I belive Kigen anti cheat can detect and handle the client side sourcemod hax.
On Tue, Feb 9, 2010 at 7:24 AM, w4rezz <[email protected]> wrote: > No, its plugin, all plugins for server can be used on client, you can > use Sourcemod ON client in clanwars etc, you can remove cheat flags > from cvars etc.. > Plugin is loaded when you start game, not when you start a listenserver. > > Its nothing new and valve dont care, so why you think they will care about > lua. > > 2010/2/8 Olly Ginger <[email protected]>: > > Sourcemod is a server plugin, you probobly tested it by running a > > listenserver > > > > Sent from my iPhone > > > > On 8 Feb 2010, at 13:36, w4rezz <[email protected]> wrote: > > > >> Who cares? You can use Sourcemod or eventscripts and code your own > >> aimbot or wallhack with that. > >> > >> For example you can install sourcemod to your client and use sm_cvar > >> r_Drawothermodels 2 and bOom..you have VAC undetected wallhack. > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list > >> archives, please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

