[hlds] watch out lua script cheat available in CSS, may be all source game soon
( remove all _ , because google to powerful) from 3_r_d_e_r_a_._c_o_m that gay made a Lau script addon in CSS, it a public release, anyone can download it. And There are many lua client script released, like GunGrave cheat (youtube DaeynQK7pVA) that is a client side plugin and too new, VAC can't detect now. the L_S_S will more powerful, later may be able bypass or detour client dll in any source game. Player without any hard work, just know Lua script can cheating easily. Hope valve can look at that. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] watch out lua script cheat available in CSS, may be all source game soon
Looking at those scripts, they aren't much different than what plagued GMod a while. It's mostly a bunch of scripts that run a console command a bunch (physics_budget) and some that run commands during the connect phase. In TF2 it was fixed and there are plenty of plugins to block console commands from NULL players, and it should be trivial to add a command like physics_budget to the list. On Mon, Feb 8, 2010 at 2:33 AM, raydan rayda...@gmail.com wrote: ( remove all _ , because google to powerful) from 3_r_d_e_r_a_._c_o_m that gay made a Lau script addon in CSS, it a public release, anyone can download it. And There are many lua client script released, like GunGrave cheat (youtube DaeynQK7pVA) that is a client side plugin and too new, VAC can't detect now. the L_S_S will more powerful, later may be able bypass or detour client dll in any source game. Player without any hard work, just know Lua script can cheating easily. Hope valve can look at that. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] watch out lua script cheat available in CSS, may be all source game soon
currently, that only can do some console command, but it can be easy to add something like hooking function, like client plugin cheat. but this more easy to use. I can say that lua script will more powerful for cheating if valve don't care ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] watch out lua script cheat available in CSS, may be all source game soon
Who cares? You can use Sourcemod or eventscripts and code your own aimbot or wallhack with that. For example you can install sourcemod to your client and use sm_cvar r_Drawothermodels 2 and bOom..you have VAC undetected wallhack. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] watch out lua script cheat available in CSS, may be all source game soon
Sourcemod is a server plugin, you probobly tested it by running a listenserver Sent from my iPhone On 8 Feb 2010, at 13:36, w4rezz w4r...@gmail.com wrote: Who cares? You can use Sourcemod or eventscripts and code your own aimbot or wallhack with that. For example you can install sourcemod to your client and use sm_cvar r_Drawothermodels 2 and bOom..you have VAC undetected wallhack. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] watch out lua script cheat available in CSS, may be all source game soon
I like how he just told people how to H4X. even if it might not actually work on some servers. :3 From: oli...@gmail.com To: hlds@list.valvesoftware.com Date: Mon, 8 Feb 2010 13:43:09 + Subject: Re: [hlds] watch out lua script cheat available in CSS, may be all source game soon Sourcemod is a server plugin, you probobly tested it by running a listenserver Sent from my iPhone On 8 Feb 2010, at 13:36, w4rezz w4r...@gmail.com wrote: Who cares? You can use Sourcemod or eventscripts and code your own aimbot or wallhack with that. For example you can install sourcemod to your client and use sm_cvar r_Drawothermodels 2 and bOom..you have VAC undetected wallhack. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ View photos of singles in your area! Browse profiles for FREE http://clk.atdmt.com/NMN/go/150855801/direct/01/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] watch out lua script cheat available in CSS, may be all source game soon
No, it's a real exploit caused by the client loading it's own sourcemod with full privileges in a listen server, then staying in the engine when you connect to another server. You can't do anything to other clients obviously, but you can change restricted CVars. Easily blockable using zBlock or an equiv. Sent from my iPhone 3GS On 8 Feb 2010, at 13:43, Olly Ginger oli...@gmail.com wrote: Sourcemod is a server plugin, you probobly tested it by running a listenserver Sent from my iPhone On 8 Feb 2010, at 13:36, w4rezz w4r...@gmail.com wrote: Who cares? You can use Sourcemod or eventscripts and code your own aimbot or wallhack with that. For example you can install sourcemod to your client and use sm_cvar r_Drawothermodels 2 and bOom..you have VAC undetected wallhack. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] watch out lua script cheat available in CSS, may be all source game soon
Sent from my iPhone 3GS Nice one. From: m...@luaduck.co.uk To: hlds@list.valvesoftware.com Date: Mon, 8 Feb 2010 15:03:36 + Subject: Re: [hlds] watch out lua script cheat available in CSS, may be all source game soon No, it's a real exploit caused by the client loading it's own sourcemod with full privileges in a listen server, then staying in the engine when you connect to another server. You can't do anything to other clients obviously, but you can change restricted CVars. Easily blockable using zBlock or an equiv. Sent from my iPhone 3GS On 8 Feb 2010, at 13:43, Olly Ginger oli...@gmail.com wrote: Sourcemod is a server plugin, you probobly tested it by running a listenserver Sent from my iPhone On 8 Feb 2010, at 13:36, w4rezz w4r...@gmail.com wrote: Who cares? You can use Sourcemod or eventscripts and code your own aimbot or wallhack with that. For example you can install sourcemod to your client and use sm_cvar r_Drawothermodels 2 and bOom..you have VAC undetected wallhack. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ Video chat with Windows Live Messenger Learn how http://windowslive.ninemsn.com.au/messenger/article/870686/video-chat-with-messenger ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] Looking for map author private_beach_v2
I'm looking for the author of the map private_beach_v2. It is an Opposing Force map. Does anyone here happen to know who made that map? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Looking for map author private_beach_v2
Ask in hlmappers? Op 08-Feb-10 18:12, Ook schreef: I'm looking for the author of the map private_beach_v2. It is an Opposing Force map. Does anyone here happen to know who made that map? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ Information from ESET NOD32 Antivirus, version of virus signature database 4846 (20100208) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Looking for map author private_beach_v2
I did, but hlmappers doesn't get much traffic, and I'm betting I'm more likely to get an answer from some server operator somewhere. On 2/8/2010 9:35 AM, Jarno Veuger wrote: Ask in hlmappers? Op 08-Feb-10 18:12, Ook schreef: I'm looking for the author of the map private_beach_v2. It is an Opposing Force map. Does anyone here happen to know who made that map? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ Information from ESET NOD32 Antivirus, version of virus signature database 4846 (20100208) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] watch out lua script cheat available in CSS, may be all source game soon
No, its plugin, all plugins for server can be used on client, you can use Sourcemod ON client in clanwars etc, you can remove cheat flags from cvars etc.. Plugin is loaded when you start game, not when you start a listenserver. Its nothing new and valve dont care, so why you think they will care about lua. 2010/2/8 Olly Ginger oli...@gmail.com: Sourcemod is a server plugin, you probobly tested it by running a listenserver Sent from my iPhone On 8 Feb 2010, at 13:36, w4rezz w4r...@gmail.com wrote: Who cares? You can use Sourcemod or eventscripts and code your own aimbot or wallhack with that. For example you can install sourcemod to your client and use sm_cvar r_Drawothermodels 2 and bOom..you have VAC undetected wallhack. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] watch out lua script cheat available in CSS, may be all source game soon
I belive Kigen anti cheat can detect and handle the client side sourcemod hax. On Tue, Feb 9, 2010 at 7:24 AM, w4rezz w4r...@gmail.com wrote: No, its plugin, all plugins for server can be used on client, you can use Sourcemod ON client in clanwars etc, you can remove cheat flags from cvars etc.. Plugin is loaded when you start game, not when you start a listenserver. Its nothing new and valve dont care, so why you think they will care about lua. 2010/2/8 Olly Ginger oli...@gmail.com: Sourcemod is a server plugin, you probobly tested it by running a listenserver Sent from my iPhone On 8 Feb 2010, at 13:36, w4rezz w4r...@gmail.com wrote: Who cares? You can use Sourcemod or eventscripts and code your own aimbot or wallhack with that. For example you can install sourcemod to your client and use sm_cvar r_Drawothermodels 2 and bOom..you have VAC undetected wallhack. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] watch out lua script cheat available in CSS, may be all source game soon
Ya I wish it didn't lag out our servers or we would also use that. (Insane lag every time we tested it and no one seemed to care of the KAC/sourcemod forums) just a quick side note. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Arg! Sent: Monday, February 08, 2010 3:54 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] watch out lua script cheat available in CSS, may be all source game soon I belive Kigen anti cheat can detect and handle the client side sourcemod hax. On Tue, Feb 9, 2010 at 7:24 AM, w4rezz w4r...@gmail.com wrote: No, its plugin, all plugins for server can be used on client, you can use Sourcemod ON client in clanwars etc, you can remove cheat flags from cvars etc.. Plugin is loaded when you start game, not when you start a listenserver. Its nothing new and valve dont care, so why you think they will care about lua. 2010/2/8 Olly Ginger oli...@gmail.com: Sourcemod is a server plugin, you probobly tested it by running a listenserver Sent from my iPhone On 8 Feb 2010, at 13:36, w4rezz w4r...@gmail.com wrote: Who cares? You can use Sourcemod or eventscripts and code your own aimbot or wallhack with that. For example you can install sourcemod to your client and use sm_cvar r_Drawothermodels 2 and bOom..you have VAC undetected wallhack. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] watch out lua script cheat available in CSS, may be all source game soon
i had no lag with KAC only problem was that i kept getting kicked for spamming sm_admin :P On Mon, Feb 8, 2010 at 4:59 PM, Mike Stiehm mikesti...@gmail.com wrote: Ya I wish it didn't lag out our servers or we would also use that. (Insane lag every time we tested it and no one seemed to care of the KAC/sourcemod forums) just a quick side note. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Arg! Sent: Monday, February 08, 2010 3:54 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] watch out lua script cheat available in CSS, may be all source game soon I belive Kigen anti cheat can detect and handle the client side sourcemod hax. On Tue, Feb 9, 2010 at 7:24 AM, w4rezz w4r...@gmail.com wrote: No, its plugin, all plugins for server can be used on client, you can use Sourcemod ON client in clanwars etc, you can remove cheat flags from cvars etc.. Plugin is loaded when you start game, not when you start a listenserver. Its nothing new and valve dont care, so why you think they will care about lua. 2010/2/8 Olly Ginger oli...@gmail.com: Sourcemod is a server plugin, you probobly tested it by running a listenserver Sent from my iPhone On 8 Feb 2010, at 13:36, w4rezz w4r...@gmail.com wrote: Who cares? You can use Sourcemod or eventscripts and code your own aimbot or wallhack with that. For example you can install sourcemod to your client and use sm_cvar r_Drawothermodels 2 and bOom..you have VAC undetected wallhack. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] watch out lua script cheat available in CSS, may be all source game soon
KAC works well. No problems or lag on any of our servers. -eVaDog TheVille.Org ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] couldn't allocate any server IP port when specifying my public IP address
Help! I'm trying to run a dedicated TF2 server from my home server. It's a dedicated server, hosting my domains and my weather station. The only difference between this machine and a for-pay host is that it's sittin ghere in my house, behind my router, just like the rest of my computers. I have the TF2 server set to run off of port 27016, and I have that port and 27020 both being forwarded to the server's IP using TCP and UDP. When I run srcds without the +ip option, the server starts up fine but it isn't visible on the server list (I have a buddy check for it from his house). When I run srcds with the +ip option, specifying my external IP address, I get the couldn't allocate any server IP port error message and the server won't start. What am I missing? Rich Allen ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] couldn't allocate any server IP port when specifying my public IP address
make sure that you have sv_lan 0 set in your server.cfg file (and have that file called on the command line) do NOT use +IP in the command line, that is for machines with multiple public IP's. You should be able to connect ot the machine via LAN and WAN after that. Shawn Somers Rich Allen wrote: Help! I'm trying to run a dedicated TF2 server from my home server. It's a dedicated server, hosting my domains and my weather station. The only difference between this machine and a for-pay host is that it's sittin ghere in my house, behind my router, just like the rest of my computers. I have the TF2 server set to run off of port 27016, and I have that port and 27020 both being forwarded to the server's IP using TCP and UDP. When I run srcds without the +ip option, the server starts up fine but it isn't visible on the server list (I have a buddy check for it from his house). When I run srcds with the +ip option, specifying my external IP address, I get the couldn't allocate any server IP port error message and the server won't start. What am I missing? Rich Allen ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] couldn't allocate any server IP port when specifying my public IP address
You can't bind NAT machines to public IPs. You need to forward Steam and srcds ports on your router. +ip is for users with multiple IP addresses available and want to host numerous instances of SRCDS, all on different IPs. On Tuesday, February 9, 2010, Rich Allen r...@ricosweb.net wrote: Help! I'm trying to run a dedicated TF2 server from my home server. It's a dedicated server, hosting my domains and my weather station. The only difference between this machine and a for-pay host is that it's sittin ghere in my house, behind my router, just like the rest of my computers. I have the TF2 server set to run off of port 27016, and I have that port and 27020 both being forwarded to the server's IP using TCP and UDP. When I run srcds without the +ip option, the server starts up fine but it isn't visible on the server list (I have a buddy check for it from his house). When I run srcds with the +ip option, specifying my external IP address, I get the couldn't allocate any server IP port error message and the server won't start. What am I missing? Rich Allen ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- Thanks, - Saul. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] couldn't allocate any server IP port when specifying my public IP address
It's -ip not +ip. Have you forwarded your ports? You can only set the IP to an IP the computer actually has (in this case only your Local IP). On Mon, Feb 8, 2010 at 6:12 PM, Saul Rennison saul.renni...@gmail.com wrote: You can't bind NAT machines to public IPs. You need to forward Steam and srcds ports on your router. +ip is for users with multiple IP addresses available and want to host numerous instances of SRCDS, all on different IPs. On Tuesday, February 9, 2010, Rich Allen r...@ricosweb.net wrote: Help! I'm trying to run a dedicated TF2 server from my home server. It's a dedicated server, hosting my domains and my weather station. The only difference between this machine and a for-pay host is that it's sittin ghere in my house, behind my router, just like the rest of my computers. I have the TF2 server set to run off of port 27016, and I have that port and 27020 both being forwarded to the server's IP using TCP and UDP. When I run srcds without the +ip option, the server starts up fine but it isn't visible on the server list (I have a buddy check for it from his house). When I run srcds with the +ip option, specifying my external IP address, I get the couldn't allocate any server IP port error message and the server won't start. What am I missing? Rich Allen ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- Thanks, - Saul. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] couldn't allocate any server IP port when specifying my public IP address
+ and - are the samething in this case and yes you can only use the ip commandline for your lan ip unless you have no router (i have stuff like hamachi installed so i have to specify +ip 192.168.1.107) Mike On Mon, Feb 8, 2010 at 7:29 PM, Matthew Gottlieb matthew.j.gottl...@gmail.com wrote: It's -ip not +ip. Have you forwarded your ports? You can only set the IP to an IP the computer actually has (in this case only your Local IP). On Mon, Feb 8, 2010 at 6:12 PM, Saul Rennison saul.renni...@gmail.com wrote: You can't bind NAT machines to public IPs. You need to forward Steam and srcds ports on your router. +ip is for users with multiple IP addresses available and want to host numerous instances of SRCDS, all on different IPs. On Tuesday, February 9, 2010, Rich Allen r...@ricosweb.net wrote: Help! I'm trying to run a dedicated TF2 server from my home server. It's a dedicated server, hosting my domains and my weather station. The only difference between this machine and a for-pay host is that it's sittin ghere in my house, behind my router, just like the rest of my computers. I have the TF2 server set to run off of port 27016, and I have that port and 27020 both being forwarded to the server's IP using TCP and UDP. When I run srcds without the +ip option, the server starts up fine but it isn't visible on the server list (I have a buddy check for it from his house). When I run srcds with the +ip option, specifying my external IP address, I get the couldn't allocate any server IP port error message and the server won't start. What am I missing? Rich Allen ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- Thanks, - Saul. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] couldn't allocate any server IP port when specifying my public IP address
I think the real problem here is lack of the server showing up in the server list. Because the server binds to a non-routeable IP like 192.168.1.100, when it tells the master server it's IP the master server goes non-routeable, ignore. Has anyone on the list come up with a solution to get around this problem? -Jerry On Feb 8, 2010, at 4:47 PM, Michael Krasnow wrote: + and - are the samething in this case and yes you can only use the ip commandline for your lan ip unless you have no router (i have stuff like hamachi installed so i have to specify +ip 192.168.1.107) Mike On Mon, Feb 8, 2010 at 7:29 PM, Matthew Gottlieb matthew.j.gottl...@gmail.com wrote: It's -ip not +ip. Have you forwarded your ports? You can only set the IP to an IP the computer actually has (in this case only your Local IP). On Mon, Feb 8, 2010 at 6:12 PM, Saul Rennison saul.renni...@gmail.com wrote: You can't bind NAT machines to public IPs. You need to forward Steam and srcds ports on your router. +ip is for users with multiple IP addresses available and want to host numerous instances of SRCDS, all on different IPs. On Tuesday, February 9, 2010, Rich Allen r...@ricosweb.net wrote: Help! I'm trying to run a dedicated TF2 server from my home server. It's a dedicated server, hosting my domains and my weather station. The only difference between this machine and a for-pay host is that it's sittin ghere in my house, behind my router, just like the rest of my computers. I have the TF2 server set to run off of port 27016, and I have that port and 27020 both being forwarded to the server's IP using TCP and UDP. When I run srcds without the +ip option, the server starts up fine but it isn't visible on the server list (I have a buddy check for it from his house). When I run srcds with the +ip option, specifying my external IP address, I get the couldn't allocate any server IP port error message and the server won't start. What am I missing? Rich Allen ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- Thanks, - Saul. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] couldn't allocate any server IP port when specifying my public IP address
That's not true. The master server recognizes the external IP, even if the server is bound to a local IP. As long as nothing is blocking the heart beat, the server should show up. ~ Matt srcds.com On Mon, Feb 8, 2010 at 7:02 PM, Jerod Bennett je...@bennett.gg wrote: I think the real problem here is lack of the server showing up in the server list. Because the server binds to a non-routeable IP like 192.168.1.100, when it tells the master server it's IP the master server goes non-routeable, ignore. Has anyone on the list come up with a solution to get around this problem? -Jerry On Feb 8, 2010, at 4:47 PM, Michael Krasnow wrote: + and - are the samething in this case and yes you can only use the ip commandline for your lan ip unless you have no router (i have stuff like hamachi installed so i have to specify +ip 192.168.1.107) Mike On Mon, Feb 8, 2010 at 7:29 PM, Matthew Gottlieb matthew.j.gottl...@gmail.com wrote: It's -ip not +ip. Have you forwarded your ports? You can only set the IP to an IP the computer actually has (in this case only your Local IP). On Mon, Feb 8, 2010 at 6:12 PM, Saul Rennison saul.renni...@gmail.com wrote: You can't bind NAT machines to public IPs. You need to forward Steam and srcds ports on your router. +ip is for users with multiple IP addresses available and want to host numerous instances of SRCDS, all on different IPs. On Tuesday, February 9, 2010, Rich Allen r...@ricosweb.net wrote: Help! I'm trying to run a dedicated TF2 server from my home server. It's a dedicated server, hosting my domains and my weather station. The only difference between this machine and a for-pay host is that it's sittin ghere in my house, behind my router, just like the rest of my computers. I have the TF2 server set to run off of port 27016, and I have that port and 27020 both being forwarded to the server's IP using TCP and UDP. When I run srcds without the +ip option, the server starts up fine but it isn't visible on the server list (I have a buddy check for it from his house). When I run srcds with the +ip option, specifying my external IP address, I get the couldn't allocate any server IP port error message and the server won't start. What am I missing? Rich Allen ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- Thanks, - Saul. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] couldn't allocate any server IP port when specifying my public IP address
Yep matt is right On Mon, Feb 8, 2010 at 8:18 PM, Matthew Gottlieb matthew.j.gottl...@gmail.com wrote: That's not true. The master server recognizes the external IP, even if the server is bound to a local IP. As long as nothing is blocking the heart beat, the server should show up. ~ Matt srcds.com On Mon, Feb 8, 2010 at 7:02 PM, Jerod Bennett je...@bennett.gg wrote: I think the real problem here is lack of the server showing up in the server list. Because the server binds to a non-routeable IP like 192.168.1.100, when it tells the master server it's IP the master server goes non-routeable, ignore. Has anyone on the list come up with a solution to get around this problem? -Jerry On Feb 8, 2010, at 4:47 PM, Michael Krasnow wrote: + and - are the samething in this case and yes you can only use the ip commandline for your lan ip unless you have no router (i have stuff like hamachi installed so i have to specify +ip 192.168.1.107) Mike On Mon, Feb 8, 2010 at 7:29 PM, Matthew Gottlieb matthew.j.gottl...@gmail.com wrote: It's -ip not +ip. Have you forwarded your ports? You can only set the IP to an IP the computer actually has (in this case only your Local IP). On Mon, Feb 8, 2010 at 6:12 PM, Saul Rennison saul.renni...@gmail.com wrote: You can't bind NAT machines to public IPs. You need to forward Steam and srcds ports on your router. +ip is for users with multiple IP addresses available and want to host numerous instances of SRCDS, all on different IPs. On Tuesday, February 9, 2010, Rich Allen r...@ricosweb.net wrote: Help! I'm trying to run a dedicated TF2 server from my home server. It's a dedicated server, hosting my domains and my weather station. The only difference between this machine and a for-pay host is that it's sittin ghere in my house, behind my router, just like the rest of my computers. I have the TF2 server set to run off of port 27016, and I have that port and 27020 both being forwarded to the server's IP using TCP and UDP. When I run srcds without the +ip option, the server starts up fine but it isn't visible on the server list (I have a buddy check for it from his house). When I run srcds with the +ip option, specifying my external IP address, I get the couldn't allocate any server IP port error message and the server won't start. What am I missing? Rich Allen ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- Thanks, - Saul. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] couldn't allocate any server IP port when specifying my public IP address
You will never see your own server if it's on the LAN. Others, however, should be able to see and connect to it. Just because no one joins doesn't mean it's not listed. ~ Matt SRCDS.com On Mon, Feb 8, 2010 at 8:25 PM, Jerod Bennett je...@bennett.gg wrote: That's really strange. And I don't want to hijack this thread, but when I posted a similar question before about the server list, I was given the impression that I was SOL. My server shows up here: http://www.game-monitor.com/search.php?search=jerry But, it has never showed up in the Server List even though the following is in my log: Adding master server 68.142.72.250:27011 Adding master server 72.165.61.189:27011 Connection to Steam servers successful. VAC secure mode is activated. Thoughts? -Jerry On Feb 8, 2010, at 5:25 PM, Michael Krasnow wrote: Yep matt is right On Mon, Feb 8, 2010 at 8:18 PM, Matthew Gottlieb matthew.j.gottl...@gmail.com wrote: That's not true. The master server recognizes the external IP, even if the server is bound to a local IP. As long as nothing is blocking the heart beat, the server should show up. ~ Matt srcds.com On Mon, Feb 8, 2010 at 7:02 PM, Jerod Bennett je...@bennett.gg wrote: I think the real problem here is lack of the server showing up in the server list. Because the server binds to a non-routeable IP like 192.168.1.100, when it tells the master server it's IP the master server goes non-routeable, ignore. Has anyone on the list come up with a solution to get around this problem? -Jerry On Feb 8, 2010, at 4:47 PM, Michael Krasnow wrote: + and - are the samething in this case and yes you can only use the ip commandline for your lan ip unless you have no router (i have stuff like hamachi installed so i have to specify +ip 192.168.1.107) Mike On Mon, Feb 8, 2010 at 7:29 PM, Matthew Gottlieb matthew.j.gottl...@gmail.com wrote: It's -ip not +ip. Have you forwarded your ports? You can only set the IP to an IP the computer actually has (in this case only your Local IP). On Mon, Feb 8, 2010 at 6:12 PM, Saul Rennison saul.renni...@gmail.com wrote: You can't bind NAT machines to public IPs. You need to forward Steam and srcds ports on your router. +ip is for users with multiple IP addresses available and want to host numerous instances of SRCDS, all on different IPs. On Tuesday, February 9, 2010, Rich Allen r...@ricosweb.net wrote: Help! I'm trying to run a dedicated TF2 server from my home server. It's a dedicated server, hosting my domains and my weather station. The only difference between this machine and a for-pay host is that it's sittin ghere in my house, behind my router, just like the rest of my computers. I have the TF2 server set to run off of port 27016, and I have that port and 27020 both being forwarded to the server's IP using TCP and UDP. When I run srcds without the +ip option, the server starts up fine but it isn't visible on the server list (I have a buddy check for it from his house). When I run srcds with the +ip option, specifying my external IP address, I get the couldn't allocate any server IP port error message and the server won't start. What am I missing? Rich Allen ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- Thanks, - Saul. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] couldn't allocate any server IP port when specifying my public IP address
How does the list determine LAN? My Server is 10.10.10.10 / 70.169.247.109 My IP is 172.17.0.80 I don't see how it would know I'm on the same network. -Jerry On Feb 8, 2010, at 6:41 PM, Matthew Gottlieb wrote: You will never see your own server if it's on the LAN. Others, however, should be able to see and connect to it. Just because no one joins doesn't mean it's not listed. ~ Matt SRCDS.com On Mon, Feb 8, 2010 at 8:25 PM, Jerod Bennett je...@bennett.gg wrote: That's really strange. And I don't want to hijack this thread, but when I posted a similar question before about the server list, I was given the impression that I was SOL. My server shows up here: http://www.game-monitor.com/search.php?search=jerry But, it has never showed up in the Server List even though the following is in my log: Adding master server 68.142.72.250:27011 Adding master server 72.165.61.189:27011 Connection to Steam servers successful. VAC secure mode is activated. Thoughts? -Jerry On Feb 8, 2010, at 5:25 PM, Michael Krasnow wrote: Yep matt is right On Mon, Feb 8, 2010 at 8:18 PM, Matthew Gottlieb matthew.j.gottl...@gmail.com wrote: That's not true. The master server recognizes the external IP, even if the server is bound to a local IP. As long as nothing is blocking the heart beat, the server should show up. ~ Matt srcds.com On Mon, Feb 8, 2010 at 7:02 PM, Jerod Bennett je...@bennett.gg wrote: I think the real problem here is lack of the server showing up in the server list. Because the server binds to a non-routeable IP like 192.168.1.100, when it tells the master server it's IP the master server goes non-routeable, ignore. Has anyone on the list come up with a solution to get around this problem? -Jerry On Feb 8, 2010, at 4:47 PM, Michael Krasnow wrote: + and - are the samething in this case and yes you can only use the ip commandline for your lan ip unless you have no router (i have stuff like hamachi installed so i have to specify +ip 192.168.1.107) Mike On Mon, Feb 8, 2010 at 7:29 PM, Matthew Gottlieb matthew.j.gottl...@gmail.com wrote: It's -ip not +ip. Have you forwarded your ports? You can only set the IP to an IP the computer actually has (in this case only your Local IP). On Mon, Feb 8, 2010 at 6:12 PM, Saul Rennison saul.renni...@gmail.com wrote: You can't bind NAT machines to public IPs. You need to forward Steam and srcds ports on your router. +ip is for users with multiple IP addresses available and want to host numerous instances of SRCDS, all on different IPs. On Tuesday, February 9, 2010, Rich Allen r...@ricosweb.net wrote: Help! I'm trying to run a dedicated TF2 server from my home server. It's a dedicated server, hosting my domains and my weather station. The only difference between this machine and a for-pay host is that it's sittin ghere in my house, behind my router, just like the rest of my computers. I have the TF2 server set to run off of port 27016, and I have that port and 27020 both being forwarded to the server's IP using TCP and UDP. When I run srcds without the +ip option, the server starts up fine but it isn't visible on the server list (I have a buddy check for it from his house). When I run srcds with the +ip option, specifying my external IP address, I get the couldn't allocate any server IP port error message and the server won't start. What am I missing? Rich Allen ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- Thanks, - Saul. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives,
Re: [hlds] couldn't allocate any server IP port when specifying my public IP address
It's -port 27016 -hostpost doesn't work anymore afaik. On Tue, Feb 9, 2010 at 12:46 AM, Alexander Baade alx.ba...@gmail.com wrote: I also have my servers set up behind a router and had a fun time getting them up and visible. Here is what works for me, hope it helps. Add the following line to your command line. You are not going to want to use +ip unless your server is on it's own vlan with a static IP. -hostport 27016 Open these ports in your router: Ports: UDP 1200 TU 27016 UDP 27020 Ranges: UDP 27000 - 27014 TCP 27030 - 27039 On Mon, Feb 8, 2010 at 5:02 PM, Rich Allen r...@ricosweb.net wrote: Help! I'm trying to run a dedicated TF2 server from my home server. It's a dedicated server, hosting my domains and my weather station. The only difference between this machine and a for-pay host is that it's sittin ghere in my house, behind my router, just like the rest of my computers. I have the TF2 server set to run off of port 27016, and I have that port and 27020 both being forwarded to the server's IP using TCP and UDP. When I run srcds without the +ip option, the server starts up fine but it isn't visible on the server list (I have a buddy check for it from his house). When I run srcds with the +ip option, specifying my external IP address, I get the couldn't allocate any server IP port error message and the server won't start. What am I missing? Rich Allen ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds