch On Sun, Nov 16, 2008 at 11:00 AM, raydan [EMAIL PROTECTED] wrote: i open 1 dods, and 3 L4D demo in my windows 2003 server after player join server and left, 2 L4D server keep change map, it never stop! i need to shutdown the server manually also i open 2 L4D demo in windows xp, one server kepp change map, same as windows 2003 server after a few hours, l4d_demo folder create hundred *mdmp files. i already use -verify_all to check all file. what happening? / windows 2003 server setting / -console -game dod +ip xxx.xxx.xxx.xxx -port 27015 +map dod_anzio -console -game left4dead +ip xxx.xxx.xxx.xxx -port 27018 +map l4d_dem_hospital01_apartment -console -game left4dead +ip xxx.xxx.xxx.xxx -port 27019 +map l4d_dem_hospital01_apartment -console -game left4dead +ip xxx.xxx.xxx.xxx -port 27016 +map l4d_dem_hospital01_apartment hostname name rcon_password [EMAIL PROTECTED] mp_disable_autokick 1 sv_allow_wait_command 0 sv_alltalk 1 sv_alternateticks 0 sv_cheats 0 sv_clearhinthistory 0 sv_consistency 1 sv_downloadurl sv_pausable 0 sv_lan 0 sv_region 4 sv_maxcmdrate 100 z_difficulty Impossible sv_unreserve / windows 2003 server setting / ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] L4D demo windows server keep change map then crash
please dont litter this list with your uselessness. steve nicholakos wrote: your a fucking nerd. get a life, join a sport or something bitch On Sun, Nov 16, 2008 at 11:00 AM, raydan [EMAIL PROTECTED] wrote: i open 1 dods, and 3 L4D demo in my windows 2003 server after player join server and left, 2 L4D server keep change map, it never stop! i need to shutdown the server manually also i open 2 L4D demo in windows xp, one server kepp change map, same as windows 2003 server after a few hours, l4d_demo folder create hundred *mdmp files. i already use -verify_all to check all file. what happening? / windows 2003 server setting / -console -game dod +ip xxx.xxx.xxx.xxx -port 27015 +map dod_anzio -console -game left4dead +ip xxx.xxx.xxx.xxx -port 27018 +map l4d_dem_hospital01_apartment -console -game left4dead +ip xxx.xxx.xxx.xxx -port 27019 +map l4d_dem_hospital01_apartment -console -game left4dead +ip xxx.xxx.xxx.xxx -port 27016 +map l4d_dem_hospital01_apartment hostname name rcon_password [EMAIL PROTECTED] mp_disable_autokick 1 sv_allow_wait_command 0 sv_alltalk 1 sv_alternateticks 0 sv_cheats 0 sv_clearhinthistory 0 sv_consistency 1 sv_downloadurl sv_pausable 0 sv_lan 0 sv_region 4 sv_maxcmdrate 100 z_difficulty Impossible sv_unreserve / windows 2003 server setting / ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] L4D demo windows server keep change map then crash
Don't behave like a child. Come on. steve nicholakos swrote: your a fucking nerd. get a life, join a sport or something bitch ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] L4D Dedicated Server Files
Any ETA when the rest of the files will be ready to download? Only 10 hours before the game releases. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] remove me from your list please
how much does it cost to be removed from the list ill pay double On Mon, Nov 17, 2008 at 8:42 AM, Olly [EMAIL PROTECTED] wrote: Change your password? 2008/11/17 Thomas Morton [EMAIL PROTECTED] Anthony is correct - I am completely unable to remove one of my other mail addresses from this list via those links (not hugely worried but getting this all twice does get confusing :P) Needs looking into? (considerign the amount of people that DO send in these type of mails it does somewhat suggest that it is broken somewhere). Thomas Morton ++ No problem should ever have to be solved twice ++ (There is an outside chance my account has been compromised - please let me know if you recieve anything *odd* or suspicious from me) 2008/11/17 J T [EMAIL PROTECTED] hlds http://list.valvesoftware.com/mailman/listinfo/hlds list run by listadmin at valvesoftware.com [EMAIL PROTECTED] Should have someone that can assist you. On Sun, Nov 16, 2008 at 7:13 PM, Anthony E. Prandi [EMAIL PROTECTED] wrote: Now see, the funny thing is, I have tryed unsubscribing twice, using the unsubscribe link, from both the lists, and have yet to receive my confirmation e-mail it was to have sent, so maybe its NOT that easy... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- - [EMAIL PROTECTED] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] You do not have this 3rd party mod installed
And the demo will be removed 2008/11/17 AnAkIn . [EMAIL PROTECTED] Yes, seem to be a bug because it's a demo, but anyway the full game is released tomorrow and I guess it'll work fine then. 2008/11/17 P1cwh0r3 [EMAIL PROTECTED] While trying to join a L4D server via the Servers window under the LAN tab on the desktop it states You do not have this 3rd party mod installed. Is this just because it's the demo? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] (hlds) L4D Dedicated Server Files
I`m wondering the same thing. Plz Valve dont wait till 5 min before release for the server files. We would not like to rush around to get them up. _ Stay up to date on your PC, the Web, and your mobile phone with Windows Live http://clk.atdmt.com/MRT/go/119462413/direct/01/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] (hlds) L4D Dedicated Server Files
they'll be out when there rdy.. dont need 100 emails asking when... when... if anything I was expecting another demo update to try and kill the 'retying connection' issue From: Alex Olinger [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Monday, November 17, 2008 2:05:10 PM Subject: [hlds] (hlds) L4D Dedicated Server Files I`m wondering the same thing. Plz Valve dont wait till 5 min before release for the server files. We would not like to rush around to get them up. _ Stay up to date on your PC, the Web, and your mobile phone with Windows Live http://clk.atdmt.com/MRT/go/119462413/direct/01/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] Left 4 Dead Demo Update Available
A required update for the Left 4 Dead Demo is now available. Please run hldsupdatetool to receive the files. The specific changes include: - Fixed problem where the group browser was showing servers for groups you were not a member of - Fixed problem with split packet/reassembly on level transition. This would cause the game to feel laggy for some period after a level transition - Fixed a crash when connecting to a dedicated server Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead Demo Update Available
hooray!! - Fixed problem with split packet/reassembly on level transition. This would cause the game to feel laggy for some period after a level transition Jason Ruymen wrote: A required update for the Left 4 Dead Demo is now available. Please run hldsupdatetool to receive the files. The specific changes include: - Fixed problem where the group browser was showing servers for groups you were not a member of - Fixed problem with split packet/reassembly on level transition. This would cause the game to feel laggy for some period after a level transition - Fixed a crash when connecting to a dedicated server Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead Demo Update Available
Schweet.. updating now...! From: Jason Ruymen [EMAIL PROTECTED] To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com; [EMAIL PROTECTED] [EMAIL PROTECTED] Sent: Monday, November 17, 2008 2:30:12 PM Subject: [hlds] Left 4 Dead Demo Update Available A required update for the Left 4 Dead Demo is now available. Please run hldsupdatetool to receive the files. The specific changes include: - Fixed problem where the group browser was showing servers for groups you were not a member of - Fixed problem with split packet/reassembly on level transition. This would cause the game to feel laggy for some period after a level transition - Fixed a crash when connecting to a dedicated server Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead Demo Update Available
tested and is working. there is one small bug i keep forgetting to add. if you go into the safe room and close the door (yes one person must be outside the door) you can shoot through the door and kill the zombies on the other side. You wont hurt friendlies. Found this to a bit odd heh. SakeFox wrote: hooray!! - Fixed problem with split packet/reassembly on level transition. This would cause the game to feel laggy for some period after a level transition Jason Ruymen wrote: A required update for the Left 4 Dead Demo is now available. Please run hldsupdatetool to receive the files. The specific changes include: - Fixed problem where the group browser was showing servers for groups you were not a member of - Fixed problem with split packet/reassembly on level transition. This would cause the game to feel laggy for some period after a level transition - Fixed a crash when connecting to a dedicated server Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead Demo Update Available
I also found that if a witch is after you, you can close the safe room door and let your teammates gun her down while she attacks the door trying to get you. tested and is working. there is one small bug i keep forgetting to add. if you go into the safe room and close the door (yes one person must be outside the door) you can shoot through the door and kill the zombies on the other side. You wont hurt friendlies. Found this to a bit odd heh. SakeFox wrote: hooray!! - Fixed problem with split packet/reassembly on level transition. This would cause the game to feel laggy for some period after a level transition Jason Ruymen wrote: A required update for the Left 4 Dead Demo is now available. Please run hldsupdatetool to receive the files. The specific changes include: - Fixed problem where the group browser was showing servers for groups you were not a member of - Fixed problem with split packet/reassembly on level transition. This would cause the game to feel laggy for some period after a level transition - Fixed a crash when connecting to a dedicated server Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead Demo Update Available
Still nothing for blocking connexion completely for players who are not from the community linked with a server. Please let us have real private server. 2008/11/17 Steve [EMAIL PROTECTED] I also found that if a witch is after you, you can close the safe room door and let your teammates gun her down while she attacks the door trying to get you. tested and is working. there is one small bug i keep forgetting to add. if you go into the safe room and close the door (yes one person must be outside the door) you can shoot through the door and kill the zombies on the other side. You wont hurt friendlies. Found this to a bit odd heh. SakeFox wrote: hooray!! - Fixed problem with split packet/reassembly on level transition. This would cause the game to feel laggy for some period after a level transition Jason Ruymen wrote: A required update for the Left 4 Dead Demo is now available. Please run hldsupdatetool to receive the files. The specific changes include: - Fixed problem where the group browser was showing servers for groups you were not a member of - Fixed problem with split packet/reassembly on level transition. This would cause the game to feel laggy for some period after a level transition - Fixed a crash when connecting to a dedicated server Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead Demo Update Available
Sv_steamgroup_exclusive should work for this now. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Flubber Sent: Monday, November 17, 2008 1:10 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Left 4 Dead Demo Update Available Still nothing for blocking connexion completely for players who are not from the community linked with a server. Please let us have real private server. 2008/11/17 Steve [EMAIL PROTECTED] I also found that if a witch is after you, you can close the safe room door and let your teammates gun her down while she attacks the door trying to get you. tested and is working. there is one small bug i keep forgetting to add. if you go into the safe room and close the door (yes one person must be outside the door) you can shoot through the door and kill the zombies on the other side. You wont hurt friendlies. Found this to a bit odd heh. SakeFox wrote: hooray!! - Fixed problem with split packet/reassembly on level transition. This would cause the game to feel laggy for some period after a level transition Jason Ruymen wrote: A required update for the Left 4 Dead Demo is now available. Please run hldsupdatetool to receive the files. The specific changes include: - Fixed problem where the group browser was showing servers for groups you were not a member of - Fixed problem with split packet/reassembly on level transition. This would cause the game to feel laggy for some period after a level transition - Fixed a crash when connecting to a dedicated server Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead Demo Update Available
Erik, sv_password is still only partially working, I have a password on my test server (Win32, latest update) and players are still joining. - Original Message - From: Erik Johnson [EMAIL PROTECTED] To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Monday, November 17, 2008 1:35 PM Subject: Re: [hlds] Left 4 Dead Demo Update Available Sv_steamgroup_exclusive should work for this now. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Flubber Sent: Monday, November 17, 2008 1:10 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Left 4 Dead Demo Update Available Still nothing for blocking connexion completely for players who are not from the community linked with a server. Please let us have real private server. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead Demo Update Available
Did they ever say they fixed that? I believe their solution to a private server was the whole community-exclusive thing. Kevin Ottalini wrote: Erik, sv_password is still only partially working, I have a password on my test server (Win32, latest update) and players are still joining. - Original Message - From: Erik Johnson [EMAIL PROTECTED] To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Monday, November 17, 2008 1:35 PM Subject: Re: [hlds] Left 4 Dead Demo Update Available Sv_steamgroup_exclusive should work for this now. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Flubber Sent: Monday, November 17, 2008 1:10 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Left 4 Dead Demo Update Available Still nothing for blocking connexion completely for players who are not from the community linked with a server. Please let us have real private server. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] External/Public IP, NATing firewall
Hi all, Apologies if I've missed a discussion about this somewhere, I've looked many different places and come up blank. I run a DS (specifically L4D) for some friends on my desktop machine. I am behind a router which does NAT so have a private/internal IP (10.0.0.2). Naturally, my friends need my public address, and I make use of dyndns for ease (port forwarding is working fine). I can't see an easy way to get this set up working cleanly but I can't imagine it's a rare configuration. Is it possible to specify separate external IPs and internal IPs? If I let the server pick up the IP, it detects 10.0.0.2, as expected, and although people can connect in the console (connect l4d.dyndns.org for example) it won't show up correctly anywhere else - people can't browse it in any way (and with sv_password not working at the moment, it's open to anyone as the sv_steamgroup stuff doesn't appear to work either). If I specify my external ip, either on the command line or in my autoexec.cfg, the server starts barfing and doesn't talk to the VAC servers - the following is all that gets shown: ... NET_GetBindAddresses found 10.0.0.2: 'NETGEAR 108 Mbps Wireless PCI Adapter WG311T' WARNING: NET_OpenSocket: bind: WSAEADDRNOTAVAIL Trying to open socket on 10.0.0.2 WARNING: NET_OpenSocket: bind: WSAEADDRNOTAVAIL WARNING: NET_OpenSocket: bind: WSAEADDRNOTAVAIL Trying to open socket on 10.0.0.2 WARNING: NET_OpenSocket: bind: WSAEADDRNOTAVAIL Trying to open socket on 10.0.0.2 Socket bind failed (WSAEADDRNOTAVAIL) Network: IP xx.xx.xx.xx, mode MP, dedicated Yes, ports 27020 SV / 27015 CL Host_NewGame Compact released 131072 bytes to the backing store Host_NewGame on map l4d_dem_hospital01_apartment Executing dedicated server config file Commentary: Could not find commentary data file 'maps/l4d_dem_hospital01_apartment_commentary.txt'. CreateBoundSocket: ::bind returned Win32 error 10049 cminterface.cpp (932) : Assertion Failed: NULL != m_hConnection It looks like the server tries to bind to the external IP, which naturally is assigned to the router, not the computer, so it bugs out (as you'd expect). Ideally, I need to be able to tell the server to bind to the internal IP, but publicise a specified external IP (e.g. a new server variable along the lines of external_ip which I could set to either a DNS entry or an IP like with the existing ip variable) to the Steam servers/other users. Obviously there might be a slight issue if other people were on my internal network but it should still play ball connecting to the external IP. Is such a thing: 1) Possible now, just differently 2) Should be possible similar to above but broken 3) Planned but not implemented 4) Unlikely to be implemented Hopefully having written all that it's not going to be something blindingly obvious that I've overlooked and which makes me look like an idiot :-( Cheers, Jevon ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead Demo Update Available
Interesting. Our private server doesn't seem to have any issues with this. It's passworded(Using sv_password) and no one has ever joined without the password. Kind of odd. --Welder Did they ever say they fixed that? I believe their solution to a private server was the whole community-exclusive thing. Kevin Ottalini wrote: Erik, sv_password is still only partially working, I have a password on my test server (Win32, latest update) and players are still joining. - Original Message - From: Erik Johnson [EMAIL PROTECTED] To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Monday, November 17, 2008 1:35 PM Subject: Re: [hlds] Left 4 Dead Demo Update Available Sv_steamgroup_exclusive should work for this now. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Flubber Sent: Monday, November 17, 2008 1:10 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Left 4 Dead Demo Update Available Still nothing for blocking connexion completely for players who are not from the community linked with a server. Please let us have real private server. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead Demo Update Available
Gotta have sv_password work, even with exclusive set once I join it opens the doors for anyone in our steam group to join doesn't it? I to have a test box I don't want people joining... I havn't tested the password or search key so I dont know if it does/doesn't work. From: bl4nk [EMAIL PROTECTED] To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Monday, November 17, 2008 3:55:18 PM Subject: Re: [hlds] Left 4 Dead Demo Update Available Did they ever say they fixed that? I believe their solution to a private server was the whole community-exclusive thing. Kevin Ottalini wrote: Erik, sv_password is still only partially working, I have a password on my test server (Win32, latest update) and players are still joining. - Original Message - From: Erik Johnson [EMAIL PROTECTED] To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Monday, November 17, 2008 1:35 PM Subject: Re: [hlds] Left 4 Dead Demo Update Available Sv_steamgroup_exclusive should work for this now. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Flubber Sent: Monday, November 17, 2008 1:10 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Left 4 Dead Demo Update Available Still nothing for blocking connexion completely for players who are not from the community linked with a server. Please let us have real private server. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead Demo Update Available
I am pretty sure they made the exclusive option not allow non-Group memebers to join. I have one server set to exclusive, and it has been half full for 30 minutes and no random players have joined. On Mon, 2008-11-17 at 14:07 -0800, Robert Whelan wrote: Gotta have sv_password work, even with exclusive set once I join it opens the doors for anyone in our steam group to join doesn't it? I to have a test box I don't want people joining... I havn't tested the password or search key so I dont know if it does/doesn't work. From: bl4nk [EMAIL PROTECTED] To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Monday, November 17, 2008 3:55:18 PM Subject: Re: [hlds] Left 4 Dead Demo Update Available Did they ever say they fixed that? I believe their solution to a private server was the whole community-exclusive thing. Kevin Ottalini wrote: Erik, sv_password is still only partially working, I have a password on my test server (Win32, latest update) and players are still joining. - Original Message - From: Erik Johnson [EMAIL PROTECTED] To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Monday, November 17, 2008 1:35 PM Subject: Re: [hlds] Left 4 Dead Demo Update Available Sv_steamgroup_exclusive should work for this now. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Flubber Sent: Monday, November 17, 2008 1:10 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Left 4 Dead Demo Update Available Still nothing for blocking connexion completely for players who are not from the community linked with a server. Please let us have real private server. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead Demo Update Available
its not a question of allowing non-group members, we'd be looking to keep everyone out (locked down) except a client with a password. From: msleeper [EMAIL PROTECTED] To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Monday, November 17, 2008 4:11:20 PM Subject: Re: [hlds] Left 4 Dead Demo Update Available I am pretty sure they made the exclusive option not allow non-Group memebers to join. I have one server set to exclusive, and it has been half full for 30 minutes and no random players have joined. On Mon, 2008-11-17 at 14:07 -0800, Robert Whelan wrote: Gotta have sv_password work, even with exclusive set once I join it opens the doors for anyone in our steam group to join doesn't it? I to have a test box I don't want people joining... I havn't tested the password or search key so I dont know if it does/doesn't work. From: bl4nk [EMAIL PROTECTED] To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Monday, November 17, 2008 3:55:18 PM Subject: Re: [hlds] Left 4 Dead Demo Update Available Did they ever say they fixed that? I believe their solution to a private server was the whole community-exclusive thing. Kevin Ottalini wrote: Erik, sv_password is still only partially working, I have a password on my test server (Win32, latest update) and players are still joining. - Original Message - From: Erik Johnson [EMAIL PROTECTED] To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Monday, November 17, 2008 1:35 PM Subject: Re: [hlds] Left 4 Dead Demo Update Available Sv_steamgroup_exclusive should work for this now. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Flubber Sent: Monday, November 17, 2008 1:10 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Left 4 Dead Demo Update Available Still nothing for blocking connexion completely for players who are not from the community linked with a server. Please let us have real private server. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] External/Public IP, NATing firewall
With as long as this type of behavior has been going on, I would go with option 4, not likely to be implemented. And there was also an update a little earlier today that fixes having a steamgroup exclusive L4D server. I agree being able to specify to the world what your external IP is would be a treat, as it is now you can tell if someone is running a NAT server via a simple status command in the client console (provided you know all the dedicated private IP ranges). mauirixxx -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jevon Sent: Monday, November 17, 2008 12:02 PM To: hlds@list.valvesoftware.com Subject: [hlds] External/Public IP, NATing firewall Hi all, Apologies if I've missed a discussion about this somewhere, I've looked many different places and come up blank. I run a DS (specifically L4D) for some friends on my desktop machine. I am behind a router which does NAT so have a private/internal IP (10.0.0.2). Naturally, my friends need my public address, and I make use of dyndns for ease (port forwarding is working fine). I can't see an easy way to get this set up working cleanly but I can't imagine it's a rare configuration. Is it possible to specify separate external IPs and internal IPs? If I let the server pick up the IP, it detects 10.0.0.2, as expected, and although people can connect in the console (connect l4d.dyndns.org for example) it won't show up correctly anywhere else - people can't browse it in any way (and with sv_password not working at the moment, it's open to anyone as the sv_steamgroup stuff doesn't appear to work either). If I specify my external ip, either on the command line or in my autoexec.cfg, the server starts barfing and doesn't talk to the VAC servers - the following is all that gets shown: ... NET_GetBindAddresses found 10.0.0.2: 'NETGEAR 108 Mbps Wireless PCI Adapter WG311T' WARNING: NET_OpenSocket: bind: WSAEADDRNOTAVAIL Trying to open socket on 10.0.0.2 WARNING: NET_OpenSocket: bind: WSAEADDRNOTAVAIL WARNING: NET_OpenSocket: bind: WSAEADDRNOTAVAIL Trying to open socket on 10.0.0.2 WARNING: NET_OpenSocket: bind: WSAEADDRNOTAVAIL Trying to open socket on 10.0.0.2 Socket bind failed (WSAEADDRNOTAVAIL) Network: IP xx.xx.xx.xx, mode MP, dedicated Yes, ports 27020 SV / 27015 CL Host_NewGame Compact released 131072 bytes to the backing store Host_NewGame on map l4d_dem_hospital01_apartment Executing dedicated server config file Commentary: Could not find commentary data file 'maps/l4d_dem_hospital01_apartment_commentary.txt'. CreateBoundSocket: ::bind returned Win32 error 10049 cminterface.cpp (932) : Assertion Failed: NULL != m_hConnection It looks like the server tries to bind to the external IP, which naturally is assigned to the router, not the computer, so it bugs out (as you'd expect). Ideally, I need to be able to tell the server to bind to the internal IP, but publicise a specified external IP (e.g. a new server variable along the lines of external_ip which I could set to either a DNS entry or an IP like with the existing ip variable) to the Steam servers/other users. Obviously there might be a slight issue if other people were on my internal network but it should still play ball connecting to the external IP. Is such a thing: 1) Possible now, just differently 2) Should be possible similar to above but broken 3) Planned but not implemented 4) Unlikely to be implemented Hopefully having written all that it's not going to be something blindingly obvious that I've overlooked and which makes me look like an idiot :-( Cheers, Jevon ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead Demo Update Available
Well i got at least 12 players (on our 13 servers) who are not in a community. Does password still blocking the server to appears in the community list? 2008/11/17 Erik Johnson [EMAIL PROTECTED] Sv_steamgroup_exclusive should work for this now. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead Demo Update Available
I read somewhere that settings it to 1 only blocks the first person from joining. But once a member joins, its public. And I read that setting it to 2 will block everyone but community members. Not sure if it's fully implemented, but I say give it a try. Well i got at least 12 players (on our 13 servers) who are not in a community. Does password still blocking the server to appears in the community list? 2008/11/17 Erik Johnson [EMAIL PROTECTED] Sv_steamgroup_exclusive should work for this now. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead Demo Update Available
They might have been able to join through friends or something. Does the exclusive command block queries from those not in the group or does it block connections? Flubber wrote: Well i got at least 12 players (on our 13 servers) who are not in a community. Does password still blocking the server to appears in the community list? 2008/11/17 Erik Johnson [EMAIL PROTECTED] Sv_steamgroup_exclusive should work for this now. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] (hlds) Left 4 Dead Dedicated Server Files
I would think that joining a private server through a friend would allow you to join a gated server. Does anyone know if setting sv_steamgroup_exclusive to 2. Do anything different than setting it to 1? _ Color coding for safety: Windows Live Hotmail alerts you to suspicious email. http://windowslive.com/Explore/Hotmail?ocid=TXT_TAGLM_WL_hotmail_acq_safety_112008 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] (hlds) Left 4 Dead Dedicated Server Files
At the moment I don't think sv_steamgroup_exclusive 2 is implemented. On Mon, Nov 17, 2008 at 3:28 PM, Alex Olinger [EMAIL PROTECTED]wrote: I would think that joining a private server through a friend would allow you to join a gated server. Does anyone know if setting sv_steamgroup_exclusive to 2. Do anything different than setting it to 1? _ Color coding for safety: Windows Live Hotmail alerts you to suspicious email. http://windowslive.com/Explore/Hotmail?ocid=TXT_TAGLM_WL_hotmail_acq_safety_112008 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead Demo Update Available
Having sv_password functioning as it usually does is in other games would be most appreciated, gives us a way to have an adhoc way of completely blocking server access to anyone who does not have the password. Eg, on my TF2 server (if the Steam Community filtering here were to be applied to that game) I have a community group who would have access, but theres more people than there are slots, and every friday night i run a PUG, so i always password the server, kick everyone, then release the password (sometimes via IRC, rather than a group announcement) and its first in, best dressed. Especially given the 4 slot (or 8 in full game) limit in l4d, there may be times when i want to get on with 3-7 mates and just play, or set it up so 4-8 mates can just play, without having to worry about un-invited people from joining just because they happen to be in the community group, then having to explain to them why they've been kicked. I still think the community stuff, (if its working as advertised, i personally have not even tried setting it up) is still great, but having sv_password as a final line of lockout would make it easy. At least until such time as we have sourcemod for l4d (looks at bl4nk) On Tue, Nov 18, 2008 at 10:10 AM, [EMAIL PROTECTED] wrote: I read somewhere that settings it to 1 only blocks the first person from joining. But once a member joins, its public. And I read that setting it to 2 will block everyone but community members. Not sure if it's fully implemented, but I say give it a try. Well i got at least 12 players (on our 13 servers) who are not in a community. Does password still blocking the server to appears in the community list? 2008/11/17 Erik Johnson [EMAIL PROTECTED] Sv_steamgroup_exclusive should work for this now. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] External/Public IP, NATing firewall
I am running a l4d demo server and have dyndns running because I have a dynamic IP address. When the server starts it assigns it a local IP e.g. 192.168.1.xxx. I can have people connect to my server using my dynamic dns name just fine. e.g. test.gotdns.com. On Mon, Nov 17, 2008 at 4:28 PM, Rick Payton [EMAIL PROTECTED] wrote: With as long as this type of behavior has been going on, I would go with option 4, not likely to be implemented. And there was also an update a little earlier today that fixes having a steamgroup exclusive L4D server. I agree being able to specify to the world what your external IP is would be a treat, as it is now you can tell if someone is running a NAT server via a simple status command in the client console (provided you know all the dedicated private IP ranges). mauirixxx -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jevon Sent: Monday, November 17, 2008 12:02 PM To: hlds@list.valvesoftware.com Subject: [hlds] External/Public IP, NATing firewall Hi all, Apologies if I've missed a discussion about this somewhere, I've looked many different places and come up blank. I run a DS (specifically L4D) for some friends on my desktop machine. I am behind a router which does NAT so have a private/internal IP (10.0.0.2). Naturally, my friends need my public address, and I make use of dyndns for ease (port forwarding is working fine). I can't see an easy way to get this set up working cleanly but I can't imagine it's a rare configuration. Is it possible to specify separate external IPs and internal IPs? If I let the server pick up the IP, it detects 10.0.0.2, as expected, and although people can connect in the console (connect l4d.dyndns.org for example) it won't show up correctly anywhere else - people can't browse it in any way (and with sv_password not working at the moment, it's open to anyone as the sv_steamgroup stuff doesn't appear to work either). If I specify my external ip, either on the command line or in my autoexec.cfg, the server starts barfing and doesn't talk to the VAC servers - the following is all that gets shown: ... NET_GetBindAddresses found 10.0.0.2: 'NETGEAR 108 Mbps Wireless PCI Adapter WG311T' WARNING: NET_OpenSocket: bind: WSAEADDRNOTAVAIL Trying to open socket on 10.0.0.2 WARNING: NET_OpenSocket: bind: WSAEADDRNOTAVAIL WARNING: NET_OpenSocket: bind: WSAEADDRNOTAVAIL Trying to open socket on 10.0.0.2 WARNING: NET_OpenSocket: bind: WSAEADDRNOTAVAIL Trying to open socket on 10.0.0.2 Socket bind failed (WSAEADDRNOTAVAIL) Network: IP xx.xx.xx.xx, mode MP, dedicated Yes, ports 27020 SV / 27015 CL Host_NewGame Compact released 131072 bytes to the backing store Host_NewGame on map l4d_dem_hospital01_apartment Executing dedicated server config file Commentary: Could not find commentary data file 'maps/l4d_dem_hospital01_apartment_commentary.txt'. CreateBoundSocket: ::bind returned Win32 error 10049 cminterface.cpp (932) : Assertion Failed: NULL != m_hConnection It looks like the server tries to bind to the external IP, which naturally is assigned to the router, not the computer, so it bugs out (as you'd expect). Ideally, I need to be able to tell the server to bind to the internal IP, but publicise a specified external IP (e.g. a new server variable along the lines of external_ip which I could set to either a DNS entry or an IP like with the existing ip variable) to the Steam servers/other users. Obviously there might be a slight issue if other people were on my internal network but it should still play ball connecting to the external IP. Is such a thing: 1) Possible now, just differently 2) Should be possible similar to above but broken 3) Planned but not implemented 4) Unlikely to be implemented Hopefully having written all that it's not going to be something blindingly obvious that I've overlooked and which makes me look like an idiot :-( Cheers, Jevon ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] Left 4 Dead Full Game Server Files Available
Anyone who is planning to host a Left 4 Dead can now start to preload the full game server files by using: HldsUpdateTool.exe -command update -game l4d_full -dir (whatever directory you want) http://forums.steampowered.com/forums/showthread.php?t=751771 _ See how Windows® connects the people, information, and fun that are part of your life http://clk.atdmt.com/MRT/go/119463819/direct/01/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead Full Game Server Files Available
This has already been announced. On Mon, Nov 17, 2008 at 5:53 PM, Alex Olinger [EMAIL PROTECTED]wrote: Anyone who is planning to host a Left 4 Dead can now start to preload the full game server files by using: HldsUpdateTool.exe -command update -game l4d_full -dir (whatever directory you want) http://forums.steampowered.com/forums/showthread.php?t=751771 _ See how Windows(R) connects the people, information, and fun that are part of your life http://clk.atdmt.com/MRT/go/119463819/direct/01/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead Demo Update Available
I believe this was just an idea somebody had. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: Monday, November 17, 2008 3:11 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Left 4 Dead Demo Update Available I read somewhere that settings it to 1 only blocks the first person from joining. But once a member joins, its public. And I read that setting it to 2 will block everyone but community members. Not sure if it's fully implemented, but I say give it a try. Well i got at least 12 players (on our 13 servers) who are not in a community. Does password still blocking the server to appears in the community list? 2008/11/17 Erik Johnson [EMAIL PROTECTED] Sv_steamgroup_exclusive should work for this now. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead Full Game Server Files Available
Days ago. On Mon, Nov 17, 2008 at 6:57 PM, gulfy [EMAIL PROTECTED] wrote: This has already been announced. On Mon, Nov 17, 2008 at 5:53 PM, Alex Olinger [EMAIL PROTECTED] wrote: Anyone who is planning to host a Left 4 Dead can now start to preload the full game server files by using: HldsUpdateTool.exe -command update -game l4d_full -dir (whatever directory you want) http://forums.steampowered.com/forums/showthread.php?t=751771 _ See how Windows(R) connects the people, information, and fun that are part of your life http://clk.atdmt.com/MRT/go/119463819/direct/01/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] L4D Dedicated Server Files
Has any game by Valve been released at Midnight? I can't recall any. TF2 was released about 1pm PST, DoD:S was released about 4pm PST. Don't stay up waiting for it. I know I'm not. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of gulfy Sent: Monday, November 17, 2008 11:10 AM To: Half-Life dedicated Win32 server mailing list Subject: [hlds] L4D Dedicated Server Files Any ETA when the rest of the files will be ready to download? Only 10 hours before the game releases. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] L4D Dedicated Server Files
tf2 was released at midnight pst. Formologic23 wrote: Has any game by Valve been released at Midnight? I can't recall any. TF2 was released about 1pm PST, DoD:S was released about 4pm PST. Don't stay up waiting for it. I know I'm not. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of gulfy Sent: Monday, November 17, 2008 11:10 AM To: Half-Life dedicated Win32 server mailing list Subject: [hlds] L4D Dedicated Server Files Any ETA when the rest of the files will be ready to download? Only 10 hours before the game releases. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead Full Game Server Files Available
Older than the internet. On Mon, Nov 17, 2008 at 4:30 PM, 1nsane [EMAIL PROTECTED] wrote: Days ago. On Mon, Nov 17, 2008 at 6:57 PM, gulfy [EMAIL PROTECTED] wrote: This has already been announced. On Mon, Nov 17, 2008 at 5:53 PM, Alex Olinger [EMAIL PROTECTED] wrote: Anyone who is planning to host a Left 4 Dead can now start to preload the full game server files by using: HldsUpdateTool.exe -command update -game l4d_full -dir (whatever directory you want) http://forums.steampowered.com/forums/showthread.php?t=751771 _ See how Windows(R) connects the people, information, and fun that are part of your life http://clk.atdmt.com/MRT/go/119463819/direct/01/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- - [EMAIL PROTECTED] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] L4D Dedicated Server Files
Valve time On 18 Nov 2008, at 00:37, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: tf2 was released at midnight pst. Formologic23 wrote: Has any game by Valve been released at Midnight? I can't recall any. TF2 was released about 1pm PST, DoD:S was released about 4pm PST. Don't stay up waiting for it. I know I'm not. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of gulfy Sent: Monday, November 17, 2008 11:10 AM To: Half-Life dedicated Win32 server mailing list Subject: [hlds] L4D Dedicated Server Files Any ETA when the rest of the files will be ready to download? Only 10 hours before the game releases. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead Demo Update Available
I'm pretty sure that's intentional. I don't think they want people to face having to deal with friendly fire when shooting through walls and such. SakeFox wrote: tested and is working. there is one small bug i keep forgetting to add. if you go into the safe room and close the door (yes one person must be outside the door) you can shoot through the door and kill the zombies on the other side. You wont hurt friendlies. Found this to a bit odd heh. SakeFox wrote: hooray!! - Fixed problem with split packet/reassembly on level transition. This would cause the game to feel laggy for some period after a level transition Jason Ruymen wrote: A required update for the Left 4 Dead Demo is now available. Please run hldsupdatetool to receive the files. The specific changes include: - Fixed problem where the group browser was showing servers for groups you were not a member of - Fixed problem with split packet/reassembly on level transition. This would cause the game to feel laggy for some period after a level transition - Fixed a crash when connecting to a dedicated server Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] L4D Dedicated Server Files
VST(Valve Standard Time)somewhere between the international date line and the end of the universe. Yatin Vadhia wrote: Valve time On 18 Nov 2008, at 00:37, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: tf2 was released at midnight pst. Formologic23 wrote: Has any game by Valve been released at Midnight? I can't recall any. TF2 was released about 1pm PST, DoD:S was released about 4pm PST. Don't stay up waiting for it. I know I'm not. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of gulfy Sent: Monday, November 17, 2008 11:10 AM To: Half-Life dedicated Win32 server mailing list Subject: [hlds] L4D Dedicated Server Files Any ETA when the rest of the files will be ready to download? Only 10 hours before the game releases. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead Versus Mode
Can anyone explain to me how to set up a Versus server? Or do they operate the same way? I'm sure this information has been posted, but I can't find it anywhere. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Cc2iscooL Sent: Saturday, November 15, 2008 4:40 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Left 4 Dead Demo Update Available I figured out the issue with the disconnect/reconnect bug. It definitely has something to do with the rates on the clientside. Scenario to test: Set your client rates to the following. cl_cmdrate 100 cl_updaterate 100 rate 5 Beat the first level. Now, on the second level, you should have latency issues. Now, set your settings to the following. cl_cmdrate 30 cl_updaterate 30 rate 2 The latency issue will disappear until the next time you reach that level, and then you will have to set all of your rates to the top again, and then back to the bottom to fix it once more. Eureka! I've found it! :D On Sat, Nov 15, 2008 at 5:39 PM, Jason Ruymen [EMAIL PROTECTED]wrote: The Left 4 Dead Demo has been updated. Please run hldsupdatetool to receive this update. The specific changes include: - Fixed problem with users not being able to connect to dedicated servers - Fix a bug with the group browser not always showing the list of group servers - Fixed a bug with the rcon command This is not a required update, but it is recommended that you update as soon as possible. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead Versus Mode
I've not seen any info regarding this yet, but I imagine due to the servers all being 14 slots, it'll probably just be an option set via the lobby or possibly a vote Formologic23 wrote: Can anyone explain to me how to set up a Versus server? Or do they operate the same way? I'm sure this information has been posted, but I can't find it anywhere. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Cc2iscooL Sent: Saturday, November 15, 2008 4:40 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Left 4 Dead Demo Update Available I figured out the issue with the disconnect/reconnect bug. It definitely has something to do with the rates on the clientside. Scenario to test: Set your client rates to the following. cl_cmdrate 100 cl_updaterate 100 rate 5 Beat the first level. Now, on the second level, you should have latency issues. Now, set your settings to the following. cl_cmdrate 30 cl_updaterate 30 rate 2 The latency issue will disappear until the next time you reach that level, and then you will have to set all of your rates to the top again, and then back to the bottom to fix it once more. Eureka! I've found it! :D On Sat, Nov 15, 2008 at 5:39 PM, Jason Ruymen [EMAIL PROTECTED]wrote: The Left 4 Dead Demo has been updated. Please run hldsupdatetool to receive this update. The specific changes include: - Fixed problem with users not being able to connect to dedicated servers - Fix a bug with the group browser not always showing the list of group servers - Fixed a bug with the rcon command This is not a required update, but it is recommended that you update as soon as possible. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ Information from ESET NOD32 Antivirus, version of virus signature database 3620 (20081118) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead Versus Mode
I saw the gametype as an option in the lobby. But it was not available in the demo. So I believe anyone will be able to choose it, unless it's possible to lock it down. On Mon, Nov 17, 2008 at 8:21 PM, Kitteny Berk [EMAIL PROTECTED] wrote: I've not seen any info regarding this yet, but I imagine due to the servers all being 14 slots, it'll probably just be an option set via the lobby or possibly a vote Formologic23 wrote: Can anyone explain to me how to set up a Versus server? Or do they operate the same way? I'm sure this information has been posted, but I can't find it anywhere. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Cc2iscooL Sent: Saturday, November 15, 2008 4:40 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Left 4 Dead Demo Update Available I figured out the issue with the disconnect/reconnect bug. It definitely has something to do with the rates on the clientside. Scenario to test: Set your client rates to the following. cl_cmdrate 100 cl_updaterate 100 rate 5 Beat the first level. Now, on the second level, you should have latency issues. Now, set your settings to the following. cl_cmdrate 30 cl_updaterate 30 rate 2 The latency issue will disappear until the next time you reach that level, and then you will have to set all of your rates to the top again, and then back to the bottom to fix it once more. Eureka! I've found it! :D On Sat, Nov 15, 2008 at 5:39 PM, Jason Ruymen [EMAIL PROTECTED]wrote: The Left 4 Dead Demo has been updated. Please run hldsupdatetool to receive this update. The specific changes include: - Fixed problem with users not being able to connect to dedicated servers - Fix a bug with the group browser not always showing the list of group servers - Fixed a bug with the rcon command This is not a required update, but it is recommended that you update as soon as possible. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ Information from ESET NOD32 Antivirus, version of virus signature database 3620 (20081118) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] L4D Dedicated Server Files
http://www.l4d.com/blog/post.php?id=2026 Valve certainly think they plan to be on time (unless they have bees) -Original Message- From: [EMAIL PROTECTED] [mailto:hlds- [EMAIL PROTECTED] On Behalf Of Yatin Vadhia Sent: 18 November 2008 00:48 To: [EMAIL PROTECTED]; Half-Life dedicated Win32 server mailing list Cc: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] L4D Dedicated Server Files Valve time On 18 Nov 2008, at 00:37, [EMAIL PROTECTED] [EMAIL PROTECTED] gaming.com wrote: tf2 was released at midnight pst. Formologic23 wrote: Has any game by Valve been released at Midnight? I can't recall any. TF2 was released about 1pm PST, DoD:S was released about 4pm PST. Don't stay up waiting for it. I know I'm not. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of gulfy Sent: Monday, November 17, 2008 11:10 AM To: Half-Life dedicated Win32 server mailing list Subject: [hlds] L4D Dedicated Server Files Any ETA when the rest of the files will be ready to download? Only 10 hours before the game releases. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] L4D Private Server.cfg
Can someone people post a server.cfg for a private server? The cvars have changed so many times over the past few days, I want to make sure I have a working server.cfg for release tonight. Thanks! ~ Matt ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] where are the updated maps
I,ve been following these threads and enduring the never ending blog formats to sift out information. at this point I am as frustrated as all of the persons submitting their discontent.now after running update number eleven, I scroll through the server files expecting to see the entire game. is there a reasom why there are only 2 maps. is there some magic executable that I did not get. so its 9.00 pm three hrs till launch please tell me how to fix this. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] (no subject)
I,ve been following these threads and enduring the never ending blog formats to sift out information. at this point I am as frustrated as all of the persons submitting their discontent.now after running update number eleven, I scroll through the server files expecting to see the entire game. is there a reasom why there are only 2 maps. is there some magic executable that I did not get. so its 9.00 pm three hrs till launch please tell me how to fix this. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] where are the updated maps
Assuming you're talking about Left 4 Dead, update l4d_full instead of l4d_demo. brian lyons wrote: I,ve been following these threads and enduring the never ending blog formats to sift out information. at this point I am as frustrated as all of the persons submitting their discontent.now after running update number eleven, I scroll through the server files expecting to see the entire game. is there a reasom why there are only 2 maps. is there some magic executable that I did not get. so its 9.00 pm three hrs till launch please tell me how to fix this. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] (no subject)
Full server isn't released. It will probably be here between 1 and 3am EST. thats not an official statement just a guess. brian lyons wrote: I,ve been following these threads and enduring the never ending blog formats to sift out information. at this point I am as frustrated as all of the persons submitting their discontent.now after running update number eleven, I scroll through the server files expecting to see the entire game. is there a reasom why there are only 2 maps. is there some magic executable that I did not get. so its 9.00 pm three hrs till launch please tell me how to fix this. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] (no subject)
did you install -game l4d_full ? ~ Matt On Mon, Nov 17, 2008 at 8:04 PM, brian lyons [EMAIL PROTECTED] wrote: I,ve been following these threads and enduring the never ending blog formats to sift out information. at this point I am as frustrated as all of the persons submitting their discontent.now after running update number eleven, I scroll through the server files expecting to see the entire game. is there a reasom why there are only 2 maps. is there some magic executable that I did not get. so its 9.00 pm three hrs till launch please tell me how to fix this. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] L4D Dedicated Server Files
If anyone noticed, the official L4D group changed the release time to 9pmPST which is 12amEST. I think they changed it so they could start the party early. ;) From: [EMAIL PROTECTED] [EMAIL PROTECTED] To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Monday, November 17, 2008 5:49:50 PM Subject: Re: [hlds] L4D Dedicated Server Files http://www.l4d.com/blog/post.php?id=2026 Valve certainly think they plan to be on time (unless they have bees) -Original Message- From: [EMAIL PROTECTED] [mailto:hlds- [EMAIL PROTECTED] On Behalf Of Yatin Vadhia Sent: 18 November 2008 00:48 To: [EMAIL PROTECTED]; Half-Life dedicated Win32 server mailing list Cc: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] L4D Dedicated Server Files Valve time On 18 Nov 2008, at 00:37, [EMAIL PROTECTED] [EMAIL PROTECTED] gaming.com wrote: tf2 was released at midnight pst. Formologic23 wrote: Has any game by Valve been released at Midnight? I can't recall any. TF2 was released about 1pm PST, DoD:S was released about 4pm PST. Don't stay up waiting for it. I know I'm not. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of gulfy Sent: Monday, November 17, 2008 11:10 AM To: Half-Life dedicated Win32 server mailing list Subject: [hlds] L4D Dedicated Server Files Any ETA when the rest of the files will be ready to download? Only 10 hours before the game releases. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] (no subject)
Make sure you are using l4d_full parameters. Not all the files are released yet so it may be a few more hours until everything is there. Making server launchable. _ Windows Live Hotmail now works up to 70% faster. http://windowslive.com/Explore/Hotmail?ocid=TXT_TAGLM_WL_hotmail_acq_faster_112008 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] client/server files
first I find out that the server files which I believed that were complete are not .okay so now the l4d client files wont be released until tommorro, I understand that you guys r workin 24/7 right now, but it has been four years since this began. personally as an owner of numerous valve client games I,ve tolerated all of the oops hl2 , tf2 but this is beyond unacceptable I am disgusted. I really do believe that valve needs to make up for this debacle, and sorry aint gonna cut it. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] client/server files
What are you talking about? -Richard Eid On Mon, Nov 17, 2008 at 10:13 PM, brian lyons [EMAIL PROTECTED] wrote: first I find out that the server files which I believed that were complete are not .okay so now the l4d client files wont be released until tommorro, I understand that you guys r workin 24/7 right now, but it has been four years since this began. personally as an owner of numerous valve client games I,ve tolerated all of the oops hl2 , tf2 but this is beyond unacceptable I am disgusted. I really do believe that valve needs to make up for this debacle, and sorry aint gonna cut it. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] client/server files
The game's very well publicised release time isn't for an hour and a half, so I'm not sure what you have to get mad at. Besides, half the fun of a Valve release is scrambling to get the dedicated servers working while everyone else gets mad at Steam taking forever to unlock their preload :) brian lyons wrote: first I find out that the server files which I believed that were complete are not .okay so now the l4d client files wont be released until tommorro, I understand that you guys r workin 24/7 right now, but it has been four years since this began. personally as an owner of numerous valve client games I,ve tolerated all of the oops hl2 , tf2 but this is beyond unacceptable I am disgusted. I really do believe that valve needs to make up for this debacle, and sorry aint gonna cut it. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] client/server files
Are you serious? They have been clear that the server files are NOT complete, and should be released before the actual release. And where did you get the client files not being released today? Last I say, the game was being released tonight. Will it be by 12am EST? Maybe not, but still And really, if you are that disgusted, go play other games released/created/published by other companies. You'll be back. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of brian lyons Sent: Monday, November 17, 2008 7:13 PM To: hlds@list.valvesoftware.com Subject: [hlds] client/server files first I find out that the server files which I believed that were complete are not .okay so now the l4d client files wont be released until tommorro, I understand that you guys r workin 24/7 right now, but it has been four years since this began. personally as an owner of numerous valve client games I,ve tolerated all of the oops hl2 , tf2 but this is beyond unacceptable I am disgusted. I really do believe that valve needs to make up for this debacle, and sorry aint gonna cut it. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] client/server files
Wait, what? As far as I'm aware we're about 2 hours from release, at which point all of us who've planned for this even remotely will have an update to perform, and potentially a bit of fettling. If you're so angry at valve for releasing their game when they said they will, and not releasing all the server files early*, well, um, take more ritalin. *They've released enough so we know the file structure etc for sure, so we don't need any more info really. brian lyons wrote: first I find out that the server files which I believed that were complete are not .okay so now the l4d client files wont be released until tommorro, I understand that you guys r workin 24/7 right now, but it has been four years since this began. personally as an owner of numerous valve client games I,ve tolerated all of the oops hl2 , tf2 but this is beyond unacceptable I am disgusted. I really do believe that valve needs to make up for this debacle, and sorry aint gonna cut it. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ Information from ESET NOD32 Antivirus, version of virus signature database 3620 (20081118) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] client/server files
First off, please don't send me private emails from the listserve. Secondly, if you are trying to make your point, why don't you post the link that you just privately sent me, here, for everyone to see. Why am I the only lucky one to get sent the link. One more thing, if you want to be taken seriously, you may want to form COMPLETE sentences, use proper grammar, and have something a little more constructive to say other than [EMAIL PROTECTED]@# VALVE LIED TO US OMG! I QUIT!!! If you want to act like that, go set yourself up on the Steam forums and join the other 12 year olds that behave in the same manner as yourself. Please do not pollute the Listserve with this nonsense. Thank you. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of brian lyons Sent: Monday, November 17, 2008 7:13 PM To: hlds@list.valvesoftware.com Subject: [hlds] client/server files first I find out that the server files which I believed that were complete are not .okay so now the l4d client files wont be released until tommorro, I understand that you guys r workin 24/7 right now, but it has been four years since this began. personally as an owner of numerous valve client games I,ve tolerated all of the oops hl2 , tf2 but this is beyond unacceptable I am disgusted. I really do believe that valve needs to make up for this debacle, and sorry aint gonna cut it. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] client/server files
BRINSS! Formologic23 wrote: First off, please don't send me private emails from the listserve. Secondly, if you are trying to make your point, why don't you post the link that you just privately sent me, here, for everyone to see. Why am I the only lucky one to get sent the link. One more thing, if you want to be taken seriously, you may want to form COMPLETE sentences, use proper grammar, and have something a little more constructive to say other than [EMAIL PROTECTED]@# VALVE LIED TO US OMG! I QUIT!!! If you want to act like that, go set yourself up on the Steam forums and join the other 12 year olds that behave in the same manner as yourself. Please do not pollute the Listserve with this nonsense. Thank you. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of brian lyons Sent: Monday, November 17, 2008 7:13 PM To: hlds@list.valvesoftware.com Subject: [hlds] client/server files first I find out that the server files which I believed that were complete are not .okay so now the l4d client files wont be released until tommorro, I understand that you guys r workin 24/7 right now, but it has been four years since this began. personally as an owner of numerous valve client games I,ve tolerated all of the oops hl2 , tf2 but this is beyond unacceptable I am disgusted. I really do believe that valve needs to make up for this debacle, and sorry aint gonna cut it. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] client/server files
Client files not released until tomorrow? There's 4.5 gigs on my hard drive tells me otherwise. The client files have been preloadable for ages. Of course, they're no good to you until launch, but that's as expected. -Original Message- From: [EMAIL PROTECTED] [mailto:hlds- [EMAIL PROTECTED] On Behalf Of brian lyons Sent: 18 November 2008 03:13 To: hlds@list.valvesoftware.com Subject: [hlds] client/server files first I find out that the server files which I believed that were complete are not .okay so now the l4d client files wont be released until tommorro, I understand that you guys r workin 24/7 right now, but it has been four years since this began. personally as an owner of numerous valve client games I,ve tolerated all of the oops hl2 , tf2 but this is beyond unacceptable I am disgusted. I really do believe that valve needs to make up for this debacle, and sorry aint gonna cut it. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] L4D Server update
Looks like we're getting there, l4d_full is updating to version 2 for me ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] client/server files
I'm assuming the cfg folder hasn't been released or am I just the unlucky bastard with a freak install? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: Monday, November 17, 2008 11:38 PM To: [EMAIL PROTECTED]; 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] client/server files Client files not released until tomorrow? There's 4.5 gigs on my hard drive tells me otherwise. The client files have been preloadable for ages. Of course, they're no good to you until launch, but that's as expected. -Original Message- From: [EMAIL PROTECTED] [mailto:hlds- [EMAIL PROTECTED] On Behalf Of brian lyons Sent: 18 November 2008 03:13 To: hlds@list.valvesoftware.com Subject: [hlds] client/server files first I find out that the server files which I believed that were complete are not .okay so now the l4d client files wont be released until tommorro, I understand that you guys r workin 24/7 right now, but it has been four years since this began. personally as an owner of numerous valve client games I,ve tolerated all of the oops hl2 , tf2 but this is beyond unacceptable I am disgusted. I really do believe that valve needs to make up for this debacle, and sorry aint gonna cut it. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] L4D Server update
Same here On Mon, Nov 17, 2008 at 10:52 PM, Kitteny Berk [EMAIL PROTECTED] wrote: Looks like we're getting there, l4d_full is updating to version 2 for me ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] L4D Server update
My install said no installation found. I'm having to re-download the files. But anyways, they're released. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Kitteny Berk Sent: Monday, November 17, 2008 8:52 PM To: Half-Life dedicated Win32 server mailing list Subject: [hlds] L4D Server update Looks like we're getting there, l4d_full is updating to version 2 for me ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] L4D Server update
Downloading files as we speak. On Mon, Nov 17, 2008 at 10:58 PM, Matthew Gottlieb [EMAIL PROTECTED] wrote: Same here On Mon, Nov 17, 2008 at 10:52 PM, Kitteny Berk [EMAIL PROTECTED] wrote: Looks like we're getting there, l4d_full is updating to version 2 for me ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] L4D Server update
Yeah mine said the same, but thats for the binaries base 2, which I don't think was in the preload. On Mon, Nov 17, 2008 at 11:00 PM, Formologic23 [EMAIL PROTECTED] wrote: My install said no installation found. I'm having to re-download the files. But anyways, they're released. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Kitteny Berk Sent: Monday, November 17, 2008 8:52 PM To: Half-Life dedicated Win32 server mailing list Subject: [hlds] L4D Server update Looks like we're getting there, l4d_full is updating to version 2 for me ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] L4D Server update
So do we still have to manually use the -setmaster cvars in the server.cfg or is that automatic now? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of gulfy Sent: Tuesday, November 18, 2008 12:01 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] L4D Server update Downloading files as we speak. On Mon, Nov 17, 2008 at 10:58 PM, Matthew Gottlieb [EMAIL PROTECTED] wrote: Same here On Mon, Nov 17, 2008 at 10:52 PM, Kitteny Berk [EMAIL PROTECTED] wrote: Looks like we're getting there, l4d_full is updating to version 2 for me ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] L4D Server update
Mine's crashing as soon as I try to run it, and leaves a minidump file. Anyone else getting this? On Mon, Nov 17, 2008 at 9:01 PM, gulfy [EMAIL PROTECTED] wrote: Downloading files as we speak. On Mon, Nov 17, 2008 at 10:58 PM, Matthew Gottlieb [EMAIL PROTECTED] wrote: Same here On Mon, Nov 17, 2008 at 10:52 PM, Kitteny Berk [EMAIL PROTECTED] wrote: Looks like we're getting there, l4d_full is updating to version 2 for me ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] L4D Server update
I'm getting the same thing. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jeff Sugar Sent: Monday, November 17, 2008 10:05 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] L4D Server update Mine's crashing as soon as I try to run it, and leaves a minidump file. Anyone else getting this? On Mon, Nov 17, 2008 at 9:01 PM, gulfy [EMAIL PROTECTED] wrote: Downloading files as we speak. On Mon, Nov 17, 2008 at 10:58 PM, Matthew Gottlieb [EMAIL PROTECTED] wrote: Same here On Mon, Nov 17, 2008 at 10:52 PM, Kitteny Berk [EMAIL PROTECTED] wrote: Looks like we're getting there, l4d_full is updating to version 2 for me ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] L4D Server update
I'm taking forever on the download. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Chris Brunelle Sent: Tuesday, November 18, 2008 0:07 To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] L4D Server update I'm getting the same thing. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jeff Sugar Sent: Monday, November 17, 2008 10:05 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] L4D Server update Mine's crashing as soon as I try to run it, and leaves a minidump file. Anyone else getting this? On Mon, Nov 17, 2008 at 9:01 PM, gulfy [EMAIL PROTECTED] wrote: Downloading files as we speak. On Mon, Nov 17, 2008 at 10:58 PM, Matthew Gottlieb [EMAIL PROTECTED] wrote: Same here On Mon, Nov 17, 2008 at 10:52 PM, Kitteny Berk [EMAIL PROTECTED] wrote: Looks like we're getting there, l4d_full is updating to version 2 for me ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] L4D Server update
Mine is crashing as well. Leaving the minidump too. On Tue, Nov 18, 2008 at 12:05 AM, Jeff Sugar [EMAIL PROTECTED] wrote: Mine's crashing as soon as I try to run it, and leaves a minidump file. Anyone else getting this? On Mon, Nov 17, 2008 at 9:01 PM, gulfy [EMAIL PROTECTED] wrote: Downloading files as we speak. On Mon, Nov 17, 2008 at 10:58 PM, Matthew Gottlieb [EMAIL PROTECTED] wrote: Same here On Mon, Nov 17, 2008 at 10:52 PM, Kitteny Berk [EMAIL PROTECTED] wrote: Looks like we're getting there, l4d_full is updating to version 2 for me ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] L4D Server update
I am, get the same issue running srcds manually too. windows 2k3 x64. Jeff Sugar wrote: Mine's crashing as soon as I try to run it, and leaves a minidump file. Anyone else getting this? On Mon, Nov 17, 2008 at 9:01 PM, gulfy [EMAIL PROTECTED] wrote: Downloading files as we speak. On Mon, Nov 17, 2008 at 10:58 PM, Matthew Gottlieb [EMAIL PROTECTED] wrote: Same here On Mon, Nov 17, 2008 at 10:52 PM, Kitteny Berk [EMAIL PROTECTED] wrote: Looks like we're getting there, l4d_full is updating to version 2 for me ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ Information from ESET NOD32 Antivirus, version of virus signature database 3620 (20081118) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] L4D Server update
what is the first map? On Tue, Nov 18, 2008 at 4:07 PM, Chris Brunelle [EMAIL PROTECTED]wrote: I'm getting the same thing. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jeff Sugar Sent: Monday, November 17, 2008 10:05 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] L4D Server update Mine's crashing as soon as I try to run it, and leaves a minidump file. Anyone else getting this? On Mon, Nov 17, 2008 at 9:01 PM, gulfy [EMAIL PROTECTED] wrote: Downloading files as we speak. On Mon, Nov 17, 2008 at 10:58 PM, Matthew Gottlieb [EMAIL PROTECTED] wrote: Same here On Mon, Nov 17, 2008 at 10:52 PM, Kitteny Berk [EMAIL PROTECTED] wrote: Looks like we're getting there, l4d_full is updating to version 2 for me ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] L4D Server update
Running win2k3 x64 as well. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Kitteny Berk Sent: Monday, November 17, 2008 10:06 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] L4D Server update I am, get the same issue running srcds manually too. windows 2k3 x64. Jeff Sugar wrote: Mine's crashing as soon as I try to run it, and leaves a minidump file. Anyone else getting this? On Mon, Nov 17, 2008 at 9:01 PM, gulfy [EMAIL PROTECTED] wrote: Downloading files as we speak. On Mon, Nov 17, 2008 at 10:58 PM, Matthew Gottlieb [EMAIL PROTECTED] wrote: Same here On Mon, Nov 17, 2008 at 10:52 PM, Kitteny Berk [EMAIL PROTECTED] wrote: Looks like we're getting there, l4d_full is updating to version 2 for me ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ Information from ESET NOD32 Antivirus, version of virus signature database 3620 (20081118) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] L4D Server update
Same here. On Tue, Nov 18, 2008 at 12:05 AM, Jeff Sugar [EMAIL PROTECTED] wrote: Mine's crashing as soon as I try to run it, and leaves a minidump file. Anyone else getting this? On Mon, Nov 17, 2008 at 9:01 PM, gulfy [EMAIL PROTECTED] wrote: Downloading files as we speak. On Mon, Nov 17, 2008 at 10:58 PM, Matthew Gottlieb [EMAIL PROTECTED] wrote: Same here On Mon, Nov 17, 2008 at 10:52 PM, Kitteny Berk [EMAIL PROTECTED] wrote: Looks like we're getting there, l4d_full is updating to version 2 for me ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] L4D Server update
I'm assuming l4d_farm01_hilltop, as it's the first in the mapcycle. Arg! wrote: what is the first map? On Tue, Nov 18, 2008 at 4:07 PM, Chris Brunelle [EMAIL PROTECTED]wrote: I'm getting the same thing. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jeff Sugar Sent: Monday, November 17, 2008 10:05 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] L4D Server update Mine's crashing as soon as I try to run it, and leaves a minidump file. Anyone else getting this? On Mon, Nov 17, 2008 at 9:01 PM, gulfy [EMAIL PROTECTED] wrote: Downloading files as we speak. On Mon, Nov 17, 2008 at 10:58 PM, Matthew Gottlieb [EMAIL PROTECTED] wrote: Same here On Mon, Nov 17, 2008 at 10:52 PM, Kitteny Berk [EMAIL PROTECTED] wrote: Looks like we're getting there, l4d_full is updating to version 2 for me ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ Information from ESET NOD32 Antivirus, version of virus signature database 3620 (20081118) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] L4D Server update
9% done the dl On Mon, Nov 17, 2008 at 9:08 PM, Alex Smith [EMAIL PROTECTED] wrote: Mine is crashing as well. Leaving the minidump too. On Tue, Nov 18, 2008 at 12:05 AM, Jeff Sugar [EMAIL PROTECTED] wrote: Mine's crashing as soon as I try to run it, and leaves a minidump file. Anyone else getting this? On Mon, Nov 17, 2008 at 9:01 PM, gulfy [EMAIL PROTECTED] wrote: Downloading files as we speak. On Mon, Nov 17, 2008 at 10:58 PM, Matthew Gottlieb [EMAIL PROTECTED] wrote: Same here On Mon, Nov 17, 2008 at 10:52 PM, Kitteny Berk [EMAIL PROTECTED] wrote: Looks like we're getting there, l4d_full is updating to version 2 for me ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- - [EMAIL PROTECTED] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] L4D Server update
Has anyone gotten the client preload unlocked yet? On Mon, Nov 17, 2008 at 9:13 PM, J T [EMAIL PROTECTED] wrote: 9% done the dl On Mon, Nov 17, 2008 at 9:08 PM, Alex Smith [EMAIL PROTECTED] wrote: Mine is crashing as well. Leaving the minidump too. On Tue, Nov 18, 2008 at 12:05 AM, Jeff Sugar [EMAIL PROTECTED] wrote: Mine's crashing as soon as I try to run it, and leaves a minidump file. Anyone else getting this? On Mon, Nov 17, 2008 at 9:01 PM, gulfy [EMAIL PROTECTED] wrote: Downloading files as we speak. On Mon, Nov 17, 2008 at 10:58 PM, Matthew Gottlieb [EMAIL PROTECTED] wrote: Same here On Mon, Nov 17, 2008 at 10:52 PM, Kitteny Berk [EMAIL PROTECTED] wrote: Looks like we're getting there, l4d_full is updating to version 2 for me ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- - [EMAIL PROTECTED] -- - [EMAIL PROTECTED] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] L4D Server update
Pretty sure it's l4d_hospital01_apartment.bsp 2008/11/18 Arg! [EMAIL PROTECTED]: what is the first map? On Tue, Nov 18, 2008 at 4:07 PM, Chris Brunelle [EMAIL PROTECTED]wrote: I'm getting the same thing. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jeff Sugar Sent: Monday, November 17, 2008 10:05 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] L4D Server update Mine's crashing as soon as I try to run it, and leaves a minidump file. Anyone else getting this? On Mon, Nov 17, 2008 at 9:01 PM, gulfy [EMAIL PROTECTED] wrote: Downloading files as we speak. On Mon, Nov 17, 2008 at 10:58 PM, Matthew Gottlieb [EMAIL PROTECTED] wrote: Same here On Mon, Nov 17, 2008 at 10:52 PM, Kitteny Berk [EMAIL PROTECTED] wrote: Looks like we're getting there, l4d_full is updating to version 2 for me ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- J McBroom ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] L4D Server update
Running Windows 2003 x64 here too. On Tue, Nov 18, 2008 at 12:11 AM, Kitteny Berk [EMAIL PROTECTED] wrote: I'm assuming l4d_farm01_hilltop, as it's the first in the mapcycle. Arg! wrote: what is the first map? On Tue, Nov 18, 2008 at 4:07 PM, Chris Brunelle [EMAIL PROTECTED] wrote: I'm getting the same thing. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jeff Sugar Sent: Monday, November 17, 2008 10:05 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] L4D Server update Mine's crashing as soon as I try to run it, and leaves a minidump file. Anyone else getting this? On Mon, Nov 17, 2008 at 9:01 PM, gulfy [EMAIL PROTECTED] wrote: Downloading files as we speak. On Mon, Nov 17, 2008 at 10:58 PM, Matthew Gottlieb [EMAIL PROTECTED] wrote: Same here On Mon, Nov 17, 2008 at 10:52 PM, Kitteny Berk [EMAIL PROTECTED] wrote: Looks like we're getting there, l4d_full is updating to version 2 for me ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ Information from ESET NOD32 Antivirus, version of virus signature database 3620 (20081118) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] L4D Server update
I'd assume its: l4d_hospital01_apartment same as the demo? Arg! wrote: what is the first map? On Tue, Nov 18, 2008 at 4:07 PM, Chris Brunelle [EMAIL PROTECTED]wrote: I'm getting the same thing. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jeff Sugar Sent: Monday, November 17, 2008 10:05 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] L4D Server update Mine's crashing as soon as I try to run it, and leaves a minidump file. Anyone else getting this? On Mon, Nov 17, 2008 at 9:01 PM, gulfy [EMAIL PROTECTED] wrote: Downloading files as we speak. On Mon, Nov 17, 2008 at 10:58 PM, Matthew Gottlieb [EMAIL PROTECTED] wrote: Same here On Mon, Nov 17, 2008 at 10:52 PM, Kitteny Berk [EMAIL PROTECTED] wrote: Looks like we're getting there, l4d_full is updating to version 2 for me ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds This e.mail is private and confidential between Multiplay (UK) Ltd. and the person or entity to whom it is addressed. In the event of misdirection, the recipient is prohibited from using, copying, printing or otherwise disseminating it or any information contained in it. In the event of misdirection, illegible or incomplete transmission please telephone +44 845 868 1337 or return the E.mail to [EMAIL PROTECTED] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] L4D Server update
Yes On Tue, Nov 18, 2008 at 12:13 AM, J T [EMAIL PROTECTED] wrote: Has anyone gotten the client preload unlocked yet? On Mon, Nov 17, 2008 at 9:13 PM, J T [EMAIL PROTECTED] wrote: 9% done the dl On Mon, Nov 17, 2008 at 9:08 PM, Alex Smith [EMAIL PROTECTED] wrote: Mine is crashing as well. Leaving the minidump too. On Tue, Nov 18, 2008 at 12:05 AM, Jeff Sugar [EMAIL PROTECTED] wrote: Mine's crashing as soon as I try to run it, and leaves a minidump file. Anyone else getting this? On Mon, Nov 17, 2008 at 9:01 PM, gulfy [EMAIL PROTECTED] wrote: Downloading files as we speak. On Mon, Nov 17, 2008 at 10:58 PM, Matthew Gottlieb [EMAIL PROTECTED] wrote: Same here On Mon, Nov 17, 2008 at 10:52 PM, Kitteny Berk [EMAIL PROTECTED] wrote: Looks like we're getting there, l4d_full is updating to version 2 for me ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- - [EMAIL PROTECTED] -- - [EMAIL PROTECTED] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] L4D Server update
I'm at 99% On Mon, Nov 17, 2008 at 11:13 PM, J T [EMAIL PROTECTED] wrote: Has anyone gotten the client preload unlocked yet? On Mon, Nov 17, 2008 at 9:13 PM, J T [EMAIL PROTECTED] wrote: 9% done the dl On Mon, Nov 17, 2008 at 9:08 PM, Alex Smith [EMAIL PROTECTED] wrote: Mine is crashing as well. Leaving the minidump too. On Tue, Nov 18, 2008 at 12:05 AM, Jeff Sugar [EMAIL PROTECTED] wrote: Mine's crashing as soon as I try to run it, and leaves a minidump file. Anyone else getting this? On Mon, Nov 17, 2008 at 9:01 PM, gulfy [EMAIL PROTECTED] wrote: Downloading files as we speak. On Mon, Nov 17, 2008 at 10:58 PM, Matthew Gottlieb [EMAIL PROTECTED] wrote: Same here On Mon, Nov 17, 2008 at 10:52 PM, Kitteny Berk [EMAIL PROTECTED] wrote: Looks like we're getting there, l4d_full is updating to version 2 for me ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- - [EMAIL PROTECTED] -- - [EMAIL PROTECTED] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] L4D Server update
The game itself work fine on Windows 2003 x64. The dedicated server on the other hand crashes. On Tue, Nov 18, 2008 at 12:14 AM, Kitteny Berk [EMAIL PROTECTED] wrote: I have, a few people in my friends list are playing. J T wrote: Has anyone gotten the client preload unlocked yet? On Mon, Nov 17, 2008 at 9:13 PM, J T [EMAIL PROTECTED] wrote: 9% done the dl On Mon, Nov 17, 2008 at 9:08 PM, Alex Smith [EMAIL PROTECTED] wrote: Mine is crashing as well. Leaving the minidump too. On Tue, Nov 18, 2008 at 12:05 AM, Jeff Sugar [EMAIL PROTECTED] wrote: Mine's crashing as soon as I try to run it, and leaves a minidump file. Anyone else getting this? On Mon, Nov 17, 2008 at 9:01 PM, gulfy [EMAIL PROTECTED] wrote: Downloading files as we speak. On Mon, Nov 17, 2008 at 10:58 PM, Matthew Gottlieb [EMAIL PROTECTED] wrote: Same here On Mon, Nov 17, 2008 at 10:52 PM, Kitteny Berk [EMAIL PROTECTED] wrote: Looks like we're getting there, l4d_full is updating to version 2 for me ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- - [EMAIL PROTECTED] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] L4D Server update
Yeah, mines doing the same thing. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alex Smith Sent: Monday, November 17, 2008 9:09 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] L4D Server update Mine is crashing as well. Leaving the minidump too. On Tue, Nov 18, 2008 at 12:05 AM, Jeff Sugar [EMAIL PROTECTED] wrote: Mine's crashing as soon as I try to run it, and leaves a minidump file. Anyone else getting this? On Mon, Nov 17, 2008 at 9:01 PM, gulfy [EMAIL PROTECTED] wrote: Downloading files as we speak. On Mon, Nov 17, 2008 at 10:58 PM, Matthew Gottlieb [EMAIL PROTECTED] wrote: Same here On Mon, Nov 17, 2008 at 10:52 PM, Kitteny Berk [EMAIL PROTECTED] wrote: Looks like we're getting there, l4d_full is updating to version 2 for me ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] L4D Server update
Wink2k3 x32 here On Mon, Nov 17, 2008 at 9:14 PM, David Kellaway [EMAIL PROTECTED] wrote: I'm also seeing an immediate crash on startup, in both console and GUI mode. Win2k3 x64. And there I was thinking Valve had finally put out a game on time and in a working state :( -Dave 1nsane wrote: Same here. On Tue, Nov 18, 2008 at 12:05 AM, Jeff Sugar [EMAIL PROTECTED] wrote: Mine's crashing as soon as I try to run it, and leaves a minidump file. Anyone else getting this? On Mon, Nov 17, 2008 at 9:01 PM, gulfy [EMAIL PROTECTED] wrote: Downloading files as we speak. On Mon, Nov 17, 2008 at 10:58 PM, Matthew Gottlieb [EMAIL PROTECTED] wrote: Same here On Mon, Nov 17, 2008 at 10:52 PM, Kitteny Berk [EMAIL PROTECTED] wrote: Looks like we're getting there, l4d_full is updating to version 2 for me ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] Left 4 Dead is now available
Left 4 Dead is now available, which also means that the demo is no long available. So if you would like to run a dedicated server, please run hldsupdatetool with the game parameter with left4dead. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] L4D Server update
Try using the default config. On Mon, Nov 17, 2008 at 9:14 PM, David Kellaway [EMAIL PROTECTED] wrote: I'm also seeing an immediate crash on startup, in both console and GUI mode. Win2k3 x64. And there I was thinking Valve had finally put out a game on time and in a working state :( -Dave 1nsane wrote: Same here. On Tue, Nov 18, 2008 at 12:05 AM, Jeff Sugar [EMAIL PROTECTED] wrote: Mine's crashing as soon as I try to run it, and leaves a minidump file. Anyone else getting this? On Mon, Nov 17, 2008 at 9:01 PM, gulfy [EMAIL PROTECTED] wrote: Downloading files as we speak. On Mon, Nov 17, 2008 at 10:58 PM, Matthew Gottlieb [EMAIL PROTECTED] wrote: Same here On Mon, Nov 17, 2008 at 10:52 PM, Kitteny Berk [EMAIL PROTECTED] wrote: Looks like we're getting there, l4d_full is updating to version 2 for me ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- - [EMAIL PROTECTED] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] L4D Server update
I'm going to take a guess and say that the reason they're doing this is to give their servers a chance to be one up on the ranking. Just a guess. Aaron -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Formologic23 Sent: Monday, November 17, 2008 9:18 PM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] L4D Server update Yeah, mines doing the same thing. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alex Smith Sent: Monday, November 17, 2008 9:09 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] L4D Server update Mine is crashing as well. Leaving the minidump too. On Tue, Nov 18, 2008 at 12:05 AM, Jeff Sugar [EMAIL PROTECTED] wrote: Mine's crashing as soon as I try to run it, and leaves a minidump file. Anyone else getting this? On Mon, Nov 17, 2008 at 9:01 PM, gulfy [EMAIL PROTECTED] wrote: Downloading files as we speak. On Mon, Nov 17, 2008 at 10:58 PM, Matthew Gottlieb [EMAIL PROTECTED] wrote: Same here On Mon, Nov 17, 2008 at 10:52 PM, Kitteny Berk [EMAIL PROTECTED] wrote: Looks like we're getting there, l4d_full is updating to version 2 for me ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] L4D Server update
Kitteny Berk wrote: I have, a few people in my friends list are playing. Half their luck, my pre-load is complete and I get a Purchase this game now button instead of Unlock :-/ 34% through getting server files. -- Matt Lyons (Bsc CS Soft Eng) Content Administrator, Internode Systems 150 Grenfell St, Adelaide SA 5000 Ph: (08) 8228 2877 E-mail: [EMAIL PROTECTED] WWW: www.internode.com.au In theory, there is no difference between theory and practice; In practice, there is. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] L4D Server update
I assume so, I've got 2 full servers already. I'd try myself but it's sleepytime :( -Original Message- From: [EMAIL PROTECTED] [mailto:hlds- [EMAIL PROTECTED] On Behalf Of J T Sent: 18 November 2008 05:14 To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] L4D Server update Has anyone gotten the client preload unlocked yet? On Mon, Nov 17, 2008 at 9:13 PM, J T [EMAIL PROTECTED] wrote: 9% done the dl On Mon, Nov 17, 2008 at 9:08 PM, Alex Smith [EMAIL PROTECTED] wrote: Mine is crashing as well. Leaving the minidump too. On Tue, Nov 18, 2008 at 12:05 AM, Jeff Sugar [EMAIL PROTECTED] wrote: Mine's crashing as soon as I try to run it, and leaves a minidump file. Anyone else getting this? On Mon, Nov 17, 2008 at 9:01 PM, gulfy [EMAIL PROTECTED] wrote: Downloading files as we speak. On Mon, Nov 17, 2008 at 10:58 PM, Matthew Gottlieb [EMAIL PROTECTED] wrote: Same here On Mon, Nov 17, 2008 at 10:52 PM, Kitteny Berk [EMAIL PROTECTED] arse.com wrote: Looks like we're getting there, l4d_full is updating to version 2 for me ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- - [EMAIL PROTECTED] -- - [EMAIL PROTECTED] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] L4D Server update
Working fine linux, not having much luck with steam community integration though. On Tue, Nov 18, 2008 at 4:18 PM, Jeff Sugar [EMAIL PROTECTED] wrote: Wink2k3 x32 here On Mon, Nov 17, 2008 at 9:14 PM, David Kellaway [EMAIL PROTECTED] wrote: I'm also seeing an immediate crash on startup, in both console and GUI mode. Win2k3 x64. And there I was thinking Valve had finally put out a game on time and in a working state :( -Dave 1nsane wrote: Same here. On Tue, Nov 18, 2008 at 12:05 AM, Jeff Sugar [EMAIL PROTECTED] wrote: Mine's crashing as soon as I try to run it, and leaves a minidump file. Anyone else getting this? On Mon, Nov 17, 2008 at 9:01 PM, gulfy [EMAIL PROTECTED] wrote: Downloading files as we speak. On Mon, Nov 17, 2008 at 10:58 PM, Matthew Gottlieb [EMAIL PROTECTED] wrote: Same here On Mon, Nov 17, 2008 at 10:52 PM, Kitteny Berk [EMAIL PROTECTED] wrote: Looks like we're getting there, l4d_full is updating to version 2 for me ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds