[hlds] HLDS Problem
Hi. I used to run hlds well in the past. However recently when I wanted to host back my server with hldsupdatetool.exe, I type this cmd hldsupdatetool.exe -command update -game cstrike -dir . However it wrote no steam content is available, please try again later. This problem has been persistent for few days already. Any solutions?? _ Your E-mail and More On-the-Go. Get Windows Live Hotmail Free. https://signup.live.com/signup.aspx?id=60969 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] HLDS Problem
already tried deleting the ClientRegistry.blob file? On Tue, Jul 6, 2010 at 11:23 AM, Marcus Moo lbao...@hotmail.com wrote: Hi. I used to run hlds well in the past. However recently when I wanted to host back my server with hldsupdatetool.exe, I type this cmd hldsupdatetool.exe -command update -game cstrike -dir . However it wrote no steam content is available, please try again later. This problem has been persistent for few days already. Any solutions?? _ Your E-mail and More On-the-Go. Get Windows Live Hotmail Free. https://signup.live.com/signup.aspx?id=60969 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] HLDS Problem
-game Counter-Strike Source Sent from my iPod On Jul 6, 2010, at 5:23 AM, Marcus Moo lbao...@hotmail.com wrote: Hi. I used to run hlds well in the past. However recently when I wanted to host back my server with hldsupdatetool.exe, I type this cmd hldsupdatetool.exe -command update -game cstrike - dir . However it wrote no steam content is available, please try again later. This problem has been persistent for few days already. Any solutions?? _ Your E-mail and More On-the-Go. Get Windows Live Hotmail Free. https://signup.live.com/signup.aspx?id=60969 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] HLDS Problem
just pump it, retry it alot and it will give in, at least it did it for me. //Rikard 'Zapy' Bremark warzone.nu On 2010-07-06 12:13, Jake Eisenman wrote: -game Counter-Strike Source Sent from my iPod On Jul 6, 2010, at 5:23 AM, Marcus Moolbao...@hotmail.com wrote: Hi. I used to run hlds well in the past. However recently when I wanted to host back my server with hldsupdatetool.exe, I type this cmd hldsupdatetool.exe -command update -game cstrike - dir . However it wrote no steam content is available, please try again later. This problem has been persistent for few days already. Any solutions?? _ Your E-mail and More On-the-Go. Get Windows Live Hotmail Free. https://signup.live.com/signup.aspx?id=60969 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] Counter-Strike: Source Update Available
An optional update for Counter-Strike: Source is now available. Please run hldsupdatetool to receive the update. The specific changes include: Counter-Strike: Source: - Fixed a crash that could occur after the bomb exploded. - Fixed a crash that could occur when attempting to exit the game. - Changed default values of the following server variables to reflect the increase of the default tick rate from 33 to 66: - sv_mincmdrate - 10 - sv_maxcmdrate - 66 - sv_maxupdaterate - 66 - Marked 'developer' cvar as cheat. - Corrected kill/death reporting in gun games. Deaths were not being properly counted in games using instant respawn. - Marked test_round_winpanel, test_match_winpanel, test_freezepanel commands as cheats. - Added sv_nowinpanel and cl_nowinpanel options that can be used to disable the win panel that displays the team winner, MVP, and fun fact at the end of a round. - Clamped ladder dampen values. - Fixed jointeam cvar so giving it invalid values no longer spams the server console. - Removed functionality of cl_minmodels. - Fixed voice indicators to display at all times rather than just after their respective players have come into contact when -alltalk is on. - Fixed scoreboard to display correct number of SourceTV viewers. - Adjusted death notices to display under scoreboard. - Defaulted 'Simplified list' to OFF and made the setting persistent. - Fixed an issue that could make it appear as if a player already had one or more MVP stars upon joining a server. - Made text on loading bar more legible. - Added more materials that were missing for community maps. Engine: - Fixed disconnect exploit causing players to be forced off of a server due to an overflowed packet. - Fixed players being able to start the game using a DirectX level less than DirectX8. Windows Dedicated Server: - Added Counter-Strike: Source to the list of games for the dedicated server when running through the Steam client. An update on the Update The reason for the recent update was to move Counter-Strike Source (CSS) from the older HL2 version of the Source engine to the most recent version. This brings the CSS codebase in-line with our other games. This resolves long standing issues associated with the older engine and allows us to benefit from features and bug fixes in other source games as they come online, such as improved graphic effects and more accurate hit registration. During this process we created some unintended side effects, these are bugs. We are actively investigating all reports. A good example of this is bullet penetration changing on Linux Servers only; not Windows Servers. This was a subtle bug to track down and understand. It has been fixed. Rest assured we will continue to fix old and new CSS bugs. We want to retain the CSS gameplay experience that you know and love. We would also like to thank everyone reporting bugs and posting constructive feedback. This is an invaluable part of the process. The CSS Team ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Counter-Strike: Source Update Available
Very good, and thank you for the effort. I have a feeling you will see some protest w.r.t. developer being marked as a cheat. I like my console output on-screen, for instance . On Jul 6, 2010 6:33 PM, Jason Ruymen jas...@valvesoftware.com wrote: An optional update for Counter-Strike: Source is now available. Please run hldsupdatetool to receive the update. The specific changes include: Counter-Strike: Source: - Fixed a crash that could occur after the bomb exploded. - Fixed a crash that could occur when attempting to exit the game. - Changed default values of the following server variables to reflect the increase of the default tick rate from 33 to 66: - sv_mincmdrate - 10 - sv_maxcmdrate - 66 - sv_maxupdaterate - 66 - Marked 'developer' cvar as cheat. - Corrected kill/death reporting in gun games. Deaths were not being properly counted in games using instant respawn. - Marked test_round_winpanel, test_match_winpanel, test_freezepanel commands as cheats. - Added sv_nowinpanel and cl_nowinpanel options that can be used to disable the win panel that displays the team winner, MVP, and fun fact at the end of a round. - Clamped ladder dampen values. - Fixed jointeam cvar so giving it invalid values no longer spams the server console. - Removed functionality of cl_minmodels. - Fixed voice indicators to display at all times rather than just after their respective players have come into contact when -alltalk is on. - Fixed scoreboard to display correct number of SourceTV viewers. - Adjusted death notices to display under scoreboard. - Defaulted 'Simplified list' to OFF and made the setting persistent. - Fixed an issue that could make it appear as if a player already had one or more MVP stars upon joining a server. - Made text on loading bar more legible. - Added more materials that were missing for community maps. Engine: - Fixed disconnect exploit causing players to be forced off of a server due to an overflowed packet. - Fixed players being able to start the game using a DirectX level less than DirectX8. Windows Dedicated Server: - Added Counter-Strike: Source to the list of games for the dedicated server when running through the Steam client. An update on the Update The reason for the recent update was to move Counter-Strike Source (CSS) from the older HL2 version of the Source engine to the most recent version. This brings the CSS codebase in-line with our other games. This resolves long standing issues associated with the older engine and allows us to benefit from features and bug fixes in other source games as they come online, such as improved graphic effects and more accurate hit registration. During this process we created some unintended side effects, these are bugs. We are actively investigating all reports. A good example of this is bullet penetration changing on Linux Servers only; not Windows Servers. This was a subtle bug to track down and understand. It has been fixed. Rest assured we will continue to fix old and new CSS bugs. We want to retain the CSS gameplay experience that you know and love. We would also like to thank everyone reporting bugs and posting constructive feedback. This is an invaluable part of the process. The CSS Team ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Counter-Strike: Source Update Available
Tf2 was updated as well. Waiting for news on that. On Tue, Jul 6, 2010 at 3:45 PM, HL-SDK Synths syntron...@gmail.com wrote: Very good, and thank you for the effort. I have a feeling you will see some protest w.r.t. developer being marked as a cheat. I like my console output on-screen, for instance . On Jul 6, 2010 6:33 PM, Jason Ruymen jas...@valvesoftware.com wrote: An optional update for Counter-Strike: Source is now available. Please run hldsupdatetool to receive the update. The specific changes include: Counter-Strike: Source: - Fixed a crash that could occur after the bomb exploded. - Fixed a crash that could occur when attempting to exit the game. - Changed default values of the following server variables to reflect the increase of the default tick rate from 33 to 66: - sv_mincmdrate - 10 - sv_maxcmdrate - 66 - sv_maxupdaterate - 66 - Marked 'developer' cvar as cheat. - Corrected kill/death reporting in gun games. Deaths were not being properly counted in games using instant respawn. - Marked test_round_winpanel, test_match_winpanel, test_freezepanel commands as cheats. - Added sv_nowinpanel and cl_nowinpanel options that can be used to disable the win panel that displays the team winner, MVP, and fun fact at the end of a round. - Clamped ladder dampen values. - Fixed jointeam cvar so giving it invalid values no longer spams the server console. - Removed functionality of cl_minmodels. - Fixed voice indicators to display at all times rather than just after their respective players have come into contact when -alltalk is on. - Fixed scoreboard to display correct number of SourceTV viewers. - Adjusted death notices to display under scoreboard. - Defaulted 'Simplified list' to OFF and made the setting persistent. - Fixed an issue that could make it appear as if a player already had one or more MVP stars upon joining a server. - Made text on loading bar more legible. - Added more materials that were missing for community maps. Engine: - Fixed disconnect exploit causing players to be forced off of a server due to an overflowed packet. - Fixed players being able to start the game using a DirectX level less than DirectX8. Windows Dedicated Server: - Added Counter-Strike: Source to the list of games for the dedicated server when running through the Steam client. An update on the Update The reason for the recent update was to move Counter-Strike Source (CSS) from the older HL2 version of the Source engine to the most recent version. This brings the CSS codebase in-line with our other games. This resolves long standing issues associated with the older engine and allows us to benefit from features and bug fixes in other source games as they come online, such as improved graphic effects and more accurate hit registration. During this process we created some unintended side effects, these are bugs. We are actively investigating all reports. A good example of this is bullet penetration changing on Linux Servers only; not Windows Servers. This was a subtle bug to track down and understand. It has been fixed. Rest assured we will continue to fix old and new CSS bugs. We want to retain the CSS gameplay experience that you know and love. We would also like to thank everyone reporting bugs and posting constructive feedback. This is an invaluable part of the process. The CSS Team ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Counter-Strike: Source Update Available
Newsflash: Engine updates for CS:S are engine updates for TF2 Engine updates for CS:S are engine updates for DOD:S Engine updates for CS:S are engine updates for GMOD Engine updates for TF2 are engine updates for CS:S Engine updates for TF2 are engine updates for DOD:S Engine updates for TF2 are engine updates for GMOD Engine updates for DOD:S are engine updates for CS:S Engine updates for DOD:S are engine updates for TF2 Engine updates for DOD:S are engine updates for GMOD Engine updates for GMOD are engine updates for CS:S Engine updates for GMOD are engine updates for TF2 Engine updates for GMOD are engine updates for DOD:S On 7/6/2010 6:49 PM, DontWannaName! wrote: Tf2 was updated as well. Waiting for news on that. On Tue, Jul 6, 2010 at 3:45 PM, HL-SDK Synthssyntron...@gmail.com wrote: Very good, and thank you for the effort. I have a feeling you will see some protest w.r.t. developer being marked as a cheat. I like my console output on-screen, for instance . On Jul 6, 2010 6:33 PM, Jason Ruymenjas...@valvesoftware.com wrote: An optional update for Counter-Strike: Source is now available. Please run hldsupdatetool to receive the update. The specific changes include: Counter-Strike: Source: - Fixed a crash that could occur after the bomb exploded. - Fixed a crash that could occur when attempting to exit the game. - Changed default values of the following server variables to reflect the increase of the default tick rate from 33 to 66: - sv_mincmdrate - 10 - sv_maxcmdrate - 66 - sv_maxupdaterate - 66 - Marked 'developer' cvar as cheat. - Corrected kill/death reporting in gun games. Deaths were not being properly counted in games using instant respawn. - Marked test_round_winpanel, test_match_winpanel, test_freezepanel commands as cheats. - Added sv_nowinpanel and cl_nowinpanel options that can be used to disable the win panel that displays the team winner, MVP, and fun fact at the end of a round. - Clamped ladder dampen values. - Fixed jointeam cvar so giving it invalid values no longer spams the server console. - Removed functionality of cl_minmodels. - Fixed voice indicators to display at all times rather than just after their respective players have come into contact when -alltalk is on. - Fixed scoreboard to display correct number of SourceTV viewers. - Adjusted death notices to display under scoreboard. - Defaulted 'Simplified list' to OFF and made the setting persistent. - Fixed an issue that could make it appear as if a player already had one or more MVP stars upon joining a server. - Made text on loading bar more legible. - Added more materials that were missing for community maps. Engine: - Fixed disconnect exploit causing players to be forced off of a server due to an overflowed packet. - Fixed players being able to start the game using a DirectX level less than DirectX8. Windows Dedicated Server: - Added Counter-Strike: Source to the list of games for the dedicated server when running through the Steam client. An update on the Update The reason for the recent update was to move Counter-Strike Source (CSS) from the older HL2 version of the Source engine to the most recent version. This brings the CSS codebase in-line with our other games. This resolves long standing issues associated with the older engine and allows us to benefit from features and bug fixes in other source games as they come online, such as improved graphic effects and more accurate hit registration. During this process we created some unintended side effects, these are bugs. We are actively investigating all reports. A good example of this is bullet penetration changing on Linux Servers only; not Windows Servers. This was a subtle bug to track down and understand. It has been fixed. Rest assured we will continue to fix old and new CSS bugs. We want to retain the CSS gameplay experience that you know and love. We would also like to thank everyone reporting bugs and posting constructive feedback. This is an invaluable part of the process. The CSS Team ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Counter-Strike: Source Update Available
Engine update. On Tue, Jul 6, 2010 at 3:49 PM, DontWannaName! ad...@topnotchclan.comwrote: Tf2 was updated as well. Waiting for news on that. On Tue, Jul 6, 2010 at 3:45 PM, HL-SDK Synths syntron...@gmail.com wrote: Very good, and thank you for the effort. I have a feeling you will see some protest w.r.t. developer being marked as a cheat. I like my console output on-screen, for instance . On Jul 6, 2010 6:33 PM, Jason Ruymen jas...@valvesoftware.com wrote: An optional update for Counter-Strike: Source is now available. Please run hldsupdatetool to receive the update. The specific changes include: Counter-Strike: Source: - Fixed a crash that could occur after the bomb exploded. - Fixed a crash that could occur when attempting to exit the game. - Changed default values of the following server variables to reflect the increase of the default tick rate from 33 to 66: - sv_mincmdrate - 10 - sv_maxcmdrate - 66 - sv_maxupdaterate - 66 - Marked 'developer' cvar as cheat. - Corrected kill/death reporting in gun games. Deaths were not being properly counted in games using instant respawn. - Marked test_round_winpanel, test_match_winpanel, test_freezepanel commands as cheats. - Added sv_nowinpanel and cl_nowinpanel options that can be used to disable the win panel that displays the team winner, MVP, and fun fact at the end of a round. - Clamped ladder dampen values. - Fixed jointeam cvar so giving it invalid values no longer spams the server console. - Removed functionality of cl_minmodels. - Fixed voice indicators to display at all times rather than just after their respective players have come into contact when -alltalk is on. - Fixed scoreboard to display correct number of SourceTV viewers. - Adjusted death notices to display under scoreboard. - Defaulted 'Simplified list' to OFF and made the setting persistent. - Fixed an issue that could make it appear as if a player already had one or more MVP stars upon joining a server. - Made text on loading bar more legible. - Added more materials that were missing for community maps. Engine: - Fixed disconnect exploit causing players to be forced off of a server due to an overflowed packet. - Fixed players being able to start the game using a DirectX level less than DirectX8. Windows Dedicated Server: - Added Counter-Strike: Source to the list of games for the dedicated server when running through the Steam client. An update on the Update The reason for the recent update was to move Counter-Strike Source (CSS) from the older HL2 version of the Source engine to the most recent version. This brings the CSS codebase in-line with our other games. This resolves long standing issues associated with the older engine and allows us to benefit from features and bug fixes in other source games as they come online, such as improved graphic effects and more accurate hit registration. During this process we created some unintended side effects, these are bugs. We are actively investigating all reports. A good example of this is bullet penetration changing on Linux Servers only; not Windows Servers. This was a subtle bug to track down and understand. It has been fixed. Rest assured we will continue to fix old and new CSS bugs. We want to retain the CSS gameplay experience that you know and love. We would also like to thank everyone reporting bugs and posting constructive feedback. This is an invaluable part of the process. The CSS Team ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Counter-Strike: Source Update Available
Hi Guys, TF2 Update - http://gs.gamerslifeline.com/team-fortress-2-windows-server-2/ **Update Files Only, Not Full Install** -Lane -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Matt Hoffman Sent: Tuesday, July 06, 2010 6:56 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Counter-Strike: Source Update Available Engine update. On Tue, Jul 6, 2010 at 3:49 PM, DontWannaName! ad...@topnotchclan.comwrote: Tf2 was updated as well. Waiting for news on that. On Tue, Jul 6, 2010 at 3:45 PM, HL-SDK Synths syntron...@gmail.com wrote: Very good, and thank you for the effort. I have a feeling you will see some protest w.r.t. developer being marked as a cheat. I like my console output on-screen, for instance . On Jul 6, 2010 6:33 PM, Jason Ruymen jas...@valvesoftware.com wrote: An optional update for Counter-Strike: Source is now available. Please run hldsupdatetool to receive the update. The specific changes include: Counter-Strike: Source: - Fixed a crash that could occur after the bomb exploded. - Fixed a crash that could occur when attempting to exit the game. - Changed default values of the following server variables to reflect the increase of the default tick rate from 33 to 66: - sv_mincmdrate - 10 - sv_maxcmdrate - 66 - sv_maxupdaterate - 66 - Marked 'developer' cvar as cheat. - Corrected kill/death reporting in gun games. Deaths were not being properly counted in games using instant respawn. - Marked test_round_winpanel, test_match_winpanel, test_freezepanel commands as cheats. - Added sv_nowinpanel and cl_nowinpanel options that can be used to disable the win panel that displays the team winner, MVP, and fun fact at the end of a round. - Clamped ladder dampen values. - Fixed jointeam cvar so giving it invalid values no longer spams the server console. - Removed functionality of cl_minmodels. - Fixed voice indicators to display at all times rather than just after their respective players have come into contact when -alltalk is on. - Fixed scoreboard to display correct number of SourceTV viewers. - Adjusted death notices to display under scoreboard. - Defaulted 'Simplified list' to OFF and made the setting persistent. - Fixed an issue that could make it appear as if a player already had one or more MVP stars upon joining a server. - Made text on loading bar more legible. - Added more materials that were missing for community maps. Engine: - Fixed disconnect exploit causing players to be forced off of a server due to an overflowed packet. - Fixed players being able to start the game using a DirectX level less than DirectX8. Windows Dedicated Server: - Added Counter-Strike: Source to the list of games for the dedicated server when running through the Steam client. An update on the Update The reason for the recent update was to move Counter-Strike Source (CSS) from the older HL2 version of the Source engine to the most recent version. This brings the CSS codebase in-line with our other games. This resolves long standing issues associated with the older engine and allows us to benefit from features and bug fixes in other source games as they come online, such as improved graphic effects and more accurate hit registration. During this process we created some unintended side effects, these are bugs. We are actively investigating all reports. A good example of this is bullet penetration changing on Linux Servers only; not Windows Servers. This was a subtle bug to track down and understand. It has been fixed. Rest assured we will continue to fix old and new CSS bugs. We want to retain the CSS gameplay experience that you know and love. We would also like to thank everyone reporting bugs and posting constructive feedback. This is an invaluable part of the process. The CSS Team ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] Counter-Strike: Source and Team Fortress 2 Update Available
A required update for Counter-Strike: Source is now available. The specific changes are: - Fixed incorrect stat collection by forcing all dedicated servers to update to the new version Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Counter-Strike: Source and Team Fortress 2 Update Available
No. On Tue, Jul 6, 2010 at 11:16 PM, DontWannaName! ad...@topnotchclan.comwrote: Im confused... plus is TF2 required? On Tue, Jul 6, 2010 at 8:11 PM, Jason Ruymen jas...@valvesoftware.com wrote: A required update for Counter-Strike: Source is now available. The specific changes are: - Fixed incorrect stat collection by forcing all dedicated servers to update to the new version Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Counter-Strike: Source and Team Fortress 2 Update Available
I don't think so (for servers), seeing as it seems to only be a Mac client fix. On 7 July 2010 05:16, DontWannaName! ad...@topnotchclan.com wrote: Im confused... plus is TF2 required? On Tue, Jul 6, 2010 at 8:11 PM, Jason Ruymen jas...@valvesoftware.com wrote: A required update for Counter-Strike: Source is now available. The specific changes are: - Fixed incorrect stat collection by forcing all dedicated servers to update to the new version Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Counter-Strike: Source and Team Fortress 2 Update Available
There is no new TF2 server update, which is why he didn't mention it. If you read the TF2 news feed, there was a Mac Client fix for it though. On 7/6/2010 11:16 PM, DontWannaName! wrote: Im confused... plus is TF2 required? On Tue, Jul 6, 2010 at 8:11 PM, Jason Ruymenjas...@valvesoftware.comwrote: A required update for Counter-Strike: Source is now available. The specific changes are: - Fixed incorrect stat collection by forcing all dedicated servers to update to the new version Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Counter-Strike: Source and Team Fortress 2 Update Available
Well it seems there is one for TF2: $ ./update.sh Checking bootstrapper version ... Updating Installation Checking/Installing 'Team Fortress 2 Content' version 157 Checking/Installing 'Team Fortress 2 Materials' version 63 Checking/Installing 'Base Source Shared Materials' version 8 Checking/Installing 'Base Source Shared Models' version 4 Checking/Installing 'Base Source Shared Sounds' version 4 Updating 'OB Linux Dedicated Server' from version 46 to version 47 5.50% downloading ./orangebox/bin/datacache.so 12.37% downloading ./orangebox/bin/dedicated.so 48.08% downloading ./orangebox/bin/engine.so 50.37% downloading ./orangebox/bin/libvstdlib.so 66.45% downloading ./orangebox/bin/materialsystem.so 67.55% downloading ./orangebox/bin/shaderapiempty.so 69.84% downloading ./orangebox/bin/soundemittersystem.so 78.38% downloading ./orangebox/bin/studiorender.so 99.97% downloading ./orangebox/bin/vphysics.so 100.00% downloading ./orangebox/hl2/resource/serverevents.res HLDS installation up to date CAsyncIOManager: 0 threads terminating. 0 reads, 0 writes, 0 deferrals. CAsyncIOManager: 126 single object sleeps, 0 multi object sleeps CAsyncIOManager: 0 single object alertable sleeps, 0 multi object alertable sleeps Or maybe I forgot a previous optional one? Cold On Wed, Jul 7, 2010 at 5:23 AM, Nicholas Hastings nshasti...@gmail.comwrote: There is no new TF2 server update, which is why he didn't mention it. If you read the TF2 news feed, there was a Mac Client fix for it though. On 7/6/2010 11:16 PM, DontWannaName! wrote: Im confused... plus is TF2 required? On Tue, Jul 6, 2010 at 8:11 PM, Jason Ruymenjas...@valvesoftware.com wrote: A required update for Counter-Strike: Source is now available. The specific changes are: - Fixed incorrect stat collection by forcing all dedicated servers to update to the new version Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- http://www.coldorak.net ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds