i had no lag with KAC only problem was that i kept getting kicked for
spamming sm_admin :P

On Mon, Feb 8, 2010 at 4:59 PM, Mike Stiehm <[email protected]> wrote:

> Ya I wish it didn't lag out our servers or we would also use that.  (Insane
> lag every time we tested it and no one seemed to care of the KAC/sourcemod
> forums) just a quick side note.
>
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of Arg!
> Sent: Monday, February 08, 2010 3:54 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] watch out lua script cheat available in CSS, may be all
> source game soon
>
> I belive Kigen anti cheat can detect and handle the client side sourcemod
> hax.
>
> On Tue, Feb 9, 2010 at 7:24 AM, w4rezz <[email protected]> wrote:
>
> > No, its plugin, all plugins for server can be used on client, you can
> > use Sourcemod ON client in clanwars etc, you can remove cheat flags
> > from cvars etc..
> > Plugin is loaded when you start game, not when you start a listenserver.
> >
> > Its nothing new and valve dont care, so why you think they will care
> about
> > lua.
> >
> > 2010/2/8 Olly Ginger <[email protected]>:
> > > Sourcemod is a server plugin, you probobly tested it by running a
> > > listenserver
> > >
> > > Sent from my iPhone
> > >
> > > On 8 Feb 2010, at 13:36, w4rezz <[email protected]> wrote:
> > >
> > >> Who cares? You can use Sourcemod or eventscripts and code your own
> > >> aimbot or wallhack with that.
> > >>
> > >> For example you can install sourcemod to your client and use sm_cvar
> > >> r_Drawothermodels 2 and bOom..you have VAC undetected wallhack.
> > >>
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